(True) instant kill plants are massively overpowered in this mode. Namely, Caulipower, Witch Hazer, and Electric Blueberry
Aleksio567 wrote:
y u hax
Hax?
Hmmmm
Instant kill premiums like Caulipower, Witch Hazel, and Electric Blueberry are broken in BattleZ. I lost twice in like 50 tries and every time the opponent had these plants
I have maxed out plants like Primal Potato Mine and Cherry Bomb and they can't touch Jurassic Rockpuncher and the Gargantuar once the score goes over 700k
I can still regularly score 1-1.2 million and win every other battle though...
Birdpool wrote:
Birdpool wrote:
EVERY TEXTURE I've unpacked WITH YOUR UNPACKER has been in a power of two and I've unpacked nearly all of them.
Interesting. It's been a very long time. I vaguely remember some of them being like 1536, which is not a power of two
Birdpool wrote:
like what? I know for a FACT that the PvZH/2 textures canvasai are in powers of two, since they're always unpacked that way, regardless of method, because that's just how the image is.
I don't recall PvZ2 textures being like that
Choice #4 |
Not nearly enough differences to warrant the creation of separate pages |
Jurrasic Marsh is a much better name. A lot more kid-friendly.
By the way, I'm not dead yet. I've just been busy with other stuff
117_4.1.1.obb: 572571648, 67981312, 455329 107_4.0.1.obb: 571449344, 67883008, 441212
File: https://drive.google.com/open?id=0B_u59SyYZBrTVDdDOUNLZnV2NEE
Wait, why did people think the Radish thing was fake?
Neat little animation
Sinanco wrote: That's a just response. But regarding the real-life thing, I'm always amused how nearly all plants have the rubbish trivia of alphabet like "It is one of the 6 plants that start with this letter", as if this wiki is about the alphabet and significence of letters xD
Those are extremely silly as well.
@TheGollddMAN No, I do not have these plants.
BTW they changed a couple of things in liveconfig: rent a slot and recall plants both went live and are enabled in 4.1, which means they are most likely coming. Both features are great IMO. Finally find a use for all the coins I have and the recall thing will be very useful in gem farming/completing quests.
The world-based seed packets was also set to be enabled by default, but that one is still "dev," so I am a little bit less sure about that one.
https://pvz2-live.ecs.popcap.com/ios/liveconfig.json.4.0
https://pvz2-live.ecs.popcap.com/ios/liveconfig.json.4.1
TheGollddMAN wrote: Okay, enough being off-topic and back to topic:
Does anyone know when we are getting JO'L in the store or when the soft release is out?
I expect to see JO'L during the Lawn of Doom event, which starts October 21st. So I'm guessing the Halloween update will come with 4.1.1 on Oct 21st, including J'OL and Grapeshot in the code. Soft release will probably come out a few days earlier, Oct 17th or 18th.
4.2.1 will be the release that actually contains MM Part 1, and that will be released Nov 17th (soft release probably out Nov 12th/13th)