User blog comment:IslarPVZ/Vigilant Class - New Plant Class Idea/@comment-24491127-20170914110222/@comment-26278349-20170914174539

So that must mean Spudow's superpower is overpowered as well since you can play the Hothead in a lane to do 6 damage almost garantee. Although with Cherry's superpower, you have no say which zombie you going to damage with multiple zombies. It's even advised to attack multiple ones because of Berry Bombardment's second effect.

Second, Green Shadow can do 5 damage to the hero and Grass Knuckles can do 6 damage to the hero and I think that's a lot more overpowered than doing potential 6 damage to a zombie.

How is Rhubarbed Wire only useful against Incrypted? You do know plants play before gravestone are revealed? They might play a Pogo Bouncer to bounce your strong plant while you just play that environment to prevent the gravestone from revealing that turn. It will mess up the zombie player's plan and they might even lose because of that.

About the second ability, it means all Gravestones, so they don't have to be revealed on that very lane. However, the Plants have to be played on that very lane to get the boosts.