User blog:Milesprower2/Top 15 Best and Worst Zombies in PvZ2

It's been a while, but I'm back to finish my top ten lists blogs, with the best and worst Zombies in PvZ2! I'm also going to exclude Zomboss from these lists.

15th: The Birdie
Seagull Zombie is pretty simple. He can fly, allowing him to appear in any row, and he's moderately fast but takes quite a low amount of damage. He's immune to ground plants but if you use Kernel-pults he is quite likely to get insta-killed. So, he's got a fair amount of uniqueness and creativity, and is fun to fight.

14th: The Freezer
Hunter Zombie is the first time in PvZ2 that they did a disabler RIGHT! Hunter Zombie takes a while to freeze plants, only freezes the front plant and only in one lane, so he won't destroy your defences, but he still poses a threat, especially in large numbers. Heat-based plants and Hot Potato can save your frozen plants, but in order to keep them safe, you have to take out the Hunters, which thankfully, isn't too tough, like it is with say...Octos.

13th: The Western Machine
Before Gargs, there was this. High health, decently fast, able to launch an Imp into your defences to cause lots of trouble, but stopped dead by Tall-nuts. Unlike most zombies that launch zombies forwards nowadays...

Overall, it's not neccessarily creative, but it's still a fun zombie and, most importantly, well-balanced.

Oh, also, E.M.Peaches work too.

12th: The Grave Summoner
Tomb Raiser can be a massive pain, especially in PoD, but he's a massive pain that isn't overpowered. He can make spaces unusable but he can't destroy plants using this special ability. He can block your shots but piercing attacks are still very effective. He's annoying, but not OP, and not underpowered. Without him, PoD would be far less exciting and probably close to DMB in terms of difficulty, and DMB is an utter cakewalk until well over level 100. He's a neccessary addition to Ancient Egypt to give it some kind of challenge, but without that challenge being unfair.

11th: The Pusher
He pushes plants instead of simply attacking them. That in itself is pretty unique (or was, before other zombies did it too), and coupled with high health, it makes him a force to be reckoned with as it can mess up your defences quite badly. E.M.Peach counters it very well however, and like Gargs, spamming cheap plants can distract it (but be careful not to let it push the whole row by pushing these plants). I really like it. I know lots of people hate it, but I don't.

10th: The Undeadly Duo
Two zombies that perfectly compliment each other, covering each other's weaknesses without being OP like Jester + Knight. Excavators are great offensive zombies, and they can block many frontal attacks, while Parasol covers its main weakness. Despite this, there are still enough plants which still work, so they don't seem unfairly tough to beat. Either of these zombies alone is quite underwhelming, although Excavator is still quite dangerous alone. Together however, they work perfectly.

9th: PvZ2's Thief
I considered this guy much better in my last list, but here...he's gone down in my opinion. He's still a great zombie, a perfect way to implement a Bungee-style Zombie in the sequel, but he's just not worthy of the top five. If the parrot survives, it can strike a second time. Blover can counter it and so can heavy offensive firepower, and if you defeat the Parrot, the moderately high-health Captain can still threaten you.

8th: The Kicker
He kicks your plants back, but it's different enough to the Mecha-Footballer to feel fresh and different. He also moves quite fast and poses a serious threat during his jam, but Magnet-shrooms are an incredibly good counter to him. Plus, I love the visual design of Punk Zombies.

7th: The Blocker
Far Future is full of great, fun Zombies to fight and lovely plants to use. Shield Zombie is a great zombie in that it's one of the best defensive-based zombies, but the weakness it has makes it easily beaten by AoE plants. If you lack those, you'll have some trouble beating it, but even then, it's not OP. It's also pretty cool that it can defend three rows at once.

6th: The Jigglypuff
Jigglypuff is a Pokemon.

Jigglypuff's singing sends enemies to sleep.

Boombox Zombie is a Zombie.

Bombox Zombie's music sends plants to sleep.

I feared he'd be OP, but instead, he's very well-balanced. He can literally disable your entire lawn if you let him get far enough, but in the process, he slows all zombies, and disables other jams, and a few plants are immune to him. It's also only temporary, which means that as powerful as he is, he won't let zombies obliterate your defences.

5th: The Diver
From PvZ2's worst stage, comes a great zombie. The tide mechanic and increased health of this zombie make it better than in the original game, and even then it was a great zombie. There's not much to say other than Snorkel Zombie is a really good zombie in a really bad stage.

4th: The Flock
Chickens will peck out your brains! Mwahahaha! -Ahem- sorry about that, my mind was somewhere else. Chicken Wranglers are very creative, very dangerous, and very fun to fight. They can be frustrating, but they are still very fair enemies and while their speed is a nuisance, the Chickens aren't released until the Wrangler takes damage (or starts attacking something), which allows you some time to build up defences if they show up early on. Unlike Dolphins.

3rd: The Musician
Pianist Zombie, ah Pianist Zombie. I quoted Tecku last time, and if you want reasons why Pianist Zombie is so great, I'll quote him again: "The Piano Zombie has the ability to scramble up lanes, which is very original. However, the real genius is putting him in the Wild West. In other levels, this mechanic might have been annoying but it works wonders here. Players can use the mine carts to keep the heaviest firepower on the toughest zombies, even if they change lanes. Alternatively, the player can set the heaviest firepower on the Piano Zombie itself, or employ a Spikeweed or Spikerock to end the farce quickly."

Therefore, Minecarts are sort of a counter to Pianists, and so the Pianists aren't as annoying as they would be in other stages.

2nd: The Icy Pusher
Troglobites are a massive threat, as despite their low speed, they can crush plants very easily with blocks of ice which protect them from non-AoE attacks. However, Hot Potatoes or heavy firepower make short work of these ice blocks, and keep him from being a pain. His visual design may be similar to Octo, but he is actually a good zombie. Fun to fight, tough to beat, but not painfully difficult.

1st: The Future Summoner
So uh...you might remember a while back...Tecku put Dancing Zombie at the top of his list of favourite zombies...

Disco-tron is PvZ2's dancer, so I'm pretty much doing the same thing here. Disco-tron has a great visual design, is a great reference to the Dancer in PvZ1 and takes a lot more damage and poses a much bigger threat, but manages to keep the same kind of fun experience one has when fighting Dancers. Disco-tron is, in my honest opinion, the best Zombie in PvZ2. Aside from Zomboss, but as I said, he's excluded from these lists.

Top 15 Worst Zombies
Oh mother of Celestia, I'm really not going to do this until I'm in a mood where I can be certain I won't spam censored swears throughout the list. PvZ2 may have great zombies, but it does have horrible ones too.