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The content and images in this article are not fake. They are either unused concepts or scrapped features.
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"The future's not what it used to be!
There's more of it!"
This article is about upcoming or scrapped features in the respective game. Do not add false information. If you do, it may result in a warning or even a block.

These are the concepts for Plants vs. Zombies: Battle for Neighborville. These are not fake, but rather scrapped ideas, or early images taken during development.

Many of the upcoming contents for the game were scrapped, due to the fact that the game was discontinued in late September 2020, with the final update arriving around that time period.[1]

Characters[]

Berry Brigade[]

As of the January 2020 patch, some assets related to the Berry Brigade such as the weapon data and model were added to the game files, but were removed in the March 2020 patch.

Gallery[]

Iceberg Lettuce[]

Since the November 2019 patch, there has been a character select icon in the game data that simply says "L." However, this has been revealed to be the placeholder icon for the Ice Plant as of the January 2020 patch, as the filename has been renamed to that.

As of the May 2020 patch, or CU5 (Content Update 5), character models, weapon data, upgrade data, and ability data for this plant exist in the game files. However, it has been confirmed that this plant has been scrapped due to the game's end of support.

Gallery[]

Super Bean[]

In the July 2020 patch, The files for Super Bean were added to the playable characters folder, complete with a primary weapon, 3 abilities (Cape Twirl, Team Shield, and Warp), and one passive ability, to jump long distances when the jump button is held down. Of course, Super Bean already appears in the game as a boss along with its cape twirl and warp abilities. The Team Shield ability seems to be specific to the playable version of the character, as it can give nearby plant characters force fields to protect them from a certain amount of damage.

Gallery[]

Others[]

There are also references to other playable characters in the game, such as Cabbage, Squash, Mini Gargantuar, Toxic Zombie, and Browncoat. However, not much is known other than their internal names, and for some their weapon data.

Toxic Zombie would supposedly have had a chargeable sniper rifle called the "Needle Rifle" and a "Sticky Grenade" attack.

Mini Gargantuar had a primary attack that would have involved him aiming his weapon forwards, which would have likely been similar to Gargantuar's power pole attack, and a secondary attack that would have aimed his weapon downwards, which would likely have been something similar to Gargantuar's slam attack.

Browncoat, also known as "Eric", had 8 possible primaries in the game's code, one of which allowed him to throw vinyl records that roll along the ground when unzoomed and throw records like frisbees when zoomed in, similarly to Peashooter's scrapped legendary upgrade.

Cabbage had an alternate name in the game's code, "Catapult". This may have meant that it would have been similar to the Cabbage-pult.

Gnome Tag character[]

An unreleased playable Shooty Gnome that has a complete model, fully functional weapon, and abilities. It has 340 health and three abilities: Warp, Hammer Slam, and Grenade. While sprinting, the Gnome Cave theme song from Plants vs. Zombies: Garden Warfare 2 is played in a similar fashion to 80s Action Hero's music.

  • The primary weapon has a rate of fire of 420 RPM and deals 9.5 damage, with an occasional damage increase to 10.
  • The Warp ability allows it to warp 45 meters (147.64 feet) away from the current position, three times farther than Scientist's Warp, and has a recharge time of 6 seconds.
  • The Hammer Slam ability currently deals no damage and has a recharge time of 15 seconds.
  • The Grenade ability deals 175 direct damage and has a recharge time of 16 seconds.

Gallery[]

Bosses[]

Super Mexi-Bean[]

A scrapped boss from Plants vs. Zombies: Garden Warfare 2 who was planned to debut in Battle for Neighborville under the new name of "Mexi-Bean" instead of "Super Chili Bean" and was meant to be a new boss.

Captain Smasher[]

A boss from a Boss Hunt quest in Garden Warfare was planned to return to Battle for Neighborville, likely as a boss for Garden Ops.

Fiddles the Crab[]

A scrapped boss from Garden Warfare 2 that was supposed to be released in Battle for Neighborville but it is unknown for which game mode or content this boss would have been part of.

Sasquatch[]

A boss from Boss Hunt in Garden Warfare was planned to return to Battle for Neighborville, likely as a boss for Garden Ops.

Chompzilla[]

A plant hero from Plants vs. Zombies Heroes who was planned to be released in Battle for Neighborville as a boss, but due to the game's end of support was scrapped.

