Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25620611-20141014044703/@comment-24507085-20141015224538

Master3530 wrote: Balam Ajaw wrote: Finally I have the update and I have to say A LOT of things:

Firstable, the Ghost Pepper costs 109 gems instead of 80 gems. That is unfair! The people who have the soft release bough it for 80 gems, but the people that didn't have access to the soft release they have to buy it for 109 gems. UNFAIR, UNFAIR, UNFAIR!

2. The Ghost Pepper only attacks forward and back, not in an area of 3X3 like everyone says. She is weak and disappear very quickly. She can't defeat a Buckethead by herself :/! I tried with the Wizard Zombie and they still transforms all my plants in sheeps e_e, is not really efective against the Wizard Zombie, so they don't have a real counter yet.

3. The Twin Sunflower glitch is not fixed yet.

4. The Bowling Bulb is just another weak plant, he can't defeat a buckethead by himself. Is just weak. The Lily Pad and Tangle Kelp are OK for the Big Wave Beach, but Tangle Kelp is useless when there is low tide :/

5. The Big Wave Beach is not so hard like everyone says, at least until the level 8. I always hated the original Wall-nut Bowling in the original Plants vs Zombies, so I hate the level 8 because the same thing. The worst part is the level 14, is IMPOSSIBLE! The zombies spawns too early and in large numbers and the plants given are too weak! Besides that, I enjoyed the world so far, although I enjoyed more Far Future.

6. The spawn animation from a grave in Dark Ages is glitched or something like that (looks awful now).

7. And the most important thing: THEY STILL DON'T FIXED THE GLITCH IN THE ENDLESS ZONES! Like three updates ago that I can't play Terror from Tomorrow, BBB and DMB because of that :/

But I like that the Sandstorms returned to the Pyramid of Doom, so I will give it one point for that. 1. I don't like this idea of increasing her cost.

2. When she explodes she deals something about 30-40 dmg to all zombies in 3x3 area! She has short cooldown compared to squach, potato mine and chili bean. You can shovel her before explosion and take sun. I am doing it while fighting not so tough zombies in one row like coneheads.

3. I don't think that it's glitch, rather nerf.

4. Winter melon - endless zone and hard levels

Bowling bulb, laser bean - regular levels

Plus BB is fun.

5. I liked wall-nut bowling in pvz1 so I like bulb bowling in pvz2.

Day 14:

Use chomper, shovel him and plant him again if needed. Protect chompers with wall-nuts. Put BB behind the chomers. Shovel them and plant again if needed too. You need 2 columnes of sunflowers. Actually I can complete it not so hard without losing any lawnmovers.

You hate BWB day 14

I hate DA night 18

6. Haven't seen that yet so...

7. Can't you just lose?

Sandstorms in POD mean harder gameplay.

3. Is definitely a glitch, because is a sun producer plant, so should be available from the beginning of the level.

4. I always use the Winter Melon, makes any level easy (:

5. Finally I did the Day 14 in the first try, I don't know how I did it but I did it. I found a strategy for this level, so is more easy for me and I don't hate it too much now. The Night 18 in Dark Ages is still easy >:D

7. I don't like lose :/, and it was more easy restart with the button instead of lose on the level.

Didn't you like hard levels?