Board Thread:Wiki Management/@comment-4009269-20140409213003/@comment-24170389-20140503015817

DragonFruit21 wrote:

PlantShielder wrote: Spoiler...Old School...

Sun-shroom, Puff-shroom, Fume-shroom, Ice-shroom, Doom-shroom, Coffee Bean, Tangle Kelp, Plantern, Magnet-shroom, Umbrella Leaf, Gloom-shroom, Garlic...All those can easily complete a level :P I hate Plantern because of it's slow recharge and requirement to be so far in the field. Also, Magnet-shroom, Fume-shroom, and Umbrella Leaf are only highly effective against certain zombies/type of zombies, Sun-shroom is useless during the day, Puff-shroom is next to useless then too, Garlic is smashable, and Gloom-shroom and Fume-shroom are short-ranged. Tangle Kelp only is effective in water lanes and I cannot complain about Ice-shroom and Doom-shroom. Plantern with Slow recharge? What?

Magnet-shroom is good vs. metal-wearing zombies, while Fume-shroom is a minor but still good crowd control.

Sun-shroom is the only Sun Producing plant here :P

Garlic can make a lot of lethal combos if you use it wisely, as you can do the Gloomwalk strategy, that is very powerful.

Even Fume-shroom and Gloom-shroom being short-ranged, they can do a lot of damage.

Also, I didn't said that you're limited to only ONE area neither to only those plants I said, did I?