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{{ChinaArticle}} |
{{ChinaArticle}} |
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− | {{Construction}} |
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:''For the international version of the level, see [[Far Future - Day 10]].'' |
:''For the international version of the level, see [[Far Future - Day 10]].'' |
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:''For the level before the v1.8 update, see [[Far Future - Day 10 (Chinese version: pre-1.8)]].'' |
:''For the level before the v1.8 update, see [[Far Future - Day 10 (Chinese version: pre-1.8)]].'' |
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⚫ | |||
+ | |||
+ | <tabber> |
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+ | Normal mode= |
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{{Infobox level |
{{Infobox level |
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|name = Far Future - Day 10 |
|name = Far Future - Day 10 |
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Line 8: | Line 11: | ||
|Game = Plants vs. Zombies 2 (Chinese version) |
|Game = Plants vs. Zombies 2 (Chinese version) |
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|Loc = Far Future (Chinese version){{!}}Far Future |
|Loc = Far Future (Chinese version){{!}}Far Future |
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− | |Type = Regular |
+ | |Type = Regular |
− | | |
+ | |NR = Coins |
⚫ | |||
− | |Diff = |
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− | | |
+ | |Flag = Two |
+ | |Objective 1 = Never have more than 15 plants |
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⚫ | |||
+ | |EM = Seven (three <font color="limegreen">✕</font>, two <font size="4" color="#e5e600">△</font>, two <font size="4" color="red">□</font>) |
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⚫ | |||
+ | |Zombie = {{S|Future Zombie|2}} {{S|Future Conehead Zombie|2}} {{S|Future Buckethead Zombie|2}} {{S|Future Flag Zombie|2}} {{S|Jetpack Zombie|2}} {{S|Robo-Cone Zombie|2}} {{S|Bug Bot Imp|2}} {{S|Disco-tron 3000|2}}<br>Summoned: {{S|Disco Jetpack Zombie|2}} |
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⚫ | |||
|before = Far Future - Day 9 (Chinese version) |
|before = Far Future - Day 9 (Chinese version) |
||
− | |after = Far Future - Day 11 (Chinese version) |
+ | |after = Far Future - Day 11 (Chinese version)}} |
+ | In the normal mode of this level, the player has to beat the zombies at level 1. |
||
⚫ | |||
+ | |||
+ | ==Difficulty== |
||
+ | This level consists of many [[Disco-tron 3000]]s, which continuously summons [[Disco Jetpack Zombie]]s. Using the newly acquired [[E.M.Peach]] will greatly help the player in this and in future levels of this world, as it stuns robotic zombies such as the [[Robo-Cone Zombie]] and Disco-tron 3000. The player should still be aware of other zombies such as the Jetpack Zombie which are still threats in this level. |
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+ | |||
+ | ==Waves== |
||
+ | {{Waves |
||
⚫ | |||
+ | |zombie2 = {{S|Future Zombie|2}} |
||
+ | |zombie3 = {{S|Future Zombie|2}} {{S|Future Zombie|2}} |
||
+ | |note3 = Carries 1x [[Plant Food]]. |
||
+ | |zombie4 = {{S|Robo-Cone Zombie|2}} |
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+ | |note4 = Carries 1x Plant Food. |
||
+ | |zombie5 = {{S|Future Zombie|2}} {{S|Future Zombie|2}} {{S|Disco-tron 3000|2}} |
