Board Thread:Plants vs. Zombies Heroes/@comment-5760976-20171020215325/@comment-25083348-20171028233405

Lily8763cp wrote: VeXJL wrote: Lily8763cp wrote: VeXJL wrote: Lily8763cp wrote: So it seems how much damage is dealt to each hero is decided when combat starts. I found this out because I had a quest around damaging heroes as Z-Mech. When damage was finally going to be done to the enemy, they conceded, right when the battle phase began.

Even though I had dealt no damage, I had done 7 damage according to the quest, despite my two fighters not actually attacking. Interesting... I noticed something else as well.

When you evolve Jelly Bean on an Admiral Navy Bean, that Admiral Navy Bean will still do 2 damage even while it is being evolved. Same thing happens with Astro-Shroom. Even though it gets "destroyed" when it evolves, it will still deal 1 damage to the Zombie Hero. Most likely, if you evolve Jungle Drummer by using another Jungle Drummer when that's released (though honestly idk why you'd do that, unless that one was unevolved) it will deal damage to the Plant Hero when evolved. Does it work when evolving Gatling Pea on The Podfather? That would be pretty sick if I do say so myself. and I wonder if Gatling Pea does the bonus attack first or Podfather boosts it first Seeing the Set 3 release video (which was the thing that showed that Astro-Shroom does the 1 damage when evolved) again, Astro-Shroom dealt the 1 damage before Blockbuster used her evolution ability.

So if The Podfather could boost Gatling Pea when it's played on it, then it (aka Gatling Pea) will get boosted before Gatling Pea does the bonus attack, following that logic. Doing the daily challenge, I saw Astro-shroom do this when I evolved him into a Gloom-shroom.