This deck relies on getting rid of plants fast to strike the Hero. To do that, there are strong zombies with high health/strength or armor, moving tricks, deadly zombies, and bounces. Using the Arm Wrestler can help keep the lane clear, and Terrify can move a plant to a zombie that can kill it. You also have Medic to heal damaged teammates or your Hero.
This deck is one of the best zombie decks against a lot of matchups expect strikethrough Solar Flare and Chompzilla. Even then smelly zombie, and pogo bouncer should take care of these threats with little problem.
The early game you want to KEEP HEADSTONE CARVER, he is the zombie that creates the snowball of damage you will be creating. Ideally the perfect hand would be Headstone carver, Swashbuckler, Sumo, and Weed Spray. There is no toxic waste imp synergy in this deck but we keep them in the deck in order to have water presence and it can force opponents to play around it.
Zombie king is good because the gravestones we play are protected until revealed and many of them can help zombie king survive like pogo bouncing a plant that would kill the king and turning pogo into a knight which is one of the deadly combos featured. Mixed up grave digger can be a hit or miss but can be really effective when unchallenged pogo bouncers and landscapers are up refreshing their health and abilities.
Gravedigger can also be detrimental if you have a buffed swashbuckler or various zombies with no special effect which in this case he is a dead card.
This deck makes use of both Gravestones and Gargantuars, a rare combination that few other heroes can use effectively. The main strategy is to use either the Headstone Carver to boost your Gravestone zombies or to use the Gargologist to get Gargantuar cards out early. If both are used, a boosted Surprise Gargantuar can be played as early as the third turn. As with all Neptuna decks, secrecy will be the player's ally. Attempt to predict what the enemy's next move will be based on their hero, and lay down zombies accordingly. Pogo Bouncer and Zombot Stomp can bounce Mega-Grow plants that get too big. Sumo Wrestler and Terrify can be used to clear lanes or protect other zombies. Coffee Zombie and Possessed can give the Gargs Frenzy, and amphibious zombies cover the water lane.
Move Plants to perilous positions by Sumo Wrestler and Terrify, while remove threats by Backyard Bounce and Rolling Stone. Coffee Zombie gives your zombies a huge buff, then Space Cowboy and Mixed-Up Gravedigger will do the rest.
Neptuna fares really nicely, most often being called the best Gravestone hero and a great Gargantuar hero. Unfortunately, because this deck doesn't run Gargologist, we will turn this into a Control deck. Rolling Stone, Frosty Mustache, Backyard Bounce, Barrel of Barrels, and Terrify all help you stall until later in the game, where your Defensive Ends, Rodeo Gargantuars, Cursed Gargoliths, and Surprise Gargantuars bring pain onto the opponent. Seal the deal as these Gargantuars have health resets, just like they're immortal.
Space Cowboy, with enough buffs, is a one turn gg. Space Cowboy on Lost Colloseum, in fact, is enough. Please replace Cards 6 to 10 with other early game stuff coz i am bad at tempo and control in early game
Neptuna's Sneaky/Hearty matchup is often overshadowed for its conjuring abilities, but today it gets the spotlight! All the things you love about Sneaky conjure with the added bonus of Hearty removal makes for a deadly combo of conjuring craziness!