Teleport


 * Not to be confused with Teleporter.

Teleport is a appearing in Plants vs. Zombies Heroes, and a member of the  class. It costs 1 to play, and its ability allows the zombie hero to play a zombie in the zombie tricks phase. In addition, the zombie hero draws a card.

Statistics

 * Class: Brainy
 * Tribe: Science Trick
 * Abilities: You may play a Zombie as a Trick this turn. Draw a card.
 * Set - Rarity: Premium - Super-Rare

Card description
Feels like cheating.

With
Teleport is a very useful and outstanding Trick for almost all Brainy Heroes. It can allow the Zombie Hero to play any zombie during the tricks phase similar to Beam me Up and Hail-a-Copter. But the best part is by playing any one zombie in the trick phase, it allows the plant hero to not harm that zombie and activates their special ability by surprise. Almost any zombie is very useful to play using Teleport. If possible, try to craft or purchase Teleport as it can help any zombie. It is ok to play a weak zombie using Teleport as a small shield or surprise attack, even so that you do draw a free card.

Pairing this with Mini-Ninja or any Anti-Hero zombies are a perfect match, as it allows the zombie hero to play a fighter during the zombie tricks phase, which can make these zombies come unpredicted without any defense. Other zombies with high strength points can also be played if the player does not own any Anti-Hero zombies. Trickster is a perfect zombie to use with Teleport, since it will activate its ability when used lowing the brain cost by 1, and will get to attack, dealing 6 damage as a bonus attack and then another 6 damage in the fight phase.

Gentleman Zombie, when it is on the field can give the player extra brains to play high cost zombies with this trick. This however, only applies when the Gentleman Zombie has survived at least a turn since their health is very low as 2, but it gives a -1 profit of brains upon the turn it is played on.

Remember to play a zombie immediately after using this trick, as playing a trick instead will cause you to lose the ability to play a zombie, even if you have the brains needed to play it. If you play a Gravestone zombie using this, then that zombie is revealed at the 'Zombie Tricks' phase next turn, so doing so only grants it immunity to Grave Buster. Keep in mind that Gravestones do not take damage, so placing a Gravestone zombie in front of a high-damaging plant is also a good strategy.

An easy win with this card is to play the Zombot 1000 since it will allow the zombot to destroy every single plant, even ones that were planted after Zombie's Play where it is normally played. Keep in mind though you will only find this combo with Immorticia or Professor Brainstorm (via Eureka for the latter). Another cheap, and less practical way of using Teleport is using it to buff Paparazzi Zombie. However, this is not recommended unless you have a zombie to place down, or when you need to keep it alive in a time of desperate need. You can also use Zombot Plank Walker and Zombot Sharktronic Sub with teleport to make the Plants' defenses deadly without the plant hero to do anything.

Trivia

 * In the Worldwide Release trailer, it seems that teleport did the opposite of what the ability does as it picked up a Zombie Yeti, while in game, it releases a zombie in the trick phase.