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'''Damage per shot''' (often shortened to '''DPS''') is used officially in every game of the main [[Plants vs. Zombies (series)|''Plants vs. Zombies'' series]] to express the damage [[Plants|plants]] deal and the amount of health [[Zombies|zombies]] have. Below is the explanation of such.
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'''Damage per shot''' (often shortened to '''DPS''') is used officially in every game of the main [[Plants vs. Zombies (series)|''Plants vs. Zombies'' series]] to express the damage [[Plants|plants]] deal and the amount of health [[Zombies|zombies]] have.
   
 
==Explanation==
 
==Explanation==
'''Damage per shot''' (DPS) is the basic measurement of damage in ''[[Plants vs. Zombies]]'', ''[[Plants vs. Zombies 2]]'' and ''[[Plants vs. Zombies Online]]''. A [[pea]] deals 20 damage per shot, while each bite from a zombie (the damage counted by each second the zombie attacks) deals 100 damage per shot.
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Damage per shot is the basic measurement of damage in ''[[Plants vs. Zombies]]'', ''[[Plants vs. Zombies 2]]'' and ''[[Plants vs. Zombies Online]]''. A [[pea]] deals 20 damage per shot, while each bite from a zombie (the damage counted by each second the zombie attacks) deals 100 damage per shot.
   
 
Some projectiles from plants can do more than just 20 DPS, and can do up to about 80 DPS, such as [[Cabbage-pult]], [[Melon-pult]], and peas ignited by a [[Torchwood]]. The projectile with the most damage output is [[Citron]]'s charged plasma ball created during its [[Plant Food]] effect, dealing about 3600 or less DPS.
 
Some projectiles from plants can do more than just 20 DPS, and can do up to about 80 DPS, such as [[Cabbage-pult]], [[Melon-pult]], and peas ignited by a [[Torchwood]]. The projectile with the most damage output is [[Citron]]'s charged plasma ball created during its [[Plant Food]] effect, dealing about 3600 or less DPS.
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===''[[Plants vs. Zombies 2]]''===
 
===''[[Plants vs. Zombies 2]]''===
 
'''Note:''' The stats below only apply to Level 1 plants.
 
'''Note:''' The stats below only apply to Level 1 plants.
<gallery bordercolor="transparent" position="center" widths="130" navigation="true">
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<gallery bordercolor="transparent" position="center" widths="130" >
 
Pea 2.png|[[Pea]]s deal 20 damage per shot
 
Pea 2.png|[[Pea]]s deal 20 damage per shot
 
Boomerange Proj.png|[[Bloomerang]]s deal 20 damage per shot
 
Boomerange Proj.png|[[Bloomerang]]s deal 20 damage per shot
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Hd spike rpo.png|[[Spikerock]]s deal 20 damage per shot every 0.526 seconds
 
Hd spike rpo.png|[[Spikerock]]s deal 20 damage per shot every 0.526 seconds
 
Giant Pea2.png|Giant peas deal 400 damage per shot
 
Giant Pea2.png|Giant peas deal 400 damage per shot
PvZ2 Plants Lightning Reed.png|[[Lightning Reed]]s deal 20 damage per shot with 20 damage per shot splash damage
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PvZ2 Plants Lightning Reed.png|[[Lightning Reed]]s deal 10 damage per shot with 10 damage per shot splash damage
 
Water Melon 2.png|[[Melon]]s deal 80 damage per shot with 40 damage per shot of splash damage
 
Water Melon 2.png|[[Melon]]s deal 80 damage per shot with 40 damage per shot of splash damage
 
Frozen Melon 2.png|[[Melon#Frozen melon|Frozen melons]] deal 80 damage per shot and slow down hit zombies with bonus 40 splash damage
 
Frozen Melon 2.png|[[Melon#Frozen melon|Frozen melons]] deal 80 damage per shot and slow down hit zombies with bonus 40 splash damage
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Electric_Peashooter_pea.png|[[Electric Peashooter|Electric peas]] deal 20 direct damage per shot and 20 splash damage per shot
 
Electric_Peashooter_pea.png|[[Electric Peashooter|Electric peas]] deal 20 direct damage per shot and 20 splash damage per shot
 
Electricchain.png|[[Electric Currant|Voltaic arcs]] deal 40 damage per shot every second
 
Electricchain.png|[[Electric Currant|Voltaic arcs]] deal 40 damage per shot every second
Electric Currant2.png|[[Electric Currant]]s deal 80 contact damage every 1.5 seconds
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Electric Currant2.png|Electric Currants deal 80 contact damage every 1.5 seconds
ApplemortarprojectileHD.png|Apple Mortar's projectiles deals 10 damage per shot and stuns zombie|link=deals 10 damage per shot
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ApplemortarprojectileHD.png|[[Apple Mortar]]'s projectiles deal 30 damage per shot and stuns zombie
ApplemortarprojectilePFHD.png|Apple Mortar's projectiles(Plant Food) deals 40 -> 100 damage per shot and the stun effect lasts longer
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ApplemortarprojectilePFHD.png|Apple Mortar's Plant Food projectiles deal 50 damage per shot and the stun effect lasts longer
 
</gallery>
 
</gallery>
   
 
==See also==
 
==See also==
 
*[[Plants]]
 
*[[Plants]]
*[[Zombies]]
 
   
 
{{Projectiles}}
 
{{Projectiles}}

Revision as of 14:05, 6 September 2018

Damage per shot (often shortened to DPS) is used officially in every game of the main Plants vs. Zombies series to express the damage plants deal and the amount of health zombies have.

Explanation

Damage per shot is the basic measurement of damage in Plants vs. Zombies, Plants vs. Zombies 2 and Plants vs. Zombies Online. A pea deals 20 damage per shot, while each bite from a zombie (the damage counted by each second the zombie attacks) deals 100 damage per shot.

Some projectiles from plants can do more than just 20 DPS, and can do up to about 80 DPS, such as Cabbage-pult, Melon-pult, and peas ignited by a Torchwood. The projectile with the most damage output is Citron's charged plasma ball created during its Plant Food effect, dealing about 3600 or less DPS.

Instant kills deal a heavy amount of damage, all dealing about 1800 DPS except for Primal Potato Mine, which deals 2400 DPS. However, this may be disproved in ZomBotany 2 where a full-health Tall-nut Zombie can be exploded by a corn cob, Cherry Bomb, Jalapeno or Doom-shroom, even though it deals more damage than what instant kills usually deal with other zombies, so this may be a glitch. However, Potato Mines or Squashes cannot kill a full-health Tall-nut Zombie, despite having the same damage as the plants that cause explosions above. Chompers deal 40 DPS (200 in the sequel) to any zombie it cannot devour.

Gallery

Plants vs. Zombies

Plants vs. Zombies 2

Note: The stats below only apply to Level 1 plants.

See also