The Yeti King[]

A boss from Boss Hunt in Garden Warfare was planned to return to Battle for Neighborville, likely as a boss for Garden Ops.

Imitator[]

A scrapped boss from Plants vs. Zombies: Garden Warfare 2 who was planned to debut in Battle for Neighborville, under the name of Imitator and was meant to be a new boss.

Navel Laser and Turbo Twister rework[]

As of the May 2020 patch, there are some weapon data for a new version of Navel Laser and Turbo Twister.

The new version of Navel Laser would have allowed the player to fire the weapon manually but the weapon would have had 30 rounds. The upgrade is unfinished as the cooldown will still be triggered after 6 seconds due to it reusing the same weapon data as the current Navel Laser. It also has 7 charge stages, possibly intended to allow the player to fire the weapon before the weapon is fully charged, at the cost of having less ammo to fire.

The new version of Turbo Twister would have had a longer cooldown and caused Super Brainz to move in a circular pattern while using the ability, but dealt more damage and lasts longer.

Gallery[]

Abilities[]

Hey You[]

An unused icon for an ability called "Hey You" is located within the game's files. Its icon suggests it was meant for the Acorn. It likely was meant to attract other Acorns to its location, as it's internally called "AcornCallingAcorn".

A colorless version of this icon was put in an activity sheet [2] released for Feastivus 2019.

Astronaut Dock[]

An unused icon for an ability called "Astronaut Dock" is located within the game's files. Its icon suggests that, similar to Acorn's "Hey You", it was an ability for Space Cadets to find each other. Its internal name, like Acorn's "Hey You" ability, is "AstronautCallingAstronaut"

Cannon Rodeo[]

An unused icon resembling Cannon Rodeo from Plants vs. Zombies: Garden Warfare 2 was present in older versions of the game. However, this was removed in the January 2020 patch. The same icon was found in an activity sheet released for Feastivus 2019, albeit with its colors changed. It is unknown if this ability was Cannon Rodeo, but if it was the ability was most likely scrapped in favor for Anchor's Away to better fit Captain Deadbeard's more defensive style.

Feastivus Activity Sheet Beta Icons[]

For Feastivus 2019, multiple activity sheets were released. On three of these sheets are multiple icons for abilities that seem to be from an earlier build. It is unknown why these icons were used instead of the current ones. Noticeable parts of these sheets include -

  • Unused Hey You! and Cannon Rodeo ability icons.
  • A Kernel Corn icon left completely unused. Its position makes it likely this was meant for Shuck Shot.
  • Hyper Jump Thump facing a different direction than the finished icon.
  • Rocket Ride's color is blue rather than purple.
  • Sprint Tackle's color is blue rather than pink.
  • Fung Fu's coloring is slightly darker than its finished icon.
    • A different activity sheet shows a Fung-Fu icon with one less surrounding shadow.

Videos[]

All videos were provided by The One and Only NM.

Cut mechanics[]

There are some cut gameplay mechanisms that were found in the game data.

Confidence[]

A cut mechanic for the Acorn. Little is known about what it does, but it is referenced in two unused upgrades: Bravado and Determination.

Bravado
Perk RoleIcon Hero Acorn
2
Gain large amount of confidence randomly when earning a vanquish.

Unknown effect, it appears to utilize a scrapped mechanism called "confidence" according to the description.
Determination
Perk RoleIcon Hero Acorn
3
Gain more confidence when dealing critical damage.

Unknown effect, it appears to utilize a scrapped mechanism called "confidence" according to the description.

Damage falloff[]

Damage falloff is a feature that existed in both Garden Warfare and Garden Warfare 2 as a means of reducing weapon's effectiveness at longer range for balancing purposes, but is almost wholly absent in Battle for Neighborville for unknown reasons, save for the Sunbeam and Scientist's primary weapon, although the latter has an inverse falloff instead, where the damage is higher at longer range.

Two of the unused upgrades present in the game data—Carbine Rounds and Increased Bullet Range—suggest that damage falloff was meant to be added into the game, but was cut during the development, as these upgrades increase the damage falloff start and end distances.

