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|ability = '''When played:''' Fill your Super-Block Meter to full. |
|ability = '''When played:''' Fill your Super-Block Meter to full. |
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|flavor text = He moonlights as a decorative center piece during the fall.}} |
|flavor text = He moonlights as a decorative center piece during the fall.}} |
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− | '''Body-Gourd''' is a {{PvZH Plant Category|galactic|legendary}} in ''[[Plants vs. Zombies Heroes]]'' |
+ | '''Body-Gourd''' is a {{PvZH Plant Category|galactic|legendary}} in ''[[Plants vs. Zombies Heroes]]'' and a member of the {{PvZH Class|Guardian}} class. He costs 5{{PvZH Icon|sun}} to play and has 3{{PvZH Icon|strength}}/6{{PvZH Icon|health}}. He has the '''[[Card#Amphibious|Amphibious]]''' and '''[[Card#Team-Up|Team-Up]]''' traits, and his ability immediately fills all 8 segments of the plant hero's [[Super-Block Meter]] when he is played. This ability does not activate if the plant hero has already blocked 3 times. |
==Origins== |
==Origins== |
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+ | [[File:11818_grande.jpg|thumb|left|150px]] |
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− | He is based on a [[wikipedia:Gourd|gourd]], a large fruit with hard skin, and a [[wikipedia:Bodyguard|bodyguard]], a security guard/government law enforcement officer/soldier who protects people from danger. |
+ | He is based on a [[wikipedia:Gourd|gourd]], likely the [[wikipedia:Butternut squash|butternut squash]] (a variety of the species ''[[wikipedia:Cucurbita moschata|Cucurbita moschata]]''), a large fruit with hard skin, and a [[wikipedia:Bodyguard|bodyguard]], a security guard/government law enforcement officer/soldier who protects people from danger. |
His name is a portmanteau of "bodyguard," referring to his ability and appearance, and "gourd," the plant he is based on. |
His name is a portmanteau of "bodyguard," referring to his ability and appearance, and "gourd," the plant he is based on. |
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==Strategies== |
==Strategies== |
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===With=== |
===With=== |
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− | On his own, a 3{{PvZH Icon|strength}}/6{{PvZH Icon|health}} plant along with the ''' |
+ | On his own, a 3{{PvZH Icon|strength}}/6{{PvZH Icon|health}} plant along with the '''Amphibious''' and '''Team-Up''' traits can help you protect a fragile plant behind or block a dangerous threat in one lane. However, the main benefit is this plant is his ability, as it allows you to instantly block the next attack. This ability can be used to survive a single dangerous hit from a strong zombie and get a superpower to turn the tides of the game, unless said zombie has the {{PvZH Icon|bullseye}}'''[[Card#Bullseye|Bullseye]]''' trait. |
− | However, the downside is that this plant can |
+ | However, the downside is that this plant can deplete your Super-Block Meter easily, meaning once you've blocked 3 times, you cannot block any more damage from any zombie. Also, due to there only being three charges on the Super-Block Meter, it may not be worth it to put four of these in a single deck, as the last Body-Gourd's ability will be completely useless, although you may still use him as an offensive wall. |
+ | Also, while your opponent may not damage you on the next attack, they can use the aforementioned {{PvZH Icon|bullseye}}'''Bullseye''' zombies, which don't activate any blocks. Or, they can manipulate your Super-Block Meter with [[Monkey Smuggler]] or [[Shieldcrusher Viking]]; the latter is the biggest counter of all, as {{PvZH Icon|bullseye}}'''Bullseye''' trait means the damage will still go through, and he will reset the block meter anyway, wasting Body-Gourd's ability. |
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− | Take note that this ability is useless against [[Shieldcrusher Viking]]. If he damages the plant hero while Body-Gourd is in play, he will drain the Super-Block Meter anyway, wasting Body-Gourd's ability. |
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===Against=== |
===Against=== |
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− | This plant |
+ | This plant allows your opponent to guarantee a block from the next zombie that hits them, so don't rely on just one strong zombie if you are playing against any Guardian hero. The best way to counter this ability would be to play Shieldcrusher Viking, who will drain your opponent's Super-Block Meter; your opponent can't block his attack either due to his {{PvZH Icon|bullseye}}'''Bullseye''' trait. Other {{PvZH Icon|bullseye}}'''Bullseye''' zombies can freely attack your opponent too, but most of them aren't very powerful. The next best thing you can do is to use a cheap (and generally weak) zombie to waste the Super-Block so that a stronger one can land a hit without any risks. But beware, as your opponent will gain a superpower either way. |
