User:Iamarepeater

Overview
Absorbs 1000000000 hit points and smashes from Gargantuars and Dr. Zomboss. Changes appearances at 100000000, 200000000, 300000000, 400000000, 500000000, 600000000, 700000000, 800000000, 900000000 before finally gets killed.

Plant food upgrade
Shoots 60 explosives peas before unleashing 1 big pea which deals 30 points of damage. Damage dealt increases with torchwood and with Napalm torchwood, the big pea becomes an instant kill.

Suburban Almanac Entry
Sun cost: 375

Damage: Heavy (for each pea)

Range: Straight

Recharge: Mediocre

Iamarepeater shoots 2 pea bombs which explodes on contact with zombies.

Special: The peas explode on contact with enemies, doing 2 points of damage in a 3 times 3 square radius. Damage increases with torchwood.

Been part of the plant air-force for 5 years, he wonders how the other plants are doing, especially Peashooter and Sunflower.

My favorite pages

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My Plants vs. Zombies game(s)
PVZ: PC

PVZA: Facebook

PVZ2: IAT: Ipod touch

Plants. Vs Zombies
Peashooter: 6/10. Good for early levels but not so good later on.

Sunflower: 8/10. We need her for all levels expect night, fog, and conveyor-belt levels.

Cherry Bomb: 9/10. Great last-minute save and has no side effect on the lawn/roof/pool.

Wall-nut: 7/10: Great as a ..... wall, but not as tough as Tall-nut.

Potato mine: 6/10 : Good as a trap, but needs time to be armed.

Snow pea: 6/10: Basically a more expensive peashooter who slow zombies except shielded ones.

Chomper: 1/10: If it wasn't thanks to the fact that he could kill most zombies in one bite, I wouldn't given him a point.

Repeater: 8/10: He's better than most plants and can upgrade to Gatling pea, one of the more powerful plants in league.

Puff-Shroom: 7/10: Good attack for night and fog but has a pathetic range.

Sun-Shroom: 7/10: Like sunflower, but for no-sun seed selection levels. (That is a level where you can choose which plants you want to bring and no sun falls to help you.)

Fume-Shroom: 4/10: Useful only to get rid of Screen-door zombies in early levels.

Grave-Buster: 8/10: Useful for getting rid of graves.

Hypno-Shroom: 7/10: Can rid of tough zombies and turn them into allies

Scaredy-Shroom: 5/10: Useful as a peashooter but hides from nearby enemies. Also needs another 75 sun to wake up during daytime levels.

Ice-Shroom: 8/10: Excellent. Can freeze almost everything.

Doom-Shroom: 9/10: The atomic bomb and can be used as a time-bomb during daytime. However, he leaves a crater which nothing can be planted.

Lily Pad: 10/10: Everyone knows why.

Squash: 7/10: Smashing good times, but not for the squashed zombies.

Threepeater: 2/10: I don't even use him. You're are better off with 3 peashooter and a Lily Pad. Why? You can quickly recover from your error if let say, you placed a Peashooter at a wrong square. At least you can gather 100 sun and plant another Peashooter at the correct square. Compare that to 325 sun.

Tangle Kelp: 7/10: He's like an armed potato mine but he can only pull down only 1 zombie. At least damage dealt is most likely infinite.

Jalapeno: 8/10. Like a lawnmower but weaker and instant.

Spikeweed: 7/10: Almost nothing can kill them, but he can't be planted on a flower pot or lily pad.

Torchwood: 6/10: Needs peashooting plants to work or it's useless. Works well with Gatling Pea.

Tall-nut: 8/10: Better off than a Wall-nut. I don't care about the additional sun cost.

Sea-shroom: 5/10: Rather spend 25 additional sun than to wait for the Sea-shroom.

Plantern: 7/10: Take sometime to recharge but can be used to see what is going on in the fog until they die. Also handy for Vasebreaker.

Cactus: 5/10: Only useful for Balloon Zombies.

Blover: 6/10: Clears fog and kills unpopped balloon zombies. However, fog comes back eventually.

Split Pea: 7/10: Useful only for digger zombie. Otherwise, a Peashooter is more useful.

Starfruit: 3/10: Werid shooting pattern and only useful for getting Pool's Closed and Don't Pea in the Pool.

Pumpkin: 6/10: A more expensive Wall-nut which protects most plants without needing a space for itself. I would have given it 8/10 if it was as tough as a Tall-nut.

Magnet-Shroom: 7/10: Useful for most zombies since they carry metal which can be stolen, making them weaker.

Cabbage-Pult: 7/10: Like a Peashooter, but has another benefit of ignoring shields.

Flower Pot: 10/10 Everyone knows why.

Kernel-Pult: 5/10: Unreliable. I only use him because of Cob Cannon.

Coffee Bean: 9/10: Everyone knows why.

Garlic: 5/10: Useful for keeping most zombies away from weak rows only.

Umbrella Leaf: 8/10 With it, Bungee zombies are history, while the only way Basketball Zombie could kill my plants is by rolling over them.

Marigold: 0/10: She is completely useless. I don't even bother wanting to use her at all. (Unless I want to use Gold Farming)

Melon-pult: 8/10: Like a Repeater, but can also ignore shields and do splash damage.

Gatling Pea: 9/10: He's a very good plant to use for all finite survival levels when paired up with a Torchwood.

Twin Sunflower: 9/10: Useful if I need to save space. Since I use her for a long time, she gives a better pay off in sun.

