Board Thread:Roleplaying/@comment-28270366-20161017213926/@comment-28270366-20161030044846

3-Headed Disfan wrote:

New personallity(Previous one is too short and meaningless):

Unlike other Shelleries, Steve is smart and caring. He will use his smarty on battling zombies and destroying them. He can also heal other plants, but they need to prove themselves before he does so.

(Also, plant food skill 1 abillity "Reduce defense by 35%" should have been "Zombies take 35% more damage", and duration needs to go up by 1. Sorry.) Your personality is fine. And I said your in!

Also, the term "defense down" sounds more common that "receives more damage". In this game, the status effect "Defense Down" makes a character receive increased damage based on the percentage of the defense lowered. Its complete opposite, Defense Up, increases your defense by ignoring damage based on the percentage of the buff.

And why 1? 3 or 2 sounds more fair. And 1 doesn't fit the percent. I would either increase the duration or the percentage by 45%.