Plants vs. Zombies Wiki
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{{Pix}}
 
{{StrategyNeeded}}
 
{{Construction}}
 
 
{{Infobox level
 
{{Infobox level
 
|Game = Plants vs. Zombies 2
 
|Game = Plants vs. Zombies 2
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|image = AE 30.png
 
|image = AE 30.png
 
|Flag = Three
 
|Flag = Three
|Diff = Hard
 
 
|Zombie = {{S|Mummy Zombie|2}} {{S|Conehead Mummy|2}} {{S|Buckethead Mummy|2}} {{S|Pyramid-Head Zombie|2}} {{S|Flag Mummy Zombie|2}} {{S|Egypt Rally Zombie|2}} {{S|Camel Zombies|2}} {{S|Explorer Zombie|2}} {{S|Torchlight Zombie|2}} {{S|Pharaoh Zombie|2}}
 
|Zombie = {{S|Mummy Zombie|2}} {{S|Conehead Mummy|2}} {{S|Buckethead Mummy|2}} {{S|Pyramid-Head Zombie|2}} {{S|Flag Mummy Zombie|2}} {{S|Egypt Rally Zombie|2}} {{S|Camel Zombies|2}} {{S|Explorer Zombie|2}} {{S|Torchlight Zombie|2}} {{S|Pharaoh Zombie|2}}
|FR = A [[Mystery Gift Box]]
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|FR = An [[Piñata|Ancient Egypt Piñata]]
 
|Objective 1 = Survive without planting on Dave's mold colonies
 
|Objective 1 = Survive without planting on Dave's mold colonies
 
|before = Ancient Egypt - Day 29
 
|before = Ancient Egypt - Day 29
 
|after = Ancient Egypt - Day 31}}
 
|after = Ancient Egypt - Day 31}}
{{Levelintro2|no=thirtieth|area=Ancient Egypt|unique=[[Mystery Gift Box]]|The [[Torchlight Zombie]] makes his first appearance in this level.}}
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Prior to the 7.4 update, '''Ancient Egypt - Day 30''' was the 30th day of Ancient Egypt. The [[Torchlight Zombie]] makes his first appearance in this level. He is an upgraded version of the [[Explorer Zombie]]; he is faster and tougher than him. Upon completing the level, the player would receive an [[Piñata|Ancient Egypt Piñata]].
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As of the 7.4 update, level expansions were removed from the world maps and placed into epic quests. Because of this, this level is no longer accessible from the map, and must be accessed when the epic quest is available.
   
 
==Waves==
 
==Waves==
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|zombie2 = {{S|Mummy Zombie|2}} {{S|Conehead Mummy|2}}
 
|zombie2 = {{S|Mummy Zombie|2}} {{S|Conehead Mummy|2}}
 
|zombie3 = {{S|Conehead Mummy|2}} {{S|Explorer Zombie|2}}<sup>3</sup>
 
|zombie3 = {{S|Conehead Mummy|2}} {{S|Explorer Zombie|2}}<sup>3</sup>
|note3 = 600%/7 [[Plant Food]]
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|note3 = 1x [[Plant Food]] available
 
|zombie4 = {{S|Pyramid-Head Zombie|2}} {{S|Flag Mummy Zombie|2}} {{S|Camel Zombies|2}}-<sup>1</sup> {{S|Camel Zombies|2}}-<sup>3</sup> {{S|Camel Zombies|2}}-<sup>5</sup>
 
|zombie4 = {{S|Pyramid-Head Zombie|2}} {{S|Flag Mummy Zombie|2}} {{S|Camel Zombies|2}}-<sup>1</sup> {{S|Camel Zombies|2}}-<sup>3</sup> {{S|Camel Zombies|2}}-<sup>5</sup>
 
|note4 = First flag
 
|note4 = First flag
 
|zombie5 = {{S|Mummy Zombie|2}} {{S|Explorer Zombie|2}}<sup>2</sup> {{S|Explorer Zombie|2}}<sup>4</sup>
 
