User blog:Dekagamer7X9/Plant Ideas

I've come up with a few ideas for plants in the past, as well as adjustments to returning PvZ 1 plants. And here they are.

{| class="article-table" border="1" cellpadding="1" cellspacing="1" width="100%" ! scope="row" style="text-align:center;" |Name ! scope="row" style="text-align:center;width:96px;" |Image ! scope="col" style="text-align:center;" |Description ! scope="col" style="text-align:center;" |Plant Food upgrade ! scope="col" style="text-align:center;" |Sun cost ! scope="col" style="text-align:center;" |Recharge ! scope="col" style="text-align:center;" |Health
 * style="text-align:center;" |Venus Flyspat
 * style="width:96px;"|[[File:Venus Flyspat2.jpg]]
 * style="text-align:center;" |Spits acid at zombies that does continuous damage.
 * style="text-align:center;" |Belches acid in a 2x3 area in front of it.
 * style="text-align:center;" |150
 * style="text-align:center;" |Fast
 * style="text-align:center;" |6
 * style="text-align:center;" |Speedstalk
 * style="width:96px;"|[[File:Speedstalk2.jpg]]
 * style="text-align:center;" |Attacks the strongest zombie in its lane, dealing heavy damage and dealing normal damage to any zombies it hits along the way.
 * style="text-align:center;" |Rushes back and forth down is lane, greatly damaging any zombies it hits.
 * style="text-align:center;" |200
 * style="text-align:center;" |Fast
 * style="text-align:center;" |6
 * style="text-align:center;" |Pitcher Plant
 * style="width:96px;"|[[File:Pitcher Plant2.png]]
 * style="text-align:center;" |Siphons health from zombies to produce sun.
 * style="text-align:center;" |Produces 200 sun.
 * style="text-align:center;" |75
 * style="text-align:center;" |Sluggish
 * style="text-align:center;" |6
 * style="text-align:center;" |Gatling Pea
 * style="width:96px;"|[[File:Gatling PeaAS.png]]
 * style="text-align:center;" |Fires 2 power peas at once that deal more damage the closer zombies are to them.
 * style="text-align:center;" |Fires a barrage of power peas, followed by one giant power pea.
 * style="text-align:center;" |325
 * style="text-align:center;" |Mediocre
 * style="text-align:center;" |6
 * style="text-align:center;" |Rapidpea
 * style="width:96px;"|[[File:Rapidpea2.jpg]]
 * style="text-align:center;" |Rapidly fires light-damage peas at zombies.
 * style="text-align:center;" |Spins around, firing peas in an enormous area.
 * style="text-align:center;" |500
 * style="text-align:center;" |Mediocre
 * style="text-align:center;" |6
 * style="text-align:center;" |Beestalk
 * style="width:96px;"|[[File:P2.png]]
 * style="text-align:center;" |Creates swarms of bees to attack groups of zombies.
 * style="text-align:center;" |Creates 5 swarms.
 * style="text-align:center;" |250
 * style="text-align:center;" |Fast
 * style="text-align:center;" |6
 * style="text-align:center;" |Metal Leaftector
 * style="width:96px;"|[[File:Metal Leaftector2.jpg]]
 * style="text-align:center;" |When clicked, it stuns all zombies on screen that have metal objects.
 * style="text-align:center;" |Kills all zombies with metal objects.
 * style="text-align:center;" |150
 * style="text-align:center;" |Slow
 * style="text-align:center;" |6
 * style="text-align:center;" |Razor Tree
 * style="width:96px;"|[[File:Razor Tree2.jpg]]
 * style="text-align:center;" |Fires light damage leaves in every lane.
 * style="text-align:center;" |Creates a leaf tornado to attack zombies.
 * style="text-align:center;" |200
 * style="text-align:center;" |Fast
 * style="text-align:center;" |6
 * style="text-align:center;" |Swamp-weed
 * style="width:96px;"|[[File:Swamp-weed2.jpg]]
 * style="text-align:center;" |Creates poisonous puddles that damage zombies who walk through them.
 * style="text-align:center;" |Creates 20 puddles at random spots on screen.
 * style="text-align:center;" |175
 * style="text-align:center;" |Fast
 * style="text-align:center;" |6
 * style="text-align:center;" |Stinging Nettle
 * style="width:96px;"|[[File:Stinging Nettle2.jpg]]
 * style="text-align:center;" |Instant kills nearby groups of zombies up to 3 times before disappearing.
