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For the Chinese version of the level, see Far Future - Day 16 (Chinese version).
For the Chinese version of this level before the v1.8 update, see Far Future - Day 16 (Chinese version: pre-1.8).

Far Future - Day 16 is the sixteenth level of Far Future in Plants vs. Zombies 2. It is a Special Delivery level. After completing this level, the player receives a money bag.

Difficulty[]

This level is jam-packed with Jetpack Zombies, as well as some robotic zombies like the Mecha-Football Zombie. Luckily, the player is supplied with Blover and E.M.Peach to use. However, to attack, the player is not offered much firepower. Bonk Choy will only attack one zombie at a time, and is pretty weak in this level, because of the number of zombies that appear. Spikeweed is great in this level, as it can deal some damage paired with Infi-nut. Additionally, it cannot be pushed by the Mecha-Football Zombie. Citron is mainly used to deal with the heavy zombies like Robo-Cone Zombie. However, there are also Shield Zombies, so Bonk Choy and Spikeweed should be used to take them down.

The player will be given four Power Tiles of the same type. Use these as an advantage, namely using them on Citrons to easily take out some zombies, or taking out robotic zombies. However, the number of Power Tiles will not suffice each lane, so the player will have to compensate for that and choose wisely.

Conveyor-belt plants[]

Initial[]

Plants Chance (%) Max Count
Bonk Choy2 24% 5
Spikeweed2
24%
10
Citron2
18%
10
Infi-nut2
18%
5
18%
4


Wave 5[]

Plants Chance (%) Max Count
Bonk Choy2 21% 5
Spikeweed2
21%
10
Citron2
16%
10
Infi-nut2
16%
5
16%
4
Blover2
10%
1


Wave 6[]

Plants Chance (%) Max Count
Bonk Choy2 19% 5
Spikeweed2
19%
10
Citron2
14%
10
Infi-nut2
14%
5
14%
4
Blover2
10%
1
E.M.Peach2
10%
1


Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie2 None
2 Future Zombie2 Future Conehead Zombie2 None
3 Future Conehead Zombie2 Future Buckethead Zombie2 None
4 Future Conehead Zombie2 Future Conehead Zombie2 Future Buckethead Zombie2 None Carries 1x Plant Food.
5 Future Buckethead Zombie2 Future Buckethead Zombie2 None Blover2 is available.
6 Future Conehead Zombie2 Future Buckethead Zombie22 Future Buckethead Zombie24 None Carries 1x Plant Food.
E.M.Peach2 is available.
7 Jetpack Zombie21 Jetpack Zombie21 Jetpack Zombie23 Jetpack Zombie23 Jetpack Zombie25 Jetpack Zombie25 None
8 Future Zombie21 Future Flag Zombie2 Mecha-Football Zombie23 None First flag.
9 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Shield Zombie2 None
10 Jetpack Zombie2 Jetpack Zombie2 Jetpack Zombie2 Jetpack Zombie2 Jetpack Zombie2 None Carries 1x Plant Food.
11 Future Conehead Zombie21 Future Conehead Zombie23 Future Conehead Zombie25 Robo-Cone Zombie22 Robo-Cone Zombie24 None
12 Future Zombie21 Future Zombie23 Future Zombie24 Future Conehead Zombie2 Shield Zombie22 Shield Zombie25 None
13 Future Zombie2 Future Zombie2 Future Conehead Zombie21 Future Conehead Zombie22 Future Conehead Zombie23 Future Conehead Zombie24 Future Conehead Zombie25 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 None Carries 1x Plant Food.
14 Mecha-Football Zombie21 Mecha-Football Zombie22 Mecha-Football Zombie23 Mecha-Football Zombie24 Mecha-Football Zombie25 None
15 Jetpack Zombie21 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie22 Jetpack Zombie23 Jetpack Zombie23 Jetpack Zombie24 Jetpack Zombie24 Jetpack Zombie25 Jetpack Zombie25 None Carries 1x Plant Food.
16 Future Flag Zombie2 Robo-Cone Zombie22 Robo-Cone Zombie24 Robo-Cone Zombie2 Robo-Cone Zombie2 Mecha-Football Zombie23 Mecha-Football Zombie2 Mecha-Football Zombie2 None Final wave.


Strategies[]

There are four Power Tiles and the given plants displayed in the infobox.

  • Save an E.M.Peach, Blover, Infi-nuts, and Power Tiles for later. Now, plant at least one Citron in each lane. Plant Spikeweeds near the last column. Be ready for Robo-Cone Zombies.
  • It will keep appearing over time for now. Try to kill them as fast as you can. Now use an E.M.Peach to stun them and then, plant Infi-nuts where you decide to plant them, then plant Bonk Choys behind them. Not only will it help you kill it fast, but it will also make Citrons save its projectile to deal damage to the stronger zombie.
    • Warning: Remember to use Blovers. Many Jetpack Zombies will come and pass over your plants. Both those two cannot deal splash damage and Citron's time to take another shot is very low. If you do not use a Blover, you will surely lose a lawnmower.
  • Now five Mecha-Football Zombies enter and you will have a hard time to deal them if you do not plant any Bonk Choys or Spikeweeds. You may put Power Tiles under Citrons and then use Plant Food if you want. But remember, you cannot dig them once you place them.
  • Remember to use E.M.Peaches to stun the machines when needed. Overall, it needs a good strategy to make this level easier.

Gallery[]

Walkthrough[]

Trivia[]


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