Board Thread:Roleplaying/@comment-28270366-20170501115831/@comment-30384301-20170505145531

Vergel Nikolai wrote: (Crash's Battle Results) Crash moves forward and smashes his pole two times at the Scavenger, -20 and -20 to him.

The Scavengers attacked Crash in all they can, in a total of 148 damage.

Crash regenerates 45 HP and 3 EP this turn.

Crash's Battle

You:

HP: 244/550 (+5) EP: 142/250 (+3)

Enemies:

Desert Scavenger #1 - This nomadic person goes place to place in search of good trash.

HP: 110/300 Phys Armor: 10

Phys Atk: 25 Atk Speed: 20

Desert Scavenger #2 - This nomadic person goes place to place in search of good trash.

HP: 300/300 Phys Armor: 10

Phys Atk: 25 Atk Speed: 20

Desert Skirmisher - This guy has an occupation of an assassin and spear swallower.

HP: 200/200 Phys Armor: 10

Phys Atk: 40 Atk Speed: 20

Battle Activity:
 * Crash is in front of the 2 scavengers, both are melee so they can hit you within range.
 * The skirmisher throws spears in a medium range, and is 1 square behind the scavengers. You can't go pass them to him.

Abilities on Cooldown:
 * Home Slam (2 turns left)

Active Effects: Crash moves back 2 squares.
 * Red Pill - Regenerating 40 HP per turn. (2 turns)