User blog:MaxGames123/????? Status Effects

Status Effects of a new RPG, and boy, there is alot!

Burn: Damages Target every turn, Lowers Strength. Lasts until Healed.

Poison: Damages Target every turn. Lasts until healed.

Paralyzed: Target is unable to move 50% of the time. Lasts until Healed.

Sleep: Target is asleep and can't do anything. Lasts 1 - 10 turns.

Frozen:Target can't move until hit by a Fire Type Attack or thaws out. Lasts 2 - 5 turns.

Doom: Target is instantly killed in 5 turns.

Curse: Target is hurt more when hit by Dark Type Attacks. Casted by certain Holy Type Attacks. Lasts 2 - 6 turns.

Weaken: Target is hurt more when hit by Holy Type Attacks. Casted by certain Dark Type Attacks. Lasts 2 - 6 turns.

Confused: Target may hurt themself 50% of the time. Lasts 1 - 5 turns.

Cursed: Target loses health every turn. Lasts until end of battle.

Infatuated: Target falls in love with the user preventing the target from attacking 50% of the time. Lasts until the end of the battle.

Berserk: Target attacks randomly with increased power. Lasts 2 - 5 turns.

Bless: Target is immune to negative status effects. Lasts 1 - 6 turns.

Brave: Target has increased Critical Hit/SMAAAASH!!! Chance, and immunity to Crits and SMAASH!!!-es. Lasts 1 - 6 turns.

Morale: Target cannot be killed instantly if their Health is above 50%. Lasts 2 - 4 turns.

Regeneration: Restores Targets Health every turn. Lasts 2 - 5 Turns.

Auto - Revive: Target comes back to life after they're KO'ed. Lasts 2 - 5 turns.

Syphon: Target Cannot use Skills. Lasts 2 - 5 turns.

Slime: Target becomes a slime with reduced stats and can't be healed. Lasts 1 - 6 turns.

Cold: Causes damage to Target. Lasts until cured.

Diamondized: Target becomes a diamond statue and can't do anything. Another version of being KO'ed.

Disrupted Concentration: Target cannot use PSI. Lasts 1 - 5 turns.