Board Thread:Roleplaying/@comment-28270366-20170112230723/@comment-28270366-20170129070804

End Round

//Ashfall, you can walk back there and talk to Mr. Tree after the battlw. But if no one joins you, only you get buffed.

Camilla is poisoned, -30 to herself. She throws seeds at Ashfall's Cage, -30 and -30 to it. Some cookie crumbs are thrown at Ashfall's cage, giving him a free snack.

Kalos tries his juju right at Trapper B, -13 to him. You seem to not deal that much damage Kalos, either Steve trades you the Frying Pan or you'll equip the Rooster Fan event reward. Certain cleric weapons will be craftable on the Blacksmith sooner.

AKEE Trapper A launches a poisonous seed at Kalos, -16 to him. He's poisoned.

AKEE Trapper B launches a blinding seed at Twist, -23 to him. Blindness missed! Twist fades away from the trapper's sight.

Drip heals himself by 21 HP.

Both AKEE Warriors launches another barrage of seeds at Sans (-31), Mafia Sans (-31), Kalos 2x (-68), and Drip (-68). Sans blurs out of both the warrior's sight.

Lion Dancer A and B are stunned.

Twist throws another flurry of boomerangs right at Cactopus' Cage. 8 hit, 2 crit hits. -8, -8, -8, -20, -8, -8, -8, and -20. Total of 88 damage.

Mag uses Damage Block on himself. Activated!

Wukong smacks his staff at Lion Dancer A, -39 to him.

The AKEE Protectorate creates a Spirit Husk around Cactopus' Cage, makinh sure the monster can't escape and use that Tsunami Spell (if she does).

Sans punches AKEE Trapper A, -84 to him. Karma inflicted!

Mafia Sans dashes to AKEE Trapper A, letting out 2 knife stabs, and one quick snatch from his pocket. -19, -20, and -19 to him. No buffs dispelled, but you stole 25 coins. Lucky you Sansy.

'''Daylight finally. 28 turns until nighttime.'''

Current Weather: Average Cloudy Sky

Current Location: Native Jungle, Stonehusk Territory

Current Stats:

Players:

Camilla - HP: 224/353. Armor: 5 Speed: 35 EXP: 43/200 (Level 8). PFB: 92%

Meltfrost - HP: 183/198. Armor: 4 Speed: 11 EXP: 64/150 (Level 7). PFB: 79%

Twist - HP: 331/414. Armor: 5 Speed: 17 EXP: 47/200 (Level 8). PFB: 20%

Drip - HP: 424/424. Armor: 7 Speed: 18 EXP: 68/200 (Level 8). PFB: 18%

Neko - HP: 260/275. Armor: 3 Speed: 14 EXP: 81/100 (Level 7). PFB: 41%

Yappat - HP: 276/276. Armor: 3 Speed: 12 EXP: 25/150 (Level 7). PFB: READY!

Ashfall - HP: 345/360. Armor: 6 Speed: 14 EXP: 128/150 (Level 7). PFB: READY!

Sans - HP: 378/455. Armor: 8 Speed: 13 EXP: 87/150 (Level 7). PFB: READY!

Cactopus - HP: 420/435. Armor: 12 Speed: 10 EXP: 99/150 (Level 7). PFB: 56%

Wanda - HP: 165/180. Armor: 2 Speed: 11 EXP: 90/100 (Level 6). PFB: 17%

Inferno - HP: 412/427. Armor: 7 Speed: 10 EXP: 8/150 (Level 7). PFB: 80%

Mag - HP: 90/240. Armor: 5 Speed: 12 EXP: 90/100 (Level 6) PFB: 94%

Steve - HP: 310/325. Armor: 3 Speed: 19 EXP: 95/100 (Level 6) PFB: 58%

Kalos - HP: 260/296. Armor: 3 Speed: 21 EXP: 35/100 (Level 6) PFB: 72%

Jade - HP: 229/244. Armor: 4 Speed: 10 EXP: 20/75 (Level 5) PFB 12%

Enemies:

AKEE Warrior A HP: 770/800 Armor: 8 Speed: 20

AKEE Warrior B HP: 770/800 Armor: 8 Speed: 20
 * Seed Barrage - Deals 45 damage to 3 targets.
 * Battle Stance - Imcrease self attack damage by 50% for a turn. If attacked, counterattacks for +100% damage.

AKEE Trapper A HP: 428/600 Armor: 5 Speed: 25

AKEE Trapper B HP: 557/600 Armor: 5 Speed: 25
 * Poison Seed - Deals 20 damage to target. Poisons for 3 turns, dealing 30 damage per turn.
 * Blinding Seed - Deals 30 damage to target. Blinding by 45% for 3 turns.
 * Snare Trap - Charges: 3 turns. Summons a Toothy Snare Trap on an ally that will deal 25 damage to the attacker and 25% chance to stun.

AKEE Protectorate HP: 970/1000 Armor: 10 Speed: 18
 * Shatter Seed - Deals 40 damage to a single target and 20 to everyone else.
 * Spirit Husk - Creates a 200 SP shield on an ally that lasts for 3 turns.

