Acorn is a playable plant class in Plants vs. Zombies: Battle for Neighborville and is the plant equivalent of the Space Cadet. He is a PvZ BfN Defend Class Icon.png Defend class who specializes in team-ups and group attacks.

He can attack solo and function as a fast moving scout class, transform into an Oak and operate as a slow moving explosive class, or ride on top of an Oak as an Acorn Passenger and function as a playable mounted turret.

Descriptions

In-game description

Acorns work best when they attack in groups. Transform into Oak, and load up with Acorn passengers who'll get increased firepower and survivability.

Primary Weapons

Shell Shot (Solo)

Short-range rapid-fire weapon.

In-game description

Acorn's primary weapon is the Shell Shot, which rapidly fires wood chunks, each chunk dealing 6.6 damage each (8 critical). Can fire 45 times before needing to reload.

Treetop Turret (Passenger)

Deal lots of damage or use to suppress enemies.

Acorn Passenger's primary weapon is the Treetop Turret, which fires wood chunks, but each chunk only deals 4.6 damage (6 critical) and fires at a rate of 800 RPM (rounds per minute). To compensate for the reduced damage, Treetop Turret has infinite ammo. It can't be fired for too long though, as it can overheat (similarly to the All-Star's Football Cannon).

Statistics

Shell Shot

Weapon stats
Internal data
Ammo capacity Fire mode Rate of fire Damage
(DPS)
Reload time
45 Full auto 525 RPM 6.6
(57.75)
1.3 s
Projectile speed Projectile lifetime Projectile travel distance Projectile gravity
390 m/s
(1279.53 ft/s)
3 s 1170 m
(3838.58 ft)
10 m/s²
(32.8 ft/s²)
Base recoil
Minimum x-axis recoil angle Maximum x-axis recoil angle Minimum y-axis recoil angle Maximum y-axis recoil angle Minimum z-axis recoil angle Maximum z-axis recoil angle
0 -1 0 -0.2 0 0
Minimum FOV recoil Maximum FOV recoil Recoil recovery time
0 0 0.0055
Projectile spread (unzoomed, standing)
Minimum angle Maximum angle Increase per shot Decrease per second
0 0.35 0.065 5
Projectile spread (unzoomed, moving)
Minimum angle Maximum angle Increase per shot Decrease per second
0.4 1 0.08 5
Projectile spread (unzoomed, jumping)
Minimum angle Maximum angle Increase per shot Decrease per second
0.75 1.5 0.03 15
Sway recoil (unzoomed)
Maximum vertical amplitude Vertical increase per shot Maximum horizontal amplitude Horizontal minimum increase per shot Horizontal maximum increase per shot Amplitude decrease factor
2.15 0.17 1.6 -0.225 0.225 10.5
Projectile spread (zoomed, standing)
Minimum angle Maximum angle Increase per shot Decrease per second
-0.4 0.15 0.015 5
Projectile spread (zoomed, moving)
Minimum angle Maximum angle Increase per shot Decrease per second
0.2 0.5 0.05 5
Projectile spread (zoomed, jumping)
Minimum angle Maximum angle Increase per shot Decrease per second
0.4 0.85 0.03 15
Sway recoil (zoomed)
Maximum vertical amplitude Vertical increase per shot Maximum horizontal amplitude Horizontal minimum increase per shot Horizontal maximum increase per shot Amplitude decrease factor
6.6 0.19 1.6 -0.2 0.2 10.5

