Board Thread:Plants vs. Zombies: Garden Warfare 1 & 2/@comment-30790899-20170315161458/@comment-35671236-20180523203917

IronCitron21 wrote: Welp, gw threads are dead but i guess ill squeeze in my gravedigger class idea,

Gravedigger

Primary Weapon: Shovel Rifle, 30 ammo and deals around the same damage as the vanilla All-Star

Hp: 150

Abilities

Gravedigging: The Gravedigger burrows underground, very similar to the Burrow and when he comes out, plants in a small radius will be dealt 20 damage and pushed back slitghly, Cooldown: 15 seconds

Dirt Wall: The Gravedigger puts up a wall of dirt that has 125 health and when approached by plants, they will experience a similar effect to the Moto-X Star in which they cannot use their abilities and they will be covered in dirt, they will also be dealt 3 damage over time. Cooldown: 30 seconds

Tombstone Takedown: The Gravedigger charges up his Shovel Rifle, then releases explosive tombstone that homes on to the closest plant, but is pretty slow, similar to the Super Guided Ultra Ball. The Tombstone will deal 175 damage on impact and maximum 50 damage as splash damage. Cooldown: 20 seconds

Alternate Abilities:

Sprint Digging: Pretty much a combination of Sprint Burrow and the Sombrero Bean Bomb, in which the Gravedigger digs much faster but he doesn't stay underground for as long, and when he comes out he will deal 50 damage in a much larger radius and the plants will not only be pushed back, but will also be stunned as well. Cooldown: 20 seconds

Boiling Mud: Instead of putting up a dirt wall, Gravedigger puts down a pool of boiling mud that is hard to see for the plants, and when plants walk over it, they will be dealt 5 damage a second and will also be dealt fire damage as well. Cooldown: 10 seconds

Multi-Grave: Pretty much says it in the name, its a combination of the Super Multi Ball and the Super Guided Ultra Ball, in which the Gravedigger will fire out four tombstones that home on to the closest plant and each tombstone will deal 75 damage impact and splash. Cooldown: 15 seconds

Variants: WIP Actually i was thinking of the same zombie class, but mine is diferent, since i wanted beta carrotina to be created and as she is related to the intensive carrot (pvz2) she would have instant revive skills like an instant revive that revives 1 random ally (or the closest one). I wanted the gravedigger to be her rival as he is more related to "death", here it is:

Gravedigger


 * 115 HP


 * medium - slow speed


 * medium - high jump (like rose's)


 * basic weapon: necro shovel ( has 5 bones/ammo floating around it, which he shoots at once like the super commando, but faster, dealing 9 damage per shot (45 total, just like super commando too) and with a fast reload time (0.75 sec).


 * skill 1: Tombstone - simillar to the Future dummy skill, but it doesn't explode. raise a tombstone from the ground (superbrainz sized), it has the same hp as the future dummy (15 sec cooldown)


 * skill 2: Graveburrow - The Gravedigger burrows underground, very similar to the Burrow and when he comes out, plants in a small radius will be dealt 20 damage and pushed back slitghly, Cooldown: 15 seconds thanks for the idea.


 * skill 3: Grave Dig - Dig a hole on the ground, the closest fallen ally will be instantly revived there (cooldown = time required for a normal player (not medic class like sunflower or scientist) to revive someone + 5 sec.)