Board Thread:Weekly discussions/@comment-25648422-20170903015811/@comment-27385163-20170903071305

Zambiealex wrote: Mental Skillness wrote: Zambiealex wrote: Mental Skillness wrote: Zambiealex wrote: 1. Dark Matter Fruit

2. The bane of my existance, Clique Peas

3. Briar Rose Dark Matter Dragonfruit is balanced. Smarty is a very weak class, and sure they can control, but with the very rushy meta, you'll hardly have a late game, and curving Dark Matter Dragonfruit doesn't even guarentee a win, it's just a very big obstacle. you have to think outside the box, you may not have tricks on your side, but you still have minions and most importanly, environments to work with.

sure, it's a more buff brainana, but dragonfruit doesn't end games as easily as most cards like Space Cowboy, or Briar Rose. All the Bold I highlighted=

Dragon Matter can be ramped for one, and it shuts down the trick phase. good luck spamming solar winds while my frenzy minions get a headstart to battle owo

and, environments can be played in the trick phase, as i said, so the trick phase is not entirely shut down. Not all environments can stop this card btw. The only one that can stop this is Laser Base Alpha and Ice moon. you don't even have to "kill DMD" to win here. remember, this is turn 8 (or a late stage of the game), not turn 4, your opponent can have low health, and an area 22 could net a win here.

and since, you have the trick phase in the last 7 turns, you can easily prepare for a DMD by having a good board. you simply can't be controlled. also remember, smarty heroes really die when they're simply curving their cards and at a huge loss of tempo, because if they zucchini, you still can counter afterwards. as i said before, a Dark Matter Dragonfruit never ends a game in the snap of its fingers.

a lot of contendors for more powerful cards than dark matter dragonfruit go to things like space cowboy, briar rose, and arguably, kernel corn.

at least kernel corn influences tempo, DMD kind of messes with your tempo if you play it on curve with an empty board while you have your own surviving board.