Treetop Turret

Weapon stats
Internal data
Ammo capacity Fire mode Rate of fire Damage
(DPS)
Infinite (overheats) Full auto 800 RPM 5
(66.67)
Projectile speed Projectile lifetime Projectile travel distance Projectile gravity
550 m/s
(1804.46 ft/s)
2.2 s 1210 m
(3969.82 ft)
9.8 m/s²
(32.15 ft/s²)
Overheat data
Heat rate per bullet Max amount of shots before overheat Heat drop per second Heat drop time from full overheat Heat drop delay Overheat penalty time
0.0115 87 0.6666667 2.25 s 0.6666667 s 0.75 s
Base recoil
Minimum x-axis recoil angle Maximum x-axis recoil angle Minimum y-axis recoil angle Maximum y-axis recoil angle Minimum z-axis recoil angle Maximum z-axis recoil angle
0 0 0 0 0 0
Minimum FOV recoil Maximum FOV recoil Recoil recovery time
0 0 0.001
Projectile spread (unzoomed)
Minimum angle Maximum angle Increase per shot Decrease per second
-0.25 0.5 0.005 5
Sway recoil (unzoomed)
Maximum vertical amplitude Vertical increase per shot Maximum horizontal amplitude Horizontal minimum increase per shot Horizontal maximum increase per shot Amplitude decrease factor
5 0 10 -0.025 0.025 18
Projectile spread (zoomed)
Minimum angle Maximum angle Increase per shot Decrease per second
-0.5 0 0.005 5
Sway recoil (zoomed)
Maximum vertical amplitude Vertical increase per shot Maximum horizontal amplitude Horizontal minimum increase per shot Horizontal maximum increase per shot Amplitude decrease factor
2.5 0 10 -0.025 0.025 18

Abilities

Left ability
Sap TrapBfN.png
Sap Trap
Launch a sticky knockback explosive. Press [left button] to detonate.
Center ability
Invoke OakBfN.png
Invoke Oak
Transform into an Oak. Joinable by up to 3 additional Acorns.
Right ability
Acorn DashBfN.png
Acorn Dash
Quickly spin in the direction you're moving.

Left ability
Sap TrapBfN.png
Sap Trap
Launch a sticky knockback explosive. Press [left button] to detonate.
Center ability
Treeject (Acorn)BfN.png
Treeject
Leave Oak.
Right ability
Lumber SupportBfN.png
Lumber Support
Heal yourself and Oak rapidly

Upgrades

Perk Cooldown.png
Refreshing Revive
1
Faster refresh time for all abilities by reviving an ally.

Reduces ability cooldown by 100% (10 seconds) when a teammate is revived.
Perk Health.png
Rough Patch
1
Spawn with more health after suffering multiple vanquishes in a row.

After dying three times in a row, spawn with the maximum amount of overhealth for the currently used class after respawning or being revived.
Perk AreaofEffect.png
Log Jam
Roll for DamageBfN.png
1
Cover larger area with Roll for Damage.

Roll for Damage's log is 50% wider and is twice as fast.
Perk Utility.png
Molasses
Super Sap TrapBfN.png
2
Slow enemies who are near Super Sap Trap.

Enemies near Super Sap Trap and Sap Trap are slowed down by 60%.
Perk Knockback.png
Natural 20
Roll for DamageBfN.png
2
Knock enemy away when hit by Roll for Damage ability.

Enemies hit by Roll for Damage are knocked 12m (39.37 ft) backwards and 10m (32.80 ft) upward.
Perk Health.png
Best Defense
Perk RoleIcon Defend.png
3
Briefly reduce incoming damage by earning a critical vanquish. Can stack 3 times.

Reduces incoming damage by 10% for 10 seconds upon vanquishing an enemy. Stacks up to 3 times for a total of 27% damage resistance.
Perk Ammo.png
Little Friend
2
Hold more Shell Shot and Wood Grief ammo. Treetop Turret overheats more slowly.

Increases Shell Shot ammo to 56 rounds and Wood Grief ammo to 14 rounds.
Perk Health.png
Health Regeneration
Perk RoleIcon Defend.png
2
Faster health regeneration.

Doubles health regeneration rate.
Perk Health.png
Health Regeneration Delay
Perk RoleIcon Defend.png
2
Reduced time between taking damage and when health regeneration activates.

Reduces the time required to start health regeneration by half (4 seconds).
Perk Knockback.png
Slap Back
Sap TrapBfN.png
2
Knock enemies farther away with Acorn's Sap Trap.

Sap Trap and Super Sap Trap knocks enemies 10m (32.80 ft) backwards and 10m (32.80 ft) upward.
Perk Cooldown.png
Critical Blow
3
Faster refresh time for all abilities by earning a critical vanquish.

