Board Thread:Roleplaying/@comment-28270366-20170327013642/@comment-28270366-20170402040638

End Round

Twistthrows a bunch of boomerangs at AKEE RG A, 6 hit, 2 crit. -8, -8, -8, -8, -20, and -20 to him. Chain Attack 2x at RG B, -3 and -3 to him.

AKEE Juju is burning, -97 to him. He grab a Purify Sap out of his bag and drank it, Hexing Beam's effect is removed from him. He crashes another storm javelin on Cactopus, again, -31 to her. The wet/flame floor is now deactivated.

Camilla is stunned.

Hielo attempts to attack the wet floor. He steps on something else. The wet floor is hiding... A Fire Tile!!! *insert "It's a trap!" sound here* The tile produced flames that incinerated you as well as Jade and Kalos, -100 to you all. All of you are burning for 3 turns. Jade's Kindling Heart healed her by 30 HP.

Neko launches a large thorn at RG B, -70 to him. The smaller hit AKEE Juju (-44) and RG A and C (-44). Hairy Thorns active.

Cactopus is stunned. She's burning and cursed, -195 to her. +150 HP to Juju. At the same time, her PF effect expires. Cac's life is in critical danger.

AKEE RG Ais stunned. He is poisoned, -54 to him.

AKEE RG B and C smashes their shield at AKEE RG Mercenary, -90 and -90 to him. He is killed.

All Royal Guards are burning, -97 to them.

AKEE RG Mercenary: *grunts* (The spirits,... come to me...) *cough* (Go on... without... me...) *dead*

Kalos is burning, -50 to him. He mind controlls RG C, -15 to him. He's not confused.

Patrick throws a horseshoe at RG A, -56 to him. Unlucky! His armor went down to 2.

Sans punches RG 01 (A), -175 to him. Swapy slams RG 01 to the ground with spiky bones, -113 to him. Attack lowered by 45%, karma applied.

Drip heals Cactopus by +197 HP. Burn instantly dispelled. +25 EXP for life saving.

Jade is burning, -50 to her, she is healed by +15 HP. Jade ate her Plant Food... she uses Flaming Phoenix.

Jade: ¡Gran pájaro ardiente del Sol, te invoco a incinerar a mis enemigos! (Sorry if it is bad Spanish, I used Google Translate)

''A fiery bird emerges out from her. The bird swoop down and fired 3 fireballs, all in different colors. The red one dealt 336 damage to RG A, the yellow one stunned RG B, and the blue one dispelled RG C. The bird returned to Jade.''

Mag shoots spores at RG A, -10, -10, -10, -10, and -10... and Randomized Targets, -6 to him He is vanquished due to luck. +50 EXP, +100 coins, and a Pot O' Lucky Gold.

Mag is now Level 9. Stats improved!

Wanda is stunned. But that doesn't stop fume-shroom to blow out toxic fumes at RG B, -18 to him. He is poisoned.

Red Robin finally gets to throw axes at AKEE Juju, but Juju dodged it all.

AKEE Juju: Haha. Range weapons won't catch me. Thanks to my off-hand item, the Spirit Lantern. This gave me +5% evasion, and it seemed that your axes don't make good use against me.

Red Robin: Well then. If my tomahawks won't work, my spear might do the trick.

'''Morning rises up in the jungle. 27 turn left until nightime.'''

Current Weather: Sunrise

Current Location: Stonehusk Clan Camp

Current Stats:

Players:

Camilla - HP: 256/377. Armor: 5 Speed: 38 EXP: 238/300 (Level 9). PFB: 0%

Meltfrost - HP: 0/236. Armor: 4 Speed: 16 EXP: 164/300 (Level 9). PFB: 30% VANQUISHED!

Twist - HP: 480/480. Armor: 6 Speed: 23 EXP: 137/500 (Level 10). PFB: 35%

Drip - HP: 490/490. Armor: 7 Speed: 21 EXP: 170/500 (Level 10). PFB: 70%

Neko - HP: 213/293. Armor: 3 Speed: 26 EXP: 71/300 (Level 9). PFB: 16%

Ashfall - HP: 336/468. Armor: 7 Speed: 27 EXP: 113/300 (Level 9). PFB: 60%

Sans - HP: 274/530. Armor: 8 Speed: 17 EXP: 117/300 (Level 9). PFB: READY!

