Plants vs. Zombies Wiki
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|Loc = Big Wave Beach
 
|Loc = Big Wave Beach
 
|Plant = Choice without {{S|Banana Launcher|2}} '''Endangered plants:'''<br>Three {{S|Banana Launcher|2}}
 
|Plant = Choice without {{S|Banana Launcher|2}} '''Endangered plants:'''<br>Three {{S|Banana Launcher|2}}
|image = Screenshot 2014-11-13-19-53-13.png
+
|image = BWBDAY23.png
 
|Type = [[Save Our Seeds]]
 
|Type = [[Save Our Seeds]]
 
|EM = Fourth column
 
|EM = Fourth column
 
|Flag = Four
 
|Flag = Four
|Diff = Very hard
 
 
|Zombie = {{S|Pompadour Zombie|2}} {{S|Pompadour Conehead|2}} {{S|Pompadour Buckethead|2}} {{S|Beach Flag Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Conehead|2}} {{S|Bikini Buckethead|2}} {{S|Snorkel Zombie|2}} {{S|Surfer Zombie|2}} {{S|Octo Zombie|2}} {{S|Fisherman Zombie|2}} {{S|Deep Sea Gargantuar|2}}<br>Summoned: {{S|Imp Mermaid Zombie|2}}
 
|Zombie = {{S|Pompadour Zombie|2}} {{S|Pompadour Conehead|2}} {{S|Pompadour Buckethead|2}} {{S|Beach Flag Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Conehead|2}} {{S|Bikini Buckethead|2}} {{S|Snorkel Zombie|2}} {{S|Surfer Zombie|2}} {{S|Octo Zombie|2}} {{S|Fisherman Zombie|2}} {{S|Deep Sea Gargantuar|2}}<br>Summoned: {{S|Imp Mermaid Zombie|2}}
 
|FR = A [[money bag]]
 
|FR = A [[money bag]]
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==Difficulty==
 
==Difficulty==
 
*The combination of [[Surfer Zombie]]s, [[Octo Zombie]]s, [[Fisherman Zombie]]s, [[Deep Sea Gargantuar]]s, and Imp Mermaid Zombie in Low Tides makes it a very tough level; the Banana Launchers should be used as much as possible.
 
*The combination of [[Surfer Zombie]]s, [[Octo Zombie]]s, [[Fisherman Zombie]]s, [[Deep Sea Gargantuar]]s, and Imp Mermaid Zombie in Low Tides makes it a very tough level; the Banana Launchers should be used as much as possible.
*The first zombie that appears is always a Fisherman Zombie and appears in the top lane. The subsequent zombies appear much later. Thus, the player will have more time to build up their sun economy than in other levels, so long as they plant in the other lanes with no multi-directional offensive plant like [[Homing Thistle]] attacking and killing the zombie.
+
*The first zombie that appears is always a Fisherman Zombie and appears in the top lane. The subsequent zombies appear much later. Thus, the player will have more time to build up their sun economy than in other levels, so long as they plant in the other lanes with no multi-directional offensive plant like [[Homing Thistle]] attacking and killing the zombie.
  +
*Even when replaying the level and obtaining him, Banana Launcher can't be selected as a seed packet, thus not allowing you to plant more.
*If replaying this level after unlocking it, the player cannot plant extra Banana Launchers.
 
*There is a glitch that if the player tries to shovel an endangered Banana Launcher after being pulled by a Fisherman Zombie, it can be dug up and the game will register that the zombie ate or killed them, which causes the player to fail the level, similar to how it was prior to the 1.9 update. The player should be careful of shoveling in this level.
+
*Due to a glitch, it is possible to shovel Banana Launcher when they were pulled by [[Fisherman Zombie]], similar to how it was prior to the 1.9 update, only to cause the loss of a level since any endangered plants being removed by any means, including the shovel, count against the objective. Therefore, the player needs to be careful of shoveling in this level.
*Only one [[Plant Food]] is given in the entire level if the player gets the hardest (T) [[Dynamic Difficulty]].
 
