Plants vs. Zombies Wiki
mNo edit summary
Tag: sourceedit
(added to infobox)
(32 intermediate revisions by 17 users not shown)
Line 1: Line 1:
  +
{{Pic|Electro CitronGW2}}
 
{{Infobox Plant/GW2
 
{{Infobox Plant/GW2
|image = Electro Citron.png {{!}}250px
+
|image = Electro CitronGW2.png
  +
|caption = Hold down fire to charge his primary attack across three distinct power levels!
 
|health = 200
 
|health = 200
|variant of = [[Citron (PvZ: GW2)|Citron]]
 
 
|weapon = Electro Charger
 
|weapon = Electro Charger
  +
|ammo = 24
|abilities = [[EMPeach]] <br> [[Citron Ball]] <br> [[Peel Shield]] <br> [[Hyper Ball]] <br> [[Spin Dash]]
 
  +
|damage = Electric
|rarity = Super Rare}}
 
  +
|special = Can charge up shots to deal more damage, at the cost of using up more ammo
'''Electro Citron''' is the Super Rare electric variant of [[Citron (PvZ: GW2)|Citron]] in ''[[Plants vs. Zombies: Garden Warfare 2]]''. The Electro Charger is his primary weapon.
 
  +
|range = Medium
 
|abilities = {{M|EMPeach|GW2}}{{M|Citron Ball|GW2}}{{M|Peel Shield|GW2}}<br>{{M|Mood Shield|GW2}}<br>{{M|Hyper Ball|GW2}}{{M|Assault Mode|GW2}}{{M|Spin Dash|GW2}}
 
|variant of = {{M3|Citron|GW2|PvZ: GW2}}
 
|rarity = Super Rare
  +
|flavor text = Electro Citron tells people that his mask is to conceal his secret identity, but it's really just part of an elaborate grounding system that prevents him from shocking himself every time he blinks.
  +
}}
 
'''Electro Citron''' is the [[:Category:Super Rare plants|Super Rare]] electric variant of [[Citron (PvZ: GW2)|Citron]] in ''[[Plants vs. Zombies: Garden Warfare 2]]''. The Electro Charger is his primary weapon.
   
 
Apart from being able to spread damage to multiple nearby enemies, the Electro Charger can also be charged up to release a powerful shot, similarly to [[Plasma Pea]] and [[Future Cactus]]. However, doing this will require 8 ammo, which is 1/3 of the maximum 24-ammo supply of the weapon. He was first teased in the ''Aloe 5: Gardening'' spoof image but was later shown in solo-play gameplay video of [[Solo Ops]].
 
Apart from being able to spread damage to multiple nearby enemies, the Electro Charger can also be charged up to release a powerful shot, similarly to [[Plasma Pea]] and [[Future Cactus]]. However, doing this will require 8 ammo, which is 1/3 of the maximum 24-ammo supply of the weapon. He was first teased in the ''Aloe 5: Gardening'' spoof image but was later shown in solo-play gameplay video of [[Solo Ops]].
Line 16: Line 24:
 
===In-game description===
 
===In-game description===
 
''Hold down fire to charge his primary attack across three distinct power levels!''
 
''Hold down fire to charge his primary attack across three distinct power levels!''
  +
  +
==AI [[Health]]==
  +
*Easy: 120
  +
*Normal: 160
  +
*Hard: 200
  +
*CRAAAAAZY: 240
   
 
==Primary weapon==
 
==Primary weapon==
The Electro Citron's primary weapon is the Electro Charger. It is a chargeable and single shot weapon that deals 7-75 impact damage and 8-82 critical damage both depending on the charge rate. It will also deal up to 45 normal splash damage and 15 electric splash damage.
+
The Electro Citron's primary weapon is the Electro Charger. It is a chargeablesingle shot weapon. 
  +
*First Charge Shot:
  +
**Long-range Direct Hit: 3.5
  +
**Close-range Direct Hit: 7
  +
**Blast Damage: None
  +
*Second Charge Shot:
  +
**Close-range Direct Hit: 50 
  +
**Long-range Direct Hit: 22
  +
**Blast Damage:15
  +
*Third Charge Shot:
  +
**Close-range Direct Hit: 75 
  +
**Long-Range Direct Hit: 37
  +
**Blast Damage: 25
   
