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+ | {{Pic|CenturionGW1}}<blockquote>''Not to be confused with [[Centurion Zombie]] from [[Plants vs. Zombies 2]].''</blockquote>{{Zombie |
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− | {{Plantpic|CenturionGW}} |
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⚫ | |||
− | {{Zombie |
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|health/GW = 125 |
|health/GW = 125 |
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− | |variant of/GW = |
+ | |variant of/GW = {{M|Foot Soldier|GW1}} |
− | |weapon/GW = Flame Bolt |
+ | |primary weapon/GW = Flame Bolt |
+ | |ammo/GW = 12<br>15 (upgraded) |
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− | |abilities/GW = [[Rocket Jump]]<br>[[ZPG]]<br>[[Zombie Stink Cloud]]<br>[[Rocket Leap]]<br>[[Multi-Rocket]]<br>[[Super Stink Cloud]] |
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+ | |damage/GW = Fire |
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+ | |range/GW = Medium |
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+ | |abilities/GW = {{M|Zombie Stink Cloud|GW1}}{{M|Rocket Jump|GW1}}{{M|ZPG|GW1}}<br>{{M|Super Stink Cloud|GW1}}{{M|Rocket Leap|GW1}}{{M|Multi-Rocket|GW1}} |
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|rarity/GW = Super Rare |
|rarity/GW = Super Rare |
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+ | |flavor text/GW = The Centurion Zombie is a legendary hero, and champion of countless battles. Or so he'd have you believe... The truth is, he bought his armor from a costume shop, his helmet is made out of an old broom, and his cape? Just some drapes he ripped off the wall. |
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+ | |- |
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+ | |caption/GW2 = Centurion's fiery crossbow ignites Plants, dealing fire damage over time. |
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|health/GW2 = 125 |
|health/GW2 = 125 |
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− | |variant of/GW2 = |
+ | |variant of/GW2 = {{M|Foot Soldier|GW2}} |
− | |weapon/GW2 = Flame Bolt |
+ | |primary weapon/GW2 = Flame Bolt |
+ | |ammo/GW2 = 12 |
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⚫ | |||
+ | |damage/GW2 = Fire |
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⚫ | |||
+ | |range/GW2 = Medium |
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⚫ | |||
+ | |rarity/GW2 = Super Rare |
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+ | |flavor text/GW2 = The Centurion Zombie is a legendary hero, and champion of countless battles. Or so he'd have you believe... The truth is, he bought his armor from a costume shop, his helmet is made out of an old broom, and his cape? Just some drapes he ripped off the wall. |
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+ | }} |
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==Stickerbook description== |
==Stickerbook description== |
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The primary weapon of the Centurion is the Flame Bolt. It deals 12 (14 when upgraded) impact damage and 15 (17 when upgraded) critical damage close range. |
The primary weapon of the Centurion is the Flame Bolt. It deals 12 (14 when upgraded) impact damage and 15 (17 when upgraded) critical damage close range. |
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− | At mid range, it deals 9 (10 when upgraded) impact damage and 13 (15 when upgraded). |
+ | At mid range, it deals 9 (10 when upgraded) impact damage and 13 (15 when upgraded) critical damage. |
At long range, it deals 8 impact damage and 9 (10 when upgraded) critical damage. It also deals fire damage on plants that are hit for 3x5 damage. |
At long range, it deals 8 impact damage and 9 (10 when upgraded) critical damage. It also deals fire damage on plants that are hit for 3x5 damage. |
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==Abilities== |
==Abilities== |
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+ | <tabber> |
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− | {{FSabilities}} |
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+ | |-| GW1 = {{FootSoldierAbilities}} |
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+ | |-| GW2 = {{FootSoldierAbilities2}} |
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+ | </tabber> |
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==Weapon upgrades== |
==Weapon upgrades== |
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[[File:CenturionUpgrade.png|thumb|400px|Description about the Centurion's weapon upgrades in GW]] |
[[File:CenturionUpgrade.png|thumb|400px|Description about the Centurion's weapon upgrades in GW]] |
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==Strategies== |
==Strategies== |
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− | The Centurion's primary weapon is unique among Foot Soldiers as it does not fire rapidly if the trigger button is held. Rather, it fires a single shot whenever you press the button. The fire effect that the Flame Bolt |
