User blog:LawnDefender072003/PvZH ideas

Everybody else is doing this so,

My cards ideas :P

Hopefully it gets many comments.

Mega-Grow
Blooming Heart

2/2

Cost: 2

Basic-Common

When hurts a zombie, gets +2 (but only for that zombie, if that zombie is destroyed, return to its normal states)

Decompeach

2/2

Cost: 4

Premium-Uncommon

Deadly

At the end of turn, destroy itself, then add a Fertilize card in your hand.

Sprouting Star

3/1

Cost: 3

When destroyed a zombie, a plant gets +1/+1

Premium-Uncommon

Smarty
Chard Guard

0/4

Cost: 4

Team-Up

When a zombie hurts it, bounces that zombie.

Basic-Common

Primal Peashooter

3/2

Cost: 3

When it hurts a zombie, bounces that zombie.

Premium-Uncommon

Rotobaga

2/3

Cost: 3

Amphibious

Attacks next door.

Basic-Common

Ghost Pepper

3/3

Cost: 6

Amphibious

Splash Damage 3

Afterlife

After 2 turns, destroy itself, then does 2 damage to zombies here and next door.

Premium-Super-Rare

Ghost Pea

Amphibious

Afterlife

2/2

When it hurts a zombie, does the same amount of damage to another random zombie.

Premium-Uncommon

Acid Lemon

2/2

Amphibious

When you play a fruit, this does a bonus attack.

Does more damage to armored zombies

Guardian
Primal Potato Mine

0/1

Cost: 3

When destroyed, does 3 damage to a zombie here and 2 next door.

Premium-Uncommon

Celery Stalker

Cost: 5

3/3

Team-Up

When played: Make a 5 Celery Defender here with Team-Up

Premium-Rare

Red Stinger

Cost: 4

3/4

Team-Up

When placed behind a plant, gets +2

When placed in front of a plant, gets +2

Premium-Rare

Kabloom
Figxel

4/1

When it hurts a zombie, remove that zombie's trait.

Cost: 4

Premium-Rare

Zombies
TBA