User:Citron Bomb Official/how to make a pvz2 level concept (bad tutorial pls ignore)

This is the guide on how to make levels.

Method 1: Waves template
This method is commonly used around the wiki and it involves using the Waves template, along with S. The downside of this method is it is a bit hard to make as the template is not treated as a table. Below is the waves template.You can extend this one like tables, by adding content to the Non-dynamic zombies section of each new segment.

Again, this one isn't that reliable as it can only hold up to 20 waves.

Method 2: Treat tables as waves template
I use this method before, where I treated tables as a waves template. It's because it's kinda hard making levels with the waves template, so I tried the tables. It doesn't go well, considering how big the table will be after finishing up a level, unlike the smaller waves template.

The benefits of this is that this is fully customizable. You'll miss the smaller table result and the colors, though.

Here is an example of a table treated as a waves template.

Method 3: Fully informative tables
This is more complex than the two above, since you may use up one page just to make this. I have found this method on a site with fake Modern Day info (it contianed levels). Like I said, it takes you one page to make this because it gives you all information about the level itself. This is the format.

The merged cell contains what ambush follows the wave and what flag it is. That table above contains the non-dynamic zombies. The following are miscalleneous info, such as notes and ambush zombies.

For notes and ambushes, use this table, which is the lawn grid. This table will be used for miscalleneous stuff, like which zombie will hold PF. This will be update if there are more methods