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โ€œ
Boy, Pea-shooter and Wall-nut sure are good at what they do. Talk about two great plants that fight great together!
โ€

โ€”Crazy Dave

โ€œ
We would call it a... Pea-nut!
โ€

โ€”Penny

For the Chinese version of the level, see Dark Ages - Night 13 (Chinese version).
For the Chinese version of this level before the v1.8 update, see Dark Ages - Night 13 (Chinese version: pre-1.8).

Dark Ages - Night 13 is the thirteenth level of Dark Ages in Plants vs. Zombies 2. It is a Special Delivery level. The Pea-nut is showcased in this level. When this level is finished for the first time, the player gets a Dark Ages Piรฑata.

Dialogue[]

(Crazy Dave and Penny appear)
Crazy Dave: Boy, Pea-shooter and Wall-nut are good at what they do.
Crazy Dave: Talk about two great plants that fight great together!
Penny: User Dave! Perhaps you are not cerebrally unsound as you periodically insist!
Penny: What if there was one plant that behaved like both a Pea-shooter AND a Wall-nut?
Penny: We would call it a... Pea-nut!
Crazy Dave: Two plant powers in one legume's body?
Crazy Dave: Keep talkin' like that and people are going to call you Crazy Penny!
Crazy Dave: Which would be weird for both of us.
(Crazy Dave and Penny leave)

Difficulty[]

This level introduces the Pea-nut to the player, and lets them use it for free. However, this plant will aid the player, but will also make this level very difficult. The main reasoning is due to the presence of the Jester Zombie. The Jester will counter two of the plants given, Puff-shroom and Pea-nut. This is likely added to apply ammunition to the Jester Zombie so it does not remain useless. However, Pea-nut is needed to guard against the Knight Zombie, as well as the Buckethead Peasant. The biggest threat is the Wizard Zombie, which appears frequently near the end, and is usually grouped behind Knight Zombies. Fume-shroom is the player's main attacking plant in this level, which does not appear as frequently as needed, making this harder. Grave Buster should be used immediately, as there are tombstones extremely close to the lawn mowers, otherwise Necromancy! zombies will reach the lawn mowers, and further to losing this level. There is also the fact that two of them contain Plant Food, making it even better to get rid of those first.

Conveyor-belt plants[]

Plants Chance (%) Max Count
Fume-shroom2 33% 5
Pea-nut2
33%
15
Grave Buster2
17%
2
Puff-shroom2
17%
25


Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Spawned
Tombstones
Note(s)
1 Peasant Zombie2 None None
2 Peasant Zombie2 Peasant Zombie2 None None
3 Wizard Zombie2 None None Carries 1x Plant Food.
4 Peasant Zombie2 Conehead Peasant2 None Dark Ages Tombstone2 Dark Ages Tombstone2 Dark Ages Tombstone2
5 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 None Necromancy!
6 Peasant Zombie2 Jester Zombie2 Buckethead Peasant2 None Carries 1x Plant Food.
Necromancy!
7 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Peasant Zombie2 Knight Zombie22 Knight Zombie24 Peasant Flag Zombie2 None None First flag.
8 Conehead Peasant2 Conehead Peasant2 Buckethead Peasant2 None Dark Ages Tombstone2 Dark Ages Tombstone2 Dark Ages Tombstone2 Dark Ages Tombstone2 Dark Ages Tombstone Plant Food2
9 Wizard Zombie23 Conehead Peasant2 Conehead Peasant2 Conehead Peasant2 None Necromancy!
10 Knight Zombie2 Knight Zombie2 None None Carries 1x Plant Food.
11 Conehead Peasant21 Conehead Peasant21 Conehead Peasant25 Conehead Peasant25 None None
12 Jester Zombie21 Jester Zombie25 Jester Zombie2 Jester Zombie2 None Dark Ages Tombstone2 Dark Ages Tombstone2 Dark Ages Tombstone2 Dark Ages Tombstone2 Dark Ages Tombstone2 Dark Ages Tombstone2 Dark Ages Tombstone2 Dark Ages Tombstone Plant Food2
13 Conehead Peasant2 Conehead Peasant2 Buckethead Peasant2 Buckethead Peasant2 Buckethead Peasant2 None Necromancy!
14 Buckethead Peasant21 Buckethead Peasant25 Knight Zombie22 Knight Zombie23 Knight Zombie24 Peasant Flag Zombie2 Wizard Zombie21 Wizard Zombie23 Wizard Zombie25 None None Final wave.


Strategies[]

  • When you get Pea-nut, save it. Replace it with Puff-shroom temporarily.
  • Use Grave Busters to remove all the tombstones. Sooner or later, an ambush will be called. If the Grave Busters come out slowly, you can use other plants to do so.
  • Remember to plant Fume-shrooms, as it will extremely help you deal with Jester Zombies, so Wizard Zombie will not make a threat. Due to its speed, one Pea-nut is a must.
  • Now, plant one Pea-nut in each lane. Its toughness is the same as a Wall-nut, but it can shoot peas like Peashooter, so use it to kill Knight Zombies.
  • Try to kill Wizard Zombies as quickly as you can. If you keep them alive, they will disable all your plants, and you will lose your lawn mowers.

Gallery[]

Plants vs. Zombies Wiki has a gallery for Dark Ages - Night 13.
Dark Ages - Night 13
Visit this page to see it.
Dark Ages - Night 13

Walkthrough[]

Trivia[]

  • Night 13, Night 18, and Night 20 are the only levels that allow the player to use Pea-nut for free.
  • The player can only have five Fume-shrooms, two Grave Busters, and fifteen Pea-nuts on the lawn, while Puff-shrooms are unlimited.


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