Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25502707-20150102193736/@comment-25214517-20150113223800

MangledMangle wrote: Ok here's what I was thinking for IR:

Plants:

Smoke Stalk

Firnace

Assembly Vine

Duria-pult

Robo-nut

Light Bulb

S.E.E.D.

Umbrella Leaf

Dandelion

Duckweed/Fairy Moss (I'll pick the design based on the name)

Zombies:

Steampunk Zombie/Conehead/Buckethead/Flag Zombie

Engineer Zombie

Oil Spill Zombie

Lawyer Zombie

Zombie Judge

Zombie Boss

Employee Zombie

Rocket Imp/Apprentice Imp

Smokestack/Grunt Worker Garg.

Hook Zombie

Blowtorch Zombie

Miner Zombie

Zombot Industrial Inductor

Endless Zone: Fear Factory

9 Plants. 18 Zombies.

30 Levels

Oil will speed up zombies that are on it and cannot be planted on. Duckweed/Fairy Moss can get rid of it, Oil Spill Zombie creates it. Only needed zombies are Zombot Drone and Wrench Tosser Zombie and I think Rocket and Smokestack are variants, also cool plants, what do they do?