Unused upgrades[]

There are unused upgrades in the game data that have existed since the Founders Edition. Some of the upgrades still have their name present in the localized string data, but most of them are missing. Some upgrades also have parts of their data missing. All classes except the Wizard have at least one unused upgrade.

Peashooter[]

Pea Suped Hover Speed
Pea SupedBfN
2

Increases movement speed by 150% while Pea Suped is active.
Damage Reduction Pea Gatling
Pea GatlingBfN
3

Reduces the damage taken while in Pea Gatling by 34%.
Bean Party (unused)
Chili Bean BombBfN
3
Chili Bean Bomb yields multiple explosions via smaller bombs.

Actual effect unknown. It appears to last for 10 seconds. The name suggests that this might be an earlier version of the Bean Party upgrade in the final release.
Musical Fruit
Chili Bean BombBfN
7
Launch three Chili Bean Bombs instead of one.


Chomper[]

Chomp Explosion
Perk RoleIcon Hero Chomper
7

Cause an explosion while using Chomp. The explosion deals 35 damage within a 6m (19.69 ft) radius and knocks enemies 5m (16.4 ft) upward and 12m (39.37 ft) backward
Gashag
Grody GoopBfN
2
Increased projectile speed and damage on direct hit of Fumes

Grody Goop has a 100% faster projectile speed and can deal 25 direct hit damage.
Health on Burrow Vanquish
BurrowBfN
1

Vanquishing enemies with Burrow regenerates health at a rate of 2.5 HP per 0.25 seconds for 3 seconds, for a total health recovery of 30 HP.
Spikeweed Victim Adds Magazine
SpikeweedBfN
1

Trapping enemies with Spikeweed adds a magazine (rather than ammo) to the primary weapon. It is unknown why this upgrade adds a magazine as the game gives an unlimited amount of them for the players, which would have rendered this upgrade pointless.

Kernel Corn[]

Shuck Shot Size
Shuck ShotBfN
2

Unknown effect, actual data seems to have been removed from the game, but it might have changed the projectile blast radius according to its filename.
Uber (Kernel Corn)
Perk RoleIcon Hero AssaultCorn
2

Unknown effect.


Night Cap[]

Fung Fu Kills Reduce Cooldowns
Fung FuBfN
3

Reduces Fung Fu's cooldown timer by 3 seconds by earning a vanquish with it.
Shadow Sneak Strafe Speed
Shadow SneakBfN
3

No effect, but the game data shows that it was meant to modify the movement speed in a similar manner to the Parkour upgrade.
Uber (Night Cap)
Perk RoleIcon Hero Mushroom
3

Allows Night Cap to perform an invisible jump and/or a triple jump.


Snapdragon[]

Wider Primary Spray
Perk RoleIcon Hero SnapDragon
2

No effect, but the game data shows that it was meant to modify the projectile shape displacement for the Flame Blower, which does not exist.


Cactus[]

Extra Mines
Potato MineBfN
2

Increases the amount of Potato Mines the Cactus can carry to 5.
Petal Propeller Move Speed
Petal PropellerBfN
2

Increases movement speed by 900% while using Petal Propeller.


Citron[]

Spin Dash Vanquish Heal
Spin DashBfN
1

Vanquishing enemies with Spin Dash fully restores Citron's health.
Navel Laser Movement Speed
Navel LaserBfN
2

Increases movement speed by 50% while using Navel Laser.

Acorn[]

Determination
Perk RoleIcon Hero Acorn
3
Gain more confidence when dealing critical damage.

Unknown effect, it appears to utilize a scrapped mechanism called "confidence" according to the description.
Bravado
Perk RoleIcon Hero Acorn
2
Gain large amount of confidence randomly when earning a vanquish.

Unknown effect, it appears to utilize a scrapped mechanism called "confidence" according to the description.

Sunflower[]

Sunbeam Damage Boost
SunbeamBfN
3

Increases Sunbeam's damage by 11.1111%.
Overflowered
Heal BeamBfN
2
Increased heal rate of Heal Beam. Heal target shoots out Sundrops at max overhealth.

Increases Heal Beam's heal rate to 1.25 HP per 0.25 seconds (5 HP per second). Heal target shoots out an unknown amount of Sundrops at max overhealth.


