Board Thread:Fun & Games/@comment-5792287-20141115105324/@comment-5792287-20141231123317

@Bolt-Weed, 60 damage to the Raid Boss, and 90 damage to both minions. Unfortunately, you KO yourself for two turns.

@Repeater, all KO'd players (including Bolt-Weed) revived! I thought to myself "Why fighting type?" and looked up Types in Pokemon, to find that Fighting Types are effective against Ice Types...the same element that the Raid Boss currently possesses. Rock Smash causes 80 damage. The Knight then stabs the Pokemon you summoned using his still-icy sword, killing it.

@WikiBoy, 2 damage, then the Knight freezes you with liquid nitrogen, and then shatters you. Three turn KO.

@Crazyzombie, the Garg blocks and counters by swinging his hammer at the Giant's head, inflicting 300 damage!

@Eugoth, the tempest tornado blows the Knight into a tree, causing 26 damage, then giving it the Wind type.

@Eongaming, K.

@The Zombie, okay, so the closest Pokemon Type to "Wind" would be flying...which is weak to Rock. 120 damage, and the Knight is trapped, but gains a Rock Element.

@IMCR8Z, oh thank goodness, I checked Pokemon's type effectiveness AGAIN and Electric isn't super effective against rock! But wait, your artifact increases electric-based damage...99 damage to the Knight, and electric element.

@Spyro, the Garg and Knight take 46 damage.

@NightFury, sure. Sonic.exe summoned...

@Eongaming, adamantium of course!

@JemCel, the Knight manages to break out of the Rock Tomb, and then dodges your attack, and fires a lightning bolt at you to KO you for two turns.

The Knight generates an energy shield around himself, protecting him from the next 250 damage dealt.