Board Thread:Roleplaying/@comment-28270366-20170112230723/@comment-28270366-20170204013802

End Round

//Camilla mag-shrooms don't attack your target, they apply debuffs to attackers when you are attack. He is a defensive plant and not an offense. Also, he already used his turn, wait for his act to charge up.

//Twist, you are right. I'm ok with the three, but I'm started to grow curious on Sans' behavior.

//Sans, do you really need to say that? Not like we care but you look like you've comitted a crime (figuratively speaking). Also, why didn't you tell us Jade was your neighbor at the first place? So does that make you Spanish too?

//Mag, your dead. You cannot attack.

Camilla is poisoned, -30 to her. She then aggressively throws seeds at Cac's Cage, -45 and -45 to it.

Kalos is also poisoned -30 to him. He uses his heebee jeebees at Cac's Cage, and it worked (kinda). -9 to it.

Drip heals Camilla by 85 HP. The poison is removed.

AKEE Trapper A felt his sins crawling on his back., -40 to him. He manages to launch a poison seed but it hits his face instead, -15 to himself. Poison applied to self.

AKEE Trapper B launches a poisonous seed at Drip, -12 to him. He is poisoned.

Twist hits Cac's Cage, 7 hit, 3 crit hits. -7, -8, -7, -8, -18, -18, and -18 to it. Total of 84 damage.

Ashfall feels energized from eating those cookie ceumbs Camilla gave him. Now time for the main course. Plant Food!

''Ashfall gives the foe with the strongest health (specifically Lion Dancer B) a very hellish penence stare (anyone know the reference?). The Lion Dancer B feels his soul burning badly and most of his life force were driven away from such powerful spell. It dealt 465 damage in all!!!''

Red Robin: Woah! So that is the fabled Soul Sizzle spell! So... DIABOLICAL!!! *stares at Ashfall's blazing eyes until he himswlf ia feeling the burn (but not dead)*

Both AKEE Warriors fire their barrage of seeds at certain enemies. But just as like I promised above, they will attack 2x. Damaging Camilla (-95), Drip (-87), Ashfall (-91), Twist (-47), Sans (-42), Kalos (-52), Neko (-52), Wanda (-54), and Jade (-49).

Camilla is close to death. But thanks to her Floral Vitality talent, she is able to heal back 170 HP.

Both Lion Dancers charges at Twist and Ashfall, -50 to both.

Wukong hits Lion Dancer A again with his staff, -36 to him. It's Jingu Time!

Neko launches her thorny missiles, the big one is on Trapper A, -65 to him. The rest hit Trapper B (-31), Both Warriors (-27), the Protectorate (-25), both Lion Dancers (-27), and the cages (-25).

AKEE Protectorate launches 2 shatter seeds at Sans, -at and -25 to him. The rest received 24 damage.

Sans, of course you can summon 2 characters. Why not?

Sans ate his Plant Food and gained enough energy to teleport back to Snowdin and get Papyrus.

Papyrus: NEVER FEAR BROTHER! FOR I, THE GREAT PAPYRUS, HAS COME TO-- WAIT A MINUTE. *sees Mafia Sans* HOW COME THERE ARE TWO SANSES HERE?

Mafia Sans: oh hey, other bro. i'm actually from an au where you and i and our other friends are mafia members. pretty cool huh?

Papyrus: INDEED PRETTY COOL, MY OTER BROTHER FROM AN AU FULL OF MAFIAS. EH, WHAT'S A MAFIA?

Mafia Sans pulls out his Tommy Gaster Gun and fires it to Trapper A, -7, -7, -7, -7, and -7 to him. Target lost 25% of his speed and Sans gains that amount.

Jade flings a flare of flames at the enemies. -25 to all of them.

Wanda zaps her enemies with ether bolts, -30 to Trapper A, Trapper B, and the Protectorate.

25 turns until nighttime.

Current Weather: Average Cloudy Sky

Current Location: Native Jungle, Stonehusk Territory

Current Stats:

Players:

Camilla - HP: 222/353. Armor: 5 Speed: 35 EXP: 43/200 (Level 8). PFB: READY!

Meltfrost - HP: 164/198. Armor: 4 Speed: 11 EXP: 64/150 (Level 7). PFB: 79%

Twist - HP: 206/414. Armor: 5 Speed: 17 EXP: 47/200 (Level 8). PFB: 42%

Drip - HP: 202/424. Armor: 7 Speed: 18 EXP: 68/200 (Level 8). PFB: 25%

Neko - HP: 187/275. Armor: 3 Speed: 14 EXP: 81/100 (Level 7). PFB: 44%

Yappat - HP: 276/276. Armor: 3 Speed: 12 EXP: 25/150 (Level 7). PFB: READY!

