Board Thread:Weekly discussions/@comment-33872406-20180525113712/@comment-35198094-20180530143534

AstroNut1 wrote: The reason leveling system sucks is because it removes the simple yet strategic charm of the game and instead you just grind for stronger plants and zombies effortlessly get defeated each level. Battlez is a really poorly made pvp mode and honestly PvZ 2 shouldn't even have a pvp mode as the game is supposed to be casual. I agree, pvp doesn't even fit into the time theme of PVZ2. The levelling-up system really helps, but it's just to forced. With levelled-up plants, there are no challenges, except Battlez, but even then you win most of the time and it just gets boring.

I think they should add some cooler plants and more world levels. Barely anyone plays them, and, when you do, you just finish like, a whole world at once. When you're at the final Boss Battle, you're supposed to have high-level plants, but I had, like, a level 2 spikeweed. Furthermore, Battlez isn't even real-time, which just sux. You're not actually fighting other players.

Don't even dream about PVZ3. It'll probably have-  no, I don't wanna think bout it.