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:''For the Chinese version of the level, see [[Frostbite Caves - Day 14 (Chinese version)]].''
 
:''For the Chinese version of the level, see [[Frostbite Caves - Day 14 (Chinese version)]].''
 
:''For the level before the v1.8 update, see [[Frostbite Caves - Day 14 (Chinese version: pre-1.8)]].''
 
:''For the level before the v1.8 update, see [[Frostbite Caves - Day 14 (Chinese version: pre-1.8)]].''
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==Difficulty==
 
==Difficulty==
The player has to rely on the pre-planted and frozen [[Sunflower]]s as the only source of [[sun]] for the level.
 
 
[[Hurrikale]] should be used to deal with [[Dodo Rider Zombie]] and to delay huge zombie waves near the end.
 
 
There is a frozen [[Split Pea]] on the last square of the middle row. The player should use it to kill the first few zombies.
 
   
  +
The player has to rely on the pre-planted and frozen [[Sunflower]]s as the only source of [[sun]] for the level.[[Hurrikale| Hurrikale]] should be used to deal with [[Dodo Rider Zombie]] and to delay huge zombie waves near the end. There is a frozen [[Split Pea]] on the last square of the middle row. The player should use it to kill the first few zombies. It is advised to plant [[Chard Guard]]s underneath the sliders.
It is advised to plant [[Chard Guard]]s underneath the sliders.
 
   
 
==Waves==
 
==Waves==

Revision as of 11:53, 10 October 2019

For the Chinese version of the level, see Frostbite Caves - Day 14 (Chinese version).
For the level before the v1.8 update, see Frostbite Caves - Day 14 (Chinese version: pre-1.8).

Frostbite Caves - Day 14 is the fourteenth level of Frostbite Caves in Plants vs. Zombies 2. It is a Locked and Loaded level. When this level is finished for the first time, the player gets a Mystery Gift Box. This level is unique since there are no zombies come from the third lane (except possibly Cave Flag Zombie), making Split Peas at the front of third lane useful.

Difficulty

The player has to rely on the pre-planted and frozen Sunflowers as the only source of sun for the level. Hurrikale should be used to deal with Dodo Rider Zombie and to delay huge zombie waves near the end. There is a frozen Split Pea on the last square of the middle row. The player should use it to kill the first few zombies. It is advised to plant Chard Guards underneath the sliders.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Cave Zombie2.png2 Cave Zombie2.png2 None
2 Cave Zombie2.png1 Cave Zombie2.png1 Cave Zombie2.png4 Cave Zombie2.png4 None
3 Cave Zombie2.png1 Cave Zombie2.png1 Cave Zombie2.png5 Cave Zombie2.png5 None 400%/7 Plant Food
4 Cave Zombie2.png1 Cave Zombie2.png1 Cave Zombie2.png5 Cave Conehead Zombie2.png2 Dodo Rider Zombie2.png5 Dodo Rider Zombie2.png5 None
5 Cave Zombie2.png1 Cave Zombie2.png1 Cave Zombie2.png4 Cave Zombie2.png4 Cave Zombie2.png5 Cave Zombie2.png5 Blockhead Zombie2.png2 Cave Flag Zombie2.png None First flag; freezing winds affect rows 1 and 5; 100% Plant Food
6 Cave Zombie2.png1 Cave Zombie2.png1 Cave Zombie2.png5 Cave Zombie2.png5 Cave Conehead Zombie2.png4 None
7 Cave Zombie2.png1 Cave Zombie2.png1 Cave Zombie2.png5 Cave Zombie2.png5 Blockhead Zombie2.png4 Hunter Zombie2.png5 None
8 Cave Conehead Zombie2.png1 Cave Conehead Zombie2.png1 Cave Conehead Zombie2.png2 Dodo Rider Zombie2.png1 Dodo Rider Zombie2.png1 None Freezing winds affect rows 1 and 5
9 Cave Zombie2.png1 Cave Conehead Zombie2.png5 Cave Buckethead Zombie2.png1 Cave Buckethead Zombie2.png5 None 500%/7 Plant Food
10 Cave Zombie2.png1 Cave Zombie2.png1 Cave Zombie2.png5 Cave Zombie2.png5 Blockhead Zombie2.png2 Blockhead Zombie2.png4 Cave Flag Zombie2.png Hunter Zombie2.png1 None Second flag; freezing winds affect rows 2 and 4
11 Cave Conehead Zombie2.png2 Cave Conehead Zombie2.png5 Cave Conehead Zombie2.png5 Dodo Rider Zombie2.png5 None
12 Cave Zombie2.png1 Cave Zombie2.png1 Cave Zombie2.png5 Cave Conehead Zombie2.png4 Cave Buckethead Zombie2.png4 Dodo Rider Zombie2.png5 Dodo Rider Zombie2.png5 None
13 Cave Zombie2.png1 Cave Zombie2.png1 Cave Zombie2.png1 Cave Zombie2.png5 Cave Conehead Zombie2.png5 Blockhead Zombie2.png2 Hunter Zombie2.png5 Dodo Rider Zombie2.png1 Dodo Rider Zombie2.png1 None 600%/7 Plant Food
14 Cave Conehead Zombie2.png1 Cave Buckethead Zombie2.png1 Cave Buckethead Zombie2.png4 Hunter Zombie2.png1 None Freezing winds affect rows 1, 2, 4, and 5
15 Cave Zombie2.png1 Cave Zombie2.png2 Cave Zombie2.png2 Cave Zombie2.png4 Cave Zombie2.png4 Cave Zombie2.png5 Blockhead Zombie2.png1 Blockhead Zombie2.png5 Blockhead Zombie2.png5 Cave Flag Zombie2.png None Final flag


Strategies

Created by 951753xx
  • Since this level is a Locked and Loaded Brain Buster, the plants you must use are already picked for you. Also, eight Sunflowers and one Split Pea are also pre-planted on the lawn, they are just frozen solid.
  • Begin the level by planting a Hot Potato on one of the Sunflowers. Save sun early for the Pepper-pults. When a Cave Zombie comes, plant a Hot Potato on the Split Pea and let the sliders direct the Cave Zombie behind it.
  • When you have enough sun for a Pepper-pult, plant it in the second column, second row. This will thaw out the surrounding Sunflowers. Save the sun for another Pepper-pult.
  • Plant the second Pepper-pult in the second column, fourth row to thaw out the Sunflowers. Use Hurrikale to stall the zombies while you get more sun.
  • Plant another Pepper-pult in the first column, third row (take advantage of the sliders). If you can, try placing two in the fourth column, first row and fourth column, fifth row.
  • Continue to brave the zombie assault, using Hurrikale. Plant a Chard Guard in the fourth column, third row to throw back sliding zombies.
  • The Bloomerangs go on the following tiles for maximum damage:
    • Fifth column, first lane
    • Third column, second lane
    • Third column, third lane
    • Third column, fourth lane
    • Fifth column, fifth lane
  • Once this defense is set up, the zombie attack should not be much of a problem. Just watch out for Dodo Rider Zombies and Blockhead Zombies. Note how the usage of the Split Pea is not required in this setup.

Gallery

Walkthrough

Trivia

  • This is the first Locked and Loaded level to have three flags.


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