Board Thread:Plants vs. Zombies 2/@comment-5760976-20160330193012/@comment-24275721-20160403153340

Masteragon wrote: Cookiepower wrote: Omg2090 wrote:

IG Gaming + Maramok= Awesome wrote: Ginta showed there was leveling for iceberg lettuce. Can someone tell me what that does? From User:ErnestoAM's wiki page: http://ernestoam.wikia.com/wiki/PvZ2_Leveling_DataIceberg Lettuce gains a small Area Of Effect at Level 2, and bigger AOE at Level 4. Also from Level 4, the affected zombies will remain chilled for 15 seconds after the initial 10 seconds stun period.


 * Needed XP (LevelXP)
 * (0) -> 2 -> 5 -> 8 -> 15 -> 25 -> 40
 * Recharge in seconds (PacketCooldown)
 * 20 -> 18 -> 16 -> 14 -> 12 -> 12 -> 10
 * Recharge at the start of the level (StartingCooldown)
 * 15 -> 13 -> 11 -> 9 -> 9 -> 7 -> 5
 * How long the zombie remain chilled (ActionChillDuration)
 * 0 -> 0 -> 0 -> 0 -> 15 -> 15 -> 15
 * How long the zombie gets stunned (ActionFreezeDuration)
 * All 10 (doesn't upgrade)
 * Area Of Effect Radius (ActionExplodeRadius)
 * 0 -> 0 -> 1 -> 1 -> 2 -> 2 -> 2
 * Is AOE enabled? enemy = No, radius = Yes (ActionExplodeType)
 * enemy -> enemy -> radius -> radius -> radius -> radius -> radius

That's actually really strong. 10 second recharge AOE mini-bombs that freeze and then chill afterwards... And they are unfrozen when it is ready again... you'd need to increase it's price to at least 75 sun to make it even slightly balanced IMO. If I get this, I will not use it because either I will feel bad for using OP plants(seriously, I restart levels if a zombie touches a lawnmower or I kill a Balloon Zombie with a Hurrikale) or it won't be free and be less worth it(imagine if Puff-shrooms became infinitely lasting but cost 25 sun! Not worth it!)

75 sun is too much. Don't you start one of those "It's too OP" nonsense all over again. If you don't like, don't upgrade it ever. Stop suggesting nonsensical things.