Its name and description are allusions to the fact that the rocket shown in this trick gets destroyed.
Statistics[]
Class: Crazy
Tribes: Science Barrel Trick
Ability: Destroy a Zombie. Then do 4 damage to a Plant.
Set - Rarity: Galactic - Rare
Card description[]
The round-trip ticket is the same price as the one-way.
Update history[]
Update 1.16.10[]
Added to the game.
Update 1.26.3[]
▼ Brain cost change: 1 → 2
Update 1.30.4[]
▲ Tribe added: Barrel
Update 1.60.79[]
▼ Ability change: Destroy a Zombie. Then do 4 damage. → Destroy a Zombie. Then do 4 damage to a Plant. (It was also able to hit the Plant Hero before)
Strategies[]
With[]
Final Mission does a lot of damage for only 2 brains, and is certainly better than Cakesplosion, which costs 4 brains and is unable to hit your opponent. However, you must sacrifice a zombie in order to play this trick, making it more situational than ones like Bungee Plumber. This also means that you cannot play this trick if there are no zombies on the field.
If you want to use this card, sacrifice zombies that are either weak from the start, too weakened to continue fighting either due to excess damage or stat reductions, or less useful ones that take up space for the more important zombies later on in the game. Playing cards like Dance Off, Triple Threat and Disco Zombie are good ways to supply weak zombies.
If you are Impfinity and have played Super Stench while Barrel of Deadbeards is on the field, or if it is in Laser Base Alpha, or you have used Barrel of Barrels on it, you can immediately play Final Mission on it to not only do 4 damage to your opponent but also wipe the field clean (unless there are armored fighters).
However, this will destroy all zombies, so a safer bet would be with the Zombot Sharktronic Sub. Gas Giant can be even more powerful if he is played in a separate turn, as you will be able to do up to 9 damage to the plant hero instantly.
This trick is also useful if your opponent's health is 4 or less, as you can play any zombie and then play Final Mission to finish the game. However, avoid this strategy if either your opponent's Super-Block Meter is close to full, they have played Uncrackable on the current turn, or if Soul Patch is on the field. In that case, you must find a way around it or wait till their invincibility goes down.
Since your opponent has to give up one of their zombies to play this trick, destroy or Bounce the weaker zombies first to force your opponent to either sacrifice one of their stronger zombies, or to give up playing this trick. However, your opponent won't hesitate to play Final Mission if your health is low, so keep an eye on your health if it is 4 or less.
Gallery[]
Statistics (1.60.79)
Final Mission's card
Final Mission's card image
Final Mission's textures (1)
Final Mission's textures (2)
Final Mission being played (1)
Final Mission being played (2)
Final Mission being played (3)
The result of usage when there's no plants on the field (animated, 1.60.79)
Old[]
Final Mission's statistics
Final Mission's statistics
Final Mission's statistics (pre 1.60.79)
Final Mission's card
In other languages[]
Please note that only official translations are used.