Board Thread:Plants vs. Zombies 2/@comment-26239911-20151030204949/@comment-25580460-20151031203024

TheHandsomePlant wrote: What the levels look like:

Day 1: Two flags, introduced, Primal Pea is unlocked

Day 2: Two flags, Dino Raptors introduced

Day 3: Two flags, Special Delivery with, and

Day 4: Three flags, Primal Wall-nut is unlocked

Day 5: Two flags, introduced

Day 6: Two flags, Dino Stegos introduced

Day 7: One flag, Special Delivery with, , Primal Pea, and Primal Wall-nut, Don't let the zombies trample the flowers

Day 8: Two flags, Perfume-shroom is unlocked

Day 9: Three flags, Dino Pteros introduced, Locked and Loaded with, , Primal Peashooter, Primal Wall-nut, and Perfume-shroom

Day 10: Three flags, Normal level

Day 11: Two flags, Normal level

Day 12: Two flags, introduced, Don't lose more than 6 plants

Day 13: Two flags, Normal level

Day 14: Two flags, appears, Locked and Loaded with, , , Primal Pea, and Perfume-shroom

Day 15: Two flags, appears, Save our Seeds with two endangered Primal Wall-nuts at column 5, rows 2 and 4

Day 16: Three flags, fight with, , Primal Peashooter, Primal Wall-nut, and Perfume-shroom

Day 17: Two flags, Primal Sunflower is preset on the seed bar, Normal level

Days 18 - 31 are just the same repeats of a template level featuring only JM quatro and no dinos. So according to this there are no special zombies at all? (excluding Skullhead)