Board Thread:Plants vs. Zombies Heroes/@comment-26988423-20160807120454/@comment-25982947-20160814200936

Happy-shroom wrote: Zombotanist wrote: YammaYamer21 wrote: Zombotanist wrote: Ok but just imagine the game, or only ranked mode really, without insta-charges. Would it be worse in any way? If you say yes, care to explain why?, cause I really don't see any negatives anyone could have with it and I can see plenty of positives for a lot of people. What would be the point of Truestrike or Shieldbreaker Viking then? Would cards like them become useless in Ranked matches due to costing more for unusable perks? Also, superpowers are important. Blocking gives us the superpoweers we weren't given at the start of the game. These can be very useful to change the tides of battle, which is fun. A back-and-forth battle is always fun. You have an advantage and you press it, dealing some major damage, but oh no! The last finishing attack was blocked and she destroys one of your weaker teammates and summons some minions. That is a nuisance, but if you can't deal with something small like that(and it IS a small thing), then you don't deserve to be in ranked. Charging your opponent's block meter is one of the most important aspects in the game, and that's why teammates with Truestrike are useful. Insta-charges completely go against this, because any planning you might have done to give you better odds of your opponent blocking your smaller hits, letting you hit them with your stronger hits can be completely negated because of an insta-charge. In those instances insta-charges take away skill and strategy from the game, which is never a good thing in strategy games.

Superpowers are important, that's why you don't want your opponent to get them, so you try to play smart, land few but strong hits, use truestrike, etc just so you can take down your opponent without them getting too many blocks and in consequence, superpowers. This is part of the strategy you need in this game. Insta-charges, again, go against this, because any strategy you had means nothing if your opponent can just get lucky.

And let me just tell you, I do deserve to be in ranked. Because I design competitive decks. Because I want a challenge. Because I'm looking to compete against other players like me, and players like me don't see insta-charges as a good addition to the game, at least from a competitive standpoint, so that's why I'm saying insta-charges have absolutely no place in Ranked. If games go really long then insta-blocks will work against you. You only have 3 blocks, so if you use all of them you won't have any chance of surviving. So insta-blocks has its pros and cons. Depending on which player you focus on you can consider both of them as pros or both of them as cons, so in my eyes, the game would be much better with them gone.