He is based on the famous actor and comedian Groucho Marx, famous for his sharp wit and iconic appearance of a thick mustache and eyebrows and round-framed glasses.
The duck he holds references the TV show You Bet Your Life which Groucho Marx hosted, in which a toy duck made to resemble Groucho Marx would descend from the ceiling and award the contestants $100 if they said out loud a secret word revealed to the audience at the beginning of the episode.
His name is a portmanteau of "duck," referring to the duck he holds, and "mustache," referencing his appearance and abilities.
Statistics[]
Class: Brainy
Tribes: Pet Mustache Zombie
Traits: None
Abilities: When this does damage: Conjure a Mustache. Mustache Evolution: This gets +3/+3.
Set - Rarity: Triassic - Super-Rare
Card description[]
Determined to find every Mustache Monument in Hollow Earth, Neptuna brought in the experts.
Update history[]
Update 1.24.6[]
Added to the game.
Update 1.30.4[]
▲ Strength change: 2 → 3
Update 1.60.79[]
▲ Ability change: When this does damage: Conjure a Mustache. Mustache Evolution: This gets +2/+2. → When this does damage: Conjure a Mustache. Mustache Evolution: This gets +3/+3.
Strategies[]
With[]
Duckstache may have underwhelming stats for a 3-brain card, but his Conjuring ability makes up for it. While Duckstache doesn't benefit the Conjured zombies in any way, a big part of Duckstache's usefulness lies in the value of mustache zombies in general; most mustaches are very cheap and useful, and even expensive ones can be a huge help. In fact, supplying mustaches is Duckstache's main role, helping out Mustache Waxers (and Dino-Roar cards) and establishing mustache synergization. Duckstache is also cheap, which fits the general strategy of mustache decks: starting the game off with cheap mustache rushes and ramping from there on. You can essentially say that he is a key zombie in a proper mustache deck.
Duckstache is best played early, preferably on turn 3 or 4 with an established setup involving mustache zombies (preferably Mustache Monument since it gives you a card advantage and results in extra damage), playing Duckstache past turn 4 or 5 unless you are far ahead of your opponent wouldn't farewell for your defenses.
Duckstache is also in the Pet tribe. This can be taken advantage of with Pet synergization cards as Immorticia by the likes of Zookeeper and Cat Lady. However, as a Pet Card, Duckstache isn't very impressive primarily due to his somewhat high cost, as Pet Decks often rely on spamming cheap cards and he has no other helpful attributes.
The only real downside of Duckstache is that he is only made to be useful in his titular tribe. Mustache cards, while good in supportive capacities for others, do not work all that well on their own. Duckstache needs the stat boost from his Mustache Evolution ability to actually be worthwhile, and is of little use if there aren't enough synergization cars to begin with. Additionally, while Duckstache's ability to conjure cards can be helpful, it shouldn't be actively relied upon.
Against[]
Against a mustache (and/or Dino-Roar) deck, Duckstache is one of the cards you should worry about more. While he doesn't excel in offensive power, his ability allows him to behave as a fantastic utility card, offering draw and working in conjunction with everything else, even when he is played unevolved.
Taking him out as fast as you can is probably the best idea since he is, essentially, the key zombie in any mustache deck.
He plays a part in the lore of the Triassic Triumph update, being brought into Hollow Earth by Neptuna in order to help her find the Mustache Monuments.
He is currently the only card in the game to use a text box in any way.