Board Thread:Roleplaying/@comment-28270366-20170706114419/@comment-28270366-20170730114606

End Round:

(Great Train Robbery)

Camilla throws some seeds at Gatling Galoot, -91 and -91 to him.

Cactopus smacks Gatling Galoot, -215 to him due to Dodgy.

Both Swashbucklers slashed their swords on Gatling Galoot, total of 700 damage dealt to him.

Cactopus and her crew vanquished Gatling Galoot. +200 EXP, +300 coins, and +10 gems to her. +100 EXP to Camilla (for the assist) and Sans (since this was his mission first). The rest (including Drip) gain +50 EXP.

Cactopus is now level 12. Her stats increased!

Felix shoots an icy bolt on Conehead B, -107 to him. He is frostbitten.

Conehead Cowboy B is frostbitten, -50 to him. With his leader down, he used Cowhide Shield on himself.

Sans' destroyed the shield... Now Conehead Cowboy B is f***ed up!

(Rescue a Cub)

//@Meltfrost, you have your PF ready...

Commando Sam: July is about to end. It's time for the Grand Finale. Lincoln! *his bald eagle swooped by and took him* Let's rain liberty to the face of our foes.

Commando Sam uses his Undead Boost Ability, Grand Finale. 10 fireworks are raining down the sky. 4 of them hit Dire Wolftail (-38, -38, -38, -38), and 3 to each conscripts (-38, -38, -38). A larger explosion is in bound in 3 turns.

Meltfrost crashed down meteors on every enemy, -49 and -49 to all of them. All are slowed by 30% for 3 turns.

Dire Wolftail is frozen... He is also bleeding, -96 to him.

Wanda zapped all the enemies, -80 to all of them.

Steve fired his cannon to both Dire Wolftail and Conscript A, -95 to both of them.

Jade activated her Plant Food Ability, Flaming Phoenix. She danced and summoned a phoenix that attacked the 3 zombies, damaging Conscript A (-337 to him), stunning Conscript B for 1 turn, and dispelling Dire Wolftail's buffs.

Conscript A throws a molotov cocktail on the group. -60 to Meltfrost, -54 to Steve, -60 to Jade, -66 to Wanda, and -64 to Commando Sam. All are burning for 3 turns. All the damage they received is combined and reflected back to Conscript B, -76 to him.

Conscript B is stunned...

(Bear Handed Brawl)

//TIP: While the beary's sleeping, you can heal yourself as much as you can, then interrupt his sleep before he ever heals up alot.

Twist copies all the Hibernating Beary's moves. One way is to sleep along with it. Zzzzz... Listening to such passive snoring sure give those stems some energy. But there's more. You sneakily scratched the beary's back. It didn't react, yet it felt comfortable in his sleep. And that's how you steal stats from aggressive bearies. -40% attack and defense from the Hibernating Beary. You got the stats.

//Here's a minor, yet meaningful, buff. Steal Shot reduces the target's stats right. Well, now you steal the exact amount of the stolen stat. For example, your target has 100 damage and 40 speed. You reduce them by 40%, while you get +40 damage and +16 speed. The duration will still be 2 turns.

The Angered Hibernating Beary is bleeding... lightly... 39 damage to him. He's sleeping peacefully, 2/3 ready.

(The Winter Soldier)

The Winter Soldier fires his rifle at Mag, -250 to him.

Ashfall shoots some fireballs at the Winter Soldier, total of 109 damage. He's burning for 5 turns.

Mag fires some smoke, total of 53 damage. The Winter Soldier is neither slowed or silenced.

The Winter Soldier will flee in 8 turns...

43 turns until daytime.

Current Weather: Cheerfully Snowing

Current Location: Winter Wonderland

Current Stats:

Players:

Camilla - HP: 426/594. Armor: 10 Speed: 42 EXP: 683/750 (Level 11). PFB: 68%

Meltfrost - HP: 138/290. Armor: 6 Speed: 25 EXP: 143/750 (Level 11). PFB: READY!

Twist - HP: 546/558. Armor: 6 Speed: 26 EXP: 2/1000 (Level 12). PFB: 89%

Drip - HP: 0/576. Armor: 7 Speed: 24 EXP: 710/750 (Level 11). PFB: READY! (VANQUISHED!)

