Board Thread:Fun & Games/@comment-24491127-20140902201543/@comment-18464102-20140903133835

Attacks:

Crush: Damage is instant death for the target. recharge: 12 turns

Armor boost: Increase max hp by 50% for 5 turns (can be used on one ally as well) Recharge: 10 turns

Dark energy missile attack: Deals black magic attack that has a 50% chance to poison the target. Can deal weaker splash damage. Normal: 100, Splash: 50, Poison: 25

Over there!: Commands all allies (including self) to attack the same target for 3 turns. charge: 3 turns Recharge: 8 turns

Dark crush: deals 60 hp damage but 100% chance to curse the target. if target is cursed, the attacker gets healing of up to 25% their max hp