Board Thread:Plants vs. Zombies: Garden Warfare 1 & 2/@comment-30790899-20170315161458/@comment-26488146-20170811192323

It's been a while since something long has been posted, so I figured that I should be the one to do it:

Some Spawnables:

Weeds:

Poison Weed: Poison Weed is Super Rare. He looks like the regular Weed, except he has purple leaves and frills lining his "hands", head, stem, and "feet". He also has completely black, pupil-less eyes and he is always wearing a malicious smile. If any of his attacks hit you, they do the normal damage, but they also "poison" you. While poisoned,  your character h as a purple tint, and is constantly spouting purple steam from their body. As for effects, while poisoned a character will take 4 damage a second and have %25 less damage resistance, and your screen will be kind of fuzzy and blurry. You will stay poisoned for 3 seconds unless hit again by a poisoned attack, which will reset the timer. His attacks are the Poison Seed Spit and the Poison Weed Whip.

Description: The Poison Weed is a nasty and effective little sucker, able to poison zombies with his attacks which provides a nice bundle of debuffs.

RadWeed: RadWeed is Super Rare. He looks like a regular Weed, except glowing bright green. His attack are all the same as a regular Weed, except they also toxify hit zombies. His attacks are called the Irradiated Seed Spit and the Irradiated Weed Whip.

Description: Even high levels of radiation couldn't kill this weed, instead just making him able to toxify zombies when he hits them.

Hurrikale: Hurrikale is Legendary. He looks like a cross between Hurrikale and a Weed, with a 3D Hurrikale head, and Hurrikale-shaped fan arms, as well as being tinted more similarly to Hurrikale than a Weed and having more lettuce-like fluff on his body. Being a Legendary Spawnable, he is much stonger than an average Weed. His attacks are the Blizzard Blast, the Ice Lettuce Lob, and the Hurricane Hop, all of which apply a chilling affect to any zombies hit. The Blizzard Blast is his close range attack, where he activates his lettuce fan arms and blows them in front of himself for a few seconds, knocking zombies back, dealing 6 damage to them, and, of course, chilling them. The Ice Lettuce Lob is his ranged attack and the equivalent of the Seed Spit, he gathers up a ball made of his chilly lettuce from his body (in a similar way that one would make a snowball ) for a second, and then throws the Ice Lettuce, which is the size of a Pea, at a targeted zombie, dealing 4 damage and chilling them. The Hurricane Hop sends him flying up in the air and sends out a small AoE chilling blast from where he lept, allowing him to reach higher places.

Description: Able to sends zombie flying, throw chilling lettuce balls at enemies, and pursue a foe anywhere they go, the Hurrikale is truly a Weed to be reckoned with.

Greenhouse Weed: Greenhouse Weed is Legendary. He looks like a Weed trapped in a miniature glass greenhouse in a similar manner to a Vase Weed, with swirly green gas effects visible under the glass. His greenhouse has 150 more health than the Porcelain Vase Weed's vase, but he moves slightly faster than the Porcelain Vase Weed. His face is also not directly damageable while he is in his greenhouse, unlike the Vase Weed, leaving only his "feet" vunerable to direct damage. However, because of the fact that his face is covered, he cannot use Seed Spit, leaving his without a ranged attack. The Weed inside constantly regenerates health at a rate of 20 health per second while in his greenhouse, making it very difficult to vanquish the Weed inside without destroying his greenhouse. When his greenhouse is destroyed, 6 healing Sunbursts are dropped, healing nearby plants and/or the now-exposed Weed if his health is below max. A blast of gas is also released when his Greenhouse is destroyed, dealing 15 damage to all zombies in a Chile Bean Bomb radius to him when his greenhouse protection is destroyed. He will then act like a normal Weed when his Greenhouse is destroyed. His attacks are called the Weed Whip and Seed Spit (after he is free), and the blast of AoE gas is called the Gas Blast.

Description: Due to the fact that he is stuck in a greenhouse, the Greenhouse Weed constantly regenerates health thanks to magnified exposure to the sun, also releasing a damaging burst of gas and healing sundrops when his greenhouse is shattered!

Browncoats:

Imp-in-the-Box: Imp-in-the-Box is Rare. He is like the Coffin Zombie equivalent of the Exploding Imps, except he is more similar in model to the Exploding Imp Fan. He looks like and Exploding Imp Fan with a Jack-in-the-Box box covering his body, with holes for his legs, arms, and exposed head, which can take direct damage. His Jack-in-the-Box covering can take half as much damage as the Coffin Zombie, while the Imp inside can take as much damage as a Conehead Zombie. However, the Imp moves at 0.75 the speed of a regular Exploding Imp Fan while protected by his box, and at 1.25 the speed while free from the box. He also deals 10 more damage upon self-destructing if he is still in his box. His primary attack is called the Imp-in-the-Box Explode.

Description:''This Imp knew that the only thing more explosive than Exploding Imps are Jack-in-the-Boxes, so he made himself a protective cover out of a Jack-in-the-Box, and now he is twice as effective! ''

Knight of the Living Dead: Knight of the Living Dead is Legendary. He looks like a 3D render of this zombie. He has the health of a Coffin Zombie, and he takes 5 less damage from attacks than normal zombies will. He also holds a knight shield in front of himself at all times except when attacking that is slightly smaller than a screen door held by the Screen Door Zombie, which can take enough damage to destroy an Outhouse Zombie's outhouse before breaking. His primary and only attack is called the Sword Slash, where he lowers his shield for a few seconds to slash his sword in front of him, dealing 45 damage to all plants close and in front of him. If a plant that he is targeting is far away, he will charge at them at twice his normal speed, and then stop and swing his sword when he gets close enough to damage them.

