Board Thread:Roleplaying/@comment-30384301-20171117011743/@comment-30384301-20171117025605

Huntertabbysandshark3 wrote: // time for scones favortie data pad bug Rupert to join into aRPG

Name: Rupert

Species: data pad bug

Class destroyer

Element: lighting

Defence skill: holograms ( produce three copies of the caster or targeted allied unit these copies last three turns and while take a hit for the thing there a hologram of and dissipate once hit once)

Offence skill: bombling run ( in a a range of 5 call in a bombling air strike to hit all enemies in a 2x2 range and leave a acid puddle as well)

Special skill: zaaaappped ( in a 3x3 area all units including allies are stunned for one turn)

Super skill: call in the fleet ( a massive plasma beam dealing 300 damage to a single target then move 4 range in any direction and deal 200 to all units in its path including allies also leaving a plasma burn tarran tile in place)

Health 150

Attack power 120

Accuraties: 65%

Speed 70

Range 2 No, you cannot determine your character's health, attack power, accuracy, speed and range. They will be determined based on how powerful your skills are.

Here are Rupert's new stats:

Health: 360HP (150HP is too little. Rupert will be KO'd within two or three turns with such a low HP.)

Attack Power: 140 (Buffed. Destroyers are meant to do very high damage.)

Accuracy: 55% (Nerfed for balance.)

Speed: 50 (Nerfed for balance.)

Range: 2 tiles (This seems fine.)

Okay, I'm sorry but I'm a little confused about your character's skills...so don't mind if we discuss about them. Please tell me if the skills are correct as listed below.

Holograms (You make three copies of a character that last 3 turns and die after getting hit once.)

Bombing Run (From up to 5 tiles away, hit all enemies in a 2x2 range of your choice and leave behind an acid puddle that deals damage.)

Zaaaaapped (All other characters around you, including allies, are stunned for 1 turn.)

Call in the Fleet (Do 300 damage to a zombie, before moving 4 tiles of your choice and doing 200 damage to all units as you move.)