Reduces ability cooldown by 5.5 seconds upon critically vanquishing an enemy.
Perk Ammo.png
Quickdraw
Acorn DashBfN.png
3
Gain ammo for Shell Shot weapon by using Acorn Dash ability.

Adds 22 rounds to Shell Shot upon using the Acorn Dash ability.
Perk Mobility.png
Fallback
Perk RoleIcon Defend.png
3
Move faster when at low health.

Increases movement speed by 20% upon reaching 20% HP or below.
Perk Health.png
Hardened
3
Increased max health.

Acorn has 25 more health points and the Oak has 75 more health.
Perk Mobility.png
Speedy
3
Move faster, except when sprinting.

Increases walking speed by 12.9032%.
Perk Cooldown.png
Rewind
Sap TrapBfN.png
3
Sap Trap refreshes faster if it doesn't deal any damage.

Reduces the cooldown duration of Sap Trap to 1 second if it does not hit an enemy.
Perk Utility.png
Leveling Up
2
Earn XP faster.

Earn 10% more XP.
Perk Health.png
Party Supplies
Lumber SupportBfN.png
3
Heal yourself and the Oak at faster rate with Lumber Support.

Heals yourself at a rate of 16.667 HP per 0.1 seconds for 0.8 seconds and the Oak at a rate of 40 HP per 0.1 seconds for 0.5 seconds, armor duration is increased by 4 seconds.
Perk Ammo.png
Nutty Feedback
4
Gain ammo for Shell Shot by dealing damage.
Perk Mobility.png
Adrenaline Rush
Perk RoleIcon Defend.png
3
Move faster for a short time by earning a vanquish.

Increases movement speed by 40% for 3 seconds upon vanquishing an enemy.

Related achievement

Going Totally NutsBfN.png
Going Totally Nuts
Earn 200 vanquishes as an Acorn.

Strategies

With

As an Acorn Passenger, you can make an Oak much more dangerous. He can attack zombies that the Oak is ignoring or add up extra firepower against the same target. Use Lumber Support to keep an Oak in the fight longer. Getting three Passengers on a single Oak can make the Oak a lot tankier.

However this doesn't make you invincible. Acorns can take damage while riding an Oak and even be vanquished before the Oak itself. Make sure to use your Lumber Support to heal yourself as well as Oak so you can keep riding and supporting it.

Against

Tips & Tricks

  • While playing as a standalone Acorn, detonate your Sap Trap to launch yourself in the air, making you harder to hit and disorienting your enemies. Combining your Sap Trap jump with Acorn Dash can greatly increase your mobility, and using them in unexpected ways is essential to evading your enemy’s shots.

Balancing changes

October 2019 Patch

  • Shell Shot's damage increased from 3.89 to 4.8.
  • Shell Shot's bullet spread rate decreased from 1.8 to 1.65.
  • Treetop Turret's damage increased from 2.04 to 3.25.
  • Treetop Turret's rate of fire decreased from 1000 RPM to 800 RPM.
  • Treetop Turret's overheat rate decreased from 0.2 to 0.18.

December 3, 2019 TTK patch

  • Increase Shell Shot damage 4.8->6.6
  • Increase Shell Shot projectile speed post drag period 250->350
  • Decrease Shell Shot projectile spread when jumping
  • Decrease Shell Shot recoil when moving
  • Decrease Shell Shot recoil when aiming
  • Increased Shell Shot ammo 40->45
  • Treetop Turret damage increased 3.25->4.6
  • Increase Treetop Turret heat dissipate rate 0.4->0.66
  • Decrease Treetop Turret overheat penalty 2.0->0.75
  • Reduce Sap Trap ability refresh time 15->9
  • Increase Sap Trap splash damage 60 ->65

