Board Thread:Plants vs. Zombies Heroes/@comment-28629991-20180425052605/@comment-28629991-20180523135602

IAmPlayer wrote:

 Moss-Shroom  (Based on Moss-Shroom) "When others said I have no skill, I'd say they mossed up.
 * Set - Rarity : Legacy - Rare
 * Class :
 * Stats : 4 cost 3/3
 * Tribe : Moss Mushroom Plant
 * Trait : None
 * Ability : Start of Turn : Gain a Moss Boost.

Moss Boost It gives boost, but it's pretty sticky, though. Both are underpowered. There is no way someone's going to spend 4 sun on turn 5, then 3 sun on turn 5 for only a 5/5. Moss Boost is basically a downgraded Fertilize in all aspects. When an uncommon card is weaker than a COMMON, you know you mossed something up.
 * Set - Rarity : Legacy - Uncommon
 * Class :
 * Stats : 3 cost
 * Tribe : Moss Trick
 * Trait : None
 * Ability : A Moss gets +2/+2.

Moss-Shroom should cost 3, while Moss Boost should cost 1... or maybe 2.