Board Thread:Plants vs. Zombies Heroes/@comment-30553109-20170506014945/@comment-25982947-20170726014911

Thinklogic wrote: Hm... if I made an update for this game...

-Heartichoke now only deals damage to the zombie hero once per turn.

People complain about Heartichoke loops a lot. Personally I have abused it in ranked matches but yeah, it's a pretty cheap way of winning.

"The stuff of Pineclone's nightmares" For Heartichoke I say changing its effect to something similar to Punish-Shroom would be enough. It doing only 2 damage whenever anything is healed would be fine with me. It would also prevent the 10 damage combo of Heartichoke + Astrovera, (which also needs a nerf btw, who the heck thought 10 extra health was balanced).

As for Experimental Virus I think that its effect is way, way too strong for synergy decks and not strong enough against other more varied decks, like most tempo decks for example. I had an idea for something simpler and more generally useful.

Experimental Virus: Beastly

Trick

Cost: 4 Brains

All Plants here and next door get -3/-3. Basically a cheaper, smaller Cherry Bomb that reduces stats instead of doing damage.