- For the international version of the level, see Far Future - Day 12.
- For the level before the v1.8 update, see Far Future - Day 12 (Chinese version: pre-1.8).
In the normal mode of this level, the player has to beat the zombies at level 1.
The player must face many flying threats, as well as a decent amount of Robo-Cone Zombies. Luckily, the player is supplied with lots of sun to defeat the zombie horde. Using leftover sun for Blover is recommended, as there are many Jetpack Zombies and Bot Swarms consisted in this level. Use Power Tiles to an advantage against Robo-Cone Zombies, as it will be difficult to deal with them without the usage of Power Tiles. Shield Zombie is also present, so bringing along area of effect plants such as Laser Bean or Snapdragon will benefit.
- This level is similar to Far Future - Day 11 in the international version, with the exception of Infi-nut being locked in order to showcase it, which can make things even easier, while Disco-tron 3000 makes its appearance here, which you can deal with by planting an another row of attacking plants, and use E.M.Peach and Blover to aid you.
In hard mode, the player has to defeat the zombies at level 2 or above.
- You should have yourself a handful amount of powerful, and maybe leveled-up, attacking plants right now. If not, then it is recommended to immediately get some in PvP Mode's Exchange Store before attempting this mode.