+ | The Centurion's primary weapon is almost unique among Foot Soldiers as it does not fire rapidly if the trigger button is held. Rather, it fires a single shot whenever you press the button, similar to the [[Camo Ranger]]. The fire effect that the Flame Bolt possesses allows you to deal lots of damage to enemies if you keep hitting them with your shots. Strive for ammunition upgrades to make the Centurion a more versatile character, one that excels at mid to long range combat. |
− | In ''Garden Warfare 2'', adding specific character upgrades can make the Centurion lethal |
+ | In ''Garden Warfare 2'', adding specific character upgrades can make the Centurion lethal. With good enough range. Critical hits can make vanquishes much easier to get, especially with his fire effect his weapon possesses. |
==Balancing changes== |
==Balancing changes== |
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==Gallery== |
==Gallery== |
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+ | ===''Garden Warfare ''=== |
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<gallery bordercolor="transparent"> |
<gallery bordercolor="transparent"> |
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+ | Centurion GW1.png|Centurion in-game |
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Centurion.png|[[Stickerbook]] |
Centurion.png|[[Stickerbook]] |
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Centurion_Legends_of_the_Lawn_DLC_Promotional_Art.jpg|Appearance in a teaser for the [[Legends of the Lawn DLC]] |
Centurion_Legends_of_the_Lawn_DLC_Promotional_Art.jpg|Appearance in a teaser for the [[Legends of the Lawn DLC]] |
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+ | </gallery> |
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+ | |||
+ | ===''Garden Warfare 2''=== |
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+ | <gallery bordercolor="transparent"> |
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+ | Centurion GW2.png|Centurion in-game |
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</gallery> |
</gallery> |
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*Even though the reload speed upgrade shows oven gloves, Centurion does not have oven gloves on to reload. |
*Even though the reload speed upgrade shows oven gloves, Centurion does not have oven gloves on to reload. |
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*He has the fourth lowest max ammo capacity of all the Foot Soldier variants, with the first being the [[Tank Commander]], the second being Scuba Soldier, and the third being Super Commando. |
*He has the fourth lowest max ammo capacity of all the Foot Soldier variants, with the first being the [[Tank Commander]], the second being Scuba Soldier, and the third being Super Commando. |
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+ | **He is also one of only two of these to not fire all of his ammo in a single shot. This is shared with the [[Scuba Soldier]]. |
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− | *His helmet resembles a [[Customization]] item of the [[Cactus]], hence both being named "Centurion." However, the Cactus helmet was added |
+ | *His helmet resembles a [[Customization]] item of the [[Cactus]], hence both being named "Centurion." However, the Cactus helmet was added at the game's release. |
− | *He, Tank Commander, and [[Camo Ranger]] are the only Foot Soldier variants that don't utilize constant-fire weaponry. |
+ | *He, Tank Commander, Scuba Soldier, and [[Camo Ranger]] are the only Foot Soldier variants that don't utilize constant-fire weaponry. |
*He is the only Foot Soldier variant with one word in his name. |
*He is the only Foot Soldier variant with one word in his name. |
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*He, Camo Ranger and [[Park Ranger]] are the only Foot Soldier variants that have two shoes. |
*He, Camo Ranger and [[Park Ranger]] are the only Foot Soldier variants that have two shoes. |
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− | ** |
+ | **However, one shoe has wings on it while the other does not. |
**This shows that Centurion may be trying to imitate Hermes, the messenger of the gods, who also has winged shoes. |
**This shows that Centurion may be trying to imitate Hermes, the messenger of the gods, who also has winged shoes. |
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− | {{ |
+ | {{Zombies/Shooters}} |
− | {{GardenWarfare2 Zombies}} |
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[[ru:Центурион]] |
[[ru:Центурион]] |
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[[Category:Foot Soldier variants]] |
[[Category:Foot Soldier variants]] |
Revision as of 01:26, 19 February 2020
Not to be confused with Centurion Zombie from Plants vs. Zombies 2.
Centurion is a Super Rare Foot Soldier variant in Plants vs. Zombies: Garden Warfare and Plants vs. Zombies: Garden Warfare 2. He has a semi-automatic weapon that deals fire damage over time. He was added in the Legends of the Lawn DLC.
