Board Thread:Plants vs. Zombies: Garden Warfare 1 & 2/@comment-27053902-20161201225959/@comment-26813439-20170203004549

IronCitron21 wrote: Shadowboy192 wrote: IronCitron21 wrote: Shadowboy192 wrote: Since I've had this idea for a while might aswell share it.

Aquatic Chomper (Legendary): Looks similiar to an anglerfish, having an illicium(or "fishing rod") and glowing spots around his body. His leaves are also replaced/look like fins.

Aquatic Chomper has about 150 maximum health and walks 1.25 slower than a normal Chomper. Instead of bitting Aquatic Chomper spits decently ranged splashes of water that can deal 15 for direct damage and 7 for splash damage. He also takes slightly less time to digest zombies and also deals more damage to the eaten zombie(217 damage).

He has the special ability to turn invisible(with only the tip of his rod and the spots remaining visible) when out of view. When invisible he becomes slightly faster and the enemy's aim won't detect him.

Aquatic Chomper will only become visible again once he:


 * Attacks.


 * Uses one of his abilities.


 * Is damaged.

Since I'm terrible at balancing you can tell me if there's something I need to buff or nerf on him(probably would do so even if I didn't ask). So his ranged attack is fine, but I don't nessasarily understand dealing more damage to eaten zombies. And also is the invisiblility thing temporary? If so, how much time does the insivisiblility last? And you also didn't tell us the primary weapon name, and what's really the legendary thing. Is it's invisisblility, then that's seriously underpowered (compared to Disco Chomper). Also do you need to swallow zombies or simply vanquish them to fill up your legendary meter? He started as a basic variant when I started making ideas for him, but decided to turn him into a legendary. Most of the ideas I showed there were made before that decision(and I made the terrible mistake of referring to him as a legendary). I also didn't think much about him until now, that's why I forgot to name his primary weapon.
 * Is stunned.

Now here's a more legendary-worth(I hope atleast) version of him.

Health: 150

Primary Weapon: Splash Spit


 * While decently ranged when compared to most Chompers(with the exception of Yeti Chomper, his PW doesn't reach that far in the range territory, it has an extremely good splash though).

Legendary Meter: Oceanic Cover

So if he's invisible while dealing that much damage that makes him OP. So the Splash Spit travels similarily to the Goop. And what's its original damage? It's mentioned in my first post about him. And no, the splash spit doesn't travel that far.
 * To fill the meter Aquatic Chomper needs to swallow the exact amount of 5 zombies, it lasts for 20 seconds. When activated, apart from making him invisible, it will also make him 2x faster and will increase his damage(he will now deal 27 damage for direct hits, 34 for criticals and 10 for splash).