For the Chinese version of the level, see Ancient Egypt - Day 12 (Chinese version).

Ancient Egypt - Day 12 is the 12th level of Ancient Egypt in Plants vs. Zombies 2. The Pharaoh Zombie is introduced in this level. When this level is finished for the first time, the player unlocks Pyramid of Doom, the Endless Zone of Ancient Egypt.

Difficulty

Sandstorms, Camel Zombies, Pharaoh Zombies, and high concentration of zombie hordes contribute to the difficulty of this level. Mainly, the newly discovered Pharaoh Zombie. This zombie has a high amount of health, and once the casket is broken, the zombie within comes storming out with a fast speed. This zombie acts similarly to Newspaper Zombie, but with more health. Camel Zombies arrive in humps of more than three while Pharaoh Zombies will back themselves up by blending with the sandstorms or their allies. Instant-use plants are recommended to deal with the Camel Zombies and Pharaoh Zombies. However, prior to update 5.9.1, an instant will only break the casket, letting the zombie free without harm.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Mummy Zombie2.png None
2 Mummy Zombie2.png None
3 Mummy Zombie2.png Ra Zombie2.png None
4 Conehead Mummy2.png None Carries 1x Plant Food.
5 Conehead Mummy2.png Ra Zombie2.png None
6 Pharaoh Zombie2.png3 None
7 Mummy Zombie2.png Mummy Zombie2.png Mummy Zombie2.png Conehead Mummy2.png None Carries 1x Plant Food.
8 Mummy Zombie2.png Conehead Mummy2.png Conehead Mummy2.png Flag Mummy Zombie2.png Ra Zombie2.png Camel Zombies2.png Mummy Zombie2.png Mummy Zombie2.png Mummy Zombie2.png Mummy Zombie2.png First flag.
Sandstorm!
9 Mummy Zombie2.png Conehead Mummy2.png Buckethead Mummy2.png4 None
10 Mummy Zombie2.png Mummy Zombie2.png Conehead Mummy2.png Ra Zombie2.png Ra Zombie2.png None Carries 1x Plant Food.
11 Mummy Zombie2.png Conehead Mummy2.png Ra Zombie2.png Camel Zombies2.png3 None
12 Pharaoh Zombie2.png1 Mummy Zombie2.png Mummy Zombie2.png Mummy Zombie2.png Mummy Zombie2.png Sandstorm!
13 Mummy Zombie2.png Mummy Zombie2.png Conehead Mummy2.png Conehead Mummy2.png Ra Zombie2.png Ra Zombie2.png None 1x Plant Food available
14 Mummy Zombie2.png Conehead Mummy2.png Buckethead Mummy2.png5 Ra Zombie2.png None
15 Mummy Zombie2.png Mummy Zombie2.png Conehead Mummy2.png Conehead Mummy2.png Conehead Mummy2.png Ra Zombie2.png Ra Zombie2.png None
16 Conehead Mummy2.png Flag Mummy Zombie2.png Camel Zombies2.png2 Camel Zombies2.png4 Pharaoh Zombie2.png1 Pharaoh Zombie2.png5 Mummy Zombie2.png Mummy Zombie2.png Mummy Zombie2.png Mummy Zombie2.png Mummy Zombie2.png Mummy Zombie2.png Final wave.
Carries 1x Plant Food.
Sandstorm!

Note: All Camel Zombies2.png carry four camel segments in the level.

Strategies

Strategy 1

Mega Beast Strategy

Created by Comicboss4000
  • Required plants:
  • Start by planting one column of Twin Sunflowers. Use Gold Bloom to get you started first.
  • Use Celery Stalker to take out the first few zombies.
  • When you get enough sun, plant a column of Melon-pults or two columns of Primal Peashooters.
  • Plant additional Melon-pults and one column of Tall-nuts at the arrival of Camel Zombies.
  • Bowling Bulbs are not needed in this level, but if you would like a bit of extra fun, you can plant bowling bulbs to knock those zombie bowling pins down.

Using premium plants (Contains premium content)

Chomper and Toadstool can instantly kill the Pharaoh Zombies, making this level much easier to manage. Kiwibeast can be used, as there are no Explorer Zombies, allowing Kiwibeast to have free reign over the opposition. Strawburst is a great option, but he needs support from defensive plants or slowing plants, such as Wall-nut or Snow Pea.

Gallery

Walkthrough

Trivia

  • During April 2014 for a limited time, if the player managed to beat this level, they would unlock Pirate Seas if they have not unlocked it yet.


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