Board Thread:Fun & Games/@comment-24491127-20140902201543/@comment-24735666-20140903213907

Master3530 wrote: Alchemist Zombie

Time period: Dark Ages

Basic Attack: Nope

Potion 1: Potion of velocity - makes zombie faster

Potion 2: Potion of hardness - makes zombie tougher

Potion 3: Potion of flying - allows zombie to fly

Potion 4: Potion of invisibility - makes zombie invisible

Potion 5: Potion of damage - increases damage of zombie

Potion 6: Potion of fire resistance - gives the fire resistance for zombie

Potion 7: Potion of ice resistance - gives the ice resistance for zombie

Potion 8: Potion of magic resistance - gives the magic resistance for zombie (bye, bye wizard melon :P)

Potion 9: Potion of the fiery - gives for zombie ability to burn plants that attack him

Potion 10: Potion of transformation - transforms zombie into another zombie (gargantuar for example)

Potion 11: Healing potion - heals zombie

Potion 12: Explosive potion - deals massive damage to plant

Potion 13: Potion of hibernation - turns a zombie into a rock. He can't be damaged but he can't do anything until decide to come back

Of course I can create only 2 potions per turn.

Ultimate potion 1: Potion of hunger - increases damage, speed and toughness of zombie

Ultimate potion 2: Potion of immunity - makes zombie immune to everything except of  the basic attacks

Ultimate potion 3: Brain potion - makes zombie clever enough to dodge every single basic attack

Every zombie can take only one ultimate potion.

I can create only 1 ultimate potion per 3 turns. So I must stop doing any potion for this time. Why I'm quoting it? BECAUSE I'M CRAAAZY!