Board Thread:Plants vs. Zombies 2/@comment-25546049-20151127195434/@comment-24275721-20151129083402

Coolyoyo33 wrote: TheGollddMAN wrote: That last challenge was always the hardest one for me as it required the players to sort out whether they wanted that time of not spending sun to be counted at the beginning of the level or end and balance out the strategy without losing the level itself. But I liked those challenges. Each level felt different everytime when I played with the Star challenges. Brought a whole new meaning to the word "difficulty" when the same level could screw you in different ways you never knoew could happen.

I remember collecting all stars for all three worlds and then waiting eagerly for Far Future only to see my hard work converted into stupid coins and useless costumes. I like how the game is now, I hated the previous format tbh. But having those challenges exist now on seperate levels would be more enjoyable for me.

I hated the star thing so much that I only collected the bare minimum stars for each world. Ironically, I loved that system and hate the progression system now. Each world is now finished for me in 30 mins and then I have nothing left to play till the next update.