Board Thread:Fun & Games/@comment-24735666-20140928185849/@comment-25089892-20141201211056

@Brainulator9

But, Lawnmowers are made as a last resort function, not an objective to win...

@SlimeLOLEnder

"Don't let the Surfer Zombies smash your plants" should be rather changed into "Don't lose more than 0 plants" or "Don't lose any plant

Here's my two parties:

1. Dark Future!

Plants:


 * Banana Launcher (five, common)


 * Peashooter (five, often)


 * Chomper (ten, often)

Zombies:


 * Bug Bot Imp (coming at his own and via Bot Swarm, common)


 * Jetpack Zombie (rare)


 * Knight Zombie (often)


 * Wizard Zombie (coming in groups, in middle breaks)

Others:


 * Lawn: Player's House


 * Flags: 2


 * Ambush: Bot Swarm and Necromancy (summoning the Knights)


 * Water: No


 * Graves: Yes (Dark Ages ones, also with rare Plant Food)

2. Push it, don't take it.

Plants:


 * Laser Bean (ten, common)


 * Infi-nut (five, common)


 * Squash (unlimited, often after getting all other plants)

Zombies:


 * Explorer Zombie (often)


 * Poncho Zombie (often)


 * Peasant Zombie (rare)


 * Mecha-Football Zombie (coming in groups of 3, in passive breaks)


 * Fisherman Zombie (passively coming after first wave)

Others:

Lawn: Player's House

Flags: 2

Ambush: Sandstorm (with Explorers and Ponchos)

Water: 1st column from the right (made to make place for Fishermen)

Graves: None