For the level before the 7.1.3 update, see Ancient Egypt - Day 1 (pre-7.1).
For the Chinese version of this level, see Ancient Egypt - Day 1 (Chinese version).
For the Chinese version of this level before the 1.8 update, see Ancient Egypt - Day 1 (Chinese version: pre-1.8).

Ancient Egypt - Day 1 is the first level of Ancient Egypt in Plants vs. Zombies 2. The mummy variants of the Zombie, Conehead Zombie, and Buckethead Zombie are introduced in this level. Additionally, Ra Zombie makes his first appearance. When this level is finished for the first time, the player obtains the Map of Space-time-ness and unlocks Vasebreaker. The player is also introduced to Plant Food when playing this level for the first time.


(Crazy Dave appears)
Crazy Dave: Those plants look hungry.
Crazy Dave: If only there was something that you could feed them...
(Penny appears)
Penny: Plant Food is packed with vitamins and minerals.
Penny: It's an essential part of a complete breakfast.
(Crazy Dave and Penny leave)

(if the Peashooter gets eaten)
Crazy Dave: let your plant get eaten! Try again!

(After the Plant Food tutorial)
(Crazy Dave appears)
Crazy Dave: I wonder if Plant Food works on other types of plants?
(Crazy Dave leaves)

(After completing the level)
(Crazy Dave and Penny appear)
Crazy Dave: Penny, look! Above my head!
Crazy Dave: It's the TRAVEL LOG!
Crazy Dave: What's that, Travel Log? You provide guidance, progress and rewards?
Penny: The Log is not actually speaking, User Dave.
Crazy Dave: Thanks, Travel Log! Whatever you say!
(Crazy Dave and Penny leave)


  • Like the previous two days, this level takes form of a fast-paced challenge, where the player has to react fast and accordingly in order to win.
  • Since this is the first level of the game (with the exception of the Player's House levels), it is generally easy. Despite the quick start of the zombie onslaught, the player already starts with three pre-planted Wall-nuts, which should help stall the first waves and quickly build up their sun income.
  • The player is given four Plant Food in this level, including one that is granted for free as a reward for completing the tutorial, making this level easier to start off.
  • Ra Zombies can steal sun unless you tap on it first. However, they are weak and can only hold a small amount of sun. Once they are defeated, they drop all the sun they took. Take them down to get sun that got stolen from the Ra Zombie.


  • Plant Potato Mines on tiles behind zombies that are busy eating the Wall-nuts. Because of the inability for a Zombie to eat a ground Plant while eating another one, the Potato Mine will have time to arm itself and eventually destroy the Zombie that is still busy eating the Wall-nut.
  • Spend the first Plant Food on a sun-producing plant in order to accelerate the sun income and be prepared for the first wave.


The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Mummy Zombie2.png3 Mummy Zombie2.png3 None Carries 1x Plant Food.
Begins 2 seconds after starting the level.
2 Mummy Zombie2.png2 Mummy Zombie2.png4 Conehead Mummy2.png3 None
3 Mummy Zombie2.png Mummy Zombie2.png Mummy Zombie2.png Mummy Zombie2.png Ra Zombie2.png None Carries 1x Plant Food.
4 Buckethead Mummy2.png Buckethead Mummy2.png None Carries 1x Plant Food.
5 Mummy Zombie2.png Conehead Mummy2.png Conehead Mummy2.png Flag Mummy Zombie2.png Ra Zombie2.png None Final wave.

Related achievement

Nut Un-Common2.png
Nut Un-Common
Complete Ancient Egypt


  • This is the first level in the game where the player is given and uses Plant Food.
  • This is the first level in Plants vs. Zombies 2 to have a new zombie that did not appear in the original game.
  • If the player turns the game off, returns, and receives a message advertising the Zombot Sphinx-inator before beating this level, the Map of Space-time-ness will appear despite not being obtained yet.
  • After a certain update, lawn mowers in this level respawn, making this level impossible to lose.

Community content is available under CC-BY-SA unless otherwise noted.