Neko - HP: 337/367. Armor: 5 Speed: 32 EXP: 6/750 (Level 10). PFB: 22%

Ashfall - HP: 640/640. Armor: 9 Speed: 36 EXP: 685/750 (Level 11). PFB: 34%

Sans - HP: 136/655. Armor: 10 Speed: 22 EXP: 570/750 (Level 11). PFB: 54%

Cactopus - HP: 835/835. Armor: 14 Speed: 41 EXP: 40/1000 (Level 12). PFB: 64%

Wanda - HP: 544/410. Armor: 3 Speed: 25 EXP: 377/750 (Level 11). PFB: 44%

Mag - HP: 63/517. Armor: 8 Speed: 32 EXP: 310/750 (Level 11) PFB: 37%

Steve - HP: 322/581. Armor: 9 Speed: 28 EXP: 255/750 (Level 11) PFB: 73%

Kalos - HP: 224/466. Armor: 8 Speed: 23 EXP: 465/500 (Level 10) PFB: 80%

Jade - HP: 428/488. Armor: 4 Speed: 24 EXP: 105/500 (Level 10) PFB: 0%

Hielo - HP: 79/567. Armor: 14 Speed: 33 EXP: 385/500 (Level 10) PFB: 90%

Jaws - HP: 199/450. Armor: 6 Speed: 38 EXP: 105/300 (Level 10) PFB: 85%

Enemies:

Rescue a Cub (Only Jaws and Steve are left active. Others are allowed to back them up. 3 spaces left..)

Dire Wolftail HP: 160/1500 Armor: 5 Speed: 30
 * Claw - Deals 180 damage. 10% chance to deal 50% critical damage.
 * Bite - Deals 90 damage and causes target to bleed for 3 turns.
 * Howl - Gives all allies +30% attack for 3 turns.

Zoviet Conscript A HP: 391/1500 Armor: 5 Speed 20

Zoviet Conscript B HP: 830/1500 Armor: 5 Speed 20
 * AK-47 - Deals 80x3 damage to target. Has 40% accuracy.
 * Molotov Cocktail - Deals 110 damage to all enemies. Burns them for 3 turns.

Great Train Robbery (Sans, Cactopus, Camilla, Hielo, Drip, and Felix are in this scene. No one can join and there is no escape.)

Conehead Cowboy B HP: 464/1500 Armor: 8 Speed: 40
 * Revolver Shot - Deals 110 damage to the target. Has 150% accuracy.
 * Cowhide Shield - Grants an ally 500 SP and resistance to armor down effects.
 * Last Hurrah - (Passive) When killed, attacks the attacker for 200% damage.

Bear Handed Brawl (It's Twist vs the Angered Hibernating Beary. Anyone can join in, but let's see if he can handle it alone...)

Angered Hibernating Beary HP: 1812/3000 Armor: 20 Speed: 25
 * Massive Claw - Deals 200 damage.
 * Hibernate - Sleeps for 3 turns. After the sleep, heals himself equals to 50% his max HP. When attacked while sleeping, counterattacks for double the damage.

The Winter Soldier (Event Special) (The Winter Soldier attacks the investigating party as he escape with a bunch of Cryogenic Crystals. Stop him before he escape. Ashfall, Mag, and Kalos are in the scene.)

Winter Soldier HP: 2838/3000 Armor: 20 Speed: 60
 * Gun Strife - Deals 5x100 damage to the target.
 * Expert Sniper - Charges: 2 turns. Deals 250 damage to the target. Completely ignores armor.
 * Vibranium Arm - (Passive) Immuned to power downs and armor downs.

Summons:

Swashbuckler Zombie A (Cactopus' Crew) HP: 1191/1625 Armor: 5

Swashbuckler Zombie B (Cactopus' Crew)HP: 1191/1625 Armor: 5
 * Saber Swash - Deals 2x105 damage.
 * Toxic Tip - Deals 70 damage to target, poisoning it for 3 turns. Poison deals 35 damage per turn.
 * Dirty Tricks - (Passive) Immuned to harmful effects.

Allies:

Felix (Mission Ally) HP: 269/500 Armor: 3 Speed: 40 PFB: 0%
 * Icy Bolt - Deals 120 damage. 5% chance to chill an enemy for 3 turns. Chill deals 50 damage per turn. Worsen by low temperature, negated by fire attacks.
 * Snowy Heist - Heals an ally by 75 HP overtime, lasting for 3 turns. Negated by fire attacks.
 * Frost Armor - Grants an ally +5 armor and causes attackers to get slowed by 30% by the next turn. Lasts for 3 turns.
 * Cryogenic Beam - (Plant Food Ability) Continuously applies slow and armor down status effects on the target enemy for several turns. Every turn, lowers target's speed by 30% and armor by 4. After the 3rd turn of channeling, the target will he frozen for 2 turns. Felix is channeling, so getting stunned or doing other actions will interrupt this ability.

