Board Thread:Fun and games/@comment-5760976-20170529232017/@comment-5760976-20170607232532

VeneraSurvivalGuid101 wrote: The Tidal Wave wrote: Redfork2000 wrote: Red Fork: As there's 10 plant heroes and 10 zombie heroes, does it mean that each of you plant heroes has a particular zombie hero that's your main enemy? Here's my theory:

Solar=Brainy because removal and extra currency/Beastly because debuffs, heals and removal.

Hearty=Guardian because health buffs to most if not all units, walls and removal.

Mega-Grow=Beastly because large health and damage buffs to a single unit and bonus attacks/Brainy because bonus attacks.

Kabloom=Crazy because damage buffs to most if not all units and glass cannons.

Smarty=Sneaky because amphibious, bouncing and the fact that they're the last classes left. Kalos: *looking at piece of paper with Tidal Wave's "theory" on it* In that case, that means...Explodinator, Thyme Keeper, the Golem of Z, Sunbotanist, and The Overgrowth are all overpowered because they are essentially their class twice.

Solar Eclipse: Trust me. Thyme Keeper is, not to offend anyone, cancer. Night Cap:I wouldn't say that. They will each have a glaring weakness. Kabloom/Crazy lacks that much hard removal, Guardian/Hearty...ok maybe that one is true, Sneaky/Smarty...ok, that too, Mega-Grow/Beasty, hard to remove stuff other than the Locust Swarm, and Solar/Brainy well...depends honestly on the strategy they use.