RandomzSunfish23901 wrote: Wizard Petal
5 cost, 0/2
Cards you conjure cost 1. Start of turn: Conjure a card that costs 2 or more
Professional Science Zombie
1 cost, 1/3
When a zombie is made or transformed, it gets +2/2
This is more expensive than Witch Hazel yet is harder to protect and has an arguably weaker ability. Honestly, I really don’t think this should be possible, but if you want it, is it worth it? I don’t think so.
Too much. I know Gravestones are more common than transformation/summoning, but still.
RandomzSunfish23901 wrote: Legendaries:
Tree Berry Plant
4 cost, 3/6
When this takes damage: This heals to full and gets +1 strength
5 cost, 2/1
This zombie has Bullseye. When another zombie is played, this does 2 damage to the Plant Hero and transforms into a random zombie. It keeps these abilities.
Too strong. 6-Healths are hard to 1-shot, it has 3 Health to hide from most cheap removal, and it amps in power way to quickly. It should be a 5-cost 2/6.
Morphling’s power should be cost limited, so I’ll give props for that. However, as it is now, I’m not sure if it’s a worthwhile play.