Board Thread:Roleplaying/@comment-28270366-20170406111602/@comment-24953048-20170409083733

Vergel Nikolai wrote:

BoltBlizard wrote: Ripped directly from Pumpkin's post!

It is I, Bolt! *evil laugh*

Name: Satori Komeji, Mind Infiltrator (Touhou crossover.)

Plant Type: Spyris

Lore: A girl who tells fortunes from another dimension and protects her little (and shattered) sister Koishi, Satori thought it's best to visit a realm where plants are plentiful. And so, with help from her closest 2 magicians to her, a portal was made to a realm where plants, and unknowingly zombies resided, and Satori took the shape of a Spyris upon enterring.

Gear: 


 * (Headwear): N/A


 * (Bodygear): Fortune's Cloak - It's just a cloak for someone who has the only job which makes sense for them. +10% damage resistance.


 * (Weapon): Spell Card - What would some kind of bullethell inhabitant use otherwise? Grants the usage of all 3 abilities, and is chargeable to access them. (Can charge once per turn, maximum of 5 charges)


 * (Pernament Item/Off hand): The 3rd Eye - Gazing into people's minds has never been so easy. Usable once every 3 turns, this renders special effects the enemy cause on Satori and her allies useless for that turn only.

Trait: Mind Gap - Each ally including Satori herself can only take damage from 2 attacks each turn. The other attacks that should've damaged them before they took damage from the said 2 attacks are voided and do nothing. This ability persists until Satori is defeated.

Abilities: 


 * Recollection "Great Whirlwind": All allies AND enemies take small ammounts of damage each. 20% chance to confuse each individual player. (Requires 1 charge on Spell Card)


 * Recollection "Terrible Souvenir": All enemies take a medium ammount of damage each. Their abilities they used this turn are disabled for 3 turns. (Requires 3 charges on Spell Card)


 * Recollection "Mercury Poison": All enemies gain the Poisonned debuff (Lose passive ability and take 5% damage of their max HP each turn). This debuff lasts for 5 turns, and this attack itself does high damage. (Requires 5 charges on Spell Card)

Ultimate Ability: Recollection "Border of Wave and Particle": All enemies take very high damage, Satori is healed to full health, and a "3rd Eye" summon unit appears. This summon lasts for 4 turns, and grants Satori a second action (apart from using the 3rd Eye off-hand or the Ultimate Ability) while it's alive or until she is defeated (thus making the 3rd Eye defeated too.)

Adjust how you please - I think I went overboard here. //No need for evil entrances, just get in.

//I choose to react to you last because you have the most confusing mechanism.

Reaction Time!

Gear: 


 * (Headwear): So you don't start with a headgear. That'd OK, you'll be one of the others who can manually purchase any headgear on the shop.


 * (Bodygear):Fortune's Cloak - This will improve HP, HP regen, and resistance for both (but mostly for magic).


 * (Weapon):Spell Card - So this will improve your atk damage, mag power, and further upgrades will increase your spell card pool. Since you use a different ability resource, you won't need to use Energy or regenerate it.


 * (Pernament Item/Off hand): The 3rd Eye - Is this even a gear? Or a part of your talent? Or just some amulet? If it is an amulet, the it will further increase your mag power and resistance.

Abilities


 * Trait: Mind Gap - Noting the complexity of the battle system, and the atk speed system, this passive would likely be too much. How about this: Satori and nearby allies can dodge the first two attacks landed to them. Doesn't include sudden stealth attacks, area target, piercing shot, etc, as you can't predict when that happens

Abilities: 


 * Recollection "Great Whirlwind": Not ALE, only those in a small area. Damage will range from 20-30 (+50% MP) magic damage. And confuse chance is 30% (enemies only). Costs one spell card.


 * Recollection "Terrible Souvenir": Medium area target (likely 9x9), eneies receive 30-50 (+100% MP) magic damage. Enemies are silenced for 3 turns. Costs 3 Spell Cards.


 * Recollection "Mercury Poison": This is a bit larger area. Poison deals (pure) damage equals to 5% of enemy's max HP (improves). Passive disables are likely called "Mute". Costs 5 spell cards.


 * Ultimate Ability: Recollection "Border of Wave and Particle": Now this is ALL ENEMY hit ability. This ability DOES reveal enemies (stealth or hidden through fog) and Satori is healed by... Not full health, just 25/50%/75% of the total damage done to all heroes. Damage range only from 75-95 (+100% MP). The 3rd Eye summon is slightly confusing. Does that mean that after casting this, you will summon something that can mimic the abilities you casted? That's... OP! How about this: The 3rd Eye will mimic your abilities casted, but casts it on a different point. 3rd Eye as obstructed movement, meaning that it can move above walls as it is flying and see over enemies. 3rd Eye has True Sight, meaning it can see stealth enemies. 3rd Eye lasts for 5 turns. Oh no, I made it even OPer! Nooooo! *slaps self* Sorry for the comical reaction, but that will do. But here's the thing, the 3rd Eye can't attack and only has 1 HP.

Others

Title/Alias - Pretty good

Lore: Pretty good

Role: Spellcaster is good to go

Final Tallying

Satori Komeji, the Mind Infiltrator (Ranged Spellcaster)

HP: 200 EP: 0 (replaced by "Spell Cards")

Phys Atk: 25 Mag Pow: 45

Phys Armor: 3 Mag Resist: 7

Atk Speed: 25 Move Speed: 20

//Get ready to make your zombie character next. Gear - Yep, all that's fine. Go ahead.

Mind Gap (Trait) - That seems perfectly reasonable. I will allow it.

I will admit I'm a bit overwhelmed by my Ultimate Ability anyways. Proceed with the other ability changes, and let me get this straight - the 3rd Eye allows Satori and her team to know the enemies locations, but only has 1 HP? Alright.

I will most likely make my zombie character in about 2 days... It takes thought. ^.^