   
 
==Waves==
 
==Waves==
 
{{Waves
 
{{Waves
  +
|world = Big Wave Beach
 
|zombie1 = {{S|Fisherman Zombie|2}}<sup>1</sup>
 
|zombie1 = {{S|Fisherman Zombie|2}}<sup>1</sup>
 
|zombie2 = {{S|Pompadour Zombie|2}}<sup>2</sup> {{S|Bikini Conehead|2}}<sup>2</sup>
 
|zombie2 = {{S|Pompadour Zombie|2}}<sup>2</sup> {{S|Bikini Conehead|2}}<sup>2</sup>
 
|zombie3 = {{S|Pompadour Conehead|2}}<sup>4</sup> {{S|Bikini Conehead|2}}<sup>4</sup>
 
|zombie3 = {{S|Pompadour Conehead|2}}<sup>4</sup> {{S|Bikini Conehead|2}}<sup>4</sup>
|note3 = 100% [[Plant Food]]
+
|note3 = Carries 1x [[Plant Food]].
 
|zombie4 = {{S|Bikini Conehead|2}} {{S|Bikini Buckethead|2}} {{S|Beach Flag Zombie|2}}
 
|zombie4 = {{S|Bikini Conehead|2}} {{S|Bikini Buckethead|2}} {{S|Beach Flag Zombie|2}}
|note4 = First flag; water reaches 7th column; Low Tide!
+
|note4 = First flag.<br>Low Tide!
 
|ambush4 = {{S|Bikini Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Conehead|2}} {{S|Bikini Conehead|2}} {{S|Octo Zombie|2}}
 
|ambush4 = {{S|Bikini Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Conehead|2}} {{S|Bikini Conehead|2}} {{S|Octo Zombie|2}}
 
|zombie5 = {{S|Pompadour Zombie|2}}<sup>1</sup> {{S|Pompadour Conehead|2}}<sup>3</sup> {{S|Bikini Zombie|2}}<sup>2</sup> {{S|Bikini Zombie|2}}<sup>5</sup>
 
|zombie5 = {{S|Pompadour Zombie|2}}<sup>1</sup> {{S|Pompadour Conehead|2}}<sup>3</sup> {{S|Bikini Zombie|2}}<sup>2</sup> {{S|Bikini Zombie|2}}<sup>5</sup>
 
|zombie6 = {{S|Fisherman Zombie|2}}<sup>2</sup>
 
|zombie6 = {{S|Fisherman Zombie|2}}<sup>2</sup>
|note6 = Water reaches 6th column; 600%/7 Plant Food
+
|note6 = Carries 1x Plant Food.
 
|zombie7 = {{S|Fisherman Zombie|2}}<sup>3</sup>
 
|zombie7 = {{S|Fisherman Zombie|2}}<sup>3</sup>
|note7 = Water reaches 3rd column
 
 
|zombie8 = {{S|Beach Flag Zombie|2}} {{S|Snorkel Zombie|2}}<sup>2</sup> {{S|Snorkel Zombie|2}}<sup>4</sup> {{S|Snorkel Zombie|2}}<sup>5</sup> {{S|Deep Sea Gargantuar|2}} {{S|Fisherman Zombie|2}}<sup>1</sup>
 
|zombie8 = {{S|Beach Flag Zombie|2}} {{S|Snorkel Zombie|2}}<sup>2</sup> {{S|Snorkel Zombie|2}}<sup>4</sup> {{S|Snorkel Zombie|2}}<sup>5</sup> {{S|Deep Sea Gargantuar|2}} {{S|Fisherman Zombie|2}}<sup>1</sup>
|note8 = Second flag
+
|note8 = Second flag.
 
|zombie9 = {{S|Snorkel Zombie|2}} {{S|Fisherman Zombie|2}}
 
|zombie9 = {{S|Snorkel Zombie|2}} {{S|Fisherman Zombie|2}}
 
|zombie10 = {{S|Bikini Zombie|2}}<sup>1</sup> {{S|Bikini Zombie|2}} {{S|Bikini Conehead|2}} {{S|Octo Zombie|2}}<sup>1</sup>
 
|zombie10 = {{S|Bikini Zombie|2}}<sup>1</sup> {{S|Bikini Zombie|2}} {{S|Bikini Conehead|2}} {{S|Octo Zombie|2}}<sup>1</sup>
|note10 = 400%/7 Plant Food
+
|note10 = Carries 1x Plant Food.
 
|zombie11 = {{S|Pompadour Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Conehead|2}} {{S|Bikini Buckethead|2}} {{S|Fisherman Zombie|2}}
 
|zombie11 = {{S|Pompadour Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Conehead|2}} {{S|Bikini Buckethead|2}} {{S|Fisherman Zombie|2}}
 
|zombie12 = {{S|Beach Flag Zombie|2}} {{S|Deep Sea Gargantuar|2}}<sup>2</sup> {{S|Fisherman Zombie|2}}<sup>4</sup>
 
|zombie12 = {{S|Beach Flag Zombie|2}} {{S|Deep Sea Gargantuar|2}}<sup>2</sup> {{S|Fisherman Zombie|2}}<sup>4</sup>
|note12 = Third flag; water reaches 8th column; Low Tide!
+
|note12 = Third flag.<br>Low Tide!
 