Cactopus - HP: 201/495. Armor: 12 Speed: 21 EXP: 159/300 (Level 9). PFB: 15%

Wanda - HP: 228/250. Armor: 3 Speed: 17 EXP: 40/300 (Level 9). PFB: 52%

Mag - HP: 297/314. Armor: 6 Speed: 23 EXP: 0/300 (Level 9) PFB: 15%

Steve - HP: 319/377. Armor: 4 Speed: 24 EXP: 125/200 (Level 8) PFB: 10%

Kalos - HP: 194/344. Armor: 4 Speed: 27 EXP: 130/150 (Level 8) PFB: 45%

Jade - HP: 173/278. Armor: 5 Speed: 16 EXP: 85/150 (Level 7) PFB: 0%

Hielo - HP: 303/447. Armor: 12 Speed: 25 EXP: 60/150 (Level 7) PFB: READY!

Enemies:

Boss Level!

Waves: 4/5

AKEE Juju (Level 10) HP: 1442/1500 Armor: 10 Speed: 40 PFB: 0%
 * Storm Javelin - Deals 110 damage to the target. Burns target, dealing 45 damage per turn. Lasts for 3 turns.
 * Healing Wave - Heals target for 150 HP. The wave will bounce to 2 more targets and heal them, each bounce reduces healing by 30%.
 * Ancestral Totem - Spawns a totem with 300 HP.As long as the totem is present, all allies will gain +3 armor and +15% speed.
 * Voodoo Verdict - (Plant Food Ability) A target enemy will lose 150 per turn. Random ally is healed by that amount. Lasts for 4 turns.

AKEE Royal Guard B HP: 1494/2000 Armor: 10 Speed: 30

AKEE Royal Guard C HP: 1529/2000 Armor: 10 Speed: 30
 * Shield Bash - Deals 150 damage to the target, 10% chance to stun.
 * Safeguard - Tanks all damage taken by a target ally, he'll be harmed instead. Lasts for 2 turns.
 * Ironclad - (Passive) Attacks that deal less than 40 damage will deal half damage.

Simple Grassy Tile HP: ??/?? Armor: ?
 * Stand Still - Charges: 2 turns. Standing still, The water and grass will eventually clear out.

Summons:

Underswap Papyrus (Sans' Other Brother) HP: 106/150 Armor: 5 Turns: 2
 * Lazy Punch - Punches the target... lazily. Dealing 60 damage, healing Sans and Papyrus 25% the dealt damage.
 * Bone Spikes - Spawns some impaling bones on the ground, dealing 45 damage to the target and lowering attack by 45% for 2 turns.
 * Levitate - Lifts a target enemy in the air, stunning him for 1 turn. After the stun, the target is brought down. If Bone Spikes are casted on a levitating enemy, Swapy will slam him to it, dealing bonus damage and applying karma. Swapy has a 20% chance to not do it yet, because he's lazy to do so.

Fume-shroom (Wanda's Pet) HP: 156/216 Armor: 0
 * Toxic Fumes - Deals 36 initial damage and poisons target, dealing 54 damage per turn. Lasts for 3 turns.
 * Corrosive Fumes - Deals 18 damage and reduces target armor by 4-6. Lasts for 2 turns.

Allies:

Red Robin (Mission Ally) HP: 221/350 Armor: 5 Speed: 20 PFB: 72%
 * Tomahawk Throw - Deals 40x2 damage to an enemy.
 * Spearmint Strike - Deals 75 to an enemy. Lowers his attack by 30%.
 * Voodoo Skulls - (Passive) Spawns a voodoo skull for every turn, max out to 5. Each voodoo skull provides 100 SP. (Active) Throws a skull to damage an enemy, or when all 5 are present, deals damage to 5 enemies. One skull deals 50 damage, +20% per 20% missing SP.
 * Battle Roar (Plant Food Ability) - Boosts all allies attack by 75% and speed by 50%. Lasts for 2 turns.

