Board Thread:Plants vs. Zombies Heroes/@comment-28629991-20171009060954/@comment-26916914-20171023194518

CWJ-D wrote: Stonecutters wrote: I think you should make a blog with your card ideas sometime, after you finish those crossover ideas. It's kind of hard to remember what they do and you keep changing them. Just saying that it would be good to see all those cards in one place, after their finished. This is just a suggestion, you can make that blog whenever you want, or not make it at all, if you don't want to, but it would be convinient. Good idea.

Name: Lentiliation

Class: Kabloom

Tribe: Bean Plant

Cost: 4

Stats: 4/5

Trait: Anti-Hero 3

Ability: When a Plant is destroyed this turn, double this plant's Strength next turn.

Set - Rarity: Colossal - Legendary

"No. NO! Please! Just not the glasses! You can do anything you want, but PLEASE don't make me wear glasses!"

Name: Lychee Leopard

Class: Kabloom

Tribe: Animal Fruit Plant

Cost: 4

Stats: 5/4

Traits: Bullseye

<p style="font-weight:normal;">Ability: When at 50% of less Health for the first time: This gets +3 Strength. Heal this Plant to full.

<p style="font-weight:normal;">Set - Rarity: Triassic - Legendary

<p style="font-weight:normal;">"I can't change my spots, but I can change my Strength!"

Why are they 4 SUN? 4 Sun 4/5 Anti-Hero 3 is already overbuffed, but giving it another ability is insane.

Also, a 4 Sun 5/4 Bullseye is already very good also, but healing it and giving it more strength is too much.

Balance your plants please.