Board Thread:Plants vs. Zombies Heroes/@comment-27101994-20170504090637/@comment-4077536-20170505085335

New set 2 decks for the old heroes:
 * Brain Freeze - Smoke and Lasers - Incoming message from Laser Base Alpha: Requesting Zombies with Frenzy to vaporize intruders (and any Plant Heroes hiding behind them)!
 * Chompzilla - Cuke of Hazard - Fill your hand with cards from Captain Cucumber, so you can keep the opponent on lockdown. If things get out of hand, clear the board with a Tactical Cuke.
 * Citron - A Vast Experience of Nuttin' - Nuts finally fight back! Place a Sporticus or Mirror Nut in a Planet of the Grapes to draw a fist full of cards. Then, when Pecanolith finally lands, your docile defenders turn on the offensive!
 * Electric Boogaloo - Astromany 101 - The Powerful Quasar Wizard conjures you random Superpowers--even ones you can't normally play! Use Secret Agents to play them again and again, then turn on the pain with Binary Stars.
 * Grass Knuckles - Cosmic Conjuring - Flood the field with lots of low-cost cards and keep your hand topped off by constantly conjuring cards. With all of this extra draw, Banasaurus Rex becomes downright deadly!
 * Green Shadow - Wish Upon a Starfruit - Shooting Starfruit can cause devastating damage in every lane. When combined with Lily of the Valley and Onion Rings, that power becomes astronomical!
 * Immorticia - Brain Lane - Medulla Nebula provides extra Brains when you play Zombies there. Get the most out of this by playing Secret Agents, Yetis, and Energy Drink Zombies that keep the lane free to use again and again!
 * Impfinity - All Your Base - Space Ninja loves to hide in all sorts of exotic Environments, but Laser Base Alpha is his favorite. Meanwhile, place Abracadaver in a Moon Base Z to potentially trigger his ability twice!
 * Neptuna - Return to the Grave - Destroy early Plant threats with Rolling Boulders and Weed Sprays. Once you play your Intergalactic Warlord, keep recurring it over and over with In-Crypted and Mixed-Up Gravediggers
 * Nightcap - Enter-taining Effects - Play lots of plants that give extra effects when played, then give them a renewed lease on life by transforming them with Pineclone and Molekale. Get double value by playing a Pair Pearadise so they trigger twice!
 * Professor Brainstorm - Dancing Among the Stars - Professor Brainstorm's got moves, and he's hypothesized the best place to get funky is Medulla Nebula. With the aid of Teleportation Zombie, you'll always be the last one on the dance floor.
 * Rose - Environmental Protection - Ample Environments here keeps your hand and health topped off, while letting Leaf Blower give you the tailwinds to sail to victory. Once you have the board locked down, seal the deal with a Shooting Starfruit.
 * Rustbolt - Applied Science - Has Science gone too far? Placing Genetic Experiment next to an Interdimensional Zombie is a public health hazardâ€¦ for Plants! Be prepared for a huge blowout when you surprise your opponent with a Zombot Battlecruiser 5000!
 * Captain Combustible - Interplanetary Exploration - Invasive Species loves to infiltrate Environments like Coffee Grounds for a quick offensive, while Lily of the Valley and Vegetation Mutation let you conquer the Heights as well.
 * Solar Flare - Pearadise Won - Environments galore! Cosmoss and Solar Winds keep you going until you surprise your opponent by playing an Astro Vera or Dandy Lion King in a Pair Pearadise!
 * Spudow - Bear Necessities - Your opponent will run for the hills when your Galacta-Cactus wakes up your Hibernating Beary and Grizzly Pears. Use Lava Guava to turn up the heat even more.
 * Super Brainz - Ready, Set, Draw! - Super Brainz is fair and generous, giving both players extra cards with Regifting Zombie and Wormhole Gatekeepers. Of course, if you bounce all your opponent's Plants, they will have more cards than they can possibly play!
 * The Smash - Secret Agent Man - Secret Agent may look unassuming, but he lets you play your biggest threats twice - only bigger. Re-play your Coffee Zombie or Intergalactic Warlord to give the Plants a mean surprise.
 * Wall-Knight - Gourdian Nut - Your opponent will go nutty trying to beat this uncrackable deck. Hide behind your Body-Gourd until you can strike back with a Wall-Nut Bowling!
 * Z-Mech - Stop Hitting Yourself - Fireworks Zombie and Barrel of Deadbeards hit not only Plants, but your own team as well! This means free hits on Newspaper Zombies, Gargantuar-throwing Imps, and Hippity Hop Gargantuars. For extra fun, see what happens when two Gas Giants collide!