Board Thread:Weekly discussions/@comment-26239911-20170808191808/@comment-26593304-20170809165126

To be really honest, I think the best way to go here would be some Zombie-central game to satisfy fans.

Going with the RPG thing people were saying earlier, maybe this could be a time-traveling thing where each world you go through gives you a hero or two for your team. For example, Knight in DA, Deadbeard in PS, Ra in AE; with that, you already have a tank, marksman, and support respectively.

As for story, I guess we could have MD zombies (even though they're not technically MD, we could have the starting team be the 4 original GW classes) traveling through time to get materials for Zomboss's Zombots. For example, AE would focus on building the Sphinx-inator, PS would be building the Plank Walker, etc.

For the finale (returning to MD), Zomboss orders you to go back and pick up new materials for a rebuilt PvZ1 Zombot (or maybe the one in Zombopolis, either works). Here's the catch though; to help with this, each person on your team gets to pilot a previously-built Zombot. This basically leaves you with a huge Boss Rush, similar to a Pokemon League.

And I guess if you wanted you could add a story for the opposite side, which would most likely be the same thing but this time you're the plants trying to stop the Zombies from building everything. But the focus would still be the Zombies.