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This article is about content available solely in the People's Republic of China.
For the international version of the level, see Far Future - Day 5.
For the level before the v1.8 update, see Far Future - Day 5 (Chinese version: pre-1.8).

Far Future - Day 5 is the fifth level of Far Future in the Chinese version of Plants vs. Zombies 2. It is a All by Oneself level. It introduces Robo-Cone Zombie to the player. After completing this level, the player receives a money bag.

In the normal mode of this level, the player has to beat Future Zombies at level 1.

Difficulty

This level is quite easy, considering that it is a tutorial level. The player must remember to keep moving the mine cart, as they only have one plant to defend themselves in this level.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie2 None
2 Future Zombie2 Future Zombie2 Future Zombie2 None
3 Future Zombie2 Future Zombie2 Future Zombie2 Future Conehead Zombie2 Future Flag Zombie2 Robo-Cone Zombie23 None First flag.
Carries 1x Plant Food.
4 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 None
5 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Robo-Cone Zombie23 None
6 Future Zombie21 Future Zombie21 Future Zombie22 Future Zombie22 Future Zombie23 Future Zombie23 Future Zombie24 Future Zombie24 Future Zombie25 Future Zombie25 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Conehead Zombie2 Future Buckethead Zombie2 Future Flag Zombie2 Robo-Cone Zombie23 Robo-Cone Zombie23 None Final wave.
Carries 1x Plant Food.


Strategies

  • As the tutorial showed you, you must move the minecart with only one plant in it to defeat all the zombies. Its damage will be much stronger, and its speed is also faster, so you can beat all of them very easily.
  • Defeat as many zombies as you can to upgrade your plant. Deal with the weak ones first, and focus on ones with Plant Food to get Plant Food which you can then use to focus defeating the Robo-Cone Zombie bosses.

Gallery

Walkthroughs

In hard mode, the player has to defeat the zombies at level 2 or above.

Difficulty

This level is still easy, considering that projectiles deal ten times as much damage as they normally do.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 None
2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 None
3 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 None
4 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 None Carries 1x Plant Food.
5 Future Flag Zombie2 Disco Jetpack Zombie2 None First flag.
6 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 None Carries 1x Plant Food.
7 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 Future Zombie2 None Missiles start appearing.
8 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 None
9 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 None Carries 1x Plant Food.
10 Future Flag Zombie2 Disco Jetpack Zombie2Disco Jetpack Zombie2Disco Jetpack Zombie2 None Second flag.
11 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 None Carries 1x Plant Food.
12 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 None Carries 1x Plant Food.
13 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 None Carries 1x Plant Food.
14 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 None
15 Future Flag Zombie2 Mecha-Football Zombie2 None Third flag.
16 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 None Carries 1x Plant Food.
17 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 None Carries 1x Plant Food.
18 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 None
19 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 None Carries 2x Plant Food.
20 Future Flag Zombie2 Mecha-Football Zombie2Mecha-Football Zombie2Mecha-Football Zombie2 None Final wave.
Carries 2x Plant Food.


† - Boss Zombie.

Strategies

  • This uses the exact same strategy you would do in a normal All by Oneself level. Remember to avoid the missiles, focus on the bosses, as they are tougher now, along with this level having four flags in total.

Gallery

Walkthroughs

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