Board Thread:Roleplaying/@comment-28270366-20170112230723/@comment-28270366-20170127001000

End Round

Cactopus rolls her wall-nut at a bush. It found an imp leaving a blueprint on the bush.

Vladimir's Offering Blueprint (Cleric and Warrior Headgear)

A sacrifical mask for the Vampire King himself.

Stats:
 * +150 Health
 * +18 Speed
 * +2 Armor
 * Vladimir Aura - All allies are given 15% lifesteal.

Craft:
 * 8 Craftboxes
 * 8 Cobalt
 * 1 Mask
 * 1 Headdress

Max Crafts: 1

Twist blinks to the other bush, only to be stepping on a spike trap. -45 HP to him. Remember even overworld interactions can harm you.

Kalos heads to a shaking bush. No zombies but he founds an endurian. He becomes your potted plant.

Endurian (Defensive Plant) Turns to Act: 5 Lifespan: 5
 * Thorny Skin - Reflects 45% damage to the attacker.

Steve catches some fish. (Wait, you have a pan?) He collected 3 tunas, 3 squids, and 5 water. The pan you habe is stronger than your voodoo staff but slightly weaker than your carrot cannon.

Camilla collects some lake resources. She got 3 water and 3 sendiments. Sendiments are used to make earth-based spells at the kitchen.

//Well Mag, this is an RPG. Learn to be in character and don't just shift moods if not really nessessary. I see the Rustbolt battle when you were the one to piss Cac off and you were only having fun with Kalos. That's in-character. Now it's tye other way around, but Cac seems to not care.

//Also, Damage Block still works on you.

Seriously, no one wanta to talk with Mr. tree? No. Ok, moving on. No one's getting the attack and heal over time buff.

The team walks even closer to the Stonehusk Territory, when suddenly...

Red Robin: Beware my frienda. There could be... *triggers a hanging net teap* Traps!

''Red Robin along with Ashfall, Cactopus (not again), and Steve were caught in net and cage traps. The Stonehusk AKEEs leaped from the tree and popped out from bushes to see a bunch of intruders. Them along with a pair of Lion Dancers (Event Special) are attacking your team.''

'''Daylight finally. 29 turns until nighttime.'''

Current Weather: Average Cloudy Sky

Current Location: Native Jungle, Stonehusk Territory

Current Stats:

Players:

Camilla - HP: 353/353. Armor: 5 Speed: 35 EXP: 43/200 (Level 8). PFB: 78%

Meltfrost - HP: 198/198. Armor: 4 Speed: 11 EXP: 64/150 (Level 7). PFB: 79%

Twist - HP: 369/414. Armor: 5 Speed: 17 EXP: 47/200 (Level 8). PFB: READY!

Drip - HP: 424/424. Armor: 7 Speed: 18 EXP: 68/200 (Level 8). PFB: 10%

Neko - HP: 275/275. Armor: 3 Speed: 14 EXP: 81/100 (Level 7). PFB: 41%

Yappat - HP: 236/276. Armor: 3 Speed: 12 EXP: 25/150 (Level 7). PFB: READY!

Ashfall - HP: 360/360. Armor: 6 Speed: 14 EXP: 128/150 (Level 7). PFB: READY!

Sans - HP: 455/455. Armor: 8 Speed: 13 EXP: 87/150 (Level 7). PFB: 99%

Cactopus - HP: 435/435. Armor: 12 Speed: 10 EXP: 99/150 (Level 7). PFB: 53%

Wanda - HP: 180/180. Armor: 2 Speed: 11 EXP: 90/100 (Level 6). PFB: 17%

Inferno - HP: 427/427. Armor: 7 Speed: 10 EXP: 8/150 (Level 7). PFB: 80%

Mag - HP: 240/240. Armor: 5 Speed: 12 EXP: 90/100 (Level 6) PFB: 83%

Steve - HP: 325/325. Armor: 3 Speed: 19 EXP: 95/100 (Level 6) PFB: 50%

Kalos - HP: 296/296. Armor: 3 Speed: 21 EXP: 35/100 (Level 6) PFB: 68%

Jade - HP: 244/244. Armor: 4 Speed: 10 EXP: 20/75 (Level 5) PFB 12%

Enemies:

AKEE Warrior A HP: 800/800 Armor: 8 Speed: 20

AKEE Warrior B HP: 800/800 Armor: 8 Speed: 20
 * Seed Barrage - Deals 45 damage to 3 targets.
 * Battle Stance - Imcrease self attack damage by 50% for a turn. If attacked, counterattacks for +100% damage.

