User blog:SuperGaming101/If Z-Mech was an playable SSB4 character

Heylo, everybody! I mostly got this idea thanks to two people: PeaVZ for making a blog with Green Shadow as an playable character in SSB4 and GamesterD for making a blog post with SSB4 characters as PvZH characters. Beware, this will be a little long!

Neutral attack: Z-Mech quickly shoots a laser that does 2% that can be spammed in a combo.

Forward tilt: Z-Mech does a kick that does 7%.

Up tilt: Z-Mech quickly shoots a little laser up in the sky that does 5%.

Down tilt: Z-Mech stomps down below him that does 7%.

Dash attack: Z-Mech does a sliding kick. 8%.

Foward Smash: Z-Mech charges up a laser. 17%.

Up Smash: Z-Mech does a big punch in the air. 14%.

Down smash: Z-Mech charges up a stomp. 12%.

Foward aerial: Z-Mech does a punch in the air. 7%

Back aerial: Z-Mech does a tiny blast of plasma behind him. 10%

Up aerial: Z-Mech does a upward kick. 7%

Down aerial: Z-Mech does a punch down into the air. 5%

Grab: Z-Mech grabs the opponent on his laser cannon.

Pummel(Grab attack): Z-Mech shoots little but fast lasers out of the laser cannon. 3%

Forward Throw: A boot suddenly comes out of Z-Mech's laser cannon extending out of it, and then kicks the target away. 8%

Back throw: Z-Mech grabs the target with his arm, turns around and throws him away. 11%

Up throw: Z-Mech shoots a laser out of his laser cannon that forces the target up. 7%

Down throw: Z-Mech throws the target onto the ground and then stomps on him. 5%

Floor attack(front): Z-Mech kicks in front of him, and then behind him. 7%

Floor attack(back): Z-Mech shoots a laser out of his cannon behind him, and then in front of him. 7%

Floor attack(trip): Z-Mech kicks behind him then in front of him while getting up. 5%

Edge attack: Z-Mech gets up and kicks. 7%

Neutral Special: Z-Mech charges up a laser. 4-16

Side Special: Dashes very fast, and pieces through fighters, similar to Bowser Jr's side special. 7%

Down special: Z-Mech stomps the ground, which does AOE damage. Can be spammed. 5%

Up special: Like Bowser Jr's up special, Imp's Z-Mech explodes and launches Imp up into the sky. 18%. Imp's aerial is to quickly shoot three rounds of tiny lasers, doing 2% damage every round.

Final Smash: Z-Mech unleashes powerful rockets that lock onto fighters. Each rocket does 30% damage, and he launches five rockets.

On-screen appearance: A portal appears(it looks similar to the portals in Trials of Gnomus) and Imp quickly jumps out of it, and into his Z-Mech.

Up taunt: Laughs, while doing a laughing motion while pointing.

Side taunt: Imp breathes a happy face on the Z-Mech control glass thing.

Down taunt: Imp sticks his tongue out and sings an obnoxious "lalalalalala" song.

Idle pose #1: Z-Mech does a reloading motion with his laser gun firer thingy.

Idle pose #2: Imp plays with his control sticks.

Victory poses:
 * Z-Mech does his up taunt.


 * Z-Mech fires up his laser gun cannon.


 * Imp's Z-Mech explodes, and Imp jumps out and lands safely.

Special Moves:

Neutral special:
 * Z-Mech takes less time to charge up his laser, but it does less damage.


 * Z-Mech takes more time to charge up his laser, but it does more damage.


 * Z-Mech's laser pierces through all fighters, except it does less damage.

Side special:
 * Dashes more slowly, but does more damage.


 * Dashes more quickly, but does less damage.


 * Only hits one fighter, but does much more damage.

Down special:
 * Z-Mech no longer does AOE damage, but does more damage.


 * Z-Mech stomp causes electric shockwaves.


 * Z-Mech's stomp can no longer be spammed, but does much more damage.

Up special:
 * Launches higher, but does less damage.


 * Launches less high, but does more damage.


 * Can be tilted in a direction, but does less damage.

Finally done! I hope you liked my ideas!