Big Trouble Little Zombie

Big Trouble Little Zombie is a Pool Mini-game, which is a longer version of the Adventure Mode level 3-5. The zombies are smaller, which means they have a third of their toughness; but come in much larger numbers and faster speeds, with an appearance ratio imbalanced toward the stronger Zombies.

Zombies

 * Zombie
 * Conehead Zombie
 * Football Zombie
 * Snorkel Zombie
 * Ducky Tube Zombie
 * Zombie Yeti (Rare, does not drop diamonds)

Strategy
The plants you receive in this Conveyor-Belt level are the Peashooter, Wall-nut, Lily Pad, and Cherry Bomb.

All of the zombies are about a third of their normal toughness, but far more numerous. Use Cherry Bombs to get rid of large clumps of zombies as you set up Peashooters in every lane.

Note:The zombies have three times their normal speed.

Use Wall-nuts on land where necessary and in the Pool to lure out Snorkel Zombie, and save up your Cherry Bombs for waves and large numbers of zombies. You get so many Cherry Bombs, it's good to use them when you have them, but it is recommended that you save up at least two for emergency situations, due to the numbers of zombies. As always, distribute your Peashooters evenly throughout each row.

Zombie/Snorkel Zombie: 3 peas/1 columnpoint

Conehead Zombie: 7 peas/2 columnpoints

Football Zombie: 20 peas/12 columnpoints

Zombie Yeti: 10 peas/6 columnpoints, will run away after the 3rd square

Trivia

 * Since the zombies have a third of their regular toughness, a pea against a small zombie is equivalent to a melon against normal zombies (excluding the splash damage).
 * The Zombie Yeti has a miniature version that can show up in this mini-game, although no diamonds are dropped when it is killed.
 * The achievement Explodonator won't be unlocked due to the small size of the zombies.
 * Contrary to popular belief, the zombies take a little less time to eat your plants.
 * In the DS version, the Mini-Game was replaced by Heat Wave, because it makes it extremely hard for players to see zombies on this mini-game due to the size of the DS screen.
 * In the XBLA, PS3, Mac, and PC version, if a zombie's voice is heard, it will be high-pitched.