Board Thread:Plants vs. Zombies 2/@comment-5760976-20160909231821/@comment-24024415-20160929003152

Lily8763cp wrote: GamesterD wrote: Welp, the gameplay of the witch is here though I'm too lazy to post it. I'll give you this though. It sucks in hordes. Just another version of E.B except combined with Spore-shroom and Toadstool range. Welp, here it is. Hey look, it's Electric Blueberry that costs 50 more sun to spawn Puff-shrooms and Toadstooles on kill!

Umm... great?

Electric Blueberry on its own is a very very weak plant due to it's poor prioritization, sluggish fire rate and lack of AoE. So adding ANOTHER weak, AoE-less plant on kill is worthless, let alone to justify another 50 extra sun cost!

I will give it this, Witch Hazel's range is lesser that EB's, limited to that of a Dusk Lobber or Threepeter, which I see initially as a +/- stat, due to EB's tendency to attack random zombies in further lanes rather than focusing a single lane, which WH has the upper hand.

Overall still a very underwhelming plant that will be left in the unused pile of "Secondary fire/support plants" like Sap-fling or the prementioned Electric Blueberry, blown out of the water by the almighty support/primary tier topper Winter Melon.