User blog:Milesprower2/My Dead Man's Booty guide

Here's a guide I've made to help beat the Dead Man's Booty  in PvZ2. I'll post a guide to the Big Bad Butte when I develop a good strategy for it. If you have any questions or comments, post them in the comments section, obviously.

Here is a link to my Pyramid of Doom guide.

This is a guide to the later levels, like 10+ and even as high as 30+, not the early levels. You can adapt this strategy for use in the early levels if you want to however.

Also, it works best if you've unlocked all plants you can for Dead Man's Booty, so you will always get a choice of bonus starting Sun.

And lastly, I think DMB is the easiest Challenge Zone, so you can probably get much higher records than you can in the other Challenge Zones.

The plants
So, here is a list of the plants you'll need:
 * Twin Sunflower (highly recommended for 25+).
 * Lightning Reed.
 * Wall-nut.
 * Winter Melon.
 * Spring Bean.
 * Potato Mine (if there's a row where Spring Beans aren't instant-kills).
 * Iceberg Lettuce/Spikerock (Spikerocks are useful at the far right for Cannons, or further left for stopping Barrel Rollers from getting too close).

The zombies
A list of the more dangerous zombies, and some good ways to fend them off while you are still building up your defenses.

Barrel Roller Zombie
Annoying when you haven't got a lot of Reeds or a Winter Melon, you may want to use a Spikerock to deal with him, or a Spring Bean to launch the Barrel into some water.

Imp Cannon
Not much of a threat, unless you let it explode, sending Imps deep into your defenses. Not even Tall-nuts can block Imps from an explosion. Use Spikerocks at the far right (unless there are Barrel Rollers) to help in rows with planks, which are usually the rows where they are most likely to explode, as they can easily get protected by large numbers of Bucketheads.

Pirate Captain Zombie
The early ones can only be stopped with a Spring Bean, and even that might not work if the Parrot leaves the Captain quickly enough. You'll have to let a few plants go early on, but later, when you have four to six Reeds and a Winter Melon in each row, the Parrots will always die, making them harmless.

The actual strategy
Start off with a Twin Sunflower as soon as you can afford it, and use one Plant Food on it. Continue to build your economy, and kill off the early zombies with Spring Beans. One column of Twin Sunflowers may be enough, but two columns can be much better, just dig them up to replace with Winter Melons later. Hold off the early zombies WITHOUT spending any more Plant Food, unless you're maxed out and a zombie drops additional Plant Food, then spend it on your economy (Note: If a zombie is getting through your defenses and you get spare Plant Food, don't be afraid to use it to kill the zombie instead). Get Wall-nuts on the water rows first, and build up two columns of Lightning Reeds. Get Winter Melons wherever the zombies will be grouped together (e.g. in a level with two planks, most zombies will be in those rows), so the zombies don't overwhelm your Reeds.

For one flag levels, fill the third and fourth columns with Reeds, and the fifth with Wall-nuts.

For two flag levels, do the same but dig up the whole second column of Twin Sunflowers for more Winter Melons.

For three and four flag levels, dig up your remaining Twin Sunflowers for more Reeds once you've got about 1k sun.

This strategy can survive using only one Plant Food per level up to level 28 and beyond, although on rare occasions, a second use of Plant Food will be needed.