|zombie5 = {{S|Mummy Zombie|2}} {{S|Explorer Zombie|2}}<sup>2</sup> {{S|Explorer Zombie|2}}<sup>4</sup>
 
|zombie6 = {{S|Buckethead Mummy|2}}<sup>5</sup> {{S|Camel Zombies|2}}=<sup>2</sup> {{S|Camel Zombies|2}}=<sup>4</sup>
 
|zombie6 = {{S|Buckethead Mummy|2}}<sup>5</sup> {{S|Camel Zombies|2}}=<sup>2</sup> {{S|Camel Zombies|2}}=<sup>4</sup>
|note6 = 100% Plant Food
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|note6 = 1x Plant Food available
 
|zombie7 = {{S|Conehead Mummy|2}}<sup>2</sup> {{S|Conehead Mummy|2}}<sup>4</sup> {{S|Pharaoh Zombie|2}}<sup>3</sup>
 
|zombie7 = {{S|Conehead Mummy|2}}<sup>2</sup> {{S|Conehead Mummy|2}}<sup>4</sup> {{S|Pharaoh Zombie|2}}<sup>3</sup>
 
|zombie8 = {{S|Mummy Zombie|2}} {{S|Buckethead Mummy|2}} {{S|Pyramid-Head Zombie|2}} {{S|Egypt Rally Zombie|2}} {{S|Explorer Zombie|2}}<sup>2</sup> {{S|Explorer Zombie|2}}<sup>5</sup>, {{S|Torchlight Zombie|2}}<sup>4</sup>
 
|zombie8 = {{S|Mummy Zombie|2}} {{S|Buckethead Mummy|2}} {{S|Pyramid-Head Zombie|2}} {{S|Egypt Rally Zombie|2}} {{S|Explorer Zombie|2}}<sup>2</sup> {{S|Explorer Zombie|2}}<sup>5</sup>, {{S|Torchlight Zombie|2}}<sup>4</sup>
 
|note8 = Second flag
 
|note8 = Second flag
 
|zombie9 = {{S|Mummy Zombie|2}} {{S|Explorer Zombie|2}}<sup>1</sup> {{S|Explorer Zombie|2}}<sup>5</sup> {{S|Pharaoh Zombie|2}}<sup>1</sup>
 
|zombie9 = {{S|Mummy Zombie|2}} {{S|Explorer Zombie|2}}<sup>1</sup> {{S|Explorer Zombie|2}}<sup>5</sup> {{S|Pharaoh Zombie|2}}<sup>1</sup>
|note9 = 100%/7 Plant Food
 
 
|zombie10 = {{S|Camel Zombies|2}}-<sup>1</sup> {{S|Camel Zombies|2}}-<sup>2</sup> {{S|Camel Zombies|2}}-<sup>4</sup> {{S|Camel Zombies|2}}-<sup>5</sup>
 
|zombie10 = {{S|Camel Zombies|2}}-<sup>1</sup> {{S|Camel Zombies|2}}-<sup>2</sup> {{S|Camel Zombies|2}}-<sup>4</sup> {{S|Camel Zombies|2}}-<sup>5</sup>
 
|zombie11 = {{S|Pharaoh Zombie|2}}<sup>2</sup> {{S|Pharaoh Zombie|2}}<sup>4</sup> {{S|Torchlight Zombie|2}}<sup>3</sup>
 
|zombie11 = {{S|Pharaoh Zombie|2}}<sup>2</sup> {{S|Pharaoh Zombie|2}}<sup>4</sup> {{S|Torchlight Zombie|2}}<sup>3</sup>
 
|zombie12 = {{S|Mummy Zombie|2}} {{S|Conehead Mummy|2}} {{S|Egypt Rally Zombie|2}} {{S|Camel Zombies|2}}-<sup>2</sup> {{S|Camel Zombies|2}}-<sup>4</sup> {{S|Explorer Zombie|2}}<sup>1</sup> {{S|Explorer Zombie|2}}<sup>3</sup> {{S|Explorer Zombie|2}}<sup>5</sup> {{S|Pharaoh Zombie|2}} {{S|Torchlight Zombie|2}}<sup>2</sup> {{S|Torchlight Zombie|2}}<sup>4</sup>
 