− | |||
− | Shieldcrusher Viking can easily waste Body-Gourd's ability as he can empty all 8 segments of the plant hero's Super-Block Meter. |
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==Gallery== |
==Gallery== |
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<gallery bordercolor="transparent"> |
<gallery bordercolor="transparent"> |
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BodyGourdStat.jpg|Body-Gourd's statistics |
BodyGourdStat.jpg|Body-Gourd's statistics |
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⚫ | |||
bodygourdcard.jpg|Body-Gourd's card |
bodygourdcard.jpg|Body-Gourd's card |
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⚫ | |||
BodyGourdGrayedOutCard.png|Body-Gourd's grayed out card |
BodyGourdGrayedOutCard.png|Body-Gourd's grayed out card |
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BodyGourdCardImage.png|Body-Gourd's card image |
BodyGourdCardImage.png|Body-Gourd's card image |
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⚫ | |||
⚫ | |||
⚫ | |||
− | Body_Gourd_Conjured_by_Mayflower.png|Body-Gourd's statistics after being '''Conjured''' by [[Mayflower]] |
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− | Body Gourd conjured by CC.jpg|Body-Gourd's statistics after being '''Conjured''' by [[Captain Cucumber]] |
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− | Body Gourd's card csot less.png|Body-Gourd's card costing 2{{PvZH Icon|sun}} due to 3 Captain Cucumbers stacked on the field and having 4{{PvZH Icon|strength}}/4{{PvZH Icon|health}} due to [[Onion Rings]]' ability |
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⚫ | |||
− | 10 Body-Gourds.jpg|Ten Body-Gourds on the field |
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− | Body-Gourd from Seedling.png|Body-Gourd's statistics after being '''Transformed''' into by [[Seedling]] |
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BodyGourdPvZH.png|HD Body-Gourd |
BodyGourdPvZH.png|HD Body-Gourd |
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SpriteAtlasTexture-3f69e6ab-fc48-46a6-bc29-a66324bcd4e3-512x256-fmt34 #00313.png|Body Gourd's textures |
SpriteAtlasTexture-3f69e6ab-fc48-46a6-bc29-a66324bcd4e3-512x256-fmt34 #00313.png|Body Gourd's textures |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | BodyGourdHealthStrength.jpg|Body-Gourd with 4{{PvZH Icon|strength}}/4{{Icon StrengthHealth|strengthHealth}} due to [[Pecanolith]]'s ability |
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+ | TakedowntheBodyGourd.jpg|[[Extinction Event]] being used on Body-Gourd |
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+ | KnockAGourdandTree.jpg|[[Knockout]] being used on Body-Gourd and [[Gravitree]] |
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+ | PeelShieldBodyGourd.jpg|{{PvZHLink|Peel Shield}} being used on Body-Gourd |
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+ | BodyGourdDoubleStrike.jpg|Body-Gourd with the {{PvZH Icon|double strike}}'''[[Card#Double Strike|Double Strike]]''' trait due to [[Coffee Grounds]]' ability |
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+ | Body-Gourd Daily Challenge.png|Body-Gourd being featured in a Daily Challenge |
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+ | </gallery> |
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+ | ===Old=== |
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+ | <gallery bordercolor="transparent"> |
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+ | SpriteAtlasTexture-3f69e6ab-fc48-46a6-bc29-a66324bcd4e3-512x1024-fmt34.png|Body Gourd's textures prior to update 1.2.11 |
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</gallery> |
</gallery> |
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==Trivia== |
==Trivia== |
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+ | *Body-Gourd is one of the very first galactic cards found in the game (by means of datamining). It has been in the game since update 1.0.11, its first release. |
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− | *His description references the decorations that many people put up in the fall, which usually include gourds, squashes, and/or pumpkins of some sort, along with other things. |
