Ancient Vimpire is a colossalsuper-rarezombiecard in Plants vs. Zombies Heroes and a member of the Beastly class. It costs 4 to play and has 3/4. It has the Amphibious and Frenzy traits, and its ability gives any zombie with the Frenzy trait, including it, +2/+2 when that zombie destroys a plant and survives. This ability stacks with each Ancient Vimpire on the field and persists up until all Ancient Vimpires are removed from the field.
Ability: When any Zombie with Frenzy destroys a Plant, that Zombie gets +2/+2.
Set - Rarity: Colossal - Super-Rare
Card description[]
Vimpirism - an ancient curse evolved from the dawn of time.
Update history[]
Update 1.22.12[]
Added to the game.
Strategies[]
With[]
Ancient Vimpire is a very powerful zombie. Not only does it has even greater stats than a normal Vimpire and the Amphibious trait, but Ancient Vimpire gives +2/+2 to any Frenzy zombie that destroys a plant rather than only itself. A Vimpire will get boosted twice by it, provided it destroys a plant.
Being a member of the Beastly class, Ancient Vimpire's has synergization with Gargantuar decks with Smashing Gargantuar and Frenzy cards such as Maniacal Laugh and Area 22.
The Smash is the best hero to use with Ancient Vimpire as the Hearty class also contains Frenzy zombies, such as Wannabe Hero and tricks which give fighters Frenzy, such as Going Viral. A deadly combo is using this along with Coffee Zombie as he will give all zombies Frenzy, making it much easier to activate Ancient Vimpire's ability and thus, resulting in great damage to your opponent.
Note that Ancient Vimpire will give boosts to zombies with Frenzy if they destroy a plant in any way, not just by attacking. An example of such a combo is playing Zombot 1000 with Smashing Gargantuar on the field, giving it +2/+2 for each plant it destroys. With extremely high stats and the Frenzy trait, it will be very unlikely for your opponent to stop it without hard removal.
Since it has a very dangerous ability, your opponent is most likely going to prioritize destroying it. You can either have it in the Zombie Tricks Phase via Teleport and Teleportation Zombie as Immorticia, Graveyard as Brain Freeze or protect it from tricks with Parasol Zombie (which, ditto with the strategies regarding Teleport and Teleportation Zombie, can only be done normally by Immorticia).
However, just like Vimpire, it will be instantly destroyed if it attacks Garlic, so either destroy Garlic or avoid playing Ancient Vimpire on the lane with him. It is also recommended to Bounce or move Garlic out of Ancient Vimpire's lane, or move Ancient Vimpire out of Garlic's lane.
Against[]
Taking out Ancient Vimpire should be a priority. Much like a normal Vimpire, just destroying one plant can already give the zombie a huge boost. The simple fact that Ancient Vimpire's ability works with any and all Frenzy zombies makes this a huge threat, making already powerful zombies even more powerful.
There aren't many early-to-mid game options to deal with this zombie if it is played on the water lane other than Guacodile, so it is recommended to play tricks instead. Due to its natural 3, it is vulnerable to Whack-a-Zombie while unboosted. Shamrocket or Squash can dispose of it before other Frenzy zombies get boosted, and Doom-Shroom or The Great Zucchini can help handle the situation if there are too many tough zombies for you to handle.
An alternative solution is to boost your plants to make them survive attacks from the Frenzy zombies, rendering Ancient Vimpire's ability useless. However, you will need great resources and powerful tempo from the start to use this strategy.
You could also Bounce Ancient Vimpire so it doesn't boost Frenzy zombies. This won't deter the opponent from playing him in the next turn, so beware.
You can also play Garlic on the lane with Ancient Vimpire so it will instantly be destroyed if it hurts him, but be careful as the zombie hero may have cards to help Ancient Vimpire survive, so use this strategy only when you are very sure that the opponent can't do anything to it.