Stickerbook description
The Centurion Zombie is a legendary hero, and champion of countless battles. Or so he'd have you believe... The truth is, he bought his armor from a costume shop, his helmet is made out of an old broom, and his cape? Just some drapes he ripped off the wall.
In-game description
Centurion's fiery crossbow ignites Plants, dealing fire damage over time.
AI Health
- Easy: 75
- Normal: 100
- Hard: 125
- CRAAAAZY: 150
Primary weapon
The primary weapon of the Centurion is the Flame Bolt. It deals 12 (14 when upgraded) impact damage and 15 (17 when upgraded) critical damage close range.
At mid range, it deals 9 (10 when upgraded) impact damage and 13 (15 when upgraded) critical damage.
At long range, it deals 8 impact damage and 9 (10 when upgraded) critical damage. It also deals fire damage on plants that are hit for 3x5 damage.
Abilities
Left abilities | |
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Zombie Stink Cloud |
Zombie Stink Cloud arcs a gas grenade in front of the zombie; any plants inside the gas suffer damage. The gas is also extremely helpful for cover. It requires a 20-second recharge after use. |
Super Stink Cloud |
An alternate ability of Zombie Stink Cloud, Super Stink Cloud lasts shorter but does more damage than the Zombie Stink Cloud. |
Center abilities | |
Rocket Jump |
Rocket Jump will launch the zombie high into the air. It is very useful for gaining an elevated advantage. It requires a 20-second recharge after use. |
Rocket Leap |
An alternate ability of Rocket Jump, the Foot Soldier will go a further distance, but will not jump as high. Rocket Leap also has two uses. This ability is good if you want to get around places faster. |
Right abilities | |
ZPG |
ZPG fires an extremely powerful projectile that explodes on impact. It requires a 25-second recharge after use. |
Multi-Rocket |
An alternate ability of ZPG, the Foot Soldier will launch four rockets to attack plants upon using the Multi-Rocket. |
Left abilities | |
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Zombie Stink Cloud |
Zombie Stink Cloud arcs a gas grenade in front of the zombie; any plants inside the gas suffer damage. The gas is also extremely helpful for cover. It requires a 20-second recharge after use. |
Super Stink Cloud |
An alternate ability of Zombie Stink Cloud, Super Stink Cloud lasts shorter but does more damage than the Zombie Stink Cloud. |
Center abilities | |
Rocket Jump |
Rocket Jump will launch the zombie high into the air. It is very useful for gaining an elevated advantage. It requires a 20-second recharge after use. |
Rocket Leap |
An alternate ability of Rocket Jump, the Foot Soldier will go a further distance, but will not jump as high. Rocket Leap also has two uses. This ability is good if you want to get around places faster. |
Right abilities | |
ZPG |
ZPG fires an extremely powerful projectile that explodes on impact. It requires a 25-second recharge after use. |
Multi-Rocket |
An alternate ability of ZPG, the Foot Soldier will launch four rockets to attack plants upon using the Multi-Rocket. |
Weapon upgrades
Oven Mitts
Without the constant threat of burnt fingers, the Centurion's reload speeds have been improved.
Better Stacking
More efficient charcoal-stacking techniques allow for more shots in every clip.
BBQ Starter
Dousing each piece of charcoal in liquid BBQ starter results in hotter shots, and more damage!
Strategies
The Centurion's primary weapon is almost unique among Foot Soldiers as it does not fire rapidly if the trigger button is held. Rather, it fires a single shot whenever you press the button, similar to the Camo Ranger. The fire effect that the Flame Bolt possesses allows you to deal lots of damage to enemies if you keep hitting them with your shots. Strive for ammunition upgrades to make the Centurion a more versatile character, one that excels at mid to long range combat.
In Garden Warfare 2, adding specific character upgrades can make the Centurion lethal. With good enough range. Critical hits can make vanquishes much easier to get, especially with his fire effect his weapon possesses.
Balancing changes
Trouble in Zombopolis: Part Two DLC
- ▲ Ranged damage was increased from 8 to 10.
Gallery
Garden Warfare
Garden Warfare 2
Trivia
- He and Paleontologist were the last two characters added to complete the fire set in the Legends of the Lawn DLC in Plants vs. Zombies: Garden Warfare.
