Talk:Rose/@comment-27275617-20160312172144/@comment-33882984-20160314194632

If you think that the weapon was unfair when it was homing, then how about this:

Give it a higher damage fall-off, if you try to hit a zombie that is far away enough, you will deal almost no damage.

OR

Give it limited range (like the Default Engineer from GW1), if you try to hit zombies from far away enough, the projectiles will dissipate before reaching their target.

Both of these nerfs would force any player using the Rose to get closer to the zombies to be effective, which gives the zombies a chance to take her down (and also ensures that they can gain the advantage by attacking from afar, sniping for example).

P.S

I hold on to my usual brand of neutrality, everything i said is my personal opinion only so no offence please.