 
==Abilities==
 
==Abilities==
  +
{{CitronAbilities2}}
{{Citronabilities}}
 
   
 
==Strategies==
 
==Strategies==
 
===With===
 
===With===
Electro Citron fills the niche that many Electric variants try to fill, which is the anti-team role. If enemies are bunched together and you fire a fully charged shot at one of the players in the middle of the group, you can do intense damage to both your target and the allies around them. The biggest downside to this Citron is the limited ammo, if you tend to use his fully charged shot, you will find yourself reloading often as the level three charge eats up half of your ammo, in return for very massive damage, making this variant very capable of clearing out hordes of AI zombies, or players who are standing together at a heal station.
+
Electro Citron fills the niche that many Electric variants try to fill, which is the anti-team role. If enemies are bunched together and you fire a fully charged shot at one of the players in the middle of the group, you can do damage to your target and the zombies around them. The biggest downside to this Citron is the limited ammo, if you tend to use his fully charged shot, you will find yourself reloading often as the level three charge eats up a third of your ammo, in return for very massive damage, making this variant very capable of clearing out hordes of AI zombies, or players who are standing together at a heal station. Imps in particular make good targets, due to the surprisingly generous splash damage on the charger and their extremely low health. Be warned, Electro Citron is almost useless at long and medium range. Try not to attract too much attention as your damage output is not as good as most zombie classes even at close range. Traveling with other plants is recommended.
   
 
===Against===
 
===Against===
If you're low on health, you have to avoid your allies if there is an Electro Citron in the enemy team,being capable of destroying weakened teammates, and weaker teammates in general such as the Imp or Scientist. Keep your distance, and use cover as much as possible if one is around to avoid the massive damage that it can deliver if you're in his sights. Just beware of your allies standing too close to you as well, since he doesn't have to aim at you at all times to deal massive damage.
+
If you're low on health, avoid standing close to your allies as Electro Citron doesn't necessarily have to shoot you to finish you off. Keep your distance, and use cover as much as possible to avoid getting hit. Luckily, this Citron in particular has a much harder time defending itself at pretty much all ranges. Try to vanquish it at long or medium range to avoid taking much damage. If you are skilled enough, you could get right up in his face to quickly take him out. Electro citrons uncharged shots don't do much damage, yet most players will use it anyway during a close range fight.
   
 
==Balancing changes==
 
==Balancing changes==
Line 48: Line 74:
 
*{{Buff|Reduced ammo reduction per 3rd charge shot from 12 – 8}}
 
*{{Buff|Reduced ammo reduction per 3rd charge shot from 12 – 8}}
   
===July 2016 Patch===
+
===[[July 2016 Patch]]===
*{{Buff|Increased close/far damage from 8/6 to 10/8 for regular shot.}}
+
*{{Buff|Increased close/far damage from 8/6 - 10/8 for regular shot.}}
*{{Buff|Increased splash damage of first charged shot from 25 to 30}}
+
*{{Buff|Increased splash damage of first charged shot from 25 - 30}}
*{{Buff|Increased splash damage of second charged shot from 40 to 45}}
+
*{{Buff|Increased splash damage of second charged shot from 40 - 45}}
   
