Board Thread:Plants vs. Zombies Heroes/@comment-27769607-20160918034433/@comment-24471175-20160922194734

Casual Party Mode:

This works similar to the current PvP casual mode, except there are three difficulties to pick from "Easy, Normal, Hard".

When you pick normal difficulty, you will be paired up with someone else who picked normal difficulty. The battlefield will have a random layout from the campaign missions, and a random effect throughout the battle which remains equal for both sides. Examples:

-Both heroes heal +2 Health at the start of each turn

-All fighters get +1/+1 at the start of each turn

-All cards cost -1 Sun/Brain at the start of each turn

-Both sides start with +1 Brain and Sun each turn

-End of turn: Plant/Zombie with highest attack does a bonus attack

-End of turn: Shuffle all Plant and Zombies (they go to random lanes)

When you pick Easy or Hard difficulty, you will be paired with someone who picked the opposite difficulty (Easy is paired with Hard and vice versa). In this fight there is an effect active in battle that makes it easier for the player who picked Easy, but detrimental to the player who picked Hard. This effectively lets you play Campaign Boss Fights, but against other players. Like Normal mode, the battlefield is randomly taken from the campaign

Examples: "Easy Player" is the player who picked easy, while "Hard Player" is the one who picked hard difficulty

-Easy player starts with +2 Cards, or Hard player starts with -1 Card

-Hard player takes 1 damage at the start of every turn

-Easy player gets +1 Sun/Brain at the start of every turn

-When Easy player plays a teammate, it gets +1 Strength/Health/Both

-When Easy player plays a teammate, it gets Armoured/Anti-Hero 1

-All of Easy Player's superpowers are their signature powerup (Yes, Solarflare can get +4 Sun per turn with this)

-Easy Player starts with a teammate already on the field

-Easy player starts with additional health, or Hard Player starts with less health