Board Thread:Roleplaying/@comment-26826553-20160505080433/@comment-26826553-20160508143335

DatDramaPlant wrote: MRF: Okay. *tosses it* He should be immune to the, ahem, negative reaction. //Well, do you think he would do something OP, exactly? If you think he’s gonna pull in the shark, you’re wrong.

CitroCop: *throws the hook around the seaweed-encrusted twin-lifeguard-towers* Move back, citizens. That is an order! *ties the other unhooked end onto a huge rock nearby, & leaps away*

//Er, guys, ain’t it a bit awkward that all the characters know it’s a robot they’re facing? I mean, up until a certain point, the creature should really remain unknown (as, even now, the creature is deep underwater, it cannot be seen). So, unless the characters have tech that can detect mechs (I assume that the characters who know they are facing a 70 ft mecha-shark, so I guess I can't really complain; besides, The Expendables probably came knowing about the thing) or at least has the ability to detect mechs, it won't make sense for them to immediately know the enemy. The people, however, will not know what the f**k it was, of course.