User blog comment:TheHandsomePlant/(SPOILERS) New MD levels (5.8)/@comment-24843074-20170121180343

Well.. some of these levels look interesting.

Day 35: Nothing too special.

Day 36: This'll be a VERY short level.

Day 37: 1700 SUN? That's not enough against Brickhead spam. Well Primal Potato Mine spam MIGHT work, not sure on it though.

Day 38: Interesting use of Prospectors and Pterodactyls.

Day 39: Probably one of the only hard S.O.S levels due to the Sunday Edition Newspaper Zombies.

Day 40: Looks really tricky, especially with the Torchlight Zombies. Also no Lawnmowers for the next few levels? That sucks

Day 41: This level looks TOO easy... But I feel like the Gargantuar Primes are going to be the only thing that makes this level hard due to the objective.

Day 42: Okay wow... I REALLY hate this level but REALLY love this level. You need Snapdragons to defeat the Parasols, but also need Winter Melons/Chili Beans to beat the Imp Dragon Zombies. And the fact that Snapdragon will get rid of the chill factor Winter Melon does, it's really unique, but the level seems too rushy. You get Twin Sunflower which isn't really good in a rush level like that.

Day 43: Okay so this level is basically stall to get the sun, and then everything gets ridiculously hard near the end.

Day 44: Well I like the whole thing on a new original Zomboss battle, but I think the plant selection could be better. Like at least one plant from each worlds (Ex: Bonk Choy, Spikeweed, Winter Melon, Laser Bean, Fume-shroom, etc.) Though I'll let the Modern Day plants slide since it is the world it's introduced in. I wonder if these plants are leveled up though, as the dialouge hints at it.

Overall, these levels are either going to be a challenge, or straight up unfair. (And leveling up plants seems almost a must).