Board Thread:Weekly discussions/@comment-27053902-20160914035131/@comment-29149935-20160914072704

Plant Protecter wrote: In my opinion, the Plants and Zombies at first didn't intentionally want to be enemies with the Gnomes.

First, the three plant agents (Party Rose, Party Corn and Party Citron) from the 1980s get sucked into the Gnomiverse, therefore marking the first recorded contact between the Gnomes and the Plants. This also supposedly happened to Party Imp, Captain Partyman and Party Brainz, explaining their appearance in the Gnomiverse.

Fast forward to Garden Warfare 2. The Plants and Zombie have built machines capable of travelling into the Gnomiverse, though they don't know what's in there (hence them calling it Infinity Time). The Plants and Zombies stumble upon the Gnomes, who, finding the Plants and Zombies to be intruders, try and destroy them so that they leave and the Gnomes can continue their plans.

King Gnomus, the king of Gnomes, thinks these Plants and Zombies are fine foes and, after talking to the Ministery of Mystery, decide to test them to see if they are worthy of taking some of his treasure. This explains the Trials of Gnomus DLC.

Now for Rux. He knows both King Gnomus' and the Ministery of Mystery's plans and he decides to help the Plants and Zombies. However, he can currently only sell them Customization items. My idea is that he needs the coins in order to help the Plants and Zombies, and due to his stall being under construction until the Trials of Gnomus DLC, he has been planning this for a long time.

That is my idea on how the Gnomes interact with the Plants and Zombies (essentially a timeline). However, this may be incorrect.