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Prior to the 7.4 update, Ancient Egypt - Day 30 was the 30th day of Ancient Egypt. The Torchlight Zombie makes his first appearance in this level. He is an upgraded version of the Explorer Zombie; he is faster and tougher than him. Upon completing the level, the player would receive an Ancient Egypt Piñata.

As of the 7.4 update, level expansions were removed from the world maps and placed into epic quests. Because of this, this level is no longer accessible from the map, and must be accessed when the epic quest is available.

Difficulty[]

This level is pretty hard because of the introduction of the Torchlight Zombie, an upgraded version of the Explorer Zombie, it walks faster, burning plants even faster than it's slower counterpart, However, If you have leveled up plants and freezing plants like Iceberg Lettuce, This level should be easy.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Mummy Zombie21 Mummy Zombie25 None
2 Mummy Zombie2 Conehead Mummy2 None
3 Conehead Mummy2 Explorer Zombie23 None Carries 1x Plant Food.
4 Pyramid-Head Zombie2 Flag Mummy Zombie2 Camel Zombies2-1 Camel Zombies2-3 Camel Zombies2-5 None First flag.
5 Mummy Zombie2 Explorer Zombie22 Explorer Zombie24 None
6 Buckethead Mummy25 Camel Zombies2=2 Camel Zombies2=4 None Carries 1x Plant Food.
7 Conehead Mummy22 Conehead Mummy24 Pharaoh Zombie23 None
8 Mummy Zombie2 Buckethead Mummy2 Pyramid-Head Zombie2 Egypt Rally Zombie2 Explorer Zombie22 Explorer Zombie25, Torchlight Zombie24 None Second flag.
9 Mummy Zombie2 Explorer Zombie21 Explorer Zombie25 Pharaoh Zombie21 None
10 Camel Zombies2-1 Camel Zombies2-2 Camel Zombies2-4 Camel Zombies2-5 None
11 Pharaoh Zombie22 Pharaoh Zombie24 Torchlight Zombie23 None
12 Mummy Zombie2 Conehead Mummy2 Egypt Rally Zombie2 Camel Zombies2-2 Camel Zombies2-4 Explorer Zombie21 Explorer Zombie23 Explorer Zombie25 Pharaoh Zombie2 Torchlight Zombie22 Torchlight Zombie24 None Final wave.

Camel Zombies2- carry four camel segments
Camel Zombies2= carry six camel segments

Strategies[]

Ice Bloom can be proven useful here, as it freezes all zombies and extinguish Torchlight Zombies.

Strategy 1 (Contains premium content)[]

  • Required plants:
    • Sunflower2
    • Cherry Bomb2
    • Primal Potato Mine2
    • Hurrikale2
    • Iceberg Lettuce2
    • Jalapeno2, Gold Bloom2, Potato Mine2 (Optional)

Plant a column of Sunflowers at the leftmost column. When the first two zombies appear, kill one with Potato Mine (or its primal version) and freeze one zombie with an Iceberg Lettuce. If the zombies can step on the mold, use Hurrikale to pull them back. You can also kill the zombies instantly using Cherry Bombs or Jalapenos. When you obtain Plant Food, use it on Primal Potato Mines to increase firepower.

Strategy 2[]

This strategy does not require any boosted plants or power ups, but it will probably lose you a couple lawnmowers.

  • Required plants:
    • Any sun producer, ideally primal sunflower, but normal sunflower should do fine.
    • Potato Mine
    • Primal Potato Mine
    • Iceberg Lettuce
    • Cherry Bomb
    • Wall nut
    • Primal Wall nut

Plant a 5 sunflowers at the leftmost column. Block the first few zombies with wall nuts (place them on the penultimate column from the right) and put mines by them so that as soon as the zombies destroy the wall nuts they will get blown up. When the first wave comes, dig up all the sunflowers and put mines there. Freeze as many explorer zombies as you can, but it doesnt matter too much if they burn a few wall nuts as they will blow up anyway. Make sure you keep placing wall nuts so that they congregate a lot of zombies together so that they can all blow up. Use the cherry bomb to blow up the pyramid zombies.

Strategy 3 (Dragon Extinguisher)  (Contains premium content)[]

Created by Chainut
  • Required plants:
    • Sun-shroom2
    • Sunflower2
    • Cold Snapdragon2
    • Primal Potato Mine2
    • Primal Wall-nut2
    • Any Instant kill to use in an emergency case

Strategy 4[]

By Theb102

Required plants: Spear-mint (+ instant recharge upgrade), any cheap insta-kill (squash, primal potato mine, etc),

Recommended plants: Stalling plants (iceberg lettuce, sap-fling), wall plants.

Since most of these zombies are pretty easy we can abuse spear-mint to spawn spikerocks for us.

In the beginning, plant a spear-mint. The spikerocks produced should be able to cover the first few waves. (if not, just use those instakills), when you get a plant food, refresh spear-mint, and use it when the pyramid head zombie comes. This should defeat him. Most of the zombies are pretty weak so you can set the timer to double speed, and let the spikerocks do the work, occasionally squashing the leftovers. You can place down more spear-mints if you want.

Walkthrough[]


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