User blog comment:Milesprower2/More level-headed BWB rant/@comment-25154254-20141208134016/@comment-1764483-20141209212103

I guess PopCap thought that having EVERYTHING release particles is a good idea, AND that ZOMBIES should count as particles. Both those ideas are false and flawed. Dang Imp Pirates in Barrels AND F*CKING CHICKENS.

I mean, pre-2.9, it looked like zombies drowned in the water, but now, does the Spring Bean really have enough force to bounce Gargantuars into the water AND knock their heads clean off the body when they fall into the water?

DMB is the best balanced EZ. PoD comes close, but yet so far; 3B suffers from multiple (mostly setup) threats and minecarts, which can either stall Gargantuars indefinitely or be so far back that attempting the level with Gargantuars is suicide. TfT is EASY without Garg Primes, but WITH them, it becomes INSANE. AC has a Cherry Bomb-proof zombie that also spawns other zombies with it due to having extra wavepoints, one zombie that has high health and can have infinite health with a zombie that blocks the rightmost column, a zombie that makes your heavy-hitters nearly USELESS, and a zombie which makes tiles worthless. TT is torch-er, because there's the speedy destroyer, the cover-upper, and the stationary puller. ALL GARGANTUAR TYPES ARE OP. EVEN THE VASE GARGS. WHICH SHOULDN'T EVEN EXIST.

I think here's how the Zen Garden trick works: the save file doesn't necessarily exist in the Seed-Chooser, so zombie types can still be randomized. Notice how the "retire" button only exists in that screen. Also, in the 2.3 update, you can keep cards in EZs if they were sun, Plant Food, or lawn mowers. They didn't fix changing the zombies though, and remember that they fixed getting all plants there, too.

Fun fact (as I stated below): in the first game, George Fan originally wanted to bring back the aliens from Insaniquarium, but chose zombies instead, because their slower speed made them easier to react to. SO WHY DO CHICKENS DEFY THIS?!?!?!?!