User blog:TheHandsomePlant/"Aloe, Salut!" Epic Quest

New Epic Quest introduced in 5.1, starring Aloe and night-themed Lost City! It appears to be unfinished, the last two levels are missing in the file.

Name: Epic Quest: Aloe, Salut!

Unused Dialogues: [EPIC_QUEST_ALOE_STEP_09_TITLE] The penultimate planting party! [NARRATIVE_EPIC_QUEST_ALOE_09_INTRO_1] {NPC_ENTER:crazydave}{NPC_ENTER:winnie}{SAY:crazydave}Penny, I've been thinking… [NARRATIVE_EPIC_QUEST_ALOE_09_INTRO_2] {SAY:winnie}This is a first, User Dave. Please continue. [NARRATIVE_EPIC_QUEST_ALOE_09_INTRO_3] {SAY:crazydave}The Lost City lost its lights. What if we could turn them back on? [NARRATIVE_EPIC_QUEST_ALOE_09_INTRO_4] {SAY:winnie}Then I would say that would be a bright idea. [EPIC_QUEST_ALOE_STEP_10_TITLE] Sun is limited, every shot counts! [NARRATIVE_EPIC_QUEST_ALOE_10_INTRO_1] {NPC_ENTER:crazydave}{NPC_ENTER:winnie}{SAY:winnie}We have arrived at the apex of our Aloe adventure. [NARRATIVE_EPIC_QUEST_ALOE_10_INTRO_2] {SAY:crazydave}I'm going to miss all of the good times we had together. [NARRATIVE_EPIC_QUEST_ALOE_10_INTRO_3] {SAY:winnie}User Dave, victory here will allow us to acquire the Aloe permanently. [NARRATIVE_EPIC_QUEST_ALOE_10_INTRO_4] {SAY:crazydave}In that case, I'm going to miss my beard. [NARRATIVE_EPIC_QUEST_ALOE_10_OUTRO_1] {NPC_ENTER:crazydave}{NPC_ENTER:winnie}{SAY:winnie}Mission accomplished. The Aloe has been added to our plant collection. [NARRATIVE_EPIC_QUEST_ALOE_10_OUTRO_2] {SAY:crazydave}And I still have my beard! Everything is coming up Crazy Dave!

Level 1
Dialogue: [EPIC_QUEST_ALOE_STEP_01_TITLE] Form a formidable defense with Wall-Nuts and healing Aloes! [NARRATIVE_EPIC_QUEST_ALOE_01_INTRO_1] {NPC_ENTER:crazydave}{NPC_ENTER:winnie}{SAY:winnie}User Dave, I have detected that you have sustained multiple surface level injuries. [NARRATIVE_EPIC_QUEST_ALOE_01_INTRO_2] {SAY:crazydave}I got into a fight with the Travel Log. He thinks he can tell me what to do! [NARRATIVE_EPIC_QUEST_ALOE_01_INTRO_3] {SAY:winnie}Medical assistance is required. I recommend that we search for an Aloe. [NARRATIVE_EPIC_QUEST_ALOE_01_INTRO_4] {SAY:winnie}Aloe is capable of healing damage an adjacent plant takes.
 * Type: Locked and Loaded
 * Plants: Aloe,
 * Stage: LostCityNightsStage
 * Dynamic Zombies:
 * Gold Tile placements: C5R3 and C6R3
 * Plant placements: Aloe at C5R3, at C6R3
 * Flags: 2
 * Non-dynamic Zombies:

Level 2
Dialogue: [EPIC_QUEST_ALOE_STEP_02_TITLE] Primal Wall-Nuts love their Aloes! [NARRATIVE_EPIC_QUEST_ALOE_02_INTRO_1] {NPC_ENTER:crazydave}{NPC_ENTER:winnie}{SAY:winnie}The Aloe is a steadfast companion to the Kiwi Beast. [NARRATIVE_EPIC_QUEST_ALOE_02_INTRO_2] {SAY:winnie}Aloe's healing with allow Kiwi Beast to persist longer, dealing optimal damage to zombies. [NARRATIVE_EPIC_QUEST_ALOE_02_INTRO_3] {SAY:crazydave}Aloe soothes the savage Kiwi Beast. Except for the part where it still looks pretty angry.
 * Type: Special Delivery
 * Plants: Aloe,
 * Stage: LostCityNightsStage
 * Dynamic Zombies:
 * Flags: 3
 * Non-dynamic Zombies:

