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For other uses, see Foot Soldier (disambiguation).

Foot Soldier is a zombie in Plants vs. Zombies: Garden Warfare and Plants vs. Zombies: Garden Warfare 2. He is the basic class for the zombies who is armed with a paintball gun called the "Z-1 Assault Blaster," which is useful for taking out single plants, and a high-damaging ZPG, useful for taking out rooted plants.

The Foot Soldier is easy to pick and play, making him a good class for beginners, yet in the hands of a skilled player, he becomes a force to be reckoned with and a menace at almost any range.

Descriptions

Garden Warfares 1 & 2

Stickerbook description

The Foot Soldier Zombie is always in the fight - armed with an array of the latest Zomboss tech he doesn't understand, but still manages to operate thanks to his Zomboss Academy Training. His speciality is taking out rooted Plants, claiming high ground via his rocket jump, and counting things.

In-game description

A rapid-fire Z-1 Assault Blaster, explosive ZPG, and versatile Rocket Jump make the Soldier great in all situations.

AI Health

  • Easy: 75
  • Normal: 100
  • Hard: 125
  • CRAAAAZY: 150

Variants

Primary weapon

Z1 Assault Blaster (GW2)
Ammo

Normal

30
Upgraded 35
Reload

Normal

2.25s
Upgraded 1.8s
Rate of Fire 9.166667 bullets per second
Projectile Damage Normal No Falloff Normal 8
Critical 9
Max Falloff Normal 6
Critical 7
Upgraded No Falloff Normal 9
Critical 10
Max Falloff Normal 6
Critical 8
Falloff Start Distance 10m
End Distance 30m
Projectile Speed Horizontal Speed 500m/s
Gravity -15
Recoil X Recoil Min Angle 0
Max Angle -5
Y Recoil Min Angle -0.05
Max Angle 0
Recoil Recovery Time 0.01
Bloom Unzoomed Medium
Zoomed Small

Abilities

Left abilities
Zombie Stink CloudGW1
Zombie Stink Cloud
Zombie Stink Cloud arcs a gas grenade in front of the zombie; any plants inside the gas suffer damage. The gas is also extremely helpful for cover. It requires a 20-second recharge after use.
Super Stink CloudGW1
Super Stink Cloud
An alternate ability of Zombie Stink Cloud, Super Stink Cloud lasts shorter but does more damage than the Zombie Stink Cloud.
Center abilities
Rocket JumpGW1
Rocket Jump
Rocket Jump will launch the zombie high into the air. It is very useful for gaining an elevated advantage. It requires a 20-second recharge after use.
Rocket LeapGW1
Rocket Leap
An alternate ability of Rocket Jump, the Foot Soldier will go a further distance, but will not jump as high. Rocket Leap also has two uses. This ability is good if you want to get around places faster.
Right abilities
ZPGGW1
ZPG
ZPG fires an extremely powerful projectile that explodes on impact. It requires a 25-second recharge after use.
Multi-RocketGW1
Multi-Rocket
An alternate ability of ZPG, the Foot Soldier will launch four rockets to attack plants upon using the Multi-Rocket.

Left abilities
Zombie Stink CloudGW2
Zombie Stink Cloud
Zombie Stink Cloud arcs a gas grenade in front of the zombie; any plants inside the gas suffer damage. The gas is also extremely helpful for cover. It requires a 20-second recharge after use.
Super Stink CloudGW2
Super Stink Cloud
An alternate ability of Zombie Stink Cloud, Super Stink Cloud lasts shorter but does more damage than the Zombie Stink Cloud.
Center abilities
Rocket JumpGW2
Rocket Jump
Rocket Jump will launch the zombie high into the air. It is very useful for gaining an elevated advantage. It requires a 20-second recharge after use.
Rocket LeapGW2
Rocket Leap
An alternate ability of Rocket Jump, the Foot Soldier will go a further distance, but will not jump as high. Rocket Leap also has two uses. This ability is good if you want to get around places faster.
Right abilities
ZPGGW2
ZPG
ZPG fires an extremely powerful projectile that explodes on impact. It requires a 25-second recharge after use.
Multi-RocketGW2
Multi-Rocket
An alternate ability of ZPG, the Foot Soldier will launch four rockets to attack plants upon using the Multi-Rocket.

Weapon upgrades

FootSoldierUpgrade

Description about the Foot Soldier's weapon upgrades

Rapid Reloader

The Zomboss Rapid Reloader enables the Soldier to reload faster.

Ammo Thing-a-ma-bob

The ammo capacity Thing-a-ma-bob is larger now and able to hold more Zomboss Rounds.

Harder Zomboss Ammo

Zomboss rounds have been enhanced through application of small hard things on the outer shell.

