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− | {{Pix}} |
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− | {{StrategyNeeded}} |
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− | {{Construction}} |
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{{Infobox level |
{{Infobox level |
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|Game = Plants vs. Zombies 2 |
|Game = Plants vs. Zombies 2 |
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|image = AE 30.png |
|image = AE 30.png |
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|Flag = Three |
|Flag = Three |
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− | |Diff = Hard |
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|Zombie = {{S|Mummy Zombie|2}} {{S|Conehead Mummy|2}} {{S|Buckethead Mummy|2}} {{S|Pyramid-Head Zombie|2}} {{S|Flag Mummy Zombie|2}} {{S|Egypt Rally Zombie|2}} {{S|Camel Zombies|2}} {{S|Explorer Zombie|2}} {{S|Torchlight Zombie|2}} {{S|Pharaoh Zombie|2}} |
|Zombie = {{S|Mummy Zombie|2}} {{S|Conehead Mummy|2}} {{S|Buckethead Mummy|2}} {{S|Pyramid-Head Zombie|2}} {{S|Flag Mummy Zombie|2}} {{S|Egypt Rally Zombie|2}} {{S|Camel Zombies|2}} {{S|Explorer Zombie|2}} {{S|Torchlight Zombie|2}} {{S|Pharaoh Zombie|2}} |
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− | |FR = |
+ | |FR = An [[Piñata|Ancient Egypt Piñata]] |
|Objective 1 = Survive without planting on Dave's mold colonies |
|Objective 1 = Survive without planting on Dave's mold colonies |
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|before = Ancient Egypt - Day 29 |
|before = Ancient Egypt - Day 29 |
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|after = Ancient Egypt - Day 31}} |
|after = Ancient Egypt - Day 31}} |
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− | + | Prior to the 7.4 update, '''Ancient Egypt - Day 30''' was the 30th day of Ancient Egypt. The [[Torchlight Zombie]] makes his first appearance in this level. He is an upgraded version of the [[Explorer Zombie]]; he is faster and tougher than him. Upon completing the level, the player would receive an [[Piñata|Ancient Egypt Piñata]]. |
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+ | |||
+ | As of the 7.4 update, level expansions were removed from the world maps and placed into epic quests. Because of this, this level is no longer accessible from the map, and must be accessed when the epic quest is available. |
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==Waves== |
==Waves== |
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|zombie2 = {{S|Mummy Zombie|2}} {{S|Conehead Mummy|2}} |
|zombie2 = {{S|Mummy Zombie|2}} {{S|Conehead Mummy|2}} |
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|zombie3 = {{S|Conehead Mummy|2}} {{S|Explorer Zombie|2}}<sup>3</sup> |
|zombie3 = {{S|Conehead Mummy|2}} {{S|Explorer Zombie|2}}<sup>3</sup> |
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− | |note3 = |
+ | |note3 = 1x [[Plant Food]] available |
|zombie4 = {{S|Pyramid-Head Zombie|2}} {{S|Flag Mummy Zombie|2}} {{S|Camel Zombies|2}}-<sup>1</sup> {{S|Camel Zombies|2}}-<sup>3</sup> {{S|Camel Zombies|2}}-<sup>5</sup> |
|zombie4 = {{S|Pyramid-Head Zombie|2}} {{S|Flag Mummy Zombie|2}} {{S|Camel Zombies|2}}-<sup>1</sup> {{S|Camel Zombies|2}}-<sup>3</sup> {{S|Camel Zombies|2}}-<sup>5</sup> |
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|note4 = First flag |
|note4 = First flag |
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|zombie5 = {{S|Mummy Zombie|2}} {{S|Explorer Zombie|2}}<sup>2</sup> {{S|Explorer Zombie|2}}<sup>4</sup> |
|zombie5 = {{S|Mummy Zombie|2}} {{S|Explorer Zombie|2}}<sup>2</sup> {{S|Explorer Zombie|2}}<sup>4</sup> |
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|zombie6 = {{S|Buckethead Mummy|2}}<sup>5</sup> {{S|Camel Zombies|2}}=<sup>2</sup> {{S|Camel Zombies|2}}=<sup>4</sup> |
|zombie6 = {{S|Buckethead Mummy|2}}<sup>5</sup> {{S|Camel Zombies|2}}=<sup>2</sup> {{S|Camel Zombies|2}}=<sup>4</sup> |
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− | |note6 = |
+ | |note6 = 1x Plant Food available |
|zombie7 = {{S|Conehead Mummy|2}}<sup>2</sup> {{S|Conehead Mummy|2}}<sup>4</sup> {{S|Pharaoh Zombie|2}}<sup>3</sup> |
|zombie7 = {{S|Conehead Mummy|2}}<sup>2</sup> {{S|Conehead Mummy|2}}<sup>4</sup> {{S|Pharaoh Zombie|2}}<sup>3</sup> |
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|zombie8 = {{S|Mummy Zombie|2}} {{S|Buckethead Mummy|2}} {{S|Pyramid-Head Zombie|2}} {{S|Egypt Rally Zombie|2}} {{S|Explorer Zombie|2}}<sup>2</sup> {{S|Explorer Zombie|2}}<sup>5</sup>, {{S|Torchlight Zombie|2}}<sup>4</sup> |
