User blog comment:Tecku/TT: Lost City Part 2 First Impressions/@comment-27557697-20150707190905/@comment-24951189-20150708032358

Okay, I think I finally figured out why I have some issues with the boss fight, despite it being probably one of the best ones. To me, this boss fight signals the death of any chance that there will be any large deviation from the basic Dr. Zomboss formula.

The trap tile idea is one of the most original things Popcap has ever done in the PvZ main series. Using it in a boss fight gave them one of the easiest opportunities to do a non-traditional boss fight. Using it in a Zomboss fight makes it an incredibly original Zomboss fight, but it demonstrates that it will always follow the Zomboss fight formula.