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{{Quote|User Dave, the vapours are no longer considered a real ailment. But I believe [[Fume-shroom]] will be of use here. His vapors are quite real and provide a distinct advantage against the right zombie opponents.|[[Penny]]}}
 
{{Quote|User Dave, the vapours are no longer considered a real ailment. But I believe [[Fume-shroom]] will be of use here. His vapors are quite real and provide a distinct advantage against the right zombie opponents.|[[Penny]]}}
  +
:''For the Chinese version of the level, see [[Dark Ages - Night 5 (Chinese version)]].''
  +
:''For the Chinese version of this level before the v1.8 update, see [[Dark Ages - Night 5 (Chinese version: pre-1.8)]].''
  +
 
{{Infobox level
 
{{Infobox level
 
|Game = Plants vs. Zombies 2
 
|Game = Plants vs. Zombies 2
Line 6: Line 9:
 
|Flag = Two
 
|Flag = Two
 
|EM = Thirteen (five contain [[sun]] and one contains [[Plant Food]])
 
|EM = Thirteen (five contain [[sun]] and one contains [[Plant Food]])
|Diff = Medium
 
 
|Zombie = {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Peasant Flag Zombie|2}} {{S|Imp Monk Zombie|2}} {{S|Jester Zombie|2}}
 
|Zombie = {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Peasant Flag Zombie|2}} {{S|Imp Monk Zombie|2}} {{S|Jester Zombie|2}}
 
|FR = A [[money bag]]
 
|FR = A [[money bag]]
Line 12: Line 14:
 
|before = Dark Ages - Night 4
 
|before = Dark Ages - Night 4
 
|after = Dark Ages - Night 6}}
 
|after = Dark Ages - Night 6}}
'''Dark Ages - Night 5''' is the fifth [[:Category:Plants vs. Zombies 2 levels|level]] of [[Dark Ages]]. A new [[Zombies (PvZ2)|zombie]] called the [[Jester Zombie]] as well as [[Fume-shroom]] are introduced here.
+
{{Levelintro2|no=fifth|area=Dark Ages|The [[Jester Zombie]] is introduced here.}}
  +
  +
==Dialogue==
  +
<poem>
  +
''([[Crazy Dave]] and [[Penny]] appear)''
  +
Crazy Dave: I'm afraid the [[Dark Ages]] are giving me a bad case of the vapours.
  +
Penny: User Dave, the vapours are no longer considered a real ailment.
  +
Penny: But I believe [[Fume-shroom]] will be of use here.
  +
Penny: His vapors are quite real and provide a distinct advantage against the right zombie opponents.
  +
Crazy Dave: Fume-tastic! Let's give the zombies a case of the vapours instead!
  +
''(Crazy Dave and Penny leave)''
  +
</poem>
   
 
==Difficulty==
 
==Difficulty==
*Jester Zombies will be highly troublesome for everyone who does not know it before starting.
+
The [[Jester Zombie]] can ruin a player's strategy if they do not bring the right plants. Jester Zombie deflects projectiles like [[Pea]]s and lobbed-shot projectiles, so the player must bring plants that do not use projectiles to defeat it. [[Penny]] at the beginning of the level shares dialogue that will aid the player if they so happen to read it. The newly acquired [[Fume-shroom]] can easily deal with the Jester Zombie, as well as other plants like [[Snapdragon]] or [[Laser Bean]]. [[Surprise attacks|Necromancy]] is the other big threat in this level, which can get [[Conehead Zombie|Conehead Peasants]] deep into defenses.
*Take advantage of [[Fume-shroom]]. As [[Penny]] said, it is very helpful in this level and later levels.
 
   
 
==Waves==
 
==Waves==
 
{{Waves
 
{{Waves
  +
|world = Dark Ages
 
|zombie1 = {{S|Peasant Zombie|2}}
 
|zombie1 = {{S|Peasant Zombie|2}}
 
|zombie2 = {{S|Peasant Zombie|2}} {{S|Peasant Zombie|2}}
 
|zombie2 = {{S|Peasant Zombie|2}} {{S|Peasant Zombie|2}}
 
|zombie3 = {{S|Conehead Peasant|2}}
 
|zombie3 = {{S|Conehead Peasant|2}}
 
|zombie4 = {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}}
 
|zombie4 = {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}}
|note4 = 100% [[Plant Food]]
+
|note4 = Carries 1x [[Plant Food]].
 
