Board Thread:Plants vs. Zombies 2/@comment-26846900-20181121130744/@comment-24275721-20190119131706

Swaggy Shooter wrote: Holy fuck these two are quarreling again. What the hell do you mean again? This is the first time I have ever seen him post anything here!

AstroNut1 wrote: TheGollddMAN wrote:

AstroNut1 wrote: TheGollddMAN wrote:

IDontCareAboutHistory wrote: TheGollddMAN wrote: So I was browsing through Play Store and and happened upon PvZ: Heroes. It says there the app was last updated on June 2018. Lol what? This precious game got busted so soon? This is hilarious. Where are those now who said this shit was gonna be better than PvZ 2? Not a big fan of Heroes, either. Though, PvZ2 isn't doing all that better. Among all the EA games, PvZ 2 did better than all of them for a game that's 5 years old. Simple truth, Heroes from the start was a shit concept and a game. This franchise works best in a 2D tower defense format. Changing that into a CCG game without any variation on the formula won't help it survive.

Swaggy Shooter wrote: TheGollddMAN wrote: So I was browsing through Play Store and and happened upon PvZ: Heroes. It says there the app was last updated on June 2018. Lol what? This precious game got busted so soon? This is hilarious. Where are those now who said this shit was gonna be better than PvZ 2? That was cuz lot of staff of the game like animators were fired in 2017.

Remember when popcap announced that they were downsized in 17? That one So a lot of staff was working solely on Heroes and then got fired? That is hilarious. But funnily enough, the team for PvZ 2 kept going strong. Simple proof that you can't make a vomit inducing CCG game based on PvZ. It looks fun but soon enough you realise how awful it is.

Also I find it funny how the simplest of sprite sheets for a game that has less going for it in terms of animation than PvZ 2 required more people. I don't talk much here partially because this site is still near unusable on phones and partially because it would likely just end up with me again ranting about leveling system and how bad it is etc and I already said everything I had to say on that matter.

I've just come to reply to: "Also I find it funny how the simplest of sprite sheets for a game that has less going for it in terms of animation than PvZ 2 required more people." PvZ Heroes actually has more animations than PvZ 2 for its characters so it's more demanding.

"PvZ 2 kept going strong" lmfao no it died in 2016

I am with you that they should quit making random ass PvZ spin-offs (Garden Warfare series worked out well but rest not so much) and make PvZ 3 already. A game is truly dead (ESPECIALLY one published by EA) when it stops getting updates for a long ass time. PvZ 2 is very much alive because of constant updates even if you don't like it.

Heroes, I doubt that has more animations simply because the textures I see uploaded on the pages here shows them having nothing but the torso and even then teh sheets are simple with very little stuff in them. They don't walk. They just pop up and hit the same way with same facial expressions and duplicate sprites mildly edited to look like different zombies. IT MOST CERTAINLY DOESN'T HAVE MORE ANIMATIONS THAN A GAME WHERE THE ZOMBIES ACTUALLY WALK and interact in different ways with the plants. There's a reason PvZ 2 is larger than Heroes because it has more assets than this pile of turd. Plus, the designs of the plants; my god.

If they make PvZ 3, it would be a cash grab from the start even more so than PvZ 2. I don't want them to bastardise the franchise more than they already have. Let it die while it still has dignity left.

Lily8763cp wrote: TheGollddMAN wrote: IDontCareAboutHistory wrote: TheGollddMAN wrote: So I was browsing through Play Store and and happened upon PvZ: Heroes. It says there the app was last updated on June 2018. Lol what? This precious game got busted so soon? This is hilarious. Where are those now who said this shit was gonna be better than PvZ 2? Not a big fan of Heroes, either. Though, PvZ2 isn't doing all that better. Among all the EA games, PvZ 2 did better than all of them for a game that's 5 years old. Simple truth, Heroes from the start was a shit concept and a game. This franchise works best in a 2D tower defense format. Changing that into a CCG game without any variation on the formula won't help it survive.

Swaggy Shooter wrote: TheGollddMAN wrote: So I was browsing through Play Store and and happened upon PvZ: Heroes. It says there the app was last updated on June 2018. Lol what? This precious game got busted so soon? This is hilarious. Where are those now who said this shit was gonna be better than PvZ 2? That was cuz lot of staff of the game like animators were fired in 2017.

Remember when popcap announced that they were downsized in 17? That one So a lot of staff was working solely on Heroes and then got fired? That is hilarious. But funnily enough, the team for PvZ 2 kept going strong. Simple proof that you can't make a vomit inducing CCG game based on PvZ. It looks fun but soon enough you realise how awful it is.

Also I find it funny how the simplest of sprite sheets for a game that has less going for it in terms of animation than PvZ 2 required more people. That's kind of cruddy that you think people losing jobs is "funny". I know you hated the game but still. Well I rarely show my feelings and thus it doesn't affect me in the slightest. Plus, let's be honest. No matter how much you "feel" for them, you aren't doing / can't do anything to help them. So these feelings in the end are pointless. It's basically words people throw around to make themselves and others feel good that they think is helping but not really. Whether or not they are rehashed is a different matter and you don't get what a "dead game" means. As long as the game gets updates that includes actual content (and not patches) is not a dead game. Maybe to you, but it isn't the case on a factual level.

Most of those animations from what I have seen are just particle effects like smoke, glitter, explosion, rings and strobes of white and / or colored lights etc. You can recolor and reuse them as many times as you want and they can't be justified as "lots of animations". What you are saying as "more animated" is actually reused animation which isn't that much to begin with compared to PvZ 2 and what you're saying as "PvZ 2 most things don't have more than 2 or 3 animations" are known as "frames". Graphical fidelity wise, PvZ 2 has lots of animation frames in their sprites compared to PvZ: Heroes. It's just that you see stuff closely in Heroes which is why you notice them easier with naked eye than PvZ 2.