Board Thread:Plants vs. Zombies 2/@comment-5760976-20150820183325/@comment-26528161-20150823085409

TheGollddMAN wrote: Christhegamer99 wrote: While plants and zombies are important, presentation is also important in a game. That's why all plants and zombies now look better than PvZ and even most people here complain about the looks of Chinese plants. Why? Because presentation. The map exists just for that purpose. Otherwise you can put all levels in a single (ala the Original Angry Birds format) line and it wouldn't make much difference.

The Int PvZ2 had neat visuals and great gameplay; that's exactly what made me like this franchise even more. But nowadays, this is just sad to see those very foundations go away. The Gargantuar and Zomboss levels were awesome in their design when they were introduced but now even though the levels are there, the presentation is just meh. I agree, but the levels are still fun to play, and the rest ( beside some minor problems) Is maybe not perfect, but quite good. Plus, the level design seems kinda good to me ( the could improve it, but that's ok for me). I also agree about the older map. I'd like to have something similar to it, with challenges to get other plants, but maybe PopCap thought it would have taken to much time creating a map like that for every world, and went with a more simple approach to it. A little bit minimalist, for sure, but it works just fine.