||
+ | |zombie6 = {{S|Future Zombie|2}} {{S|Future Conehead Zombie|2}} {{S|Robo-Cone Zombie|2}}<sup>2</sup> {{S|Robo-Cone Zombie|2}}<sup>4</sup> |
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+ | |note6 = Carries 1x Plant Food. |
||
+ | |zombie7 = {{S|Jetpack Zombie|2}}<sup>2</sup> {{S|Jetpack Zombie|2}}<sup>4</sup> {{S|Jetpack Zombie|2}} {{S|Jetpack Zombie|2}} {{S|Jetpack Zombie|2}} |
||
+ | |zombie8 = {{S|Future Conehead Zombie|2}}<sup>1</sup> {{S|Future Conehead Zombie|2}}<sup>5</sup> {{S|Future Flag Zombie|2}} {{S|Disco-tron 3000|2}}<sup>3</sup> |
||
+ | |note8 = First flag.<br>Carries 1x Plant Food.<br>Bot Swarm! |
||
+ | |ambush8 = {{S|Bug Bot Imp|2}} {{S|Bug Bot Imp|2}} {{S|Bug Bot Imp|2}} {{S|Bug Bot Imp|2}} |
||
+ | |zombie9 = {{S|Robo-Cone Zombie|2}} {{S|Robo-Cone Zombie|2}} |
||
+ | |zombie10 = {{S|Future Buckethead Zombie|2}}<sup>2</sup> {{S|Future Buckethead Zombie|2}}<sup>4</sup> {{S|Jetpack Zombie|2}}<sup>1</sup> {{S|Jetpack Zombie|2}}<sup>3</sup> {{S|Jetpack Zombie|2}}<sup>5</sup> |
||
+ | |zombie11 = {{S|Future Conehead Zombie|2}} {{S|Future Conehead Zombie|2}} {{S|Future Conehead Zombie|2}} {{S|Future Conehead Zombie|2}} |
||
+ | |note11 = Carries 1x Plant Food. |
||
+ | |zombie12 = {{S|Disco-tron 3000|2}} |
||
+ | |note12 = Bot Swarm! |
||
+ | |ambush12 = {{S|Bug Bot Imp|2}} {{S|Bug Bot Imp|2}} {{S|Bug Bot Imp|2}} {{S|Bug Bot Imp|2}} {{S|Bug Bot Imp|2}} {{S|Bug Bot Imp|2}} |
||
+ | |zombie13 = {{S|Future Conehead Zombie|2}}<sup>2</sup> {{S|Future Conehead Zombie|2}}<sup>2</sup> {{S|Future Conehead Zombie|2}}<sup>4</sup> {{S|Future Conehead Zombie|2}}<sup>4</sup> {{S|Disco-tron 3000|2}} {{S|Disco-tron 3000|2}} |
||
+ | |note13 = Carries 1x Plant Food. |
||
+ | |zombie14 = {{S|Jetpack Zombie|2}} {{S|Jetpack Zombie|2}} {{S|Jetpack Zombie|2}} {{S|Jetpack Zombie|2}} {{S|Jetpack Zombie|2}} {{S|Disco-tron 3000|2}}<sup>3</sup> |
||
+ | |zombie15 = {{S|Jetpack Zombie|2}}<sup>1</sup> {{S|Jetpack Zombie|2}}<sup>2</sup> {{S|Jetpack Zombie|2}}<sup>4</sup> {{S|Jetpack Zombie|2}}<sup>5</sup> {{S|Jetpack Zombie|2}} {{S|Disco-tron 3000|2}}<sup>3</sup> |
||
+ | |note15 = Carries 1x Plant Food. |
||
+ | |zombie16 = {{S|Future Conehead Zombie|2}} {{S|Future Buckethead Zombie|2}} {{S|Future Buckethead Zombie|2}} {{S|Future Flag Zombie|2}} {{S|Robo-Cone Zombie|2}} {{S|Robo-Cone Zombie|2}} {{S|Disco-tron 3000|2}}<sup>2</sup> {{S|Disco-tron 3000|2}}<sup>4</sup> |
||
+ | |note16 = Final wave.}} |
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+ | |||
+ | ==Strategies== |
||
+ | *'''Required plants:''' |
||
+ | **[[Twin Sunflower]] (or [[Sun-shroom]]) |
||
+ | **[[Laser Bean]] (or a cheaper and more powerful attacking plant would greatly help) |
||
+ | **[[Blover]] |
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+ | **[[Potato Mine]] |
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+ | **[[E.M.Peach]] |
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+ | **[[Infi-nut]] (or [[Wall-nut]]) |
||
+ | *Plant one lane of Sunflowers while delay the zombies with Potato Mines. Then, plant about two columns of Laser Beans, but watch out for the objective, as you will also be using other instant-use plants. |
||
+ | *When a [[Disco-tron 3000]] approaches, you can use an E.M.Peach and a Blover. However, you must use E.M.Peach to stun them and the other machines, or you will have a hard time because of the zombies Disco-tron 3000 summoned. |
