User blog:Zombotanist/PvZH Card Expansion Ideas

Ideas for new cards in a future update for the game. Work in progress.

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Treasure Chestnut

Root Nut Plant

3, 6

Team-Up. When hurt: Draw a card.

He doesn't trust anyone else with his valuables.



Root of Armor

Root Trick

3

A plant gets Armored 2. Draw a card.

Rooting up!



Body Gourd

Squash Plant

3, 3, 3

Other Plants here and next door are immune to Zombie Tricks.

"If the zombies think they can get to you they'll have to get through me first"

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Boostberry

Berry Plant

3, 1, 2

When played: Plants here and next door get +2.

Boostberry knows how to get the juices flowing on others.



Multi-Shroom

Mushroom Plant

4, 3, 3

After combat here: Make a 1/1 Puff-Shroom with Team-Up in a random lane.

The world could always use more shrooms.



Bombegranate

Fruit Trick

7

Do 3 damage to each Zombie here and next door. Then make 1  Bombegranate Seeds with Team-Up here and next door that say: When destroyed: Do 2 damage to a Zombie here.

''Explosive and nutritive. But mostly explosive.''

PvZH_Mega-Grow_Icon.png-Grow


Parasite Pea

Pea Plant

3, 2, 3

When a Zombie gains strength or health, this gets +1/+1.

"Hey, don't keep all the buffs to yourself!"



Power Lily

Flower Plant

3,2

Team-Up. Start of turn: Add a Plant Food to your hand.

Does what she can to bring out the best in others.



Gatling Pea

Pea Plant

5, 4, 4

When a Plant that's not a Gatling Pea does a Bonus Attack, this does a Bonus Attack.

His motto is the more peas the better!

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Chard Guard

Leafy Plant

4, 2, 6

Team-Up. After combat here: Bounce a random Zombie here or next door.

''Once a wrestling champ now turned into a prized zombie fighter. Zombies fear his signature move: The ol' Knock em Dead.''



DJ Beet

Root Plant

3, 2, 3

Splash Damage 2. If there's a Zombie in every lane here and next door, do 2 extra damage to every Zombie this hurts.

Time to turnip the beet!



Chilly Bean

Bean Plant

3, 2, 2

When a Zombie hurts a Plant, Freeze  that zombie.

He's looking for his lost brother Chili Bean, but so far he's had no luck finding him

PvZH_Solar_Icon.png


Aloe

Leafy Plant

2, 3

Team-Up. Start of turn: Heal all other Plants here and next door for 2.

''He does his best to help others while they battle. It was the only way he could get away with not fighting himself.''



Sunflower Bouquet

Flower Plant

4, 3, 3

Start of turn: You get +1  for each Plant.

''They enjoy nothing more than spending the day on the lawn with all their fellow plants. ''



Hypno-Shroom

<p style="font-weight:normal;">Mushroom Plant

<p style="font-weight:normal;">6, 3, 3

<p style="font-weight:normal;">When destroyed by a zombie, destroy that zombie and deal damage to the zombie hero equal to that zombie's .

<p style="font-weight:normal;">Zombies shouldn't go around eating mushrooms they find on the lawn.

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<p style="text-align:center;">

Pharmacist

Professional Zombie

4, 3, 4

Start of turn: A Zombie gets +2/+2.

Normally he'd charge an arm and a leg for these pills.

<p style="text-align:center;">

Zombie Bull

Pet Imp Zombie

7, 4, 6

Frenzy. When this destroys a Plant, it attacks an extra time.

The imp didn't even want to ride the bull, he got thrown on top of it and can't get off.

<p style="text-align:center;">

Gargantuar Prime

Gargantuar Science Zombie

7, 6, 6

Afterlife. When played: Destroy a random Plant.

''Only the best in future technology went into creating this metal behemoth. That and telephone poles.''

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<p style="text-align:center;">

Radio Operator

Professional Science Zombie

2, 2, 3

Whenever you play a Zombie during tricks, that Zombie gets +2/+2.

He's emitting the freshest radio waves out there.

<p style="text-align:center;">

Time Traveller Zombie

Science Zombie

3, 2, 3

When played: You may play a Trick as a Zombie this turn.

''Has mastered the impossible task of travelling through time... to a couple minutes in the future.''

<p style="text-align:center;">

Poker Zombie

Professional Zombie

5, 5, 4

Whenever you draw a card, this does a Bonus Attack.

Plants beware, because he's got a full house.

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<p style="text-align:center;">

Marathon Runner

Sports Zombie

4, 5, 3

Start of turn: This zombie's strength gets reset back to 5.

Firmly believes consistency is the key to winning any race.

<p style="text-align:center;">

Cheerleader Zombie

Dancing Sports Zombie

4, 2, 3

Whenever you play a Zombie, that Zombie gets +1/+1.

"Give me a Z! Give me an O! Give me your brains!"

<p style="text-align:center;">

Camo Ranger

Professional Zombie

5, 4, 4

Whenever you play a Zombie, attack for 2 damage on that lane.

The plants won't even know what hit 'em.

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<p style="text-align:center;">

Bench Warmer

Sports Zombie

3, 2, 4

Gravestone. After combat here: Heal a Zombie for 3

He might not be the best at sports, but he's a real team player.

<p style="text-align:center;">

Blacksmith Zombie

Professional History Zombie

5, 4, 5

Start of turn: Give another Zombie +2. That zombie can't be hurt that turn.

He makes the best pea-proof armor out there.

<p style="text-align:center;">

Wrestling Champ

Professional Sports Zombie

7, 5, 5

Frenzy. When a Zombie takes damage, this gets +1/+1

200 pounds of pure muscle and plant destroying rage.

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<p style="text-align:center;">

Ducky Tube

Pool Toy Trick

1

A Zombie gets Amphibious. Move that Zombie.

Every zombie could use a quick dip on the water every now and then.

<p style="text-align:center;">

Scary Imp

Monster Imp Zombie

5, 2, 3

Gravestone. Anti-Hero 3. When revealed: Bounce all Plants here.

So scary he makes those plants jump right off the ground and run away.

<p style="text-align:center;">

Surfer Zombie

Sports Zombie

5, 4, 4

Amphibious. When played on land: This gets  Deadly. When played on water: This gets  Strikethrough.

"He's here to catch some gnarly waves. And destroy a couple plants in the process"