|zombie5 = {{S|Jester Zombie|2}}<sup>3</sup>
 
|zombie5 = {{S|Jester Zombie|2}}<sup>3</sup>
 
|zombie6 = {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}}
 
|zombie6 = {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}}
 
|zombie7 = {{S|Peasant Zombie|2}} {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}}
 
|zombie7 = {{S|Peasant Zombie|2}} {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}}
|note7 = 500%/7 Plant Food, two normal and one sun-on-destruction tombstones are created
+
|special7 = {{S|Dark Ages Tombstone|2}} {{S|Dark Ages Tombstone|2}} {{S|Dark Ages Tombstone Sun|2}}
  +
|note7 = Carries 1x Plant Food.
 
|zombie8 = {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Peasant Flag Zombie|2}}
 
|zombie8 = {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Peasant Flag Zombie|2}}
|note8 = First flag, Necromancy!
+
|note8 = First flag.<br>Necromancy!
 
|ambush8 = {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Imp Monk Zombie|2}} {{S|Imp Monk Zombie|2}} {{S|Imp Monk Zombie|2}}
 
|ambush8 = {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Imp Monk Zombie|2}} {{S|Imp Monk Zombie|2}} {{S|Imp Monk Zombie|2}}
 
|zombie9 = {{S|Peasant Zombie|2}} {{S|Peasant Zombie|2}} {{S|Peasant Zombie|2}} {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}}
 
|zombie9 = {{S|Peasant Zombie|2}} {{S|Peasant Zombie|2}} {{S|Peasant Zombie|2}} {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}}
 
|zombie10 = {{S|Jester Zombie|2}}<sup>2</sup> {{S|Jester Zombie|2}}<sup>4</sup>
 
|zombie10 = {{S|Jester Zombie|2}}<sup>2</sup> {{S|Jester Zombie|2}}<sup>4</sup>
|note10 = 400%/7 Plant Food
+
|note10 = Carries 1x Plant Food.
 
|zombie11 = {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}}
 
|zombie11 = {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}} {{S|Conehead Peasant|2}}
 
|zombie12 = {{S|Peasant Zombie|2}} {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}}
 
|zombie12 = {{S|Peasant Zombie|2}} {{S|Peasant Zombie|2}} {{S|Conehead Peasant|2}} {{S|Buckethead Peasant|2}}
|note12 = Two normal, one sun-on-destruction, and one Plant Food-on-destruction tombstones are spawned
+
|special12 = {{S|Dark Ages Tombstone|2}} {{S|Dark Ages Tombstone|2}} {{S|Dark Ages Tombstone Sun|2}} {{S|Dark Ages Tombstone Plant Food|2}}
 
|zombie13 = {{S|Jester Zombie|2}}
 
|zombie13 = {{S|Jester Zombie|2}}
 
|note13 = Necromancy!
 
|note13 = Necromancy!
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|zombie14 = {{S|Conehead Peasant|2}}<sup>1</sup> {{S|Conehead Peasant|2}}<sup>2</sup> {{S|Conehead Peasant|2}}<sup>3</sup> {{S|Conehead Peasant|2}}<sup>4</sup> {{S|Conehead Peasant|2}}<sup>5</sup>
 
|zombie14 = {{S|Conehead Peasant|2}}<sup>1</sup> {{S|Conehead Peasant|2}}<sup>2</sup> {{S|Conehead Peasant|2}}<sup>3</sup> {{S|Conehead Peasant|2}}<sup>4</sup> {{S|Conehead Peasant|2}}<sup>5</sup>
 
|zombie15 = {{S|Jester Zombie|2}} {{S|Jester Zombie|2}} {{S|Jester Zombie|2}}
 
|zombie15 = {{S|Jester Zombie|2}} {{S|Jester Zombie|2}} {{S|Jester Zombie|2}}
|note15 = 600%/7 Plant Food
+
|note15 = Carries 1x Plant Food.
|zombie16 = {{S|Buckethead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Buckethead Peasant|2}}<sup>2</sup> {{S|Buckethead Peasant|2}}<sup>4</sup> {{S|Peasant Flag Zombie|2}}
+
|zombie16 = {{S|Buckethead Peasant|2}}<sup>2</sup> {{S|Buckethead Peasant|2}}<sup>4</sup> {{S|Buckethead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Buckethead Peasant|2}} {{S|Peasant Flag Zombie|2}}
|note16 = Final flag}}
+
|note16 = Final wave.}}
   
