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你会说中文吗?
This article is about content available solely in the People's Republic of China.
For the international version of the level, see Far Future - Day 15.
For the level before the v1.8 update, see Far Future - Day 15 (Chinese version: pre-1.8).

Far Future - Day 15 is the 15th level of Far Future in the Chinese version of Plants vs. Zombies 2. It is a Save Our Seeds level. The player has to protect three endangered Citrons. When this level is finished for the first time, the player gets coins.

Protect those Citrons! It takes a lot of pulp to stand your ground like that.

Crazy Dave

In the normal mode of this level, the player has to beat the zombies at level 1.

Dialogue

(Crazy Dave appears)
Crazy Dave: Protect those Citrons!
Crazy Dave: It takes a lot of pulp to stand your ground like that.
(Crazy Dave leaves)

Difficulty

There are Citrons the player must protect that are extremely close to the right side of the lawn. The player, however, is given plenty of time to defend these Citrons. A leveled-up Wall-nut or Infi-nut is recommended due to its high amount of health. The player should not forget about other lanes either. The biggest threat in this level are the huge amounts of Robo-Cone Zombies along with some Disco-tron 3000s which are both really tough. Using heavy-damage plants like Monkeyfruit shall help the player beat this level.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Conehead Zombie2.png2 Future Conehead Zombie2.png3 Future Conehead Zombie2.png4 None
2 Future Zombie2.png1 Future Conehead Zombie2.png2 Future Conehead Zombie2.png3 Future Conehead Zombie2.png4 None
3 Future Zombie2.png5 Future Conehead Zombie2.png2 Future Conehead Zombie2.png3 Future Conehead Zombie2.png4 None Carries 1x Plant Food.
4 Future Zombie2.png1 Shield Zombie2.png2 None
5 Future Buckethead Zombie2.png2 Future Buckethead Zombie2.png3 Future Buckethead Zombie2.png4 None Carries 1x Plant Food.
6 Future Zombie2.png5 Future Conehead Zombie2.png1 None
7 Jetpack Zombie2.png2 Jetpack Zombie2.png3 Jetpack Zombie2.png4 None Carries 1x Plant Food.
8 Future Flag Zombie2.png Shield Zombie2.png3 Robo-Cone Zombie2.png2 Robo-Cone Zombie2.png4 None First flag.
9 Future Conehead Zombie2.png1 Future Conehead Zombie2.png5 None Carries 1x Plant Food.
10 Future Conehead Zombie2.png2 Future Conehead Zombie2.png4 Future Buckethead Zombie2.png3 None
11 Jetpack Zombie2.png1 Jetpack Zombie2.png5 Disco-tron 30002.png3 None Carries 1x Plant Food.
12 Jetpack Zombie2.png2 Jetpack Zombie2.png4 Shield Zombie2.png3 None
13 Robo-Cone Zombie2.png2 Robo-Cone Zombie2.png4 None
14 Future Buckethead Zombie2.png1 Future Buckethead Zombie2.png3 Future Buckethead Zombie2.png5 None Carries 1x Plant Food.
15 Jetpack Zombie2.png1 Jetpack Zombie2.png2 Jetpack Zombie2.png4 Jetpack Zombie2.png5 Disco-tron 30002.png3 None Carries 1x Plant Food.
16 Future Flag Zombie2.png Shield Zombie2.png2 Shield Zombie2.png4 Robo-Cone Zombie2.png1 Robo-Cone Zombie2.png5 Disco-tron 30002.png3 None Final wave.


However, there are Shield Zombies, so bringing area-of-effect plants would be necessary.

Strategies

Gallery

In hard mode, the player has to defeat the zombies at level 2 or above.

Difficulty

The threats of this level - Disco-tron 3000 and Robo-Cone Zombie - are now leveled-up. What the player need the most here would be a proper leveled-up defensive plant, in which Infi-nut should be the easiest to obtain from the star rewards.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Conehead Zombie2.png2 Future Conehead Zombie2.png3 Future Conehead Zombie2.png4 None
2 Future Zombie2.png1 Future Conehead Zombie2.png2 Future Conehead Zombie2.png3 Future Conehead Zombie2.png4 None
3 Future Zombie2.png5 Future Conehead Zombie2.png2 Future Conehead Zombie2.png3 Future Conehead Zombie2.png4 None Carries 1x Plant Food.
4 Future Zombie2.png1 Shield Zombie2.png2 None
5 Future Buckethead Zombie2.png2 Future Buckethead Zombie2.png3 Future Buckethead Zombie2.png4 None Carries 1x Plant Food.
6 Future Zombie2.png5 Future Conehead Zombie2.png1 None
7 Jetpack Zombie2.png2 Jetpack Zombie2.png3 Jetpack Zombie2.png4 None Carries 1x Plant Food.
8 Future Flag Zombie2.png Shield Zombie2.png3 Robo-Cone Zombie2.png2 Robo-Cone Zombie2.png4 None First flag.
9 Future Conehead Zombie2.png1 Future Conehead Zombie2.png5 None Carries 1x Plant Food.
10 Future Conehead Zombie2.png2 Future Conehead Zombie2.png4 Future Buckethead Zombie2.png3 None
11 Jetpack Zombie2.png1 Jetpack Zombie2.png5 Disco-tron 30002.png3 None Carries 1x Plant Food.
12 Jetpack Zombie2.png2 Jetpack Zombie2.png4 Shield Zombie2.png3 None
13 Robo-Cone Zombie2.png2 Robo-Cone Zombie2.png4 None
14 Future Buckethead Zombie2.png1 Future Buckethead Zombie2.png3 Future Buckethead Zombie2.png5 None Carries 1x Plant Food.
15 Jetpack Zombie2.png1 Jetpack Zombie2.png2 Jetpack Zombie2.png4 Jetpack Zombie2.png5 Disco-tron 30002.png3 None Carries 1x Plant Food.
16 Future Flag Zombie2.png Shield Zombie2.png2 Shield Zombie2.png4 Robo-Cone Zombie2.png1 Robo-Cone Zombie2.png5 Disco-tron 30002.png3 None Final wave.


Strategies

  • The strategy should be the same as Easy mode once you have leveled-up your plants. It is recommended to focus more on your defenses this time. Plant an another column of Infi-nuts if needed, and use Infi-nut's Plant Food whenever you are in trouble.
  • It is also recommended to focus more on placing attacking plants on Power Tiles, as you can then easily use Plant Food to take out zombies in multiple lanes in case of emergency.
  • It would be even better if you can afford yourself some stalling and slowing plants.

Gallery

Walkthroughs


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