Similarly to the other variants, Captain Sharkbite has two primary weapons: the Shark Laser for long range, which has a slower rate of fire than the normal Spyglass Shot, but does more damage and has splash damage in return, and the Snappy Shark for close range, which fires much faster and only consumes 1 ammo but does less damage.
The primary weapons of Captain Sharkbite are the Snappy Shark and the Shark Laser. Both share 10 ammo per clip. Each weapon only consumes 1 ammo when fired. The Shark Laser fires slower than the Spyglass Shot, but deals more damage and has less recoil. The Snappy Shark does small amounts of damage, but can be fired much faster than other Captain Deadbeard variants' close range weapons.
Hop inside your trusty barrel to shield yourself from attacks, but that's not all! Light the fuse and run towards your Plant foes an explosive surprise.
The Cannon Rodeo is every bit as fun as it sounds. Ride a giant cannon and shoot super powerful cannon balls at whatever you want!
Strategies[]
With[]
Captain Sharkbite is a very powerful sniper class, despite his slow rate of fire. His Shark Laser weapon has an incredibly fast projectile that does a high amount of damage on headshot or body shot, with a helpful addition of splash damage. Many long range plants will try to attack you since your damage is very high and threatening to any plant player that isn't behind cover at all times, so exercise caution as you play as Captain Sharkbite, and make use of his abilities such as Barrel Blast and Cannon Rodeo to keep yourself protected against most close range threats. Captain Sharkbite is also the only Deadbeard to have a close range weapon that only takes 1 ammo, so if the situation calls for it, you will not be in danger of losing ammo too quickly and your close range weapon also has an incredibly high fire rate as well, but much lower damage.
Against[]
Captain Sharkbite is a very dangerous opponent, priority should be put on him above all else if you're playing as a long ranged class, as he will decimate your team as they move up to the graveyard to capture or when they try to defend the garden. If you're not in a suitable position to deal with Sharkbite, stay behind cover at all times until your snipers defeat him, his weapon deals very high amounts of damage with ease, so exercise caution at all times if you plan to go out in the open against this dangerous threat. Try to catch him while he is busy with Chomper'sBurrow ability for a quick vanquish.
In the beta, he actually used Captain Cannon's weapon, the Extend-o-cannon, in which he was once the manual detonation variant of the Captain Deadbeard class.
The AI version of Captain Sharkbite that appears in the Backyard Battleground in the Beta uses his proper long-range weapon, the Shark Laser.