Board Thread:Plants vs. Zombies 2: It's About Time/@comment-24100352-20140625174613/@comment-24970522-20140628134216

DragonFruit21 wrote:

FlamingBlizzard wrote:

Magicwaterz wrote:

DragonFruit21 wrote: Magicwaterz wrote: Cavia porcellus wrote: Magnet-shroom - waste.

Fire Pea - complete waste.

Evil-shroom - I guessed that it'd destroy potions, but it has to have another function (Hypno Gargs smash potions anyway.)

Peanut - I guessed that's it's a Peashooter/Wall-nut fusion, which doesn't sound really useful.

Lily Pad - probably for the next world.

Where the hell are Coffee Bean and all the cool shrooms?! These plants are more underwhelming than WW's, I didn't think that was possible. Why would Magnet-shroom be a waste? It is very useful against an overload of Bucketheads and Knights (I presume why it is added since the next level to it after obtaining has a lot of metallic armored zombies). Also, not everyone can purchase a Hypno-shroom. Contradiction arises with the Magnet-shroom: Pirate Bucketheads have wooden buckets. And if they add a prehistoric age, they won't have metal buckets, so more contradiction. Pirate Seas' Buckethead Zombie may have wooden buckets as its main body but it's frame and handle are metal. What do you mean by prehistoric? Dinosaur? If it is dinosaur, it may/would not make sense since cavemen don't exist at that time. The only time cavemen last existed in history was 10,000 years ago according to other sources. Regardless, all plants may not be useful in other levels like Peashooter (later levels feature heavier zombies) and sometimes Winter melon and Citron (A horde of Jesters will just return the plant's projectiles). Yeah, Jester Zombie will be a troll on Dark Ages Endless Zone. I think that DragonFruit21 was referring to the stone age, and the buckets could be rocks with iron in them, not just simple rocks. Chances are too unlikely for every zombie to make it a very good theory. Too.....Many......Quotes