Board Thread:Roleplaying/@comment-28270366-20170406111602/@comment-27101994-20170407025648

Second character:


 * Name: Palmer Braysen - Title: Durable Dancer


 * Zombie Type: Breakdancer Zombie


 * Lore: Palmer breakdanced to earn money and improve his house. After receiving enough of it, he bought a cap no one bothered to own despite being special. When he wore it, his dancing moves were more recognized as a durable fighter. Now, he joins the army of Dr. Zomboss to fix the timelines.


 * Gear:


 * Holo-Sword (Weapon) - Increases physical attack, and energy power.


 * Blue Cresent Clothes (Bodygear) - Increases physical defense and magical resistance.


 * Cap of the Soaring Skies (Headgear) - Where Palmer's moves got improved; default health increases by 15%.


 * Trait: Battle Endurance - Critical Chances cannot land on the user.


 * 3 Basic Abilities: Abilities that you learn and improve in progressing levels.


 * Turn Around Kick - Deals physical damage having the chance to stun the target by 30%.


 * Revolving Spin - If the user takes a hit from Magical Power, the user's Magical Resistance increases by half of the damage done.


 * Willing Refresh - Deals magic damage to a target, then heal the user by half of the damage done (requires around 25 EP).

//Looking at the time, that took me an hour...and by the time the balancing and stat stuff got posted, that saved me from taking this 2 hours. I'll edit Grappan's gear effects due to notes.
 * Ultimate Ability: Breaking Surprise - Depletes Energy Points to godmod In exchange for a movement speed decrease of the user by 10%, the user will stun all enemies for 3 turns and increase physical attack by 15%.