Board Thread:Roleplaying/@comment-28270366-20170501115831/@comment-28270366-20170506091558

PeaVZ108 wrote:

Crash decides to move back 2 squares.

(Crash's Battle Results)

//Er, you don't need to quote the results. You are just filling up the thread.

Crash backs up again 2x. One last back move will cause a retreat.

The 2 other scavengers chase him down. They are close at reaching him.

Crash regenerates 45 HP and 3 EP this turn. His health is critical.

Crash's Battle

You:

HP: 176/550 (+5) EP: 43/250 (+3)

Enemies:

Desert Scavenger #2 - This nomadic person goes place to place in search of good trash.

HP: 300/300 Phys Armor: 10

Phys Atk: 25 Atk Speed: 20

Desert Skirmisher - This guy has an occupation of an assassin and spear swallower.

HP: 200/200 Phys Armor: 10

Phys Atk: 40 Atk Speed: 20

Battle Activity:
 * Crash is in front of the scavengers, both are melee so they can hit you within range.
 * The skirmisher throws spears in a medium range, and is 1 square behind the scavenger. You can't go pass them to him.

Abilities on Cooldown:
 * Home Slam (5 turns left)

Active Effects:

Crash
 * Red Pills - Regenerates 40 HP per turn. (2 turns)