User blog comment:Milesprower2/More level-headed BWB rant/@comment-24828059-20141208133820

The reason why Dark Ages was so hated is because people expected to be a great world, like Far Future, since it had a lot of potential. PopCap was nice and decided to give us the first 10 levels before the rest was finished, thus creating the hype. But what did we get in the end? Only 20 levels, only 5 plants (besides Puff-shroom, none of them are good for Endless Zones), 2 premiums (both being useless) and instead of more and counterable zombies, we got less and OP zombies.

Now about BWB, I can see why are you frustrated. But considering BWB is the sixth world, you should expect them to be harder than the rest. Come on, if you get to that point in the game, you should be able to beat the levels easily, even if that means using just one strategy.

I agree with the plants part. I agree with the zombies, only when it comes to Tiki Torch-er. Around Level 40, I found a strategy that went without problems, no matter the zombies, until Level 70, where Octos, Fishermen, Surfers, Imps and Gargs, all became a huge PITA. Octos can be countered, if you use MGs constantly, but if they throw an Octopus to your MG of even worse, to the last plant in the row, then you can say "Bye Bye" to "Complete this level without Power-ups". Same goes with Fishermen. With Infi-nut's shield, they are no problem at all, but when the shield gets destroyed, they become the most OP zombies of the level. Screw Surfers, these holes will always destroy a plant, if they manage to reach the land. Like Gargs were not hard enough before they get the help of those OP zombies in BWB