Board Thread:Roleplaying/@comment-28270366-20161112115815/@comment-28270366-20161113132444

End Round: Now, to proceed your journey...

''The team investigates the trap tile. Revealing a maze full of trap tiles. It's time for another mini-game!''

Mini-game: Trap Maze

Objective: In a 7x10 ground, you must reach to the end of the maze and activate the lever. But beware, this place is full of trap tiles and zombies who are just going to cross. At least 5 characters must reach the finishing tile to complete.

To play, roll a dice. Indicate the direction you are going based on the number your dice rolled. For example, if you rolled 3, say north-east-north or up-right-up to move.

Special Restrictions:

Twist can blink and Sans can teleport. These abilities allows you to teleport you 2 tiles in a straight line without using any dice (You still need to roll though). Ashfall's Rotobaga can help him too. The rotobaga is a bit aerial and can lift you above trap tiles and zombies. But gets tired after 3 turns.

You canattack zombies too. Melee attacks must have a 2 tile range while range ones will be 3. Group attacks are in a 3x3 area for some reason. Yo can only attack when you roll 3 or higher.

Here are some legends:


 * N - Normal Tile


 * B - Boulder Tile


 * F - Fire Tile


 * I - Still Obstacle


 * ? - Unknown Tile


 * Z - Zombie


 * (Your Player Number) - Your Character.


 * S -Starting Tile


 * F - Finishing Tile

'''Good Morning! 8 turns until nighttime.'''

Current Weather: Sunny Day

Current Location: Native Jungles; Trap Zone

Current Stats:

Players:

Camilla - HP: 280/280. EXP: 43/100 (Level 6). PFB: 62%

Meltfrost - HP: 180/180. EXP: 64/100 (Level 6). PFB: READY!

Twist - HP: 260/260. EXP: 22/100 (Level 6). PFB: 78%

Drip - HP: 238/238. EXP: 63/75 (Level 5). PFB: 8%

Shroomer - HP: 310/310. EXP: 68/75 (Level 5). PFB: 60%

Neko - HP: 162/162. EXP: 56/75 (Level 5). PFB: 38%

Yappat - HP: 276/276. EXP: 15/150 (Level 7). PFB: READY!

Ashfall - HP: 280/280. EXP: 13/100 (Level 6). PFB: 92%

Sans - HP: 270/270. EXP: 7/75 (Level 5). PFB: 48%

Cactopus - HP: 300/300. EXP: 49/75 (Level 5). PFB: 83%

Wanda - HP: 126/126. EXP: 20/30 (Level 3). PFB: 42%

Inferno - HP: 252/252. EXP: 28/50 (Level 4). PFB: 60%

Mag - HP: 168/168. EXP: 10/30 (Level 3) PFB: 64%

Steve - HP: 156/156. EXP: 5/30 (Level 2) PFB: 28%

Enemies:

Mini-Game: Trap Maze

Map:

S - N - N - B - ? - ? - ? - ? - N - N

I - N - N - N - ? - ? - ? - ? - Z1 - N

I - N - N - I - ? - ? - ? - ? - N - N

I - N - N - F - ? - ? - ? - ? - Z2 - N

I - N - N - Z3 - ? - ? - ? - ? - N - N

I - N - N - l - ? - ? - ? - ? - N - F

I - N - N - N - ? - ? - Z4 - ? - I - I

I -  N - I - I - ? - ? - ? - ? - I - I

Legends:


 * N - Normal Tile


 * B - Boulder Tile


 * F - Fire Tile


 * I - Still Obstacle


 * ? - Unknown Tile


 * Z - Zombie


 * (Your Player Number) - Your Character.


 * S -Starting Tile

Zombies:
 * F - Finishing Tile

Z1 = Excavator Zombie HP: 700/700

Z2 = Excavator Zombie HP: 700/700

Z3 = Excavator Zombie HP: 700/700

Z4 = Excavator Zombie HP: 700/700


 * Shovel Smash - Deals 42 damage. Slows your tile movement by 1. Lasts for 3 turns.


 * Shovel Toss - Ensnares an ally, an enemy, or a still boulder 3 tiles away. When an enemy or ally is tossed, a landed enemy will receive 56 damage, stuns both enemies, and the tossed ally will have a bonus attack. If a boulder is tossed, deals 84 damage and make it roll.

Potted Plants:

Heal Flower (Shroomer): 3/3 Ready. 4 Lifetime Left.

Fire Peashooter (Meltfrost): 5/5 Ready. 3 Lifespan Left.

Rotobaga (Ashfall): 5/5 Ready. 8 Lifespan Left.

Heal Flower (Sans): 3/3 Ready. 5 Lifespan Left.

Heal Flower (Cactopus): 3/3 Ready. 3 Lifespan Left.

Snow Pea (Cactopus): 5/5 Ready. 2 Lifeapan Left.

Chomper (Yappat): 5/5 Ready. 5 Lifespan Left.

Wall-nut (Cactopus): 3/3 Ready. 5 Lifespan Left.

Magnet-shroom (Camilla): 3/3 Ready. 5 Lifeapan Left.

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