Board Thread:Plants vs. Zombies 2/@comment-25546049-20151107182417/@comment-24275721-20151108051054

Dekagamer7X9 wrote: Since I saw others suggesting upgrades for other worlds, I thought I'd give my ideas.

Dark Ages: Valuable Mowers. Makes Lawnmowers left over at the end of a level worth 2 coins each. (According to the code, this was planned)

Big Wave Beach: Extra Power-up Duration. Makes power-ups last twice as long. (According to the code, this was planned)

Frostbite Caves: Free Flower. Makes the first sun-producing plant you plant cost 0 sun.

Lost City: Gold Shower. Gives zombies a higher chance to drop coins and gems.

Neon Mixtape Tour: Double Mower. Makes it so that at the start of every level, one lane will have 2 Lawnmowers.

Jurassic Marsh: Starting Plant Food. Let's you start levels off with one plant food. LEL