* Pole Vaulting Zombie - Goes faster while holding its pole, and can jump over the first plant it encounters (excluding Tall-nuts). Slows down drastically after jumping. * Dolphin Rider Zombie - These guys travel faster while on the Dolphin, and can jump over the first plant it encounters (excluding Tall-nuts if they are not planted in the first square). They slow down after jumping over the first plant they encounter. They can only be found in the Pool. * Pogo Zombie - Faster than other zombies, and can jump over plants continuously. As usual, they cannot jump over Tall-nuts and it can have its Pogo Stick taken away by a Magnet-shroom. It cannot be frozen or paralyzed while they still have the stick, and they move slighly faster than a usual Zombie would walk.
The best strategy to get rid of any of these zombies is a Tall-nut. They can't jump over it. If you don't have the Tall-nut, there are other ways to get rid of them.
To get rid of the Pole Vaulting Zombies, use a Sunflower, Potato Mine, Puff-shroom, or other cheap plant to make them jump, as they will be substantially slower afterwards. Also, two Peashooters can kill them before they even have a chance to jump. The same goes for the Dolphin Rider Zombies; Lily Pads must be used instead (but not in the first column as they will not jump, they only jump when something is in the square ahead of them).
The Pogo Zombies are a bit harder, as they won't stop jumping after one jump. Thankfully, their Pogo Sticks are magnetic, and are knocked away if they bump into Tall-nuts.
* the[[pogo zombies]] one of two Zombies to have a Mini-game of it's own, Pogo Party, with Pogo-ers and Regular Zombies being the only enemies in the level, the other being the Zombie Bobsled Team in Bobsled Bonanza. * None of these zombies will take damage while jumping over a plant, unless you are using an Instant Kill.