Board Thread:Plants vs. Zombies 2/@comment-26239911-20160107231848/@comment-25546049-20160108200829

I'm just gonna go off on some opinions about the 4.4 update in general. Some will be positive, some will be negative.

1.1) Modern Day as a world isn't quite 5 Jalapeno difficulty, more around 4 or 4.5 so far. But we've only seen Part 1, so we can only imagine how Part 2 will be.

1.2) Modern Day isn't as zany as I would expect, which is kind of a shame. I hope the Endless Zone, as well Part 2 will make this world more interesting.

1.3) Why Primal Wall-nuts on Day 15? You're essentially recycling them from the Jurassic Marsh level, I don't know why we need to go through that again (and an easier version of that level, too!) I honestly expected PopCap to switch them out, but I guess not.

1.4) Beghouled was very fun. I love playing these Beghouled levels, and I love the way they brought them back. I might go back and play these levels at some point, they were THAT fun. They are pretty well constructed, not too challenging but not too easy either, it's great. I have a couple complaints though. I don't like how the refill crater thing is a powerup that costs coins instead of sun. I get why they moved it, but changing it to sun doesn't make much sense to me. I'd also like it if they switched around the reshuffle and refill crater powerup buttons. There are many times where I wanted to refill a crater, only to reshuffle the board, so I'd like to see that changed.

Onto some plant opinions

2.1) Shrinking Violet apperantly takes less time to shrink zombies. Honestly I didn't even realize this until someone pointed it out, and I don't think it's a huge deal; Shrinking Violet is still a great plant.

2.2) Moonflower is as good I thought it would be. Very versatile (you can choose wether or not you want it as a sun producer or as a beacon of power (though generally you want to do the first option, then do the second option later)), and it's good on it's own. This thing sucks in endless zones though, so I'd rather use Primal Sunflower, Sun-shroom, or maybe sometimes Twin Sunflower depending on the EZ.

2.3) Nightshade isn't as bad as I thought. Both Coolyoyo and I thought this was trash, but we both seemed to have changed ours minds on this plant. While definitely not on the level of Cold Snapdragon or Winter Melon in terms of offensive plants, what makes Nightshade decent is how easy they are to spam, thanks to that 75 sun cost. While the DPS isn't great, it does have good power in numbers. When not boosted though, this thing is quite bad, mostly because he can't regrow leaves. Definitely surpassed my expectations, though.

2.4) Shadow-shroom feels different. I don't know what's different about Shadow-shroom, but he doesn't feel as clunky as he looked when Ginta showed it off. Shadow-shroom is a pretty good plant though; With that 10 second recharge you can get them out really quickly, and they have a huge impact. Here's an interesting thing about Shadow-shroom, and I'm not sure if anybody knows yet. But Pharoh Zombies can eat them, and they can die while still inside the sarcoghigus. I like that now there's a soft counter (not a huge counter to it, but something that helps deal with it quickly) for them now, as I thought they were pretty annoying iwth the ability to avoid overkill damage in their coffin. Shadow-shroom is good, I like it.

2.5) Blooming Heart is buggy as heck. Sometimes, Blooming Heart will randomly one-hit knockout zombies (Normal Zombies and Coneheads in particular, but it also happens to imps) for no reason. Also, sometimes it'll make zombies invincible, and the only way to kill them is with Power Toss, or things like Chomper, Toadstool, or Spring Blover. I've been avoiding this plant for the time being just because of how buggy it is.

Zombie opinions

3.1) Newspaper Zombie is a threat now, but maybe too much of one? I feel like the main problem is that he eats almost inhumanly fast now. He can break through an Endurian in seconds, even while shrunken. I liked that they buffed him, but this might be overdoing it.

3.2) Balloon Zombie I found to be rather annoying. While they do die to Blover still, they don't lose their balloons to Cactus anymore, nor do they do it with Homing Thistle. He is easy to beat once you get a good defense going, but he can be nuesense if you don't have the right tools to counter him (hello, Day 9)

There are my opinions