Board Thread:Roleplaying/@comment-28270366-20170605111839

Bloom vs Doom, who will seek victory and rewrite history?

Welcome, plants and zombies, to 3125 BC. Within Ancient Egypt, a timeline full of scientific innovations, brilliant architecture, vast religious ideas, an massive imperial conflict, welcome to your first battleground, the Desert Oasis.

Those who want to join, go to the sign-up thread here >> http://plantsvszombies.wikia.com/wiki/Thread:928084

First thread of this battleground is here >> http://plantsvszombies.wikia.com/wiki/Thread:958641

Lore
''This ancient ground was one of the last remaining settlements of the nomadic plants, who were once freed by the resistance force known as the Rebels of Muh'arabi from the hands of the cruel Zombie Egyptian Kingdom. But as time gets distorted, this kingdom became an empire, overpowering even the strongest empires of the era, leaving the rebels and their newly built settlements completely vulnerable to conquest. The plant's supreme sage have been praying to the sun to save them from the ravaging empire, and so does the pharaoh of the kingdom. But who's prayer shall be answered in this dreaded wasteland?''

Rules

 * Do not be too OP or UP (the sign-up thread is made to avoid this)
 * Do not spam
 * Do not go random (or else, you'll be kicked out)
 * Do not be rude to other players (another reason for you to get kicked out)
 * You must be active for at least 2 weeks. Being inactive will kick you out of the game.

Gameplay
The main objective of this RPG/MOBA hybrid is to destroy the Megastructure lying inside each base, the plants have the Temple of Sages and the zombies have the Temple of Royals. These structures are heavily guarded by towers that deals super high damage and are very hard to beat alone.

Every 5 turns, a wave of troops are sent out in each lane. The battleground has 2 lanes, each having a gate which only allows units in that respective team can enter, guarded by 2 towers. Behind the barricade is another tower, a regeneration well, and a barracks with a magical spire that shoot stuff.

In the middle of the lanes, is a vast area where players can explore. In the middle part in front of each team's walls, there is a village where everyone can go an talk to people. Certain NPCs may give you side quests that rewards you stuff. It is also a places full of mercenaries who joins you after you give them a beating.

Map Specialties: At the center of the map, there is an oasis guarded by a huge Mummified Gargantuar. If you defeated him, you will gain access to the Central Oasis. The team that vanquished the boss can now have the access to heal themselves by drinking to the oasis, or even channel to teleport there. The boss is kinda hard, better equip yourself or bring a team to get this.

Objectives
Staff of Ra - The pieces of the Staff of Ra - namely, the band, the rod, and the sundial - are randomly scattered all over the desert portion of the map. Channel for 2 turns will allow you to grab them and carry them along with you. But be careful. If you get killed, the enemy team might steal it.

Temples of Ra - The temples of Ra are located near each lane (north for the plants, south for the zombies). Each team must send the scavenged pieces to the temples to complete the staff. Beware, enemies can go inside and steal the pieces for them.

Wrath of Ra - Once the pieces are completed, the temple will fire a very powerful beam of energy at you enemy's base every turn. Lasting for 6 turns.

Plant's Side
1. Satori Komeji, the Mind Infiltrator (Level 1)

Coins: 170 EXP: 95/200

Stats

HP: 250 Spell Cards: 5

Phys Atk: 20 Mag Pow: 40

Phys Armor: 4 Mag Resist: 8

Atk Speed: 20 Move Speed: 30

Gear:
 * Headgear - N/A
 * Bodygear - Fortune's Cloak (Level 1)
 * Weapon - Fortune Cards (Level 1)
 * Accessory - Seeker's Amulet (Level 1)

Abilities:
 * Mind Gap (Trait)
 * Terrible Souvenir (Level 1)

Inventory:
 * Health Water 1x
 * Red Pills 3x

2. Hyloth, the Ring of Domination (Level 1)

Coins: 360 EXP: 70/200

Stats:

HP: 400 EP: 350

Phys Atk: 30 Mag Pow: 30

Phys Armor: 2 Mag Resist: 2

Gears:
 * Headgear - Dominator's Helmet (Level 1)
 * Bodygear - Dominator's Chestplate (Level 1)
 * +120 Health
 * +2 Phys. Armor
 * Weapon - Spear of the Dominator (Level 1)
 * Rootwear - Dominator's Greaves (Level 1)

Abilities:
 * Ring of the Dominator (Trait)

Inventory:
 * Empty...

