Board Thread:Plants vs. Zombies 2/@comment-25546049-20151008220917/@comment-25571438-20151009200026

Coolyoyo33 wrote: Thecoollittlepeashooter wrote: Coolyoyo33 wrote: Thecoollittlepeashooter wrote: TheGollddMAN wrote: Thecoollittlepeashooter wrote: Eleven isn't a good number for ending games, but who knows? I wonder if they'll ever make a Plants vs Zombies 3. Well, PvZ2 didn't make any sense because of the note you get after beating Adventure Mode.

Plus, it's easier to update a game, rather than start from scratch. dont you mean 1? I don't, I meant that PvZ2's existance doesn't make sense. Oh I get it. Well it's probably the fact that these zombies are in the past not the current time and along with that, zomboss never agreed to anything as seen by the zombie handwriting in the end of the game. Explain Vasebreaker, Pinatas, PPQ's, and Player's house.