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+ | **Though, it did not have the same abilities as its current version. Body-Gourd was a galactic super-rare (Or Set 2 R3 card, which basically means galactic - super-rare in code). Its ability was, in quote of the game: "'''When Played:''' Your Block Meter goes up by a Double Charge." Back then, the game used terms to describe what kind of block chances you'd get, and a Double Charge was worth 4 block meter ticks. It also retained its original stats, but didn't have '''Team-Up''' or '''Amphibious'''. |
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− | *During the development of Galactic Gardens, he was originally going to be Super-Rare, and didn't have '''Team-Up''' or '''Amphibious'''. |
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+ | ***{{PvZHLink|Screen Door Zombie}} and [[Imposter]] were also cards planned for "set 2" (Galactic Gardens) that were in the game at the same point Body-Gourd was in. |
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− | **This might be the reason why he did not shine when played when Galactic Gardens was first released. |
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+ | |||
{{Plants/PvZH}} |
{{Plants/PvZH}} |
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[[Category:Plants]] |
[[Category:Plants]] |
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[[Category:Amphibious cards]] |
[[Category:Amphibious cards]] |
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[[Category:Team-Up cards]] |
[[Category:Team-Up cards]] |
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+ | [[Category:Aquatic plants]] |
Revision as of 02:37, 20 October 2019
Template:Heropic
Body-Gourd is a galactic legendary plant card in Plants vs. Zombies Heroes and a member of the Guardian class. He costs 5 to play and has 3/6. He has the Amphibious and Team-Up traits, and his ability immediately fills all 8 segments of the plant hero's Super-Block Meter when he is played. This ability does not activate if the plant hero has already blocked 3 times.
Origins
He is based on a gourd, likely the butternut squash (a variety of the species Cucurbita moschata), a large fruit with hard skin, and a bodyguard, a security guard/government law enforcement officer/soldier who protects people from danger.
His name is a portmanteau of "bodyguard," referring to his ability and appearance, and "gourd," the plant he is based on.
His earpiece and sunglasses allude to the stereotypical outfit of bodyguards.
Statistics
- Class: Guardian
- Tribe: Squash Plant
- Traits: Amphibious, Team-Up
- Ability: When played: Fill your Super-Block Meter to full.
- Set - Rarity: Galactic - Legendary
Card description
He moonlights as a decorative center piece during the fall.
Update history
Update 1.16.10
- Added to the game.
Strategies
With
On his own, a 3/6 plant along with the Amphibious and Team-Up traits can help you protect a fragile plant behind or block a dangerous threat in one lane. However, the main benefit is this plant is his ability, as it allows you to instantly block the next attack. This ability can be used to survive a single dangerous hit from a strong zombie and get a superpower to turn the tides of the game, unless said zombie has the Bullseye trait.
However, the downside is that this plant can deplete your Super-Block Meter easily, meaning once you've blocked 3 times, you cannot block any more damage from any zombie. Also, due to there only being three charges on the Super-Block Meter, it may not be worth it to put four of these in a single deck, as the last Body-Gourd's ability will be completely useless, although you may still use him as an offensive wall.
Also, while your opponent may not damage you on the next attack, they can use the aforementioned Bullseye zombies, which don't activate any blocks. Or, they can manipulate your Super-Block Meter with Monkey Smuggler or Shieldcrusher Viking; the latter is the biggest counter of all, as Bullseye trait means the damage will still go through, and he will reset the block meter anyway, wasting Body-Gourd's ability.
Against
This plant allows your opponent to guarantee a block from the next zombie that hits them, so don't rely on just one strong zombie if you are playing against any Guardian hero. The best way to counter this ability would be to play Shieldcrusher Viking, who will drain your opponent's Super-Block Meter; your opponent can't block his attack either due to his Bullseye trait. Other Bullseye zombies can freely attack your opponent too, but most of them aren't very powerful. The next best thing you can do is to use a cheap (and generally weak) zombie to waste the Super-Block so that a stronger one can land a hit without any risks. But beware, as your opponent will gain a superpower either way.
Gallery
Old
Trivia
- Body-Gourd is one of the very first galactic cards found in the game (by means of datamining). It has been in the game since update 1.0.11, its first release.
