Enlighten-mint is a Power Mint plant that was released in v7.4.1 in Plants vs. Zombies 2. When planted, she will produce 50 sun. She will then give Enlighten-mint Family plants a temporary boost, increasing their sun production rates and amounts of sun produced for a short time.
Enlighten-mint Family plants include:
Like other Power Mints, she cannot be imitated or affected by other mints. After 5 seconds, Enlighten-mint disappears.
Enlighten-mint requires 100 seed packets to unlock her for free. (Can also be bought for 9.99 USD sometimes)
Enlighten-mint is based on the "Lamiaceae." (also known as "mint")
Her name is a pun on the word "enlightenment," which means "the action of enlightening or the state of being enlightened." Enlighten usually means "to inspire," but here, a literal interpretation is used, resulting in the meaning changing to "providing light."
Note: The stats shown below only apply to Level 1.
SUN COST: 0
Enlighten-mints give a burst of sun when planted, and provide an additional temporary boost to Enlighten-mint Family plants.
Enlighten-mint Family plants:
Enlighten-mint wants to stress that while "enlightenment" is properly understood as "full comprehension of a situation," she herself frequently likes to ask follow-up questions just to be sure.
When boosted by Enlighten-mint, sun plants will have their sun production rate reset, and gain the following effects:
- Primal Sunflower's sun production rate will decrease to 5 seconds, and it'll produce an additional 75 sun.
- Solar Tomato will do an additional 100 DPS to all zombies in its radius, its stun duration will be increased by 12 seconds, and it will produce 100 sun per zombie instead of 50.
- Shine Vine's sun production rate will decrease to 3 seconds, its sun production amplifier increases to 75 sun, and its sun production increases to 100, 150 sun from Level 4, and 200 sun from Level 7. Its stun duration increases to 1.5 seconds (Normal) / 5.25 seconds (Plant Food), and its damage caused to zombies is increased by 50 DPS (Normal) and 100 DPS (Plant Food).
- Sun Bean will convert 100% damage done to a zombie to sun, the max sun a zombie can produce is increased by 400, and the max sun a zombie can produce from Sun Bean's plant food effect is increased by 700.
- Sunflower's sun production rate will decrease to 5 seconds, and it'll produce an additional amount of sun based on Sunflower's level. At level 1, it'll produce an additional 25 sun. Starting at level 5, it'll produce an additional 40 sun, and at level 10, Sunflower will produce an additional 50 sun.
- Sun-shroom will instantly grow to its max size, its sun production rate will decrease to 4 seconds, and it'll produce an additional 35 sun once fully grown.
- Toadstool's chew time will be reduced to 3 seconds, and it'll produce 100 sun per zombie eaten.
- Twin Sunflower's sun production rate will decrease to 5 seconds, and it'll produce an additional amount of sun based on Sunflower's level. At level 1, it'll produce an additional 50 sun. Starting at level 5, it'll produce an additional 80 sun, and at level 10, Sunflower will produce an additional 100 sun.
Note that Enlighten-mint’s recharge is 30 seconds shorter during the Improve-mint event.
|Sun Cost||Recharge||Duration||Toughness||Sun Produced|
|1||0||0||85 seconds||5 seconds||100000 dps||50|
|2||50||80 seconds||5.5 seconds||75|
|3||100||80 seconds||6 seconds||100|
|4||200||75 seconds||6.5 seconds||125|
|5||300||75 seconds||7 seconds||150|
|6||400||75 seconds||7.5 seconds||175|
|7||500||70 seconds||8 seconds||200|
|8||600||70 seconds||8.5 seconds||225|
|9||800||70 seconds||9 seconds||250|
|10||1,000||60 seconds||9.5 seconds||300|
Enlighten-mint is very comparable to Gold Bloom, as they both provide early boosts to sun-producing plants. Although Enlighten-mint requires a full setup of sun-producing plants to maximize the amount of sun she can produce, she can produce more sun overall then Gold Bloom can. Gold Bloom, on the other hand, can be imitated and doesn't require a full set up of sun-producing plants to use, often making it the simpler choice to use.
Enlighten-mint has excellent synergies with Sun-shroom, Solar Tomato, and Toadstool. When boosted by Enlighten-mint, Sun-shroom will quickly grow to his final stage as well as produce a bunch of extra sun, making him a particularly good choice of sun producer when used in combination with Enlighten-mint. Solar Tomato when boosted not only stuns zombies for longer, but deals damage and produces a noticeably larger amount of sun. Finally, Toadstool, when boosted, takes a shorter amount of time to chew zombies, as well as producing more sun when a zombie is finally swallowed.
Enlighten-mint can also work pretty effectively in Arena to help increase sun production quickly.
It is strongly recommended not to bring Enlighten-mint into levels with "don't lose more than X plants" objectives as she will disappear after a while just like the other mints.
Plants vs. Zombies Wiki has a gallery for Enlighten-mint.
- Though Gold Bloom is also in Enlighten-mint's family, she gains no bonus when this plant is planted.
- Enlighten-mint has the shortest duration out of all the Power Mints, with a 5 second duration at Level 1 and a 9.5 second duration at Level 10.
- Enlighten-mint was the last Power Mint to be released.
- Enlighten-mint is the only Power Mint to be a seasonal plant.
- Enlighten-mint is the only Power Mint to be obtained by collecting seed packets rather than having it be purchased for 100 mints.
- Like Fila-mint, Enlighten-mint hovers above the ground, but still cannot be planted above the water in Big Wave Beach.
- She is the only Power Mint banned in Last Stand levels due to the fact that she can give the player sun which allows them to plant more plants.