Board Thread:Plants vs. Zombies 2: It's About Time/@comment-5797509-20131124134454/@comment-5792287-20140523164527

Starfruity wrote: That's what I'm saying though. It's not like real life physics; there has to be a parameter that tells the game a zombie is off the ground. I don't see why a parameter would be needed for zombies off the ground if it weren't for Blover, so it was probably added in along with Blover, making it likely it's not a glitch. I could be wrong though. The parameter is probably any zombie that can't be affected by ground plants (Icebergs, Spikeweeds/rocks) is affected by Blover. While springing, zombies can't be affected by Icebergs or Spikeweeds/rocks, so they're affected by Blover. The Zombot is given some kind of coding to make it an exception to blowing by the Blover, which in a future update, they will likely apply to most other zombies that don't fly.