Board Thread:Plants vs. Zombies 2/@comment-25546049-20151217224614/@comment-26826553-20151223032748

SOMEGUY476 wrote: Master3530 wrote: Dekagamer7X9 wrote: Shadow-shroom's pretty good. However, I feel it's a bit... Unbalanced. I feel it could be a bit more balanced with, say, a sluggish recharge and a plant food ability that affects a 3x3 area. Unbalanced? Besides PF ability anything can beat it - primal potato mine, lava guava or ghost pepper. Dude, the thing ignores armor. That means you can take out a whole knight zombie in just a few seconds + the fast recharge. This thing shouldn't be avalible in last stands, even though it might for a while. You can take out a zomboss with the plant food, maybe even one of those discotrons! Hmm, now do you think this is unbalanced? Place an imitater with the shadow shroom. And with the moonflower the shadow shroom does a 3x3 area affect (as thats what it seems) and even Potato Mine is a good plant, but slow recharge. Yeah that shadow shroom needs to just slow stuff or something. Zombies just die instantly with that shadowshroom. We cannot declare our plants breaking the game's balance until Octo gets an ultra nerf. We cannot declare our plants almighty until those Gargs stop arriving to Greatest Hits early (& not even the Zen Garden trick can force them to leave, so far for me, since I've tried around 30 times to no avail).

Be thankful that PopCap is giving is a powerful plant! Now, if they nerf a bunch of undead OP warriors...