Board Thread:Plants vs. Zombies Heroes/@comment-30447409-20170613185929/@comment-29611741-20170905212455

RandomzSunfish23901 wrote: YammaYamer21 wrote: RandomzSunfish23901 wrote: YammaYamer21 wrote: Insanitor101 wrote: Beeshooter(i still luv you!)

2 cost

5/2

Sting 3 3 more damage to zombies

When this does damage the frist time each turn do 2 damage to everthing

He still has no clue what all the buzz is about

Sorry, but that's ridiculously OP. Also, what does 'Sting' mean? Sting is the opposite of Anti-Hero, it gains strength if there is a zombie here. Also how is it OP? it is basically just a Galactacactus mixed with Exploding Imp. This plant's attacking ability is absolutely stronger than Kernel Corn's When Played ability. Add any health to it and it instantly is completely beyond OP. How is it stronger than Kernel Corn's ability? It does 2 damage to you and if you buff its health only, then the rest of your plants die. A Bungee Plumber and Cut Down can kill it. The main Trick of an underutilized Class and an OP Superpower, Great counters.

Let me break this down to you:

This comes with a 5/2 body with a Trait. I'd say the body alone is a 4-cost. Now, about the mutually destructive ability: it activated when this Plant attacks. That cannot be nearly as easily manipulated by Zombie Heroes as destruction or damage on the Hero. Being generous, I'll still say it's a 3-cost... if that was all. However, Sting activates when the Plant damages Zombies. This means that when it's Zombie Chickening activates, it deals 2.5 times more damage than to the plants! The difference in the area damage of Zombies and Plants alone exceeds that of a field-wide Lava Guava! Sure, that Guava isn't the toughest thing out there, but you can't disagree that a 5 damage wave for a Chickening is a beneficial trade for the Plants by a landslide. Therefore, I'd never see this come out unless it costed at least 5 sun, and even then I'd wager it'd be unbalanced.