Board Thread:Plants vs. Zombies 2/@comment-25546049-20160420204645/@comment-26942983-20160429183606

TheGollddMAN wrote: IG Gaming + Maramok= Awesome wrote: TheGollddMAN wrote: IG Gaming + Maramok= Awesome wrote: TheGollddMAN wrote: IG Gaming + Maramok= Awesome wrote: TheGollddMAN wrote: IG Gaming + Maramok= Awesome wrote: Rororoxor wrote: IG Gaming + Maramok= Awesome wrote: Hey, I just realized that Wasabi Whip is great against wizards! uhhh...i dont see how. maybe octopi, but not wizards Place them behind the wizards. If that is so helpful, it can be said that as well for Bonk Choy, Celery Stalker, Split Pea, any explosives. Also, that would mean letting them get past and then putting them at the back only to dig them up or let them be eaten by the next wave. That's bad strategy. The problem with celery stalker and explosives are recharge time. And split pea doesn't damage quickly enough. Explosives do have a larger recharge time but when you use them zombies always die. I may not even need to use WW if I just blow them up. Not to mention, you didn't address the fact that it's not strategically effective to purposefully put plants behind zombies when the zombies will very well be well out of reach after two tiles where this plant won't be able to hit it and then I'll have to dig it up to save sun. That's not useful at all. At least Split Pea has range.

Plants hitting front and back sounds good but theren't a lot of situations where it comes into play. I'd rather use WW for hitting stuff front than back (and many others will too). But WW will kill the wizard in 6 seconds... And again, that means shoveling up plants for the next wave. Let's say there are 5 wizards in each row. That means I'll have to waste 750 sun for them just to dig them up again. Not to mention, if there are multiple Wizards, then the WW will target one Wizard and then the next. That takes too much time. I'd rather kill them in 1 second with my Grapeshot and/or Cherry Bomb than WW's 6. Logically, this scenario is not profitable to the player. Two slots for the bomb vs 1 for WW

Also, you lose very little sun with the shovel. Slots here doesn't matter because the plants that are occupying it are more useful than a plant that also needs a defensive plant to save it. Not to mention, by the time I take my time to plant 5 WWs at the back, the zombies at the front will get closer to my home. Explosives doesn't let that happen. Whatever Plant Food I get in that level, I can use them for my Instant Recharge to get my explosives back.

Also, even with my 75% shovel refund (while others may have a 50), there is still a loss of 25% for me (which means a 50% loss of sun every time for those people). I still cannot see the benefit of putting a plant everytime behind the Wizards and saying "Hey! This works great against them." Then by that reason, instants are great against everything in the game. WW is a great plant but not against Wizards (not unless there is a less crowd of them). And if you argue that you can put them at the back, then any back hitting plant can do that too. In Arthur's Challenge, taking WW as your primary offensive plant won't help you a bit against Wizards if you go by that "always at the back" strategy..The final nail in the coffin is that it is premium which means not many people can get it but Cherry Bomb is free. PF can be used on WW too, and besides, I don't use PF...

25% is 35 sun. Sheesh.

WW has fast recharge anyway.

You don't know for sure that it's premium/money premium.