Board Thread:Plants vs. Zombies Heroes/@comment-26239911-20170622114417/@comment-27769607-20170623003334

Mr. Boss-inator wrote: Happy-shroom wrote: TheHandsomePlant wrote: All new cards: Primal Potato Mine | 1-drop | 0/1 | Root Plant | Guardian | Set 3 - Uncommon

When destroyed: Do 3 damage to a Zombie here.

Ok so potato mine is now useless great job guys.

Master Grave Blaster | 4-drop | 4/3 | Root Plant | Guardian | Set 3 - Rare

Bullseye

Evolvable

When this enters the board: If Evolved, destroy all Gravestones here and next door.

Sort of depends on what evolved means. But, finally a counter to Mixed up decks.

Grape Responsibility | 1-drop | Berry Plant | Guardian | Set 3 - Uncommon

Double a Plant's health.

Seems really strong for a 1 drop.

Three-Nut | 3-drop | 3/1 | Pea Nut Plant | Guardian | Set 3 - Super-Rare

When you play a Plant, that Plant's Strength becomes 3.

Even more anti-weedspray nut decks, along with Forget-me-nuts. Seems like mirror-nut decks are going to be more viable.

Tricarrotops | 2-drop | 1/2 | Root Animal Plant | Guardian | Set 3 - Legendary

Bullseye

When you draw a card: This gets +1/+1.

Worse bananasaurus rex. Why are they making all these clones? At least it's a different class than B-rex. Also, bullsey is pretty good.

Imitater | 3-drop | Root Trick | Kabloom | Set 3 - Super-Rare

Aha they finally added this to the game.

Gloom-Shroom | 5-drop | 5/4 | Mushroom Plant | Kabloom | Set 3 - Legendary

When played: If not Evolved, do 1 damage to Zombies here and next door.

When this enters the board: If Evolved, do 3 damage to Zombies here and next door.

Hey they added this too. This card was amazing in PvZ 1. Sadly the effect is only when played, would've been much better if it was each attack phase similar to threepeater.

Umbrella Leaf | 1-drop | 0/3 | Leafy Flower Plant | Mega-Grow | Set 3 - Uncommon

Team-Up

Tricks cannot be played on Plants here and next door.

HOLY HECK THIS IS OP it's only a 1-drop????? So you can't rocket/locust plants here? Nor can you rolling stone the umbrella leaf? Heck yeah! Curious, if you play weespray/b flat etc. does it affect plants defended by umbrella leaf?

Bamboozle | 6-drop | 5/6 | Tree Plant | Mega-Grow | Set 3 - Rare

Evolvable

When this enters the board: If Evolved, draw two cards.

Being able to draw 2 cards is good. But again, depends on what evolved means.

Split Pea | 2-drop | 4/1 | Pea Plant | Mega-Grow | Set 3 - Super-Rare

Before combat here, do 1 damage to the Plant Hero.

So overshoot for plants

Grape Power | 3-drop | Berry Trick | Mega-Grow | Set 3 - Super-Rare

Double a Plant's Strength.

Gain a Grape Responsibility.

This is 3 cost, but grape responsibility is only 1? But then again, with four sun you can double the attack and defense of a card.

Gatling Pea | 5-drop | 4/4 | Pea Plant | Mega-Grow | Set 3 - Legendary

Double Strike

Evolvable

When this enters the board: If Evolved, this does a Bonus Attack.

Much more useful than repeater. 4/4 means it can't be easily destroyed. And bonus attack...At least it's not the old ability that was scrapped (when played destroy a plant).

Tricorn | 6-drop | 2/4 | Nut Plant | Smarty | Set 3 - Rare

Evolvable

This attacks here and next door.

When this enters the board: If Evolved, this gets +2 Attack.

Unevolved version is really bad. Starfruit is much better. But when it is evolved, it's slightly better. But I still like starfruit.

Jelly Bean | 4-drop | 4/4 | Nut Plant | Smarty | Set 3 - Super-Rare

Evolvable

When a Plant or Zombie is bounced, this Plant gets +1/+1.

When this enters the board: If Evolved, Bounce a Zombie.

Anti-pogo. Nothing else to say here.

Lima-Pleuradon | 2-drop | 2/4 | Bean Animal Plant | Smarty | Set 3 - Legendary

When you draw a card: Shuffle a Magic Beanstalk into your deck.

Seems really UP for a legendary. But decent card overall. Moonbean is probably better.

Kernel-Pult | 1-drop | 1/1 | Corn Plant | Solar | Set 3 - Uncommon

Team-Up

When played on Heights: A Zombie gets -1/-1.

Eh not too impressive.

Elderberry | 4-drop | 2/4 | Flower Berry Plant | Solar | Set 3 - Rare

Evolvable

Strikethrough

When this enters the board: If Evolved, this gets +3 Attack.

These evolve plants are only good when evolved. Nothing too impressive though. Decent stats.

Primal Sunflower | 1-drop | 2/1 | Flower Plant | Solar | Set 3 - Super-Rare

Start of Turn: You get +1 Sun this turn.

Ok now sunflower is useless too.

Sunflower Seed | 3-drop | 3/2 | Flower Seed Plant | Solar | Set 3 - Super-Rare

When destroyed: Make a Sunflower here.

Not good enough for a super-rare. But hey at least you get an extra sun for certain. My thoughts. Sunflower and Potato Mine are not useless. Primal plants don't have Team-Up. Ah, I didn't realize that. I would rather use primal potatomine, and sunflower. Psunflower would just clog a lane, while ppotatomine is much better at early game removal.