Board Thread:Roleplaying/@comment-32632608-20170831143119/@comment-32632608-20170901103125

//As Neo is the first criminal recorded, here is the tutorial just for her!

(Mini Cutscene)

Running through a hallway, making sure to move with as much stealth as possible. The public's thief was not going to let herself get caught, not right now. Holding on to a large diamond as she ascends floor after floor. Her presence was already known when she messed with the security cameras and stole the great jewel in her hands.

As she was in a very crowded area, many were just watching, as they had no power to stop her. Heck, some even cheered for Neo as she took her escape route. This should be a breeze.

However, when she was just about to run through another flight of stairs, a group of guards apprehends her. Shouldn't be a problem for her, she knows how to fight, after all.

Now, let us begin!

Two enemies are standing in your way! But before that, let's go over some of the basic mechanics.

(Tutorial: Part 1)

Ambush System: A new mechanic that would decide who goes first and when! In Twin Factions, you would be able to Ambush! enemies, letting you have the first turn. Enemies could also ambush you, just as they had done in the cutscene. That means that THEY will have the first move.

Actions: In a turn, you have 6 choices on what to do. You can only do one during your turn.

1.) Ability Usage. (Use an ability on yourself, allies, or the enemy.)

2.) Charge. (Consumes a turn, but makes your next attack 20% stronger. Can be stacked. This effect disappears when you take damage, or when you finally attack.)

3.) Insulate (Skips your turn, but you would take 50% less damage from enemies for one turn.)

4.) Material Aid (Use a turn to use one of your items. As you have no items, you cannot use this option yet.)

5.) Flee (Escape the battle. But the enemies here are weaklings, so no use for this... For now.)

6.) Plant's Chance: (Have your companion do something this turn. Oh, what could happen? Their actions reflect on what kind of plant they are: Offense, Defense, Utility or Healing.)

Got it? Well, take out these guards and advance!

Enemies Turn:

Security Knight concentrates. 20% Charged!

Security Knight spearheads their lance towards Neo, dealing 15 damage.

Status

Resistance:

Neo (Level 1): Health: 65/80 Heartburn: 10% | Homing Thistle (Aggresive)

Opposition:

Security Knight A: Health: 40/40: ''A guardian of law. This one with a spear does not tolerate criminals such as you.''


 * Lawbringer: Using their weapon, they will punish a criminal with the strength of justice. Deals 15 or 30 damage to criminals.

Security Knight B: Health: 40/40: ''A guardian of law. This one with a sword does not tolerate criminals such as you.''


 * Lawbringer: Using their weapon, they will punish a criminal with the strength of justice. Deals 15 or 30 damage to criminals.