January 2020 patch

The January 2019 patch is an update for Plants vs. Zombies: Battle for Neighborville that will be released on January 28, 2020. It was first announced on PopCap's Live From Neighborville livestream on Janury 25, 2020, and posted on the EA Answers HQ afterwards.

General

 * Character hitbox adjustments
 * Tuned (increased) the hitbox sizes for Nightcap, Acorn, Rose, Imp, and Electric Slide.
 * Velocity and drag distance
 * Certain characters were overperforming at distances beyond their intended range. So, we've made changes to the velocity and drag distance of several characters' primary weapons that will make it harder to hit targets beyond this expected range (but not impossible)
 * New UI Element: Health Regeneration Bar
 * A new bar that goes above a player’s health bar will now display how much time will pass beforel health regeneration begins.]

Peashooter

 * Homing Pea Upgrade has a shorter range on target acquisition
 * (unlisted) Decreased maximum lock-on range from 50m (146.04 ft) to an unknown range

Chomper

 * Increased effective area of primary Chomp
 * Decreased velocity and drag distance of Slobber Shot

Kernel Corn

 * Decreased velocity and drag distance of Cob Busters

Nightcap

 * Decreased velocity and drag distance of Spore Strike
 * (unlisted) Decreased projectile speed from 225 m/s (738.19 ft/s) to an unknown value

Oak/Acorn

 * Decreased velocity of Shell Shot
 * (unlisted) Decreased projectile speed from 500 m/s (1640.42 ft/s) to an unknown value
 * Decreased velocity and drag distance of Wood Grief
 * Fixed flight path and increased initial velocity of Sap Trap
 * (unlisted) Increased projectile speed from 4.5 m/s (14.76 ft/s) upward and 30 m/s (98.43 ft/s) forward to unknown values

Rose

 * Decreased rate of fire on Magic Thistles
 * (unlisted) Decreased rate of fire from 240 RPM to an unknown value
 * Time Snare Upgrade – Increased the number of hits needed to trigger Time Snare
 * (unlisted) Increased the number of hits required from 4 to an unknown value

Foot Soldier

 * Decreased velocity and drag distance of Z-1 Assault Blaster
 * Rapid Fire Upgrade – Decreased fire rate speed up and max fire rate
 * (unlisted) Decreased fire rate increase from 8.6666 RPM per shot and max rate of fire from 780 RPM to unknown values

Imp

 * Decreased velocity and drag distance of Imp Blasters
 * Increased recoil of Imp Blasters

Super Brainz

 * Increased health gain per punch landed and effective area of Heroic Fists

All-Star

 * Decreased velocity and drag distance of Football Cannon
 * Increased recoil of Football Cannon
 * Sprint Tackle refresh doesn’t start until ability is done
 * Dummy Shield
 * Has a decreased cooldown time
 * Decreased active time

Engineer

 * Fixed collision check when attempting to deploy Double Time (easier to deploy)

Trivia

 * This is the first patch that does not describe each of the changed stats in detail in the accompanying patch notes.