Board Thread:Plants vs. Zombies 2/@comment-27557697-20150616150818/@comment-25846172-20150617114220

Gargantuar333 wrote:

Actually, I'm pretty sure the changes in PvZ2 were EA's doing. PopCap was creating PvZ2, and had almost made all of Pirate Seas when EA bought PopCap. (Theorizing begins here) EA let PopCap continue making the rest of PvZ2 without involvement (WW and FF), and PopCap wanted to finish the game there (Temporal-tron). But then, Evil Arts (EA) wanted to gain a ton of profits off of this game and used some of their marketing techiques (two part worlds, less plants so you have to buy premiums, more premiums, no upgrades to spend more money on powerups and premiums) to leech even more money off of the consumer, and dragged PvZ2 out to gain more $$$s. That's why the first four worlds, the ones overseen by PopCap, were awesome, and the next four, overseen by EA, were, well, not as good. It was all EA's fault. It was just another step in EA's plan to take over the world. Hey, i didn't knew about this whole thing with EA. now I understand why this game started to get sucks after FF. i don't think that i could stand another bad world. they should bring better plants, better zombies and stop trying making money from every update.