 
==Strategies==
 
==Strategies==
{{Strategies||{{S|Sun-shroom|2}} {{S|Puff-shroom|2}} {{S|Grave Buster|2}} {{S|Fume-shroom|2}} {{S|Snapdragon|2}} |*Start off with two columns of Sun-shrooms. Use Grave Busters to remove graves and Puff-shrooms to kill the typical zombies. Get ready for an ambush.
+
{{Strategies||{{S|Sun-shroom|2}} {{S|Puff-shroom|2}} {{S|Grave Buster|2}} {{S|Fume-shroom|2}} {{S|Snapdragon|2}} |*Start off with two columns of Sun-shrooms. Use Grave Busters to remove graves and Puff-shrooms to kill the typical zombies. Get ready for an [[Surprise attacks|ambush]].
*Quickly plant one column of Wall-nuts or Tall-nuts. Do not forget to plant one column of Laser Beans or Snapdragons behind Wall-nut or Tall-nut and two columns of Fume-shrooms. Necromancy-spawned Imp Monk Zombies will be of no threat.
+
*Quickly plant one column of Wall-nuts or [[Tall-nut]]s. Do not forget to plant one column of Laser Beans or Snapdragons behind Wall-nut or Tall-nut and two columns of Fume-shrooms. Necromancy-spawned [[Imp|Imp Monk Zombies]] will be of no threat.
*When a Jester Zombie comes, avoid using plants that throw projectiles, unless they can hit Jester Zombies by whatever means.
+
*When a [[Jester Zombie]] comes, avoid using plants that throw projectiles, unless they can hit Jester Zombies by whatever means.
 
*Use Cherry Bomb when necessary and keep using Grave Buster to remove spawned graves.|suggested = {{S|Cherry Bomb|2}} {{S|Wall-nut|2}} {{S|Laser Bean|2}}}}
 
*Use Cherry Bomb when necessary and keep using Grave Buster to remove spawned graves.|suggested = {{S|Cherry Bomb|2}} {{S|Wall-nut|2}} {{S|Laser Bean|2}}}}
   
 
==Gallery==
 
==Gallery==
 
<gallery bordercolor="transparent">
 
<gallery bordercolor="transparent">
  +
FR DA N5.png|First time reward
 
DAL5.png
 
DAL5.png
 
Dan5U.png
 
Dan5U.png
FR DA N5.png|First time reward in Dark Ages - Night 5
+
DA - Night 5 (PG234) - 1.png|By {{U|Pinkgirl234}}
  +
DA - Night 5 (PG234) - 2.png|Level completed by Pinkgirl234
  +
DA5.PNG|By {{U|MyNameIsMyName}}
  +
PvZ2_Stragety_DA5.png|By {{U|Satirelol200}}
  +
SODA5.PNG|By {{U|Someone456}}
  +
DA-5 by WeebishlyDone.png|By {{U|WeebishlyDone}}
  +
File:Screenshot_20200531-025644.png|By {{U|SerenityStars364}}
 
</gallery>
 
</gallery>
  +
 
==Walkthroughs==
 
==Walkthroughs==
<gallery bordercolor="transparent">
+
<gallery widths="250">
 
Dark Ages Day 5
 
Dark Ages Day 5
 
Dark Ages Night 5 Fume-shroom Plants vs Zombies 2 update Map 5
 
Dark Ages Night 5 Fume-shroom Plants vs Zombies 2 update Map 5
  +
Plants vs. Zombies 2 New Jester Zombie - Dark Ages Night 5 (Ep.267)|By {{U|Alex5432000}}
 
</gallery>
 
</gallery>
  +
 
{{PvZ2levels}}
 
{{PvZ2levels}}
  +
<poll>
  +
How would you rate Dark Ages - Night 5's difficulty?
  +
Very hard
  +
Hard
  +
Somewhat hard
  +
Medium
  +
Somewhat easy
  +
Easy
  +
Very easy
  +
</poll>
 
{{DEFAULTSORT:Dark Ages - Night 05}}
 
{{DEFAULTSORT:Dark Ages - Night 05}}
 
[[Category:Levels with two flags]]
 
[[Category:Levels with two flags]]

Latest revision as of 19:20, May 30, 2020

User Dave, the vapours are no longer considered a real ailment. But I believe Fume-shroom will be of use here. His vapors are quite real and provide a distinct advantage against the right zombie opponents.

Penny

For the Chinese version of the level, see Dark Ages - Night 5 (Chinese version).
For the Chinese version of this level before the v1.8 update, see Dark Ages - Night 5 (Chinese version: pre-1.8).

