Board Thread:Plants vs. Zombies 2: It's About Time/@comment-5891510-20140725173752/@comment-25214517-20140808001044

Pizzachu wrote: King Pea wrote: Pizzachu wrote: I got an idea for a zombie that might be in this beach world. Snow-Cone Zombie. It has a toughness of about 35 hits and either a regular or slow speed. It's special is that it throws ice to make an icy tile. The ice comes in three colors:red,blue, and rainbow. Icy tiles destroys the plant that was on it,if a plant was on it. All ice melts eventually, but red ice melts in 7 seconds. Blue ice lasts about 25secs or 20 and can cause adjacent water tiles to freeze into ice. Rainbow ice lasts about 15 seconds. All ice causes zombies to 'slip' and go faster when on ice. Ice can only be prematurly destroyed by limited ways. By jalapeño, cherry bomb, snapdragon's plant food ability, laserbean's special ability and other plants. Being near a torchwood halves the time of melting. When on an ice tile, the effect of cold plants is negated. 'This zombie is just too cool. How cool? Too cool to handle. Actually,never handle a zombie or it might just bite your little head' Or 'Even though it looks likes it's offering you it's treat, don't eat it. That yummy syrup actually is made from and tastes like brains. Besides, the zombie and you don't want brain freeze, do you? Nice Idea, although I would think of a snow cone zombie differently. It would throw snow cones that make plants slower, and it has a small chance of stunning them, and it can freeze water, and aqautic plants. when water is frozen, you can place land plants on that spot, and when the aquatic plant unfreezes, it will fling the land plant onto a nearby free space. Fire plants can counter this zombie, which gives purpose to the fire pea, and once the cone is melted, he cant use his special. I like your take on the snow-cone zombie.. Maybe ice destroys a plant if the ice was thrown onto the spot where that plant was,unless a plant like blover or jalepeno is on it.. Ice might slow or stun, if a plant is adjacent to the newly formed ice tile. Cherry bombs and jalepenos are the main ways to INSTANTLY destroy ice. I think that the blover should blow away the balls of ice thrown by the snowcone zombie, but I wouldn't recomend doing so unless there are other zombies that blover would be good on. The snowcone zombie takes double damage from fiery attacks. Speaking of fire, being near a plant like snapdragon or torchwood, would halve the time for ice to melt. I  think the aquatic plants and frozen water idea  of yours is better than mine, but may run in some problems. I have two design ideas for him, which I can"t decide on, however one of the designs may make him Ice Cream Zombie instead of Snow Cone Zombie.                                 I originally had the idea of him carrying a snow cone and when it was time for him  to freeze a tile,he would stop waking and try to eat one of the balls of ice(he has many). After he tried it, he throws it 'randomly'(if you can call it random) and possibly at a plant(for this concept you can destroy either the cone or balls of ice to stop him from using the special).                                 Or, the other idea for him is that he has a cart, a scooper, and a cone. This idea might make him the Ice Cream Zombie. For it to freeze plants, it requires all three items. The cart can take (this is just a prototype and I haven't completely decided yet) 30-40 hits. A weakness for the cart is that it could be destroyed by spikeweed or spikerock, but it may make the zombie weak. The scooper can be stolen by the magnet-shroom and it can't be destroyed only stolen. The cone offers no or little protection, but it could possibly be destroyed. By the way, the ice balls it throws aren"t as big as the ones the original zombot creates. To me and possibly you think it is obvious but this is for the people that MAY have  misunderstood part of or all of the idea,and for the zombie's health it self it should range from 15 shots to 35 shots for either designs. Sorry for the long message ,but I think it would make a great zombie to have in the game as I miss the zombini but I can't see how it'ld make sense in this game. I agree with you Pizzachu and I like your idea. It would make sense you can't put plants on frozen tiles, because they wouldn't survive, and I like how you are making this zombie have a special the player can counter, that's something the wizard lacks. The cart is an interesting idea, and it would make sense for spikerock and spikeweed to counter it. Also the cart is a nice refernce to the zomboni like you stated. I'd make his weaknesses this (Without Cart) Fire Peashooter (Gives a purpose to this plant), Snapdragon, Jalapeno (If you have), and Torchwood (If you have). (With cart) I'd make his weakness spikerock and spikeweed. It would be awesome if Pop Cap saw this idea and implemented it into Beach World.