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|ability = '''When played:''' Fill your Super-Block Meter to full. |
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|ability = '''When played:''' Fill your Super-Block Meter to full. |
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|flavor text = He moonlights as a decorative center piece during the fall.}} |
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|flavor text = He moonlights as a decorative center piece during the fall.}} |
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'''Body-Gourd''' is a {{PvZH Plant Category|galactic|legendary}} in ''[[Plants vs. Zombies Heroes]]'', and a member of the {{PvZH Class|Guardian}} class. He costs 5{{PvZH Icon|sun}} to play, and has 3{{PvZH Icon|strength}}/6{{PvZH Icon|health}}. He has the '''[[Card#Amphibious|Amphibious]]''' and '''[[Card#Team-Up|Team-Up]]''' traits, and his ability fills the plant hero's [[Super-Block Meter]] to full when he is played, allowing the plant hero to block the next attack directed to them. This ability does not activate if the plant hero has already blocked 3 times. |
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'''Body-Gourd''' is a {{PvZH Plant Category|galactic|legendary}} in ''[[Plants vs. Zombies Heroes]]'', and a member of the {{PvZH Class|Guardian}} class. He costs 5{{PvZH Icon|sun}} to play, and has 3{{PvZH Icon|strength}}/6{{PvZH Icon|health}}. He has the '''[[Card#Amphibious|Amphibious]]''' and '''[[Card#Team-Up|Team-Up]]''' traits, and his ability immediately fills all 8 segments of the plant hero's [[Super-Block Meter]] when he is played, allowing the plant hero to block the next attack directed to them. This ability does not activate if the plant hero has already blocked 3 times. |
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==Origins== |
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==Origins== |
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==Strategies== |
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==Strategies== |
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===With=== |
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===With=== |
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On his own, a 3{{PvZH Icon|strength}}/6{{PvZH Icon|health}} plant along with the '''Amphibious''' and '''Team-Up''' traits can help you protect a fragile plant behind or block a dangerous threat in one lane. However, the main benefit is his ability as it allows the plant hero to instantly block once any zombie attacks the plant hero. This ability can be used to survive a single dangerous hit from a strong zombie and get a superpower to turn the tides of the game, unless the zombie that hurts the plant hero has {{PvZH Icon|bullseye}}'''[[Card#Bullseye|Bullseye]]'''. |
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On his own, a 3{{PvZH Icon|strength}}/6{{PvZH Icon|health}} plant along with the '''Amphibious''' and '''Team-Up''' traits can help you protect a fragile plant behind or block a dangerous threat in one lane. |
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However, the main benefit is his ability as it allows the plant hero to instantly block once any zombie attacks the plant hero. This ability can be used to survive a single dangerous hit from a strong zombie and get a Superpower to turn the tides of the game, unless the zombie that hurts the plant hero has {{PvZH Icon|bullseye}}'''[[Card#Bullseye|Bullseye]]'''. |
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However, the downside is that this plant can wither the plant hero's Super-Block Meter easily, meaning once your hero blocked 3 times, your hero cannot block any more damage from any zombie. Due to there only being three charges on the Super-Block Meter, do not bother putting 4 of these in a single deck, as the last Body-Gourd's ability will be completely useless. |
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However, the downside is that this plant can wither the plant hero's Super-Block Meter easily, meaning once your hero blocked 3 times, your hero cannot block any more damage from any zombie. Due to there only being three charges on the Super-Block Meter, it may not be worth it to put 4 of these in a single deck, as the last Body-Gourd's ability will be completely useless, although you may still use him for his traits. |
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Take note that this ability is useless against [[Shieldcrusher Viking]]. If he damages the plant hero while Body-Gourd is in play, he will drain the Super-Block Meter anyway, wasting Body-Gourd's ability.
