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==Strategies== |
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==Strategies== |
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===With=== |
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===With=== |
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Stat-wise, Go-Nuts has poor stats for their cost. Fortunately, with the help of their ability, they can increase every '''Team-Up''' plants' strength easily. Since they have '''Team-Up''' themselves, you can play any plant in front of them to block zombie attacks from destroying Go-Nuts. Being in the Smarty class, a bean deck can be a great deck for Go-Nuts as most beans, like [[Admiral Navy Bean]], have '''Team-Up'''. All Smarty heroes can use this plant with [[Laser Cattail]], buffing him by +2{{PvZH Icon|strength}}/+1{{PvZH Icon|health}} from both their abilities when you play a '''Team-Up''' plant in Laser Cattail's lane. |
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Stat-wise, Go-Nuts has poor stats for their cost. Fortunately, with the help of their ability, they can increase every '''Team-Up''' plants' strength easily. Since they have '''Team-Up''' themselves, you can play any plant in front of them to block zombie attacks from destroying Go-Nuts. Being in the Smarty class, a bean deck can be a great deck for Go-Nuts as most beans, like [[Admiral Navy Bean]], have '''Team-Up'''. All Smarty heroes can use this plant with [[Laser Cattail]], boosting him by +2{{PvZH Icon|strength}}/+1{{PvZH Icon|health}} from both their abilities when you play a '''Team-Up''' plant in Laser Cattail's lane. |
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Each hero has their own ways of using this card effectively: |
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Each hero has their own ways of using this card effectively: |
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*[[Green Shadow]] can use this card as a way to activate [[Potted Powerhouse]]'s ability. |
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*[[Green Shadow]] can use this card as a way to activate [[Potted Powerhouse]]'s ability. |
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*{{PvZHLink|Rose}} can use this card in conjunction with {{PvZHLink|Sunflower}}, {{PvZHLink|Sun-Shroom}}, {{PvZHLink|Twin Sunflower}}, and [[Solar Winds]] to boost their strength, in addition to using it in her flower deck alongside {{PvZHLink|Power Flower}} and [[Briar Rose]] for healing and destruction. |
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*{{PvZHLink|Rose}} can use this card in conjunction with {{PvZHLink|Sunflower}}, {{PvZHLink|Sun-Shroom}}, {{PvZHLink|Twin Sunflower}}, and [[Solar Winds]] to boost their strength, in addition to using it in her flower deck alongside {{PvZHLink|Power Flower}} and [[Briar Rose]] for healing and destruction. |
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*[[Nightcap]] can use [[Mushroom Grotto]] and spam many plants on the environment to create many {{PvZHLink|Puff-Shroom}}s, boosting all '''Team-Up''' plants' strength easily. He can also play Go-Nuts in Pair Pearadise to create another Go-Nuts, buffing '''Team-Up''' plants by +2 every time they are played. |
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*[[Nightcap]] can use [[Mushroom Grotto]] and spam many plants on the environment to create many {{PvZHLink|Puff-Shroom}}s, boosting all '''Team-Up''' plants' strength easily. He can also play Go-Nuts in Pair Pearadise to make another Go-Nuts, boosting '''Team-Up''' plants by +2{{PvZH Icon|strength}} every time they are played. |
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===Against=== |
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===Against=== |
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GoNutsWeekly.jpg|Go-Nuts on the advertisement for the Weekly Events |
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GoNutsWeekly.jpg|Go-Nuts on the advertisement for the Weekly Events |
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dbsgonuts.png|Go-Nuts with the {{PvZH Icon|double strike}}'''[[Card#Double Strike|Double Strike]]''' trait due to [[Coffee Grounds]]' ability |
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dbsgonuts.png|Go-Nuts with the {{PvZH Icon|double strike}}'''[[Card#Double Strike|Double Strike]]''' trait due to [[Coffee Grounds]]' ability |
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gonutsshrunken.png|Go-Nuts shrunken by [[Shrink Ray]], [[Rustbolt]]'s Signature Superpower |
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gonutsshrunken.png|Go-Nuts shrunken by [[Shrink Ray]], [[Rustbolt]]'s signature superpower |
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</gallery> |
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</gallery> |
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* They and [[Forget-Me-Nuts]] are the only plants to be in both the {{PvZH Tribe|flower}} and {{PvZH Tribe|nut}} tribes. |
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* They and [[Forget-Me-Nuts]] are the only plants to be in both the {{PvZH Tribe|flower}} and {{PvZH Tribe|nut}} tribes. |
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**Coincidentally, they are both event cards that consist of multiple plants. |
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**Coincidentally, they are both event cards that consist of multiple plants. |
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* This is the second appearance of Tall-Nut to appear in the game, the first being on Grass Knuckles' battle arena. |
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* This is the second appearance of Tall-Nut to appear in the game, as the first is on Grass Knuckles' battle arena. |
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*Their design is similar to that of [[Mixed Nuts]], as both of them consist of three nut plants together as one card. |
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*Their design is similar to that of [[Mixed Nuts]], as both of them consist of three nut plants together as one card. |
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**Coincidentally, their abilities both revolve around '''Team-Up''' plants. |
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**Coincidentally, their abilities both revolve around '''Team-Up''' plants. |
Template:Heropic
Bring BIG SURPRISE!
This item is only obtainable during certain events. However, it can still be used if you have already obtained it. It is currently not available.