January 2020 patch

  • Decreased velocity of Shell Shot
    • Decreased projectile speed from 500 m/s (1640.42 ft/s) to 390 m/s (1279.53 ft/s)
  • Fixed flight path and increased initial velocity of Sap Trap
    • Removed projectile spawn bone offset
    • Forced projectile spawn to camera
    • Decreased upward projectile speed from 4.5 m/s (14.76 ft/s) to 2.5 m/s (8.2 ft/s)
    • Increased forward projectile speed from 30 m/s (98.43 ft/s) to 50 m/s (164.04 ft/s)

March 2020 Patch

  • Treetop Turret
    • Add 1.5 damage modifier to shields
  • Treeject
    • Decrease inactive time 1->0.75 sec
  • Lumber Support
    • Decrease healing 157.5->100 health
    • Decrease refresh time 15->12 sec
  • Passenger Passive
    • Remove armor
  • Invoke Oak
    • Decrease summon time 4->3 sec
  • Upgrade Hardened
    • Decrease Acorn health gain 50->25 health

May 2020 patch

  • Sap Trap
    • Increase blast radius 2.5->3.25 m
    • Remove damage from shockwave
  • Invoke Oak
    • No longer immortal for a few seconds after transformation

Gallery

General

Others

See also

V · T · E
Plants (Shooter games)
Plants vs. Zombies: Battle for Neighborville plants
Playable Classes
PvZ BfN Attack Class Icon.png Attack Peashooter · Chomper · Kernel Corn · Night Cap · Snapdragon
PvZ BfN Defend Class Icon.png Defend Cactus · Citron · Acorn (Oak)
PvZ BfN Support Class Icon.png Support Sunflower · Rose
Swarm Wildflower
Abilities
Peashooter Chili Bean Bomb · Pea Gatling · Pea Suped
Chomper Spikeweed · Burrow · Grody Goop
Kernel Corn Butter Beacon · Husk Hop · Shuck Shot
Night Cap Casting Shadows · Fung Fu · Shadow Sneak
Snapdragon Swoop Slam · Blue Blazes · Blazing Trail
Cactus Potato Mine · Garlic Drone · Petal Propeller
Citron E.M.Peach · Spin Dash · Navel Laser
Acorn & Oak
Acorn
Solo Sap Trap · Invoke Oak · Acorn Dash
Passenger Sap Trap · Treeject · Lumber Support
Oak Super Sap Trap · Treeject · Roll for Damage
Sunflower Sunny Side Up · Sunbeam · Heal Beam
Rose Jinx · Arcane Enigma · Goatify
Wildflower Wild Life · Weed Out · Bloom Boom
Spawnable Plants
Pots
Range Pea Cannon · Gatling Pea · Scaredy-Shroom · Lightning Reed
Support Heal Flower · Goop-Shroom
Melee Bonk Choy · Doom-Shroom · Fume-Shroom
Weeds
Melee Terracotta Weed · Vase Weed · Dandelion
Range Wildflower · Terracotta Wildflower
Support Heal Weed · Hypno-Shroom
Battle Leaders Bam-Bam-Boo · Bluehorn Corn · Flotsamuel · Lucy · No-Neck Raffi · Pinky Rain · Pollen Kate · Pound Cake · Queen Capra · Sherman · Sproutrage · Teddy
Bounty Hunt
Weirding Woods Queenigma · Solar Sisters · Wild Bunch
Town Center Bitey Brothers · Mirror-Shroom · Tiger Klaus
Elusive Foes
Weirding Woods Amber Gemma · Pops Cyclops · Sleepy
Town Center Big Hurtle · Kitty Sparkles · Mrs. Veilbiter
Bosses Dreadroot · Giga Torchwood · Sunflower Queen · Super Bean · Marigold · Hypno Sunflower Queen · Spooky Squash · Bitter Dill · Dreadwood · Blight Cap
Quest NPCs Air Ron · Best Fishing Friend™️ · Bingo-Bongo · Brian · Corny Corn · Dandelion · Exposition Al · Gilly the Kid · Harmela · Land Phil · Major Sweetie · Mark · Mike · Sergeant Peel · Sir Crustworthy · Sir Victor-Ian · Tenderleaf · Tumbleweed Ted · Vivian
Others Weed · Pumpkin Weed · Leaf Shield Weed · Pumpkin Wildflower
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