Board Thread:Plants vs. Zombies Heroes/@comment-5760976-20170728113528/@comment-27462035-20170802025016

Thinklogic wrote: VeXJL wrote: I find it silly that Immorticia's Pump It Up Strategy deck has hardly any types of removal at all. It gets really hard when you're trying to boost your zombies to counter equally boosted plants.

Boosting zombies against boosting plants is hard because of the Team-Up and spammable boosts such as the 2-drop trick that boosts all plants on heights and environments by 2/2, while you're limited to Yeti Lunchbox and Vitamin Z, with the latter being way too expensive for use, and the former being only obtained via Zombie Yeti.

Boosted zombies against control decks is also hard because they're control decks. The only way to bypass this is by using Teleport, and that's if you have good luck. try using this deck against those that run Doom-Shroom.

Boosted zombies agaianst rush/direct damage decks is probably the hardest because all your zombies are expensive. You can't just put a Vimpire and be done with it, because it is likely that the plant hero will be able to destroy it or prevent it from activating its ability.

All-in-all, Immorticia is a really bad hero for this, and her strategy deck is wack. Just add your freaking removals and remove unnecessary cards such as Energy Drink Zombie and the random 1-cards. btw have you realized that some hard daily challenges involve Immoricia? Yeah... Popcap realized that too. TL'DR: Beastly is the worst class in the game.

When it gets easier buffs like a LoTV counterpart (ex: Groundhog) it maybe more viable. For now, if you want to destroy plants with zombies use a deadly sneaky deck. Pet decks with Brain Freeze and The Smash are IMO alright. Brain Freeze has Fishy Imp and Space Cowboy along with Zookeeper will result in them having more strength, and Laser Base Alpha is good for when you have a high-strength zombie.

Secret Agent is also a viable option, as it is able to fit in almost any deck.