Atomic Bombegranate


 * For a similar plant in Plants vs. Zombies 2, see Bombegranate.

Atomic Bombegranate is an event plant card in Plants vs. Zombies Heroes, and a member of the class. It costs 5 to play, and has 4/2. It does not have any traits, and its ability makes a Seedling on each lane adjacent to it when it is destroyed, unless those lanes are either aquatic lanes, or occupied by a non Team-Up plant.

It was added in update 1.16.10, along with Forget-Me-Nuts, Zombology Teacher, Thinking Cap, Kitchen Sink Zombie, Bad Moon Rising, and Imp-Throwing Imp.

Origins
It is based on a pomegranate, a fruit-bearing deciduous shrub or small tree. It might also be based on the plant in Plants vs. Zombies 2 with a similar name.

Its name is a portmanteau of "atomic bomb," referring to its bomb-like appearance, and "pomegranate," the real-life plant it is based on.

Statistics

 * Class: Kabloom
 * Tribe: Fruit Plant
 * Traits: None
 * Ability: When destroyed: Make Seedlings next door.
 * Set: Event

Card description
''Remember: Never ever EVER split a fruit. Oh, hold on, actually fruits are ok, just never split an atom.''

With
This card has low stats for its cost. However, what is special about it is its ability. As it has low health, it will be destroyed easily, but will make Seedlings on adjacent lanes. What's also good is that is has high strength, forcing the Zombie Hero into taking more damage or destroying it. These Seedlings can turn into very powerful plants, including legendary cards such as Brainana, Three-Headed Chomper, and Bananasaurus Rex, but they can also turn into weaker plants such as Small-Nut.

The Seedling on the left will be made on a lane where combat has already occurred, allowing it nearly guaranteed survival until the next turn when it will transform. Additionally, you can play Atomic Bombegranate next to a plant on the left and still make the Seedling there, as long as that plant is destroyed or Bounced during combat.

The Seedling on the right will have a harder time surviving the combat phase, but it can be protected by playing a plant with Team-Up there first. The rightmost Seedling can also be used as a shield to block a high amount of damage from zombies such as Shieldcrusher Viking if necessary.

A good idea would be to play this with Muscle Sprout, as this will boost Muscle Sprout several times, first by the Atomic Bombegranate, then by the Seedlings, and then again by the plants the Seedlings turn into, though only Captain Combustible can use this combo. Not to mention that this will require spacing for maximum potential as neither Seedlings nor Atomic Bombegranate have Team-Up.

Against
This plant has low health, so it is easy to destroy with zombies that have at least 2, or with tricks such as Bungee Plumber. However, if you destroy this plant, be aware of the Seedlings it make, as they have the chance to turn into dangerous plants. Make sure to destroy the Seedlings in the same turn as Atomic Bombegranate to avoid the possibility of having to confront dangerous plants.

or heroes are the best options to get rid of both Seedlings, as they can play tricks like The Chickening, Bungee Plumber, Rolling Stone, or Weed Spray. Professor Brainstorm can use Teleport to play zombies such as Fireworks Zombie to get rid of the Seedlings before the turn ends. However, in most cases, it will be enough to just have any zombie in the same lane as the Seedlings to destroy them. Another way to deal with the Seedlings is to move this plant to the leftmost or the lane right next to the aquatic lane so that it will only make one Seedling upon destruction, making it one less Seedling to deal with before the start of next turn.

As a last resort, you can Bounce this plant to prevent its ability from activating, but keep in mind that it will most likely be played again the next turn.

Trivia

 * Its description references the dangers of splitting an atom.
 * It is one of the four non-legendary cards to have the legendary shine effect attached to them when they are played, the other three being Sonic Bloom,, and Octo-Pet.
 * It is also the only card in the game to display the aura again, in this case, when attacking and activating its ability.