Board Thread:Plants vs. Zombies 2/@comment-25083348-20151214185042/@comment-26988423-20151217070325

The Ancient Pult Ancestor wrote: DatDramaPlant wrote: The Ancient Pult Ancestor wrote: Duc2000238 wrote:

The Ancient Pult Ancestor wrote:

IG Gaming + Maramok= Awesome wrote: The Ancient Pult Ancestor wrote: Blizzardblade wrote: Alright, Nightshade is different than what I expected. He IS like a Chard Guard. Nightshade is a bucket o' crap, powered or not. Sorta powerful, but not very wieldy. Just imagine a Melon-pult throwing a melon straight, without causing splash damage. Other than that, it's like Bowling Bulb (due to its projectile recharge rate, & its max projectile holding capacity as three) in the guise of Chard Guard, Bonk Choy (unpowered) & Bloomerang (powered) without the triple target strike. Boosted, it is a killer, but then again, it can't strike that many.

In short, it's not worth it. Worthless as s***. Not 4 damage, more than ten! It killed those imps in one shot! I only saw that 10 NDS trick while it was unpowered & feeling slappy. When I checked out the effects of a powered one on a Buckethead, I saw no damage...

But then again, a bucket does not degrade after 10 shots yet, so maybe...Hmmm...*scratches chin*...perhaps...mm hm...

I'll give it a shot. The unpowered Nightshade is more powerful because it deals 10 damage while the powered one deal less (three shots can't kill a Parasol Zombie, who has 16 hp) On second thought, I WON'T give it a shot... Meh. He did only use one column. Also, what's different from Bowling Bulb, if I'm not wrong, is that the leaves recharge independently. You can't tell, but I'm pretty sure that's it. Only one plant to look at now...Shadow-shroom. I doubt anyone will be impressed.