 * style="text-align:center;" |Sprays pollen that covers the lawn, damaging zombies over time.
 * style="text-align:center;" |350
 * style="text-align:center;" |Sluggish
 * style="text-align:center;" |Disappears after attacking 3 times
 * style="text-align:center;" |Sun Magnet
 * style="width:96px;"|[[File:Sun Magnet2.jpg]]
 * style="text-align:center;" |Collects on-screen sun.
 * style="text-align:center;" |Collects all sun on screen, shooting lightning at a random zombie for each sun collected.
 * style="text-align:center;" |100
 * style="text-align:center;" |Mediocre
 * style="text-align:center;" |6
 * style="text-align:center;" |Cattail
 * style="width:96px;" |[[File:CattailO.png]]
 * style="text-align:center;" |Lobs heavy-damaging spikes at the last zombie in its lane.
 * style="text-align:center;" |Fires a giant spike at every zombie on screen.
 * style="text-align:center;" |150
 * style="text-align:center;" |Fast
 * style="text-align:center;" |6
 * style="text-align:center;" |Grass Knot
 * style="width:96px;" |[[File:Grass Knot2.jpg]]
 * style="text-align:center;" |Trips the first zombie that steps on it, damaging and stunning them.
 * style="text-align:center;" |Creates 2 more Grass Knots.
 * style="text-align:center;" |50
 * style="text-align:center;" |Sluggish
 * style="text-align:center;" |N/A
 * style="text-align:center;" |Frostwood
 * style="width:96px;" |[[File:Frostwood2.jpg]]
 * style="text-align:center;" |Turns peas that pass through it into snow peas.
 * style="text-align:center;" |It's frost turns indigo, making peas that pass through it able to freeze zombies.
 * style="text-align:center;" |150
 * style="text-align:center;" |Fast
 * style="text-align:center;" |6
 * style="text-align:center;" |Snakegrass
 * style="width:96px;" |[[File:Snakegrass2.jpg]]
 * style="text-align:center;" |Slithers down its lane, dealing heavy damage to all zombies it hits.
 * style="text-align:center;" |N/A
 * style="text-align:center;" |75
 * style="text-align:center;" |Mediocre
 * style="text-align:center;" |N/A
 * style="text-align:center;" |Kiwi Beast
 * style="width:96px;" |[[File:Kiwi Beast2.jpg]]
 * style="text-align:center;" |Explodes, dealing high damage to zombies in a 3x3 area while simultaneously stunning them.
 * style="text-align:center;" |N/A
 * style="text-align:center;" |75
 * style="text-align:center;" |Sluggish
 * style="text-align:center;" |N/A
 * style="text-align:center;" |Tea Leaf
 * style="width:96px;" |[[File:Tea Leaf2.jpg]]
 * style="text-align:center;" |Plant it on a plant to heal it to full health.
 * style="text-align:center;" |After beating Jukebox Diner - Day 14
 * style="text-align:center;" |N/A
 * style="text-align:center;" |0
 * style="text-align:center;" |Sluggish
 * style="text-align:center;" |N/A
 * style="text-align:center;" |Spitfire
 * style="width:96px;" |[[File:Spitfire2.jpg]]
 * style="text-align:center;" |Eats a zombie, chews on it a while, then spits a flaming blast at zombies 3 spaces in front of it.
 * style="text-align:center;" |Sucks in zombies in its lane, then blasts flames in 3 lanes. Lasts 2 seconds longer for every zombie eaten.
 * style="text-align:center;" |250
 * style="text-align:center;" |Mediocre
 * style="text-align:center;" |6
 * style="text-align:center;" |Sun Pod
 * style="width:96px;" |[[File:Sun Pod2.jpg]]
 * style="text-align:center;" |Produces sun. Can be planted multiple times on the same space to multiply the amount of sun it produces.
 * style="text-align:center;" |Produces 350 sun.
 * style="text-align:center;" |75
 * style="text-align:center;" |Mediocre
 * style="text-align:center;" |6
 * style="text-align:center;" |Spikefrost
 * style="width:96px;"|[[File:SpikediamondOld.png]]
 * style="text-align:center;" |Damages and slows down zombies zombies that walk over it.