Rose[]

Larger Enigma
Arcane EnigmaBfN
3

Unknown effect, but supposedly it increases the radius of Arcane Enigma.
Larger Jinx AOE
JinxBfN
3

Increases Jinx's inner blast radius to 3.9m (12.8 ft), blast radius to 4m (13.12 ft), and shockwave radius to 4.5m (14.76 ft)
Uber (Rose)
Arcane EnigmaBfN
3

Increases the rate of fire of allies' weapons by 25%, reduces the reload time and Cactus charge time by 50%, and increases movement speed by 100% for teammates inside Arcane Enigma.


Foot Soldier[]

Carbine Rounds
Perk RoleIcon Hero Soldier
3
Increased range, reduced recoil of primary weapon.

Decreases the recoil increase per shot by 90% and increases the damage falloff start and end distance by 50%.
Rocket Jump Land Knockback
Rocket JumpBfN
3

Landing from Rocket Jump knocks enemies 5m (16.4 ft) upward and 12m (39.37 ft) backward within a 5m (16.4 ft) radius.
ZPG Kill Cooldown
ZPGBfN
3

Reduces the cooldown time of ZPG by 3 seconds upon vanquishing an enemy with it.
ZPG Vanquish Gas Cloud
ZPGBfN
3

Spawns a Stink Cloud on the location of the vanquished enemy that lasts for 3 seconds.


Imp[]

Faster Missile Madness Low Health
Missile MadnessBfN
2

Increases Missile Madness' rate of fire by 100% upon reaching 50% HP or below.
Gravity Grenade Speed
Gravity GrenadeBfN
2

Increases Gravity Grenade's projectile speed by 100%.


Super Brainz[]

Clay Pigeon
Hyper Jump ThumpBfN
2
Enemy stays aloft longer when hit by Hyper Jump Thump.

Increases the knock-upward distance of enemies hit by Super Jump Thump to 10m (32.81 ft)
Knockback on Turbo Twister End
Turbo TwisterBfN
2

Turbo Twister knocks enemies within a 3m radius of the player 5m (16.4 ft) upward and 12m (39.37 ft) backward
Turbo Twister Miss Cooldown
Turbo TwisterBfN
3

Decreases the cooldown time for Turbo Twister by 5 seconds if it doesn't hit an enemy.
Whirlwind Duration
Perk RoleIcon Hero SuperBrainz
2

Multiple stage upgrade.


80s Action Hero[]

Dynamite Dodge Speed
Dynamite DodgeBfN
1

Increases movement speed by 100% for 2 seconds while using Dynamite Dodge.
Can't-Miss-ile Damage Reduce Cooldown
Can't-Miss-ileBfN
1

Dealing Damage with Can't-Miss-ile reduces its cooldown time by 1 second.
Secure Landing
Dynamite DodgeBfN
1

Unknown effect. It appears to affect the Dynamite Dodge.

Electric Slide[]

Funky Bouncer Explosion
Funky BouncerBfN
1

Enemies caught in Funky Bouncer receive 25 damage.
Faster Electric Form
Outta Fight!BfN
1

Increases movement speed while in Outta Fight! by 25%.
Larger Storm
Disco TornadoBfN
1

No effect. It appears that it was meant to increase Disco Tornado's storm size, but the data was removed.


Captain Deadbeard[]

Launch Explosion
Barrel BlastBfN
1

Deals 35 damage at a 5m (16.4 ft) radius when being launched from Barrel Blast.

All-Star[]

Uber (All-Star)
Imp PuntBfN
3

Unknown effect. It appears to affect Imp Punt.

Space Cadet[]

Gravity Smash Height Damage
Gravity SmashBfN
1

Increases the damage output of Gravity Smash the higher the Space Cadet is from the ground. It is split into 4 power thresholds: a power threshold of 1 gives 12.5% increased damage, 0.75 power threshold gives 14.2857% increased damage, 0.5 power threshold gives 16.6667% increased damage, while 0.25 power threshold gives 20% increased damage.
Big Bang Beam Miss Reduce Cooldown
Big Bang BeamBfN
1

Reduces the cooldown time of Big Bang Beam by 5 second if it doesn't hit an enemy.


Scientist[]

Uber (Scientist)
Perk RoleIcon Hero Scientist
2

This ability either allows the Scientist to have 50 more overhealth points or the Healing Hose to increase the amount of overhealth it can provide by 50 points, similar to Cocoon.
Warp Extra Charge
WarpBfN
3

Adds an additional charge for the Warp ability for a total of 4 Warps.


