Board Thread:Plants vs. Zombies 2/@comment-25546049-20151127195434/@comment-26303621-20151206050431

Nikel23 wrote:

Plantpower967 wrote: To everyone active now, what made JM incomplete, give 5 reasons :P Futuristic Wall-nut is kind of Infi-nut.
 * 1) JM heavily focuses on its gimmick—dinosaurs—instead of special zombies and plants that counter them. The challenge appears to be fending off the dinosaurs as much as possible instead of the zombies. In other worlds, zombies are the challenge and gimmicks add the difficulty, but JM is just the other way around!
 * 2) I don't know about others, but I think the dinosaurs are heavily detrimental. If there are too many dinosaurs, your lawn will be quickly overwhelmed. It's like... freezing the entire lawn with chilling wind or an army of Wizard Zombies.
 * 3) The special zombie is terrible. I don't even think it can be considered special at all. Why is his specialty only resisting one particular plant? Why not... the whole peashooting plants instead? A class of plant, like Parasol Zombies, Excavator Zombies, and Jester Zombies? Or... why not making him resist knockbacks from other plants like Spring Bean or Hurrikale?? Now that would make him special.
 * 4) The plants are uncreative. Their effect is fine, but I hate the fact that they're just an altered version of an existing plant instead of a brand new plant. We could've just gone with Medieval Sunflower, Sheriff Peashooter, Futuristic Wall-nut, and Disco Gloom-shroom instead.
 * 5) Primal Sunflower is ugly...