Board Thread:Plants vs. Zombies Heroes/@comment-27053902-20171108231357/@comment-25083348-20171121034858

Tecku wrote: Plant Protecter wrote:

Happy-shroom wrote:

Plant Protecter wrote:

Fairy27 wrote:

Thinklogic wrote: Fairy27 wrote: Thinklogic wrote: Fairy27 wrote: Some cards are pretty good now, but let me get this straight for the Set 3 and 4 story combined. So while Beta-Carrotina was chasing Huge-Gigantacus, he launched Meteor Z to Earth, creating a path to Hollow Earth, and plants and zombies there have appeared. Then Neptuna casued a Triassic Invasion to flood Hollow Earth (so it makes Lily Pad the ark or something? Nah) to destruction, while trying to find all Mustache Monuments at it so that she can be unstoppable. Neptuna is the real main antagonist confirmed. Oh, and Mustache Monument becomes the new Meteor Z in terms of story importance then. What kind of unstoppable power would finding all the Mustache Monuments grant? A Set 5 card thats more broken than Set 4?

Mustache Spirit:

Monster Mustache Zombie

Stats: 1/1

Bullseye. When this does damage: This does a bonus attack. Mustache Evolution: Do 1 damage.

"Once slayed a 1024/2048 Double Mint all on his own, but it took a while" Or "All Pet Zombies do a bonus attack, draw a card. When this does damage, this does a bonus attack until a plant on its lane or the Plant Hero's health completely gets depleted." I don't know anymore.

Should be something that automatically wins the game, too. Based on the order of "lore"

Set 2: Meteor Z crashed.

Set 3: Meteor Z opened Hollow Earth

Set 4: Neptuna flooded Hollow Earth (and thats how the Dinos went extinct)

If Set 5 was made, it would take place during the flood or after Neptuna finds all the D̶r̶a̶g̶o̶n̶ ̶B̶a̶l̶l̶s̶ Mustache Monuments so I'm pretty sure the unstoppable power would either be aquatic or mustache based.

Not that it matters, based on datamining there probably won't be a Set 5 so it will be presumed the Monuments were destroyed in the flood, preventing Neptuna from ever achieveing unstoppability. So Set 5 most likely being an aquatic set... Or not. No Set 5 exists on data yet. Actually, that might be the part where the game will die in terms of player activity, unless PopCap pulls a PvZ2 where they desperately add other features to make it "alive" but lazy. I actually have an idea about set 5, where Huge-Giganticus causes Meteor Z to plunge into the ocean's depths, revealing new aquatic-themed cards. But now that Neptuna's the major character here, I'm going to say that it has something to do with her and the Mustache Monuments.

I am actually really surprised with Neptuna. She seems to be quite the ambitious Zombie, organising an entire invasion (complete with Pirates who were persuaded by treasure, Killer Whales and Duckstaches), flooding Hollow Earth and trying to align the Mustache Monuments so she can be unstoppable.

Anyone remember the animated trailer for Heroes? Think about Neptuna's introduction. She's laughing maniacally with lighting and thunderclouds in the background (an easy indicator of something bad). That could of been foreshadowing her role in the story!

But seriously, Neptuna's surprised me. And here I thought Dr. Zomboss would be the megalomaniac here. I bet she's doing this since she's underestimated (in the trailer, the thunder and lightning clouds immediately disappear when she's shown being slowly pushed by a Zombie, which doesn't look threatening at all, but that's most likely how she moves around on land). QUICK! Someone write a fan fic.

But seriously, I still think there's a set 5, because of the power and quest abilities. With Neptuna's new development, I'm actually planning on a fan fic based around her Triassic Invasion (including a reason why she even did it in the first place). Interesting....

Anyways, the pre-built decks are always an interesting topic. Now it's true that the best decks are custom ones, but most heroes have at least one or two decks that can work out well. On the other hand, there are some junk decks. Maybe I'll do a Tecku Talks on it. That will be an interesting discussion indeed. I'll just give my input now. While strategy decks have interesting, even good ideas, the problem, which started showing up after the Galactic Gardens update, is the fact that they are unorganized, bloated, and generally have no idea how to execute their decent ideas, preferring to shove in a bunch of legendaries rather than create actual strategies.