Engineer[]

Double Time Damage
Double TimeBfN
3

Double time can deal 25 damage within 3 seconds of deploying it.
Jumpstart
Double TimeBfN
3
Allies move faster for a short time after landing from Jump Pad.

Increases movement speed of allies by 20% for 3 seconds upon touching Double Time.


Attack classes[]

Increased Bullet Range
Perk RoleIcon Attack
2

Increases the damage falloff start and end distances by 35%.


Support classes[]

Increased Zoom
Perk RoleIcon Support
1

No effect. It appears that the data for this upgrade is missing.
Ranged Revive
Perk RoleIcon Support
1
Revive allies from a farther distance.

Increases the maximum revive range by 100% and increases the movement speed of the reviving character by 100%.


Legendary upgrades[]

80s Action Hero[]

The December 2019 patch added a new upgrade named "Bombing Run" for the 80s Action Hero. The description is "Gain flight and homing on fired rockets. Fire additional rockets by earning a vanquish with Rocket Ride." It costs 7 points. The Bombing Run upgrade briefly appeared in the game's upgrade selection screen in January, which was fixed in the January 2020 patch.


Bombing Run
7
Gain flight and homing on fired rockets. Fire additional rockets by earning a vanquish with Rocket Ride.
EV2Dj4iSLHPPgxJz7TbHmgIfHNDXOJljXPfrYmnZ Y0

The Bombing Run upgrade showing up in the upgrade customization screen[3]

Peashooter[]

A legendary upgrade for the Peashooter that fires vinyls that roll when unzoomed and fly in the same fashion as frisbees when zoomed.

Weapon stats
Internal data
Ammo capacity Fire mode Rate of fire
Infinite (overheats) Full auto 133 RPM
Projectile speed Projectile lifetime Projectile travel distance Projectile gravity
45 m/s
(147.64 ft/s)
2 s 90 m
(295.28 ft)
30 m/s²
(98.43 ft/s²)
Overheat data
Heat rate per bullet Max amount of shots before overheat Heat drop per second Heat drop time from full overheat Heat drop delay Overheat penalty time
0.015 67 0.3 3.33 s 0.5 s 1.25 s
Explosion data
Blast damage Inner blast radius Blast radius Shockwave damage Shockwave radius Shockwave time
5 1 m
(3.28 ft)
1.25 m
(4.1 ft)
0 6 m
(19.69 ft)
0 s


Snapdragon[]

An unfinished legendary upgrade for the Snapdragon, named "Magma Projectile," as of the March 2020 patch. This weapon has a longer effective range than the Flame Blower as well as spawning some magma trails on the ground that deals 13 damage every 0.75 seconds.

Weapon stats
Internal data
Ammo capacity Fire mode Rate of fire
Infinite (overheats) Full auto 800 RPM
Projectile speed Projectile lifetime Projectile travel distance Projectile gravity
45 m/s
(147.64 ft/s)
2 s 90 m
(295.28 ft)
30 m/s²
(98.43 ft/s²)
Overheat data
Heat rate per bullet Max amount of shots before overheat Heat drop per second Heat drop time from full overheat Heat drop delay Overheat penalty time
0.015 67 0.3 3.33 s 0.5 s 1.25 s
Explosion data
Blast damage Inner blast radius Blast radius Shockwave damage Shockwave radius Shockwave time
5 1 m
(3.28 ft)
1.25 m
(4.1 ft)
0 6 m
(19.69 ft)
0 s


Citron[]

A legendary upgrade for the Citron in the May 2020 patch that fires lasers similar to Navel Laser or Orange Beam.

Template:Stats/Citron Legendary

Acorn[]

A legendary upgrade for the Acorn in the May 2020 patch that fires high-gravity projectiles.

