Board Thread:Plants vs. Zombies: Garden Warfare 1 & 2/@comment-5760976-20160408184751/@comment-5760976-20160423132433

DatDramaPlant wrote: Well, if they do remove the beam, then Super Brainz variants are added to the list of "things I used to like playing as but now I hate them".

And is the Scurvy Scattershot really that bad? I got quite a few vanquishes in a row with it before... It just bugs me that a "melee" class has one of the strongest long-ranged attacks. Chomper has one too, but only as a special ability, and thats how a melee class should be, not a "melee" class mostly used for one special ability and a long-ranged ability that really shouldn't be there.

Well, I don't really use Captain Deadbeard so I can't really say. The way I play, it's hard to zoom, as I can't shoot while zooming due to my mouse being those "scroll mouse" things and the fact that the melee attack takes 2 ammo is very annoying, the damage is barely even worth it.