Board Thread:Plants vs. Zombies 2/@comment-27053902-20180322222054/@comment-24275721-20180408154331

Citron Bomb Official wrote: also here's my takes on pvz2 versions for pvz1 plants:

Other unlisted plants are already done in Chinese version

Scaredy-shroom


 * Damage increased from 1 to 2


 * Same health as Celery Stalker


 * Plant food: Receive a spiky cap that functions exactly like Endurian

Ice-shroom


 * Defensive plant that chills zombies that eat it


 * Plant food: Creates snowflake tiles in a similar fashion to Sap-fling. Any zombie that steps there is chilled as long as they step on the tiles. Fire attacks do not cancel the effect.

Doom-shroom


 * Destroys a random plant

Sea-shroom


 * Amphibous


 * Gets carried by the tides


 * Plant food: Same as Puff-shroom

Gloom-shroom


 * Shoots fumes in a clockwise-fashion. To compensate for the weaker damage, there is a 50% chance the attacked zombie is attacked with stallia's spore

1. Why is Doom-shroom nerfed so much? Needs a buff.
 * Plant food: All zombies within the range of the 8 shooters are blasted and stunned

2. A plant named Sea-shroom carried by waves? Why?

3. Gloom-shroom is also weaker than he should be.