|ambush12 = {{S|Pompadour Conehead|2}} {{S|Pompadour Conehead|2}} {{S|Bikini Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Buckethead|2}} {{S|Bikini Buckethead|2}} {{S|Imp Mermaid Zombie|2}} {{S|Imp Mermaid Zombie|2}} {{S|Imp Mermaid Zombie|2}} {{S|Imp Mermaid Zombie|2}} {{S|Imp Mermaid Zombie|2}} {{S|Imp Mermaid Zombie|2}}
 
|ambush12 = {{S|Pompadour Conehead|2}} {{S|Pompadour Conehead|2}} {{S|Bikini Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Zombie|2}} {{S|Bikini Buckethead|2}} {{S|Bikini Buckethead|2}} {{S|Imp Mermaid Zombie|2}} {{S|Imp Mermaid Zombie|2}} {{S|Imp Mermaid Zombie|2}} {{S|Imp Mermaid Zombie|2}} {{S|Imp Mermaid Zombie|2}} {{S|Imp Mermaid Zombie|2}}
 
|zombie13 = {{S|Fisherman Zombie|2}}<sup>2</sup> {{S|Fisherman Zombie|2}}<sup>3</sup>
 
|zombie13 = {{S|Fisherman Zombie|2}}<sup>2</sup> {{S|Fisherman Zombie|2}}<sup>3</sup>
|note13 = Water reaches 7th column
 
 
|zombie14 = {{S|Surfer Zombie|2}} {{S|Surfer Zombie|2}} {{S|Fisherman Zombie|2}}
 
|zombie14 = {{S|Surfer Zombie|2}} {{S|Surfer Zombie|2}} {{S|Fisherman Zombie|2}}
|note14 = Water reaches 6th column; 500%/7 Plant Food
+
|note14 = Carries 1x Plant Food.
 
|zombie15 = {{S|Snorkel Zombie|2}} {{S|Snorkel Zombie|2}} {{S|Snorkel Zombie|2}} {{S|Fisherman Zombie|2}}
 
|zombie15 = {{S|Snorkel Zombie|2}} {{S|Snorkel Zombie|2}} {{S|Snorkel Zombie|2}} {{S|Fisherman Zombie|2}}
|note15 = Water reaches 4th column
 
 
|zombie16 = {{S|Pompadour Conehead|2}}<sup>4</sup> {{S|Pompadour Buckethead|2}}<sup>3</sup> {{S|Beach Flag Zombie|2}} {{S|Deep Sea Gargantuar|2}}<sup>5</sup> {{S|Octo Zombie|2}}<sup>1</sup> {{S|Fisherman Zombie|2}}<sup>2</sup> {{S|Fisherman Zombie|2}}<sup>3</sup>
 
|zombie16 = {{S|Pompadour Conehead|2}}<sup>4</sup> {{S|Pompadour Buckethead|2}}<sup>3</sup> {{S|Beach Flag Zombie|2}} {{S|Deep Sea Gargantuar|2}}<sup>5</sup> {{S|Octo Zombie|2}}<sup>1</sup> {{S|Fisherman Zombie|2}}<sup>2</sup> {{S|Fisherman Zombie|2}}<sup>3</sup>
|note16 = Final flag}}
+
|note16 = Final wave.
  +
|special1 = <div align="center">6</div>
  +
|special2 = <div align="center">6</div>
  +
|special3 = <div align="center">6</div>
  +
|special4 = <div align="center">2</div>
  +
|special5 = <div align="center">2</div>
  +
|special6 = <div align="center">3</div>
  +
|special7 = <div align="center">6</div>
  +
|special8 = <div align="center">6</div>
  +
|special9 = <div align="center">6</div>
  +
|special10 = <div align="center">6</div>
  +
|special11 = <div align="center">6</div>
  +
|special12 = <div align="center">1</div>
  +
|special13 = <div align="center">2</div>
  +
|special14 = <div align="center">3</div>
  +
|special15 = <div align="center">5</div>
  +
|special16 = <div align="center">5</div>}}
   
 
==Strategies==
 
==Strategies==
===Strategy 1===
+
===Strategy 1 {{PremiumMaybe}}===
''Strategy by {{U|AWPXML}}''
+
:''Created by {{U|AWPXML}}''
 
*'''Required plants:'''
 
*'''Required plants:'''
**[[Twin Sunflower]]
+
**[[Twin Sunflower (PvZ2)|Twin Sunflower]]
**[[Bowling Bulb]] or [[Starfruit]]
+
**[[Bowling Bulb]] or [[Starfruit (PvZ2)|Starfruit]]
**[[Lily Pad]]
+
**[[Lily Pad (PvZ2)|Lily Pad]]
 
**[[Infi-nut]]
 
**[[Infi-nut]]
**[[Tangle Kelp]]
+
**[[Tangle Kelp (PvZ2)|Tangle Kelp]]
 
**[[Chili Bean]]
 
**[[Chili Bean]]
**[[Cherry Bomb]]
+
**[[Cherry Bomb (PvZ2)|Cherry Bomb]]
 
*Dig up the Lily Pads and plant a Twin Sunflower in the back column. Use a [[Banana Launcher]] to kill the [[Fisherman Zombie]]. Plant a column of Twin Sunflowers in the back.
 