Ashfall - HP: 80/360. Armor: 6 Speed: 14 EXP: 128/150 (Level 7). PFB: 8%

Sans - HP: 281/455. Armor: 8 Speed: 13 (+6) EXP: 87/150 (Level 7). PFB: READY!

Cactopus - HP: 435/435. Armor: 12 Speed: 10 EXP: 99/150 (Level 7). PFB: 56%

Wanda - HP: 90/180. Armor: 2 Speed: 11 EXP: 90/100 (Level 6). PFB: 23%

Inferno - HP: 391/427. Armor: 7 Speed: 10 EXP: 8/150 (Level 7). PFB: 80%

Mag - HP: 0/240. Armor: 5 Speed: 12 EXP: 90/100 (Level 6) PFB: 98% (VANQUISHED!)

Steve - HP: 325/325. Armor: 3 Speed: 19 EXP: 95/100 (Level 6) PFB: 58%

Kalos - HP: 102/296. Armor: 3 Speed: 21 EXP: 35/100 (Level 6) PFB: 88%

Jade - HP: 159/244. Armor: 4 Speed: 10 EXP: 20/75 (Level 5) PFB 18%

Enemies:

AKEE Warrior A HP: 678/800 Armor: 8 Speed: 20

AKEE Warrior B HP: 688/800 Armor: 8 Speed: 20
 * Seed Barrage - Deals 45 damage to 3 targets.
 * Battle Stance - Imcrease self attack damage by 50% for a turn. If attacked, counterattacks for +100% damage.

AKEE Trapper A HP: 95/600 Armor: 5 Speed: 25 (-6)

AKEE Trapper B HP: 431/600 Armor: 5 Speed: 25
 * Poison Seed - Deals 20 damage to target. Poisons for 3 turns, dealing 30 damage per turn.
 * Blinding Seed - Deals 30 damage to target. Blinding by 45% for 3 turns.
 * Snare Trap - Charges: 3 turns. Summons a Toothy Snare Trap on an ally that will deal 25 damage to the attacker and 25% chance to stun.

AKEE Protectorate HP: 795/1000 Armor: 10 Speed: 18
 * Shatter Seed - Deals 40 damage to a single target and 20 to everyone else.
 * Spirit Husk - Creates a 200 SP shield on an ally that lasts for 3 turns.

Lion Dancer Zombie A HP: 728/1000 Armor: 8 Speed: 20

Lion Dancer Zombie B HP: 413/1000 Armor: 8 Speed: 20
 * Lion Charge - Deals 50 damage to target, 60% chance to remove all helpful effects.
 * Roar of Luck - Charges: 2 turns. All harmful effects from allies are removed. Buffs their attack by 25% for 3 turns.

Red Robin's Cage HP: 380/500 Armor: 10

Cactopus's Cage HP: 65/500 Armor: 10

Steve's Cage HP: 380/500 Armor: 10

Potted Plants:

Ghost Pepper (Twist): 3/3 Ready. 10 Lifespan Left.

Missiletoe (Drip) 1/5 Ready. 8 Lifespan Left.

Fire Peashooter (Meltfrost): 5/5 Ready. 2 Lifespan Left.

Rotobaga (Ashfall): 5/5 Ready. 7 Lifespan Left.

Heal Flower (Sans): 3/3 Ready. 5 Lifespan Left.

Heal Flower (Cactopus): 3/3 Ready. 2 Lifespan Left.

Snow Pea (Cactopus): 5/5 Ready. 2 Lifeapan Left.

Chomper (Yappat): 5/5 Ready. 5 Lifespan Left.

Wall-nut (Cactopus): 3/3 Ready. 4 Lifespan Left.

Magnet-shroom (Camilla): 0/3 Ready. 3 Lifeapan Left.

Heal Flower (Mag): 3/3 Ready. 2 Lifespan Left.

Heal Flower (Kalos): 3/3 Ready. 1 Lifespan Left.

Endurian (Kalos): 4/5 Ready. 5 Lifespan Left.

Heal Flower (Everyone else below Cactopus): 3/3 Ready. 5 Lifespan Left.

