Board Thread:Plants vs. Zombies Heroes/@comment-28629991-20170910081256/@comment-24471175-20170914232743

Event cards...

Scavenging for Seeds: Smarty

Seed Trick

Cost: 1 Sun

Select a plant: Shuffle three of that plant into your deck, Conjure a seed

Animation: A gardening glove plucks seeds from the selected plant.

Virus Liatris: Solar

Flower Plant

Cost: 3 Sun

Stats: 3/3

When this does damage: Shuffle two Going Viral into the zombie heroes deck.

Usage: This is solar as it will reduce the number of zombies played, as their deck will become clogged with this trick. It would make controlling easier as you have fewer zombies to outright destroy

Smuggler Zombie: Sneaky

Pirate Zombie

Cost: 4 Brains

Stats: 2/2

Gravestone. When Revealed: Make a 1/1 Swabbie. When a Pirate hurts the plant hero: Steal a section of their block meter.

Neurologist: Brainy

Science Professional Zombie

Cost: 4 Brains

Stats: 3/5

When a Science Zombie does damage: It gains Bullseye. Science Evolution: You get +2 Brains for the rest of the game.

Ergonomic Specialist: Hearty

Professional Zombie

Cost: 2 Brains

Stats: 2/3

Start of turn: Heal all professional zombies by 1. Professional Evolution: Increase the zombie hero's max health by 5, and heal them for 5.

Wallmond: Guardian

Nut Plant

Cost: 5 Sun

Stats: 4/4

When Played: All Nuts are Untrickable. Nut Evolution: All Nuts get Bullseye and Armored 1

Note: If Mirror Nut gets Bullseye, the zombie hero will not be able to block it's special effect.

Disintergration Experiment: Brainy

Science Trick

Cost: 8 Brains

When you play a Science card: This costs 1 Brain less. Destroy all plants that cost 2 sun or less.

Pick Off: Crazy

Trick

Cost: 3 Brains

Do 3 damage to a plant. This does 1 damage more for every plant on the field.

Dew Daffodil: Smarty

Flower Plant

Cost: 4 Sun

Stats: 3/6

When a plant or zombie thaws: Conjure a Cup of Water.

Note: Thaw means losing the freeze status by attacking

Cup of Water: Trick, Cost: 1 Sun. A plant gets +1/+1