Talk:Flowers/@comment-26853025-20160219231002/@comment-30666415-20161225155644

It is because any form of losing have this always (except on Cannons Away in which it replaced with a target score and your current score instead) and any chances of losing a Save Our Seeds level (including the non-standard game over but specified only on Dark Ages - Night 12 when the Puff-shrooms disappear). The exact reason is maybe the game knows when a player gets a game over in any way, the player is killed or died (not only the brains getting eaten, smashed or flattened by a zombie or an object that is being carried by a zombie that holds it) as we can see in some comments that they are killed only because of an objective being failed and have to start that same level again. We see many games that when we failed on any obligatory objectives, sometimes we still see the animation of a player being killed despite not being hit by a projectile from an enemy or colliding into an enemy so, this is the same on all specific objectives since version 1.7 in this game (Plants vs, Zombies 2).