Board Thread:Fun & Games/@comment-7530765-20150105183522/@comment-7530765-20150114225203

OverratedShyguyII wrote: I join!

Fume-shroom

Offensive:Spore-spit(Basic attack)

Offensive:Spore-trap(Cages enemy and deals minimum damage to it for 2 turns)

Defensive:spore-wall(Just lasts 1 turn)

Strategical:spore-stun(As it name says) Offensive 1: Spore Spit

Deals 3 damage, ranged.

Offensive 2: Spore Trap

"Traps" (Doesn't stun it) an enemy for 2 turns, and in said time, it takes 2 damage (piercing) each turn. Costs 1 BP.

Defensive 1: Spore Wall

Creates a wall around it that has 6 HP. Lasts until destroyed. Has a 3 turn cooldown.

Supportive 1: Spore-Stun

Stuns an enemy for 3 turns. Costs 2 BP.

Is this OK?