Board Thread:Plants vs. Zombies Heroes/@comment-27053902-20180505051539/@comment-27462035-20180608212007

LordHelix990 wrote: Worst Legendaries in each class? Guardian: Body-Gourd - From my experience, the ability isn't actually as good as it seems. It costs 5 sun, meaning that you're fairly into the game, meaning you already have blocked a few times.

Kabloom: Reincarnation - Randomness is a pain. It's also quite bad early game since you have a high chance of getting a card that is too expensive and unable to play.

Mega-Grow: Muscle Sprout - Too hard to grow with Mega-Grow playstyle, especially compared to Bananasaurus Rex.

Smarty: The Great Zucchini - Too slow and can't protect itself unlike Dark Matter Dragonfruit.

Solar: Three-Headed Chomper - Its ability activating after the combat phase hurts it a lot. I would rather use something like Winter Melon.

Beastly: Octo Zombie - Bad stats for something so late in the game.

Brainy: Zombot Dinotronic Mechasaur - Decent but slow.

Crazy: Gargantuars' Feast - Too slow to be an effective finisher.

Hearty: Chum Champion - Stats are too low and you sacrifice a zombie to activate its ability.

Sneaky: Cryo-Yeti - Freeze isn't run often in Sneaky. Even if you do want to run a freeze deck, Cryo-Yeti's too slow.