Board Thread:Roleplaying/@comment-28270366-20160729003919/@comment-28270366-20160805221139

End Round:

Yappat: You caught 5 tuna from that. Also, be careful using chaos magic at the water. It may awake any fanger lurking there.

PrimalClash: Pirate Flare is given to Camilla.

OK, all plants except Yappat are now sleeping. 10 turn skip...

''It's dawn. Almost morning. You can feel the sun straight on your eye again. Even though this part is the Enfeebling Drizzle from the storm. Everyone has fallen asleep well. But as one notices something moving. A foot, walking. Lifting crates and poles and nets. What could this be?''

Camilla: Uggh. What's with that noise? Shadow-shroom, would you keep it down.

Ashfall: *wokes up* *notices a zombie biting his leaf*

Camilla: *gets up and sees basic and pirate zombies on the ship and Yappat's Shadow-shroom trapped in a cage* Everyone wake up! We fot company!

Zombies: Brainz!

'''It's Nighttime! 2 turns before daytime!'''

Current Weather: Stormy

Current Location: The Great Seas

Current Stats:

Players:

BoltBlizard - HP: 132/132. EXP: 19/20 (Level 2). PFB: 92%

Jel-LOL FTW - HP: 120/120. EXP: 8/30 (Level 3). PFB: 0%

Fairy27 - HP: 132/132. EXP: 10/20 (Level 2). PFB: 48%

DatDramaPlant - HP: 132/132. EXP: 13/20 (Level 2). PFB: 34%

PrimalClash62 - HP: 164/164. EXP: 4/30 (Level 3). PFB: 65%

SolarQuartz2809 - HP: 110/110. EXP: 11/20 (Level 2). PFB: 15%

Yappat - HP: 168/168. EXP: 5/30 (Level 3). PFB: 100%

PumpkinPro - HP: 132/132. EXP: 9/20 (Level 2). PFB: 24%

Enemies:

Basic Zombie HP: 200/200
 * Bite - Deals 20 damage.
 * Trips - Tries to attack but trips over. Dumb zombie.

Pirate Zombie HP: 250/250
 * Punch - Deals 25 damage.
 * Dirty Tricks - (Passive) Immuned to harmful effects.

Conehead Zombie HP: 300/300
 * Bite - Deals 20 damage
 * Road Safety - Places a Traffic Cone on the ground. As long as the cone is there, all zombies will get +15% defense.

Conehead Pirate HP: 400/400
 * Punch - Deals 25 damage.
 * Skull Pillage - Places a Jolly Roger Cone on the ground. As long as the cone is there, all zombies will get +15% attack.
 * Dirty Tricks - (Passive) Immuned to harmful effects.

Buckethead Zombie HP: 400/400
 * Bite - Deals 20 damage.
 * Bucket Repair - Heals 30% of his max HP.
 * Metal Armor - (Passive) Has a natural 20% defense. Can resist any type of damage, and recieves double damage from electricity.

Potted Plants:

Heal Flower (DatDramaPlant): 1/3 Ready. 3 Lifetime Left.

Heal Flower (PrimalClash62): 1/3 Ready. 4 Lifetime Left.

Active Effects:


 * Storm: Enfeebling Drizzle - Lowers everyone's attack by 20%. (4 turns)