Board Thread:Roleplaying/@comment-5460233-20160322064739/@comment-5460233-20160403054506

Pumpkin Pro wrote some stuff Bubblefan123 wrote: Pumpkin Pro wrote: Bubblefan123 wrote: Pumpkin Pro wrote: My abilities are

Straight Blazing: Makes the target burn for 7 turns

Coming From Hell: Deals insane amounts of damage to the target

Blazingeneration: Gives the target 10 percent of its max health each turn for 2 turns

Are those good enough? Oh wait, if you want to be a Pirate/Viking/Marine, you must have:

Attack

Debuff Attack

Attack Buff

and Plant Food Ability

Coming From Hell is the attack

Straight Blazing is the Debuff

Blazingeneration is the Attack Buff

And the plant food ability is Infenal Fury which burns every enemy on the battlefield and deals plenty of damage Go here to see some examples bit OP

I'll nerf it, and you can't have a Passive Ability when you first join

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Attack

Fire Bombing!: Deals 70 damage to target, 1 turn cooldown

Debuff Attack

Wildfire: Burns all enemies for 4 turns, burning enemies take 20 damage per turn

Attack Buff Skill

Infernal Rage: Target deals 50% more damage for the rest of the basttle, can only be used 3 times per battle/wave

Plant Food

BloodlustX: Blaze goes on a rampage resulting him to blow up like a nuke dealing 500 damage, but he gets K.Oed

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how about that?