Board Thread:Plants vs. Zombies 2: It's About Time/@comment-26210337-20150219224725/@comment-5792287-20150223155006

TheGollddMAN wrote: Milesprower2 wrote: Really? People actually WANT Infi-Tall-nut? That would A: be unoriginal and B: be overpowered.

Sheesh, why not ask PopCap to add in Fierce-pult while we're at it? And Pac-nut? And...*five hours later*AND last, but not least, why not ask them to add Hyper Napalm Torchwood? I think I listed every PvZCC plant that's UO and OP there. Well, only I want it. :P

Also, I agree adding Infi-Tall Nut now would be unoriginal but think of a situation where when PopCap added the Infi Nut in the game, the hologram was that of Tall Nut from the get go. Then it would have been epic (overpowered but epic) and Hyper Napalm Torchwood technically exist in Chinese PvZ2 as that purple flame Torchwood (an even stronger version of Napalm flame so definitely hyper).

On a side note: What are Fierce Pult and Pac Nut? Infi-Tall-nut wouldn't have been good to add. If it ever gets added I will immediately uninstall PvZ2 and leave the Wiki and never think about PvZ again.

Technically Hyper Napalm Torchwood DOES NOT exist in PvZ2 China. Regular Napalm Torchwoods triple damage, Chinese Purple Flame Torchwoods quadruple damage, Hyper Napalm Torchwoods OCTUPLE damage.

Fierce-pult, a long-lasting famous plant on PvZCC that eventually got deleted thanks to the god CC00. Basically it lobbed every single plant or zombie projectile at once every two seconds. It costed a lot, but the page stated that its damage was nearly 900 per shot. It could two-hit kill the Sphinx-inator.

Pac-nut, effectively what it does when placed is act like a Lawnmower, insta-killing everything in the row for a few large zombies. For only 75 sun. Technically based on that description it can kill anything unless it's a vehicle, Garg, Giga or Boss. Also it's unoriginal since it's based on Pacman and a Wall-nut combined.