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This article is about content available solely in the People's Republic of China.
For the international version of the level, see Far Future - Day 12.
For the level before the v1.8 update, see Far Future - Day 12 (Chinese version: pre-1.8).

Far Future - Day 12 is the twelfth level of Far Future in the Chinese version of Plants vs. Zombies 2. It is a Last Stand level. When this level is finished for the first time, the player gets coins.

In the normal mode of this level, the player has to beat the zombies at level 1.

Difficulty

The player must face many flying threats, as well as a decent amount of Robo-Cone Zombies. Luckily, the player is supplied with lots of sun to defeat the zombie horde. Using leftover sun for Blover is recommended, as there are many Jetpack Zombies and Bot Swarms consisted in this level. Use Power Tiles to an advantage against Robo-Cone Zombies, as it will be difficult to deal with them without the usage of Power Tiles. Shield Zombie is also present, so bringing along area of effect plants such as Laser Bean or Snapdragon will benefit.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie2 Future Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bot Swarm!
2 Jetpack Zombie2 Jetpack Zombie2 Jetpack Zombie2 Robo-Cone Zombie2 None
3 Future Zombie24 Future Zombie25 Future Conehead Zombie23 Future Buckethead Zombie24 Future Buckethead Zombie25 Future Buckethead Zombie25 Disco-tron 300024 None
4 Future Conehead Zombie2 Future Buckethead Zombie2 Shield Zombie23 None
5 Future Conehead Zombie21 Future Conehead Zombie25 Future Conehead Zombie2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bot Swarm!
6 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie24 Jetpack Zombie25 Jetpack Zombie2 Jetpack Zombie2 Jetpack Zombie2 Jetpack Zombie2 Jetpack Zombie2 Disco-tron 300023 None
7 Future Conehead Zombie21 Future Conehead Zombie25 Future Buckethead Zombie23 Robo-Cone Zombie23 None
8 Future Zombie21 Future Zombie22 Future Conehead Zombie23 Future Buckethead Zombie21 Future Buckethead Zombie21 Future Buckethead Zombie22 Robo-Cone Zombie22 None
9 Future Zombie22 Future Zombie24 Shield Zombie22 Shield Zombie24 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bot Swarm!
10 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Flag Zombie2 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie24 Jetpack Zombie25 Shield Zombie21 Shield Zombie25 Robo-Cone Zombie23 Disco-tron 300023 None Final wave.


Strategies

See Far Future - Day 11#Strategies
  • This level is similar to Far Future - Day 11 in the international version, with the exception of Infi-nut being locked in order to showcase it, which can make things even easier, while Disco-tron 3000 makes its appearance here, which you can deal with by planting an another row of attacking plants, and use E.M.Peach and Blover to aid you.

Gallery

In hard mode, the player has to defeat the zombies at level 2 or above.

Difficulty

Like any typical Last Stand level in the Chinese version, a bunch of powerful leveled-up plants should do the trick.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie2 Future Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bot Swarm!
2 Jetpack Zombie2 Jetpack Zombie2 Jetpack Zombie2 Robo-Cone Zombie2 None
3 Future Zombie24 Future Zombie25 Future Conehead Zombie23 Future Buckethead Zombie24 Future Buckethead Zombie25 Future Buckethead Zombie25 Disco-tron 300024 None
4 Future Conehead Zombie2 Future Buckethead Zombie2 Shield Zombie23 None
5 Future Conehead Zombie21 Future Conehead Zombie25 Future Conehead Zombie2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bot Swarm!
6 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie24 Jetpack Zombie25 Jetpack Zombie2 Jetpack Zombie2 Jetpack Zombie2 Jetpack Zombie2 Jetpack Zombie2 Disco-tron 300023 None
7 Future Conehead Zombie21 Future Conehead Zombie25 Future Buckethead Zombie23 Robo-Cone Zombie23 None
8 Future Zombie21 Future Zombie22 Future Conehead Zombie23 Future Buckethead Zombie21 Future Buckethead Zombie21 Future Buckethead Zombie22 Robo-Cone Zombie22 None
9 Future Zombie22 Future Zombie24 Shield Zombie22 Shield Zombie24 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bot Swarm!
10 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Buckethead Zombie2 Future Buckethead Zombie2 Future Flag Zombie2 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie24 Jetpack Zombie25 Shield Zombie21 Shield Zombie25 Robo-Cone Zombie23 Disco-tron 300023 None Final wave.


Strategies

  • You should have yourself a handful amount of powerful, and maybe leveled-up, attacking plants right now. If not, then it is recommended to immediately get some in PvP Mode's Exchange Store before attempting this mode.

Gallery

Walkthroughs

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The poll was created at 00:40 on April 10, 2018, and so far 1 people voted.
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