Talk:Plants vs. Zombies Heroes/Upcoming content/@comment-27111245-20170910150610

Cards that need a serious nerf:

Apotatosaurus

It is basically a 6/6 when you put it on field, since it draws you a card when you play it, it needs to become a 2/2, or remove it's when played ability. I think they should keep the Untrickable trait because it makes it more unique.

Limapleurodon

Just a 2/2 Amphibious on turn one is already a threat, they shoud make it a 2 cost.

Quickdraw Con Man

I liked when it conjured a Zombie, a Trick a Superpower and an Environment when evolved, why did they change it? Besides, they definitely changed it for the worst, Now the enemy is forced to destroy it as quickly as possible, as it will get 1 guaranteed damage each turn. It is not as OP as the others in the list is just that it's unecessary.

Jurassic Fossilhead

A 2/3 with Untrickable on turn 2 is already a good thing, if you are lucky enough you can get 5/6 with Untrickable on turn 2, make it a 3 cost please.

Blowgun Imp

It originally only gained Striketrough when evolved. Keep it like that. And unlike Fossilhead in wich you have to use a Professional, you can use any cheap 2 or 1 drop.