|zombie8 = {{S|Mummy Zombie|2}} {{S|Buckethead Mummy|2}} {{S|Pyramid-Head Zombie|2}} {{S|Egypt Rally Zombie|2}} {{S|Explorer Zombie|2}}<sup>2</sup> {{S|Explorer Zombie|2}}<sup>5</sup>, {{S|Torchlight Zombie|2}}<sup>4</sup> |
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|note8 = Second flag |
|note8 = Second flag |
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|zombie9 = {{S|Mummy Zombie|2}} {{S|Explorer Zombie|2}}<sup>1</sup> {{S|Explorer Zombie|2}}<sup>5</sup> {{S|Pharaoh Zombie|2}}<sup>1</sup> |
|zombie9 = {{S|Mummy Zombie|2}} {{S|Explorer Zombie|2}}<sup>1</sup> {{S|Explorer Zombie|2}}<sup>5</sup> {{S|Pharaoh Zombie|2}}<sup>1</sup> |
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− | |note9 = 100%/7 Plant Food |
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|zombie10 = {{S|Camel Zombies|2}}-<sup>1</sup> {{S|Camel Zombies|2}}-<sup>2</sup> {{S|Camel Zombies|2}}-<sup>4</sup> {{S|Camel Zombies|2}}-<sup>5</sup> |
|zombie10 = {{S|Camel Zombies|2}}-<sup>1</sup> {{S|Camel Zombies|2}}-<sup>2</sup> {{S|Camel Zombies|2}}-<sup>4</sup> {{S|Camel Zombies|2}}-<sup>5</sup> |
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|zombie11 = {{S|Pharaoh Zombie|2}}<sup>2</sup> {{S|Pharaoh Zombie|2}}<sup>4</sup> {{S|Torchlight Zombie|2}}<sup>3</sup> |
|zombie11 = {{S|Pharaoh Zombie|2}}<sup>2</sup> {{S|Pharaoh Zombie|2}}<sup>4</sup> {{S|Torchlight Zombie|2}}<sup>3</sup> |
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|zombie12 = {{S|Mummy Zombie|2}} {{S|Conehead Mummy|2}} {{S|Egypt Rally Zombie|2}} {{S|Camel Zombies|2}}-<sup>2</sup> {{S|Camel Zombies|2}}-<sup>4</sup> {{S|Explorer Zombie|2}}<sup>1</sup> {{S|Explorer Zombie|2}}<sup>3</sup> {{S|Explorer Zombie|2}}<sup>5</sup> {{S|Pharaoh Zombie|2}} {{S|Torchlight Zombie|2}}<sup>2</sup> {{S|Torchlight Zombie|2}}<sup>4</sup> |
|zombie12 = {{S|Mummy Zombie|2}} {{S|Conehead Mummy|2}} {{S|Egypt Rally Zombie|2}} {{S|Camel Zombies|2}}-<sup>2</sup> {{S|Camel Zombies|2}}-<sup>4</sup> {{S|Explorer Zombie|2}}<sup>1</sup> {{S|Explorer Zombie|2}}<sup>3</sup> {{S|Explorer Zombie|2}}<sup>5</sup> {{S|Pharaoh Zombie|2}} {{S|Torchlight Zombie|2}}<sup>2</sup> {{S|Torchlight Zombie|2}}<sup>4</sup> |
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− | |note12 = Final flag}} |
+ | |note12 = Final flag}}{{S|Camel Zombies|2}}- carry four camel segments<br /> |
− | {{S|Camel Zombies|2}} |
+ | {{S|Camel Zombies|2}}= carry six camel segments<br /> |
− | {{S|Camel Zombies|2}}= carry six camel segments<br> |
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+ | ==Strategies== |
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+ | ===Strategy 1 (Contains premium content)=== |
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+ | *'''Required plants:''' |
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+ | **{{S|Sunflower|2}} |
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+ | **{{S|Cherry Bomb|2}} |
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+ | **{{S|Primal Potato Mine|2}} |
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+ | **{{S|Hurrikale|2}} |
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+ | **{{S|Iceberg Lettuce|2}} |
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+ | **{{S|Jalapeno|2}}, {{S|Gold Bloom|2}}, {{S|Potato Mine|2}} (Optional) |
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+ | Plant a column of [[Sunflower]]s at the leftmost column. When the first two zombies appear, kill one with [[Potato Mine]] (or [[Primal Potato Mine|its primal version]]) and freeze one zombie with an [[Iceberg Lettuce]]. If the zombies can step on the mold, use [[Hurrikale]] to pull them back. You can also kill the zombies instantly using [[Cherry Bomb]]s or [[Jalapeno]]s. When you obtain [[Plant Food]], use it on Primal Potato Mines to increase firepower. |
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+ | ===Strategy 2=== |
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+ | This strategy does not require any boosted plants or power ups, but it will probably lose you a couple lawnmowers. |
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+ | *'''Required plants:''' |
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+ | **'''Any sun producer, ideally primal sunflower, but normal sunflower should do fine.''' |
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+ | **'''Potato Mine''' |
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+ | **'''Primal Potato Mine''' |
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+ | **'''Iceberg Lettuce''' |
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+ | **'''Cherry Bomb''' |
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+ | **'''Wall nut''' |
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+ | **'''Primal Wall nut''' |
