User blog:Tecku/Ancient Rome World Idea

Here's a fan world idea I came up with.

World Name: Ancient Rome

Info: Daytime Level. Zombies have weapon racks, just like in the Kung Fu World in the Chinese Version. If a basic zombie reaches a weapon rack, they will turn into another zombie based on the weapon, and the rack will disappear. Racks can be destroyed, but cannot be planted on.

The Lawn looks like a collesium, with the house being at of end and with zombies entering through a get at the other end. The lawnmovers have an appearance similar to a chariot, with spikes on the front and a motor made of aquaduct pipe where the rider would be.

Zombies:

- Basic Zombie

- Flag Zombie

- Conehead Zombie

- Buckethead Zombie

- Gargantuar

- Imp

- Torch Zombie (identical to Explorer Zombie)

- Javelin Zombie:

Toughness: Protected

Speed: Speedy, then Basic (after throwing javelin)

Javelin Zombies enter the feild running. When they reach a plant, they hurl their javelins over and a square or two behind the current plant. Damage dealt by the javelin scales with the distance run by the zombie. After throwing the javelin, the zombie continues on like a normal zombie.

- Gladiator Zombie:

Toughness: Protected

Speed: Basic

Gladiator Zombies carry handheld shields that have five health. These shields block hits from ahead, including pults, peas, lasers, and boomerangs (boomerangs can still hit enemies that are behind them, though). If the shield is destroyed (highly likely, given its low health), the zombie will pull out a new one 3.5 seconds later.

- Chariot Bull

Toughness: Hardened

Speed: Speedy (before reaching first plant), then stiff (after reaching first plant)

Indenctical to the bull from the Wild West, execept it pulls a chariot instead of having a rider. Still mechanical, still weak to E.M.Peach. (Note: I may change the posted speed later for re-balancing)

- Chariot Zombie

Toughness: Basic

Speed: Speedy, then stiff (based on horse)

Chariot Zombie rides in a chariot connected to a Chariot Bull. He holds the reins in one hand, and a trident in the other. Whenever the bull stops to eat a plant, the rider will start attacking plants in the lanes above and/or below the chariot with his trident (this means he is usually attacking the squares to the upper left and lower left of the one the bull is attacking). If the bull is destroyed or if the chariot rolls across Spikeweek / Spikerock, the Chariot Zombie is destroyed. Destorying the Chariot Zombie, however, has no effect on the bull.

More soon to come.