Board Thread:Roleplaying/@comment-28270366-20161127045056/@comment-33161724-20161128023038

For the heck of it, here are my opinions:

Dizziness:10 damage seems good, and presumably it would go up as I advance in this RPG, but hopefully we would have defeated the zed by then.

Wrong Cast?: VERY useful in terms of using it on more supportive zombies, but I feel like certain ze's may not be as useful.

Deja Vu: I felt like this was the best option since later on certain guys will deal lots of damage. Hopefully, some of the faster allies can counter the speed drop.

Sorry if I dun goofd. Let's just see how this plays out.