*Dig up the Lily Pads and plant a Twin Sunflower in the back column. Use a [[Banana Launcher]] to kill the [[Fisherman Zombie]]. Plant a column of Twin Sunflowers in the back.
 
*Plant an Infi-nut on the third column, third lane. Once you receive the [[Plant Food]], use it on the Infi-nut immediately. The shield will prevent Fisherman Zombies from pulling them.
 
*Plant an Infi-nut on the third column, third lane. Once you receive the [[Plant Food]], use it on the Infi-nut immediately. The shield will prevent Fisherman Zombies from pulling them.
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===Strategy 2===
 
===Strategy 2===
''Strategy by {{U|Kris0211}}''
+
:''Created by {{U|Kris0211}}''
 
*'''Required plants:'''
 
*'''Required plants:'''
**[[Sun-shroom]]
+
**[[Sun-shroom (PvZ2)|Sun-shroom]]
**[[Lily Pad]]
+
**[[Lily Pad (PvZ2)|Lily Pad]]
**[[Tangle Kelp]]
+
**[[Tangle Kelp (PvZ2)|Tangle Kelp]]
**[[Puff-shroom]] (or any other cheap offensive plant)
+
**[[Puff-shroom (PvZ2)|Puff-shroom]] (or any other cheap offensive plant)
**[[Cherry Bomb]]
+
**[[Cherry Bomb (PvZ2)|Cherry Bomb]]
 
**[[Spring Bean]] (boost recommended, but it is not necessary. However, you will need the boost when playing this level again)
 
**[[Spring Bean]] (boost recommended, but it is not necessary. However, you will need the boost when playing this level again)
**[[Blover]]
+
**[[Blover (PvZ2)|Blover]]
 
*Plant Sun-shroom behind and ahead Banana Launchers. Do not plant them in the 1st row, because a [[Fisherman Zombie]] will pull them and kill them. You should not attack Fisherman Zombie until the first wave of zombies came. Only kill the zombies that come later.
 
*Plant Sun-shroom behind and ahead Banana Launchers. Do not plant them in the 1st row, because a [[Fisherman Zombie]] will pull them and kill them. You should not attack Fisherman Zombie until the first wave of zombies came. Only kill the zombies that come later.
 
*When a big wave of zombies approach, defeat the [[Octo Zombie]] that appeared during Low Tide using Cherry Bomb, then plant a Spring Bean and use [[Plant Food]] on it. When it is about to bounce all zombies, plant Blover. If it is done correctly, you will probably kill all zombies; if not, restart the level until you will find the best moment to use Blover. There will be only Fisherman Zombies left.
 
*When a big wave of zombies approach, defeat the [[Octo Zombie]] that appeared during Low Tide using Cherry Bomb, then plant a Spring Bean and use [[Plant Food]] on it. When it is about to bounce all zombies, plant Blover. If it is done correctly, you will probably kill all zombies; if not, restart the level until you will find the best moment to use Blover. There will be only Fisherman Zombies left.
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===Strategy 3===
 
===Strategy 3===
''Strategy by {{U|Mathdude314}}''
+
:''Created by {{U|Mathdude314}}''
*Required plants:
+
*'''Required plants:'''
**[[Twin Sunflower]]
+
**[[Twin Sunflower (PvZ2)|Twin Sunflower]]
 
**[[Magnifying Grass]]
 
**[[Magnifying Grass]]
 
**[[Infi-nut]]
 
**[[Infi-nut]]
**[[Lily Pad]]
+
**[[Lily Pad (PvZ2)|Lily Pad]]
**Instants to fill up slots ([[Cherry Bomb]] and [[Tangle Kelp]] recommended)
+
**Instants to fill up slots ([[Cherry Bomb (PvZ2)|Cherry Bomb]] and [[Tangle Kelp (PvZ2)|Tangle Kelp]] recommended)
 
Place Twin Sunflowers in front of the Banana Launchers. '''DO NOT''' kill the Fisherman Zombie at the start of the level, as waiting gives you more time to get your [[sun]] production. When the next zombies come, wait a while and then use Banana Launchers on them. When you get [[Plant Food]], place an Infi-nut two squares in front of the Banana Launchers in the third lane. Put your Magnifying Grasses in the back for your main offense.
 
