For the Chinese version of the level, see Far Future - Day 21 (Chinese version).
For the Chinese version of this level before the v1.8 update, see Far Future - Day 21 (Chinese version: pre-1.8).

Far Future - Day 21 is the twenty-first level of Far Future in Plants vs. Zombies 2. In this level, the player must produce at least 5000 sun and never have more than 16 plants. After completing this level, the player receives a money bag.

Dialogue

(Penny appears)
Penny: You can decide to launch one mower early now.
Penny: Just press and hold a mower when the time is right.
(Crazy Dave appears)
Crazy Dave: Sometimes that's the most strate-logical thing to do!
(Crazy Dave and Penny leave)

Difficulty

This level can be frustrating given the conditions to win. First of all, there can only be 16 plants at once. Using Infi-nut is great for this level, as it can provide a whole column of protection for one plant. This objective also is detrimental to the player with the zombies present. Many flying threats appear, so Blover is recommended to use. In addition, beware the Robo-Cone Zombies and the Disco-tron 3000s, as they will be difficult to defeat with only 16 plants.

As for the second objective, using sun-producing plants on the four red Power Tiles is an ideal strategy to easily reaching the 5000 sun needed to complete this level.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie2.png None
2 Future Zombie2.png None
3 Future Zombie2.png Future Zombie2.png None
4 Future Zombie2.png Jetpack Zombie2.png None Carries 1x Plant Food.
5 Future Conehead Zombie2.png Jetpack Zombie2.png None
6 Future Zombie2.png Future Buckethead Zombie2.png None Carries 1x Plant Food.
7 Future Zombie2.png Future Conehead Zombie2.png Jetpack Zombie2.png None
8 Future Conehead Zombie2.png Future Buckethead Zombie2.png None Carries 1x Plant Food.
9 Future Flag Zombie2.png Disco-tron 30002.png3 Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png First flag.
Bot Swarm!
10 Future Zombie2.png Future Zombie2.png Future Conehead Zombie2.png Future Conehead Zombie2.png None
11 Jetpack Zombie2.png1 Jetpack Zombie2.png3 Jetpack Zombie2.png5 None Carries 1x Plant Food.
12 Future Zombie2.png Robo-Cone Zombie2.png4 None
13 Future Zombie2.png Robo-Cone Zombie2.png2 None Carries 1x Plant Food.
14 Future Zombie2.png Future Zombie2.png Future Conehead Zombie2.png Future Conehead Zombie2.png Jetpack Zombie2.png None
15 Disco-tron 30002.png3 None
16 Future Zombie2.png Future Conehead Zombie2.png Future Buckethead Zombie2.png Jetpack Zombie2.png None Carries 1x Plant Food.
17 Robo-Cone Zombie2.png5 None
18 Future Flag Zombie2.png Jetpack Zombie2.png1 Jetpack Zombie2.png2 Jetpack Zombie2.png3 Jetpack Zombie2.png4 Jetpack Zombie2.png5 Disco-tron 30002.png2 Disco-tron 30002.png4 Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Bug Bot Imp2.png Final wave.
Bot Swarm!


Strategies

  • Required plants:
  • First, plant two columns of Twin Sunflowers. Then plant Magnifying Grasses on Power Tiles. You should be able to plant only two more plants right now.
  • When a Disco-tron 3000 appears, just stun it by using an E.M.Peach and blow away Jetpack Zombies. Use Plant Food on Twin Sunflowers to produce more sun.
  • Overall, you only need to do two of those things. Keep going until the end and this level will be easy for you.

Gallery

Walkthrough


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