||
+ | *You can plant [[Infi-nut]]s for defense when needed. As for the objective, make use of its Plant Food. |
||
+ | *Always prepare for the ambushes. [[Bug Bot Imp]]s can come at any time, so do everything you need fast to have an excellent defense. Timing Blover to blow Bug Bot Imps away is crucial. |
||
+ | *Use Blover to blow away Disco Jetpack Zombies if they clump up together. |
||
+ | |||
+ | ==Gallery== |
||
+ | <gallery bordercolor="transparent"> |
||
+ | FF10CN.png|Playing the level |
||
+ | NewFF10G1.PNG|By {{U|Iamarepeater}} |
||
+ | NewFF10R.PNG|Level reward |
||
+ | </gallery> |
||
+ | |||
+ | ==Walkthroughs== |
||
+ | <gallery widths="250"> |
||
+ | Plants vs. Zombies 2 (Chinese version) - Unlocked Primal Potato Mine - Far Future Day 10 (Ep.124)|By {{U|Alex5432000}} |
||
+ | </gallery> |
||
+ | |||
+ | |-| |
||
+ | Hard mode= |
||
+ | {{Infobox level |
||
+ | |name = Far Future - Day 10 |
||
+ | |Game = Plants vs. Zombies 2 (Chinese version) |
||
+ | |Loc = Far Future (Chinese version){{!}}Far Future |
||
+ | |image = NewFF10H.PNG |
||
+ | |Type = Regular |
||
+ | |FR = Two stars, Golden Chest |
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⚫ | |||
+ | |Flag = Two |
||
+ | |Objective 1 = Never have more than 15 plants |
||
+ | |EM = Seven (three <font color="limegreen">✕</font>, two <font size="4" color="#e5e600">△</font>, two <font size="4" color="red">□</font>) |
||
+ | |Zombie = {{LevelIconNew|2}} ~ {{LevelIconNew|3}}: {{S|Future Zombie|2}} {{S|Future Conehead Zombie|2}} {{S|Future Buckethead Zombie|2}} {{S|Future Flag Zombie|2}} {{S|Jetpack Zombie|2}} {{S|Robo-Cone Zombie|2}} {{S|Bug Bot Imp|2}} {{S|Disco-tron 3000|2}}<br>Summoned:<br>{{LevelIconNew|2}} ~ {{LevelIconNew|3}}: {{S|Disco Jetpack Zombie|2}}{{HardModeNote}} |
||
+ | |before = Far Future - Day 9 (Chinese version) |
||
+ | |after = Far Future - Day 11 (Chinese version)}} |
||
+ | In hard mode, the player has to defeat the zombies at level 2 or above. |
||
+ | |||
+ | ==Difficulty== |
||
+ | The objective can make this mode extremely problematic without powerful attacking plants, mostly due to the amount of [[Disco-tron 3000]]s. |
||
+ | |||
+ | ==Waves== |
||
+ | {{Waves |
||
+ | |zombie1 = {{S|Future Zombie|2}} |
||
+ | |zombie2 = {{S|Future Zombie|2}} |
||
+ | |zombie3 = {{S|Future Zombie|2}} {{S|Future Zombie|2}} |
||
+ | |note3 = Carries 1x [[Plant Food]]. |
||
+ | |zombie4 = {{S|Robo-Cone Zombie|2}} |
||
+ | |note4 = Carries 1x Plant Food. |
||
+ | |zombie5 = {{S|Future Zombie|2}} {{S|Future Zombie|2}} {{S|Disco-tron 3000|2}} |
||
+ | |zombie6 = {{S|Future Zombie|2}} {{S|Future Conehead Zombie|2}} {{S|Robo-Cone Zombie|2}}<sup>2</sup> {{S|Robo-Cone Zombie|2}}<sup>4</sup> |
||
+ | |note6 = Carries 1x Plant Food. |
||
+ | |zombie7 = {{S|Jetpack Zombie|2}}<sup>2</sup> {{S|Jetpack Zombie|2}}<sup>4</sup> {{S|Jetpack Zombie|2}} {{S|Jetpack Zombie|2}} {{S|Jetpack Zombie|2}} |
||
+ | |zombie8 = {{S|Future Conehead Zombie|2}}<sup>1</sup> {{S|Future Conehead Zombie|2}}<sup>5</sup> {{S|Future Flag Zombie|2}} {{S|Disco-tron 3000|2}}<sup>3</sup> |
||
+ | |note8 = First flag.<br>Carries 1x Plant Food.<br>Bot Swarm! |
||
+ | |ambush8 = {{S|Bug Bot Imp|2}} {{S|Bug Bot Imp|2}} {{S|Bug Bot Imp|2}} {{S|Bug Bot Imp|2}} |
||
+ | |zombie9 = {{S|Robo-Cone Zombie|2}} {{S|Robo-Cone Zombie|2}} |
||