Place Twin Sunflowers in front of the Banana Launchers. '''DO NOT''' kill the Fisherman Zombie at the start of the level, as waiting gives you more time to get your [[sun]] production. When the next zombies come, wait a while and then use Banana Launchers on them. When you get [[Plant Food]], place an Infi-nut two squares in front of the Banana Launchers in the third lane. Put your Magnifying Grasses in the back for your main offense.
   
===Strategy 4 {{PremiumIncluded}}===
+
===Strategy 4 {{PremiumIncluded}} {{GemiumIncluded}}===
'''''Strategy by {{U|Jinhaoooooooooo}}'''''
+
:''Created by {{U|Jinhaoooooooooo}}''
   
 
'''Note: You will need Squash, Ghost Pepper, Power Lily, and the 8th Seed Slot'''
 
'''Note: You will need Squash, Ghost Pepper, Power Lily, and the 8th Seed Slot'''
*Required plants:
+
*'''Required plants:'''
**[[Sun-shroom]]
+
**[[Sun-shroom (PvZ2)|Sun-shroom]]
**[[Squash]]
+
**[[Squash (PvZ2)|Squash]]
 
**[[Ghost Pepper]]
 
**[[Ghost Pepper]]
**[[Cherry Bomb]]
+
**[[Cherry Bomb (PvZ2)|Cherry Bomb]]
 
**[[Power Lily]]
 
**[[Power Lily]]
 
**[[Magnifying Grass]]
 
**[[Magnifying Grass]]
 
**[[Infi-nut]]
 
**[[Infi-nut]]
**[[Lily Pad]]
+
**[[Lily Pad (PvZ2)|Lily Pad]]
*Plant Sun-shrooms as many as you can, do not plant any Sun-shrooms at the first row. When the Fisherman Zombie is coming (always at the first row), ignore him and when the other zombies are coming, use Ghost Pepper or Squash to kill it and when Power Lily finished recharging, use this to create Plant Food and used on the Sun-shroom (better used on the 3rd column because later will shovel all the 1st column of Sun-shrooms) and you will also get a Plant Food from a zombie and plant an Infi-nut at the 1st row and give the plant food right away.
+
*Plant Sun-shrooms as many as you can, do not plant any Sun-shrooms at the first row. When the Fisherman Zombie is coming (always at the first row), ignore him and when the other zombies are coming, use Ghost Pepper or Squash to kill it and when Power Lily finished recharging, use this to create Plant Food and used on the Sun-shroom (better used on the third column because later will shovel all the 1st column of Sun-shrooms) and you will also get a Plant Food from a zombie and plant an Infi-nut at the 1st row and give the plant food right away.
*When Low Tide appears, use Cherry Bomb to kill the Octo Zombie and other zombies right away, then shovel all the Sun-shrooms on the 1st column and plant a whole column of Magnifying Grass to kill the zombies (or you can use Squash/Ghost Pepper to kill them).
+
*When Low Tide appears, use Cherry Bomb to kill the Octo Zombie and other zombies right away, then shovel all the Sun-shrooms on the first column and plant a whole column of Magnifying Grass to kill the zombies (or you can use Squash/Ghost Pepper to kill them).
 
*When the Gargantuar appears, use Squash + Cherry Bomb to kill him immediately and kill the Surfer Zombie before they reached your plants and use Banana Launchers to kill the Octo Zombies.
 
*When the Gargantuar appears, use Squash + Cherry Bomb to kill him immediately and kill the Surfer Zombie before they reached your plants and use Banana Launchers to kill the Octo Zombies.
 
*Same strategy when the last wave is coming.
 
