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===Against the Cricket Star===
 
===Against the Cricket Star===
 
The Cricket Star with his fire abilities can prove to be quite an annoying opponent. The best way to deal with him is to take advantage of his slow movement speed and his lowered damage by taking pot-shots at him with the [[Peashooter (PvZ: GW)|Peashooter]]. [[Cactus (PvZ: GW)|Cacti]] can also take advantage by staying back and lowering his already lowered damage and snipe him from a distance.
 
The Cricket Star with his fire abilities can prove to be quite an annoying opponent. The best way to deal with him is to take advantage of his slow movement speed and his lowered damage by taking pot-shots at him with the [[Peashooter (PvZ: GW)|Peashooter]]. [[Cactus (PvZ: GW)|Cacti]] can also take advantage by staying back and lowering his already lowered damage and snipe him from a distance.
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==Trivia==
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*The max number of shots the Cricket Star can deal before the weapon overheats is 77.
 
{{GardenWarfare Zombies}}
 
{{GardenWarfare Zombies}}
 
{{GardenWarfare2 Zombies}}
 
{{GardenWarfare2 Zombies}}

Revision as of 19:50, 21 August 2015

Cricket Star is a Super Rare variant of the All-Star in Plants vs. Zombies: Garden Warfare.

Description

Although he'll claim otherwise, the Cricket Star doesn't actually know how to play cricket.

Primary weapon

The Cricket Star uses the Flaming Cricket Blaster as his primary weapon. He is the fire version of the Football Cannon. It inflicts burns upon enemies in exchange for a lower damage output. It deals 3-5 normal and 5-7 critical damage depending on how far the target is, and the burning effect deals 5 damage overtime.

Abilities

Imp Punt

With Imp Punt, the All-Star punts an Imp that rolls forward and explodes after a short time, dealing 150 damage to plants within its blast radius.

Sprint Tackle

With the Sprint Tackle, the All-Star rushes forward, dealing 75 damage and knocks plants into the sky. This can serve as a short-ranged attack.

Dummy Shield

Dummy Shield is a shield that the All-Star places to protect himself.

Long Bomb

An alternate ability of Imp Punt, Long Bomb allows the All-Star kicks an Imp up very high, which explodes when he lands and deals 150 damage.

Ultra Tackle

An alternate ability of Sprint Tackle, Ultra Tackle does 90 damage but has a longer recharge time.

Shield Decoy

An alternate ability of Dummy Shield, the player can have four Shield Decoys, but it is weaker.

Future Dummy

An alternate ability of Dummy Shield, the Future Dummy is stronger than the default Dummy Shield, but only one Future Dummy can be placed down at a time. When the Future Dummy is destroyed, it explodes (dealing up to 75 damage to nearby Plants).


Weapon upgrades

CricketStarUpgrade

Rounder Cricket Ball Enhancements

The cricket balls are given a good polish to make them more round resulting in less overheat friction.

Overheat Fans

The overheat fans provide a gentle breeze and reduce overheat time.

Superheated Flaming Cricket Balls

These superheated flaming cricket balls will cause extra damage.

Strategies

As the Cricket Star

The Cricket Star with his fire abilities is better suited at taking on groups of plants. The Cricket Star should never focus on one target for too long, as it ruins the point of having fire damage, instead, the Cricket Star should spread around his damage letting the fire finish off weakened plants or leaving it to teammates.

Against the Cricket Star

The Cricket Star with his fire abilities can prove to be quite an annoying opponent. The best way to deal with him is to take advantage of his slow movement speed and his lowered damage by taking pot-shots at him with the Peashooter. Cacti can also take advantage by staying back and lowering his already lowered damage and snipe him from a distance.

Trivia

  • The max number of shots the Cricket Star can deal before the weapon overheats is 77.

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