Board Thread:Plants vs. Zombies 2/@comment-26239911-20151223153227/@comment-25066951-20151223175246

As a follow up to @The Ancient Pult Ancestor from the last thread: I completely understand the "pain" that Octo Zombie can inflict. However, there are always ways around these so-called impossibilities. With the right combination of Plants, you can take down just about anything. My record in Tiki Torch-er is proof of this. I easily take down Octo Zombie level after level with the right set-up. And, in case you hadn't noticed, I am personally a big fan of the Octo Zombie (I mean, just look at my profile's picture). The Plants by themselves have potential enough to deal with zombies. However, that doesn't mean that there remains no interaction from the player. I remember back when I first played the first game. I was constantly thinking how simple the game was. I wasn't satisfied because I like games that have difficulty and strategy. Sure, some of the mini-games and survivals were more challenging, but as a whole, it wasn't that bad. So, when the second game was released, in seeing that the difficulty was taken up a notch, I was thrilled, because it means that we don't have a boring game. The point of the game is that we need the player to interact with the lawn and zombies to stop them. The Plants shouldn't be able to take out everything by themselves, otherwise the game essentially plays itself. The Plants are only as smart as the person planting them.