Board Thread:Roleplaying/@comment-30384301-20171117011743/@comment-30384301-20171117055300

Meap123 wrote: Solar Flare

Species: Sunflower suffering from the effects of the Herotron

Class: Mage

Element: Fire/Light (half fire and half light)

Starting Plant Companion: Sunflower

Defensive Ablilty: Heal all teammates for 150hp

Offensive Ability: Fireball (do 150 fire damage to target enemy)

Special Ability: (idk please help me)

Super Ability: Sunburn (do 250 fire/light damage to target enemy)

Health: 550

Accuracy: (idk)

Speed: 45

Range: 2 Okay, look. You're not getting it, are you?

Stats are not for you to decide, they are determined based on your skills.

You're gonna need a name for your defensive skill. Like Health Up.

Your offensive ability is basically a basic attack. Therefore, I will change it to do 100 damage and burn an enemy for 1 turn, with a 20% chance for 2 turns.

Here's a special skill I'm giving you:

Lifesteal (Do 100 damage to all enemies. Heal yourself and all allies by 100HP.)

And since you decided on half light and half fire, element effects will be halved each. So here are Solar Flare's stats:

HP: 500HP (Includes +25% HP from light)

Attack Power: 105 (Includes +5% attack power from fire)

Accuracy: 50%

Speed: 60

Range: 2 tiles