Board Thread:Weekly discussions/@comment-25648422-20180216053524/@comment-30553109-20180216202430

Lily8763cp wrote: Honest opinion on all the cards -


 * Grizzly Pear - Useless filler.
 * Pumpkin Shell - Interesting fusion, though underwhelming due to being very similar to Pea Patch.
 * Marine Bean - Wrong class.
 * Primal Wall-Nut - Interesting, though its original ability of drawing a card would probably be more useful, albeit random just like its current conjure ability.
 * Loco Coco - I mean, it does its job as an evolution legendary. Sadly for it, it got into the Knockout set and not earlier.
 * Veloci-Radish Hatchling - I love the Veloci-Radish, but this filler is even worse as they just reused a sprite and shrunk it slightly.
 * Hot Lava - Filler.
 * Shelf Mushroom - It's Kabloom, what did you expect?
 * Strawberrian - With Sergeant Strongberry, this thing becomes flat out busted, to the point that isn't even funny.
 * Veloci-Radish Hunter - I'm happy that they brought the "idea" that Shroom for Two had and made a few to make it legendary. The voice seems a little too deep though.
 * Half-Banana - I mean...it has an ability now?
 * Typical Beanstalk - Not even filler and probably the worst card of the set. Costs 5, has below cost average stats, and needs to be near a leafy card to do its ability? What kind of ability is that?
 * Pea Patch - Expected fusion, but sort of underwhelming due to being so similar to Pumpkin Shell.
 * Savage Spinach - If it gave +2/+2 like it used to, it'd be so much better.
 * Apotatosaurus - One of the best cards just for it being untrickable on its own. Place it in the right spot at the right time and it is a heavy trump card.
 * Primal Peashooter - Sometimes I wonder if this should be an Uncommon. It's bouncing ability is amazing, but it dies quickly, of course, as it's a 1 cost.
 * Lily Pad - What else do you expect? But why does it conjure? And in a tribe that doesn't even have any other synergy for it in the class?
 * Rotobaga - I knew this would be made eventually, and wow is it a good card...if with Green Shadow, otherwise underwhelming for the most part.
 * Shrinking Violet - To my surprise, this hasn't taken over the meta yet.
 * Bird of Paradise - A unique idea for a Smarty Legendary, and I think that makes it good, though it should cost a little less with lesser stats.
 * Lil' Buddy - Filler, but at least it can changed a little.
 * Sunnier-Shroom - FILLER.
 * Eyespore - Seriously how hasn't Rose become the meta yet.
 * Sun Strike - The conjuring a trick thing is a little weird but still a good card.
 * Aloesaurus - And heal decks are back, for better or worse.
 * Goat - At least it has a new ability?
 * Vengeful Cyborg - More filler, it never ends.
 * Killer Whale - Expected, and good. No random conjuring because that isn't needed.
 * Hunting Grounds - Oddly the only original environment, but it's decent.
 * Gargantuar-Throwing Gargantuar - It. Never. Ends. But why can't it make itself while Imp-Throwing Imp can?
 * Mustache Waxer - I mean...it exists?
 * Pirate's Booty - Why does this exist?
 * Mustache Monument - Amazing card. Good for Duckstache and many other cards, like Valkyrie.
 * Duckstache - Honestly a great card. It does its job well and is way more useful than Mustache Waxer.
 * Zombot Dinotronic Mechcasaur - Came a set too late.
 * Trapper Territory - Class swapped filler.
 * Disco Dance Floor - Guess they're really into Overshoot. Think it's in more Zombie cards than Anti-Hero now.
 * Grave Robber - Wrong class.
 * Zombie's Best Friend - Possibility worse Disco Zombie.
 * Headhunter - Sort of weird to make a Zombie Admiral Navy Bean now, but I mean, it works...I guess.
 * Leftovers - FILLER.
 * Lost Colosseum - Weird how it gives frenzy, but the frenzy boosters are in Beastly. Logic.
 * Knockout - A 3 strength answer finally, and it's in Hearty. Surprised Rustbolt and Rose aren't the meta.
 * Turquoise Skull Zombie - Just buff poor Ra Zombie already.
 * Chum Champion - ...just ok.
 * Monkey Smuggler - I mean ok.
 * Buried Treasure - Amazing. Random, but amazing.
 * Excavator Zombie - Only really good with one hero, just to replay the environment effect.
 * Unthawed Viking - Slightly underwhelming.
 * Raiding Raptor - Once again, its conjure ability is random.