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+ | {{Pic|Armored Heal StationGW1}} |
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− | [[File:ArmoredHealStation.png|thumb|200px]] |
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+ | {{Zombie |
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⚫ | '''Armored Heal Station''' is an alternate ability for the [[Scientist]]'s [[Zombie Heal Station]]. What makes it different is the fact it has around 3 times as much health, double the range and it recharges a little faster, but heals roughly 40% slower. It takes |
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+ | |box title = Armored Heal Station |
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+ | |image/GW = Armored Heal StationGW1.png |
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+ | |image/GW2 = Armored Heal StationGW2.png |
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+ | |health/GW = 450 |
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+ | |variant of/GW = {{M|Zombie Heal Station|GW1}} |
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+ | |duration/GW = 20 sec. |
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+ | |cooldown/GW = 30 sec. |
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+ | |ability for/GW = {{M|Scientist|GW1}} |
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+ | |rarity/GW = Super Rare |
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+ | |ability for/GW2 = {{M|Scientist|GW2}} |
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+ | |health/GW2 = 450 |
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+ | |variant of/GW2 = {{M|Heal Beam of Science|GW2}} |
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+ | |duration/GW2 = 20 sec. |
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+ | |cooldown/GW2 = 25 sec. |
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+ | |rarity/GW2 = Super Rare |
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+ | }} |
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⚫ | '''Armored Heal Station''' is an alternate ability for the [[Scientist]]'s [[Zombie Heal Station]]. What makes it different is the fact it has around 3 times as much health, double the range and it recharges a little faster, but heals roughly 40% slower. It takes 25 seconds to recharge. Like its vanilla counterpart, it deals 0.5 damage to all surrounding plants when it self-destructs. |
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==Stickerbook description== |
==Stickerbook description== |
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− | [[File:Armored_Heal_StaTION.png|thumb|425px]] |
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''The Armored Heal Station is so heavily armored, it would take the Plants an eternity to destroy. It has only one slight weakness: it is prone to self-destruction after a short while.'' |
''The Armored Heal Station is so heavily armored, it would take the Plants an eternity to destroy. It has only one slight weakness: it is prone to self-destruction after a short while.'' |
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+ | ==Comparison to Zombie Heal Station== |
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− | ==Health== |
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+ | ===Pros=== |
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− | An Armored Heal Station has less than or equal to 450 health. |
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+ | *It has more health |
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+ | *Largest healing area |
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+ | *Its recharge is slightly faster |
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− | == |
+ | ===Cons=== |
+ | *Slower healing |
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+ | |||
+ | ==Balancing changes== |
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+ | ====[[September 2017 Patch]]==== |
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+ | *{{Buff|Decreased cooldown by 5 seconds}} |
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+ | |||
+ | ==Strategies== |
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This is more suited for aggressive Scientists, due to the higher health that this possess. If you are fighting up close, you can steadily help allies who are trying to assist you. Though, using the [[Cheetah Heal Station]] (Garden Warfare only) or the [[Zombie Heal Station]] may be better, as they heal a lot faster. The Armored Heal Station is also much bigger than the others, making it easier to stand on to avoid the [[Chomper (PvZ: GW)|Chomper]]'s [[Burrow]]. |
This is more suited for aggressive Scientists, due to the higher health that this possess. If you are fighting up close, you can steadily help allies who are trying to assist you. Though, using the [[Cheetah Heal Station]] (Garden Warfare only) or the [[Zombie Heal Station]] may be better, as they heal a lot faster. The Armored Heal Station is also much bigger than the others, making it easier to stand on to avoid the [[Chomper (PvZ: GW)|Chomper]]'s [[Burrow]]. |
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+ | |||
+ | ==Gallery== |
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+ | <gallery bordercolor="transparent"> |
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+ | ArmoredHealStation.png|Armored Heal Station's sticker in ''[[Plants vs. Zombies: Garden Warfare|Garden Warfare]]'' |
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+ | Armored Heal StaTION.png|Armored Heal Station's stickerbook description in ''Garden Warfare'' |
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+ | CrappyHealStation.png|Armored Heal Station's stickerbook description in ''[[Plants vs. Zombies: Garden Warfare 2|Garden Warfare 2]]'' |
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+ | </gallery> |
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==Trivia== |
==Trivia== |
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− | *There is a mistake in the description |
+ | *There is a mistake in the description where it is stated that it will self-destruct faster than a [[Zombie Heal Station]], however both of the stations self destruct at the same time. |
==See also== |
==See also== |
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*[[Cheetah Heal Station]] |
*[[Cheetah Heal Station]] |
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*[[Zomboss Healing Station]] |
*[[Zomboss Healing Station]] |
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+ | |||
− | {{GardenWarfare Zombies}} |
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− | {{ |
+ | {{Zombies/Shooters}} |
[[Category:Abilities]] |
[[Category:Abilities]] |
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[[Category:Scientist abilities]] |
[[Category:Scientist abilities]] |
Revision as of 16:41, 20 March 2020
Armored Heal Station is an alternate ability for the Scientist's Zombie Heal Station. What makes it different is the fact it has around 3 times as much health, double the range and it recharges a little faster, but heals roughly 40% slower. It takes 25 seconds to recharge. Like its vanilla counterpart, it deals 0.5 damage to all surrounding plants when it self-destructs.
Stickerbook description
The Armored Heal Station is so heavily armored, it would take the Plants an eternity to destroy. It has only one slight weakness: it is prone to self-destruction after a short while.
Comparison to Zombie Heal Station
Pros
- It has more health
- Largest healing area
- Its recharge is slightly faster
Cons
- Slower healing
Balancing changes
September 2017 Patch
- ▲ Decreased cooldown by 5 seconds
Strategies
This is more suited for aggressive Scientists, due to the higher health that this possess. If you are fighting up close, you can steadily help allies who are trying to assist you. Though, using the Cheetah Heal Station (Garden Warfare only) or the Zombie Heal Station may be better, as they heal a lot faster. The Armored Heal Station is also much bigger than the others, making it easier to stand on to avoid the Chomper's Burrow.
Gallery
Trivia
- There is a mistake in the description where it is stated that it will self-destruct faster than a Zombie Heal Station, however both of the stations self destruct at the same time.
See also
V · E |
Plants vs. Zombies: Garden Warfare 2 zombies | |||||||||||||||||||||||||
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Top Zombie | Dr. Patient · Dr. Fizzician · Z-Mech 11011-3 · Ol' Deadbeard · Super Duper Brainz · Gene Error · Dr. Daul Fin | ||||||||||||||||||||||||
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Others | Bouncer Bot · Browncoat Zombie · Conehead Zombie · Exploding Imp · Goat · Miner Problem · Robo-Zombie · TV Conehead |