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+ | Plant a 5 sunflowers at the leftmost column. Block the first few zombies with wall nuts (place them on the penultimate column from the right) and put mines by them so that as soon as the zombies destroy the wall nuts they will get blown up. When the first wave comes, dig up all the sunflowers and put mines there. Freeze as many explorer zombies as you can, but it doesnt matter too much if they burn a few wall nuts as they will blow up anyway. Make sure you keep placing wall nuts so that they congregate a lot of zombies together so that they can all blow up. Use the cherry bomb to blow up the pyramid zombies. |
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==Walkthrough== |
==Walkthrough== |
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[[File:Plants vs. Zombies 2 - Ancient Egypt Day 30|thumb|left|300px]] |
[[File:Plants vs. Zombies 2 - Ancient Egypt Day 30|thumb|left|300px]] |
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+ | |||
{{Clear}} |
{{Clear}} |
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{{PvZ2levels}} |
{{PvZ2levels}} |
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+ | <poll> |
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+ | How would you rate Ancient Egypt - Day 30's difficulty? |
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+ | Very hard |
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+ | Hard |
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+ | Somewhat hard |
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+ | Medium |
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+ | Somewhat easy |
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+ | Easy |
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+ | Very easy |
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+ | </poll> |
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[[Category:Levels with four flags]] |
[[Category:Levels with four flags]] |
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[[Category:Levels with extra objective(s)]] |
[[Category:Levels with extra objective(s)]] |
Revision as of 05:45, 28 June 2019
Prior to the 7.4 update, Ancient Egypt - Day 30 was the 30th day of Ancient Egypt. The Torchlight Zombie makes his first appearance in this level. He is an upgraded version of the Explorer Zombie; he is faster and tougher than him. Upon completing the level, the player would receive an Ancient Egypt Piñata.
As of the 7.4 update, level expansions were removed from the world maps and placed into epic quests. Because of this, this level is no longer accessible from the map, and must be accessed when the epic quest is available.
Waves
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves | Non-dynamic zombies | Ambush zombies | Note(s) |
---|---|---|---|
1 | 1 5 | None | |
2 | None | ||
3 | 3 | None | 1x Plant Food available |
4 | -1 -3 -5 | None | First flag |
5 | 2 4 | None | |
6 | 5 =2 =4 | None | 1x Plant Food available |
7 | 2 4 3 | None | |
8 | 2 5, 4 | None | Second flag |
9 | 1 5 1 | None | |
10 | -1 -2 -4 -5 | None | |
11 | 2 4 3 | None | |
12 | -2 -4 1 3 5 2 4 | None | Final flag |
- carry four camel segments
= carry six camel segments
Strategies
Plant a column of Sunflowers at the leftmost column. When the first two zombies appear, kill one with Potato Mine (or its primal version) and freeze one zombie with an Iceberg Lettuce. If the zombies can step on the mold, use Hurrikale to pull them back. You can also kill the zombies instantly using Cherry Bombs or Jalapenos. When you obtain Plant Food, use it on Primal Potato Mines to increase firepower.
Strategy 2
This strategy does not require any boosted plants or power ups, but it will probably lose you a couple lawnmowers.
- Required plants:
- Any sun producer, ideally primal sunflower, but normal sunflower should do fine.
- Potato Mine
- Primal Potato Mine
- Iceberg Lettuce
- Cherry Bomb
- Wall nut
- Primal Wall nut
Plant a 5 sunflowers at the leftmost column. Block the first few zombies with wall nuts (place them on the penultimate column from the right) and put mines by them so that as soon as the zombies destroy the wall nuts they will get blown up. When the first wave comes, dig up all the sunflowers and put mines there. Freeze as many explorer zombies as you can, but it doesnt matter too much if they burn a few wall nuts as they will blow up anyway. Make sure you keep placing wall nuts so that they congregate a lot of zombies together so that they can all blow up. Use the cherry bomb to blow up the pyramid zombies.
Walkthrough
- *: Removed ~: Epic Quest