User blog:Milesprower2/Top 8 Garden Warfare Classes

Another top -insert number here- list! So, I don't remember doing this before, so I thought maybe I could talk about the classes in GW from my least favourite to my favourite, while also talking about my favourite variant in each class!

Plus, GW2's coming out in a couple of months, so maybe I'll do a bunch of GW-related blogs in the next couple of months too.

8th: The Sniper
The biggest let-down of all the GW classes for me. I'd only had experience sniping before in the Halo series, and I remember loving to snipe my enemies from afar. Enter GW trailers, and I was hyped up for Cactus and hoped it'd be a great class. And while I see people who do really well with it...I don't like it much. It's not as powerful as I hoped, I dislike Drone abilities, and the Potato Mines/Tall-nuts don't give most good players any trouble. Camo Cactus has the kind of firepower I expected, but seems to glitch out so most of my successful headshots don't deal damage. The only Cactus I particularly like is Citrus Cactus, for the three-round burst which makes it easier to hit enemies and it can be used fairly well at short-range unlike most Cacti. Shame Citrus isn't coming back.

7th: The Heavy
Highest health in the game, yeah, but he's a sitting duck that everyone wants to shoot, and is especially vulnerable to Chompers,. He's extremely slow and his tackle is rubbish for evading Chompers, which makes him very easy to kill. I also hate getting killed by Chompers, which are usually the plants that kill me when I'm All-star. That said, he does pack a nice amount of firepower.

I do like the Golf Star quite a bit, as he is extremely powerful and accurate, and is very effective from afar while still maintaining decent close-combat capabilities like the other All-stars.

6th: The Medic
I never was a massive fan of the Sunflower class. I like to be healing people, but I much prefer to be killing enemies instead, and Sunflower's lack of firepower makes that difficult to do. All you can really do is heal and provide support fire, and Sunbeam gives away your location so you'll almost certainly get ZPG'd when you use it. I like Fire Flower, Sun Pharaoh, and Metal Petal, but the only Sunflower I use a lot is Alien Flower, because those spore clouds are so powerful and can also be great for simply scaring zombies away from an area.

5th: The Engie
Now we get to the classes I particularly like. Engineer is a fairly powerful, good all-round fighter with the ability to build vital turrets and teleporters in G&G. And he's the counter to Chompers, thanks to Sonic Grenades and Jackhammers. What's not to love? Well, he has the Zombie's drone (though not in GW2, yay!) which I never use, and although he's good at AoE, many other characters are better at dishing out damage against single targets.

My favourite Engie is Welder. His quick, powerful, AoE fire attacks are insanely good and obliterate the competition. I also hate the Flame Retardent Special Wave in Garden Ops because the Welders are so obnoxious in that wave.

4th: The Soldier
Equipped with a high-dps paintball machine-gun, a rocket jump, a rocket launcher and an AoE stink cloud, there's really nothing bad about Foot Soldier. He can kill everything and anything quickly, and is the best default character, but some of his variants are quite lackluster. The only variant I like more than the default is Camo Ranger, for his long-range superiority and great dps if you can land headshots consistently.

3rd: The Other Soldier
Peashooter is the high-dps AoE fighter with a powerful grenade, powerful rooting attack and great speed + jump boost to get up high and run circles around your enemies. Again, nothing is particularly bad about Peashooter, the reason it ranks above Foot Soldier here is because his variants are more consistently good.

My favourites...close call, but I'd pick Agent Pea just barely over Toxic Pea. Toxic Pea is the greatest at AoE, but Agent Pea's high dps against single targets outweighs the disadvantages of low health and less AoE.

2nd: The Eggman
A Scientist almost as crazy as Eggman or even Zomboss himself, the Scientist Zombie is my kind of healer. He's got just about the worst default character, but awesomely good variants, and can heal his allies or himself easily with Heal Stations or Heal Bombs (I hate the Sticky Explody Balls though), while blasting away with his powerful close-combat weapons, and warping out when in trouble. The low health is a downside, but since he can fully heal himself with his abilities, he doesn't need help from any other healers.

Chemist is my favourite of this class, as while he sacrifices a lot of his range, most Scientists are rubbish at long-range anyway, and the advantage he gains is a massively powerful short-range weapon to vanquish everything, EVERYTHING!

1st: The Spy
Everyone who knows me, knows that while I hate Chomper in regular PvZ, I love it in GW. And I call it the spy because that chomp is so much like a backstab, instant death from behind or simple damage otherwise.

Chompers have the most health of all plants in GW1, and can kill zombies in the most frustrating of ways. I hate fighting them, but I love being them. Goop + Burrow = death. Spikeweed + Chomp = death. Sneak up behind + Chomp = death. Goop from behind + Chomp = death. It's so easy to go and kill zombies in so many ways, and if you do it right, you can keep alive and get really good vanquish streaks.

Then, you have Chompula. The god of Chompers. With his self-healing, at the cost of only 25 less health, he has the longest average lifespan of any Chomper, capable of healing after every single kill. I've survived a 2v1 where both enemies were Engies, using Chompula. I had 4 health left at the end, and I only survived because I swallowed the first one and healed from it. Chompula is just awesome.

And so, there you have it. I dunno why I made this blog post, I just felt like making it.