Board Thread:Plants vs. Zombies 2/@comment-25089892-20160622064826/@comment-28028046-20160629224004

Master3530 wrote: The all I hated about 1.7 was the map change, gameplay changes were good. However now, removing statues and giving 10 keys at once is equally bad and stupid. If someone unlocks BWB and MD right at start, then it's his f**king problem, start the game all over again, few levels don't take much to complete. And there's a difficulty for each world for the God's sake! Anybody clever would unlock worlds in order or according to difficulty. Not being able to unlock what you want was good part about pre-1.7. What I see about this game now is downgrading. Poorly made events (ugly heroes' costumes), OP premium plants, UP useless epic quest plants and no creativity in epic quest and pinata party creation. Not even a proper ending of game. We need zombot 1000 final boss fight inside of the time rift! Zombot spawning portals and zombies from all time periods! But instead of that they're removing and changing pointlessly good stuff. First bad thing was changing almanac's color to blue. Wtf? They're not even listening to fanbase. They're getting bored. You know how Youtube likes to screw with the interface a little bit every other week or so? That's because they feel like they don't got jacksh*t to do, which they usually don't. Popcap has no excuse though because they have to fix bugs and make a real final boss. Instead they're doing what they want for the f*ck of it. I'm very much losing trust in Popcap to make the game better by listening to us, and finding bugs on their own, because they don't, and as we speak they're probably thinking of something to do until someone suggests the stupidest idea: "You know, some plants are still too big in the almanac, how about we make them microscopic?". I hate it.