 
===[[April 2017 Patch]]===
 
===[[April 2017 Patch]]===
*{{Nerf|Decreased splash damage of first charged shot from 30 to 25 (also affects impact damage)}}
+
*{{Nerf|Decreased splash damage of first charged shot from 30 - 25 (also affects impact damage)}}
*{{Nerf|Decreased inner splash radius of first charged shot from 3 to 2}}
+
*{{Nerf|Decreased inner splash radius of first charged shot from 3 - 2}}
*{{Nerf|Decreased splash radius of first charged shot from 4 to 3}}
+
*{{Nerf|Decreased splash radius of first charged shot from 4 - 3}}
*{{Nerf|Decreased splash damage of second charged shot from 45 to 40 (also affects impact damage)}}
+
*{{Nerf|Decreased splash damage of second charged shot from 45 - 40 (also affects impact damage)}}
*{{Nerf|Decreased inner splash radius of second charged shot from 3.5 to 2.5}}
+
*{{Nerf|Decreased inner splash radius of second charged shot from 3.5 - 2.5}}
*{{Nerf|Decreased splash radius of second charged shot from 5 to 4}}
+
*{{Nerf|Decreased splash radius of second charged shot from 5 - 4}}
  +
  +
===[[May 2018 Patch]]===
  +
*{{Nerf| Reduced the Electro Charger's long range uncharged shot damage from 8 - 3.5}}
  +
*{{Nerf| Reduced the Electro Charger's long range medium charge shot impact damage from 40 - 22}}
  +
*{{Nerf| Reduced the Electro Charger's medium charge splash damage from 25 - 15}}
  +
*{{Nerf|Reduced the Electro Charger's long range max charge impact damage from 65 - 37}}
  +
*{{Nerf| Reduced the Electro Charger's max charge splash damage from 40 - 25}}
   
 
==Gallery==
 
==Gallery==
 
<gallery bordercolor="transparent">
 
<gallery bordercolor="transparent">
  +
Electro Citron.png|Electro Citron in-game
 
Aloe5.jpg|Electro Citron appearing on the bottom left next to [[Iron Citron]] and [[Frozen Citron]]
 
Aloe5.jpg|Electro Citron appearing on the bottom left next to [[Iron Citron]] and [[Frozen Citron]]
 
ElectroCitronBallCharge.PNG|Electro Citron in Ball Form using Hyper Ball
 
ElectroCitronBallCharge.PNG|Electro Citron in Ball Form using Hyper Ball
 
Electro-Citron-charge.PNG|Electro Citron charging its attack up
 
Electro-Citron-charge.PNG|Electro Citron charging its attack up
  +
electric citron bobble head.png|Mastered bobble-head
  +
darren-rawlings-pvz-citron-dark-nov25.jpg|Possible Electro Citron concept art
  +
darren-rawlings-pvz-citron-electric-march02.jpg|Electro Citron concept art
 
</gallery>
 
</gallery>
   
Line 71: Line 108:
 
*His weapon uses the original 32-ammo clip that was planned for Citron, unlike most other variants which just shoot a laser with infinite ammo. This was later reduced to 24.
 
*His weapon uses the original 32-ammo clip that was planned for Citron, unlike most other variants which just shoot a laser with infinite ammo. This was later reduced to 24.
 
**This is most likely because of its primary weapon being chargeable.
 
**This is most likely because of its primary weapon being chargeable.
**This is also similar with [[Iron Citron]] but it only has 1 ammo.
+
**Electro Citron, [[Iron Citron]] and [[Toxic Citron]] are the only Citron variants that don't shoot beams.
**Him, Iron Citron and [[Toxic Citron]] are the only Citron variants that have not an unlimited-ammo-beam but single fired ammo.
 
 
*According to his Stickerbook description, if he blinks while not wearing his mask, he shocks himself.
 
*According to his Stickerbook description, if he blinks while not wearing his mask, he shocks himself.
  +
*His appearance is similar to that of [[Shadow Flower]].
 
  +
{{Plants/Shooters}}
*He may be a reference to Electro from ''The Amazing Spiderman 2.'' Examples include him having lightning strikes in his body, not having any hat on default, wearing dark objects, the mask making his eyes look like Electro's.
 
