Board Thread:Plants vs. Zombies Heroes/@comment-27462035-20170805174711/@comment-26593304-20170809034646

Okay, so since after BMR I've been trying to make a Brainstorm Evolve deck with BMR. The focus is on cards like IDZ, BMR, and Transformation Station. Sub-synergy was originally going to be Dance (spam the board then Evolve from there, most effective with BMR), but due to IDZ's trigger the sub-synergy became Science. All in all, it's a midrange deck that tries to maintain as many Zombies on the board as possible until Evolve effects, especially BMR, are playable. Then you play BMR, get good stuff, and win.

Unfortunately I don't have all the cards to make it well yet. I have 1 IDZ who is a core one-drop and needs at least 2 copies, and I have no Transformation Stations which are obviously the main source of Evolution. So it basically hinges on my 3 copies of BMR. (I intend to make that 4 copies when BMR becomes craftable.)

To remedy this, I've put tons of card draw in the deck so that I can draw the BMRs. The deck is still really bad. The relatively low health of a lot of the cards makes it hard for them to stick around, even with the notable amounts of AOE and other control in the deck. These include Crazy damage cards and the staple Rocket Science.

All in all, I'm hoping that this deck is just bad because I lack the core cards. Also, this meta forces me to put Environments in every deck where I'd normally play another, better card. (I'm looking at YOU, Meteor Z! Medulla Nebula, you're okay, but really situational and notably worse in the late game.) I really hope it works when I get all the necessary cards (if ever) but I'm really doubting it right now....