+ | |zombie10 = {{S|Future Buckethead Zombie|2}}<sup>2</sup> {{S|Future Buckethead Zombie|2}}<sup>4</sup> {{S|Jetpack Zombie|2}}<sup>1</sup> {{S|Jetpack Zombie|2}}<sup>3</sup> {{S|Jetpack Zombie|2}}<sup>5</sup> |
||
+ | |zombie11 = {{S|Future Conehead Zombie|2}} {{S|Future Conehead Zombie|2}} {{S|Future Conehead Zombie|2}} {{S|Future Conehead Zombie|2}} |
||
+ | |note11 = Carries 1x Plant Food. |
||
+ | |zombie12 = {{S|Disco-tron 3000|2}} |
||
+ | |note12 = Bot Swarm! |
||
+ | |ambush12 = {{S|Bug Bot Imp|2}} {{S|Bug Bot Imp|2}} {{S|Bug Bot Imp|2}} {{S|Bug Bot Imp|2}} {{S|Bug Bot Imp|2}} {{S|Bug Bot Imp|2}} |
||
+ | |zombie13 = {{S|Future Conehead Zombie|2}}<sup>2</sup> {{S|Future Conehead Zombie|2}}<sup>2</sup> {{S|Future Conehead Zombie|2}}<sup>4</sup> {{S|Future Conehead Zombie|2}}<sup>4</sup> {{S|Disco-tron 3000|2}} {{S|Disco-tron 3000|2}} |
||
+ | |note13 = Carries 1x Plant Food. |
||
+ | |zombie14 = {{S|Jetpack Zombie|2}} {{S|Jetpack Zombie|2}} {{S|Jetpack Zombie|2}} {{S|Jetpack Zombie|2}} {{S|Jetpack Zombie|2}} {{S|Disco-tron 3000|2}}<sup>3</sup> |
||
+ | |zombie15 = {{S|Jetpack Zombie|2}}<sup>1</sup> {{S|Jetpack Zombie|2}}<sup>2</sup> {{S|Jetpack Zombie|2}}<sup>4</sup> {{S|Jetpack Zombie|2}}<sup>5</sup> {{S|Jetpack Zombie|2}} {{S|Disco-tron 3000|2}}<sup>3</sup> |
||
+ | |note15 = Carries 1x Plant Food. |
||
+ | |zombie16 = {{S|Future Conehead Zombie|2}} {{S|Future Buckethead Zombie|2}} {{S|Future Buckethead Zombie|2}} {{S|Future Flag Zombie|2}} {{S|Robo-Cone Zombie|2}} {{S|Robo-Cone Zombie|2}} {{S|Disco-tron 3000|2}}<sup>2</sup> {{S|Disco-tron 3000|2}}<sup>4</sup> |
||
+ | |note16 = Final wave.}} |
||
+ | |||
+ | ==Strategies== |
||
+ | *It is recommended to have your attack plant as a powerful, and maybe leveled-up, plant instead. You can also use leveled-up [[Wall-nut]] or [[Infi-nut]]'s Plant Food ability to help you. |
||
+ | |||
+ | ==Gallery== |
||
+ | <gallery bordercolor="transparent"> |
||
+ | FF10CH1.png|Playing the level |
||
+ | NewFF10HG1.PNG|By {{U|Iamarepeater}} |
||
+ | NewFF10HR.PNG|Level reward |
||
+ | </gallery> |
||
+ | |||
+ | ==Walkthroughs== |
||
+ | <gallery widths="250"> |
||
+ | Plants vs. Zombies 2 (Chinese version) - Unlocked Primal Potato Mine - Far Future Day 10 (Ep.124)|By {{U|Alex5432000}} |
||
+ | </gallery> |
||
+ | |||
+ | </tabber> |
||
+ | |||
+ | ==Walkthrough== |
||
+ | [[File:Plants vs. Zombies 2 China - Far Future Day 10 《植物大战僵尸2》- 未来世界 10天|thumb|left|300 px]] |
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− | {{Stub}} |
||
{{PvZ2Chineselevels}} |
{{PvZ2Chineselevels}} |
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+ | <poll> |
||
+ | How would you rate Far Future - Day 10 (Chinese version)'s difficulty? |
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+ | Very hard |
||
+ | Hard |
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+ | Somewhat hard |
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+ | Medium |
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+ | Somewhat easy |
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+ | Easy |
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+ | Very easy |
||
+ | </poll> |
||
[[Category:Far Future (Chinese version) levels]] |
[[Category:Far Future (Chinese version) levels]] |
||
[[Category:Levels with extra objective(s)]] |
[[Category:Levels with extra objective(s)]] |
Latest revision as of 09:26, 6 August 2019
- For the international version of the level, see Far Future - Day 10.
