- For the international version of the level, see Dark Ages - Night 18.
- For the level before the v1.8 update, see Dark Ages - Night 18 (Chinese version: pre-1.8).
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
|Waves||Non-dynamic zombies||Ambush zombies|| Spawned|
|2||None||None||Carries 1x Plant Food.|
|4||None||None||Carries 1x Plant Food.|
|6||None|| 3x |
|7||None|| Carries 1x Plant Food.|
|8||1 2 3 4||None||None|
|10||None|| 3x |
|Carries 1x Plant Food.|
|12||3 1 5||None||None||Final wave.|
Despite being given Magnet-shroom, this level is as hard as it is in the international version. The inclusion of Cavalry Zombie only makes it worse, especially if the hard version is being played. In addition, even with the Chinese version giving the starting sun upgrades for free, it does not matter. Sun is the huge problem in this level, as it's very hard to obtain. Unless Sun-shroom or other plants are leveled up, this level can be impassible, even on the first play through with Level 1 zombies.