Go-Nuts are an event plant card in Plants vs. Zombies Heroes, and a member of the Smarty class. They cost 3 to play, and have 2/2. They have the Team-Up trait, and their ability gives all Team-Up plants +1 every time a Team-Up plant is played. Their closest zombie counterpart is Zookeeper.
They were introduced in update 1.18.13, along with Transfiguration, Template:PvZHLink, Haunted Pumpking, Ketchup Mechanic, Fraidy Cat, Sneezing Zombie, Exploding Fruitcake, Unexpected Gifts, and Frankentuar.
Their name comes from the phrase "go nuts," meant to describe behaving in a crazy fashion, or as a way of letting someone do something. It's a double meaning with the theme of cheerleading where cheers often say "go" followed by the team name, which in this case, is nuts as they often have the Team-Up trait.
Their design includes a Tall-nut, an almond, and an acorn (that resembles Whirlwind Acorn). All are depicted to resemble a cheerleading squad with their leaves and dresses, suggesting that "Go-Nuts" is used as a cheerleading phrase here to boost the morale of other plants in the game. Their description is also written as their cheerleading line, following the aforementioned theme of moral support.
- Class: Smarty
- Tribes: Flower Nut Plant
- Trait: Team-Up
- Ability: When you play a Team-Up Plant, all Team-Up Plants get +1.
- Set: Event
"GROW-Nuts! THROW-Nuts! When we get big we GO-Nuts! Goooooooo PLANTS!"
- Added to the game.
Stat-wise, Go-Nuts has poor stats for their cost. Fortunately, with the help of their ability, they can increase every Team-Up plants' strength easily. Since they have Team-Up themselves, you can play any plant in front of them to block zombie attacks from destroying Go-Nuts. Being in the Smarty class, a bean deck can be a great deck for Go-Nuts as most beans, like Admiral Navy Bean, have Team-Up. All Smarty heroes can use this plant with Laser Cattail, boosting him by +2/+1 from both their abilities when you play a Team-Up plant in Laser Cattail's lane.
Each hero has their own ways of using this card effectively:
- Template:PvZHLink and Beta-Carrotina have the most Team-Up plants out of all Smarty heroes, meaning they can easily spam Team-Up plants to achieve a massive boost in strength and increasing their survivability against Rolling Stone and Weed Spray. Since this is a nut plant, they can use Smackadamia to boost Go-Nuts' health or Mirror-Nut to deter the zombie hero from just damaging Go-Nuts. This can also allow Nut plants to be immune to Weed Spray if they manage to reach 3 or more strength.
- Green Shadow can use this card as a way to activate Potted Powerhouse's ability.
- Template:PvZHLink can use this card in conjunction with Template:PvZHLink, Template:PvZHLink, Template:PvZHLink, and Solar Winds to boost their strength, in addition to using it in her flower deck alongside Template:PvZHLink and Briar Rose for healing and destruction.
- Nightcap can use Mushroom Grotto and spam many plants on the environment to create many Template:PvZHLinks, boosting all Team-Up plants' strength easily. He can also play Go-Nuts in Pair Pearadise to make another Go-Nuts, boosting Team-Up plants by +2 every time they are played.
You can treat this plant as Zookeeper that benefits Team-Up plants. Since they do have low health, Bungee Plumber can destroy them with ease. Since some of Team-Up plants have low health, The Chickening, Barrel of Deadbeards, Gas Giant, or Fireworks Zombie can destroy groups of Team-Up plants, including Go-Nuts as well. Once a ton of Team-Up plants are played, you can use Rocket Science or Cut Down to Size to destroy them.
If you are against Citron or Beta-Carrotina, be sure to pack Weed Spray, Squirrel Herder or any instant kills to destroy Template:PvZHLinks that can protect Go-Nuts and the plant hero. Also, beware of Cosmic Flowers, as they can conjure this and give it Strikethrough, and when combined with its ability which gives it lots of strength, can make Go-Nuts a huge threat to your hero.
- They and Forget-Me-Nuts are the only plants to be in both the flower and nut tribes.
- Coincidentally, they are both event cards that consist of multiple plants.
- This is the second appearance of Tall-Nut to appear in the game, the first being on Grass Knuckles' battle arena.
- Their design is similar to that of Mixed Nuts, as both of them consist of three nut plants together as one card.
- Coincidentally, their abilities both revolve around Team-Up plants.