Board Thread:Roleplaying/@comment-29755056-20170527143529/@comment-27101994-20170714093237

SansyBonkChoy wrote: Fairy27 wrote: //Decided to be a little bit different, right here!


 * Name: Alcordina Chemmie


 * Bio/Personality: Alcordina is a trained Alchemist, but has weak skills to it. Despite this, she tries to keep up with a group. While she does have many difficulties with it, most of her actions are successful and knows she can help defeat the evil that's ahead.


 * Class: Alchemist


 * HP: 35


 * DEF: 45


 * Speed(SPD):70


 * ATK: 35


 * Toxic Turns - "A bit of magic could work with some intelligence added for one special Alchemist's touch." Deals very weak damage (may deal no damage at all if defense is too high) to an enemy. In turn, it has a great chance (Probably 75% - 85%) of inflicting the Poison ailment (if such ailment exists here), which lasts for 5 turns.


 * Healing Heaven - "One encouragement dust may make up heaven for healing, but it's weak." All allies, excluding Alcordina herself, will be healed by 5% of their HP at the start of the next three turns.

You can have 2 attack moves and 1 healing move. So make another attack move. Your stat are ok. Derp, I didn't notice that I get 3 moves, I thought I only get 2. Anyways, edited.
 * Lift: 55