- Though, it did not have the same abilities as its current version. Body-Gourd was a galactic super-rare (Or Set 2 R3 card, which basically means galactic - super-rare in code). Its ability was, in quote of the game: "When Played: Your Block Meter goes up by a Double Charge." Back then, the game used terms to describe what kind of block chances you'd get, and a Double Charge was worth 4 block meter ticks. It also retained its original stats, but didn't have Team-Up or Amphibious.
- Template:PvZHLink and Imposter were also cards planned for "set 2" (Galactic Gardens) that were in the game at the same point Body-Gourd was in.
- Though, it did not have the same abilities as its current version. Body-Gourd was a galactic super-rare (Or Set 2 R3 card, which basically means galactic - super-rare in code). Its ability was, in quote of the game: "When Played: Your Block Meter goes up by a Double Charge." Back then, the game used terms to describe what kind of block chances you'd get, and a Double Charge was worth 4 block meter ticks. It also retained its original stats, but didn't have Team-Up or Amphibious.
V · E | Plants in Plants vs. Zombies Heroes |
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Kabloom | |||||||||
---|---|---|---|---|---|---|---|---|---|
Heroes | Nightcap · Captain Combustible · Solar Flare · Spudow | ||||||||
Common | Button Mushroom · Berry Blast · Buff-Shroom · Seedling · Zapricot | ||||||||
Uncommon |
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Rare |
| ||||||||
Super-Rare |
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Legendary |
| ||||||||
Event Cards | Blooming Heart · High-Voltage Currant · Sonic Bloom · Transfiguration · Atomic Bombegranate · Electric Blueberry | ||||||||
Token Cards | Hothead | ||||||||
Superpowers | Mush-Boom · Blazing Bark · Tater Toss · Sunburn · Meteor Strike · More Spore · Storm Front |
Mega-Grow | |||||||||
---|---|---|---|---|---|---|---|---|---|
Heroes | Chompzilla · Grass Knuckles · Green Shadow · Captain Combustible | ||||||||
Common | Peashooter · Torchwood · Cabbage-Pult · Fertilize · Flourish · Grow-Shroom · Repeater | ||||||||
Uncommon |
| ||||||||
Rare |
| ||||||||
Super-Rare |
| ||||||||
Legendary |
| ||||||||
Event Cards | Clique Peas · Lily of the Valley · Banana Split · Plucky Clover | ||||||||
Superpowers | Devour · Power Pummel · Precision Blast · Blazing Bark · Embiggen · Holo-Flora · Time to Shine |
Smarty | |||||||||
---|---|---|---|---|---|---|---|---|---|
Heroes | Citron · Nightcap · Green Shadow · Rose · Beta-Carrotina | ||||||||
Common | Snowdrop · Weenie Beanie · Snow Pea · Cattail · Smoosh-Shroom · Threepeater | ||||||||
Uncommon |
| ||||||||
Rare |
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Super-Rare |
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Legendary |
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Event Cards | Spyris · Go-Nuts · Mayflower · Sportacus · Snake Grass · Witch Hazel · Jolly Holly · Sap-Fling | ||||||||
Token Cards | Magic Beanstalk · Sappy Place | ||||||||
Superpowers | Peel Shield · Mush-Boom · Precision Blast · Goatify · Genetic Amplification · Big Chill · Transmogrify · Whirlwind · Lieutenant Carrotron · Lightspeed Seed |
Solar | |||||||||
---|---|---|---|---|---|---|---|---|---|
Heroes | Chompzilla · Rose · Solar Flare · Wall-Knight | ||||||||
Common | Bellflower · Sunflower · Mixed Nuts · Squash · Smashing Pumpkin | ||||||||
Uncommon |
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Rare |
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Super-Rare |
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Legendary |
| ||||||||
Event Cards | Haunted Pumpking · Sun-Shroom · Jack O' Lantern · Ketchup Mechanic · Toadstool | ||||||||
Token Cards | Astrocado Pit | ||||||||
Superpowers | Devour · Goatify · Sunburn · Uncrackable · Geyser · Scorched Earth · Weed Whack |
Unobtainable | |
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Superpowers | Flick-a-Zombie · Inspire · Rejuvenate |