Lion Dancer Zombie A HP: 931/1000 Armor: 8 Speed: 20

Lion Dancer Zombie B HP: 970/1000 Armor: 8 Speed: 20
 * Lion Charge - Deals 50 damage to target, 60% chance to remove all helpful effects.
 * Roar of Luck - Charges: 2 turns. All harmful effects from allies are removed. Buffs their attack by 25% for 3 turns.

Red Robin's Cage HP: 470/500 Armor: 10

Cactopus's Cage HP: 298/500 Armor: 10 (-3)

Ashfall's Cage HP: 314/500 Armor: 10

Steve's Cage HP: 470/500 Armor: 10

Potted Plants:

Ghost Pepper (Twist): 3/3 Ready. 10 Lifespan Left.

Missiletoe (Drip) 5/5 Ready. 10 Lifespan Left.

Fire Peashooter (Meltfrost): 5/5 Ready. 2 Lifespan Left.

Rotobaga (Ashfall): 5/5 Ready. 7 Lifespan Left.

Heal Flower (Sans): 3/3 Ready. 5 Lifespan Left.

Heal Flower (Cactopus): 3/3 Ready. 2 Lifespan Left.

Snow Pea (Cactopus): 5/5 Ready. 2 Lifeapan Left.

Chomper (Yappat): 5/5 Ready. 5 Lifespan Left.

Wall-nut (Cactopus): 3/3 Ready. 4 Lifespan Left.

Magnet-shroom (Camilla): 3/3 Ready. 4 Lifeapan Left.

Heal Flower (Mag): 3/3 Ready. 2 Lifespan Left.

Heal Flower (Kalos): 3/3 Ready. 1 Lifespan Left.

Endurian (Kalos): 1/5 Ready. 5 Lifespan Left.

Heal Flower (Everyone else below Cactopus): 3/3 Ready. 5 Lifespan Left.

Summons:

Toadstool (Wanda's Pet) HP: 210/210 Armor: 3
 * Gulp - Deals 70 damage to the target. Instantly kills enemies below 140 HP.

Mafia "Al Cabone" Sans (Sans's Buddy) HP: 319/350 Armor: 5 Turns: 5
 * Gaster Massacre - Deals 10x5 damage to target. Target loses 25% speed while Sans gains that amount for 3 turns.
 * Melee Pilfer - Deals 20x3 damage to the strongest or most buffed enwmy. Removes all helpful effects from target. Can steal a random object.
 * Offer You Cannot Refuse - All allies will be given +25% attack but loses 5 armor for 3 turns.

Allies:

Red Robin (Mission Ally) HP: 350/350 Armor: 5 Speed: 20 PFB: 15%
 * Tomahawk Throw - Deals 25x2 damage to an enemy.
 * Spearmint Strike - Deals 40 to an enemy. Lowers his attack by 30%.
 * Voodoo Skulls - (Passive) Spawns a voodoo skull for every turn, max out to 5. Each voodoo skull provides 100 SP. (Active) Throws a skull to damage an enemy, or when all 5 are present, deals damage to 5 enemies. One skull deals 25 damage, +20% per 20% missing SP.
 * Warcry (Plant Food Ability) - Boosts all allies attack by 75% and speed by 50%. Lasts for 2 turns,

Sun Wukong (Event Ally) HP: 300/300 Armor: 5 Speed: 18 PFB: 68%
 * Jingu Bang - Deals 48 damage. After 4 hits on the same enemy, applies Jingu Mastery buff. While in the buff, Wukong deals bonus damage and has 15% lifesteal for his next 4 attacks.
 * Boundless Strike - Extends his staff and slam it to the ground, dealing 40 damage to all enemies and 15% chance to stun them.
 * Mischief - Turns into a tree, becomes untargetable (instantly dispels Taunt debuffs), and makes fun of everything. Lasts for x turns.
 * Summersault Cloud - Summons his trusty cloud at an ally, providing 40% evasin for 3 turns.
 * Wukong's Command - (Plant Food Ability) Summons 3 Monkiwi Soldiers to aid the field. Monkiwi soldiers only attack with Jingu Bang and lasts for 5 turns. If Wukong dies, the Monkiwi Soldiers disappear.

Active Effects:

All Plants
 * Hawkeye Aura - (Aura) All allies have +15% damage. +2% damage the more you are last.
 * Undersea Aura - (Aura) All allies have +2 armor.

Camilla
 * Savage Fury - (Passive) Lost 30% HP; attack boosted by 30%.
 * Poison - Loses 30 HP per turn. (2 turns)

Drip
 * Natural Healing - (Passive) Heals 5% HP every turn.

Mag
 * Stubborn Juju - Attack is boosted by 50% but cannot recieve any support skill. (because people hate you now) (3 turns)
 * Blinded - Lost 45% accuracy. (2 turns)

AKEE Trapper A
 * Karma - Loses 40 HP per turn. 25% chance to attack allies. (3 turns)

Cactopus's Cage
 * Windbreak - Lost 3 armor. Recieves 30% more damage to electeic attacks. (2 turns)
 * Spirit Husk - Has 200/200 SP. (3 turns)

Notes:
 * Ashfall and Sans' Plant Foods are ready. Twist has some stored in.
 * Cactopus has that 2 Tsunami Spell from the Feastivus Present.
 * Ashfall can summon Aurocoatl by isong that Golden Whistle of his to annihilate a hard wave of opponents.