Board Thread:Roleplaying/@comment-28270366-20170406111602/@comment-28270366-20170410150835

Pumpkin Pro wrote: Vergel Nikolai wrote: Pumpkin Pro wrote: Name: Shara Cread Silencing MarksmanPlant Type: Bandit Cactus

Lore: Shara Cread, a cactus unique to others. A Cactus that turned his back on plants. One mission, where a LEAF agency tasked in the past were to have set a doom shroom to blow up an entire town riddled with zombies, he knew there were still some plants there. He told them, but they didn't listen, and set the Doom Shroom off, destroying the whole place, and every plant and zombie still there. His fate in LEAF shattered, he decided to steal the plans, the firearms, and everything of LEAF's advantage, almost losing his life in the process once the agents found out that he was the thief. After that, Shara, the plant that had been trusted by the LEAF agency, had become the plant that will silence them all.

Gear:


 * Headgear: Fedora


 * Bodygear: Bandolier


 * Weapon (Ranged): Gatling Storm: (An enhanced edition of the Gatling Needle.)


 * Weapon (Meelee): Red Needles: (The Needles on Shara's hands are constantly spinning drills.)

Trait: Silencer: When Shara hits an enemy, there is a 25% chance that he can inflict Silenced, which will allow attacks to negate/go through any gear/buffs without consequence for 3 turns. Silenced can also reduce healing received by affected enemies by half.

Abilities:


 * Far-Shots: Shara will hit two enemies from afar, dealing moderate-high damage. If this enemy he hits is at half health, 50% chance to inflict Silence. Deals more damage the further away the targets are, and deals less damage the closer the targets are.


 * Backsliding Strikes: Shara can hit an enemy close to him using his hand needles 2-4 times, each hit with a 5% chance to inflict bleeding.


 * Cherry Drone: Shara can take two turns to prepare a Cherry Drone, which has high mobility but low attack damage and HP. This Cherry Drone can capture points and aid in fighting by shooting at a target. When destroyed, the Cherry Drone will drop from the sky, damaging everything in a medium radius around it. A maximum of 3 Cherry Drones can be had at a time.

Ultimate Ability: Silenced Might: This will inflict Silence on all enemies, and give Shara and all his allies a 50% attack boost. All for 5 turns.

Health - Low-Medium

Energy - High.

Physical Attack - High

Magical Power - Low.

Physical Defense - Low.

Magical Resistance - Medium

Movement Speed - Low-Medium

Attack Speed - Medium

Other Stats:

Attack Range - 7-8

Accuracy' - Medium-High

Evasion - Medium-Low

Critical Chance - Low //OK, this one sounded like a shotgun in my mind.


 * Weapon (Ranged): Gatling Storm: (An enhanced edition of the Gatling Needle.) I'm confused. Do you wield 2 weapons? Which of these is your main weapon? How do you change between the two? Was it depend on the distance? Do you switch by casting an ability? Please clarify.


 * Weapon (Melee): Red Needles: (The Needles on Shara's hands are constantly spinning drills.) Refer to the one above.

//Shara does wields two weapons. Gatling Storm would be the "main weapon", while Red Needles serves more as a backup weapon for close range. They switch depending on whether I use Far-shots or Backsliding Strikes. Far-shots is ranged, therefore the weapon switches to Gatling Storm in order to use Far-shots. Backsliding Strikes is melee, therefore the weapon switches to the Red Needles.

//OK, thank you for your judgement. So this is how stats go...

Gatling Storm improves your physical attack and may give armor penetration.

Red Needles will further improve physical attack and also attack speed.

Further upgrades may also improve the stats of your Far Shot and Backsliding Strike. Also, you won't need the Magic Power stat, your attacks are more physical.

//OK, let's proceed...

Abilities:


 * Trait: Silencer: So this is what's concerning: There is already an effect existing (mostly on MOBAs) called "silence", which prevents the affected unit from casting any of his abilities. I suggest you change it's name, but may ruin your title, or change it into something else, or make your attack inflict silence to targets for 1 turn, or you will have your attacks deal bonus damage to enemies that are silenced... whatever's your preference. Also, you can't make your attacks ignore any "gear effect", because all stats a gear provided after an upgrade is already binded to the ones equipping it. It would still do Pure/True Damage (a damage type that ignores both physical armor and magic resistance) and reduce their healing received.


 * Far-Shots: I'm gonna make this a skillshot (target a specific direction type of ability), the attack will pierce through all enemies, and silencing (or whatever is your trait saying) the first 2 enemies that are hit. Weapon is immediately changed to Gatling Storm. Damage will be physical, ranging from 40-60 (+120% PA).


 * Backsliding Strikes: This ones good to go. Damage per hit is from 30-50 (+100% PA).


 * Cherry Drone: This one is more tactical. You can summon a drone with at least 20-40 HP and deals 10-20 damage per attack (attacks 4 shots per turn to a target or more). The drone will have obscure movement, meaning that it can fly over walls and obstacles. Max drones spawned is 3, and all have 8 turns duration. It doesn't explode when expired, only when destroyed.


 * Ultimate Ability: Silenced Might' - This will silence all enemies on the map, wether in your scene or nit. Silence lasts for 5 turns. All allies will only get a +25% attack boost during this turn. All silenced enemies are revealed.

//So what do you think? Seems like the only thing you need to clarify is your trait. The rest is good to go. So you are more likely an assassin (because you deal more sustained damage than markspeople and good on solo hunts).