Board Thread:Plants vs. Zombies 2: It's About Time/@comment-4077536-20140307185825/@comment-976523-20140307203016

Zombot Sphinx-inator was pretty challenging, but Zombot Plank-Walker was...a walk in the plank. (Sorry, I couldn't resist it).

Since you get all the plants from Pirate Seas, that means you've got access to free Coconut Cannons and the ever-trusty Kernel-pults. Zombot Plank-Walker, on the other hand, is pretty much IDENTICAL to Zombot Sphinx-inator, except the cannon shoots a barrage of Imps; you get Pirate Gargantuars at Zombot's 2nd bar and Barrel Zombies at 3rd. However, it's pretty easy because Coconut Cannons, despite their recharge, are phenomenally good against Pirate Gargantuars, taking them straight into the screen. Only use Coconut Cannons on Zombot when you've got one or two lanes free. Sadly, you can't butter up the Zombot, which is the only fail.

I found the set-up I preferred was Coconut Cannons on Column 1, Kernel-pults on column 2 and rows 1 and 5 of column 3, Three-peaters on rows 2,3 and 4 of Column 3, Snapdragons on rows 2, 3 and 4 of Column 4, and cover the rest with Spikeweeds.

Oh yeah, and you also get Cherry Bombs, so it's VERY hard to fail this, unless you mess up the strategy. You get quite a bit of Plant Food, so you can use those for "Get out of Jam" cards.

Waiting for Zombot War Wagon, though I feel that it'll be similarly easy (what with Winter Melons and Lightning Reeds, plus Pea Pods...)