User blog comment:Jake the Gargantuar/Took your advice!/@comment-4647769-20120109225954

6. Maybe the Sun-shroom (sure, they're cheaper, so you can plant more of them early on in Night and Fog levels, but if you've got plenty of sun to spare, they'll actually leave you 25 sun worse in the long run, due to their slow production near the beginning) or the Starfruit. (Yes, they can be incredibly useful, and I've seen them amazingly utilized, but I've found that you don't really need them for any level whatsoever.) Perhaps the Threepeater. It's expensive, and while it has a really wide effect, it really isn't all that strong for 325 Sun. Good for getting Pool's Closed, but other than that, I pretty much never use it.

2. The Jack-in-the-box Zombie. Seriously. While you're playing Survival Endless, this guy can be incredibly annoying. No matter how much damage you're giving him (Gatling Peas and Torchwood up to the front in its lane, Gloom-shroom in the front of adjacent lanes, Threepeaters in the rest of adjacent lanes, Starfruit everywhere else, which, by the way, is incredibly stupid and extremely vulnerable to a lot of powerful Zombies), he still has a chance of blowing up right away, blasting some of your precious plants to bits. Most Survival Endless builds have the front 6 slots in the Pool (no, silly, the front 6 slots, which is the front 3 rows, not the front 6) filled up with Gloom-shrooms. A Jack-in-the-box can blow up pretty much instantaneously, blowing one or two of these into oblivion. Most builds have so many Gloom-shrooms that this can cost up to 2000+ Sun to replace. (Upgrade plants get more expensive the more you plant in Survival Endless.) Plus, you've lost a bunch of defensive power while you're waiting to replace a Gloom. And what happens if one blow up, eliminating two Glooms so another two can blow up, blasting a third to bits, and they just keep coming, blowing up, and destroying your precious backyard? I hate it when that happens.