Board Thread:Plants vs. Zombies 2/@comment-5889122-20150619014152/@comment-25546049-20150621214737

OK, here's my mod. It's a combonation of the "Easy Game" and "Balance" mods. Here's my list of changes:

Peashooter 100 Sun> 75 Sun Sunflower 50 Sun> 25 Sun Wall-nut  Sluggish Recharge>Mediocre Recharge Potato Mine Sluggish Recharge>Mediocre Recharge Cabbage-pult 100 Sun>75 Sun (May not be implemented) Bloomerang 175 Sun>150 Sun Bonk Choy 150 Sun>50 Sun Repeater 200 Sun>150 Sun Kernel-pult 100 Sun>75 Sun Snapdragon 150 Sun>175 Sun Spikeweed 100 Sun>25 Sun Spring Bean 50 Sun>125 Sun; Period of sleep ~42 seconds(I don't exactly remember)> 2 seconds Coconut Cannon: 400 Sun>300 Sun Threepeater 300 Sun>200 Sun Spikerock 250 Sun>150 Sun Cherry Bomb 150 Sun>200 Sun; Slow Recharge>Sluggish Recharge Split Pea 125 Sun>100 Sun Pea Pod 125 Sun>75 Sun Lightning Reed More Bounces, Fast PF, PF Does Mega Damage Melon-pult 325 Sun>300 Sun(may not be implemented) Winter Melon 500 Sun>600 Sun Laser Bean 200 Sun>225 Sun Blover 50 Sun>100 Sun Citron 350 Sun>250 Sun Infi-nut 75 Sun>125 Sun(May have been removed) Magnifying Grass 50 Sun>Free (still costs sun to attack) Tile Turnip 2nd Tile Sun cost 250 Sun>25 Sun; Because of this change you can now have 10 Power Tiles out instead of 7 MAX. Sun-shroom Now grows from stage 1-3 instantly. I found this hack, you bet I'm gonna put it in my pack Puff-shroom No limit on how long it lives. Welcome back from PVZ1! Sun Bean Sluggish Recarge>Fast Recharge Magnet-shroom 100 Sun>50 Sun; Mediocre Recharge>Fast Recharge Tangle Kelp Sluggish Recharge>Fast Recharge(Probably Op) Bowling Bulb 200 Sun>150 Sun Guacodile 125 Sun>100 Sun Banana Launcher 500 Sun>400 Sun Pepper-pult Sluggish Recharge>Fast Recharge Stunion 25 Sun>50 Sun Rotobaga 150 Sun>100 Sun ALL Lost City obtained plants cost 25 Sun less (A.K.E.E, Endurian, Red Stinger) Torchwood 175 Sun>100 Sun Squash 50 Sun>75 Sun; Sluggish Recharge>Fast Recharge Power Lily 175 Sun>150 Sun; Very Slow Recharge>Slow Recharge Starfruit 150 Sun>100 Sun Hypno-shroom 125 Sun>75 Sun Pea-nut 150 Sun>100 Sun Chomper and Toadstool now finish there Zombies after 2 seconds of chewing, down from ~42 Chomper 150 Sun>200 Sun Sap-fling 150 Sun>50 Sun Ghost Pepper 75 Sun>125 Sun Homing Thistle 250 Sun>225 Sun; Mediocre Recharge>Fast Recharge Sweet Potato 300 Sun>150 Sun; Sluggish Recharge>Mediocre Recharge Fire Peashooter 175 Sun>150 Sun Dandelion 275 Sun>150 Sun; Sluggish Recharge>Fast Recharge Lava Guava 75 Sun>100 Sun ALL Zomboss battles are tougher, because they're all now Seed Selection levels instead of conveyer belts.

If there are anymore changes that I missed, feel free to reply!

Download: https://www.dropbox.com/s/nzv9vr2q9575au8/main.91.com.ea.game.pvz2_na.obb?dl=0