Weapon stats
Internal data
Ammo capacity Fire mode Rate of fire Damage
(DPS)
Reload time
45 Full auto 525 RPM 2.333333
(20.42)
1.3 s
Projectile speed Projectile lifetime Projectile travel distance Projectile gravity
100 m/s
(328.08 ft/s)
5 s 500 m
(1640.42 ft)
50 m/s²
(164.04 ft/s²)
Base recoil
Minimum x-axis recoil angle Maximum x-axis recoil angle Minimum y-axis recoil angle Maximum y-axis recoil angle Minimum z-axis recoil angle Maximum z-axis recoil angle
0 -1 0 -0.2 0 0
Minimum FOV recoil Maximum FOV recoil Recoil recovery time
0 0 0.0055
Projectile spread (unzoomed, standing)
Minimum angle Maximum angle Increase per shot Decrease per second
0 0.35 0.065 5
Projectile spread (unzoomed, moving)
Minimum angle Maximum angle Increase per shot Decrease per second
0.4 1 0.08 5
Projectile spread (unzoomed, jumping)
Minimum angle Maximum angle Increase per shot Decrease per second
0.75 1.5 0.03 15
Sway recoil (unzoomed)
Maximum vertical amplitude Vertical increase per shot Maximum horizontal amplitude Horizontal minimum increase per shot Horizontal maximum increase per shot Amplitude decrease factor
2.15 0.17 1.6 -0.225 0.225 10.5
Projectile spread (zoomed, standing)
Minimum angle Maximum angle Increase per shot Decrease per second
-0.4 0.15 0.015 5
Projectile spread (zoomed, moving)
Minimum angle Maximum angle Increase per shot Decrease per second
0.2 0.5 0.05 5
Projectile spread (zoomed, jumping)
Minimum angle Maximum angle Increase per shot Decrease per second
0.4 0.85 0.03 15
Sway recoil (zoomed)
Maximum vertical amplitude Vertical increase per shot Maximum horizontal amplitude Horizontal minimum increase per shot Horizontal maximum increase per shot Amplitude decrease factor
6.6 0.19 1.6 -0.2 0.2 10.5


Oak[]

There are three legendary upgrades for the Oak added in the May 2020 patch, possibly for testing purposes. They are:

  • A straight-firing rocket gun that fires in 6-round bursts.
  • A rocket gun that fires in a sweeping pattern in 10-round bursts.
  • A shotgun that fires multiple rockets and reloads in a similar fashion as tube shotguns.

Template:Stats/Oak Legendary Rocket Template:Stats/Oak Legendary Rocket Sweep Template:Stats/Oak Legendary Shotgun

Foot Soldier[]

A new legendary upgrade for the Foot Soldier in the May 2020 patch replaces the legendary upgrade found in earlier patches that fired ricocheting rounds. The first three shots of this weapon deals a higher damage than the subsequent shots when the fire button is held.

Template:Stats/Foot Soldier Legendary

Imp[]

There are two legendary upgrades for the Imp added in the May 2020 patch, possibly for testing purposes. They are:

  • A rocket gun.
  • A gun that spawns explosions on the Imp's position.

Template:Stats/Imp Legendary Rocket Template:Stats/Imp Legendary Explosion

Early renditions[]

Customizations[]

Unused customizations which were intended for both future Prize Maps and Rux's Emporium.

Costumes[]

Image Item Rarity Description Character Acquisition Trivia
Icon Peashooter Skin Disco Large Super Disco Pea Rare There isn't a dancefloor or battlefield he doesn't feel at home on. Peashooter Unknown, presumably Rux's Emporium.
Icon PeaShooter Skin DiscoTwitch Large Super Disco Baller Rare Don't tell him disco is dead: it's just sleeping at that farm upstate. Peashooter Unknown, Judging by its internal name, DiscoTwitch, the costume could have been a Twitch Prime subscription reward.
Icon Cactus Skin DefaultBlack Large ID_CACTUS_VISUAL_SKIN_DEFAULTBLACK Common ID_CACTUS_VISUAL_SKIN_DEFAULTBLACK_DESC Cactus Unknown
Icon Cactus Skin DefaultBlue Large ID_CACTUS_VISUAL_SKIN_DEFAULTBLUE Common ID_CACTUS_VISUAL_SKIN_DEFAULTBLUE_DESC Cactus Unknown
Icon Cactus Skin DefaultWhite Large ID_CACTUS_VISUAL_SKIN_DEFAULTWHITE Common ID_CACTUS_VISUAL_SKIN_DEFAULTWHITE_DESC Cactus Unknown
Icon Cactus Skin DefaultYellow Large ID_CACTUS_VISUAL_SKIN_DEFAULTYELLOW Common ID_CACTUS_VISUAL_SKIN_DEFAULTYELLOW_DESC Cactus Unknown
Icon SuperHero Skin SkunkMan Large Skunk Brainz Rare He's a Super Brainz that got skunked once and decided to own it. Super Brainz Presumably Rux's Emporium
Icon Wizard Skin Orange Large Orange Oracle Common He predicts orange will be BIG next season. Wizard Rux's Emporium

