... and far too much water. It will overwhelm the plants.


For the Chinese version of the level, see Big Wave Beach - Day 1 (Chinese version).
For the Chinese version of this level before the v1.8 update, see Big Wave Beach - Day 1 (Chinese version: pre-1.8).

Big Wave Beach - Day 1 is the first level of Big Wave Beach in Plants vs. Zombies 2. The new variants of the basic zombies, Pompadour Zombie, Conehead Pompadour and Buckethead Pompadour, are introduced here. When this level is finished for the first time, the player unlocks the Lily Pad.

The tideline in this level is located between the fourth and fifth column.


(Crazy Dave and Penny appear)
Crazy Dave: Look at this beeeeautiful beach!
Crazy Dave: It's got everything a growing plant needs!
Crazy Dave: Sun, sand and lots o' water!
Penny: Caution, User Dave. My sensors indicate there are zombies on your beach...
Penny:... and far too much water. It will overwhelm the plants.
Crazy Dave: No problem-o! We'll just lay down some Lily Pads.
Crazy Dave: Then the other plants can ride the waves!
Penny: Or as the vernacular of this era goes: They can "hang ten."
Crazy Dave: Right on, Penny, Right on!
(Crazy Dave and Penny leave)


The gimmick of Big Wave Beach is introduced in this level. Specifically, the water. Plants cannot be placed onto water unless Lily Pad is used (with the exception of Ghost Pepper, Rotobaga, and Caulipower). The player is given Lily Pad in this level to use. This level should not be too difficult, as there are not many zombies, as well as the most threatening only being Pompadour Buckethead. However, the zombies still come out in large groups of three or more in the early parts of the level, so the player should get a defense set up quickly.


The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Pompadour Zombie2 None
2 Pompadour Zombie21 Pompadour Zombie25 None
3 Pompadour Zombie2 Pompadour Conehead23 None 400%/7 Plant Food
4 Pompadour Zombie2 Pompadour Conehead2 Pompadour Conehead2 None
5 Pompadour Zombie2 Pompadour Zombie2 Pompadour Conehead23 Pompadour Conehead2 None 100% Plant Food
6 Pompadour Conehead2 Pompadour Conehead2 Pompadour Buckethead22 None
7 Pompadour Zombie21 Pompadour Zombie25 Pompadour Zombie2 Pompadour Conehead24 Pompadour Conehead2 None
8 Pompadour Conehead21 Pompadour Conehead25 Pompadour Buckethead2 None 500%/7 Plant Food
9 Pompadour Zombie25 Pompadour Zombie2 Pompadour Zombie2 Pompadour Conehead25 None
10 Pompadour Zombie2 Pompadour Conehead21 Pompadour Conehead25 Pompadour Buckethead23 None
11 Pompadour Conehead22 Pompadour Conehead24 Pompadour Conehead2 Pompadour Buckethead2 None 600%/7 Plant Food
12 Pompadour Conehead21 Pompadour Conehead22 Pompadour Conehead23 Pompadour Conehead23 Pompadour Conehead24 Pompadour Conehead2 Pompadour Buckethead22 Pompadour Buckethead24 Pompadour Buckethead25 Beach Flag Zombie2 None Final flag


Strategy 1

Created by BigMitch7777`
  • Required plants: Sunflower2 Sun-shroom2 Snapdragon2 Wall-nut2 Tall-nut2 Infi-nut2 Potato Mine2 Cherry Bomb2 or Jalapeno2

  • Plant two full columns of Sunflower or Sun-shroom in the first and second columns.
  • When the first zombie comes, use a Potato Mine to deal with it, to continue building your columns of sun-producing plants.
  • As more zombies start to come, plant Snapdragon in the third and fourth columns.
  • Plant a column of Wall-nut in the fifth column to block zombies (make sure to plant Lily Pads first).
  • Use instant-kill plants if needed.

Strategy 2

Created by ZukaLand
  • Required plants: Primal Sunflower2 Primal Potato Mine2 Primal Peashooter2 Lily Pad2 Lava Guava2 Kernel-pult2 Chard Guard2

  • Plant a Primal Sunflower on any tile in the first column.
  • Deal with the first zombie with a Primal Potato Mine so you can have more time and sun to plant more Primal Sunflowers.
  • In the second and fourth columns, plant Primal Peashooters as zombies come.
  • In the third column, plant Kernel-pults.
  • Lava Guava and Chard Guard are not required.




  • This is one of the two levels in Big Wave Beach that do not have Bikini Zombie, Bikini Conehead, and Bikini Buckethead. The other one is Big Wave Beach - Day 21.
  • Big Wave Beach - Day 1, Day 26, and Day 32 are the only levels where the tides do not change.
How would you rate Big Wave Beach - Day 1's difficulty?

The poll was created at 20:31 on April 13, 2018, and so far 8 people voted.
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