Summons:

Toadstool (Wanda's Pet) HP: 210/210 Armor: 3
 * Gulp - Deals 70 damage to the target. Instantly kills enemies below 140 HP.

Mafia "Al Cabone" Sans (Sans' Buddy) HP: 319/350 Armor: 5 Turns: 1
 * Gaster Massacre - Deals 10x5 damage to target. Target loses 25% speed while Sans gains that amount for 3 turns.
 * Melee Pilfer - Deals 15x3 damage to the strongest or most buffed enwmy. Removes all helpful effects from target. Can steal a random object.
 * Offer You Cannot Refuse - All allies will be given +25% attack but loses 5 armor for 3 turns.

Papyrus the Great Skele-bonk (Sans' Bro) HP: 396/396 Armor: 5 Turns: 5
 * Bone Barrage - Deals 17x3 damage to all enemies.
 * Fetch Command - Throws a huge bone to an enemy. Deals 56 damage and applying a random debuff.
 * Bone Barrier - Creates a shield around an ally that absorbs 250 HP.
 * Special Attack - Attempts to charge a super powerful attack, but gets interfered by the Annoying Dogtail. This will silence all enemies for 5 turns. Can be only used once.
 * Papyrus' Spaghetti - (Passive) Upon expiration, Papyrus will give a spaghetti item to a random ally. This heals by 300 HP and powers up by 80% for a turn.
 * Brother's Death - (Passive) Upon death, Sans' attack is boosted by 100% for a turn.

Allies:

Red Robin (Mission Ally) HP: 350/350 Armor: 5 Speed: 20 PFB: 15%
 * Tomahawk Throw - Deals 25x2 damage to an enemy.
 * Spearmint Strike - Deals 40 to an enemy. Lowers his attack by 30%.
 * Voodoo Skulls - (Passive) Spawns a voodoo skull for every turn, max out to 5. Each voodoo skull provides 100 SP. (Active) Throws a skull to damage an enemy, or when all 5 are present, deals damage to 5 enemies. One skull deals 25 damage, +20% per 20% missing SP.
 * Warcry (Plant Food Ability) - Boosts all allies attack by 75% and speed by 50%. Lasts for 2 turns,

Sun Wukong (Event Ally) HP: 300/300 Armor: 5 Speed: 18 PFB: 88%
 * Jingu Bang - Deals 48 damage. After 4 hits on the same enemy, applies Jingu Mastery buff. While in the buff, Wukong deals bonus damage and has 15% lifesteal for his next 4 attacks.
 * Boundless Strike - Extends his staff and slam it to the ground, dealing 40 damage to all enemies and 15% chance to stun them.
 * Mischief - Turns into a tree, becomes untargetable (instantly dispels Taunt debuffs), and makes fun of everything. Lasts for x turns.
 * Summersault Cloud - Summons his trusty cloud at an ally, providing 40% evasion for 3 turns.
 * Wukong's Command - (Plant Food Ability) Summons 3 Monkiwi Soldiers to aid the field. Monkiwi soldiers only attack with Jingu Bang and lasts for 5 turns. If Wukong dies, the Monkiwi Soldiers disappear.

Active Effects:

All Plants
 * Hawkeye Aura - (Aura) All allies have +15% damage. +2% damage the more you are last.
 * Undersea Aura - (Aura) All allies have +2 armor.

All Enemies
 * Lucky - All enemies are given luck, +25% attack to all. (3 turns)

Camilla
 * Savage Fury - (Passive) Lost 30% HP; attack boosted by 30%.

Drip
 * Natural Healing - (Passive) Heals 5% HP every turn.
 * Poison - Loses 30 HP per turn. (3 turns)

Sans
 * Haste - Gained +6 speed, stolen from AKEE Trapper A. (3 turns)

Wukong
 * Jingu Mastery - Deals 50% more damage and has 25% lifesteal. (4 attacks left)

AKEE Trapper A
 * Poison - Loses 30 HP per turn. (3 turns)
 * Slowed - Lost 25% of his speed to Sans. (3 turns)

AKEE Warriors A and B
 * Battle Stance - Attack boosted by 50%. When attacked, counters for +100% damage. (1 turn)

Notes:
 * Camilla's Plant Food is ready. Use it or keep it.
 * Cactopus has that 2 Tsunami Spell from the Feastivus Present.
 * Ashfall can summon Aurocoatl by using that Golden Whistle of his to annihilate a hard wave of opponents.
 * You have offense Potted Plants, why not go and use them?