Board Thread:Plants vs. Zombies Heroes/@comment-28629991-20170910081256/@comment-28629991-20171001144937

Stonecutters wrote: CWJ-D wrote: Redesigning the Critical Hit trait. It still ignores Armor and shields, but it always activates 100% of the time. And it does +X damage even against un-Armored or shielded targets.

Spear Mint can now instanly destroy Cosmic Scumlord and Singing Soldier as well. Trust me, you want it to.

Name: Commoners' Revolution

Class: Mega-Grow

Tribe: Trick

Cost: 5

Ability: All Basic Plants get +4 Strength/+4 Health and do a Bonus Attack.

(No Premiums, no Events, no Tokens, no Galactics, no Triassics, no Colossals. Only Basics.)

Set - Rarity: Basic - Common

"Surprise, everyone. Bet you thought you've seen the last of us!" Knowing Popcap/EA, they would find a way to make this useless by increasing the rarities of everything. Again. There are now only 5~6 basic cards in each class. How worse could it get?

...Oh...right. Wrong counter.