  +
[[pl:Elektrocytryn]]
{{GardenWarfare2 Plants}}
 
 
[[Category:Plants]]
 
[[Category:Plants]]
 
[[Category:Playable characters]]
 
[[Category:Playable characters]]
Line 85: Line 121:
 
[[Category:Super Rare variants]]
 
[[Category:Super Rare variants]]
 
[[Category:Power variants]]
 
[[Category:Power variants]]
  +
[[Category:Electric plants]]

Revision as of 22:39, 23 November 2019

Electro Citron is the Super Rare electric variant of Citron in Plants vs. Zombies: Garden Warfare 2. The Electro Charger is his primary weapon.

Apart from being able to spread damage to multiple nearby enemies, the Electro Charger can also be charged up to release a powerful shot, similarly to Plasma Pea and Future Cactus. However, doing this will require 8 ammo, which is 1/3 of the maximum 24-ammo supply of the weapon. He was first teased in the Aloe 5: Gardening spoof image but was later shown in solo-play gameplay video of Solo Ops.

Descriptions

Stickerbook description

Electro Citron tells people that his mask is to conceal his secret identity, but it's really just part of an elaborate grounding system that prevents him from shocking himself every time he blinks.

In-game description

Hold down fire to charge his primary attack across three distinct power levels!

AI Health

  • Easy: 120
  • Normal: 160
  • Hard: 200
  • CRAAAAAZY: 240

Primary weapon

The Electro Citron's primary weapon is the Electro Charger. It is a chargeable, single shot weapon. 

  • First Charge Shot:
    • Long-range Direct Hit: 3.5
    • Close-range Direct Hit: 7
    • Blast Damage: None
  • Second Charge Shot:
    • Close-range Direct Hit: 50 
    • Long-range Direct Hit: 22
    • Blast Damage:15
  • Third Charge Shot:
    • Close-range Direct Hit: 75 
    • Long-Range Direct Hit: 37
    • Blast Damage: 25

Abilities

While in Assault Mode

Left abilities
EMPeachGW2
EMPeach
More than just a robotic peach with a cute name, the EMPeach has been specially designed to stun Zombies, and especially Z-Mechs!
Center abilities
Citron BallGW2
Citron Ball
Who wouldn't want to transform into a ball and roll past all of life's problems? The Citron doesn't just roll, he dashes into foes and rolls with super speed and super style.
Right abilities
Peel ShieldGW2
Peel Shield
Harnessing cutting edge bio-citronics, the Peel Shield absorbs all incoming damage while still allowing you to shoot through it!
Mood ShieldGW2
Mood Shield
Stronger than its Peel Shield counterpart, this shield can withstand more incoming damage, but has a much shorter duration. It also changes color so you know when it's almost destroyed!

While in Citron Ball

Left abilities
Hyper BallGW2
Hyper Ball
Activate futuristic ball technology to temporarily increase your movement speed and jump capabilities!
Center abilities
Assault ModeGW2
Assault Mode
Citron goes back into his normal form, allowing Citron to shoot again, and replacing Hyper Ball and Spin Dash with EMPeach and Peel Shield.
Right abilities
Spin DashGW2
Spin Dash
Charge, then launch yourself at your enemies to inflict big damage!

Strategies

With

Electro Citron fills the niche that many Electric variants try to fill, which is the anti-team role. If enemies are bunched together and you fire a fully charged shot at one of the players in the middle of the group, you can do damage to your target and the zombies around them. The biggest downside to this Citron is the limited ammo, if you tend to use his fully charged shot, you will find yourself reloading often as the level three charge eats up a third of your ammo, in return for very massive damage, making this variant very capable of clearing out hordes of AI zombies, or players who are standing together at a heal station. Imps in particular make good targets, due to the surprisingly generous splash damage on the charger and their extremely low health. Be warned, Electro Citron is almost useless at long and medium range. Try not to attract too much attention as your damage output is not as good as most zombie classes even at close range. Traveling with other plants is recommended.

