Board Thread:Plants vs. Zombies 2/@comment-25546049-20151127195434/@comment-26520884-20151130211713

Master3530 wrote: I strongly disagree with a lot of things above. Maps should be pre-1.7 styled but not same. No key gates and side paths. All levels should be same as in current version, just with the different map. Power-ups should be kept, but limited for regular levels. Unlimited for endless zones and pinata parties though. Sun should be worth 50 and action should be as dynamic as it is now.

Basicly no changes besides map. There may be limit of power-ups in regular levels. Star challenges should be re-introduced in a different way, like travel log quests or something. To me, my idea to the pre 1.7 maps is to be like they were, but keys are totally removed. Just beating the Level on the main path unlocks the side one. So now plants are unlocked by finishing the side path and there is only one upgrade per world. But on the empty spaces now appears mistery boxes.