Board Thread:Roleplaying/@comment-28270366-20160729003919/@comment-28270366-20160814002935

End Round:

Pumpkin Pro: Impfinity attacked Camilla, -5 to her. Camilla countered, -6 amd -6 to him. Tricky activated! Your next attack will deal 25% more damage.

Yappat: Soulfire applied to self. +60 attack and +25% defense to you. -14 to you. Keep in mind that since you learned soulburn, your attack boost is increased by 20% but you will recieve damage over time during the duration.

DDP: -30 to the real Impfinity. -30% attack to him.

BoltBlizard: -34 and -34 to the real Impfinity.

PrimalClash: You should really attack. It's not like he's--

Impfinity: I have no time for fans. But anyway... *signs his cap* Let's get back to playtime shall we?

Fairy: -20% attack to the real Impfinity. +20 attack to you.

Soulfire burned Yappat, -15 to him.

Impfinity: So this is turn-based? Never played Gardens and Snapdragons before. Now, my turn! I mean, OUR TURN!!!

Impfinity and his clomes used Infi-Beam at Shroomer, -75 to him.

'''Morning. 16 turns before nighttime.'''

Current Weather: Sunny

Current Location: Island Jungle

Current Stats:

Players:

BoltBlizard - HP: 216/216. EXP: 18/30 (Level 3). PFB: 44%

Jel-LOL FTW - HP: 165/165. EXP: 25/30 (Level 3). PFB: 45%

Fairy27 - HP: 214/214. EXP: 3/30 (Level 3). PFB: 100%

DatDramaPlant - HP: 214/214  EXP: 6/30 (Level 3). PFB: 50%

PrimalClash62 - HP: 195/260. EXP: 23/30 (Level 3). PFB: 100%

SolarQuartz2809 - HP: 180/180. EXP: 4/30 (Level 3). PFB: 15%

Yappat - HP: 262/291. EXP: 1/50 (Level 4). PFB: 3%

PumpkinPro - HP: 214/214. EXP: 2/30 (Level 3). PFB: 49%

Enemies:

Impfinity (Hero) HP: 636/750 SBB: 20%
 * Infi-Beam - Deals 25 damage to the target.
 * Triple Threat - Summons 2 Impfinity Clones w/ half his health.
 * Imp Havoc (Smart Boost Ability) - Impfinity and all his clones will charge to a target unit. Dealing 15 damage per imps. 50% chance to stun target.

Impfinity Clone A HP: 375/375

Impfinity Clone B HP: 375/375
 * Infi-Beam - Deals 25 damage to the target.

Potted Plants:

Heal Flower (DatDramaPlant): 3/3 Ready. 3 Lifetime Left.

Heal Flower (PrimalClash62): 3/3 Ready. 4 Lifetime Left.

Active Effects:


 * Soulfire - Yappat gains +60% attack and +25% defense, but will recieve 15-20 damage over time. (3 turn)
 * Trick - Ashfall's next attack will deal 25% more damage. (1 turn)
 * Water Droplet - -30% attack to Impfinity. (3 turns)

Note: Every attack from his clones will fill up his Smart Boost Bar (zombie version of out Plant Food Bar).

Twist's and Shroomer's PF are ready!