AKEE Trapper A HP: 600/600 Armor: 5 Speed: 25

AKEE Trapper B HP: 600/600 Armor: 5 Speed: 25
 * Poison Seed - Deals 20 damage to target. Poisons for 3 turns, dealing 30 damage per turn.
 * Blinding Seed - Deals 30 damage to target. Blinding by 45% for 3 turns.
 * Snare Trap - Charges: 3 turns. Summons a Toothy Snare Trap on an ally that will deal 25 damage to the attacker and 25% chance to stun.

AKEE Protectorate HP: 1000/1000 Armor: 10 Speed: 18
 * Shatter Seed - Deals 40 damage to a single target and 20 to everyone else.
 * Spirit Husk - Creates a 200 SP shield on an ally that lasts for 3 turns.

Lion Dancer Zombie A HP: 1000/1000 Armor: 8 Speed: 20

Lion Dancer Zombie B HP: 1000/1000 Armor: 8 Speed: 20
 * Lion Charge - Deals 50 damage to target, 60% chance to remove all helpful effects.
 * Roar of Luck - Charges: 3 turns. All harmful effects from allies are removed. Buffs their attack by 15% for 3 turns.

Potted Plants:

Ghost Pepper (Twist): 3/3 Ready. 10 Lifespan Left.

Missiletoe (Drip) 5/5 Ready. 10 Lifespan Left.

Fire Peashooter (Meltfrost): 5/5 Ready. 2 Lifespan Left.

Rotobaga (Ashfall): 5/5 Ready. 7 Lifespan Left.

Heal Flower (Sans): 3/3 Ready. 5 Lifespan Left.

Heal Flower (Cactopus): 3/3 Ready. 2 Lifespan Left.

Snow Pea (Cactopus): 5/5 Ready. 2 Lifeapan Left.

Chomper (Yappat): 5/5 Ready. 5 Lifespan Left.

Wall-nut (Cactopus): 3/3 Ready. 4 Lifespan Left.

Magnet-shroom (Camilla): 3/3 Ready. 4 Lifeapan Left.

Heal Flower (Mag): 3/3 Ready. 2 Lifespan Left.

Heal Flower (Kalos): 3/3 Ready. 1 Lifespan Left.

Endurian (Kalos): 0/5 Ready. 5 Lifespan Left.

Heal Flower (Everyone else below Cactopus): 3/3 Ready. 5 Lifespan Left.

Summons:

Toadstool (Wanda's Pet) HP: 210/210 Armor: 3
 * Gulp - Deals 70 damage to the target. Instantly kills enemies below 140 HP.

Allies:

Red Robin (Mission Ally) HP: 350/350 Armor: 5 Speed: 20 PFB: 15%
 * Tomahawk Throw - Deals 25x2 damage to an enemy.
 * Spearmint Strike - Deals 40 to an enemy. Lowers his attack by 30%.
 * Voodoo Skulls - (Passive) Spawns a voodoo skull for every turn, max out to 5. Each voodoo skull provides 100 SP. (Active) Throws a skull to damage an enemy, or when all 5 are present, deals damage to 5 enemies. One skull deals 25 damage, +20% per 20% missing SP.
 * Warcry (Plant Food Ability) - Boosts all allies attack by 75% and speed by 50%. Lasts for 2 turns,

Sun Wukong (Event Ally) HP: 300/300 Armor: 5 Speed: 18 PFB: 40%
 * Jingu Bang - Deals 48 damage. After 4 hits on the same enemy, applies Jingu Mastery buff. While in the buff, Wukong deals bonus damage and has 15% lifesteal for his next 4 attacks.
 * Boundless Strike - Extends his staff and slam it to the ground, dealing 40 damage to all enemies and 15% chance to stun them.
 * Mischief - Turns into a tree, becomes untargetable (instantly dispels Taunt debuffs), and makes fun of everything. Lasts for x turns.
 * Summersault Cloud - Summons his trusty cloud at an ally, providing 40% evasin for 3 turns.
 * Wukong's Command - (Plant Food Ability) Summons 3 Monkiwi Soldiers to aid the field. Monkiwi soldiers only attack with Jingu Bang and lasts for 5 turns. If Wukong dies, the Monkiwi Soldiers disappear.

Active Effects:

All Plants
 * Hawkeye Aura - (Aura) All allies have +15% damage. +2% damage the more you are last.
 * Undersea Aura - (Aura) All allies have +2 armor.

Camilla
 * Savage Fury - (Passive) Lost 0% HP; attack boosted by 0%.

Drip
 * Natural Healing - (Passive) Heals 5% HP every turn.

Mag
 * Stubborn Juju - Attack is boosted by 50% but cannot recieve any support skill. (because people hate you now) (5 turns)

//The event will end once you vanquished the Lion Dancers.