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This article is about content available solely in the People's Republic of China.
For the international version of the level, see Dark Ages - Night 6.
For the level before the v1.8 update, see Dark Ages - Night 6 (Chinese version: pre-1.8).

Dark Ages - Night 6 is the sixth level of Dark Ages in the Chinese version of Plants vs. Zombies 2. It is a Fright Theater level. The main objective of this level is to stop the zombies from getting to the straw (or metal) house at the end of the lawn by using the given plants. After completing this level, the player receives a money bag.

In the normal mode of this level, the player has to beat an easy version of the level.

Difficulty

This level is pretty easy, considering that it is a tutorial level. The player should be able to figure out how to beat this level by themselves.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Peasant Zombie2 Peasant Zombie2 None
2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Torch Wolf Zombie2 None Carries 1x Plant Food.
3 Peasant Zombie2 Peasant Zombie2 Torch Wolf Zombie2 Torch Wolf Zombie2 None
4 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 None
5 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Torch Wolf Zombie2 Torch Wolf Zombie2 Torch Wolf Zombie2 None Carries 1x Plant Food.
6 Knight Zombie2Imp Wolf2 Imp Wolf2 Imp Wolf2 Imp Wolf2 Imp Wolf2 Imp Wolf2 Imp Wolf2 None Final wave.
Carries 1x Plant Food.


† - Boss Zombie
All zombies always start at lane 3.

Strategies

  • Plant more Peashooters at the back. Do not plant them near the front pathways as the Torch Wolf Zombie will kill it instantly.
  • Instead, plant Puff-shrooms near the zombies as it has a short range. Though Torch Wolf Zombie will burn them once they are close, you can always re-plant it quickly as it costs no sun.
    • Note that Puff-shrooms can later be upgraded into Fume-shrooms, so make sure to have Puff-shrooms that will have maximum potential when turned into Fume-shrooms (being in front of a horizontal part of the pathway, can deal damage to all zombies within its 1x4 range, and not too close to the pathway), or specifically in this level, Puff-shrooms that are placed on the middle and top row and fifth column to the left.
  • You will be using sun mostly to upgrade Threepeaters to expand your range. But keep in mind that your Threepeater is more likely not leveled up while Peashooter is Level 2, so keep some Peashooters on each lane for maximum damage.
  • When the Knight Zombie boss comes along with a bunch of Imp Wolves, use Plant Food on Threepeater. Imp Wolves, despite its size, are extremely tough, as well as come in a horde, while Knight Zombie is even tougher, and will require a lot of damage to bring it down. This will be very time consuming, but it should be easy to deal with.

Gallery

In hard mode, the player has to beat a harder version of the level.

Difficulty

Like most Brain Busters in this version, the hard mode of this level is a completely different level. This level will now feature Conehead Peasant, Buckethead Peasant, Jester Zombie, and Dark Ages Gargantuar. This makes the level a little bit harder, but the level is still pretty easy, and the player should find the strategy on their own.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 None
2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 None Carries 1x Plant Food.
3 Conehead Peasant2 Conehead Peasant2 Conehead Peasant2 Conehead Peasant2 None
4 Conehead Peasant2 Conehead Peasant2 Conehead Peasant2 Conehead Peasant2 Conehead Peasant2 Conehead Peasant2 None
5 Peasant Zombie2 Peasant Zombie2 Conehead Peasant2 Conehead Peasant2 Jester Zombie2 None First flag.
Carries 1x Plant Food.
6 Knight Zombie2 Knight Zombie2 Knight Zombie2 None Carries 1x Plant Food.
7 Imp Wolf2 Imp Wolf2 Imp Wolf2 Imp Wolf2 Imp Wolf2 Imp Wolf2 Imp Wolf2 Imp Wolf2 Imp Wolf2 None
8 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Imp Wolf2 Imp Wolf2 Imp Wolf2 Imp Wolf2 None
9 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Knight Zombie2 Knight Zombie2 Imp Wolf2 Imp Wolf2 None Carries 1x Plant Food.
10 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Conehead Peasant2 Conehead Peasant2 Knight Zombie2 Torch Wolf Zombie2 Torch Wolf Zombie2 Torch Wolf Zombie2 None Second flag
11 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Conehead Peasant2 Buckethead Peasant2 Buckethead Peasant2 Knight Zombie2 Knight Zombie2 Jester Zombie2 None
12 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Conehead Peasant2 Conehead Peasant2 Conehead Peasant2 Buckethead Peasant2 Buckethead Peasant2 Buckethead Peasant2 Knight Zombie2 Knight Zombie2 Knight Zombie2 None
13 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Buckethead Peasant2 Buckethead Peasant2 Buckethead Peasant2 Knight Zombie2 Knight Zombie2 Knight Zombie2 Torch Wolf Zombie2 Torch Wolf Zombie2 Torch Wolf Zombie2 None
14 Peasant Zombie2 Conehead Peasant2 Conehead Peasant2 Conehead Peasant2 Knight Zombie2 Knight Zombie2 Knight Zombie2 Torch Wolf Zombie2 Torch Wolf Zombie2 Torch Wolf Zombie2 Torch Wolf Zombie2 Torch Wolf Zombie2 None
15 Conehead Peasant2 Conehead Peasant2 Buckethead Peasant2 Buckethead Peasant2 Buckethead Peasant2 Buckethead Peasant2 Knight Zombie2 Knight Zombie2 Knight Zombie2 Knight Zombie2 Knight Zombie2 Dark Ages Gargantuar2 None Final wave


† - Boss Zombie
All zombies always start at lane 1.

Strategy

  • Snow Pea is another straight-ranged attacking plant, so it should be placed at the back. Once you have placed at least one of them on the top row, Torch Wolf Zombie's torch will be completely useless.
  • For now, the strategy should be the same as in Easy mode. Only note that there should be a Snow Pea or Winter Melon on every lane.
  • Save your sun to upgrade the plants. It is recommended to upgrade all Puff-shrooms into Laser Beans first, then some Snow Peas into Winter Melons while doing some minor upgrades of Peashooters into Threepeaters as usual.
  • Do not worry about either Jester Zombie or Dark Ages Gargantuar. Jester Zombie does not activate its ability there. The only special thing about both of them is that they have high health, which should be easy to deal with with a lawn full of max-upgraded plants.
  • Use Split Peas or upgrade it to Starfruits only when a zombie is too close to the straw house.

Gallery

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