Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25580460-20141026191029/@comment-25597558-20141030041436

Banana Launcher Buff idea:

Instead of only hitting 1 tile, it should hit an area of 5x5, however, it won't deal the same damage to every tile. For instance, let's say that the banana itself deals 90 damage, so this means that the 3x3 area surrounding it will now deal 60 damage. And the 5x5 ring surrouding the original tile and the 3x3 ring deals 30 damage.

The plant food effect would either be a static 90-120 damage directed at the tile of your choice or 3-4 bananas launched randomly.

I have to mention that the damage numbers are an example, and therefore, not the base damage. I think it should follow a pattern or a series, not just random numbers flying around.

So basically, it deals serious damage to the target tile, moderate damage to the 3x3 ring, and low damage to the 5x5 ring.

Thoughts?