Commando Sam (Event Ally) HP: 336/400 Armor: 7 Speed: 40 UBB: 0%
 * Freedom Fight - Deals 5x30 damage Grants a random ally "Freedom", in which allows him/her to do 2 actions on one turn for 2 turns. Does not occur while Freedom is still active.
 * Explosive Fireworks - Launches 3 mini-ZPGs on random enemies, dealing 95 damage to them with 5% chance to either stun, freeze, stasis, tangle, or petrify the enemy.
 * Stars & Stripes - Lowers all enemies' attack by 30% while increasing yours by the same amount. Lasts for 3 turns.
 * Grand Finale - (Undead Boost Ability) Commando Sam will ride on his mighty bald eagle and swoops to the sky, raining down a total of 10 fireworks all landing on random enemies. Each firework deals 50 damage. A larger explosion will then occur after 3 turns, dealing 250 damage to all enemies.

Potted Plants:

Ghost Pepper (Twist): 2/3 Ready. 2 Lifespan Left.

Shamrock (Twist): 2/5 Ready. 8 Lifespan Left.

Missiletoe (Drip) 5/5 Ready. 5 Lifespan Left.

Rotobaga (Ashfall): 5/5 Ready. 5 Lifespan Left.

Heal Flower (Sans): 3/3 Ready. 5 Lifespan Left.

Guacodile (Sans): 3/3 Ready. 7 Lifespan Left.

Heal Flower (Cactopus): 3/3 Ready. 2 Lifespan Left.

Snow Pea (Cactopus): 5/5 Ready. 1 Lifespan Left.

Chomper (Ashfall): 5/5 Ready. 2 Lifespan Left.

Wall-nut (Cactopus): 2/3 Ready. 1 Lifespan Left.

Magnet-shroom (Camilla): 3/3 Ready. 1 Lifespan Left.

Heal Flower (Camilla): 3/3 Ready. 4 Lifespan Left.

Heal Flower (Mag): 3/3 Ready. 2 Lifespan Left.

Heal Flower (Kalos): 3/3 Ready. 1 Lifespan Left.

Endurian (Kalos): 5/5 Ready. 5 Lifespan Left.

Heal Flower (Steve): 2/3 Ready. 2 Lifespan Left.

Torchwood (Jade): 5/5 Ready. 5 Lifespan Left.

Phat Beet (Twist): 4/5 Ready. 8 Lifespan Left.

Phat Beet (Sans): 4/5 Ready. 9 Lifespan Left.

Active Effects:

(Great Train Robbery)

All Plants
 * Hawkeye Aura - (Aura) All allies have +15% damage. +2% damage the more you are last.
 * Undersea Aura - (Aura) All allies have +2 armor.
 * Zealous Aura - (Aura) All allies have +16% armor and +26% attack. Effects decreases by 2% per 10% missing HP.

Camilla
 * Savage Fury - (Passive) Lost 10% HP; attack boosted by 10%.

Drip
 * Natural Healing - (Passive) Heals 5% HP every turn.

Hielo
 * Fervor - (Passive) Has attacked 0%times straight; attack boosted by 0%.

(Rescue a Cub)

All Plants
 * Shell Like Shellery - All plants have +8 armor. Reflects 50% of the damage they receive back at the strongest enemy. (2 turns)
 * Burning - Loses 60 HP per turn. (3 turns)

All Enemies
 * Grand Finale - A massive finishing explosion will appear in 3 turns...
 * Hailstone Meteors - Has -30% speed. (3 turns)

Steve
 * Warcry - Has +3 armor. (1 turn)
 * Regenerate - Heals up by 80 HP per turn. (2 turns)
 * Freedom - Can attack twice. (1 turn)

Jaws
 * Warcry - Has +3 armor. (1 turn)

Dire Wolftail
 * Frozen - Cannot act for some turn. (1 turn)
 * Bleeding - Loses 96.5 HP per turn. Worsens by 10% per hit. (1 turn)

(Bear Handed Brawl)

Twist
 * Strengthen - Has +50% attack. (1 turn)
 * Steal Shot - Stolen some stats. +80 attack and +10 speed to him. (2 turns)

Angered Hibernating Beary
 * Steal Shot - Lost 40% of his attack and speed to Twist. (2 turns)

(The Winter Soldier)

Ashfall
 * Flaming Spirit - Has +60% attack, decays by 20% per turn. (3 turns)

Winter Soldier
 * Burning - Loses 132 HP per turn. (5 turns)

NOTE:
 * The following plants have their Plant Food ready: Meltfrost.
 * To Steve: You still have 2 Chocolate Hearts in your inventory to heal up some more.
 * To Kalos: You still haven't activated the Fourth Wall Joe contract.