- A glitch in the game sometimes causes the "Vanquished By" weapon area say "Flame Pulse," when the weapon should be called "Flame Bolt." Flame Pulse is actually the Fire Flower's primary weapon.
- This same glitch also happens with Electro Pea, except it is Electric Needle instead of Electro Cannon. Electric Needle is Power Cactus' primary weapon.
- The Pylon Mech's Drag Race is also mistaken as Sprint Tackle which is an All-Star ability
- Both of Captain Squawk's weapons, the Flem Thrower and the Gull Blaster, are also mistaken as Toxic Fists and Toxic Beam depending on the weapon used to vanquish the plant. Both of the aforementioned primary weapons are Toxic Brainz' primary weapons.
- He, Super Commando, and Painter are the only zombies that use crossbows as their weapons.
- He is the only zombie listed above to not have his primary weapon being named with "Crossbow."
- Even though the reload speed upgrade shows oven gloves, Centurion does not have oven gloves on to reload.
- He has the fourth lowest max ammo capacity of all the Foot Soldier variants, with the first being the Tank Commander, the second being Scuba Soldier, and the third being Super Commando.
- He is also one of only two of these to not fire all of his ammo in a single shot. This is shared with the Scuba Soldier.
- His helmet resembles a Customization item of the Cactus, hence both being named "Centurion." However, the Cactus helmet was added at the game's release.
- He, Tank Commander, Scuba Soldier, and Camo Ranger are the only Foot Soldier variants that don't utilize constant-fire weaponry.
- He is the only Foot Soldier variant with one word in his name.
- He, Camo Ranger and Park Ranger are the only Foot Soldier variants that have two shoes.
- However, one shoe has wings on it while the other does not.
- This shows that Centurion may be trying to imitate Hermes, the messenger of the gods, who also has winged shoes.
V · E |
Plants vs. Zombies: Garden Warfare 2 zombies | |||||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Zombies |
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Bosses | Baron von Bats · Disco Zombie · Gargantuar · Giga Gargantuar · Gargoatuar · House Gargantuar · Mech Gargantuar · Treasure Yeti · Yeti Zombie · Zen Sensei · Captain Smasher · Sasquatch · Yeti King | ||||||||||||||||||||||||
Top Zombie | Dr. Patient · Dr. Fizzician · Z-Mech 11011-3 · Ol' Deadbeard · Super Duper Brainz · Gene Error · Dr. Daul Fin | ||||||||||||||||||||||||
Others | Zomburger Artist · Backup Dancer · Vampire Zombie · Berserker · Giga Imp · Zombomb · Pirate Zombie · Conehead Pirate · Buckethead Pirate · Screen Door Pirate · Imp Pirate · Map Pirate · Barrel Pirate · Yeti Imp · Zombot Turret · Exploding Imp Fan · Sasquatch Imp · Future Imp · Robo-Zombie |
Plants vs. Zombies: Battle for Neighborville zombies | |||||||||||||||||||||||||||||||||||||
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Playable Classes |
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Abilities |
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Spawnable Zombies |
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Battle Leaders | Basecoat Bert · Captain Cozplay · Cap'n Sharklunch · Charnado · Dr. Spork · Just Brad · Red Janet · Rolleeta · Sgt. Plaid Attitude · Shadez 2 Cool · The Advertiser · Woofzy | ||||||||||||||||||||||||||||||||||||
Bounty Hunt |
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Elusive Foes |
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Bosses | Baron von Bats · Disco Zombie · Gargantuar · Major Problem · Mech Gargantuar · Olds Cool · Treasure Yeti · Yeti Zombie · Zen Sensei · Zombomb | ||||||||||||||||||||||||||||||||||||
Quest NPCs | Bart Barian · Big Boy Gang Leader · Brainstorming Zombies · Brick Fistmissile · Cleatus · Cookie · Dr. Nurse Doctor · Dr. Real Doctor · Dummy · Hugh D. Votee · Izzy · Monkey · Norm Alguy · Otto Do · Peg Legpuller · Power Cora · Seabasstian · Tim · Winston | ||||||||||||||||||||||||||||||||||||
Others | Bouncer Bot · Browncoat Zombie · Conehead Zombie · Exploding Imp · Goat · Miner Problem · Robo-Zombie · TV Conehead |