Talk:Portal (PvZ2)/@comment-30588401-20160808050852

My idea on how Portals should work

Portals will open during the seed selection on the right, and tapping the portal will show which zombies will be appearing in them, and Portals will not spawn within 4-5 tiles near your lawn mowers. They will spawn more to the right.

I really wish there could have been a plant that could have tampered with portals OR BETTER YET. MOVE PORTALS! Now, I have a plant idea (premium,gemium, idk) that could have the player move a Portal anywhere on the lawn. I really hate how Portals have a very mean spirit and could do horrible things, and make the game both unfair, and rage-quitish.

I won't list statistics because I'm lazy, but feel free to make your own ideas.

Portals will not be very rapid (in appearing), but they will retain that rush-like feel of that they do in Modern Day (levels) when making zombies. Also, I don't think Modern Day portals should give us the STRONGEST ZOMBIES IN ITS WORLD (or atleast some crazy zombies from its world), but maybe the Basic, Cone, and maybe Bucket variants (and the fossilheads possibly)

My second idea is to make them act like the Portals in Portal Combat. that's really just it.