Go-Nuts are an event plant card in Plants vs. Zombies Heroes, and a member of the Smarty class. They cost 3 to play, and have 2/2. They have the Team-Up trait, and their ability gives all Team-Up plants +1 every time a Team-Up plant is played. Their closest zombie counterpart is Zookeeper.
They were introduced in update 1.18.13, along with Transfiguration, Template:PvZHLink, Haunted Pumpking, Ketchup Mechanic, Fraidy Cat, Sneezing Zombie, Exploding Fruitcake, Unexpected Gifts, and Frankentuar.
Origins
Their name comes from the phrase "go nuts," meant to describe behaving in a crazy fashion, or as a way of letting someone do something. It's a double meaning with the theme of cheerleading where cheers often say "go" followed by the team name, which in this case, is nuts as they often have the Team-Up trait.
Their design includes a Tall-nut, an almond, and an acorn (that resembles Whirlwind Acorn). All are depicted to resemble a cheerleading squad with their leaves and dresses, suggesting that "Go-Nuts" is used as a cheerleading phrase here to boost the morale of other plants in the game. Their description is also written as their cheerleading line, following the aforementioned theme of moral support.
Statistics
- Class: Smarty
- Tribes: Flower Nut Plant
- Trait: Team-Up
- Ability: When you play a Team-Up Plant, all Team-Up Plants get +1.
- Set: Event
Card description
"GROW-Nuts! THROW-Nuts! When we get big we GO-Nuts! Goooooooo PLANTS!"
Update history
Update 1.18.13
Strategies
With
Stat-wise, Go-Nuts has poor stats for their cost. Fortunately, with the help of their ability, they can increase every Team-Up plants' strength easily. Since they have Team-Up themselves, you can play any plant in front of them to block zombie attacks from destroying Go-Nuts. Being in the Smarty class, a bean deck can be a great deck for Go-Nuts as most beans, like Admiral Navy Bean, have Team-Up. All Smarty heroes can use this plant with Laser Cattail, boosting him by +2/+1 from both their abilities when you play a Team-Up plant in Laser Cattail's lane.
Each hero has their own ways of using this card effectively:
- Template:PvZHLink and Beta-Carrotina have the most Team-Up plants out of all Smarty heroes, meaning they can easily spam Team-Up plants to achieve a massive boost in strength and increasing their survivability against Rolling Stone and Weed Spray. Since this is a nut plant, they can use Smackadamia to boost Go-Nuts' health or Mirror-Nut to deter the zombie hero from just damaging Go-Nuts. This can also allow Nut plants to be immune to Weed Spray if they manage to reach 3 or more strength.
- Green Shadow can use this card as a way to activate Potted Powerhouse's ability.
- Template:PvZHLink can use this card in conjunction with Template:PvZHLink, Template:PvZHLink, Template:PvZHLink, and Solar Winds to boost their strength, in addition to using it in her flower deck alongside Template:PvZHLink and Briar Rose for healing and destruction.
- Nightcap can use Mushroom Grotto and spam many plants on the environment to create many Template:PvZHLinks, boosting all Team-Up plants' strength easily. He can also play Go-Nuts in Pair Pearadise to make another Go-Nuts, boosting Team-Up plants by +2 every time they are played.
Against
You can treat this plant as Zookeeper that benefits Team-Up plants. Since they do have low health, Bungee Plumber can destroy them with ease. Since some of Team-Up plants have low health, The Chickening, Barrel of Deadbeards, Gas Giant, or Fireworks Zombie can destroy groups of Team-Up plants, including Go-Nuts as well. Once a ton of Team-Up plants are played, you can use Rocket Science or Cut Down to Size to destroy them.
If you are against Citron or Beta-Carrotina, be sure to pack Weed Spray, Squirrel Herder or any instant kills to destroy Template:PvZHLinks that can protect Go-Nuts and the plant hero. Also, beware of Cosmic Flowers, as they can conjure this and give it Strikethrough, and when combined with its ability which gives it lots of strength, can make Go-Nuts a huge threat to your hero.
Gallery
Go-Nuts' card with the{{PvZH Icon|strikethrough}}
Strikethrough trait due to
Cosmic Flower's ability
Go-Nuts on the advertisement for the Early Access Bundle
Go-Nuts on the Early Access Bundle
Go-Nuts being the featured card in the menu for the August 29th, 2017 Template:PvZHLink
A notification about Go-Nuts
Go-Nuts' card with 3{{PvZH Icon|strength}}/2{{PvZH Icon|health}} due to
Cosmic Nut's ability
Go-Nuts' statistics after being
Conjured by
Cosmic NutGo-Nuts activating their ability
Go-Nuts being the featured card in the menu for the August 30th, 2017 Daily Challenge
Destroyed Go-Nuts (first phase)
Destroyed Go-Nuts (second phase)
Go-Nuts
frozen
Go-Nuts on the advertisement for the Weekly Events
Trivia
- They and Forget-Me-Nuts are the only plants to be in both the flower and nut tribes.
- Coincidentally, they are both event cards that consist of multiple plants.
- This is the second appearance of Tall-Nut to appear in the game, the first being on Grass Knuckles' battle arena.
- Their design is similar to that of Mixed Nuts, as both of them consist of three nut plants together as one card.
- Coincidentally, their abilities both revolve around Team-Up plants.