Astronaut is a Super Rare variant of the Scientist in Plants vs. Zombies: Garden Warfare and Rare variant in Plants vs. Zombies: Garden Warfare 2 that is unlocked through various sticker packs.


Stickerbook description

The Astronaut Zombie claims that there is a secret Lunar Suburbia on the dark side of the moon - a place perfect for Zombie plundering. None of the other Zombies believe him.

In-game description

His fully automatic Moon Rock Launcher deals rapid-fire direct damage!

AI Health

Easy: 60

Normal: 80

Hard: 100


Primary weapon

His primary weapon is the Moon Rock Launcher, launching a single moon rock when fired. This weapon is fully automatic and fires a bit slower than Dr. Chester, but has a significantly increased ammo capacity. It deals 17 impact damage and 19 critical damage long range or 18 impact damage and 22 critical damage short/mid range. The Moon Rock Launcher can be effective at mid-range, but its slow launch speed makes it difficult to hit moving targets. Therefore, the Astronaut has trouble taking down Garlic Drones.


Sticky Explody Ball

Sticky Explody Ball is an explosive ball which explodes when an enemy plant is in a meter radius. It deals 50 damage.


With Warp, the player teleports a few meters forward in a straight line. The player deviates upward to go up stairs, small fences, etc.

Zombie Heal Station

The Zombie Heal Station heals all zombies within its radius.

Mega Heal Bomb

An alternate ability of Sticky Explody Ball, Mega Heal Bomb is a huge ball like the Sticky Explody Ball with a bigger radius. Heals all zombies in its radius by 50 health.

Energy Warp

An alternate ability of Warp, Energy Warp allows the Scientist to transform into pure energy (he is invincible in this state. The Scientist is able to travel freely but cannot jump or attack. It also gains a small speed boost.

Armored Heal Station

An alternate ability of Zombie Heal Station, Armored Heal Station heals at a slower rate than the Zombie Health Station, and self-destructs the same time as the Zombie Heal Station. Its incredible size allows players to jump on it to get to most buildings.

Sticky Cheetah Ball - GW1 Only

An alternate ability of Sticky Explody Ball, Sticky Cheetah Ball is orange in color with black spots, deals 75 damage.

Cheesy Warp - GW1 Only

An alternate ability of Warp, Cheesy Warp has the same use as Warp but deals 30 damage to all plants after reaching its destination.

Cheetah Heal Station - GW1 Only

An alternate ability of Zombie Heal Station, Cheetah Heal Station heals at a faster rate, but also self-destructs faster.

Heal Beam of Science - GW2 Only

The Heal Beam of Science is the Scientist's first activatable ability. Similar to Heal Beam, it will heal any zombie targeted by it, healing faster the closer the Scientist is to the healed target.

Weapon upgrades


Airtight Reload Matrix

The Airtight Reload Matrix can reload faster even when not in Zero-G.

Moon Rock Capacity Booster

It's simple really. By storing more Moon Rocks the ammo capacity increases.

Less Crumbly Moon Rocks

By hand picking some of the Less Crumbly Moon Rocks the damage output has increased.


This Scientist is one out of two that are able to reliably hit long range targets (the other one being the Paleontologist), making him ideal for players who prefer not to engage in close range combat. The projectile weapon nature of the Astronaut's primary weapon encourages players to stay away from close range combat and instead attack plants at mid and long range. The ability to attack plants at long range without much damage fall-off gives this variant something that most Scientists do not have; the ability to fight back against, for example, a Cactus at long range.

The Astronaut is well-geared for mid range combat and is also hazardous at long range, its automatic firing (this is the only Scientist whose weapon is fully automatic) makes hitting moving targets easier but since the projectiles take some time to reach their destination, Garlic Drones and Artichoke Drones will in particular be hard to deal with since if the operator is skilled enough, he can dodge your shots while retaliating with little threat of being shot down. As such, leave drones to your teammates, if a drone starts chasing you exclusively, your best option might be to run away and hide (as shooting back is hard unless you are good at leading your shots), even if you cannot escape, you still have the option to fight back.

If you like to play it really defensively (by staying back and healing teammates while attempting to avoid combat altogether), this variant is good for that particular purpose since even if you try to stay out of harm's way, you can still help your team by attacking plants at long range. For maximum healing power, the following loadout is recommended:

This loadout gives you two ways to heal teammates as well as a method of getting out of bad situations but makes you unable to deal damage in any other way other than your primary weapon.

Balancing changes

Garden Warfare

Legends of the Lawn DLC

  • Projectile damage increased

Garden Warfare 2

Trouble in Zombopolis: Part Two DLC

  • Magazine capacity was increased from 15 to 20.
  • Group damage was removed.
  • Reticle bloom was reduced.

Trials of Gnomus DLC

  • Close/far damage was increased from 17/13 to 20/15.


Garden Warfare

Garden Warfare 2


  • This is the only Scientist variant that is listed as Long Range in the Stickerbook.
  • The Moon Rock Launcher is primarily a projectile weapon and not a close-range spray weapon, unlike most other Scientists' primary weapons (most other Scientists release a small long-range projectile as well as the close-range spray when they fire).
  • It says Z.A.S.A. on his suit, which is a play on the space program NASA, or the National Aeronautics and Space Administration.
  • His damage output was increased in the Legends of the Lawn DLC.
  • For some reason, in pictures of him, he wears both glasses and a space helmet, but in the actual game, it is actually impossible to customize him that way, as no glasses will appear in the helmet on the default. However, taking off the helmet gives him the glasses back, so it is peculiar.
    • Also the glasses resemble Physicist's glasses, hence the picture of Physicist on the "Astronaut Glasses" accessory in the accessories menu.
    • Originally, he could wear the glasses inside the helmet, including other accessories and even beards. However, this was removed in the Garden Variety DLC.
    • This is also shared with the Moto-X Star, who has goggles that are not shown due to his helmet.
  • His Stickerbook entry is somewhat coincidental, as in Garden Warfare 2 there is actually a Herbal Assault map called Moon Base Z, and another gamemode-exclusive map called Lunar Landing, both of which are located on the Moon.
  • His HUD image in Garden Warfare 2 has the head of the regular Scientist instead of the Astronaut's head, because he was not added in the Graveyard Variety Pack DLC, while the other variant's heads were.
    • This has since been fixed.
  • The Astronaut is the first zombie in the entire series to be based on an astronaut. The second being Astro-Goop Zombie, the third being Blastronaut Zombie, the fourth being Moonwalker and the fifth being Disco-Naut.