Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25154254-20150112014500/@comment-25093069-20150113150019

Uselessguy wrote: That may explain why PopCap/EA made hard levels, most likely for kids instead of 14-year old (or more) players... Maybe they introduced boosts to appeal to younger players (or any player) who're not that smart and wouldn't be able to come up with good strategies..But I like the fact that the levels in DA and BWB are a lot more challenging than the previous worlds..they appeal to "me"..the fact that the levels in FBC part 1 are pretty easy..that doesn't quite appeal to me..