Board Thread:Plants vs. Zombies Heroes/@comment-27769607-20170803032920/@comment-24491127-20170818215242

Walten Paperclips wrote: Some changes I would give if I developed or made part of the game:

-Vanilla, Iceberg Lettuce, Fire Peashooter and Cell Phone Zombie are now Common.

-Sting Bean, Wild Berry, Party Thyme, Snow Pea, Twin Sunflower, Pied Piper, Paparazzi Zombie, Imp-Throwing Gargantuar, Rolling Stone, Conehead, Sumo Wrestler, Team Mascot, Smoke Bomb and Mini-Ninja are now Uncommon.

-Plantern, Snowdrop, Mars Flytrap, Cosmoss, Zookeeper, Cyborg Zombie, Zombie Yeti, Medulla Nebula, Neutron Imp, Interdimensional Zombie, Fireworks Zombie, Arm Wrestler, Landscaper, Headstone Carver, Swashbuckler Zombie, Stealthy Imp, Line Dancing Zombie and Pogo Bouncer are now Rare.

-Body Gourd, Poison Oak, Pineclone, Black-Eyed Pea, Muscle Sprout, Supernova Gargantuar, Interstellar Bounty Hunter, Cryo-Brain, Valkyrie, Quasar Wizard and Cryo-Yeti are now Super-Rare.

-Grapes of Wrath and Gas Giant are now Legendary and create a column of light in their entering animation.

Jugger-Nut now costs 1.

Mirror-Nut now costs 3.

Banana Bomb can now damage any zombie AND the Zombie Hero.

Snapdragon now costs 3.

Laser Cattail is now a 2/2.

Sage Sage is now a 2/2 and costs 1.

Chomper now costs 3.

Electrician now costs 2.

Interdimensional Zombie now keeps its ability after transformed.

Fireworks Zombie can now damage both heroes when played.

The ability "This moves to a random lane when a plant is played here." is now described with the word Escape. Juggernut would be OP as a 1 cost, 2/2 with armored and bullseye. It would outclass Galactacactus and Sting Bean, as well as having two traits on turn 1. Chomper bwing 3 cost would outclass Whack-a-Zombie, and Electrician costing 2 would outclass LfL. Also, BEP is already Super-Rare