User blog:Crazyzombie168/RPG Plant Boss Battle. Player attacks list, and items list.

This is just a page, for my RPG Plant Boss Battle. Play here

The Zombie O.O
Attacks:

Attack 1:  A Cliche Slash (Deals moderate damage to an enemy.)

Attack 2: Lance Throw (Can instant-kill a weak minion. 2 turns charge.)

Attack 3: Whirlwind Attack (Any enemy that attacks me when this is on takes 25% of the damage dealt. Also, i deal moderate damage to 2 random enemies. 3 turns charge, lasts for 3 turns.)

Items: None

IMCR8Z
Attacks:

Attack:  Heavy Metal (crafts a random heavy object that I'll drop on a plant, dealing heavy damage to the selected plant and dealing moderate damage to every other plant on the field. The object crafted is random every time this attack is used, but it has no effect on the actual attack)

Crafting Attack 1: Brain Bucket (Crafts a bucket that I put on a teammates head. If a plant damages a player with a bucket, it will damage the bucket instead of the player. Each player can only have 1 bucket at a time. The bucket lasts until it's destroyed. Takes 3 turns to use.

Crafting Attack 2:  Robot Dragon (Crafts a robot dragon minion. That will attack the enemy with the least amount of HP. The dragon lasts until it's destroyed. Takes 5 turns to use.

Items: None

Bolt-Weed
Attacks:

Attack:  Chemical Crash: Throws a potion at a selected enemy and inflicts them with a random effect which can spread to other enemies over time. The potion itself deals mini damage to the selected enemy. (Effects: Burn, Poison, Freeze)

Support Attack 1:  Helping Hammer: Thros a potion at an ally, which some how gives the selected ally a hammer which doubles their next attack, but leaves them vulnerable for the current turn and the next turn.

Support Attack 2:  Levitating Lightning: Throws a potion, to levitate an ally into the air, and heal them. Which then also spreads to 2 more allies healing them for half the regular target was healed for.

Items: None

TheChattyChatalot
Attacks:

Range Attack 1: Ichor Aim: With the blood of gods, Chatty charges a Ichor Arrow for up to 3 turns to lower the defence of opponents (1 turn: No extra damage) (2 turns: 2 extra damage) (3 turns: 4 extra damage).

Range Attack 2: Crysal Bow: With a Crystal Bow, Chatty does moderate damage, and if he want it can do weaker damage and split to 3 mini versions once it hits a opponent which does weaker damage than the weak damage, around 1-2 damage each mini arrow.

<p style="color:rgb(0,0,0);margin-bottom:0px!important;">Support Attack: Eye of the Hood: Can make 1, and ONLY 1 person do 2 of the same attacks for 1 turn. To not make it not OP, the max damage this can do in total is 30 right now.

<p style="color:rgb(0,0,0);margin-bottom:0px!important;">Items: None

Iamarepeater
Attacks:

<span style="color:rgb(0,0,0);">Attack 1: Deals a lot of damage. Heals 50% of the damage to the lowest HP ally.

<p style="color:rgb(0,0,0);margin-bottom:0px!important;">Attack 2: Deals a lot of damage. Have 45% chance of critical.

<p style="color:rgb(0,0,0);margin-bottom:0px!important;">Attack 3: Charge: 5 turns. Deals a lot of damage to the boss, and will instant kill an enemy minion.

<p style="color:rgb(0,0,0);margin-bottom:0px!important;">Items: None.