 * style="text-align:center;" |Pulls all zombies in it's lane onto it, damaging them and slowing down any zombie not pulled onto it.
 * style="text-align:center;" |175
 * style="text-align:center;" |Fast
 * style="text-align:center;" |1 crushing object
 * style="text-align:center;" |Brambleweed
 * style="width:96px;"|[[File:Brambleweed2.jpg]]
 * style="text-align:center;" |Deals light damage to every zombie on screen.
 * style="text-align:center;" |Gains armor, giving it additional health.
 * style="text-align:center;" |225
 * style="text-align:center;" |Fast
 * style="text-align:center;" |6, 50 (Plant Food)
 * style="text-align:center;" |Pult-shroom
 * style="width:96px;" |[[File:Pult-shroom2.jpg]]
 * style="text-align:center;" |Lobs spores at zombies and grows over time, throwing larger spores that deal more damage.
 * style="text-align:center;" |Grows to full size and lobs giant spores at every zombie on screen.
 * style="text-align:center;" |75
 * style="text-align:center;" |Fast
 * style="text-align:center;" |6
 * style="text-align:center;" |Lichen
 * style="width:96px;" |[[File:Lichen2.jpg]]
 * style="text-align:center;" |Blasts icy wind that damages and slows down multiple zombies 4 spaces in front of it.
 * style="text-align:center;" |Chills the entire lane and shoots a high-damaging ice shard.
 * style="text-align:center;" |225
 * style="text-align:center;" |Fast
 * style="text-align:center;" |6
 * style="text-align:center;" |Dart-shroom
 * style="width:96px;" |[[File:Dart-shroom2.jpg]]
 * style="text-align:center;" |Click on it to fire a dart that does high damage to all zombies in its lane.
 * style="text-align:center;" |Fires a giant dart that pushes all zombies in its lane backwards, while damaging them.
 * style="text-align:center;" |500
 * style="text-align:center;" |Fast
 * style="text-align:center;" |6
 * style="text-align:center;" |Sea-shroom
 * style="width:96px;" |[[File:Sea-shroomAS2.png]]
 * style="text-align:center;" |A shadow plant that can only be planted in the water, and shoots spores at zombies which have a chance to stun them. When boosted by Moonflower, its spores can also slow zombies, as well as deal splash damage.
 * style="text-align:center;" |After beating Modern Day - Day 13
 * style="text-align:center;" |Shoots a barrage of spores at the zombies in its lane.
 * style="text-align:center;" |50
 * style="text-align:center;" |Sluggish
 * style="text-align:center;" |6
 * style="text-align:center;" |Rye Axis
 * style="width:96px;" |[[File:Rye Axis2.jpg]]
 * style="text-align:center;" |After planting it, click on it to choose which direction you want it to fire seeds in. Seeds deal normal damage.
 * style="text-align:center;" |Spins around while firing a barrage of seeds, allowing it to hit zombies within a large radius.
 * style="text-align:center;" |150
 * style="text-align:center;" |Mediocre
 * style="text-align:center;" |6
 * style="text-align:center;" |Shamrocker
 * style="width:96px;" |Pic coming soon!
 * style="text-align:center;" |Fires random projectiles at zombies. Can be a projectile from any other attacking plant.
 * style="text-align:center;" |Uses the plant food ability of a random plant.
 * style="text-align:center;" |250
 * style="text-align:center;" |Fast
 * style="text-align:center;" |6
 * style="text-align:center;" |Dogwood
 * style="width:96px;" |Pic coming soon!
 * style="text-align:center;" |Has high health and lobs spikes at zombies which deal more damage the less health it has.
 * style="text-align:center;" |Spawns giant spikes at random spots on screen that deal continuous damage to zombies on their tile.
 * style="text-align:center;" |250
 * style="text-align:center;" |Mediocre
 * style="text-align:center;" |60
 * - |}|}|}
 * style="text-align:center;" |50
 * style="text-align:center;" |Sluggish
 * style="text-align:center;" |6
 * style="text-align:center;" |Rye Axis
 * style="width:96px;" |[[File:Rye Axis2.jpg]]
 * style="text-align:center;" |After planting it, click on it to choose which direction you want it to fire seeds in. Seeds deal normal damage.
