Board Thread:Plants vs. Zombies Heroes/@comment-27769607-20160918034433/@comment-26488146-20170425222016

Hoo boy these are a lot... By the way, if some or all of these have already been done, don't blame me.

Unseen
Plants or Zombies in it's lane do not attack it, but attacks directed towards other cards on the field can damage it (if there is a plant card behind it, Zombie o Plant cards will try to attack that card, but hit the Unseen one in front of it, or something attacks in it's lane and the next land over, if the card with Unseen is in the next lane, it will be damaged). However, if it is alone in it's lane, the Plant or Zombie will not try to attack the Hero behind it, and skip their attack. The enemy player (or AI Hero) cannot see the health or strength of it. Tricks cannot be played on it, but tricks directed at other cards can hurt it.

Somnolentil
Premium - Rare

Costs 3 Sun to play

3 Health, 2 Strength

Bean Plant

Special: When this attacks a zombie card, that zombie loses 1 Strength.

He prides himself on his Latin class that can put anyone to sleep. Maybe that is why almost no one gets his name.

Appearance: Looks like a lentil (pretty much like a smal bean), with a drowsy expression. He is yawning constantly and closing his eyes for a few seconds on end in his idle animation.

Violentil
Premium - Rare

Costs 4 Sun to play

4 Health, 5 Strength

Bean Plant

Special: When this plant is hurt, this gains 1 strength, and gains Frenzy until the Zombie card that hurt it is destroyed. If it is hurt by a Zombie trick, it gains two strength, but no Frenzy. If it is hurt by any Plant card, it gains nothing.

Soul Patch and his brother Somnolentil are always telling him to be more mellow, but when those Zombies hurt him, it justs makes him so… so… so ANGRY!!!!

Appearance: Looks like a lentil (pretty much like a small bean) that looks really angry, and is colored red. He is clenching his teeth and sweating, with his glaring eyes darting around quickly, in his idle animation.

Camo-mile
Rare

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Costs 2 Sun to play

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">2 Health, 1 Strength

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Herb Flower Plant

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Traits: Unseen, Team-up

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Special: Any Zombie that hurts it will lose 2 Strength.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Camo-mile excels at blending in with his environment, and going unseen through hordes of Zombies. Although this is in part due to his excellence in camouflage, he is great at putting Zombies to sleep.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Appearance: Looks like a pile of crushed up Camomile flowers (like what they look like when they are being made into tea). Eyes appear in the center of the pile, under some of the dried-up leaves, looks around, and then disappear in his idle animation.

Ultra-Violet
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Legendary

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Costs 5 Sun to play

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">4 Health, 0 Strength

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Flower Plant

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Traits: Unseen, Team-up (although, when placed, this goes behind all Plant cards in that lane instead of ahead)

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Special: All Plants in this lane and in the two (or one) lane next to it will gain the Unseen trait until this is destroyed

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Using Advanced Flower Technology, Ultra-Violet can make itself and all Plants next to it reflect only Ultraviolet light, out of the ordinary colors that zombies can see. Then again, most zombies are colorblind, anyway.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Appearance: Looks like a Violet with a face on the side of the flower, facing the zombie side, wearing a large visor (think like Virtual Reality headwear) with a yellow lense covering the eyes and light purple (different shade than Ultra-Violet) sides. No idle animation other than bobbing up and down.

Olive Branch
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Rare

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Tree Plant

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Costs 3 Sun to play

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">3 Health, 0 Strength

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Flower Plant

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Traits: Team-up

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Special: All Plants and Zombies in it's lane cannot attack until this is destroyed.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Wishes that Plants and Zombies would give peace a chance.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Appearance: Looks like an Olive Branch with eyes roughly in the middle of it. No idle animation other than blinking.

Tonato
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Rare

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Costs 4 Sun to Play

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">4 Health, 2 Strength

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Tomato Plant

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Traits: Team-up

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Special: This gains 1 Strength for any Squash Plant, Smashing Pumpkin, or other Tonato on the board.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Originally from a small garden where not much happened, the heroic stories of all of the Squashes and Smashing Pumpkins inspired Tonato to let himself go, and start squashing zombies to protect Plants himself.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Appearance: A fat tomato with a grin and two beady black eyes. Shuffles his weight, rocking back and forth, for his idle animation.

