Board Thread:General Discussion/@comment-6032318-20140518003714

In this game, you are going through a never ending course playing as characters from popular video games and fighting enemies and villains. Have a fun gaming experience as you run, fly, smash, climb, jump, and dodge your way through an epic but never ending course where you can run into Dr. Zomboss inside a volcano or Super Evil Kaos on the bottom of the sea.

Note: Despite how it seems, in terms of chance normal is better than okay.

Characters
There are six characters available, but many more are unlockable. There are also several classes which just show purpose. Also, each character has two offensive abilities (attacks 1 and 2), a support ability (attack 3), and a Power Ball ability (attack 4) which you use when you destroy a Power Ball (which randomly drops into gameplay and acts like an enemy that does not harm you and is not required to destroy to move on). Also some characters have passive effects.

Pikachu
A basic character. Everyone's favorite electric mouse. Also the only electric mouse I know of.

Health: 125

Class: Basic

Attack 1: Thunderbolt-Deals 5 to 10 damage to one enemy, with a slight chance to stun them. Normal accuracy.

Attack 2: Volt Tackle-Deals 10 to 20 damage to one enemy, with an okay chance to stun them. Normal accuracy.

Attack 3: Countershield-Select an ally, and that ally receives 5 less damage from attacks for three turns.

Attack 4: Electroball-Deals 25 to 30 damage to one enemy, and stuns them. Perfect accuracy.

Mario
A decent character in terms of damage, but only one status effect attack.

Health: 125

Class: Basic

Attack 1: Ground-Pound-Deals 10 to 15 damage to one enemy. Normal accuracy.

Attack 2: Fire Mario-Deals 15 to 20 damage to one enemt, with an okay chance to burn them. Normal accuracy.

Attack 3: Super Star-Select an ally, and that ally receives 10 less damage from attacks for three turns.

Attack 4: Mega Mario-Deals 30 to 40 damage to three enemies. Perfect accuracy.

Peashooter
Slightly above average in the health department, with varying attacks.

Health: 140

Class: Defensive

Attack 1: Pea Cannon-Deals 5 to 10 damage to one enemy. Normal accuracy.

Attack 2: Chili Bean Bomb-Deals 25 to 40 damage to three enemies. Normal accuracy.

Attack 3: Leaf Shield-Select two allies, and both take 5 less damage from attacks for three turns.

Attack 4: Pea Gatling-Deals 15 to 25 damage to one enemy. Perfect accuracy.

Sonic
So fast it has perfect accuracy, and has okay damage.

Health: 125

Class: Speeder

Attack 1: Spin Attack-Deals 5 to 15 damage to one enemy. Perfect accuracy.

Attack 2: Spin Dash-Deals 10 to 20 damage to one enemy. Perfect accuracy.

Attack 3: Ring Shield-Select an ally, and that ally takes 15 less damage from attacks.

Attack 4: Werehog Fury-Deals 20 to 40 damage to two enemies. Perfect accuracy.

Red
Good damage, and status effect attacks, making it a force to be reckoned with.

Health: 125

Class: Offensive

Attack 1: Attack-Deals 5 to 10 damage to one enemy. Normal accuracy.

Attack 2: Dragon Strike-Deals 10 to 15 damage to one enemy. Good accuracy.

Attack 3: Protect-Select an ally, and that ally takes 10 less damage from attacks.

Attack 4: Heroic Strike-Deals 25 to 45 damage to one enemy. Perfect accuracy.

Spyro
A fiery character, all about burning enemies.

Health: 125

Class: Offensive

Attack 1: Fireball-Deals 5 to 10 damage to one enemy, with an okay chance to burn them for three turns, dealing 5 damage every turn.

Attack 2: Charge-Deals 10 to 15 damage to one enemy, with a slight chance to burn them for two turns.

Attack 3: Spyro's Flight-You take 5 less damage from attacks for three turns.

Attack 4: The Daybringer Flame-Deals 15 to 25 damage to two enemies, and burns them both for three turns. Perfect accuracy.

Enemies
Enemies can have up to 4 attacks which sometimes need to charge up, and sometimes the enemies have passive effects. Like characters, they have classes.

Chompy
Low power attacks and EXTREMELY low health, but no other enemy swarms like they do.

Health: 1

Class: Swarmer

Attack 1: Chomp-Deals 1 to 5 damage to one character. Normal accuracy.

Basic Zombie
A basic enemy which is only a threat in groups.

Health: 30

Class: Basic

Attack 1: Bite-Deals 1 to 5 damage to one character. Normal accuracy.

Conehead Zombie
A bit tougher than most basic enemies. Basic does not refer to class.

Health: 50

Class: Defensive

Attack 1: Bite-Deals 1 to 5 damage to one character. Normal accuracy.

Attack 2: Cone Stab-Deals 5 to 10 damage to one character. Normal accuracy.

Buckethead Zombie
A powerful character, with high health and damage.

Health: 75

Class: Tank

Attack 1: Bite-Deals 1 to 5 damage to one character. Normal accuracy.

Attack 2: Bucket Bash-Charge: 2 turns. Deals 7 to 12 damage to one character. Okay accuracy.

Flag Zombie
Basically a Conehead Zombie with less health.

Health: 30

Class: Support

Attack 1: Bite-Deals 1 to 5 damage to one character. Normal accuracy.

Attack 2: Flag Whack-Deals 5 to 10 damage to one character. Normal accuracy.

Cyclops Chopper
Good at attacking multiple characters at once, but weak in terms of health.

Health: 30

Class: AoE

Attack 1: Chop-Deals 5 to 10 damage to three characters. Perfect accuracy.

Pig
Decent health, but weak attacks.

Health: 40

Class: Basic

Attack 1: Stick Stab-Deals 5 to 10 damage to one character. Normal accuracy.

Goomba
Healthy and powerful, but doesn't really team up often.

Health: 45

Class: Tank

Attack 1: Body Slam-Deals 10 to 15 damage to one character. Normal accuracy.

Level description
Enemies: 5 Basic Zombies, 20 Chompiers, 1 Cyclops Chopper

Special features: None

Have fun! 