Plants vs. Zombies Wiki
(Undo revision 1165356 by HumpbackII (talk))
Tag: sourceedit
Tag: sourceedit
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*The first zombie that appears is always a Fisherman Zombie and appears in the top lane. The subsequent zombies appear much later. Thus, the player will have more time to build up their sun economy than in other levels, so long as they plans in the other lanes with no multi-directional offensive plant like [[Homing Thistle]] attacking and killing the zombie.
 
*The first zombie that appears is always a Fisherman Zombie and appears in the top lane. The subsequent zombies appear much later. Thus, the player will have more time to build up their sun economy than in other levels, so long as they plans in the other lanes with no multi-directional offensive plant like [[Homing Thistle]] attacking and killing the zombie.
 
*If replaying this level after unlocking it, the player cannot plant extra Banana Launchers.
 
*If replaying this level after unlocking it, the player cannot plant extra Banana Launchers.
  +
*There is a glitch that if the player tries to shovel an endangered Banana Launcher after being pulled by a Fisherman Zombie, it can be dug up and make the player lose, similar to how it was prior to the 1.9 update. The player should be careful of shoveling in this level.
 
*Only one [[Plant Food]] is given in the entire level if the player gets the hardest (T) [[Dynamic Difficulty]].
 
*Only one [[Plant Food]] is given in the entire level if the player gets the hardest (T) [[Dynamic Difficulty]].
   

Revision as of 17:06, 21 May 2016

Big Wave Beach - Day 23 is the twenty-third level of Big Wave Beach. It is the second Save Our Seeds level in this world. To complete this level, the player must protect three Banana Launchers. The tideline is located between the third and fourth column.

Difficulty

  • The combination of Surfer Zombies, Octo Zombies, Fisherman Zombies, Deep Sea Gargantuars, and Imp Mermaid Zombie in Low Tides makes it a very tough level; the Banana Launchers should be used as much as possible.
  • The first zombie that appears is always a Fisherman Zombie and appears in the top lane. The subsequent zombies appear much later. Thus, the player will have more time to build up their sun economy than in other levels, so long as they plans in the other lanes with no multi-directional offensive plant like Homing Thistle attacking and killing the zombie.
  • If replaying this level after unlocking it, the player cannot plant extra Banana Launchers.
  • There is a glitch that if the player tries to shovel an endangered Banana Launcher after being pulled by a Fisherman Zombie, it can be dug up and make the player lose, similar to how it was prior to the 1.9 update. The player should be careful of shoveling in this level.
  • Only one Plant Food is given in the entire level if the player gets the hardest (T) Dynamic Difficulty.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Fisherman Zombie21 None
2 Pompadour Zombie22 Bikini Conehead22 None
3 Pompadour Conehead24 Bikini Conehead24 None 100% Plant Food
4 Bikini Conehead2 Bikini Buckethead2 Beach Flag Zombie2 Bikini Zombie2 Bikini Zombie2 Bikini Zombie2 Bikini Conehead2 Bikini Conehead2 Octo Zombie2 First flag; water reaches 7th column; Low Tide!
5 Pompadour Zombie21 Pompadour Conehead23 Bikini Zombie22 Bikini Zombie25 None
6 Fisherman Zombie22 None Water reaches 6th column; 600%/7 Plant Food
7 Fisherman Zombie23 None Water reaches 3rd column
8 Beach Flag Zombie2 Snorkel Zombie22 Snorkel Zombie24 Snorkel Zombie25 Deep Sea Gargantuar2 Fisherman Zombie21 None Second flag
9 Snorkel Zombie2 Fisherman Zombie2 None
10 Bikini Zombie21 Bikini Zombie2 Bikini Conehead2 Octo Zombie21 None 400%/7 Plant Food
11 Pompadour Zombie2 Bikini Zombie2 Bikini Conehead2 Bikini Buckethead2 Fisherman Zombie2 None
12 Beach Flag Zombie2 Deep Sea Gargantuar22 Fisherman Zombie24 Pompadour Conehead2 Pompadour Conehead2 Bikini Zombie2 Bikini Zombie2 Bikini Zombie2 Bikini Zombie2 Bikini Zombie2 Bikini Zombie2 Bikini Buckethead2 Bikini Buckethead2 Imp Mermaid Zombie2 Imp Mermaid Zombie2 Imp Mermaid Zombie2 Imp Mermaid Zombie2 Imp Mermaid Zombie2 Imp Mermaid Zombie2 Third flag; water reaches 8th column; Low Tide!
13 Fisherman Zombie22 Fisherman Zombie23 None Water reaches 7th column
14 Surfer Zombie2 Surfer Zombie2 Fisherman Zombie2 None Water reaches 6th column; 500%/7 Plant Food
15 Snorkel Zombie2 Snorkel Zombie2 Snorkel Zombie2 Fisherman Zombie2 None Water reaches 4th column
16 Pompadour Conehead24 Pompadour Buckethead23 Beach Flag Zombie2 Deep Sea Gargantuar25 Octo Zombie21 Fisherman Zombie22 Fisherman Zombie23 None Final flag


