Board Thread:Plants vs. Zombies Wiki Discussion/@comment-25214517-20150116223312/@comment-25214517-20150123174023

Plants VS Zomboss wrote:

MangledMangle wrote:

King Pea wrote: Plants VS Zomboss wrote: How many levels are there in Industrial Revolution? And will it have the old map design, so I can make paths for mini games? I believ 32-36 or something like that, I want to use a style of maps that are pre 1.7, but don't require farming to progress, you can access each mini game branch with out a key, and the plant is rewarded to you at the end. I was thinking 36. As for minigame's how about:

1. Full Steam: Like 4-10 from PvZ 1, not completely dark but the smog is covering full board.

2. Rocket Science: A lot of Rocket Imps. There could be a special way of defeating them like Cannons Away.

3. Horrible Hooks: Like 5-5 but not just for Chompers. I was thinking Re-Engineer, where the zombies get dropped off at the fourth to last columns, and you get backwards plants to fill in the three lanes, Spikeweed like plants and defensive plants. MangledMangle had some good ones, this re-engineer one seems interesting but try to use IR plants.