Dark Ages - Night 5 is the fifth level of Dark Ages in Plants vs. Zombies 2. The Jester Zombie is introduced here. After completing this level, the player receives a money bag.

DialogueEdit

(Crazy Dave and Penny appear)
Crazy Dave: I'm afraid the Dark Ages are giving me a bad case of the vapours.
Penny: User Dave, the vapours are no longer considered a real ailment.
Penny: But I believe Fume-shroom will be of use here.
Penny: His vapors are quite real and provide a distinct advantage against the right zombie opponents.
Crazy Dave: Fume-tastic! Let's give the zombies a case of the vapours instead!
(Crazy Dave and Penny leave)

DifficultyEdit

The Jester Zombie can ruin a player's strategy if they do not bring the right plants. Jester Zombie deflects projectiles like Peas and lobbed-shot projectiles, so the player must bring plants that do not use projectiles to defeat it. Penny at the beginning of the level shares dialogue that will aid the player if they so happen to read it. The newly acquired Fume-shroom can easily deal with the Jester Zombie, as well as other plants like Snapdragon or Laser Bean. Necromancy is the other big threat in this level, which can get Conehead Peasants deep into defenses.

WavesEdit

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Spawned
Tombstones
Note(s)
1 Peasant Zombie2 None None
2 Peasant Zombie2 Peasant Zombie2 None None
3 Conehead Peasant2 None None
4 Peasant Zombie2 Conehead Peasant2 None None Carries 1x Plant Food.
5 Jester Zombie23 None None
6 Peasant Zombie2 Conehead Peasant2 None None
7 Peasant Zombie2 Peasant Zombie2 Conehead Peasant2 None Dark Ages Tombstone2 Dark Ages Tombstone2 Dark Ages Tombstone Sun2 Carries 1x Plant Food.
8 Peasant Zombie2 Conehead Peasant2 Buckethead Peasant2 Peasant Flag Zombie2 Conehead Peasant2 Conehead Peasant2 Imp Monk Zombie2 Imp Monk Zombie2 Imp Monk Zombie2 None First flag.
Necromancy!
9 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Conehead Peasant2 None None
10 Jester Zombie22 Jester Zombie24 None None Carries 1x Plant Food.
11 Peasant Zombie2 Conehead Peasant2 Conehead Peasant2 Conehead Peasant2 None None
12 Peasant Zombie2 Peasant Zombie2 Conehead Peasant2 Buckethead Peasant2 None Dark Ages Tombstone2 Dark Ages Tombstone2 Dark Ages Tombstone Sun2 Dark Ages Tombstone Plant Food2
13 Jester Zombie2 Conehead Peasant2 Conehead Peasant2 Imp Monk Zombie2 Imp Monk Zombie2 Imp Monk Zombie2 Imp Monk Zombie2 None Necromancy!
14 Conehead Peasant21 Conehead Peasant22 Conehead Peasant23 Conehead Peasant24 Conehead Peasant25 None None
15 Jester Zombie2 Jester Zombie2 Jester Zombie2 None None Carries 1x Plant Food.
16 Buckethead Peasant22 Buckethead Peasant24 Buckethead Peasant2 Buckethead Peasant2 Buckethead Peasant2 Buckethead Peasant2 Buckethead Peasant2 Peasant Flag Zombie2 None None Final wave.


StrategiesEdit

  • Required plants: Sun-shroom2 Puff-shroom2 Grave Buster2 Fume-shroom2 Snapdragon2
  • Suggested plants: Cherry Bomb2 Wall-nut2 Laser Bean2
  • Start off with two columns of Sun-shrooms. Use Grave Busters to remove graves and Puff-shrooms to kill the typical zombies. Get ready for an ambush.
  • Quickly plant one column of Wall-nuts or Tall-nuts. Do not forget to plant one column of Laser Beans or Snapdragons behind Wall-nut or Tall-nut and two columns of Fume-shrooms. Necromancy-spawned Imp Monk Zombies will be of no threat.
  • When a Jester Zombie comes, avoid using plants that throw projectiles, unless they can hit Jester Zombies by whatever means.
  • Use Cherry Bomb when necessary and keep using Grave Buster to remove spawned graves.


GalleryEdit

WalkthroughsEdit

How would you rate Dark Ages - Night 5's difficulty?
 
0
 
0
 
1
 
2
 
1
 
0
 
1
 

The poll was created at 18:20 on April 11, 2018, and so far 5 people voted.
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