Board Thread:Biweekly discussions/@comment-33872406-20190223010342/@comment-35964808-20190223193333

Meh, it is true the end was bad, but that didn't ruin the gameplay and all that.

However, the change that made me stop playing PvZ2 seriously was Leveling. It made Adventure Mode ridiciously easy. Then Battlez was introduced, and I liked it a first, but it got boring quickly.

And they had to add Mastery, for some reason. That only makes hacking Battlez WAY easier.

In other words, Leveling ruined the game. Battlez could've been fun if it wasn't a P2W mode that requires Leveling. In fact, Leveling was going to be disabled there, but they reverted that before the release, sadly.