*Same strategy when the last wave is coming.
  +
  +
===Strategy 5 (Arma-mint strategy)===
  +
*'''Required plants:'''
  +
**[[Twin Sunflower (PvZ2)|Twin Sunflower]]
  +
**[[Arma-mint]]
  +
**[[Rotobaga]]
  +
**[[Melon-pult (PvZ2)|Melon-pult]]
  +
**[[Lily Pad (PvZ2)|Lily Pad]]
  +
**[[Infi-nut]]
  +
**Instant of your choice
  +
*This is a fun strategy.
  +
*Plant 7 twin sunflowers on columns 2 and 3. Do not kill the first fisherman zombie, wait till the next wave comes then use bananas to kill them. Continue using Banana Launcher to kill the first few zombies, stalling for as long as you can.
  +
*Before first wave, player should have more than enough sun to plant a Melon-pult, so plant it at the first column. Continue to fill the 1st column with melons. Plant Infinut on column 5 row 3 and pf it.
  +
*Dring first wave, immediately kill the [[Octo Zombie]] with a banana. Once 1st column is filled with 5 melons or during the second wave, plant Arma-mint. Once Arma-mint is present, immediately launch all your banana missiles, and watch all the zombies drop like flies. Start planting Rotobagas at 4th and 5th column. Now the [[Surfer Zombie]]s and octopi can be taken care of.
  +
*During the 3rd wave low tide ambush, use a pf to re-use Arma-mint. Be generous when launching the bananas, all zombies should die by then.
  +
*By final wave, at least the 4th column should be filled with rotobagas, so the zombies won't pose any threat. (The Gargantuar can be dealt with via [[Banana Launcher]]. But just to be fancy, player can re-use Arma-mint one last time. (if there's any pf left!)
  +
  +
===Strategy 6 {{GemiumIncluded}}===
  +
:''Created by {{U|Greyangel the lord}}''
  +
*'''Required plants:'''
  +
**[[Primal Sunflower]]
  +
**[[Infi-nut]]
  +
**[[Fume-shroom (PvZ2)|Fume-shroom]]
  +
**[[Tangle Kelp (PvZ2)|Tangle Kelp]]
  +
**[[Lily Pad (PvZ2)|Lily Pad]]
  +
**[[Homing Thistle]]
  +
**[[Ghost Pepper]]
  +
*Plant Primal Sunflowers behind the Banana Launchers, but not in the way of the Fisherman Zombie.
  +
*Place a Homing Thistle on the bottom lane next to the Banana Launcher, then once they kill the Fisherman, place a Primal Sunflower and a Homing Thistle on the top row.
  +
*To kill the other zombies, place Fume-shrooms in front of the Banana Launchers and the Homing Thistles, when the first wave comes, place an Infi-nut and then use a Plant Food on it in front of the Fume-shrooms.
  +
*Use Banana Launches and Ghost Peppers to kill tough zombies, plant Infi-nuts behind the force field.
   
 
==Gallery==
 
==Gallery==
 
<gallery bordercolor="transparent">
 
<gallery bordercolor="transparent">
FR BWB D23.png|First time reward in Big Wave Beach - Day 23
+
FR BWB D23.png|First time reward
 
IMG_0098.PNG|By {{U|EpicGamer23468}}
 
IMG_0098.PNG|By {{U|EpicGamer23468}}
  +
SOBWB23.PNG|By {{U|Someone456}}
 
</gallery>
 
</gallery>
   
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{{Clear}}
 
{{Clear}}
 
{{PvZ2levels}}
 
{{PvZ2levels}}
  +
<poll>
  +
How would you rate Big Wave Beach - Day 23's difficulty?
 
Very hard
  +
Hard
  +
Somewhat hard
  +
Medium
  +
Somewhat easy
  +
Easy
  +
Very easy
  +
</poll>
 
[[Category:Brain Busters]]
 
[[Category:Brain Busters]]
 
[[Category:Save Our Seeds]]
 
[[Category:Save Our Seeds]]

Latest revision as of 12:54, 10 October 2023

For the Chinese version of the level, see Big Wave Beach - Day 23 (Chinese version).
For the Chinese version of this level before the v1.8 update, see Big Wave Beach - Day 23 (Chinese version: pre-1.8).

Big Wave Beach - Day 23 is the twenty-third level of Big Wave Beach in Plants vs. Zombies 2. It is a Save Our Seeds level. To complete this level, the player must protect three Banana Launchers. The tideline is located between the third and fourth column. After completing this level, the player receives a money bag.

Dialogue

(Crazy Dave and Penny appear)
Penny: User Dave. Please note the line of Banana Launchers.
Penny: They appear to need our protection!
Crazy Dave: Let's get to it! After all, bananas are a very a-PEELING fruit!
Penny: User Dave. If I had a head, I would be shaking it right now.
(Crazy Dave and Penny leave)

