Board Thread:Plants vs. Zombies 2/@comment-18464102-20180905042224/@comment-27248259-20181115113429

TheGollddMAN wrote: The Determined Mine wrote: TheGollddMAN wrote:

The Determined Mine wrote: check the trailer release again. What trailer? Okay so 4 days left. Let's see how the leveling system holds up for me.. after a long while of thinking, I think that you and I are not on the same page. so it's better if I disclose some related info about the mod.

- as mentioned, everything changes. levels, zombies (not that much but some notable), pace of game... it's all slowed down. there's a large difference between bombarded by zombies on wave 10... and wave 2 (vanilla). so, yeah, try to judge the plant system as its own thing, inside the circumstance of the mod rather than comparing to the vanilla plant system. value is different when the circumstance is different half the people find the system good when they try it on the levels built for the mod... half don't - they don't even try it mostly because of "150 sun cold snap" mindset (some do find certain plants unbalanced, and the guy did do his job of rebalancing.). I don't know about you though. personally? as a guy who has played a ton of custom levels... I prefer the new system. makes things interesting instead of "wave 6 full melon" (personal favorite plant tier would be kernel II and snap II)

- you earn everything through playing. all plants, most upgrades (no shovel bonus, that stuff was deemed too unfair), no world hopping, etc... it's linear. you also earn a lot more coins and gems. stuff you buy for coins are upgrades, stuff you buy for gems are costumes and plants. and there's an exchange option between gems and coins.

- there are a few tips throughout the game - don't skip them hastily. but tl;dr spam sun producers, take it slowly, don't rush the zombies.

- UPGRADE CAREFULLY. think before you upgrade. a plant that is good can still be shit if used incorrectly... so instead of thinking about the negatives... try to think that if YOU, yourself can handle the negative, and what benefits you can gain from it. again, mixed response from the players.

at the end of the day, someone who is great at the game will have a different view compared to, say, an average player. so if you still don't like it, eh, it's cool. hope you still enjoy it when it comes out, regardless. try to play in your own way - whether with tier I only, mixed tiers or full-blown tier III.