Board Thread:Chinese content/@comment-25546049-20151028171536/@comment-25155237-20151222155548

Phanminhnhat wrote: Electronic Mars wrote:

Vebros wrote: PvZ 2 china sound fixed. Now PopCap Shanghai, fix the PvZ AS, Online music. Now PvZ AS have only AE music, and plants, zombie in low quality. Really PopCap? -_- The PvZO music is not deleted but it's in low Q. PopCap China makes me mad -.- (But i still love AS, Online hihi ^^) Everything wrong with PVZ:AS in my opinion:

1.It's called PVZ all stars even though more than half of the plants in this game are completly new.

2.Every single plant in this game attacks.

3.The zombies in this game walk awkwardly.

4.Many of the plants share similar, retextured plant food abilities.

5.Plants fighting each other. There are more...

6. The taco energy system?! Puzzle pieces system increased to 30 to unlock a plant?! Enemy is too strong so we need tons of coins and sun to upgrade! But even levels have limited retries?! The old PvP now doesn't give any gems! The new PvP gives too little money! And you can only play the Marigold and Sun-shroom levels to get coins and sun 2 times a day! And Marigold levels only unlock on Tuesday, Thursday, Saturday and Sunday! Sun-shroom levels unlock on Monday, Wednesday, Friday and Sunday! You can only convert gems into coins 2 times a day!... People like to complain so much they forget the point of is is FUN, if you don't enjoy the game, you can simply don't play it, maybe someone likes it but scared away because of this negative comments, before they actually try it.

1. Most are upgrades and downgrades, if you count, so they are original (which are not)

2. I guess defensive plants should never attack, right?

3. Turn-base RPG

4. I thought you think it is origi... nevermind, people hates comment always act the same, any same hit could be a hated reason.

5. PvP exsits in lots of games. (Guess what Player vs Player, Plants vs Plants, they are PvP too.)

6. [normal game mechanic], [most plants are 30 pieces normally, now the weaker ones will given to you later in the game], [enemies is too weak, I am like over twice the power it need to pass the level playing it normally(in late game like a few chapters/worlds)], t[hey give you lots and enough money and sun at that your level], [limited retries is needed to stop people grin puzzle pieces too easily], ["Marigold levels only unlock on Tuesday, Thursday, Saturday and Sunday! Sun-shroom levels unlock on Monday, Wednesday, Friday and Sunday" I don't know why you complain about that, it is the schedule, or maybe hafe the reward and give you every day and for sunday double the resources given], [and gem convert to money is a bad idea, save your gems for spin new plants].