Board Thread:Roleplaying/@comment-25731206-20150228100557/@comment-25731206-20150228133019

Status Ailments-

Sleep- The plant is in deep sleep and cannot attack till another plant wakes it up.

Frozen- Same thing except only fire-based plants can heat it up.

Burn- Deals 10 damage per turn for the next three turns.

Confusion- Attacks itself till another plant punches it's head.

Paralysed- Can't move for 2 turns. No way to counter.

Fainted- Can't move till it is revived. (When that plant runs out of HP)

This applies to both the plants and the zombies.