Board Thread:Plants vs. Zombies 2/@comment-26239911-20151212204655/@comment-24203813-20151213040523

ShroomstagramUser wrote: Dekagamer7X9 wrote: Sigh... People, let's look at how this will work.

Are you all sure Sun-shroom, Lily Pad, and Hot Potato aren't necassary if this world includes their gimmicks?

Why is it that Arthur's Challenge starts you off with Sun-shroom if it isn't needed? Why not start you with Sunflower instead? Why is it that Tiki Torch-er starts you off with Lily Pad if it's not needed? Why does Icebound Battleground start you with Hot Potato if it's not needed?

Let's visualize this:


 * Without Sun-shroom: Level 1 of Modern Day's endless zone begins, and it's nighttime. No sun falls from the sky, and you can only use Sunflower to produce sun. There's no sun graves, and unless the first plant of your choice was another sun producer, you're pretty much screwed.


 * Without Lily Pad: Level 1 of Modern Day's endless zone begins. The entire lawn, aside from the first column, is flooded. How exactly is a player going to deal with that if the first plant of their choice isn't an aquatic plant?


 * Without Hot Potato: Level 1 of Modern Day's endless zone begins. After the first wave, a freezing wind blows in, freezing the majority of your plants. Without Hot Potato, you're screwed unless the first plant of your choice was a thawing plant.

And, as a bonus:


 * Without Perfume-shroom: Level 1 of Modern Day's endless zone begins. Within the first few minutes, quite a few raptors start to toss zombies far into your defenses, and even zombies spawning from portals are getting kicked too, yet even farther, since they're closer. If only this endless zone had started you out with something to keep this swarm of raptors at bay...

My point, while they could very easily make an endless zone by doing away with these gimmicks, doing so would be extremely disappointing. If some starting plants aren't necassary, other endless zones wouldn't start you with them. They're given to you at the start because there's still a chance you could encounter something you have literally no way of dealing with. It's just my opinion, I guess. But if the rest of you would rather have an endless zone than a world that houses all gimmicks from other worlds... I'm positive there's no night mechanic in this world. We still don't know for sure yet. You can't say anything with certainty until it gets actual confirmation. The world being named Modern Day doesn't mean it can't contain night mechanics, as the word day is referring to the time period, not the time of day. I mean, I'm pretty sure the world's levels will be called "Modern Day - Day x". That doesn't seem too bad.