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Chinese Dave Bust
ๆญชๆฏ”ๅทดๅœ๏ผ
This article is about content available solely in the People's Republic of China.
For the international version of the level, see Far Future - Day 6.
For the level before the v1.8 update, see Far Future - Day 6 (Chinese version: pre-1.8).

Far Future - Day 6 is the sixth level of Far Future in the Chinese version of Plants vs. Zombies 2. It is a Locked and Loaded level. When this level is finished for the first time, the player gets coins.

โ€œ
You can pick your friends but you can't pick these plants.
โ€

โ€”Penny

In the normal mode of this level, the player has to beat Future Zombies at level 1.

Dialogue (intro)[]

(Penny appears)
Penny: You can pick your friends, but you can't pick these plants.
(Crazy Dave appears)
Crazy Dave: But some of my best friends are plants!
(Crazy Dave and Penny leave)

Difficulty[]

With the given plants, the player has a counter for every zombie in the level. Sunflower provides some sun to the player and Peashooter can defeat early zombies. However, there are no plants like Potato Mine given to deal with early zombies efficiently, so Peashooter will have to work. Wall-nut will help the player protect plants. Bonk Choy should be used alongside Wall-nut for efficient use, and in dealing with both Jetpack Zombies and Shield Zombies. However, Blover will easily get rid of Jetpack Zombies, while Laser Bean should help with Shield Zombies. The player should also note the Power Tiles. The plants given are mostly for one lane Plant Food abilities, so using Sunflower on these Power Tiles are recommended.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie2 None
2 Future Zombie2 None
3 Future Zombie2 Future Zombie2 None Carries 1x Plant Food.
4 Future Zombie2 Shield Zombie2 None
5 Future Zombie22 Future Zombie24 Robo-Cone Zombie23 None Carries 1x Plant Food.
6 Future Zombie2 Future Conehead Zombie2 Future Flag Zombie2 None First flag.
7 Future Zombie2 Future Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 None Carries 1x Plant Food.
8 Future Zombie21 Future Zombie25 Future Conehead Zombie23 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie23 Jetpack Zombie24 Jetpack Zombie25 Shield Zombie24 Robo-Cone Zombie22 None
9 Future Conehead Zombie2 Future Conehead Zombie2 Future Buckethead Zombie2 None
10 Robo-Cone Zombie21 Robo-Cone Zombie25 None Carries 1x Plant Food.
11 Future Buckethead Zombie24 Jetpack Zombie22 Jetpack Zombie24 Shield Zombie22 None Carries 1x Plant Food.
12 Future Flag Zombie2 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie23 Jetpack Zombie24 Jetpack Zombie25 Shield Zombie23 Robo-Cone Zombie21 Robo-Cone Zombie25 None Final wave.


Strategies[]

  • Plant at least two columns of Sunflowers. When a zombie comes, plant a Bonk Choy to deal with it. Protect it with Wall-nuts.
  • Plant one or two column(s) of Laser Beans, one column of Bonk Choys and Wall-nuts. If there are too many Jetpack Zombies, use Blover to take care of them. Remember to plant on Power Tiles.

Gallery[]

Walkthroughs[]

In hard mode, the player has to defeat the zombies at level 2 or above.

Difficulty[]

As the plants locked are not as effective, plants definitely should be upgraded before playing the level, though upgrading Laser Bean will not be easy.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie2 None
2 Future Zombie2 None
3 Future Zombie2 Future Zombie2 None Carries 1x Plant Food.
4 Future Zombie2 Shield Zombie2 None
5 Future Zombie22 Future Zombie24 Robo-Cone Zombie23 None Carries 1x Plant Food.
6 Future Zombie2 Future Conehead Zombie2 Future Flag Zombie2 None First flag.
7 Future Zombie2 Future Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 None Carries 1x Plant Food.
8 Future Zombie21 Future Zombie25 Future Conehead Zombie23 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie23 Jetpack Zombie24 Jetpack Zombie25 Shield Zombie24 Robo-Cone Zombie22 None
9 Future Conehead Zombie2 Future Conehead Zombie2 Future Buckethead Zombie2 None
10 Robo-Cone Zombie21 Robo-Cone Zombie25 None Carries 1x Plant Food.
11 Future Buckethead Zombie24 Jetpack Zombie22 Jetpack Zombie24 Shield Zombie22 None Carries 1x Plant Food.
12 Future Flag Zombie2 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie23 Jetpack Zombie24 Jetpack Zombie25 Shield Zombie23 Robo-Cone Zombie21 Robo-Cone Zombie25 None Final wave.


Strategies[]

  • As the plants in this level are locked, after upgrading the plants, do as what you did in normal mode.

Gallery[]

Walkthroughs[]

Trivia[]


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