Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25309891-20140821214755/@comment-24275721-20140823152722

I understand everyone is entitled to their own opinion and that's why I'm entitled to mine too.

After the new map system, I emailed three times asking PopCap the reason for changing the pattern and everytime instead of answering the question, they kept replying that all of the Brain Buster levels and star challenges are now supposed to be a part of the main levels.

Ahem, NO.

Breaking ALL of the buster levels and star challenges (like they are claiming) of one world (let's take an example of Ancient Egypt) gives us 40 levels +2 Boss levels=42 levels. We have only 23 levels (minus the boss ones) which is a bit more than half of levels that got botched (and that's just one world).

As I've said before, I like the 50 sun thing; I don't particularly care about the new map design but what I do care is that they somehow made the game less enjoyable after 1.7. After finishing a level nowadays, there's no more reason to return to them (unless the Yeti appears) and Endless Zones sometimes become boring after playing them again and again.