Board Thread:Plants vs. Zombies 2/@comment-27053902-20161130163318/@comment-24275721-20161204143150

Legofan9o5 wrote: TheGollddMAN wrote: Legofan9o5 wrote: TheGollddMAN wrote:

It's a given that if you want money out of customers, you have to make something that makes them want to get it and as expected, it has to better than something obtained for free...

...Most premiums before post-LC era were absurdly crap because they were nerfed and not many bought them: Chomper, Pea-nut, Torchwood, Sap-fling, Squash, Jalapeno... Nothing worth keeping ...then show me one or two people who here who will buy Missile Toe for how it is now versus how many own Grapeshot and/or Cold Snapdragon or are willing to get them...

...I will get Missile Toe but not for using it, only for building my collection and not with real money. Can you give me one good reason why I should get Missile Toe now considering I already have a free plant that does the same thing?

...common sense works...

...look up the old threads for comments from now inactive users plus people who said they would not buy them because they were weak or look at PopCap's old Facebook posts where people said how they hated Chomper after they "balanced it"...

...You people are basically mindless morons who think they have a point but most of the time can't give anything to back it up... 1: I've already explained why power is not the only factor for purchase. Also another problem with that statement is how potentially biased it is in terms of PvZ2 player range. A Wikia is a place where fans, typically very loyal ones that take time out of their day to respect and honor the material they love, makes up a majority of the users here minus the socks. So asking the more serious and critical group about such is very one-sided.

2: Oh look, ANOTHER reason to not for power, but out of a collection need. Well, you just gave a perfectly reasonable example of why people purchase plants.

3: We are talking about people here, common sense is not installed for every person in the exact same way. As I've said and as you've slipped, there are more reasons than power to purchase a product. Common sense is such a vague term in its own right, since all it relates to is good judgement skills. Well, "good" in PvZ2 could refer to power, but it could also mean maximizing one's gameplay experiences by making it either more challenging or more easy.

4: There's still a massive problem with "Plant Power = Purchase" concept: time and public interest. Once again, how do you know that powerful plants are purchased more than others? I bring this up again because A) There are more reasons that I have discussed in length, and B) This game is OLD. Interest and Hype help to bring in more users, allowing for increased purchase of premium content, both of which have largely been slowly decreasing from the game's release. There's a reason and direct correlation to the public involvement of awards such as the "Best Games of 2013" collection on the appstore description and not any year since.

Time has a different aspect to purchasing numbers as well, persistence. Plants like Jalapeno and Squash have been present since the release of the game as premium content, in arguably the hay-day of PvZ2, when dedicated fans would flock to such. Over time, they are always present, being purchased by users who come into the game later on in the game's life. Direct upgrades on the other hand have been a much more recent occurrence, mostly confined to mid/late 2015 to present. They may have more reason for purchase in terms of power now, but overall the sales and peaks of interest of the casual user has come and gone in favor of the older premiums. Yes, eventually all direct upgrades would overlap the purchase of older plants given enough time, but that head start makes that time needed to catch up potentially impossible to accomplish before the game stops dead in its tracks.

5: Now that's what I can't stand. You don't just degrade the person's opinion, but have to bully others and directly insult them to get your point across. That's rude, disrespectful and, ahem, against the rules of the forum :

"Be nice and treat people with respect.
 * People from all around the world read and edit this wiki and its forums. Like any other collaborative project, not everyone will agree all the time. Keep discussions civil and be open minded about differing opinions. We're all here because we love the same topic."

Disagreeing with my opinion is one thing, but calling me a "basically mindless moron" is a whole other level of attack. 1 and 2: As I said, if collection is a motive, most people will not always buy them with real money and instead opt for different approaches. It is one thing but that is not enough to fork out cash on every single plant. Most people who will buy them willw ant to get power on top of collection/nostalgia and not many people are willing to buy them just for those (unlike you it seems).

3 and 4: Whatever enriches and enhances gameplay has to be on a platform on enjoyment. You might love something (and many do) but that does not mean I have to huddle aound with items that do not help me and many feel that way as well. I know powerful plants are purchased more than others from the users who said they purchased them. That's how. Short and simple. People purchase premium for any of the following:


 * Collection


 * Nostalgia


 * Gaining a powerful ally


 * Supporting the devs which can be coupled with any of the above

Now since this game rolls on a freemium model, you have to accept the fact that straight upgrades has to be implemented in the game when you introduce about 50 premium plants. At one time, players are gonna get exhausted buying each plant and they would start wanting strong plants to help them, preferrably in situations where free plants don't (an example would be Fire Peashooter versus Pepper-pult usefulness). Economically and statistically speaking, there comes a time when you are pitted againt zombies who devastate your defenses with free plants, of course you will think that premium plants will be stronger/useful than that and thus your purchase is actually worth something. Strong may not be always the case but useful is cretainly the criteria. If I buy a plant with real money that does not help me in any way to ease my situation, why should I get it? In freemium games this question comes up often. You didn't answer my question though: Why exactly should I buy Missile Toe now that it's useless after its balancing? I don't think you can refute my points since I never see you give any examples to stand out your point.

More examples from me:

Asphalt 8, CSR 2, Real Racing 3 -> there's a premium car (actually there are lots) in each game that itself costs 99.99$. YES, that much for one car. But in return all these cars has the highest total out of ANY car in the game (even ones introduced after it) AND has the lowest upgrade costs. This means once you digest the fact that you wasted 100$ on one virtual item, you'll realise that it can shred any car in the game. That's a straight upgrade.

Hearthstone: Legacy: The TItan card costs 40$ for one pack that may or may not give this card to you. Has the highest stat total and costs 0 mana to place on the field and deals AOE damage AND can be duplicated for 2 turns meaning multiplayer will be your lapdog.

Mortal Kombat X: Diamond tier cards that were once only available through money but has now since been made to be purchased with premium in-game currency. As expected, highest stats out of any character in the game and a team of these beasts take nothing for granted.

Now, balanced premium upgrades are also a concept but most of the times developers do not follow that and instead opt for complete upgrdaes that benefit the players in every way possible. Bottomline, straight upgrades are welcome since they give you the power in exchange for money and not everyone is willing to give cash for something that may or may not entice them to give the money in the first place. I was legit thinking of buying Missile Toe but now, no and I bet many will as well.

There are more reasons to buy premium stuff in games, yes (and it didn't slip me by the way, I believe it and thus said it) but power is the highest of them all whcih makes them favorite to most.

5. I apologise for that. I was in a bad mood at that time and it slipped my text.