Difficulty

  • The combination of Surfer Zombies, Octo Zombies, Fisherman Zombies, Deep Sea Gargantuars, and Imp Mermaid Zombie in Low Tides makes it a very tough level; the Banana Launchers should be used as much as possible.
  • The first zombie that appears is always a Fisherman Zombie and appears in the top lane. The subsequent zombies appear much later. Thus, the player will have more time to build up their sun economy than in other levels, so long as they plant in the other lanes with no multi-directional offensive plant like Homing Thistle attacking and killing the zombie.
  • Even when replaying the level and obtaining him, Banana Launcher can't be selected as a seed packet, thus not allowing you to plant more.
  • Due to a glitch, it is possible to shovel Banana Launcher when they were pulled by Fisherman Zombie, similar to how it was prior to the 1.9 update, only to cause the loss of a level since any endangered plants being removed by any means, including the shovel, count against the objective. Therefore, the player needs to be careful of shoveling in this level.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Tide level Note(s)
1 Fisherman Zombie21 None
6
2 Pompadour Zombie22 Bikini Conehead22 None
6
3 Pompadour Conehead24 Bikini Conehead24 None
6
Carries 1x Plant Food.
4 Bikini Conehead2 Bikini Buckethead2 Beach Flag Zombie2 Bikini Zombie2 Bikini Zombie2 Bikini Zombie2 Bikini Conehead2 Bikini Conehead2 Octo Zombie2
2
First flag.
Low Tide!
5 Pompadour Zombie21 Pompadour Conehead23 Bikini Zombie22 Bikini Zombie25 None
2
6 Fisherman Zombie22 None
3
Carries 1x Plant Food.
7 Fisherman Zombie23 None
6
8 Beach Flag Zombie2 Snorkel Zombie22 Snorkel Zombie24 Snorkel Zombie25 Deep Sea Gargantuar2 Fisherman Zombie21 None
6
Second flag.
9 Snorkel Zombie2 Fisherman Zombie2 None
6
10 Bikini Zombie21 Bikini Zombie2 Bikini Conehead2 Octo Zombie21 None
6
Carries 1x Plant Food.
11 Pompadour Zombie2 Bikini Zombie2 Bikini Conehead2 Bikini Buckethead2 Fisherman Zombie2 None
6
12 Beach Flag Zombie2 Deep Sea Gargantuar22 Fisherman Zombie24 Pompadour Conehead2 Pompadour Conehead2 Bikini Zombie2 Bikini Zombie2 Bikini Zombie2 Bikini Zombie2 Bikini Zombie2 Bikini Zombie2 Bikini Buckethead2 Bikini Buckethead2 Imp Mermaid Zombie2 Imp Mermaid Zombie2 Imp Mermaid Zombie2 Imp Mermaid Zombie2 Imp Mermaid Zombie2 Imp Mermaid Zombie2
1
Third flag.
Low Tide!
13 Fisherman Zombie22 Fisherman Zombie23 None
2
14 Surfer Zombie2 Surfer Zombie2 Fisherman Zombie2 None
3
Carries 1x Plant Food.
15 Snorkel Zombie2 Snorkel Zombie2 Snorkel Zombie2 Fisherman Zombie2 None
5
16 Pompadour Conehead24 Pompadour Buckethead23 Beach Flag Zombie2 Deep Sea Gargantuar25 Octo Zombie21 Fisherman Zombie22 Fisherman Zombie23 None
5
Final wave.


Strategies

Strategy 1  (May contain premium content)

Created by AWPXML
  • Required plants:
  • Dig up the Lily Pads and plant a Twin Sunflower in the back column. Use a Banana Launcher to kill the Fisherman Zombie. Plant a column of Twin Sunflowers in the back.
  • Plant an Infi-nut on the third column, third lane. Once you receive the Plant Food, use it on the Infi-nut immediately. The shield will prevent Fisherman Zombies from pulling them.
  • A low tide occurs. Use a Cherry Bomb to kill the Octo Zombie, a Chili Bean to kill another zombie of your choice, and a Tangle Kelp to kill the oncoming Bikini Buckethead. Plant Bowling Bulbs or Starfruit on every remaining tile left of the tide line.
  • Two Fisherman Zombies will appear. Plant an Infi-nut on the fifth column, third lane and use Plant Food on it. Do not dig up the Infi-nut in the third column, as it can be used to block Imps.
  • In the second flag, a Deep Sea Gargantuar will appear. Use the Banana Launchers to kill it. Plant Bowling Bulbs or Starfruit in every tile behind the second shield.

