Armored Heal Station is an alternate ability for the Scientist's Zombie Heal Station. What makes it different is the fact it has around 3 times as much health, double the range and it recharges a little faster, but heals roughly 40% slower. It takes 25 seconds to recharge. Like its vanilla counterpart, it deals 0.5 damage to all surrounding plants when it self-destructs.
In Garden Warfare 2 it has a Rux exclusive bling variant named the Armored Bling Station. Like most of the bling variants however, the Armored Bling Station is merely a bejeweled reskin of the default Armored Heal Station, and as such functions identically.
The Armored Heal Station is so heavily armored, it would take the Plants an eternity to destroy. It has only one slight weakness: it is prone to self-destruction after a short while.
This is more suited for aggressive Scientists, due to the higher health that this possess. If you are fighting up close, you can steadily help allies who are trying to assist you. Though, using the Cheetah Heal Station (Garden Warfare only) or the Zombie Heal Station may be better, as they heal a lot faster. The Armored Heal Station is also much bigger than the others, making it easier to stand on to avoid the Chomper's Burrow.
There is a mistake in the description where it is stated that it will self-destruct faster than a Zombie Heal Station, however both of the stations self destruct at the same time.