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Remember that your while your opponent may not damage you on the next attack, they can still manipulate your Super-Block Meter with cards like [[Monkey Smuggler]], especially [[Shieldcrusher Viking]]. If Shieldcrusher Viking attacks the Plant Hero with the Super-Block Meter full, his {{PvZH Icon|bullseye}}'''Bullseye''' trait means the damage will still go through, and he will reset the block meter anyway, wasting Body-Gourd's ability. |
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===Against=== |
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===Against=== |
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This plant can allow the plant hero get an instant block once any zombie hurts the plant hero, so don't rely on just one strong zombie if you are playing against any Guardian hero. The best way to counter this ability is to play multiple zombies with {{PvZH Icon|bullseye}}'''Bullseye''' as the trait doesn't allow the plant hero to block damage from zombies. You can also use a cheap zombie to block it, so a strong zombie can have a chance to damage the plant hero heavily. |
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This plant can allow the plant hero get an instant block once any zombie hurts the plant hero, so don't rely on just one strong zombie if you are playing against any Guardian hero. The best way to counter this ability is to play multiple zombies with {{PvZH Icon|bullseye}}'''Bullseye''' as the trait doesn't allow the plant hero to block damage from zombies. You can also use a cheap, weak zombie to waste the Super-Block, so a strong zombie can have a chance to damage the plant hero heavily. Just remember that the Plant Hero gets a Superpower from this method. |
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Shieldcrusher Viking can easily waste Body-Gourd's ability as he can empty all 8 segments of the plant hero's Super-Block Meter. |
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Shieldcrusher Viking can easily waste Body-Gourd's ability as his {{PvZH Icon|bullseye}}'''Bullseye''' trait allows him to strike the Plant Hero regardless of the Super-Block Meter, and afterwards he will drain it. |
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==Gallery== |
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==Gallery== |
Template:Heropic
Body-Gourd is a galactic legendary plant card in Plants vs. Zombies Heroes, and a member of the Guardian class. He costs 5 to play, and has 3/6. He has the Amphibious and Team-Up traits, and his ability immediately fills all 8 segments of the plant hero's Super-Block Meter when he is played, allowing the plant hero to block the next attack directed to them. This ability does not activate if the plant hero has already blocked 3 times.
Origins
He is based on a gourd, a large fruit with hard skin, and a bodyguard, a security guard/government law enforcement officer/soldier who protects people from danger.
His name is a portmanteau of "bodyguard," referring to his ability and appearance, and "gourd," the plant he is based on.
His earpiece and sunglasses allude to the stereotypical outfit of bodyguards.
Statistics
- Class: Guardian
- Tribe: Squash Plant
- Traits: Amphibious, Team-Up
- Ability: When played: Fill your Super-Block Meter to full.
- Set - Rarity: Galactic - Legendary
Card description
He moonlights as a decorative center piece during the fall.
Update history
Update 1.16.10
Strategies
With
On his own, a 3/6 plant along with the Amphibious and Team-Up traits can help you protect a fragile plant behind or block a dangerous threat in one lane.
However, the main benefit is his ability as it allows the plant hero to instantly block once any zombie attacks the plant hero. This ability can be used to survive a single dangerous hit from a strong zombie and get a Superpower to turn the tides of the game, unless the zombie that hurts the plant hero has Bullseye.
However, the downside is that this plant can wither the plant hero's Super-Block Meter easily, meaning once your hero blocked 3 times, your hero cannot block any more damage from any zombie. Due to there only being three charges on the Super-Block Meter, it may not be worth it to put 4 of these in a single deck, as the last Body-Gourd's ability will be completely useless, although you may still use him for his traits.
Remember that your while your opponent may not damage you on the next attack, they can still manipulate your Super-Block Meter with cards like Monkey Smuggler, especially Shieldcrusher Viking. If Shieldcrusher Viking attacks the Plant Hero with the Super-Block Meter full, his Bullseye trait means the damage will still go through, and he will reset the block meter anyway, wasting Body-Gourd's ability.
Against
This plant can allow the plant hero get an instant block once any zombie hurts the plant hero, so don't rely on just one strong zombie if you are playing against any Guardian hero. The best way to counter this ability is to play multiple zombies with Bullseye as the trait doesn't allow the plant hero to block damage from zombies. You can also use a cheap, weak zombie to waste the Super-Block, so a strong zombie can have a chance to damage the plant hero heavily. Just remember that the Plant Hero gets a Superpower from this method.
Shieldcrusher Viking can easily waste Body-Gourd's ability as his Bullseye trait allows him to strike the Plant Hero regardless of the Super-Block Meter, and afterwards he will drain it.
Gallery
Plants vs. Zombies Wiki has a gallery for Body-Gourd.
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Visit this page to see it. |
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Trivia
- Body-Gourd is one of the very first galactic cards found in the game (by means of datamining). It has been in the game since update 1.0.11, its first release.
- Though, it did not have the same abilities as its current version. Body-Gourd was a galactic super-rare (Or Set 2 R3 card, which basically means galactic super-rare in code). Its ability was, in quote of the game: "When Played: Your Block Meter goes up by a Double Charge." Back then, the game used terms to describe what kind of block chances you'd get, and a Double Charge was worth 4 block meter ticks. It also retained its original stats, but didn't have Team-Up or Amphibious.
- Template:PvZHLink and Imposter were also cards planned for "set 2" (Galactic Gardens) that were in the game at the same point Body-Gourd was in.