3. Grappan Corize, the Modern Striker (Level 2)

Coins: 380 EXP: 100/300

Stats:

HP: 470 EP: 250

Phys Atk: 45 Mag Pow: 0

Phys Armor: 0 Mag Resist: 0

Atk Speed: 30 Move Speed: 30

Gears:
 * Headgear - Thick-Scaled Cover (Level 1)
 * Bodygear - Skin of Thorns (Level 1)
 * +120 Health
 * Weapon - Rock-It Launcher (Level 1)
 * +15% Crit Hit Chance (40% CHR)

Abilities:
 * Target Eye (Trait)
 * Bull Breaker (Level 1)
 * Burning Passion (Level 1)

Inventory:
 * Empty...

4. Fenix, the Praetor (Level 1)

Coins: 600 EXP: 20/200

Stats:

HP: 500 EP: 200

Phys Atk: 40 Mag Pow: 0

Phys Armor: 8 Mag Resist: 3

Atk Speed: 20 Move Speed: 20

Gears:
 * Headgear - Helmet of Stalwart (Level 1)
 * Bodygear - Vanguard Power Suit (Level 1)
 * Weapon - Psi Leaf Blades (Level 1)
 * Rootwear - Improvised Boots (Level 1)

Abilities:
 * Stalwart of the Templants (Trait)

Inventory:
 * Empty

5. Felix, the Ice Explorer (Level 1)

Coins: 420 EXP: 125/200

Stats:

HP: 350 EP: 300

Phys Atk: 30 Mag Pow: 40

Phys Armor: 4 Mag Resist: 6

Atk Speed: 30 Move Speed: 30

Gears:
 * Headgear - Frosty Cap (Level 1)
 * Bodygear - Adventurer's Jacket (Level 1)
 * Weapon - Ice Crossbow (Level 1)
 * Accesory - Survival Backpack (Level 1)

Abilities:
 * Cryomastery (Trait)
 * Tempest Barrier (Level 1)

Inventory:
 * Red Pills 3x
 * Energy Drink 1x

Zombie's Side
1. Jamie Dystoperia, the Psychic Runner

Coins: 50 EXP: 190/200

Stats:

HP: 350 EP: 300

Phys Atk: 60 Mag Pow: 60

Phys Armor: 4 Mag Resist: 6

Atk Speed: 60 Move Speed: 30

Gear:
 * Headgear - Leather Bandana (Level 1)
 * Bodygear - Armored Jacket (Level 1)
 * Weapon - Force Gloves (Level 2)
 * +30 Phys Attack
 * +30 Mag Power
 * +30 Atk Speed
 * Permanent Item - Energy Drink (Level 1)

Abilities:
 * Return to Sender (Trait)
 * Mind Block (Level 1)

Inventory:
 * Red Pills 2x

2. Zoldier 67, the Zuper Zoldier (Level 3)

Coins: 1110 EXP: 250/400

Stats:

HP: 420 Ammo: 30

Phys Atk: 35 Mag Pow: 0

Phys Armor: 6 Mag Resist: 3.6

Atk Speed: 56 Move Speed: 40

Gear:
 * Headgear - Electro-Chemical Coolant System (Level 1)
 * Bodygear - Anti-Green Canister (Level 1)
 * Weapon - Z-94 Heavy Assault Rifle (Level 2)
 * +15 Phys. Attack
 * +20 Atk. Speed
 * Accessory - Tripod Blastomania Pack (Level 1)
 * Footwear - Hover Shoes (Level 1)

Abilities:
 * Tactical Oversight (Trait)
 * Smoke Launcher (Level 1)
 * Jet Rockets (Level 1)