Strategy 2

Created by Kris0211
  • Required plants:
  • Plant Sun-shroom behind and ahead Banana Launchers. Do not plant them in the 1st row, because a Fisherman Zombie will pull them and kill them. You should not attack Fisherman Zombie until the first wave of zombies came. Only kill the zombies that come later.
  • When a big wave of zombies approach, defeat the Octo Zombie that appeared during Low Tide using Cherry Bomb, then plant a Spring Bean and use Plant Food on it. When it is about to bounce all zombies, plant Blover. If it is done correctly, you will probably kill all zombies; if not, restart the level until you will find the best moment to use Blover. There will be only Fisherman Zombies left.
  • Remember to use Banana Launcher on zombies that come between big waves to get Plant Food.
  • To avoid losing your Sun-shroom plant Puff-shroom ahead of them. Make sure to have enough Lily Pads in order to prevent Puff-shroom to fall into the water. It will give you more time to prepare for next waves.
  • Repeat the second step when another big waves appear. Remember to kill Surfer Zombies with Tangle Kelp and Octo Zombies with Cherry Bomb. Save Plant Food for big waves.
  • Replace eaten Lily Pads and Puff-shrooms with new ones to make yourself much safer. After that, you can simply ignore Fisherman Zombies.
  • If you used Spring Bean and Blover correctly, you should have no problems with killing remaining zombies with Banana Launcher. There will be probably 3000 or more sun remaining.

Strategy 3

Created by Mathdude314

Place Twin Sunflowers in front of the Banana Launchers. DO NOT kill the Fisherman Zombie at the start of the level, as waiting gives you more time to get your sun production. When the next zombies come, wait a while and then use Banana Launchers on them. When you get Plant Food, place an Infi-nut two squares in front of the Banana Launchers in the third lane. Put your Magnifying Grasses in the back for your main offense.

Strategy 4  (Contains premium content)  (Contains gemium content)

Created by Jinhaoooooooooo

Note: You will need Squash, Ghost Pepper, Power Lily, and the 8th Seed Slot

  • Required plants:
  • Plant Sun-shrooms as many as you can, do not plant any Sun-shrooms at the first row. When the Fisherman Zombie is coming (always at the first row), ignore him and when the other zombies are coming, use Ghost Pepper or Squash to kill it and when Power Lily finished recharging, use this to create Plant Food and used on the Sun-shroom (better used on the third column because later will shovel all the 1st column of Sun-shrooms) and you will also get a Plant Food from a zombie and plant an Infi-nut at the 1st row and give the plant food right away.
  • When Low Tide appears, use Cherry Bomb to kill the Octo Zombie and other zombies right away, then shovel all the Sun-shrooms on the first column and plant a whole column of Magnifying Grass to kill the zombies (or you can use Squash/Ghost Pepper to kill them).
  • When the Gargantuar appears, use Squash + Cherry Bomb to kill him immediately and kill the Surfer Zombie before they reached your plants and use Banana Launchers to kill the Octo Zombies.
  • Same strategy when the last wave is coming.

Strategy 5 (Arma-mint strategy)

  • Required plants:
  • This is a fun strategy.
  • Plant 7 twin sunflowers on columns 2 and 3. Do not kill the first fisherman zombie, wait till the next wave comes then use bananas to kill them. Continue using Banana Launcher to kill the first few zombies, stalling for as long as you can.
  • Before first wave, player should have more than enough sun to plant a Melon-pult, so plant it at the first column. Continue to fill the 1st column with melons. Plant Infinut on column 5 row 3 and pf it.
  • Dring first wave, immediately kill the Octo Zombie with a banana. Once 1st column is filled with 5 melons or during the second wave, plant Arma-mint. Once Arma-mint is present, immediately launch all your banana missiles, and watch all the zombies drop like flies. Start planting Rotobagas at 4th and 5th column. Now the Surfer Zombies and octopi can be taken care of.
  • During the 3rd wave low tide ambush, use a pf to re-use Arma-mint. Be generous when launching the bananas, all zombies should die by then.
  • By final wave, at least the 4th column should be filled with rotobagas, so the zombies won't pose any threat. (The Gargantuar can be dealt with via Banana Launcher. But just to be fancy, player can re-use Arma-mint one last time. (if there's any pf left!)

Strategy 6  (Contains gemium content)

Created by Greyangel the lord
  • Required plants:
  • Plant Primal Sunflowers behind the Banana Launchers, but not in the way of the Fisherman Zombie.
  • Place a Homing Thistle on the bottom lane next to the Banana Launcher, then once they kill the Fisherman, place a Primal Sunflower and a Homing Thistle on the top row.
  • To kill the other zombies, place Fume-shrooms in front of the Banana Launchers and the Homing Thistles, when the first wave comes, place an Infi-nut and then use a Plant Food on it in front of the Fume-shrooms.
  • Use Banana Launches and Ghost Peppers to kill tough zombies, plant Infi-nuts behind the force field.

Gallery

Walkthrough

Big_Wave_Beach_Day_23._Zombies_2_-_Big_Wave_Beach_Day_23

Big Wave Beach Day 23. Zombies 2 - Big Wave Beach Day 23