Board Thread:General Discussion/@comment-4775209-20140320164214/@comment-10802439-20140321211628

Abilities:


 * Dark Energy: can fire up to 20 ammos per turn with each ammo dealing 0,5 damages, but can hit only if I'm at the front. 2 reload turns when ammo = 0. Ammo currently = 30.
 * Heal Beam: heals an ally. Always available.
 * Sun Beam: shoots a powerful beam at the target, but can't dodge for the rest of the turn. 5 five turns reload. Available in 2 turns.
 * Heal Flower: heals three allies each turn for 5 turns or until it is killed. Available at lv.3

Then I shall continue shooting 20 ammos at the Poncho Zombie!