Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25231332-20140826114615/@comment-25091708-20140827114456

Milesprower2 wrote: Shroomy05 wrote: Milesprower2 wrote: Shroomy05 wrote: TheGollddMAN wrote: Shroomy05 wrote: The what? What should i search first? First I have to know why are you doing this? If you have bad intentions, forget it. I have good intention for it, like for putting deserved sun costs like

Laser Bean - 225 (I mean - THIS IS WAY BETTER THAN REPEATER, but with same cost? WHAAAT)

Winter Melon - 450 (Price is too damn high)

Blover - 0 (Why waste sun on a plant that is only useful in Far Future)

Citron - 325

Bloomerang - 150 (Just 3 zombies? Useless!)

Spikerock - 225 (Combined sun costs of original game) Firstly, I don't condone your ideas for changing plant costs...

But also, those changes are stupid. Laser Bean is so OP it should cost 250.

Winter Melon is too CHEAP, it should cost 525 or 550.

Blover is OP as heck in Pirate Seas. Not to mention you'd be making the Spring Blover combo that's OP everywhere even more OP.

Citron is perfect the way it is.

Bloomerang is also the perfect cost.

And I'd say Spikerock's the right cost considering the reduced recharge timer. The Bloomerang isn't perfect, my suggestion cost (150) makes sense because

50 sun per hit, so 3 zombies x 50 = 150 sun.

Citron: Just wanna remove 25 sun for the long shooting time.

Spikerock: Too expensive for a weak plant that can't even deal with a buckethead alone.

Laser Bean: Sure, 250 sounds better. I understand your Bloomerang logic, but don't agree with it. Technically it's three times as effective as a Peashooter when there are three or more zombies to attack, so its cost should be closer to the half-way point between 100 sun and 300 sun.

As for Citron, it deals about 4.5 damage per second. That's more than a Gatling Pea. The reason it costs 350 sun instead of 450+ is because of the slow rate-of-fire.

As for Spikerock, it's twice as effective as Spikeweed at fighting normal zombies and three times as effective at fighting Pianists and Barrel Rollers. I think 250 sun is decent. Good point. There's more plants i wanna change:

Repeater - 175 sun (Shouldn't "more-than-1-shooting/production-space-saving" plants at least a small sun saving profit instead of just combining?)

For example: Twin Sunflower - 125 sun

2 Sunflowers - 100 sun

Laser Bean - 225 (The amount of OP in this plant is too damn high.)

Threepeater - 275 (Same reason as Repeater)

Twin Sunflower - 100 (Same reason as Repeater)

Tile Turnip - Just increases 150 instead of 250 (TOO MANY)