Patrick O'brainz (Event Ally) HP: 300/300 Armor: 3 Speed: 25 UBB: 8%
 * Clover Shurikens - Deals 3x30 damage to the enemy. He can choose to hit them all in one target or split them at 3 targets with lesser accuracy.
 * Unlucky Horseshoe - Throws a horseshoe that signifies bad luck to the target. Dealing 60 damage and either stunning it for 1 turn, reducing its armor by 8 for 2 turns, or removing any helpful buffs.
 * Lucky Charms - Hands over a cereal box that promises lucky charms to an ally. Healing for 60 HP and either boosting target attack by 20%-40% for 2 turns, increasing his/her speed by 20%-40% for 2 turns, or give them a pure block (shield that ignores some harmful debuff).
 * It's Raining Gold!!! - (Undead Boost Ability) Rains down three Pot O' Lucky Gold, each of them landing on random allies. Giving them the pot, as well as healing them by 35% their max HP, boosting their PF Bar by 35%, and powering them up by 35% for 3 turns.

Potted Plants:

Ghost Pepper (Twist): 3/3 Ready. 7 Lifespan Left.

Missiletoe (Drip) 4/5 Ready. 6 Lifespan Left.

Fire Peashooter (Meltfrost): 5/5 Ready. 2 Lifespan Left.

Rotobaga (Ashfall): 5/5 Ready. 6 Lifespan Left.

Heal Flower (Sans): 3/3 Ready. 5 Lifespan Left.

Guacodile (Sans): 3/3 Ready. 10 Lifespan Left.

Heal Flower (Cactopus): 3/3 Ready. 2 Lifespan Left.

Snow Pea (Cactopus): 5/5 Ready. 1 Lifespan Left.

Chomper (Ashfall): 5/5 Ready. 5 Lifespan Left.

Wall-nut (Cactopus): 3/3 Ready. 4 Lifespan Left.

Magnet-shroom (Camilla): 3/3 Ready. 3 Lifespan Left.

Heal Flower (Camilla): 3/3 Ready. 4 Lifespan Left.

Heal Flower (Mag): 3/3 Ready. 2 Lifespan Left.

Heal Flower (Kalos): 3/3 Ready. 1 Lifespan Left.

Endurian (Kalos): 5/5 Ready. 5 Lifespan Left.

Heal Flower (Steve): 3/3 Ready. 4 Lifespan Left.

Active Effects:

All Plants
 * Hawkeye Aura - (Aura) All allies have +15% damage. +2% damage the more you are last.
 * Undersea Aura - (Aura) All allies have +2 armor.
 * Zealous Aura - (Aura) All allies have +14% armor and +24% attack. Effects decreases by 2% per 10% missing HP.

All AKEEs
 * Hexing Beam - All enemies have their attack decreased by 40%, and loses 97 HP per turn. (2 turns)
 * Hairy Thorns 1x - Enemies receive 20% more damage from Thorny Missiles. (3 turns)

Camilla
 * Savage Fury - (Passive) Lost 0% HP; attack boosted by 0%.

Drip
 * Natural Healing - (Passive) Heals 5% HP every turn.

Hielo
 * Fervor - (Passive) Has attacked 0 times straight; attack boosted by 0%.
 * Burning - Loses 50 HP per turn. (3 turns)

Cactopus
 * Voodoo Verdict - The spirits be cursin' you. Loses 150 HP per turn. Damage will heal random enemy. (2 turns)

Wanda
 * Bone Barrier - Has 260/360 SP.

Sans
 * Lucky - Attack boosted by 35%. (2 turns)

Kalos
 * Burning - Loses 50 HP per turn. (2 turns)

Jade
 * Burning - Loses 50 HP per turn. (2 turns)

Underswap Papyrus
 * Bone Barrier - Has 300/360 SP.

Red Robin
 * Voodoo Skulls - (Passive) Has 230/300 SP. Gains 100 SP every turn he isn't attacked.

AKEE Royal Guard B
 * Poisoned - Loses 54 HP per turn. (3 turns)
 * Stunned - Cannot act for a turn. (1 turn)

NOTE:
 * The following characters have their PFs ready: Hielo. Sans had his' ready, but cannot use it yet for he just summoned Papyrus last turns.