Inventory:
 * Red Pills 3x

3. Papyrus, the Great Skeleton Pal (Level 2)

Coins: 100 EXP: 120/300

Stats:

HP: 385 EP: 396

Phys Atk: 49.5 Mag Pow: 69.5

Phys Armor: 3.3 Mag Resist: 11

Atk Speed: 33 Move Speed: 22

Gears:
 * Headgear - Fore-Skull (Level 1)
 * Bodygear - Battle Body (Level 1)
 * Weapon - Snow Gloves (Level 1)
 * Accessory - Red Scarf (Level 1)
 * Footwear - Great Boots (Level 1)

Abilities:
 * Blue Attack (Trait)
 * Blue Cage (Level 1)
 * Bone Barrier (Level 1)

Inventory:
 * Red Pills 6x

4. Crush Slamiton, the Offensive Start (Level 1)

Coins: 510 EXP: 145/200

Stats:

HP: 650 EP: 250

Phys Atk: 30 Mag Pow: 0

Phys Armor: 11 Mag Resist: 3

Atk Speed: 30 Move Speed: 20

Gears:
 * Headgear - Champion's Helmet (Level 1)
 * Bodygear - Defensive Wear (Level 1)
 * +100 Health
 * +5 Physical Armor
 * Weapon - Goalpost Hammer (Level 1)
 * Footwear - Goalie Boots (Level 1)

Abilities:
 * Teammate Avenge (Trait)
 * Home Slam (Level 1)

Inventory:
 * Red Pills 1x
 * Blue Pills 2x

5. Keth Raz, the High Vizier of the Sun (Level 2)

Coins: 500 EXP: 60/300

Stats:

HP: 400 EP: 300

Phys Atk: 30 Mag Pow: 40

Phys Armor: 4 Mag Resist: 4

Atk Speed: 30 Move Speed: 30

Gears:
 * Headgear - Hawk Headdress (Level 1)
 * Bodygear - Robe of the Sun (Level 1)
 * Weapon - Solar Staff (Level 1)

Abilities:
 * Daylight Presence (Trait)
 * Heat Wave (Level 1)
 * Blinding Flash (Level 1)

Inventory:
 * Energy Water 2x

Character Info
See here >> http://plantsvszombies.wikia.com/wiki/User_blog:Vergel_Nikolai/Plants_vs_Zombies:_Timewarped_Skirmish_(Hall_of_Heroes)

Shop
Welcome to your Base Shop. Here you can go and purchase some consumables out of the coins you collected. The shop is manned by a Flower Zombie in the plant's side, and an Imp Peddler in the zombie's side.


 * Health Water - Heals for 300 HP. Always bring water everywhere. (Costs 200 coins)


 * Energy Water - Restores 150 EP. Wanna feel energized again, drink this. Made of 90% guacodile juice. (Costs 100 coins)


 * Red Pills (3x) - Regenerates 40 HP every turn, lasting for 4 turns. Carries 3 charge. If you choose which pill, red or blue, I suggest you pick red. (Costs 130 coins)


 * Blue Pills (3x) - Regenerates 20 EP every turn, lasting for 4 turns. The blue pill, however, is something out of a garg's closet. (Costs 80 coins)


 * Stationary Plantern (2x) - These planterns grant you vision around the place you put them. They last for 10 turns. They are invisible, and can be destroyed in 3 hits. (Costs 200 coins)


 * Rifthole Paper - This magical sheet of paper allows you to teleport to an ally structure by channeling for 2 turns (or 2 days when I'm inactive for that latter).

Side Quests
The quest board is currently empty. You should go interact with people more often.

Map Activity
Whole Map:
 * The zombies now have the first piece of Ra's Staff at the temple.
 * The second piece of the staff is now on the barren desert. Not too far away from the bottom lane. Zoldier is in the objective.

Top Lane:
 * Only Felix left in the lane, and Papyrus and some zombie minions are now dominating it.

Bottom Lane:
 * Satori, Grappan, and Hyloth lost all their minions. Keth Raz and the mummy horde are the ones to push back.

Tower HP:
 * Tier 1 Bottom Tower #1 - 150/1000 