Board Thread:Plants vs. Zombies 2/@comment-25580460-20151226114516/@comment-25943876-20151226165400

AuraBoyX wrote: Rt genius0702 wrote: And "Stupidity of the Year" award goes to PopCap for blocking Thyme Warp and Gold Leaf in their worlds. At first you don't let us use them in other worlds, now you say that "our team is actively thinking about this problem". Da f*ck? Could it be something as simple as blocking their usage to keep older devices from 'sprite overload'? Both plants have a potential for adding tremendously to the sprites on screen which can slow down things onscreen with lag. This has happened with me in the case of Gold Leaf - I have an older iPad and I have noticed this on my device when the screen gets full of Gold Tiles and Imp Porters/dragonflies. Maybe they wanted to limit their usage for this reason. Add to that level 40+ endless zones and I can imagine the game becomes unplayable. No, it can't be because of that. Have you tried using a PF on Stallia when there are a few zombies? That lags the game a lot, and PopCap allowed it to be used in all worlds. Also, you should try to plant several Cold Snapdragons. My device has 1GB of RAM and it lags the game a lot (just as Stallia).

And how can Thyme Warp increase the lag? It's the other way around, when zombies dissapear of the screen (to reappear again at the beggining of the lawn), the lag is extremely reduced for a moment if there was a huge number of zombies in the first place.

What I mean is, that's not a reason for blocking TW and GL.