Strategies

Strategy 1

Strategy by AWPXML

  • Suggested plants
  • Dig up the Lily Pads and plant a Twin Sunflower in the back column. Use a Banana Launcher to kill the Fisherman Zombie. Plant a column of Twin Sunflowers in the back.
  • Plant an Infi-nut on the third column, third lane. Once you receive the Plant Food, use it on the Infi-nut immediately. The shield will prevent Fisherman Zombies from pulling them.
  • A low tide occurs. Use a Cherry Bomb to kill the Octo Zombie, a Chili Bean to kill another zombie of your choice, and a Tangle Kelp to kill the oncoming Bikini Buckethead. Plant Bowling Bulbs or Starfruit on every remaining tile left of the tide line.
  • Two Fisherman Zombies will appear. Plant an Infi-nut on the fifth column, third lane and use Plant Food on it. Do not dig up the Infi-nut in the third column, as it can be used to block Imps.
  • In the second flag, a Deep Sea Gargantuar will appear. Use the Banana Launchers to kill it. Plant Bowling Bulbs or Starfruit in every tile behind the second shield.

Strategy 2

Strategy by Kris0211

  • Suggested plants
  • Plant Sun-shroom behind and ahead Banana Launchers. Do not plant them in the 1st row, because a Fisherman Zombie will pull them and kill them. You should not attack Fisherman Zombie until the first wave of zombies came. Only kill the zombies that come later.
  • When a big wave of zombies approach, defeat the Octo Zombie that appeared during Low Tide using Cherry Bomb, then plant a Spring Bean and use Plant Food on it. When it is about to bounce all zombies, plant Blover. If it is done correctly, you will probably kill all zombies; if not, restart the level until you will find the best moment to use Blover. There will be only Fisherman Zombies left.
  • Remember to use Banana Launcher on zombies that come between big waves to get Plant Food.
  • To avoid losing your Sun-shroom plant Puff-shroom ahead of them. Make sure to have enough Lily Pads in order to prevent Puff-shroom to fall into the water. It will give you more time to prepare for next waves.
  • Repeat the second step when another big waves appear. Remember to kill Surfer Zombies with Tangle Kelp and Octo Zombies with Cherry Bomb. Save Plant Food for big waves.
  • Replace eaten Lily Pads and Puff-shrooms with new ones to make yourself much safer. After that, you can simply ignore Fisherman Zombies.
  • If you used Spring Bean and Blover correctly, you should have no problems with killing remaining zombies with Banana Launcher. There will be probably 3000 or more sun remaining.

Strategy 3

Strategy by Mathdude314

Place Twin Sunflowers in front of the Banana Launchers. DO NOT kill the Fisherman Zombie at the start of the level, as waiting gives you more time to get your sun production. When the next zombies come, wait a while and then use Banana Launchers on them. When you get Plant Food, place an Infi-nut two squares in front of the Banana Launchers in the third lane. Put your Magnifying Grasses in the back for your main offense.

Strategy 4  (Contains premium content)

Strategy by Jinhaoooooooooo

Note: You will need Squash, Ghost Pepper, Power Lily, and the 8th Seed Slot

  • Suggested plant:
  • Plant Sun-shrooms as many as you can, do not plant any Sun-shrooms at the first row. When the Fisherman Zombie is coming (always at the first row), ignore him and when the other zombies are coming, use Ghost Pepper or Squash to kill it and when Power Lily finished recharging, use this to create Plant Food and used on the Sun-shroom (better used on the 3rd column because later will shovel all the 1st column of Sun-shrooms) and you will also get a Plant Food from a zombie and plant an Infi-nut at the 1st row and give the plant food right away.
  • When Low Tide appears, use Cherry Bomb to kill the Octo Zombie and other zombies right away, then shovel all the Sun-shrooms on the 1st column and plant a whole column of Magnifying Grass to kill the zombies (or you can use Squash/Ghost Pepper to kill them).
  • When the Gargantuar appears, use Squash + Cherry Bomb to kill him immediately and kill the Surfer Zombie before they reached your plants and use Banana Launchers to kill the Octo Zombies.
  • Same strategy when the last wave is coming.

Gallery

Walkthrough

Big_Wave_Beach_Day_23._Zombies_2_-_Big_Wave_Beach_Day_23

Big Wave Beach Day 23. Zombies 2 - Big Wave Beach Day 23