Plum-met
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Rare

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Costs 3 Sun to play

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Plum Plant Trick

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Ability: Can only be used on a Tonato, Smashing Pumpkin, or any Squash Plant. When used on one of these, this Plant gains 2 Strength and Frenzy, and does a Bonus Attack (of course, because of Frenzy, if it destroys a zombie, it does another attack). After they finish the Bonus attack they lose two Strength and Frenzy.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Who knew that Plums could be so good at helping inspire Plants to squash things harder?

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Animation: A large purple plum lands on the Squash Plant, Smashing Pumpkin, or Tonato, and then explodes, giving the Plant the 2 Strength and Frenzy. Then, after the explosion is done, the Plant does the Bonus Attack.

Sasquash Edit
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Legendary

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Costs 6 Sun to play

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">6 Health, 5 Strength

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Animal Squash Plant

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Traits: Team-up

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Special: When this loses Health to a Zombie card, it gains twice as much Strength as the Health that it lost, and gains Frenzy. It also does twice as much damage than the Strength that it has when it attacks the Zombie that originally hurt it. After that Zombie is destroyed, it loses one Strength, and loses Frenzy until it is attacked again. It contunies to lose one Strength per turn unless it is attacked again, but the minimum Strength it can go (not counting Zombie tricks) is 1. This switches lanes every turn unless it is damaged by a Zombie. It will not react in a special way to Zombie Tricks.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">The elusive, legendary Sasquash. Many a Zombie wished to capture this elusive Plant, and many Zombies question it's existance. "If it exists, why have I not seen solid evidence or news of this Plant?" many Zombies wonder. Well, the reason for that is that no Zombies who try to capture it ever come back.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Appearance: A large squash covered in brown hair except for his face, wearing a hat like the Sasquatch in Garden Warfare 2 over it's stem. When this is hurt by a zombie card and gains Strength and Frenzy, it roars and shows two large fangs in it's mouth protruding from the bottom of it's mouth. It bobs up and down continuously, which serves as it's only idle animation.

Nukkhini
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Legendary

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Costs 4 Sun to play.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">5 Health, 0 Strength

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Nuclear Cucumber Plant

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Traits: Team-up (always goes to the back of any Plants in lane, instead of front)

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Special: If this survives and is not destroyed for two turns, it destroys itself and shuffles the Nukkhini Drop card into your hand.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Appearance: Looks very similar to the Tactical Cuke, except slightly different, as zucchinis are slightly different in appearance to cucumbers. Looks around for idle animation (not moving body). When this destroys itself, it plays an animation where it appears to blast off and fly up off the screen, then shuffling the Nukkini Drop card into your hand.

Nukkhini Drop
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Token

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Costs 1 Sun to play.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Nuclear Cucumber Trick

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Ability: Can be used on any zombie on the board. This does 7 damage to that zombie, and 5 damage to any zombies in the two (or one) lane next to it. Any zombies hurt by this receive 1 damage every turn for th next 5 turns.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Animation: A Nukkhini (looks identical to the one from the card) drops from the sky onto the zombie that it is used on and explodes into a transparent green mushroom cloud.

Tasil
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Tormado
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Crabapple Tree
Coming soon.

Crabapple
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Spearmint
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Rasp-Berry
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Tonion
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Butter-Nut-Squash
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Coal-slaw
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Carrocket Strike
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Catnip
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Drop the Beet
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Z-Tree
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Poison Pollution
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Repair Bot
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Crash Land
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Astronaut Zombie
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Bag o' Imps!
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Imperor
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Umpire Zombie
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Full Harvest
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Tranquilizer Dart
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Dieting Zombie
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Vegetarian Zombie
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Blast from the Past
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Pain Train
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.

Neurologist Zombie
<p style="font-weight:normal;color:rgb(0,0,0);font-size:16px;">Coming soon.