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For the old Chinese version of the level, see Ancient Egypt - Day 11 (Chinese version: pre-1.8).
For the current Chinese version of the level, see Ancient Egypt - Day 11 (Chinese version).

Ancient Egypt - Day 11 is the eleventh level of Ancient Egypt in Plants vs. Zombies 2. It is a Locked and Loaded level. This is the first Locked and Loaded level of Ancient Egypt, as well as the intended first of the game. To complete this level, the player must survive the zombie attack with the given plants. When this level is finished for the first time, the player will receive an Ancient Egypt piรฑata.

Dialogue[]

(Penny appears)
Penny: This level is a locked coordinate in time.
Penny: You must take these plants to win.
Penny: Otherwise you risk distorting reality.
Crazy Dave: Never distort reality! You'll pull something.
(Crazy Dave and Penny leave)

Difficulty[]

Since this is a Locked and Loaded level, the player cannot choose their own plants. However, the plants chosen are quite useful. For one, two sun producers are given, one of which the player has not unlocked yet, being Twin Sunflower. This makes sun production a non-issue.

On the other hand, while the offensive plants given are not very powerful, the zombies aren't either. Additionally, Potato Mine can take out the tough zombies like Buckethead Mummy. Wall-nut is also given, which blocks the zombies.

Tombstones are not much of a concern, as there are only four of them, far out in the lawn, and since Tomb Raiser Zombie is not present, no more can spawn.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Mummy Zombie2 None
2 Mummy Zombie2 None
3 Mummy Zombie2 Mummy Zombie2 None
4 Mummy Zombie2 Conehead Mummy2 None
5 Mummy Zombie2 Mummy Zombie2 Conehead Mummy2 None
6 Conehead Mummy2 Conehead Mummy2 None
7 Camel Zombies2 None
8 Mummy Zombie2 Mummy Zombie2 Flag Mummy Zombie2 Camel Zombies2 Camel Zombies2 None First flag.
Carries 1x Plant Food.
9 Buckethead Mummy2 Ra Zombie2 None
10 Mummy Zombie2 Buckethead Mummy2 Flag Mummy Zombie2 Ra Zombie2 None Final wave.


Strategies[]

First, plant 1 column of Sunflowers in the back column. Second, plant 2 columns of Peashooters to easily fend off zombies early. Third, plant Grave Busters to destroy the tombstones. Fourth when Camel Zombies start coming use Bloomerangs.

Gallery[]

Trivia[]

  • This is the first Locked and Loaded level in the game. However, the player can still play other Locked and Loaded levels before this one if he or she obtains the Pirate Seas key and uses it to unlock Pirate Seas.
  • In the 8.9.1 update, Twin Sunflower was replaced with Grave Buster.
  • In the 9.5.1 update, waves 11-16 were removed and the first flag was moved to wave 10.

Walkthrough[]


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