For other uses, see Fume-shroom (disambiguation).

Fume-shroom is a Mushroom appearing in Plants vs. Zombies 2. He is capable of spraying fumes doing 40 damage per shot which hits every zombie four tiles ahead of him. Fume-shroom suffers from limited range, his attack only being triggered by and having effect on a zombie or tombstone appearing 4 spaces in front of him.


For more information about this character, see Fume-shroom.

Fume-shroom is unlocked after completing Dark Ages - Night 4. He has received a significant amount of changes compared to the first games: He attacks every two seconds, dealing 40 damage per shot to every zombie for each attack. His effective range has also been raised to five tiles, and he can now be used in other worlds without any penalty, due to the absence of the sleeping mechanic and Coffee Bean.

Almanac entry




RANGE: 1x4

Fume-shrooms shoot fumes that damage all zombies in an area.

"I think of myself as a pretty confident shroom and an all-around fungi," says Fume-shroom. "But sometimes, when I'm eating Plant Food, I hear them chuckling. I hear them calling me 'Balloon-shroom'. I don't think they know how much that hurts."


Plant Food effect

Plant Food ability (animated)

Fume-shroom will expand as if he is gathering air, before unleashing a large amount of fumes that push zombies backward. The fume burst deals a total of 1500 damage per shot for 3 seconds.

Costumed (China only)

Fume-shroom sucks all zombies in 3x2 area in front of him and then does his normal Plant Food effect.

Ail-mint effect

When boosted by Ail-mint, Fume-shroom does an additional 120 DPS per attack, and his plant effect does an additional 2900 DPS.

Level Upgrade

Level Seed Packets Coins Upgrades
Sun Cost Recharge
Plant Food Power
1 0 0 125 5 seconds 300 dps 40 dps 1500 dps 1x4
2 10 1,000 4.5 seconds 325 dps 45 dps 1600 dps
3 50 2,000 4.5 seconds 350 dps 50 dps 1700 dps
4 100 4,000 4.5 seconds 375 dps 55 dps 1800 dps
5 125 6,000 100 4.5 seconds 400 dps 60 dps 1900 dps
6 175 8,000 4 seconds 450 dps 65 dps 2000 dps
7 250 10,000 4 seconds 500 dps 70 dps 2100 dps
8 350 15,000 4 seconds 550 dps 75 dps 2200 dps
9 450 20,000 4 seconds 600 dps 80 dps 2300 dps
10 800 60,000 3.5 seconds 650 dps 85 dps 2400 dps
11 1,000 75,000 3.5 seconds 700 dps 90 dps 2500 dps
12 1,250 100,000 3.5 seconds 750 dps 95 dps 2600 dps
13 1,500 150,000 75 3.5 seconds 800 dps 100 dps 2700 dps
14 1,750 200,000 3 seconds 850 dps 110 dps 2800 dps
15 2,000 250,000 3 seconds 900 dps 120 dps 2900 dps

*Total damage dealt during its Plant Food effect.

Level Upgrade (China only)

Level Upgrades Description
LevelIcon2New.png Fume-shroom Upgrade 1.png
Poison Injection
Fume-shroom gains 7% chance to attack with poison fume that stop zombies for a short while.
Combat Training
Fume-shroom gains 50% more attack power and health (150% of initial).
LevelIcon3New.png Fume-shroom Upgrade 2.png
Improved Formula
Fume-shroom gains 14% chance to attack with poison fume.
Cell Activation
Fume-shroom gains another 50% more attack power and health (200% of initial).
LevelIcon4New.png AbilityAwakendIcon.png
Ability Awaken
Fume-shroom may be boosted when planted.
Fighting Power
Fume-shroom gains another 50% more attack power and health (250% of initial).


Fume-shroom fills in the middle ground between Snapdragon and Laser Bean: His effective range, while greater than Snapdragon's, is not infinite like Laser Bean's. A Fume-shroom deals more damage per second than a Laser Bean and as much damage as a Snapdragon, but does not enjoy Snapdragon's attack stacking capability and therefore will do less damage per second when planted in a column. Regardless, all three plants are excellent at crowd controlling, and they will prove to be useful in both normal levels and Endless Zones due to the constantly escalating amount of zombies compared to that of the first game.

Like in the first game, Fume-shroom is effective against zombies that attempt to shield themselves from normal projectiles, such as Barrel Roller Zombie, Shield Zombie and Excavator Zombie. He is also useful in cleaning up tombstones, as it can hit up to five tombstones at once while still being able to damage zombies.

Fume-shrooms are a great choice against Zombie Chicken in Wild West and Ice Weasels in Frostbite Caves. While he is slightly worse than Lightning Reed in combating Zombie Chickens because of the lower attack speed and decreased range, Fume-shroom does a much better job against Ice Weasels as he can kill them in one hit while Lightning Reed will require eight hits to achieve the same result.

Fume-shroom is especially effective in his home world, the Dark Ages, because he is cheap, and his attack can't be blocked by any of the zombies there (Jester Zombie blocks all projectiles, while Imp Dragon is immune to fire, making plants like Jack O' Lantern and Snapdragon less effective).


Plants vs. Zombies Wiki has a gallery for Fume-shroom (PvZ2).
Visit this page to see it.


  • His cap is slightly transparent, most noticeably when Fume-shroom is given Plant Food.
  • His attack was glitched in the 3.4.4 update, being able to deal splash damage on adjacent lanes like Snapdragon, and could reach 5.5 tiles in front of it instead of five. This was fixed in the 3.5.1 update.
  • He's is nicknamed as "Balloon-shroom" in Almanac, which refers to his Plant Food upgrade.
  • Although one of his costumes references Nightcap from Plants vs. Zombies Heroes, Nightcap cannot use Fume-shroom under normal circumstances.
  • In the Chinese version, if Fume-shroom is level 4 and costumed, and is spawned by a Spore-shroom that is level 2 or up, it can also activate his Plant Food effect, unlike most other mushrooms. However, this effect will be glitched.

See also

V · T · E
Plants (Tower defense)
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