User blog:Brainulator9/My thoughts on plants in Endless Zones


 * Peashooter: Sucks. Don't use it unless you really have to do so. In Arthur's Challenge, get the card so it doesn't bother you later on.
 * Sunflower: Only use this until you get Twin Sunflower or Sun-shroom. In Arthur's Challenge, get the card so it doesn't bother you later on.
 * Wall-nut: Only until you get better plants.
 * Potato Mine: Kills zombies early on, but hard to use as the level advances.
 * Cabbage-pult: More or less Peashooter. Get the card so it doesn't bother you later on.
 * Bloomerang: Especially since Laser Bean, it's weak and its AoE is pathetic. It's kind of acceptable in early levels, though.
 * Iceberg Lettuce: Locking one zombie at a time? Hurrikale and Stunion are better here besides the Plant Food.
 * Grave Buster: For Pyramid of Doom and Arthur's Challenge. Crucial in both.
 * Bonk Choy: Chickens? Prospectors? Sucks against Gargantuars and their Imps.
 * Repeater: Potential early shooter if I had enough seed slots.
 * Twin Sunflower: Best Ancient Egypt plant, bar none. Crucial for planting expensive plants like Winter Melons, which are crucial for getting far.
 * Snow Pea: Cheap, but Winter Melon slows groups. Get the card so it doesn't bother you later on.
 * Kernel-pult: Weak, butter prefers not to help. Get the card so it doesn't bother you later on.
 * Snapdragon: Okay area of effect plant, but counteracts Winter Melon and Iceberg Lettuce. Chickens?
 * Power Lily: Great for all Endless Zones. Best premium plant.
 * Spikeweed: Chickens if there are no Gargantuars. Otherwise, get its card so it does not bother you later on.
 * Spring Bean: In Dead Man's Booty, it's a good early attacker, and helps with Gargantuars. In all other Endless Zones, one zombie at a time goes one tile backwards? Either use the Blover and Plant Food combination or get the card so it doesn't bother you later on.
 * Coconut Cannon: Decent plant, but not worth it if not needed. Minecarts?
 * Threepeater: Three Peashooters so it sucks. Get the card so it does not bother you later on.
 * Spikerock: Chickens if there are Gargantuars, Gargantuar-thrown Imps if minecarts are not present... get the card so it does not bother you later on in Tiki Torch-er.
 * Cherry Bomb: Best Pirate Seas plant. Effective against everything but Imp Dragon Zombies.
 * Squash: Can kill Gargantuars cheaply and effectively, although it prioritizes location over density.
 * Split Pea: Prospectors in low amounts or get the card so it doesn't bother you later on.
 * Chili Bean: Against eating zombies that aren't machines and a potential quasi-Imitater Potato Mine, but not worth it if unneeded.
 * Torchwood: Perhaps, unless you want to use its Plant Food effect, especially in Icebound Battleground, get its card so it does not bother you later on.
 * Pea Pod: Minecarts, but not much better than individual Peashooters or Winter Melon. I kind of like it, though. Eh, get the card so it does not bother you later on.
 * Lightning Reed: For Chickens and Chickens only. Elsewise, get the card so it does not bother you later on.
 * Jalapeno: Okay, but zombies tend to spread out in multiple rows. Cherry Bomb and Hurrikale work much better.
 * Melon-pult: Saves sun when you would otherwise plant more Winter Melons, but not worth the seed slot if unneeded.
 * Tall-nut: Good bulk and saves butt(e)s from Bulls, but in many cases, Infi-nut is better.
 * Winter Melon: Best Wild West plant. Effective against all zombie types.
 * Imitater: Either a time saver or a waste of a valuable seed slot.
 * Marigold: Never given.
 * Laser Bean: Weak, but good crowd control. Anti-Imp Cannon and Prospector.
 * Blover: When given, it is great. Too bad not all Endless Zones give it, even though they give plants which are useless.
 * Citron: Dot dot dot.
 * E.M.Peach: If and only if Terror from Tomorrow. Only Endless Zone where it is given, and it is CRUCIAL there. Also good against Bulls, but not given in Big Bad Butte.
 * Starfruit: Octopuses? Imps? Get the card so it does not bother you later on?
 * Infi-nut: Weak, jumped by Bulls, but faster recharge speed and infinite health compensates.
 * Magnifying Grass: Imps if Spikerocks do not cut it.
 * Tile Turnip: Nice, but rarely worth a seed slot.
 * Hypno-shroom: Mostly sucks. Chicken Wranglers? Weasel Hoarders?
 * Sun-shroom: If you don't have Twin Sunflower or if you don't have enough sun for Twin Sunflowers in Arthur's Challenge.
 * Puff-shroom: Early attacker, Gargantuar staller... what else?
 * Fume-shroom: Buff makes it great against Chickens and Weasels, but without the buff, get its card so it does not bother you later on.
 * Sun Bean: One-flag levels. Not worth it if too few seed slots.
 * Pea-nut: Peashooter and Wall-nut. Imps?
 * Magnet-shroom: I. Do. Not. Get. It. You fill this in.
 * Chomper: Kills one zombie every 30 seconds. Pharaohs? Chicken Wranglers? Weasel Hoarders?
 * Lily Pad: Only given in Tiki Torch-er where it is crucial.
 * Tangle Kelp: Only given in Tiki Torch-er... and it sucks. Slow reaction time and kills one zombie. Get the card so it does not bother you later on.
 * Bowling Bulb: Okay in two or three-plank Dead Man's Booty levels and against Chickens and Weasels, I guess. Actually, get the card so it does not bother you later on.
 * Ghost Pepper: Early attacker and helps with late game to an extent.
 * Homing Thistle: Doesn't cut it. Get the card so it does not bother you later on.
 * Guacodile: Chickens? Weasels? Ambushes?
 * Banana Launcher: If and only if there are Gargantuars that are not Pirate or Prime.
 * Sweet Potato: Unless you want to play with it, grab its card so it does not bother you later on.
 * Sap-fling: Icebound Battleground or grab its card so it does not bother you later on.
 * Hurrikale: Crucial for all Endless Zones, ESPECIALLY when dealing with Gargantuars.
 * Hot Potato: Crucial for Icebound Battleground, the only Endless Zone where it is given.
 * Pepper-pult: Takes too long to recharge. Play Icebound Battleground or get its card so it does not bother you later on.
 * Fire Peashooter: Same as Repeater, but with Snapdragon's weakness. Icebound Battleground, I guess.
 * Stunion: Better Iceberg Lettuce... unless it's Terror from Tomorrow, where Stunion is ineffective against machines besides Gargantuar Prime.
 * Rotobaga: Same as Starfruit.
 * Dandelion: Sucks. Get the card so it doesn't bother you later on.