Board Thread:Plants vs. Zombies Heroes/@comment-33574414-20161209030038/@comment-27462035-20161212172925

Agente Fuego wrote: VeXJL wrote: Agente Fuego wrote: I can't believe you guys are actually discussing whether or not the regifting zombie is good. It is TRASH, card advantage is HUGE in this game, you really don't want to give your opponent one let alone two. That's completely controversial.

Also, if your opponent is as good as you, it won't make a difference.

There's a whole Extra Credits video on this explaining the design of it.

https://www.youtube.com/watch?v=0V5eq4IQ6Go

Its rng affects both players, as not to make it op or up. Its higher-than-average stats also contribute to him being above the power curve, despite his bad tribe synergy. Ok, after watching that video I understand its desing, it has good stats but and effect that keeps it in flow with the curve. But I still think it is trash because of how he compares to the other 2 drops on his class, I'd rather play any other, and here's why:

1- Cell Phone Zombie: even though he is a 1/1 he can be good in rush decks thanks to its ability that's similar to Regifting's, but it only helps you.

2- Pool Shark: Good in a sports decks with Rustbolt, and the other Brainy heroes can use it as a guaranteed damage, also good in rush decks.

3-Zombot Drone Engineer: can get better stats than Regifting through his ability and has science synergy.

4-Bean me up/Space Cadet: Good stats for a 2 drop and he is played as a trick, giving the zombie heroe a chance to react with a minion when he usually can't and has science synergy.

Now you might compare the "Spellslinger" in the video to Regifting, but I still think Regifting's ability is worse. While the "Spellslinger" has a chance to give your opponent something that won't be good for him, Regifting is giving him 2 cards from his deck so of course he'll be able to use them.

Also, in this game you want to have more cards than your opponent, if you both have the same amount, playing this is making it harder for that too happen (or at least making it take longer), and if you play this when you have less cards than the plant hero this would be a ridiculous mistake, since you would be giving him even more card advantage.

The only scenarios where I this might be an ok play is if a) you already have way more cards than the plant hero or b) you're desperate for card draw (which if you are, you're probably dead already).

If you still disagree and have any other points you would like to add, I'd like to hear them, thougth honestly, I can't understand why aren't we all on the same page with this one. The examples you listed Except for probably Beam Me Up are garbage in many decks.

Just admit it. It's a good bait card for its 3/2 stats.