Board Thread:Roleplaying/@comment-18464102-20150213151227/@comment-18464102-20160226093835

Yappat wrote:

Iamarepeater wrote:

Yappat wrote:

Iamarepeater wrote:

Yappat wrote: I join as a Spy? You have to give your moves. Bubblefan and I will check. Alright!

I choose to be Grimrose the Ninja Grimrose (Though I am a spy, that was just my title).

Stacking attack - Shuriken Strike - Fire two shurikens at a target, doing X damage two times + damage. Each Shuriken split 50% of the combined shuriken damage.

Supportive Attack - Marked for Death - Marks a target for death, doing very weak damage. For three turns, all damage onto that target is increased by 15%. Cannot mark more than one target. If this scenario happens, the mark will not be changed until it wears off.

Supportive Skill - Ground Pull - Pull an ally into the ground, making them invisible for three turns. Costs 25 HP to use. Cannot pull more than one ally into the ground. If this happens, the oldest grounded ally's invisibility wears off and the cost to use Ground Pull increases by 5.

Plant Food Ability - Slicing Malestorm - Summons a storm around Grimrose, hitting every zombie up to three times. Any Zombie damaged by Slicing Malestorm three times are stunned for a turn. Slicing Malestorm cannot hurt any zombie that was hit more than three times. 1. Keep it simple. So are you attacking 4 times with your stack attack? (Like this: Deals 4x N damage?)

2. Marked for death is too nerfed. I will buff it such that more than 1 target can have this effect at any one time.

3. Ground pull, based on your attack description, will not allow them to attack for that 3 turns. Why not have this?

Smoke bomb: Target has a 25% chance to dodge an incoming attack. Last 3 turns. (More than 1 ally can have this buff)

Also, this move cost no hp.

4. Why not say: Deals 3x N damage to all enemies. Stuns them for 1 turn.?

So how is it? You like it? For my first attack, I would hit my target two times + stack damage.

But anyway, thanks I like it! Np but your first attack, I don't know about bubblefan but I don't like allowing players to alwways attack the exact same target twice in one turn.