Board Thread:Roleplaying/@comment-28270366-20161017213926/@comment-28270366-20161108225945

End Round:

Cactopus: +40% attack and +25% accuracy to Meltfrost. Your heal flower healed Meltfrost by 50.

Meltfrost: Flame Shroud activate!

Mag: Damage Block activate!

Your Damage Block ability, like any defense up abilities, does not block any type of harmful effects no matter how weak the attack. The only way to negate harmful effects defensively is by pure shield effects and silence. Pure Shield blocks any sort of harmful effects. Silence disables the enemy from using strong spells aside his basic skill. Not only that, but silence can also prevent certain passives and applied debuffs from their own basic attack.

I think Mag will have some good use to these effects. Once yo leveled up, I will give you these as choice for talents.

Camilla: -33 and -33 to Excavator A.

Twist: 8 boomerangs hit. -50 to Excavator A.

Sans: -15 to Excavator A, -27 to the coneheads, and -25 to buckethead adventurer. Buckethead is stunned.

Drip: Plant Food activate!

''The ground starts to crack. Worry no bit, because it spew out hot healing waters to plants. All plants are healed by 40% their max health.''

Neko: -27 to the buckethead, -30 to the coneheads, and one thorn misses the excavator.

Wanda: -18 to Excavator A and -21 to the coneheads.

Meltfrost is bleeding, -36 to you.

Drip is bleeding, -12 to you.

Conehead A uses Expedition Kit. +20% HP to all zombies. Some of their armor are reverted back.

Conehead B uses Machete Chop at Meltfrost, -0 to him (due to Damage Block). And for some instance, he never bleeds nor his bleeds got worse. However, the conehead is set on flames by frost-fire.

Excavator A uses Shovel Toss. Ensnaring Conehead A and targeting Meltfrost. 1/2 ready.

Excavator A is burning, -20 to him.

Conehead B is burning, -42 to him.

'''Good Morning! 13 turns until nighttime.'''

Current Weather: Sunny Day

Current Location: Native Jungles

Current Stats:

Players:

Camilla - HP: 345/345. EXP: 8/100 (Level 6). PFB: 42%

Meltfrost - HP: 198/225. EXP: 34/100 (Level 6). PFB: 87%

Twist - HP: 330/330. EXP: 42/75 (Level 5). PFB: 38%

Drip - HP: 244/252. EXP: 27/75 (Level 5). PFB: 0%

Shroomer - HP: 280/280. EXP: 48/75 (Level 5). PFB: 60%

Neko - HP: 196/195. EXP: 31/75 (Level 5). PFB: 38%

Yappat - HP: 273/355. EXP: 90/100 (Level 6). PFB: READY!

Ashfall - HP: 332/332. EXP: 23/50 (Level 5). PFB: 83%

Sans - HP: 260/260. EXP: 32/50 (Level 4). PFB: 32%

Cactopus - HP: 308/308. EXP: 9/75 (Level 5). PFB: 63%

Wanda - HP: 165/165. EXP: 15/20 (Level 2). PFB: 29%

Inferno - HP: 276/276. EXP: 28/30 (Level 3). PFB: 60%

Mag - HP: 198/198. EXP: 5/20 (Level 2) PFB: 56%

Steve - HP: 200/200. EXP: 0/10 (Level 1) PFB: 20%

Enemies:

Conehead Adventurer A (Level 4): HP: 671/1000

Conehead Adventurer B (Level 4): HP: 629/1000
 * Machete Chop - Deals 22 damage. Bleeds damage for 3 turns, dealing 12 damage per turn.
 * Expedition Kit - Heals all zombies by 20% their health.
 * Survivability - (Passive) For every 20% missing health, gains 10% added defense.

Buckethead Adventurer (Level 4): HP: 1032/1250
 * Machete Chop - Deals 22 damage. Bleeds damage for 3 turns, dealing 12 damage per turn.
 * Rugged Steel - Reduces his own armor by 25% and give it to a target ally. Last for 3 turns.
 * Metal Armor - (Passive) Has a passive 20% defense.
 * Survivability - (Passive) For every 20% missing health, gains 10% added defense.

Excavator Zombie A (Level 4): HP: 223/875
 * Shovel Slam - Deals 30 damage. Slows the target by 30%.
 * Shovel Toss - Charges: 2 turns. Ensnares a target ally. After charging, tosses him at a target plant. Dealing 40 damage and stunning him for 1 turn. The tossed ally can attack twice and is not affected.
 * Survivability - (Passive) For every 20% missing health, gains 10% added defense.

Potted Plants:

Heal Flower (Shroomer): 3/3 Ready. 4 Lifetime Left.

Fire Peashooter (Meltfrost): 2/5 Ready. 3 Lifespan Left.

Rotobaga (Ashfall): 5/5 Ready. 8 Lifespan Left.

Heal Flower (Sans): 3/3 Ready. 5 Lifespan Left.

Heal Flower (Cactopus): 0/3 Ready. 3 Lifespan Left.

Snow Pea (Cactopus): 5/5 Ready. 2 Lifeapan Left.

Chomper (Yappat): 5/5 Ready. 5 Lifespan Left.

Wall-nut (Cactopus): 3/3 Ready. 5 Lifespan Left.

Magnet-shroom (Camilla): 3/3 Ready. 5 Lifeapan Left.

Active Effects:

All Plants
 * Burminate - +25% attack to all plants. (2 turns)

Meltfrost
 * Bleed - Loses 12 HP per turn. Worsens every hit. (Previous recievd hits: 1) (2 turns)
 * Sea Sap - +40% attack and +25% accuracy. (3 turns)
 * Damage Block - Negates 30 damage from enemy attacks. (2 turns)
 * Flame Shroud - Attackers have a chance to get their attacks lowered by 40% and burned for 42 damage within 3 turns. (2 turns)

Yappat
 * Sea Sap - +40% attack and +25% accuracy. (2 turns)

Twist: Steal Shot - +40% attack and speed to you. (2 turns)

Excavator Zombie A
 * Survivability - (Passive) Currently had 30% passive defense.

Buckethead Adventurer
 * Steal Shot - -40% attack and speed to him. (2 turns)
 * Survivability - (Passive) Currently has 0% passive defense.

Conehead Zombies
 * Survivability - (Passive) Currently has 15% passive defense.
 * Frostburn (Conehead B) - -40% attack and loses 42 HP per turn. (3 turns)

Note:
 * Twist can attack twice bext turn because of the excessive speed she stole.
 * Yappat's PF is ready.