Board Thread:Roleplaying/@comment-28569945-20151101072816/@comment-28569945-20151106153342

The Ancient Pult Ancestor wrote: Livegaming wrote: The Ancient Pult Ancestor wrote: Livegaming wrote: The Ancient Pult Ancestor wrote: Livegaming wrote: The Ancient Pult Ancestor wrote: Livegaming wrote: Livegaming wrote: The Ancient Pult Ancestor wrote: I'd join as the same guy from the previous thread

(all attacks have a 30% chance to burn)

My melee#1 from last time will also be my first melee now (Comet Crush) but deals 30 dmg

My melee#2 from last time (Bombarrage) is now my Ranged#1

My melee#3 from last time (Hellstorm) is now my Ranged#2

My melee#2, though, will be new...

Melee#2: Inferno Whip (produces a chain whip of flaming peppers, wraps the target, dealing 30 damage, & can remain wrapped around the target & restrain it for some time, in short, it can stun, but has a greater chance to do so more than melee#1)

So we don't have any defense skills or PF abilities? Oh man... Ok. In. Buuuuuuuuuut, I will make it 20% instead of 30%. Wait. Wait. WAIT. What about your stats? they all start with 5 as each, but you can use 5 points to increase each. You can also decrease stats to increase others. Ok, wait...

+3 to my MP, +2 to my Attack

BTW, the stun chance for melee#1 is 20%, melee#2 stun chance is 40% Ok. added in. Wait, is hellstorm still able to attack every enemy, & is bombarrage still able to manually throw five flaming peppers, or I can no longer be able to attack multiple enemies? Only ranged can attack multiple people. Exactly, bombarrage can lob 5 peppers, the target can be chosen per pepper, & hellstorm attacks every enemy. Just confirming I can still do that. Too late buddy, no more multi attacks fer yooooo! Mate, I said everything REMAINS THE SAME as last time. Check your previous threads. They were already multi-attacks...I was expecting you to copy paste everything & remove the damage only mate... Fine.