Board Thread:Plants vs. Zombies 2/@comment-25089892-20150526133752/@comment-25089892-20150528090407

Here are my opinions on each feature:

So, Sun Tiles? And no detrimental mechanic? This is just Far Future all over again! Let alone the Zombugs.

Red Stinger - It's a good plant for an all-time defense, and may be even better than Pea-nut.

Akee - For me this concept looks stupid. Why would they make another repeatful plant when there are such any other good plants! This is just like multi-hit and lobbed-shot plant had a baby and it became an Akee

Endurian - Looks good to me. But, if he costs 100 sun and the lowest spiking damage is from Spikeweed, then... Endurian > Spikeweed?

Zombug - Well, he looks like just a quick transport for zombies but he looks easy to kill.

Excavator Zombie - That shovel does not shine when being hit? Does that mean it's really forever immune to straight projectiles? Well, Melons are a-must in each level

Parasol Zombie - I just noticed that these two zombies were just boring ideas proposed by someone. It was like "Hey? Why not make a zombie forever immune to peas? Okay! Why not also make one immune to lobbed-shots? Yay, quick thinking rocks!"

Parachute Zombie - Lel, I totally thought he's going to do different jobs. Is he never falling out of that parachute? They're going to be simple graves if not!

Overall: 8/10, some content is good, but some of it is somewhat too easy to find out. I'm also interested what did they mean by saying "quick and tense" gameplay. Can we expect at least one level where Gargs come even before first wave?