Plants vs. Zombies Wiki
Register
Advertisement
Chinese Dave Bust
ๆญชๆฏ”ๅทดๅœ๏ผ
This article is about content available solely in the People's Republic of China.
For the international version of the level, see Far Future - Day 1.
For the level before the v1.8 update, see Far Future - Day 1 (Chinese version: pre-1.8).
โ€œ
I'm detecting an array of Power Tiles on the space-lawn.
โ€

โ€”Penny

Far Future - Day 1 is the first level of Far Future in the Chinese version of Plants vs. Zombies 2. Jetpack Zombie is introduced in this level. The player will get a tutorial about Power Tiles, the environment modifier of Far Future. When this level is finished for the first time, the player unlocks Blover.

In the normal mode of this level, the player has to beat Future Zombies at level 1.

Dialogue[]

Intro[]

(Penny appears)
Penny: We've traveled to a future world dominated by machinery!
(Crazy Dave appears)
Crazy Dave: That means my pot can be repaired!
Penny: ...
Crazy Dave: Hey, what happened to the lawn? It's so glowy!
Penny: I'm detecting an array of Power Tiles on the space-lawn.
(Crazy Dave and Penny leave)

Difficulty[]

Being the first level in this world, it is an easy level, and various strategies will do to defeat the level. The player should be careful of the Jetpack Zombies because they can fly past their defenses.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie2 None
2 Future Zombie2 None
3 Future Zombie23 None
4 Future Zombie21 Future Zombie25 Future Zombie2 None Carries 1x Plant Food.
5 Jetpack Zombie23 None
6 Future Buckethead Zombie21 Future Buckethead Zombie23 Future Buckethead Zombie25 None Carries 1x Plant Food.
7 Future Zombie2 Future Zombie2 Future Conehead Zombie2 None
8 Future Zombie2 Future Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Buckethead Zombie2 Jetpack Zombie2 None Carries 1x Plant Food.
9 Future Conehead Zombie2 Future Buckethead Zombie2 Jetpack Zombie2 Jetpack Zombie2 None Carries 1x Plant Food.
10 Future Buckethead Zombie21 Future Buckethead Zombie23 Future Buckethead Zombie25 Future Flag Zombie2 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie23 Jetpack Zombie24 Jetpack Zombie25 None Final wave.


Strategies[]

See Far Future - Day 1#Strategies

Gallery[]

Walkthroughs[]

Trivia[]

In hard mode, the player has to defeat the zombies at level 2 or above.

Difficulty[]

Powerful plants or level 2 plants should be brought, as the zombies have more health. However, the level can still be easy.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie2 None
2 Future Zombie2 None
3 Future Zombie23 None
4 Future Zombie21 Future Zombie25 Future Zombie2 None Carries 1x Plant Food.
5 Jetpack Zombie23 None
6 Future Buckethead Zombie21 Future Buckethead Zombie23 Future Buckethead Zombie25 None Carries 1x Plant Food.
7 Future Zombie2 Future Zombie2 Future Conehead Zombie2 None
8 Future Zombie2 Future Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Buckethead Zombie2 Jetpack Zombie2 None Carries 1x Plant Food.
9 Future Conehead Zombie2 Future Buckethead Zombie2 Jetpack Zombie2 Jetpack Zombie2 None Carries 1x Plant Food.
10 Future Buckethead Zombie21 Future Buckethead Zombie23 Future Buckethead Zombie25 Future Flag Zombie2 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie23 Jetpack Zombie24 Jetpack Zombie25 None Final wave.


Strategies[]

  • Do as what you did to complete Easy Mode, but it is recommended to use powerful attack plants or Level 2 attack plants instead.

Gallery[]

Walkthroughs[]


Advertisement