Board Thread:Roleplaying/@comment-27227983-20161030040510/@comment-27227983-20161119021248

Here are my critisms:

1. Your move set depends on your class. Example: If you are a shooter class, you have one High Damage which takes 2-3 turns to charge, one normal one target attack and one debuff attack. So, in order to have a move set, you must first pick a class.

2. Mental Influence seems too OP. I'll make it have only a 40% chance to stun all enemies.

3. Force field will be buffed to 100 HP, but can only shield 2 allies at a time.

4. At a maximum, you can only have 3 abilities. Not counting Adrenaline rush. So Telepathy will be discarded.

5. Where is your Adrenaline Rush? It's basically your plant food ability.