Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25154254-20150403114523/@comment-30775169-20150405005544

Master3530 wrote: Um... have you forgot about totems? There is totem dropper for a reason.

I think they will appear at start of the level and will be summoned by totem droppers that make their first appearance at day 4 and appear in every next level.

Here is my idea about totems (sure, someone said something similair but whatever)

They're tombstones that additionaly boost zombies like evil potions. Instead of boosting single zombie, they boost all zombies on 3x3 area. There are 4 types of totems: purple, orange, red and green.

Orange: Makes zombies faster, stacks up to 3 with other orange totems

Purple: Increases zombies' max. health, stacks up to 3 with other purple totems (basic zombie + 3 purple totems = max. 30 HP

Red: Increases zombies' damage, stacks up to 3 with other red totems

Green: Heals nearby zombies (fills lacking health of zombies that's max. health was increased so it's troublesome, those totems can even repair or restore damaged or destroyed cones, buckets etc.)

Of course they can be destroyed and grave busted

The other gimmick should be tiles that help plants, because they're created by new plant based on tile turnip. Those tiles might be gold, so I guess they will produce sun if plant is planted on top of them. Maybe more tiles equals more sun from each tile, so sun cost of goldtileturnip increases.

Also I heard sun was something like god for mayans or aztecs so that may be why there are so many sun based plants and gold tiles. When you said about totem dropper and potion like from Dark Alchemy,I'm start thinks totem dropper  travels to the Dark Ages to make the evil potions...