Against

If you're low on health, avoid standing close to your allies as Electro Citron doesn't necessarily have to shoot you to finish you off. Keep your distance, and use cover as much as possible to avoid getting hit. Luckily, this Citron in particular has a much harder time defending itself at pretty much all ranges. Try to vanquish it at long or medium range to avoid taking much damage. If you are skilled enough, you could get right up in his face to quickly take him out. Electro citrons uncharged shots don't do much damage, yet most players will use it anyway during a close range fight.

Balancing changes

Trouble in Zombopolis: Part One DLC

  • Made bone-collision changes to reduce size of Citron’s critical hit area
  • Citron can now fire sooner after coming out of Ball Form
  • Removed movement speed penalty from transition into and out of Citron Ball Form Mode
  • Standard Shot: Increased close range/long range damage from 4.5/2.5 - 8/6
  • Mid-Charged Shot: Reduced close range/long range impact damage from 25/15 - 20/10
  • Reduced falloff start/end distance from 30/60 - 20/50
  • Max-Charged Shot: Reduced close range/long range impact damage from 35/25 - 30/20
  • Reduced falloff start/end distance from 40/80 - 30/60

Trouble in Zombopolis: Part Two DLC

  • Increased 2nd charge shot from 20/10 – 25/15
  • Increased 3rd charge impact damage from 30/20 – 35/25
  • Reduced reload time from 2.5 - 2.25
  • Reduced ammo reduction per 2nd charge shot from 6 – 4
  • Reduced ammo reduction per 3rd charge shot from 12 – 8

July 2016 Patch

  • Increased close/far damage from 8/6 - 10/8 for regular shot.
  • Increased splash damage of first charged shot from 25 - 30
  • Increased splash damage of second charged shot from 40 - 45

April 2017 Patch

  • Decreased splash damage of first charged shot from 30 - 25 (also affects impact damage)
  • Decreased inner splash radius of first charged shot from 3 - 2
  • Decreased splash radius of first charged shot from 4 - 3
  • Decreased splash damage of second charged shot from 45 - 40 (also affects impact damage)
  • Decreased inner splash radius of second charged shot from 3.5 - 2.5
  • Decreased splash radius of second charged shot from 5 - 4

May 2018 Patch

  • Reduced the Electro Charger's long range uncharged shot damage from 8 - 3.5
  • Reduced the Electro Charger's long range medium charge shot impact damage from 40 - 22
  • Reduced the Electro Charger's medium charge splash damage from 25 - 15
  • Reduced the Electro Charger's long range max charge impact damage from 65 - 37
  • Reduced the Electro Charger's max charge splash damage from 40 - 25

Gallery

Trivia

  • His weapon uses the original 32-ammo clip that was planned for Citron, unlike most other variants which just shoot a laser with infinite ammo. This was later reduced to 24.
    • This is most likely because of its primary weapon being chargeable.
    • Electro Citron, Iron Citron and Toxic Citron are the only Citron variants that don't shoot beams.
  • According to his Stickerbook description, if he blinks while not wearing his mask, he shocks himself.
V · E
Plants (Shooter games)
Plants vs. Zombies: Garden Warfare plants
Playable Classes
Peashooters Peashooter · Fire Pea · Ice Pea · Toxic Pea · Commando Pea · Agent Pea · Law Pea · Berry Shooter · Plasma Pea


Sunflowers Sunflower · Mystic Flower · Power Flower · Fire Flower · Shadow Flower · Metal Petal · Sun Pharaoh · Alien Flower


Chompers Chomper · Hot Rod Chomper · Toxic Chomper · Fire Chomper · Power Chomper · Count Chompula · Armor Chomper · Chester Chomper · Chomp Thing


Cacti Cactus · Camo Cactus · Fire Cactus · Ice Cactus · Power Cactus · Future Cactus · Bandit Cactus · Citrus Cactus · Jade Cactus
Boss Mode Crazy Dave
Abilities
Peashooter Chili Bean Bomb · Pea Gatling · Hyper · Sombrero Bean Bomb · Retro Gatling · Super Pea Jump


