Board Thread:Plants vs. Zombies 2/@comment-25546049-20150703183553/@comment-25230228-20150704041533

1Zulu wrote:

1Zulu wrote: C'mon guys, do you even read what I write? Yes.
 * 1) It looks like some of you haven't noticed, but there are multiple textures for everything in the OBB. The A.K.E.E. for example has three textures in different sizes: low-res texture at offset, 57458688, a medium one at 57479168, and a high-res one at 57368576.
 * 2) You should crop the picture and save them as a new PNG (not JPEG, and certainly not GIF!). The textures in the game have to have dimensions that are powers of two (eg: 256, 512, 1024, 2048), but most of the time that leaves a lot of empty unused space. You don't need that (unless you plan on repacking the texture back in). Any decent image editor will have an autocrop feature that crops out blank space.
 * 3) The PNG compression level TextureUnpacker used is pretty low, which means larger files. PNG compression is lossless (quality is the same regardless of compression level), so you should really compress them a bit more before posting.