Board Thread:Plants vs. Zombies 2/@comment-25154254-20150830061734/@comment-26838867-20150902205415

Xenons wrote: Desertanu wrote: I can understand Umbrella leaf blocking octopi, but I can't see it blocking any of the other things listed.

Umbrella Leaf couldn't block thrown imps in the first game, so why would they now. There are many ways to counter thrown imps already.

Tomb Raiser's bones aren't much of a threat. They can be annoying sometimes, but there's no need to counter them.

Prospectors are already relatively weak zombies, so there's no need to counter them either.

I don't see how Umbrella Leaf could block Wizard's spells.

Lastly Surfer Zombies aren't too bad anymore now that their surfboards have been nerfed. Blover also couldn't blow Imps in PvZ1, but now it can. Imps can be countered, yes, but they will often eat your plants on the third column in the EZs. Umbrella Leaf would be a perfect counter for them.

The bones are thrown in the air, so it would make sense for them to be deflected. It can prevent some troublesome situations.

Yeah, tell me that in BBB - Level 100+. Blover doesn't recharge in time to take care of all the prospectors and the minecarts prevent you from making much use of space. Make UL counter them

What Tecku said.

They are still a pain because they will always put their surfboards in the sand when they reach the ground. Imps can't eat Spikerocks.

Tomb Raiser Zombies don't need a counter. It doesn't make much sense to me to put Umbrella Leafs at the front to block tombs where they can easily be eaten by other zombies.

Prospector Zombies can already be rendered harmless with winter melons. Using both them and blovers to handle Prospectors should be sufficient to stop them. Besides, as you go into higher rounds of Endless Zones it should get harder. If Prospectors are causing too many problems, try to find a solution.

They are still threatening, but they should be threatening as they are the enemies. There shouldn't be a counter for every Zombie.

I don't like the idea of adding Umbrella Leaf solely to counter many other zombies. It's nice when a plant is powerful or works well, but it should be balanced. Snap Dragon, Chard Guard, and Winter Melon are all pretty reliable plants, but they all have a weakness. If Umbrella Leaf was in the game and it countered all of these zombies what would prevent it from being overpowered. Why should two Umbrella Leafs in the back row be able to block every magic blast from a Wizard Zombie? What would prevent Umbrella Leaf from being overpowered?