Sunflower Heal Beam · Sunbeam · Heal Flower · Rainbow Heal Beam · Solar Flare Beam · Dark Flower


Chomper Goop · Burrow · Spikeweed · Super Sticky Goop · Sprint Burrow · Spiky Spikeweed · Cheesy Goop · Chesterweed


Cactus Potato Mine · Garlic Drone · Tallnut Battlement · Potato Nugget Mine · Artichoke Drone · Iron Maiden


Boss Mode Coconut Spotting Station · Twin Heal Flower · Cherry Strike · Revive Rainbow
Spawnable Plants Pea Cannon · Pea Repeater · Gatling Pea · Bonk Choy · Scaredy-shroom · Heal Flower · Fume-shroom · Goop-shroom · Snap Dragon · Ice-shroom · Doom-shroom · Ice Peashooter · Fire Peashooter · Bamboo Shoot · Laser Bean
Others Corn Mortar · Flax Cannon · Tallnut · Mega Flower · Tactical Cuke · Tallnut Cannon
Plants vs. Zombies: Garden Warfare 2 plants
Playable Classes
Peashooters Peashooter · Fire Pea · Ice Pea · Toxic Pea · Commando Pea · Agent Pea · Law Pea · Plasma Pea · Rock Pea · Electro Pea


Sunflowers Sunflower · Mystic Flower · Power Flower · Fire Flower · Shadow Flower · Metal Petal · Sun Pharaoh · Alien Flower · Vampire Flower · Stuffy Flower


Chompers Chomper · Hot Rod Chomper · Toxic Chomper · Fire Chomper · Power Chomper · Count Chompula · Armor Chomper · Chomp Thing · Yeti Chomper · Disco Chomper · Unicorn Chomper · Twilight Chomper


Cacti Cactus · Camo Cactus · Fire Cactus · Ice Cactus · Power Cactus · Future Cactus · Bandit Cactus · Jade Cactus · Zen Cactus · Petrified Cactus


Citrons Citron · Frozen Citron · Electro Citron · Iron Citron · Party Citron · Toxic Citron


Roses Rose · Druid Rose · Fire Rose · Frost Rose · Party Rose · Nec'Rose


Corns Kernel Corn · BBQ Corn · Mob Cob · Pops Corn · Party Corn · Commando Corn


Others Torchwood · Junkasaurus
Abilities
Peashooter Chili Bean Bomb · Pea Gatling · Hyper · Sombrero Bean Bomb · Retro Gatling · Super Pea Jump · Dark Bean Bomb · Bling Gatling


Sunflower Heal Beam · Sunbeam · Heal Flower · Rainbow Heal Beam · Solar Flare Beam · Dark Flower · Rainbow Flower


Chomper Goop · Burrow · Spikeweed · Super Sticky Goop · Sprint Burrow · Spiky Spikeweed · Chomp Cannon · Vampweed · Rainbow Warp · Twilight Warp


Cactus Potato Mine · Garlic Drone · Tallnut Battlement · Potato Nugget Mine · Artichoke Drone · Iron Maiden · Pizzazzling Potato Mine · Red Artichoke · Bling Maiden · Dark Garlic Drone


Citron
Assault Mode EMPeach · Citron Ball · Peel Shield · Party Citron Ball · Mood Shield


Citron Ball Hyper Ball · Assault Mode · Spin Dash


Rose Time Snare · Arcane Enigma · Goatify · Arcane Lotus · Psychedelic Goat


Kernel Corn Butter Barrage · Husk Hop · Shuck Shot · Bigger Better Butter · Multi-Shuck


Torchwood Blazin' Blast · Smoldering Madness · Leaf Shield


Junkasaurus Charge of Insanity · Epic Mega Blast · Spin Override · Super Heavy Hornblast
Spawnable Plants
Soil of Summoning Weed · Pumpkin Weed · Terracotta Weed · Leaf Shield Weed · Wood Shield Weed · Vase Weed · Porcelain Vase Weed · Heal Weed · Flag Weed · Dandelion Weed · Hypno-shroom