|zombie12 = {{S|Mummy Zombie|2}} {{S|Conehead Mummy|2}} {{S|Egypt Rally Zombie|2}} {{S|Camel Zombies|2}}-<sup>2</sup> {{S|Camel Zombies|2}}-<sup>4</sup> {{S|Explorer Zombie|2}}<sup>1</sup> {{S|Explorer Zombie|2}}<sup>3</sup> {{S|Explorer Zombie|2}}<sup>5</sup> {{S|Pharaoh Zombie|2}} {{S|Torchlight Zombie|2}}<sup>2</sup> {{S|Torchlight Zombie|2}}<sup>4</sup>
|note12 = Final flag}}
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|note12 = Final flag}}{{S|Camel Zombies|2}}- carry four camel segments<br />
{{S|Camel Zombies|2}}- carry four camel segments<br>
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{{S|Camel Zombies|2}}= carry six camel segments<br />
{{S|Camel Zombies|2}}= carry six camel segments<br>
 
   
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==Strategies==
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===Strategy 1 (Contains premium content)===
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*'''Required plants:'''
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**{{S|Sunflower|2}}
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**{{S|Cherry Bomb|2}}
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**{{S|Primal Potato Mine|2}}
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**{{S|Hurrikale|2}}
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**{{S|Iceberg Lettuce|2}}
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**{{S|Jalapeno|2}}, {{S|Gold Bloom|2}}, {{S|Potato Mine|2}} (Optional)
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Plant a column of [[Sunflower]]s at the leftmost column. When the first two zombies appear, kill one with [[Potato Mine]] (or [[Primal Potato Mine|its primal version]]) and freeze one zombie with an [[Iceberg Lettuce]]. If the zombies can step on the mold, use [[Hurrikale]] to pull them back. You can also kill the zombies instantly using [[Cherry Bomb]]s or [[Jalapeno]]s. When you obtain [[Plant Food]], use it on Primal Potato Mines to increase firepower.
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===Strategy 2===
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This strategy does not require any boosted plants or power ups, but it will probably lose you a couple lawnmowers.
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*'''Required plants:'''
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**'''Any sun producer, ideally primal sunflower, but normal sunflower should do fine.'''
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**'''Potato Mine'''
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**'''Primal Potato Mine'''
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**'''Iceberg Lettuce'''
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**'''Cherry Bomb'''
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**'''Wall nut'''
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**'''Primal Wall nut'''
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Plant a 5 sunflowers at the leftmost column. Block the first few zombies with wall nuts (place them on the penultimate column from the right) and put mines by them so that as soon as the zombies destroy the wall nuts they will get blown up. When the first wave comes, dig up all the sunflowers and put mines there. Freeze as many explorer zombies as you can, but it doesnt matter too much if they burn a few wall nuts as they will blow up anyway. Make sure you keep placing wall nuts so that they congregate a lot of zombies together so that they can all blow up. Use the cherry bomb to blow up the pyramid zombies.
 
==Walkthrough==
 
==Walkthrough==
 
[[File:Plants vs. Zombies 2 - Ancient Egypt Day 30|thumb|left|300px]]
 
[[File:Plants vs. Zombies 2 - Ancient Egypt Day 30|thumb|left|300px]]
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{{Clear}}
 
{{Clear}}
 
{{PvZ2levels}}
 
{{PvZ2levels}}
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<poll>
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How would you rate Ancient Egypt - Day 30's difficulty?
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Very hard
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Hard
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Somewhat hard
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Medium
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Somewhat easy
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Easy
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Very easy
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</poll>
 
[[Category:Levels with four flags]]
 
[[Category:Levels with four flags]]
 
[[Category:Levels with extra objective(s)]]
 
[[Category:Levels with extra objective(s)]]

Revision as of 05:45, 28 June 2019

Prior to the 7.4 update, Ancient Egypt - Day 30 was the 30th day of Ancient Egypt. The Torchlight Zombie makes his first appearance in this level. He is an upgraded version of the Explorer Zombie; he is faster and tougher than him. Upon completing the level, the player would receive an Ancient Egypt Piñata.

