Board Thread:Plants vs. Zombies 2/@comment-27101994-20170220140321/@comment-10857070-20170223160833

Birdpool wrote: Master3530 wrote: So I kinda guessed the upgraded shield zombie, huh? Except that it's 5 row and may be possible to destroy somehow, but is incredibly tough. Also I saw ZombieMechConeVeteran in one of these long sections. Is it possible that robo-bucket would actually appear? Why so many far future zombies? And can someone explain how the hitpoints in the code work? It says 270 for amberhead zombie which should absorb 120 NDS while it says 550 for jetpack veteran which is ridiculously high in this scale. The only option is that it was a mistake and amberhead should be 2700. Like I said, Far Future Master Race for life, yo! Plus, there's a lot they can do with upgrading the exisitng future zombies, so they're probably getting upgrades for all of them set up because they can't decide which one to actually upgrade. "Upgraded Mecha-Football Zombie: Pushes everything out of the lane with one push."

Please no. I'm okay with the infinite health Shield, but I don't want to see an upgraded Mecha-Football.