Statistics

Garden Warfare 2

Z-1 Assault Blaster

Weapon stats
Internal data
Ammo capacity Rate of fire Reload time Fire mode Damage
(DPS)
Damage falloff
30 550 RPM 2.25 s Fully automatic 6 – 8
(55 – 73.3)
Z1falloff
Projectile speed Projectile lifetime Projectile travel distance Projectile gravity
350 m/s
(1148.29 ft/s)
1.25 s 437.5 m
(1435.37 ft)
15 m/s²
(49.21 ft/s²)
Projectile spread (unzoomed, standing)
Minimum angle Maximum angle Increase per shot Decrease per second
0.4 1.5 0.06 15
Projectile spread (unzoomed, moving)
Minimum angle Maximum angle Increase per shot Decrease per second
0.7 1.8 0.08 15
Projectile spread (unzoomed, jumping)
Minimum angle Maximum angle Increase per shot Decrease per second
2 2 0.1 15
Recoil (unzoomed)
Maximum vertical amplitude Vertical increase per shot Maximum horizontal amplitude Horizontal minimum increase per shot Horizontal maximum increase per shot Amplitude decrease factor
10 0.15 -0.3 0.1 10 18
Projectile spread (zoomed, standing)
Minimum angle Maximum angle Increase per shot Decrease per second
0.1 1 0.04 15
Projectile spread (zoomed, moving)
Minimum angle Maximum angle Increase per shot Decrease per second
0.4 1.3 0.06 15
Projectile spread (zoomed, jumping)
Minimum angle Maximum angle Increase per shot Decrease per second
2 2 0.1 15
Recoil (zoomed)
Maximum vertical amplitude Vertical increase per shot Maximum horizontal amplitude Horizontal minimum increase per shot Horizontal maximum increase per shot Amplitude decrease factor
10 0.08 -0.3 0.1 10 18

Strategies

General

In general, the Foot Soldier is a class that is very easy to play, yet somewhat difficult to master. He has three very useful abilities - a way to provide cover to his fellow zombies as well as deny areas to the plants (Zombie Stink Cloud), a way to get to elevated positions and attack enemies from above (Rocket Jump), and a hard-hitting removal ability (ZPG). All of these abilities make Foot Soldier a great team player, and possibly even a game changer when used well.

The Foot Soldier also makes for a good pseudo - sniper, as the Z-1 Assault Blaster has an accurate crosshair. He also deals good damage at long range. Furthermore, his ZPG can instantly take out an unaware plant, and his Zombie Stink Cloud, when aiming up and jumping, goes a decent distance so it can be used to cover objectives when the Soldier is far away. He can also use it to flank himself since the Stink Cloud obscures vision. However, what makes him a capable sniper is his Rocket Jump. It gives the Soldier the highest boost in height, surpassing the Peashooter's Hyper. This makes it common for Soldiers to appear on rooftops, so plants should always keep one eye on the sky, or else they will be vanquished quickly.

However, the Foot Soldier has a few flaws to go with his numerous advantages. His primary weapon is somewhat inaccurate up close, and that multiple plants can quickly overwhelm him. His Rocket Jump only gives one height boost, so if the player accidentally slides down, it will be 20 seconds before they can jump back up again. The ZPG, while very powerful, has a lot of startup time, making it not the best choice in close quarters. His Zombie Stink Cloud, while flanking his position, also covers his and his teammates' vision.

Chompers can also be quite problematic as his Goop and Spikeweeds can render the Foot Soldier's abilities unaccessible, preventing the Foot Soldier from using Rocket Jump to escape or ZPG to take the Chomper out. Also, when the Foot Soldier is indeed stunned, the Chomper can take advantage of the situation and score an easy vanquish.

Nonetheless, the Foot Soldier's pros outshine his cons, and he is considered a very good character by a lot of players.

With

The Foot Soldier has a devastating instant kill explosive, the ZPG. This weapon is best used for dispatching of rooted plants, such as Sunflowers or Peashooters using their Sunbeam, Pea Gatling, or even Cacti using their drones. The Zombie Stink Cloud is best used for covering major objectives, making it harder for plants to defend them, as well as escaping a tight situation. Use Rocket Jump to gain vantage points by supporting your teammates while also making yourself a small target. The best use for the Foot Soldier is to provide support by vanquishing rooted plants from afar. In Gardens & Graveyards and Taco Bandits, the Foot Soldier should sometimes use its stink cloud on annoying Spawnable Plants at a distance (such as the Bamboo Shoot and the Scaredy-shroom) as it temporarily disables the Spawnable Plants allowing the zombie team to pass. Be sure to also keep on the lookout for Cactus drones to shoot them down in order to prevent any lethal Corn Strikes from being performed against your team.

