Board Thread:Plants vs. Zombies 2: It's About Time/@comment-5052376-20140328181833/@comment-24150382-20140423202749

Starfruity wrote:

Milesprower2 wrote:

Red suplexknight wrote: Ok, here are my theories:

Returning Plants:

Sun-Shroom: Will produce 25 sun for 2 minutes, then 50 after that. Requires Coffee Bean to be functional in Daytime levels. Plant Food: Same as Sunflower.

Puff-Shroom: Shoots puffs that do the same damage as a Pea, but has a lesser range. Requires Coffee Bean to be functional in Daytime levels. Plant Food: Same as Peashooter.

Chomper: Eats zombies in front of it, but takes 45 seconds to recharge. Plant Food: Eats all zombies in its lane without the recharge.

Magnet-Shroom: Attracts 1 metal object, but requires a 45 second recharge. Plant Food: Attracts all metal objects without the recharge.

Umbrella Leaf: Deflects all lobbed/ flying attacks. Plant Food: Covers (shields for 20 hits) all plants around it.

Coffee Bean: Wakes up sleeping Plants.

New Plants:

Basilivy: Turns one zombie in front of it into stone, also dealing 1 damage. Plant Food: Petrifies all zombies on the screen.

Hydrangea: You can put 3 plants on it to combine their effects. Plant Food: Uses the PF abilities of the plants on it.

Zombies:

Prophet Zombie: Behaves like the Newspaper Zombie from the first game.

Knight Zombie: Wears armor that takes 50 normal hits. Can have armor stolen by Magnet-Shroom.

Gargantuclops: One-Eyed Gargantuar that has a giant club for a weapon, and is able to launch a Vulture Imp into your defenses.

Vulture Imp: Just like regular Imps.

Archer Zombie: Shoots arrows into your defenses, dealing 2 damage to things it hits.

Zombie Steed: Behaves like the Zombie Bull.

Zombot:

The Zombot Dark Dragon

Unique attack:

Can fire fireballs at plants, killing them instantly. Other than that, It behaves like a Zombot would.

Endless Zone Name: The Dungeon

Hope you found that interesting! According to leaked info, Sun-shroom grows twice, meaning it can probably grow again to produce 100 sun.

Puff-shroom also disappears after a while according to the same leaked info.

Chomper is NOT going to be added, as Bonk Choy was its replacement. Also Dark Ages will likely be all mushrooms (except Coffee Bean).

Magnet-shroom is incredibly underpowered with your idea.

Umbrella Leaf: Not a mushroom.

Coffee Bean: Very likely to appear.

Neither of your new plants are likely to appear due to none of them being mushrooms.

Prophet Zombie is too weak to be in such a late stage in the game, even as the first zombie in the stage.

Knight Zombie is...practically a Buckethead.

Archer Zombie is the reason for Umbrella Leaf I guess?

Zombie Steed is a Bull? BORING.

Zombot Dark Dragon's attack seems like a Sphinx-inator missile without generating Tombstones.

Overall...mostly bad ideas. The worlds don't have to be played in order anymore; the game now works as if each world is its own game, with the levels starting very easy and getting increasingly difficult. That's why each world has a boss at the end of it. That's a really smart observation.