Power Mints are special plants that boost a specific plant family. They cannot be imitated or affected by other mints. They also last a limited time before disappearing, much like Puff-shroom, except much shorter.
Power Mints can only be upgraded by using mints to buy their seed packets in the store. Unlike other plants, upgrading a Power Mint does not require the use of coins. Mints can be obtained from the Arena reward streak, and from certain quests in the Travel Log.
List of Power Mints
No. | Icon | Name | Picture | Plants in family | Special effect |
---|---|---|---|---|---|
1 | Fila-mint | Does electric damage to all zombies on the board. | |||
2 | Pepper-mint | Sets off lane-wide bursts of flame. | |||
3 | Winter-mint | Chills all zombies on the board. | |||
4 | Enlighten-mint | Gives a burst of sun. | |||
5 | Reinforce-mint | Knocks all zombies backward and activates Plant Food ability on his family plants. | |||
6 | Bombard-mint | Sets off a number of explosions on the board. | |||
7 | Ail-mint | Poisons all zombies on the board. | |||
8 | Enchant-mint | Randomly hypnotizes a random number of zombies. | |||
9 | Contain-mint | Stuns all zombies on the board. | |||
10 | Enforce-mint | Shrinks a number of zombies. | |||
11 | Arma-mint | Launches a volley of heavy stunning projectiles. | |||
12 | Conceal-mint | Powers up all shadow plants on the lawn and drags some number of zombies to their doom. | |||
13 | Spear-mint | Generates a number of higher-level Spikerocks on the board. | |||
14 | Appease-mint | Fires a volley of huge peas that break into smaller peas. |
General abilities
Not counting individual special abilities, all Power Mints can also have these following abilities:
- They cannot be destroyed in any way during the effect time:
- They cannot be eaten by zombies. Instead, the zombies will just walk through them.
- They cannot be carried away by Zombie Parrot.
- They cannot be crushed by crashing zombies. If Troglobite or Arcade Zombie run into them, they will stop pushing ice blocks or the arcade machine and just go ahead.
- They cannot be transformed into sheep by Wizard Zombie and can't be covered by octopus from Octo Zombie.
- Power Mints also can not be pulled by Fisherman Zombie and can also block him from pulling other plants behind them.
- They can be planted directly on water in Big Wave Beach without Lily Pad.
- They are not affected by Boombox Zombie.
- They can block Jester Zombie's reflected projectiles but not the zombie himself.
- They are immune to freezing winds in Frostbite Caves.
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