Against

The main counters for the Foot Soldier are the Peashooters and Cacti. Peashooters can use Hyper to quickly get to vantage points before the Foot Soldier and has enough offensive potential to hold its own in a one-on-one fight against the Foot Soldier. Cactus can snipe the Foot Soldier at long range, as well as setting up cover against him and attack him with drones or even drop Potato Mines where the Foot Soldier will land when he uses his Rocket Jump.

Balancing changes

Garden Warfare 2

Post beta

  • Velocity was decreased from 7.0772624 m/s to 6.45 m/s.

Trouble in Zombopolis: Part Two DLC

  • Start/end damage was increased from 7.5/5.5 to 8/6.


Trivia

  • Foot Soldier is missing a shoe, just like many other classes. All-Star and Imp are currently the only zombie classes that have both shoes on.
    • If the player looks closely, the stock of the gun is a boot. This boot might be the one missing from the zombie's foot.
  • Foot Soldier's helmet resembles the real-life M1 helmet, which was issued to United States military personnel between 1941 - 1985.
  • Like Team Fortress 2's Soldier, Foot Soldier can also launch himself into the air using a rocket.
  • On the box art of Garden Warfare, the Foot Soldier can be seen with a pair of goggles on his helmet. However, these goggles don't appear on the Foot Soldier in the game, nor are they a customization.
  • Originally Foot Soldier was going to be a SWAT zombie but this was changed due to not being "funny enough" as quoted by Justin Wiebe.
  • Foot Soldier has the most Super Rare character variants, with a total of four.
  • There is a glitch that the Foot Soldier can do with the ZPG. If the Foot Soldier launches his ZPG just before a Chomper comes out of his Burrow and eats him, he has a chance to vanquish the Chomper while it's about to eat him, leaving the Chomper vanquished and the Foot Soldier alive. The ZPG must be timed at the exact right time for it to work.
  • In Garden Warfare 2, his helmet has a net over it, and its straps are now brown instead of green.
  • In Garden Warfare 2, Foot Soldier's Z on his belt was changed from yellow to brown.
  • In Garden Warfare 2, there is a robotic zombie similar to the Foot Soldier called Robo-Zombie. It appears in certain special waves of Garden Ops, as well as the Foot Soldier Wave of Flag of Power.
  • The Pyre Prince (Centurion) and the Chieftain (General Supremo) are the only characters that are based on Foot Soldier variants.
  • As of November 1st, 2015, the Foot Soldier was ranked the #1 most used zombie class in Garden Warfare.
  • If you go on the multiplayer portal against an AI Foot Soldier on Plants vs. Zombies: Garden Warfare 2, the Foot Soldier will either be called Sergeant Jargon or Private Puddles.
  • He has corporal ranks on his sleeves.
  • despite the name of his launcher being a pun on RPG it more resembles a bazooka
V · T · E
Zombies (Shooter games)
Plants vs. Zombies: Garden Warfare zombies
Playable Classes
Foot Soldier Camo Ranger · Super Commando · General Supremo · Tank Commander · Arctic Trooper · Sky Trooper · Centurion
Engineer Welder · Painter · Mechanic · Electrician · Plumber · Landscaper · Sanitation Expert
Scientist Chemist · Physicist · Dr. Toxic · Astronaut · Marine Biologist · Archaeologist · Dr. Chester · Paleontologist
All-Star Baseball Star · Rugby Star · Hockey Star · Cricket Star · Goalie Star · Wrestling Star · Golf Star
Boss Mode Dr. Zomboss
Abilities
Foot Soldier ZPG · Rocket Jump · Zombie Stink Cloud · Multi-Rocket · Rocket Leap · Super Stink Cloud
Engineer Sonic Grenade · Zombot Drone · Jackhammer · Proximity Sonic Mine · Rocket Drone · Turbo Jackhammer
Scientist Sticky Explody Ball · Warp · Zombie Heal Station · Mega Heal Bomb · Energy Warp · Armored Heal Station · Sticky Cheetah Ball · Cheesy Warp · Cheetah Heal Station
All-Star Imp Punt · Sprint Tackle · Dummy Shield · Long Bomb · Ultra Tackle · Shield Decoy
Boss Mode Superb Zomboss Radar · Zomboss Healing Station · Cone Strike · Reviving Brainz BBQ
Spawnable Zombies Browncoat Zombie · Conehead Zombie · Buckethead Zombie · Flag Zombie · Newspaper Zombie · Screen Door Zombie · Coffin Zombie · Outhouse Zombie · Exploding Imp · Map Pirate · Barrel Pirate · Backup Dancer · Vampire Zombie · Heal Zombie · Yeti Imp
Garden Ops
Bosses Disco Zombie · Yeti Zombie · Gargantuar · Giga Gargantuar · Baron von Bats
Normal Chieftain · Berserker · Giga Imp · Zombomb · Pirate Zombie · Conehead Pirate · Buckethead Pirate · Screen Door Pirate · Imp Pirate · Treasure Yeti
Others Zombot Turret
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