Board Thread:Roleplaying/@comment-28270366-20161017213926/@comment-27101994-20161112114216

Vergel Nikolai wrote: ATTENTION: Very Important News To All Players!!! I am commencing Operation: Great Nerf Update!

The reason for this updates are...

1. Because of your numbers, you are indestructable.

2. It takes too long to end a battle if all of you have very high stats and HP.

3. It is very painful to the head when calculating very huge numbers.

So here. All of you are getting nerfed! Players, enemies, items, equipments, all of them. To make the game balanced again. Here are some change...


 * All player's base stats are reverted back to the first stats.Warriors and Pirates start with 150 HP, Spies and Clerics with 120, and Mages with 90.


 * Certain attacks are nerfed and changed, to fit your type of role. One example is Camilla. Since she is more in defense, her Concealing Flower will give off armor to herself, and Rose's Thorn is a defensive damage return instead of an offense ability.


 * Stats increase per level now boosted from 10% to 25%.


 * Enemies stats are greatly buffed and nerfed for difficulty purposes. Their stats increase per level is still 50%.


 * Item effects are slightly nerfed.


 * Equipment effects are slightly nerfed.


 * Some talents are removed due to either being too useless, overpowering, and/or doesn't fit your role and class. One is Drip's Natural Healing (it is not merely used and a bit useless for his own class.)


 * Introduction on "Armor" and "Speed" stats. (optional; vote if you want this here)

These changes will be present the next thread. So don't go nuts on why this happen this moment. I'm curious to the attack changes. Also, Armor and Speed stats are actually nice additions.