Board Thread:Roleplaying/@comment-28270366-20161127045056/@comment-28270366-20161128020837

An upcoming wave battle is obliged. But first, here are your talents...

Twist


 * Mark for Death - The first enemy getting hit by Sneak Up counterattack will have -5 armor. All attacks from Twist will be accurate to that enemy. Lasts for 3 turns.


 * Head Start -While under the effect of Steal Shot, Twist has a chance to attack first than the others.


 * Strike from Afar - Attacks deal more damage if Twist attacks last.

Mag


 * Purify Block - Damage Block can block 1-2 turns of duration from harmful effects.


 * Silencing Smoke - Slowing Smoke disallows enemies from using abilities and effects, and only their basic attack. Silence lasts for 3 turn.

Steve
 * Steal - (Active) Steal a random object at a target enemy's pockets. 40% chance to successfully steal some.


 * Piercing Blast - Attacks reduce enemy armor by 3-5. Lasts for 3 turns.


 * Warcry - Inspiring Message gives +3 aromor to all allies with a damage boost.


 * Full Metal Jacket - Going Too Hard gives 8 armor, but stun chance is reduced by 15%.

Kalos


 * Dizziness - Confused enemies will receive a 10 damage backlash after the effect.


 * Wrong Cast? - Confused enemies have a chance to use their support skills on your allies instead (self buffs not included).


 * Deja Vu - Allies affected with Placebo Effect will completely block the first attack they receive, but suffers a 50% speed deduction.