Dark Ages - Night 17

Dark Ages - Night 17 is the seventeenth level of Dark Ages and the seventh level of Dark Ages - Part 2. It is the second Evil Potions level.

Difficulty

 * It's still extremely difficult, because:
 * At the first stage, many potions are on the lawn. It makes this level difficult to let the players be ready without troubles.
 * The graves will keep spawning at the fifth column. You can't defeat them, they will just like revive themshelves, meaning ambushes are impossible to escape.

Strategies

 * Suggested Plants
 * Sun-shroom
 * Fume-shroom
 * Magnet-shroom
 * Laser Bean
 * Tall-nut (Wall-nut if you want a less-costy option)
 * Grave Buster
 * Cherry Bomb
 * Potato Mine (if you have eight seed slots)
 * Start by two columns of Sun-shroom. Use the Grave Busters to remove the graves.
 * Use Potato Mines to kill the first few zombies, but you must plant them very far from zombies. Try to let the zombies get all the potions to have tiles for your plants.
 * Now the graves will keep spawning at the third column, you can't plant anything on that tiles, or your plants will be tossed. Just keep using Grave Busters to remove as many of them as you can to make the ambushes less dangerous.
 * Remove one column of Sun-shroom, then plant one column of Laser Beans and two columns of Fume-shrooms. Plant one column of Tall-nuts at the seventh column and Magnet-shrooms at the sixth column.
 * When a Zombie King enters, kill it quickly or it will make Knight Zombies more dangerous when they get the potions.
 * When Wizard Zombies appear, try to plant as many plants as you can.

Trivia

 * The Dark Ages Gargantuar will sometimes appear in this level, but not every time.