Description: Hailing from yon Medieval Times of kings and castles, the Knight of the Living Dead has risen again with his nigh-unbreakable shield and armor, reading to cut down any plants with his sword that stand in the way of his honor!

Hunter Zombie: Hunter Zombie is Rare. He looks like a 3D version of the Hunter Zombie from Plants vs. Zombies 2. He has attacks similar to the regular Browncoat, only slightly different. He has the Staff Swing, his close-range attack, where he swings his stone club in front of him, dealing 15 damage to any plant in front of him. His long-range is called the Snowball Toss, where he throws a snowball at a targeted plant that hurts them as much as the Hard Rock Toss and also slightly chills them. The Hunter Zombie has the health of a Conehead Zombie.

Description: ''Hunter Zombie used to be the most respected hunter in his tribe back in the Ice Age. Time may have worn away his strength, but he can still swing a staff and lob a snowball like nobody's business!''

Cyborg Zombie: Cyborg Zombie is Super Rare. Cyborg Zombie looks like a Browncoat Zombie wearing a toupee like the one that this Cyborg Zombie is wearing. He has the health of two Bucketheads, and he has the attacks of a Browncoat Zombie, being slightly faster. When he reaches half-health, though, his appearance becomes more like the Vengeful Cyborg, with ripped, torn clothes and  pieces of his skin  (as well as  his toupee)  missing, revealing metal underneath. When he is below half-health, he gains %75 damage resistance, and a whole slew of new abilities. Instead of swiping like a Browncoat, he just punches plants, dealing 25 damage each, and he picks up rocks much   faster  and throws them at twice their normal speed, making them deal 10 more damage than the ordinary Hard Rock Toss. He can also leap high and sprint at plants to cover more distance faster, and he can leap out of the way of relatively slow-moving projectiles, such as peas. When he is defeated, he will stand in place shaking and sparking for a few seconds as arcs of electricity travel up and down him, and then he explodes in a blinding but small explosion that deals 20 damage to any plant caught in it and sends little metal pieces of him bouncing harmlessly around for a few seconds before disappearing. Even if he is healed above half-health after entering Vengeful Mode, he will still remain in Vengeful Mode, retaining all of his buffs until destroyed. His attacks (after he enters Vengeful Mode) are called the Terma-fist and the Vengeful Rock Toss, and the explosion that occurs when he is vanquished is called the Fiery End.

Description: Although he may appear to be little more than a Browncoat wearing a stylish toupee, his targets will soon learn that he is much more than what he appears, and that he will relentlessly hunt his target to the fiery end.

Bots:

Buff Bot: Buff Bot is Super Rare. Buff Bot is a bot with a body like Gatling Bot, except without the laser gatling on top of his head, instead having a large machine with three purple nozzles and a cannon sticking out mounted on his head. Buff Bot has the health of a Coffin Zombie and the damage resistance of a Z-Mech, and does not actively attack. Instead, he will attach beams to up to three zombies that get are within a Sombrero Bean Bomb radius and his line-of-sight that make them deal %50 more damage and take %25 less damage while the beam is attached to them. He will also fire blinding purple lasers every 10 seconds that deal no damage at plants that come into his line of sight, which have a small splash. Any plant that would be damaged by the laser or it's splash instead receive debuffs which last for 8 seconds including %25 slower speed, %25 less damage, and %25 more damage took from all attacks.

Description: The Buff Bot may appear docile, but it is actually a ridiculously complicated machine mounted onto a Bot that can provide nearby zombie a variety of helpful buffs to their damage and resistance to damage, while firing discouraging lasers at pesky plants that decrease their speed, damage, and resistance for a short while.

Mr. Factory-in-a-Bot: Mr. Factory-in-a-Bot is Super Rare. He appears to be a large cylinder, that bulges in the center with yellow Zombot eyes and a factory door that look almost like a mouth under the eyes, mounted to a Bot pedestal. He has a small factory chute on his top, from which purple smoke will be constantly leaking out of. He also has the health of an Outhouse Zombie, and he also does not attack. Instead every 15 seconds the mini factory door opens and a mechanical wind-up Jack-in-the-Box with legs rolls out and gets up. This Jack-in-the-Box (called the Jack-in-the-Bot) will then begin to run towards the nearest plant (even if it is not in the Jack-in-the-Bot's line of sight) at the speed of the Exploding Imp Fan. It has the health of a Buckethead Zombie and cannot be deterred from it's targeted plant unless slowed via chilling effects or knocked back, in which case it will still continue to pursue it's target. When it is close enough for it's attack to deal damage, it will explode, dealing 65 damage in a small explosion radius and knocking the plant (as well as any other plants damaged by the small explosion) back. This attack is called the Explode-in-the-Bot. If the Mr. Factory-in-a-Bot is taking over 15 damage   per second  for more than two seconds while a plant is it's line of sight, it will begin firing legless jack-in-the-boxes out of it's door every five second at the plant which will bounce and slide for two seconds after landing and then blow up in a small explosion, dealing 40 damage to any plants caught in the explosion. This attack is called the Boom Box.

Description: Meet Mr. Factory-in-a-Bot, a miniature but highly effective factory that constantly produces seeking, explosive Jack-in-the-Box bots, and even has a self defense feature in which it launches partially-completed explosive boxes at offending plants!

Spawnable Plants: none yet.