Board Thread:Plants vs. Zombies 2/@comment-5760976-20150802193510/@comment-7234182-20150804215313

Gargantuar333 wrote: Hold on, why do people think more mushrooms will not return? Remember that thing in the code that said in this world all non mushrooms (it was actually all "dark" plants, meaning Dark Ages, but I'm assuming it meant mushrooms) have a slower recharge? This could possibly mean that more of your favorite 'shrooms could be debuting here, so don't get your hopes down about Doomy and Gloomy.

This is the code in question, converted to JSON:

{    "objclass": "PlantCooldownModifierProperties", "aliases": [ "SlowNonDarkPlantCooldown" ],    "objdata": { "CooldownMultiplier": 2, "HomeworldToExcludeFromOverride": "dark" } }

If I were to guess what this means, it looks like it makes plants' cooldown time twice as slower in worlds other than Dark Ages. The cooldown here probably means the rate in which plants attack.

It may possibly be a reimagining of the "sleeping mushroom" mechanic from PvZ1. For example, fume-shroom would attack every ~4.8s in day worlds instead of every ~2.4s in Dark Ages (and 80s world).