Board Thread:Plants vs. Zombies 2/@comment-5760976-20160205211204/@comment-26942983-20160208014736

TheGollddMAN wrote: IG Gaming + Maramok= Awesome wrote: TheGollddMAN wrote: So about the plants:


 * Dusk Lobber is awesome. The only problem is I have to take that damn Moonflower with me everywhere for powering DL up.


 * Escape Root is okay but really weird to me. I'm guessing the plant has a probability of turning into particular exploding plants. In no way can anyone convince me that the chance for ER to turn into a Grapeshot is the same as it turning into a Potato Mine (which I'm thinking has the highest chance to appear). Otherwise people will always use ER instead of wasting sun on a Cherry Bomb or Grapeshot as it will always give the players a profit of 100 sun and better recharge then. Still the plant concept itself is awesome

Let's see what Grimrose and Gold Bloom has to offer. But MF is like a buffed TS! And you won't be convinced even with code proof? Show me the code proof then and afterwards then I'll believe that the chances are equal. There has to be a random chance system for ER to switch into specific plants.

Also, buffed or not, I don't like Mooflower. You'll have to ask someone else because I can't look in the code.

Why?