Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25510054-20141214042703/@comment-25133884-20150106203046

Milesprower2 wrote: Cavia porcellus wrote: Milesprower2 wrote: Cavia porcellus wrote: Milesprower2 wrote: Well, Chard Guard is pretty strong. Seriously, flinging three zombies back about three spaces then acting like a Wall-nut for 75 sun? I think it needs a BIT of a nerf, maybe 25 extra sun cost. What are you talking about?? Unless it's AoE like Guacodile's Plant Food effect, it's UP as heck. Um...u serious? Next you'll say Spring Bean sucks. This is a better Spring Bean with no cooldown and a Wall-nut's health, and the only disadvantage is it's limited to bouncing only three zombies. It's OP. Wow, THREE zombies! Way too much, that's gonna be so useful! Imagine 10 zombies eating it!

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Anyway, I don't know why you're comparing it with Spring Bean. As I've said, Guacodile's Plant Food effect does a much better job. In any case, Spring Bean is WAY more useful in so many ways.

Even a Tall-nut goes down in seconds with ten zombies attacking it. In other words, that's a stupid thing to say. But if you had five zombies at once against a Chard Guard, it would fling three away and get attacked by only two. If a Tall-nut had five zombies attacking it, then keeping in mind it has only 2x the health of a Wall-nut/Chard Guard, it's taking 2.5x as much damage and would die quicker. Milesprower,IF YOU LOOKED AT THE DEV DIARY IT SAID "It launches three zombies then it looses a LEAF" it says LEAF. it doesnt mean as soon as it launches 3 zombies it stops forever now does it?...no.