Board Thread:Plants vs. Zombies 2/@comment-25546049-20151018175328/@comment-26825778-20151019155525

The Ancient Pult Ancestor wrote: Oli koala wrote:

Microphone DJ 125 wrote:

TheGollddMAN wrote: Coolyoyo33 wrote: I would be really happy if umbrella leaf returned but I'm just stating why even he wasn't there things would be just fine Actually nothing is fine without him.


 * Tall Nut or any other defensive plant that are used in the 3rd column can be eaten up eventually or in Tall Nut's case, it will take 625 sun to fully cover all rows. For UL however, we would get a profit of 125 sun.


 * Spikerock is expensive


 * Endurian is just a crappy plant taking a crap


 * Banana Launcher is way too expensive


 * Chard Guard is not really a good option


 * It takes Plant Food or boosts to fully bring out Infi- Nut's potential. What if you are playing IB and the Garg launches 3 imps when your Infi-Nuts are already reviving? You're screwed.


 * Phatbeets might work in a square like pattern but then 150 sun for just a close range plant? No thanks.


 * Celery Stalkers seem good but the seed packet recharge is very bad and then we'll have to purposefully leave a tile empty or with defensive plants to fully make it work everytime. Too much sun expenditure.

Now, UL in the 2nd and 4th rows at the 3rd column: All imps thrown are thrown off screen. 200 sun= Mass profit. True I agree with most of this, can I also point out though, that celery stalker....sometimes it stays up and let's zombies bite it for several seconds....surely this is a bug?? He's an awesome motherf***er...But that little motherf***ing son of a bitch lets zombies chew on him & he doesn't retreat for three seconds!

Maybe it's the built-in nerf... the nerf is fine really, he's my favorite melee plant so far.