Board Thread:Roleplaying/@comment-28270366-20170706114419/@comment-28270366-20170730214239

Fairy27 wrote: Vergel Nikolai wrote: End Round://TIP: While the beary's sleeping, you can heal yourself as much as you can, then interrupt his sleep before he ever heals up alot.

//Here's a minor, yet meaningful, buff. Steal Shot reduces the target's stats right. Well, now you steal the exact amount of the stolen stat. For example, your target has 100 damage and 40 speed. You reduce them by 40%, while you get +40 damage and +16 speed. The duration will still be 2 turns. I've only lost like 12 HP... Using a healing item will be a waste... And Shamrock is not ready. I won't make a move for now, but by "interrupt", either you meant a miscellaneous action like tickling or using a plain-out attack, pretty sure it's the former...? //Well, your right. But it will be better if you save your healing items all until he sleeps so that no turn is wasted. And yes, by interrupt I meant attacking. You will still survive this. With Steal Shot active, you can survive the counterattack, and you also have the "Blur" passive with a 5% chance for you to dodge that attack.

//Also, for miscellaneous actions, you can hit the ores behind you for some metal and ores or sneak and grab some of the treasures the beary's guarding.