Board Thread:Questions and Answers/@comment-27376368-20140927030305/@comment-24928690-20140928094024

I'll make some for zombies...this seems interesting.

Note: My way of formatting this is "Zombie Name: (Car Name), (Ability Name)"

Zombie: Brain Mobile / Moan (Has a 50% chance of stunning the zombie / plant ahead and behind him.

Tank Commander: Zom-Tank v.1 / Tank Cannon (Fires a destructive missile at a random plant / zombie ahead of him, which causes a huge explosion.)

Buckethead Zombie: Buckets! / Bucket Power (Speeds up for 5 seconds, and can knock other racers away further.)

Arctic Trooper: Snowland Ski / Winter is Coming (Kart slows down by -25% for 5 seconds, but Arctic Trooper can control a Snowball Minigun which when fired, slows any player by 50% on contact, and knocks them away slightly.)

Jester Zombie: Deflect-nator / Jester-nado (Spins around, changing places with a racer in front of him. If any racer gets near him in the Jester-nado process, he/she will be knocked away.)

Brian: Flagger Mobile / Tailwind (All zombies speed up by 1.5x for 2.5 seconds, but Brian speeds up for 6 seconds.)

Painter: Luminious Lorry / Paint Job (Sprays paint everywhere around him, causing all other racers who drive on the paint to have -50% speed, and loss of control.)

Zomboni: Zom-Bone-i / Bobsled Bonanza! (Summons a helpful Bobsled Zombie Team who will cruise through the racers, while trying to bump them. Only disappears when the Bobsled Zombie Team gets 2nd place.)

Astronaut: Unidentified Flying Zombie / Armaggedon (Meteorites fall everywhere in the arena causing huge explosions for 5 seconds.)

Football Zombie: Slam Dunk / Imp Punt Stampede (Launches an imp punt at a chosen target, stunning him/her for 3 seconds.)

Ladder Zombie: Height Advantage / Going Higher (Ladder Zombie's kart will rise into the air for 3 seconds, causing any attack below his kart to do nothing.)

Jetpack Zombie: Hover Mobile / Lift Off (Jetpack Zombie will launch himself all the way to 3rd place, but will gain -25% speed for 3 seconds after usage of ability)

Shield Zombie: BiteStarter Indestructor / Invulnerablity (Generates a force-field around himself, neglecting every single attack for 4 seconds. However, Shield Zombie moves 25% slower while the shield is cast.)

Future Zombie: Robo-cone Mobile / Cone Strike