 * style="text-align:center;" |Spins around while firing a barrage of seeds, allowing it to hit zombies within a large radius.
 * style="text-align:center;" |150
 * style="text-align:center;" |Mediocre
 * style="text-align:center;" |6
 * style="text-align:center;" |Shamrocker
 * style="width:96px;" |Pic coming soon!
 * style="text-align:center;" |Fires random projectiles at zombies. Can be a projectile from any other attacking plant.
 * style="text-align:center;" |Uses the plant food ability of a random plant.
 * style="text-align:center;" |250
 * style="text-align:center;" |Fast
 * style="text-align:center;" |6
 * style="text-align:center;" |Dogwood
 * style="width:96px;" |Pic coming soon!
 * style="text-align:center;" |Has high health and lobs spikes at zombies which deal more damage the less health it has.
 * style="text-align:center;" |Spawns giant spikes at random spots on screen that deal continuous damage to zombies on their tile.
 * style="text-align:center;" |250
 * style="text-align:center;" |Mediocre
 * style="text-align:center;" |60
 * - |}|}|}
 * style="text-align:center;" |Mediocre
 * style="text-align:center;" |60
 * - |}|}|}

Additional Plant Info

 * The Venus Flyspat's acid deals 1 normal damage shot upon contact, and sticks to the zombie for 4 seconds, dealing 0.5 normal damage shots per second.
 * Speedstalk deals 3.5 normal damage shots to the zombie it hits, and deals 1 normal damage shot to any other plants it hits along the way.
 * Pitcher Plant deals 1 normal damage shot per second to any zombies within 3 tiles of it, and produces 5 sun per second while attacking.
 * Gatling Pea's power peas deal 2 normal damage shots to zombies within 7 or 8 tiles of it. They deal 3 normal damage shots to zombies with 4-6 tiles of it. They deal 4 normal damage shots to zombies within 3 tiles of it.
 * Rapidpea's peas deal 0.5 normal damage shots. It fires at a rate of roughly 10 peas a second.
 * Beestalk creates a swarm of bees every 10 seconds. The swarms buzz around on a random tile (one where zombies are, obviously) for 15 seconds, dealing anywhere between 1 and 5 normal damage shots per second to all zombies on that tile.
 * Razor Tree's leaves deal 0.5 normal damage shots.
 * Swamp-weed's puddles deal 0.5 normal damage shots per second and disappear after 20 seconds.
 * Stinging Nettle's attack deals 90 damage to all zombies on the tile in front of it.
 * The lightning Sun Magnet attack with during its plant food ability deal 45 damage to the zombie it hits.
 * Cattail's spikes deal 3.5 normal damage shots.
 * Cattail can be planted on land and water.
 * When a zombie trips over Grass Knot, they are damaged for 15 normal damage shots, and stunned for 10 seconds.
 * Snakegrass deals 7 normal damage shots to every zombie it hits.
 * Kiwi Beast deals 20 normal damage shots to all zombies in a 3x3 area, and stuns them for 10 seconds.
 * Tea Leaf has the same recharge as Pepper-pult.
 * Spitfire's flame blast deals 10 normal damage shots per second for 6 seconds to all zombies within 3 tiles of it.
 * Spikefrost deals slightly less damage than Spikeweed, and deals a total of 8 normal damage shots in the time it takes for a zombie to cross it, due to it's slowing effect.
 * Brambleweed's attack deals 0.5 normal damage shots to every zombie on screen.
 * At its first stage, Pult-shroom's spores deal 1 normal damage shot. At its second stage, they deal 2 normal damage shots. At its third stage, they deal 3.5 normal damage shots.
 * Lichen's attack deals 2 normal damage shots to all zombies within 4 tiles of it.
 * Dart-shroom's dart deals 30 normal damage shots to all zombies in its lane.
 * Sea-shroom's spores deal 1 normal damage shot, and 1.5 normal damage shots to all zombies on one tile when powered.
 * Rye Axis's seeds deal 1.5 normal damage shots.
 * Rye Axis's shooting direction cannot be changed after being set.
 * The plant food ability Shamrocker uses can be the plant food ability of any plant in the game.
 * Dogwood's spikes deal 2.5 normal damage shots. At 40-21 health, they deal 5 normal damage shots. At 20 health or lower, they deal 8 normal damage shots.