Board Thread:Plants vs. Zombies Heroes/@comment-36994272-20180923125216

I know that this is probably an overused topic,but nevertheless I'm taking a shot on it.

Let's explain the basic concept before showing the plants: The Moonflower works in a different way than it does in PvZ2 - you play plants on top of the Moonflower to boost them (Moonflower Evolution).

The shadow plants are supposed to be weak on their own but brilliant when boosted,just like in PvZ2.

Moonflower:

Tribe: Shadow Flower Plant

Stats: 0/2,costs 3

Ability: At the start of turn: This grants +1 to the Plant player.

Moonflower Evolution: The amount of sun made is increased to 3 every turn.

Nightshade:

Tribe: Shadow Flower Plant

Stats: 6/1,costs 3

Ability: This gets -2 after it attacks.

Moonflower Evolution: This gets +2 and will NOT get -2 after attacking.

Grimrose:

Tribe: Shadow Flower Plant

Stats: 0/3,costs 2

Ability: At the end of turn: If there's a Zombie here,this destroys itself and that Zombie.

Moonflower Evolution: This gets +3 and can destroy three Zombies with its ability before destroying itself.

Shadow Shroom:

Tribe: Shadow Mushroom Plant

Stats: 0/1,costs 1

Ability: When destroyed by a Zombie: That Zombie will take 3 damage when the next (not current) combat phase ends.

Moonflower Evolution: Its special ability affects all the zombies in the screen.

Dusk Lobber:

Tribe: Shadow Flower Plant

Stats: 4/3,costs 6

Ability: Splash Damage 4

Moonflower Evolution: This attacks here and next door (and it retains the splash damage!)

Shadow Peashooter:

Tribe: Shadow Pea Plant

Stats: 3/3,costs 4

Ability: When destroyed: This does 3 damage to a Zombie here.

Moonflower Evolution: This gets Strikethrough and Zombies hurt by this will get -2. 