Board Thread:Plants vs. Zombies Heroes/@comment-28629991-20180114163800/@comment-26438690-20180117222819

Tiger Nut:
 * Class: Guardian
 * Tribes: Nut Animal Plant
 * Stats: 5, 4, 5
 * Abilities: Untrickable. When this destroys a Zombie, all Plants heal to full and get +1. Nut Evolution: Make a 1/1 Zombie with no abilities here.
 * Rarity: Legendary

Scaredy Pea:
 * Class: Mega-Grow
 * Tribes: Pea Plant
 * Stats: 4, 3, 7
 * Abilities: When hurt: This does a Bonus Attack. End of turn: This does 1 damage to itself.
 * Rarity: Legendary

​Magmato:
 * Class: Smarty
 * Tribes: Fruit Plant
 * Stats: 3, 2, 2
 * Abilities: Splash Damage 2. When destroyed: Make a random Plant Environment here.
 * Rarity: Super-Rare

Ticking Thyme Bomb:
 * Class: Solar
 * Tribes: Leafy Flower Plant
 * Stats: 5, 3, 9
 * Abilities: When destroyed: Destroy all Zombies, then do 3 damage to the Zombie Hero. End of turn: This does 1 damage to itself.
 * Rarity: Legendary

Summoner Zombie:
 * Class: Brainy
 * Tribes: Mustache Zombie
 * Stats: 2, 2, 2
 * Abilities: Bullseye. When played: This gets +1 and you draw a card for each Summoner Zombie you've played this game. Shuffle two Summoner Zombies into your deck.
 * Rarity: Legendary

Beta Tester:
 * Class: Hearty
 * Tribes: Professional Science Zombie
 * Stats: 3, 3, 2
 * Abilities: When played: Change a Plant's stats to their original stats. Hearty Evolution: Change the stats of each Plant next door to their original stats.
 * Rarity: Super-Rare

Combat Medic Z:
 * Class: Hearty
 * Tribes: Professional Zombie
 * Stats: 4, 2, 3
 * Abilities: Armored 1. When played: Heal your Hero and all Zombies for 2. Zombie Evolution: Gain a Going Viral.
 * Rarity: Super-Rare

Zombot Dark Dragon:
 * Class: Sneaky
 * Tribes: Pet Science Zombie
 * Stats: 6, 4, 6
 * Abilities: Amphibious. All Zombies have Strikethrough and can't be frozen. When a Zombie hurts the Plant Hero, that Zombie gets +1.
 * Rarity: Legendary