- For the level before the v1.8 update, see Far Future - Day 10 (Chinese version: pre-1.8).
Far Future - Day 10 is the tenth level of Far Future in the Chinese version of Plants vs. Zombies 2. The player is given an objective to not have more than 15 plants at once. When this level is finished for the first time, the player gets E.M.Peach.
In the normal mode of this level, the player has to beat the zombies at level 1.
Difficulty
This level consists of many Disco-tron 3000s, which continuously summons Disco Jetpack Zombies. Using the newly acquired E.M.Peach will greatly help the player in this and in future levels of this world, as it stuns robotic zombies such as the Robo-Cone Zombie and Disco-tron 3000. The player should still be aware of other zombies such as the Jetpack Zombie which are still threats in this level.
Waves
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | ||
2 | None | ||
3 | None | Carries 1x Plant Food. | |
4 | None | Carries 1x Plant Food. | |
5 | None | ||
6 | 2 4 | None | Carries 1x Plant Food. |
7 | 2 4 | None | |
8 | 1 5 3 | First flag. Carries 1x Plant Food. Bot Swarm! | |
9 | None | ||
10 | 2 4 1 3 5 | None | |
11 | None | Carries 1x Plant Food. | |
12 | Bot Swarm! | ||
13 | 2 2 4 4 | None | Carries 1x Plant Food. |
14 | 3 | None | |
15 | 1 2 4 5 3 | None | Carries 1x Plant Food. |
16 | 2 4 | None | Final wave. |
Strategies
- Required plants:
- Twin Sunflower (or Sun-shroom)
- Laser Bean (or a cheaper and more powerful attacking plant would greatly help)
- Blover
- Potato Mine
- E.M.Peach
- Infi-nut (or Wall-nut)
- Plant one lane of Sunflowers while delay the zombies with Potato Mines. Then, plant about two columns of Laser Beans, but watch out for the objective, as you will also be using other instant-use plants.
- When a Disco-tron 3000 approaches, you can use an E.M.Peach and a Blover. However, you must use E.M.Peach to stun them and the other machines, or you will have a hard time because of the zombies Disco-tron 3000 summoned.
- You can plant Infi-nuts for defense when needed. As for the objective, make use of its Plant Food.
- Always prepare for the ambushes. Bug Bot Imps can come at any time, so do everything you need fast to have an excellent defense. Timing Blover to blow Bug Bot Imps away is crucial.
- Use Blover to blow away Disco Jetpack Zombies if they clump up together.
Gallery
Walkthroughs
In hard mode, the player has to defeat the zombies at level 2 or above.
Difficulty
The objective can make this mode extremely problematic without powerful attacking plants, mostly due to the amount of Disco-tron 3000s.
Waves
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | None | ||
2 | None | ||
3 | None | Carries 1x Plant Food. | |
4 | None | Carries 1x Plant Food. | |
5 | None | ||
6 | 2 4 | None | Carries 1x Plant Food. |
7 | 2 4 | None | |
8 | 1 5 3 | First flag. Carries 1x Plant Food. Bot Swarm! | |
9 | None | ||
10 | 2 4 1 3 5 | None | |
11 | None | Carries 1x Plant Food. | |
12 | Bot Swarm! | ||
13 | 2 2 4 4 | None | Carries 1x Plant Food. |
14 | 3 | None | |
15 | 1 2 4 5 3 | None | Carries 1x Plant Food. |
16 | 2 4 | None | Final wave. |
Strategies
- It is recommended to have your attack plant as a powerful, and maybe leveled-up, plant instead. You can also use leveled-up Wall-nut or Infi-nut's Plant Food ability to help you.
Gallery
Walkthroughs
Walkthrough
|