Board Thread:Plants vs. Zombies 2/@comment-24922984-20150606222433/@comment-24760547-20150608120524

Mr. Boss-inator wrote: This is a part of my idea. And I forgot to mention that there is a Garg fight at each 10th level (including zomboss fights because he summons gargs) with plenty of regular Gargs and a few of Gigas. And about zombies from PvZ1:

I had another idea of making Player's House a separate world with 25 levels including 4 tutorial levels. And it would be in this way:

Day 1-4: Tutorial that already exists, nothing is changed

Day 5: Garg fight.

Day 5 speech:

Crazy Dave: Aaaaand... We're still here...

Penny: To visit our first time period we need a world key.

Crazy Dave: That giant zombie has one. Let's get it! But we have too weak plants... I know! Jalapeno can help us!

After that we visit Ancient Egypt, get the world map and only after completing day 5 of AE we will be able to continue playing in Player's House with new plants and zombies introduced. Yeah, I want Player's House to be an actual world, your idea is perfect. But move Garg fight to Day 8 or 10, giving some time to have other PvZ1 zombies appear. The world icon/logo thing could be the one from PvZAS.