Lily Pad (PvZH)


 * For other versions, please refer to the Lily Pad (disambiguation) page.

Lily Pad is a in Plants vs. Zombies Heroes, and a member of the  class. It costs 1 to play, and has 1. It has the Amphibious trait, and its Fusion ability gives the plant played on it the Amphibious trait, and Conjures a card. Its closest zombie counterpart is Killer Whale.

Origins
It is based on the plant in Plants vs. Zombies and Plants vs. Zombies 2 with the same name and appearance.

Its Fusion ability is a reference to its use in the two aforementioned games, while its attack animation is a reference to its idle animation in Plants vs. Zombies 2.

Statistics

 * Class: Smarty
 * Tribe: Leafy Plant
 * Trait: Amphibious
 * Ability: Fusion: A Plant played on this gets Amphibious. Conjure a Leafy card.
 * Set - Rarity: Triassic - Rare

Card description
When Neptuna's Triassic Invasion flooded Hollow Earth with vast new oceans, Plants quickly evolved to survive.

Update 1.24.6

 * Added to the game.

With
Lily Pad is an amazing Fusion card that works well during all phases of the game. Its ability makes the plant you need much harder to remove against opponents with insufficient or no aquatic defenses, especially Rustbolt, Professor Brainstorm, and Z-Mech, while its cheap cost lets you do so without spending too much sun. Its low health is the only downside, but that doesn't matter too much since it is cheap and a Fusion card.

While its main ability is great, its Conjuring ability is not insignificant either, as many leafy cards are either powerful or have useful abilities. Since many of them are meant to be played early to mid-game like Doubled Mint, it is better to Fuse it during those phases if you want the leafy card to be more helpful.

Lily Pad works the best with Green Shadow, due to it conjuring a Leafy card, allowing it to synergize with Typical Beanstalk and Savage Spinach. Lily Pad also works well with Apotatosaurus, as it will gain a +2/+2 boost when played and be Untrickable, providing a powerful 7/7 Amphibious on the field on Turn 7, two turns before playing The Great Zucchini.

Nightcap can also work well with this card by placing heavy-hitting cards such as Kernel Corn, or an Anti-Hero plant onto Lily Pad, leaving the opponent in a tough spot if they cannot remove it. However, Shroom for Two, Pair of Pears, and Veloci-Radish Hunter are better not played on Lily Pad as they will not activate their abilities (or normal ability in Veloci-Radish Hunter's case).

Lily Pad itself is good with Dino-Roar cards in general due to it drawing a card, even if the plant itself isn't played on it. It also allows easier protection of these cards, though only Apotatosaurus can protect itself from threats like Rocket Science or Weed Spray.

Citron and Beta-Carrotina can also use Lily Pad for Amphibious decks, though due to their high amount of Amphibious cards on their own, so it isn't the most necessary card. They can also place a Bullseye plant on the Lily Pad, guaranteeing hits on the zombie hero.

Against
Like most Fusion cards, you can't counter Lily Pad's abilities, especially since both abilities don't boost stats or harm your zombies. Z-Mech, Rustbolt, and Professor Brainstorm should be more careful, as they don't have access to Amphibious cards normally, excluding Imp-Throwing Gargantuar. If you are playing as any of the three, you should prepare some cards to deal with Amphibious threats in case Lily Pad is played.

If Lily Pad is played by itself, it can easily be destroyed with cards like Conga Zombie, Rolling Stone, or even Neptuna and Immorticia's superpowers if they are in your hand. However, it will not be that way in almost all cases due to Lily Pad's cheap cost.

Trivia

 * It and Water Chestnut are the only Amphibious cards in the entire game with no strength.
 * It shares animations with Pumpkin Shell.