Board Thread:Plants vs. Zombies 2: It's About Time/@comment-26978163-20141218201923/@comment-1764483-20150102174128

FOR BUCK'S SAKE, MOONSHAN! QUIT FRICKING WHITEKNIGHTING BIG WAVE BEACH!

PvZ1 NEVER had "one-size-fits-all" strategies. There are five worlds with unique mechanics, and there are different methods of interaction. Spikerocks don't work on the Roof, but there are no Diggers or Dancers.

Oh, yeah, and many levels nowadays only have ONE functional strategy. ONE, if ANY. Unlike PvZ1, where MANY working strategies existed.

Also, people DO have a right to hate Dark Ages and Big Wave Beach, and have a RIGHT to be dissatisified with PopCap's recent work. They're becoming more pay-to-win and it sucks the life out of me.