Board Thread:Plants vs. Zombies 2/@comment-30553109-20190120162819/@comment-24275721-20190120200106

WiLdCaRd2048 wrote: TheGollddMAN wrote:

AstroNut1 wrote: TheGollddMAN wrote:

Swaggy Shooter wrote: Twerking Z-Mech!! Because Dark Ages started the trend of worlds being in 2 parts and rather than take time in creating levels, they rushed the entire game from that point on with level updates every month and the quality of levels show that. Plants reduced, more premiums and more.

That's the thing. It was good in F2P. Hell, it was good when it had a proper sense of progression with level objectives that tested players but after Dark Ages came out, you could breeze through the entire game in 1 day and levels have no replay value. They gradually started fucking up the game since v1.7 and it came full circle with constant fuck ups and removed content and replacing them with shittier stuff in coming updates. They would release one half of the world before finishing making the swcond one so we have less to wait for new content but the content itself wasn't rushed, it still felt well done and fun.

But alright, I guess each has their own opinions. That's where the problem lies. PopCap thought that people would be (and they were) impatient if the updates took long so they broke the world and in turn ruined progression. Yes, it was fun but sort of, could have better if people chilled the fuck down and waited for a complete world at a time because then the whole world could have been enjoyed as a single entity rather than abruptly waiting in the middle as that breaks the flow of the game and spoils half the fun in playing through it and would have gotten more content like more plants and more zombies (because that can always be a possibility that they could have given us more content if they had more time working on it). Yeah. This entire game, if it had to be redeveloped and just you know redone There was no need. So they basically spent 8 months developing a game and then went back to the drawing board to "make it simple for players". Funny how players back then were complaining that the star system encounraged players to just buy worlds and spend money on unenecessary microtransactions. Pfft, look at PvZ 2, riddled with those.

Well that happens when you side with one of the three shittiest companies ever.