Board Thread:Weekly discussions/@comment-25648422-20170903015811/@comment-31763339-20170904073944

Moon Snail wrote: Small-Nut. Seriously. I'm going to avoid talking about Clique Peas, because it's going to be nerfed soon, and will become terrible.


 * Snowdrop. The bane of my existence. Before you say "Don't nerf Smarty cards! Smarty is weak!" No. Smarty is good. It's just this game has virtually no balance, and Smarty is the only class that isn't OP as hell. Anyway, once the other classes are balanced, this thing should only get +1/1, or just +2/0. +2/2 is too much.
 * Venus Flytraplanet. I personally don't think that Heartichoke needs nerfed, but honestly, damage from Heartichoke's ability shouldn't activate this.
 * Poppin' Poppies was already good. This new change was unnecessary. Maybe just add Lil' Buddies next door, but not here.
 * Briar Rose shouldn't be 4 sun. For reference, Squash is 5 sun. Maybe make Briar Rose should also be 5 sun.
 * Captain Cucumber, while I don't think he's the best ever plant like a lot of people believe, is still on the OP side. Change "When this does damage" to "When this damages the zombie hero".

I dunno. I'm s*** at this game (And everything in general), so maybe my balance choices are dumb. No, they will be dumb. Dumb ideas from a dumb failure, of course. If its when he damages the zombie hero, he'll be weak as Mega-Grow does not have direct hero damage methods.