User blog comment:Milesprower2/My Frostbite Caves Reaction/@comment-25093069-20150114114529/@comment-5792287-20150114125351

"just what us pro players want!" *Just. Also, pro players like the god of PvZ, Hitori Dakeno, were perfectly fine with the difficulty of PvZ1, which is much less than the difficulty of even Wild West in PvZ2. They came up with their own challenges to make the levels harder, No Sunflower strategies being a common example. In other words, a world with this kind of difficulty is good for all players because the absolute pros can set their own challenges to make it trickier.

"You just need to do the level again  and again" Extra space between the first "again" and "and". That's how you beat Candy Crush Saga without spending money, and we all know how GREAT Candy Crush Saga is.

"Why are you people so scared of a challenge??" I'm scared of an unfair challenge. I've said it a dozen times before and I'll say it again. HOW THE F**KING HELL ARE YOU SUPPOSED TO BEAT A GARG THAT SPAWNS HALFWAY ONTO THE LAWN WITHOUT LOSING PLANTS??? There are like three strategies, if that many, that can beat the level, meaning there are very few options for completing it!

"its unfair for us pro players!" *It's. Also, see what I first said. Pro players can make the levels harder and funner for them with their own challenges.

"extremely easy world" Wow, apparently a world that's harder than Wild West is "extremely easy" because it isn't as hard as Dark Ages. Interesting.

"they're supposed to get harder" I, along with many people, honestly think that the Roof stage is easier than the Fog stage, so your argument is invalid.