Board Thread:Roleplaying/@comment-28270366-20170406111602/@comment-27915391-20170406224745

This is going to be an interesting try...

Name: Jelia Trecinal

Plant: Stallia

Lore: Jelia as an old Mercenary, getting paid, getting into fights and into the mood of all, but one day, she went into the wilds with a Excursion Camp, and HERSELF fought and killed a Giant Endurian, she was pretty damaged, but she still got fighting, and quickly and naturally recovered after, making her a bit of a legend and savior of that zone.

Gear:

(Headwear): Father Keelo´s Mask- The mask that her father gave to her, that gives some advantages only to her. +10% Elemental Resistance.

(Bodygear): Wildzone Gear- Got them by master crafting (And some poor trees). +10% Speed, -5% Life.

(Weapon) D-Fume Daggers- These Perfume infused Daggers are feared by everyone, once landed, the victim will have almost no chance to escape. Attacks 25% faster and will slow down enemies by 10% upon landing the first impact for 1 turn.

(Permanent Item-Off Hand): Exploding ´Pores - Just when you realize its not a skunk... but worse... Jelia can nuliffy the watch on a zone around her, beign able to escape fights, this has a 7 turn reload.

Trait: Forcefull Wildlands Training- Jelia can´t be stunned and slowing effects are reduced by 10%.

Abilities:

* Rushing Strikes- Jelia can strike an enemy swiftly, charging lightly into the front, dealing medium-high damage and slowing down by 25%.


 * Sword Dance - Summons a swarm of dancing swords, dealing medium damage to everyone around, and increasing speed by 50% for one turn.


 * Spiritual Assistance - Jelia gains the bless of her antecesors, gaining 30% Lifesteal for 4 turns.

Ultimate: A Right Hand - Jelia has tons of friends at her disposal, she summons 3 Peashooter Mercenaries (150% Ranged Minion), 2 Slashing Red Stingers (200% Attack Melee Minion) and a Magnifying Grass Sieger (Siege Minion), these have priority to Heroes.

// This quite seems like an Assassin/Tactician combination, doesn´t it?