Boy, Pea-shooter and Wall-nut sure are good at what they do. Talk about two great plants that fight great together!

Crazy Dave

We would call it a... Pea-nut!

Penny

For the Chinese version of the level, see Dark Ages - Night 13 (Chinese version).
For the Chinese version of this level before the v1.8 update, see Dark Ages - Night 13 (Chinese version: pre-1.8).

Dark Ages - Night 13 is the thirteenth level of Dark Ages in Plants vs. Zombies 2. It is a Special Delivery level. The Pea-nut is showcased in this level. When this level is finished for the first time, the player gets a Dark Ages Piñata.

Dialogue

(Crazy Dave and Penny appear)
Crazy Dave: Boy, Pea-shooter and Wall-nut are good at what they do.
Crazy Dave: Talk about two great plants that fight great together!
Penny: User Dave! Perhaps you are not cerebrally unsound as you periodically insist!
Penny: What if there was one plant that behaved like both a Pea-shooter AND a Wall-nut?
Penny: We would call it a... Pea-nut!
Crazy Dave: Two plant powers in one legume's body?
Crazy Dave: Keep talkin' like that and people are going to call you Crazy Penny!
Crazy Dave: Which would be weird for both of us.
(Crazy Dave and Penny leave)

Difficulty

This level introduces the Pea-nut to the player, and lets them use it for free. However, this plant will aid the player, but will also make this level very difficult. The main reasoning is due to the presence of the Jester Zombie. The Jester will counter two of the plants given, Puff-shroom and Pea-nut. This is likely added to apply ammunition to the Jester Zombie so it does not remain useless. However, Pea-nut is needed to guard against the Knight Zombie, as well as the Buckethead Peasant. The biggest threat is the Wizard Zombie, which appears frequently near the end, and is usually grouped behind Knight Zombies. Fume-shroom is the player's main attacking plant in this level, which does not appear as frequently as needed, making this harder. Grave Buster should be used immediately, as there are tombstones extremely close to the lawn mowers, otherwise Necromancy! zombies will reach the lawn mowers, and further to losing this level. There is also the fact that two of them contain Plant Food, making it even better to get rid of those first.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Spawned
Tombstones
Note(s)
1 Peasant Zombie2.png None None
2 Peasant Zombie2.png Peasant Zombie2.png None None
3 Wizard Zombie2.png None None Carries 1x Plant Food.
4 Peasant Zombie2.png Conehead Peasant2.png None Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png
5 Peasant Zombie2.png Peasant Zombie2.png Peasant Zombie2.png Peasant Zombie2.png None Necromancy!
6 Peasant Zombie2.png Jester Zombie2.png Buckethead Peasant2.png None Carries 1x Plant Food.
Necromancy!
7 Peasant Zombie2.png Peasant Zombie2.png Peasant Zombie2.png Peasant Zombie2.png Knight Zombie2.png2 Knight Zombie2.png4 Peasant Flag Zombie2.png None None First flag.
8 Conehead Peasant2.png Conehead Peasant2.png Buckethead Peasant2.png None Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone Plant Food2.png
9 Wizard Zombie2.png3 Conehead Peasant2.png Conehead Peasant2.png Conehead Peasant2.png None Necromancy!
10 Knight Zombie2.png Knight Zombie2.png None None Carries 1x Plant Food.
11 Conehead Peasant2.png1 Conehead Peasant2.png1 Conehead Peasant2.png5 Conehead Peasant2.png5 None None
12 Jester Zombie2.png1 Jester Zombie2.png5 Jester Zombie2.png Jester Zombie2.png None Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone2.png Dark Ages Tombstone Plant Food2.png
13 Conehead Peasant2.png Conehead Peasant2.png Buckethead Peasant2.png Buckethead Peasant2.png Buckethead Peasant2.png None Necromancy!
14 Buckethead Peasant2.png1 Buckethead Peasant2.png5 Knight Zombie2.png2 Knight Zombie2.png3 Knight Zombie2.png4 Peasant Flag Zombie2.png Wizard Zombie2.png1 Wizard Zombie2.png3 Wizard Zombie2.png5 None None Final wave.


Strategies

  • When you get Pea-nut, save it. Replace it with Puff-shroom temporarily.
  • Use Grave Busters to remove all the tombstones. Sooner or later, an ambush will be called. If the Grave Busters come out slowly, you can use other plants to do so.
  • Remember to plant Fume-shrooms, as it will extremely help you deal with Jester Zombies, so Wizard Zombie will not make a threat. Due to its speed, one Pea-nut is a must.
  • Now, plant one Pea-nut in each lane. Its toughness is the same as a Wall-nut, but it can shoot peas like Peashooter, so use it to kill Knight Zombies.
  • Try to kill Wizard Zombies as quickly as you can. If you keep them alive, they will disable all your plants, and you will lose your lawn mowers.

Gallery

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Walkthrough

Trivia

  • Night 13, Night 18, and Night 20 are the only levels that allow the player to use Pea-nut for free.
  • The player can only have five Fume-shrooms, two Grave Busters, and fifteen Pea-nuts on the lawn, while Puff-shrooms are unlimited.


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