Grow-a-Pot Bonk Choy · Pea Cannon · Gatling Pea · Lightning Reed · Scaredy-shroom · Fume-shroom · Goop-shroom · Doom-shroom · Ice-shroom · Toxic Gloom-shroom · Bamboo Shoot · Snap Dragon · Heal Flower
Bosses Giga Torchwood · Super Bean · Sunflower Queen · Big Stump · Marigold · Squash · Royal Hypno-Flower · Spooky Squash
L.E.A.F. Agent Citron · Agent Rose · Agent Corn · Grumpy Stumpy · Ironball
Others Assistant Manager Bitey · Crystal Guardian · Tallnut · Tallnut Cannon
Plants vs. Zombies: Battle for Neighborville plants
Playable Classes
PvZ BfN Attack Class Icon Attack Peashooter · Chomper · Kernel Corn · Night Cap · Snapdragon


PvZ BfN Defend Class Icon Defend Cactus · Citron · Acorn (Oak)


PvZ BfN Support Class Icon Support Sunflower · Rose


Swarm Wildflower
Abilities
Peashooter Chili Bean Bomb · Pea Gatling · Pea Suped


Chomper Spikeweed · Burrow · Grody Goop


Kernel Corn Butter Beacon · Husk Hop · Shuck Shot


Night Cap Casting Shadows · Fung Fu · Shadow Sneak


Snapdragon Swoop Slam · Blue Blazes · Blazing Trail


Cactus Potato Mine · Garlic Drone · Petal Propeller


Citron E.M.Peach · Spin Dash · Navel Laser


Acorn & Oak
Acorn
Solo Sap Trap · Invoke Oak · Acorn Dash


Passenger Sap Trap · Treeject · Lumber Support


Oak Super Sap Trap · Treeject · Roll for Damage



Sunflower Sunny Side Up · Sunbeam · Heal Beam


Rose Jinx · Arcane Enigma · Goatify


Wildflower Wild Life · Weed Out · Bloom Boom
Spawnable Plants
Grow-a-Pot
Range Pea Cannon · Gatling Pea · Scaredy-Shroom · Lightning Reed


Support Heal Flower · Goop-Shroom


Melee Bonk Choy · Doom-Shroom · Fume-Shroom


Soil of Summoning
Melee Terracotta Weed · Vase Weed · Dandelion


Range Wildflower · Terracotta Wildflower


Support Heal Weed · Hypno-Shroom
Battle Leaders Bam-Bam-Boo · Bluehorn Corn · Flotsamuel · Lucy · No-Neck Raffi · Pinky Rain · Pollen Kate · Pound Cake · Queen Capra · Sherman · Sproutrage · Teddy
Bounty Hunt
Weirding Woods Queenigma · Solar Sisters · Wild Bunch


Town Center Bitey Brothers · Mirror-Shroom · Tiger Klaus
Elusive Foes
Weirding Woods Amber Gemma · Pops Cyclops · Sleepy


Town Center Big Hurtle · Kitty Sparkles · Mrs. Veilbiter
Bosses Dreadroot · Giga Torchwood · Sunflower Queen · Super Bean · Marigold · Hypno Sunflower Queen · Spooky Squash · Bitter Dill · Dreadwood · Blight Cap
Quest NPCs Air Ron · Best Fishing Friend™️ · Bingo-Bongo · Brian · Corny Corn · Dandelion · Exposition Al · Gilly the Kid · Harmela · Land Phil · Major Sweetie · Mark · Mike · Sergeant Peel · Sir Crustworthy · Sir Victor-Ian · Tenderleaf · Tumbleweed Ted · Vivian
Others Weed · Pumpkin Weed · Leaf Shield Weed · Pumpkin Wildflower · Mindblower