Thread:ProGuyHere/@comment-34954846-20190612165307/@comment-39034013-20190619095410

Oh sry i forgot.

Put On Your Fake Mustaches! looks very easy to be removed, but otherwise quite good as the central Mustache Waxer will live.

This Swarm of Mine has no real win condition. I do not see how to use this deck. Perhaps you could enlighten me? Swarm is inferior for zombies as they do not have team up, and all I can see is a Primival yeti on Lost Colosseum.

RNGezus, just not that pricey is not a good RNG deck as you will only conjure weak stuff aside from Unexpected Gifts and Hidden Treasure (get that weak stuff outta here and add 4 Dr. Spacetime instead and replace with commons)

Science Just Went Viral! is too slow and is impossible to win with except maybe against a control deck

Frenzy Makes a Splash! seems dubious as your win conditions are easily countered. Area 22 might or might not make this better (as in, i think so but unsure)


 * Casually pets Zombies* looks unstable as no Zookeeper is almost definitely a loss. Prob shld replace Firefighter with 2 Cat Lady and 2 BoBs for your Rooster and for Control.

Full Moon, Bad Moon could use 1 less Kite Flyer as well as Zomblob to have al 4 eggs, but otherwise very good.

Let it Grow does not fit its title and Alien Ooze is awkward and can be replaced by adding 1 more smashing garg and another trick

Code Aggro has awkward Primavel Yeti and Flamenco and can be replaced with hp boosters or Moon Base Z

Getting to the Gargantuars has unimportant bouncing cards namely Zombot's Stomp and Blowgun Imp, which can be replaced with more early game minions to control.

Care for the Environment is a wierd deck in which as far as i can tell, you delay using environmental cards and try to conjure something good. You can replace a few Graveyards with a win condition like a Gargantuar (aside from Triplication)