Sets[]

Image Item Rarity Character Acquisition Trivia
Icon Mushroom Set RoninSet Large Cucumber Samurai Super Rare Nightcap Unknown, presumably Rux's Emporium.
Icon Astronaut Set DiscoDJSet Large DJ Spacey McSpace Super Rare Space Cadet Unknown, presumably Rux's Emporium.

Hats[]

Image Item Rarity Type Character Acquisition Trivia
Icon PeaShooter HeadProp Pumpkin Large Pumpkin Topper Common Standard Peashooter Unknown, presumably Rux's Emporium.
Icon AssaultCorn HeadProp GardenHose Large Commando Cob Rare Standard Kernel Corn Unknown, presumably Rux's Emporium.
Icon Acorn HeadProp GoldenMaskHat Large Golden Mask Legendary Reaction Acorn Unknown, presumably Rux's Emporium.
Icon Sunflower HeadProp Festive Large Festive Cappy Rare Spectrum Sunflower Unknown, presumably Rux's Emporium.
Icon Snapdragon FrankyFlappyBat Large Franky Flappy-Bat Rare Standard Snapdragon Unknown, presumably Rux's Emporium.
Icon SuperHero HeadProp BlastMaster Large Blast Master Super Rare Standard Super Brainz Unknown, presumably Rux's Emporium.
Icon FootSoldier HeadProp BandCap Large Band Cap Rare Standard Foot Soldier Unknown, presumably Rux's Emporium.
Icon ActionHero HeadProp Voodoo Large Voodoo Mask Rare Spectrum 80s Action Hero Unknown, presumably Rux's Emporium.
Icon Astronaut HeadProp Planet Large Head Crater Rare Spectrum Space Cadet Unknown, presumably Rux's Emporium.
Icon Astronaut HeadProp SpaceSlug Large Exo-Peekaboo Rare Standard Space Cadet Unknown, presumably Rux's Emporium.
Icon Wizard HeadProp HocusCroacus Largw Hoakus Croakus Legendary Reaction Wizard Unknown, presumably Rux's Emporium.

Other[]

The below cosmetics suggest that individual cosmetics of not just hats were considered.

Image Item Rarity Type Character Acquisition Trivia
Icon PeaShooter FaceProp PilotGoggles Large Toggle Goggles Common Accessory Peashooter Unknown, presumably Rux's Emporium.
Icon PeaShooter FaceProp Snails Large Snail Vision Common Acessory Peashooter Unknown, presumably Rux's Emporium.
Icon PeaShooter FaceProp Woodpecker Large Bird-Snout Shades Common Acessory Peashooter Unknown, presumably Rux's Emporium.
Icon PeaShooter NeckProp Medals Large Bottle Capper Common Neck Peashooter Unknown, presumably Rux's Emporium.
Icon Acorn FaceProp Birch Large Stick Glasses Common Accessory Acorn Unknown, presumably Rux's Emporium.
Icon Oak FaceProp CarvedMask Large Critter Carving Common Oak Mouth Acorn Unknown, presumably Rux's Emporium. This can be seen in-game on the champion Oak in the “Champions of The Forest” Weirding Woods Battle Chest mission.
Icon ActionHero FaceProp 3DGlasses Large 3D Peepers Common Accessory 80s Action Hero Unknown, presumably Rux's Emporium.
Icon ActionHero MouthProp Speaker Large Chat Amp Common Mouth 80s Action Hero Unknown, presumably Rux's Emporium.
Icon ActionHero FootProp Wrestler Large Wonder Foot Common Footwear 80s Action Hero Unknown, presumably Rux's Emporium.
Icon AllStar FaceProp Badminton Large Birdy Peepers Common Accessory All-Star Unknown, presumably Rux's Emporium.
Icon AllStar FaceProp TennisBalls Large Tennis Ball Gawkers Common Acessory All-Star Unknown, presumably Rux's Emporium.
Icon AllStar MouthProp Weiners Large Hotdog Party Common Mouth All-Star Unknown, presumably Rux's Emporium.