As of the 7.4 update, level expansions were removed from the world maps and placed into epic quests. Because of this, this level is no longer accessible from the map, and must be accessed when the epic quest is available.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Mummy Zombie21 Mummy Zombie25 None
2 Mummy Zombie2 Conehead Mummy2 None
3 Conehead Mummy2 Explorer Zombie23 None 1x Plant Food available
4 Pyramid-Head Zombie2 Flag Mummy Zombie2 Camel Zombies2-1 Camel Zombies2-3 Camel Zombies2-5 None First flag
5 Mummy Zombie2 Explorer Zombie22 Explorer Zombie24 None
6 Buckethead Mummy25 Camel Zombies2=2 Camel Zombies2=4 None 1x Plant Food available
7 Conehead Mummy22 Conehead Mummy24 Pharaoh Zombie23 None
8 Mummy Zombie2 Buckethead Mummy2 Pyramid-Head Zombie2 Egypt Rally Zombie2 Explorer Zombie22 Explorer Zombie25, Torchlight Zombie24 None Second flag
9 Mummy Zombie2 Explorer Zombie21 Explorer Zombie25 Pharaoh Zombie21 None
10 Camel Zombies2-1 Camel Zombies2-2 Camel Zombies2-4 Camel Zombies2-5 None
11 Pharaoh Zombie22 Pharaoh Zombie24 Torchlight Zombie23 None
12 Mummy Zombie2 Conehead Mummy2 Egypt Rally Zombie2 Camel Zombies2-2 Camel Zombies2-4 Explorer Zombie21 Explorer Zombie23 Explorer Zombie25 Pharaoh Zombie2 Torchlight Zombie22 Torchlight Zombie24 None Final flag

Camel Zombies2- carry four camel segments
Camel Zombies2= carry six camel segments

Strategies

Strategy 1 (Contains premium content)

  • Required plants:
    • Sunflower2
    • Cherry Bomb2
    • Primal Potato Mine2
    • Hurrikale2
    • Iceberg Lettuce2
    • Jalapeno2, Gold Bloom2, Potato Mine2 (Optional)

Plant a column of Sunflowers at the leftmost column. When the first two zombies appear, kill one with Potato Mine (or its primal version) and freeze one zombie with an Iceberg Lettuce. If the zombies can step on the mold, use Hurrikale to pull them back. You can also kill the zombies instantly using Cherry Bombs or Jalapenos. When you obtain Plant Food, use it on Primal Potato Mines to increase firepower.

Strategy 2

This strategy does not require any boosted plants or power ups, but it will probably lose you a couple lawnmowers.

  • Required plants:
    • Any sun producer, ideally primal sunflower, but normal sunflower should do fine.
    • Potato Mine
    • Primal Potato Mine
    • Iceberg Lettuce
    • Cherry Bomb
    • Wall nut
    • Primal Wall nut

Plant a 5 sunflowers at the leftmost column. Block the first few zombies with wall nuts (place them on the penultimate column from the right) and put mines by them so that as soon as the zombies destroy the wall nuts they will get blown up. When the first wave comes, dig up all the sunflowers and put mines there. Freeze as many explorer zombies as you can, but it doesnt matter too much if they burn a few wall nuts as they will blow up anyway. Make sure you keep placing wall nuts so that they congregate a lot of zombies together so that they can all blow up. Use the cherry bomb to blow up the pyramid zombies.

Walkthrough

Plants_vs._Zombies_2_-_Ancient_Egypt_Day_30

Plants vs. Zombies 2 - Ancient Egypt Day 30