Gloom-Shroom: 7/10: This is why I use Fume-Shroom.

Cattail: 8/10: She can quickly destory those Balloon zombies, no matter where they are, espically when the Cattails are in a group.

Winter Melon: 10/10: Can freeze and leave most zombies helpless.

Gold Magnet: 0/10: Only useful for gold farming or if there is a lot of coins dropping. (Which is unlikely unless in Survival: Endless, but seed packets are too valuable to be wasted on such plants.

Spikerock: 7/10: Useful for delaying Gargangtars. Only bad thing is that he dies when the zombies explodes (for those who can explode)

Cob Cannon: 8/10: The mortar. Very handy and can do damage any where I want.

Imitater: 6/10: Good for some plants. Not good for others.

Plants Vs. Zombies Adventures
Peashooter: 5/10: Not as good as PvZ and PvZ 2: IAT.

Sunflower: 7/10: Sun produced, when all sun-costing plants are planted, extra sun can be used to help win the level.

Aspearagus: 6/10: He swaps attack speed for range and power

Wall-nut: 7/10: Can stop zombies, espcially at crossroads, but cannot be revived.

Cherry Bomb: 8/10: Bigger blast radius but power had dropped from 90 to 50.

Popcorn: 6/10: Pack a deadly punch when eaten and has a shorter arming time.

Beet: 8/10: Very effective, espically aganist several zombies on one square.

Snow Pea: (Not yet used)

Jalapeño: (Not yet used)

Magnet Plant (Actually, a magnet-shroom which can now stay awake during daytime without needing Coffee bean) (Not yet used)

Flaming Pea: (Not yet used)

Shamrock: (Not yet used)

Bamboo Shoot: (Not yet used)

Repeater: (Not yet used)

Chilly Pepper: (Not yet used)

Twin Sunflower: (Not yet used)

Sweet Pea: 7/10: Is good as support attackers for Beets

Beeshooter: 5/10: I think he's as strong as Sweet Pea.

Hard-nut: (Not yet used)

Acespeargus: (Not yet used)(I won't spend gems just to see how good he is)

Power Flower: 6/10: Although she produces 3 suns at once, you will be better off with 2 twin sunflowers.

Beetboxer: 9/10: He packs an even deadly punch to stacked zombies than Beet.

Ice Queen Pea: (Not yet used)

Shamrockstar: (Not yet used)

Bamboom: (Not yet used)

Plants Vs Zombies 2: It's About Time (Plant food effect not included for fairness)
Peashooter: 5/10: He lost to Cabbage Pult in most areas

Sunflower: 7/10. She lost to Twin Sunflower, her "Sister" (I'm not sure if they are actually sisters), espically in Version 1.7 or later.

Wall-nut: 5/10: He lost to his brother, Tall-nut

Potato Mine: 8/10: He's on par with Chili Bean

Cabbage-Pult: 7/10: He's better than Peashooter in Ancient Eygpt and Pirate Seas.

Bloomerang: 7/10: He's like fume-shroom but can only have 3 targets at most and have a long range.

Grave Buster: 5/10: Although free, he takes longer to use again. (I won't spend plant food on his seed packet)

Iceberg Lettuce: 6/10: He can freeze zombies but not damage them. If he could, I would give him 8/10.

Twin Sunflower: 9/10: Ever since I never had to upgrade Sunflower to get her, I have been using her more often.

Bonk Choy: 6/10 Needs Wall-nut or Tall-nut to protect him or he will be overwhemled by many zombies.

Repeater: 7/10: Not really sure what to say.

Kennel-Pult: (Same as above)

Spikeweed: (Same as above)

Coconut Cannon: 8/10 Not as good as Cob Cannon, but he will have to do.

Spring Bean: 7/10: Keep awake Spring Bean. Kill several zombies at once and I will give 10/10.

Cherry Bomb: (same as above)

Spikerock: (Same as above)

Threepeater: (same as above)

Split Pea: 8/10: He's a back-up for Winter Melon in case the cold effect fails to hit the Prospector Zombie in time.

Chili Bean: (Same as Potato mine)

Lightning reed:

Tall-nut: 9/10: He's better than in the first game.

Pea Pod: Close to normal Gatling Pea so 9/10 for effort.

Melon-Pult: 7/10: Greater splash damage.

Winter Melon: (Same as above)

Squash: (same as above. Just remove 1 point for being a paid plant)

Imitater: (I don't know)

Snow Pea: (Funny. Winter Melon is for free and you must pay to use Snow Pea. We all know Snow Pea is weaker than Winter Melon.)

Jalapeno: 8/10: If he was not a paid plant: I would have given him 9/10

Torchwood: 3/10: He's worse than in the first game. No splash damage. :(

Power Lily: 9/10: If she was not a paid plant, I would have given her 10/10.

Other games I play

Ipod touch:

Puzzle Trooper

Doors and Rooms (I hardly play it now. Maybe I stopped.)

Bejeweled Blitz

Roombreak: Escape Now

What I hate (From most to least)
Vandals and Spammers (Especially Twin Sunflower)

Justin Bieber (Any issue with that?)

Errr... That's all for now.

What I like
Seeing people get the Weegee virus (Hey. That is what I do on Deviantart sometimes. :D )

Having fun. I can be nice, but anger me and you will regret it.

Pictures
Until I know where to put them, these pictures will be located here. (Still don't know where to put them)