Universal Hats[]

Starting from the Summer Nights festival, universal hat thumbnails (icons of universal hats without a character wearing it) are no longer added for unknown reasons.

Crown of Indifference[]

A universal hat that looks similar to the Everlasting Crown from Garden Warfare 2. It's possible that it could've been used as a reward for completing all of character challenges or a hidden challenge.

Crowning Achievement[]

A purple and silver variation of the unused Crown of Indifference universal hat.

Cool Penguin[]

An unused universal hat. This might have been a reward for completing all of the character challenges in a certain month, but was scrapped in favor of a different hat.

Hula Doll[]

Another unused universal hat.

Unfinished Costumes[]

In May 2020 patch descriptions and concept arts for upcoming costumes were added into the game. They appeared to be used by the designers as a reference for modeling customizations. Some costumes received customization icons in July 2020 patch. None of following costumes were finished and therefore are left unused.

Color Me Impressed[]

This costume is internally called "Default Painter".

Engineer Engineer[]

This costume is internally called "Nerd". Its description: "He can program your computer to catch on fire and get hit 87 times with his hammer."

Robin No-Good[]

This costume is internally called "Robin Hood". Its description: "He steals from the rich and gives a piece of his mind to the poor."

Zomb Queen[]

This costume is internally called "Zom Queen". Its description: "When she won Zomb Queen, she knew she’d accomplished her mission in life—sticking it to Stephanie." Despite having customisation icons, none of costume pieces were made.

Medic Medusa[]

This costume is internally called "Medusa". Its description: "Don’t look her in the eyes! Unless, you know, you want to have a normal social interaction." Despite having customisation icons, none of costume pieces were made.

Gestures[]

Breaking Hearts[]

Breaking Hearts heart

There were supposed to be an item-collecting activity called "Breaking Hearts" during Valenbrainz, similarly to pie-collecting event during Fall Food Fight. It would've had a new NPC called "Valli Gnome". Player were supposed to collect hearts for an unknown reward.

Unused Sir Biff Music[]

Music for Sir Biff exists in the files, being labelled as "temporary" but not having been removed. Unlike the final result, this version is complete (with the intro and outro being part of the track) and not in pieces.

Ops Phase 3[]

Ops Phase 3 would have been a massive update. It was going to be an expansion for both Garden Ops and Graveyard Ops, featuring possible upgrades to both the base and its defences.

Upgrades were bought using Blue Stars, which were obtained by vanquishing enemies and opening chests.

Base Defences[]

Name Description Cost
Unlock Barricades Unlocks the ability to place Barricades. 20 Blue Stars
Upgrade Gardenator/Grave-o-Matic Increase Base Health 1 Blue Star
Slow Chilling Aura Slows down nearby enemies. 10 Blue Stars
Upgrade Barricades Barricades last longer and deal damage to enemies. 40 Blue Stars
Gardenator/Grave-o-Matic Defenses Base now defends itself. 1 Blue Star
Slow Chilling Aura Upgrade Increases the slowing effect and range. 10 Blue Stars
Big Red Button PUSH THE BUTTON! 1 Blue Star
Upgrade Gardenator/Grave-o-Matic II Increase Base Health 1 Blue Star
Upgrade Button PUSH IT AGAIN 1 Blue Star
Gardenator/Grave-o-Matic Healing Aura Base provides Healing. 1 Blue Star
Upgrade Gardenator/Grave-o-Matic III Even more Base Health 1 Blue Star
Garden/Graveyard Defense II Increases Defensive Abilities. 10 Blue Stars

Videos[]

References[]

  1. PvZ: BFN’s Fall Festival is Here with Fresh Rewards to Leaf You Smiling - "As the leaves start to change, September’s Fall Festival will be our last Festival and our final game and gameplay update will be at the end of the month."
  2. http://archive.is/8zqpC
  3. there a new upgrade for 80s/ Reddit post with a screenshot of the Bombing Run upgrade in the upgrade customization screen
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