User blog:Venera651/PvZH--Kalos

///CONE ZONE INTENSIFIES. GET IT. UNDER CONSTRUCTION o w o

Kalos is a plant hero in Plants vs. Zombies Heroes, and the leader of the and  classes. His is Lucky Karat, which gives a random Plant (ally unit) +3 and draws a card.

He is the hero version of Hypno-shroom.

Origins
Kalos' name seems like it's based off the region from Pokemon, but it is actually based off a reworking of Anton Sokolov from Dishonored (don't ask where I got Kalos from Sokolov).

Statistics

 * Classes: ,
 * Superpowers:
 * Signature: Lucky Karat: A Plant gets +3. Draw a card.
 * Telepathy - Draw two cards.
 * Meteor Strike - Do 3 damage to a Zombie.
 * More Spore - Make two 1/1 Button Mushrooms in random lanes.

Hero Description
''He had that staff custom-made. Too bad it directed the hero ray from him.''

Strategies
''Kalos has the power of brute strength and extra attacks--a deadly combination if used correctly. Tough Plants like Mushroom Ringleader and Poison Oak benefit from Lurch for Lunch and Electrician. Pineclone helps to reuse "When Revealed" Zombies and provides more oppurtinities to lay heavy damage with bonus attacks.''

With
Kalos, as he likes to brag over and over again, has the power of cheap bonus attacks in his invisible hands. He also has plants that make more plants such as Shroom for Two and Pear Pal. He has heavy-hitters such as Mushroom Ringleader and Zapricot as well as units that CAN grow in strength such as Zombot Drone Engineer and other zombies. While he can't operate in the amphibious lanes, Rocket Science and Berry Blast help keep the waters empty.

The Brainy class is oddly less powerful than normal, as most work well with the Tricks Phase for the Zombie side; these cards include Beam Me Up, Teleport, and Hail-a-Copter. At this rate, they just create reliable units with neat stats for their cost. However, they still count as tricks and still buff Paparazzi Zombie. Keep this in mind when playing as Kalos.

Unfortunately for our favorite egotistical hallucinogen, Kalos' cards tend to have dismal health. Aside from Buff-Shroom in decks, there is no reliable way to keep allies from dying soon. Luckily, bonus attacks take full advantage of a unit's as soon as it's played. Kalos also lacks reliable methods of keeping spam units in check without the use of Sour Grapes and. Luckily, Kalos has spam of his own, with card draw to keep his units coming.

Against
Kalos can remove weak cards with Berry Blast and strong ones with Rocket Science, but he overall lacks hard removal. Take advantage of this with aggro decks, using lots of little guys to overrun the board; at the very least, they'll take down his mushrooms with them. strikethrough can get rid of Team-Up plants, and only has an effect when revealed, albeit a useful one. Try to get rid of hard-hitting plants when you see a tombstone pop up or block it with a cheap plant like.

Since Kalos has the Plants phase all to himself, mushroom decks should be concerning, as Kalos can easily pull off a Mushroom Ringleader + Lurch for Lunch combo and land a heavy hit. Gravestone decks should put a stop to his bonus attack frenzy, and if that can't help, at least try to keep empty lanes covered in case he spawns an anti-hero plant.

Trivia

 * Kalos really likes bonus attacks.
 * In fact, the phrase "bonus attack" appears on this page 8 times.


 * Kalos has both units that turn into another unit: Seedling and Portal Technician.


 * Kalos' flavor text refers to the fact that, other than his supposedly superior intelligence, Kalos has no superpowers. Rather, his staff obtained powers from the staff. Since he owns the staff, he technically owns the power within.