Talk:Plants vs. Zombies: Garden Warfare 2/@comment-25488230-20160226171035

Puff-shrooms would have 50HP and do 5DMG per spore. Every half a second, they lose 5HP until 20HP and below, then loss of 5HP takes a second and a half. Their third ability, Regeneration, sends them back to full health and is unusable until you're at 10HP. This can be fatal as you may not realize your extremely low health until it's too late. Mushroom Cap, ability one, is like a boomerang with higher damage: 70DMG. Spore Barrage (the second ability) changes the Spore Shot into a machine gun-esq attack, similar to the Gatling ability or whatever it is for the Peashooter. You can fire 100 spores in Spore Barrage until going back to normal.

There is a reward for doing certain things as the Puff-shroom, including variants and other goods. There are "Dusk Variants" for all plants now, obtained through things like winning only summoning Puff-shrooms and playing as Puff-shroom yourself, getting yourself a Dusk Sunflower. Dusk variants have higher damage, less health and they're faster and blend in with darkness to the opposition.