Level 3
Dialogue: [EPIC_QUEST_ALOE_STEP_03_TITLE] Test your Endurian-ce by protecting the plants!
 * Type: Save Our Seeds
 * Endangered Plants: Two at C3R1 and C3R5
 * Stage: LostCityStage
 * Dynamic Zombies:
 * Gold Tile placements: C2R1, C3R2, C4R3, C3R4, and C2R5
 * Flags: 3
 * Non-dynamic Zombies:

Level 4
Dialogue: [EPIC_QUEST_ALOE_STEP_04_TITLE] Find yourself once more in the Lost City.
 * Type: Normal level
 * Stage: LostCityNightsStage
 * Dynamic Zombies:
 * Gold Tile placements: C5R1, C1R2, C5R3, C1R4, and C5R5
 * Flags: 3
 * Non-dynamic Zombies:

Level 5
Dialogue: [EPIC_QUEST_ALOE_STEP_05_TITLE] Portals! What's the worst that can happen? [NARRATIVE_EPIC_QUEST_ALOE_05_INTRO_1] {NPC_ENTER:crazydave}{NPC_ENTER:winnie}{SAY:crazydave}Aloe can heal anything! I don't need this pot for protection anymore! [NARRATIVE_EPIC_QUEST_ALOE_05_INTRO_2] {SAY:winnie}That is inadvisable, User Dave. Stronger defenses benefit even further from an Aloe's presence.
 * Type: Locked and Loaded
 * Plants: Aloe,
 * Stage: LostCityStage
 * Dynamic Zombies:
 * Gold Tile placements: C4R1, C4R2, C8R2, C4R3, C4R4, C8R4, and C4R5
 * Plant placements: Five at C4R1, C4R2, C4R3, C4R4, and C4R5
 * Flags: 3
 * Non-dynamic Zombies:

Level 6
Dialogue: [EPIC_QUEST_ALOE_STEP_06_TITLE] You're halfway through, show the zombies what you can do!
 * Type: Normal with objective
 * Survive without planting on Dave's mold colonies (columns 1 and 2)
 * Stage: LostCityNightsStage
 * Dynamic Zombies:
 * Gold Tile placements: C3R1, C7R1, C4R2, C6R2, C5R3, C4R4, C6R4, C3R5, and C7R5
 * Flags: 2
 * Non-dynamic Zombies:

Level 7
Dialogue: [EPIC_QUEST_ALOE_STEP_07_TITLE] Plan wisely, plant wisely.
 * Type: Last Stand
 * Starting Sun: 2500
 * Starting Plant Foods: 4
 * Stage: LostCityStage
 * Dynamic Zombies:
 * Flags: 3
 * Non-dynamic Zombies:

Level 8
Dialogue: [EPIC_QUEST_ALOE_STEP_08_TITLE] Now you too can play the part of plant matchmaker! [NARRATIVE_EPIC_QUEST_ALOE_08_INTRO_1] {NPC_ENTER:crazydave}{SAY:crazydave}Penny! A grid of plants for swappin'! [NARRATIVE_EPIC_QUEST_ALOE_08_INTRO_2] {NPC_ENTER:winnie}{SAY:winnie}Indeed, User Dave. Plants can be swapped to create matches of 3 or more. [NARRATIVE_EPIC_QUEST_ALOE_08_INTRO_3] {SAY:winnie}You must make 100 matches to defeat the zombies. [NARRATIVE_EPIC_QUEST_ALOE_08_INTRO_4] {SAY:winnie}You can use sun to upgrade your plants. Type: Beghouled Stage: LostCityStage Zombies: Matches to win: 100 Initial plants:, Aloe, Upgrades:
 * 0-29 matches:
 * 30-69 matches:
 * 70-100 matches:    (in code it's "lostcity_explorer", but no such zombie exists, mistake?)
 * -> or
 * -> ->  or
 * -> ->  or