User blog:KamiOfWind/Kami Reviews: The Sprint Burrow

Remember 21 or so days ago where I reviewed the Dark Flower? Well, I forgot about that for a while, but now I am doing it again for the Sprint Burrow! Are you ready? Let's begin.

The Sprint Burrow is the faster counterpart to the Burrow, it increases the Chomper's movement speed even more than the stock version, in exchange for being louder, more visible, and shorter.

Stage One: Practicality
Despite Sprint Burrow possessing the ability to tunnel up from below zombies to eat them like the standard version, it is mostly better not to use it for this. This is because it is much more obvious, andh as a shorter range, allowing them to get away much easier, maybe even without using their warp/rocket jump/sprint tackle/sonic grenade. It is more built for quick getaways, though this is arguably canceled out by the invulnerability provided from being underground. Chompers who love to use their burrow offensively shouldn't touch Sprint Burrow. Those who use it strictly for escaping should be warned that you are invcincible anyways, and you will not be getting as far with the Sprint Burrow.

Stage Two: Strengths
The Sprint Burrow provides two upsides over Burrow. You get into the Burrow faster, and you can move even faster when underground. This makes escaping easier, as you are vulnerable for less time, as the burrow animation lasts for a shorter duration. The glow given off during Sprint Burrow may also get Sunflowers to notice you more easily.

Stage Three: Weaknesses
While you are faster, and less vulnerable, the Sprint Burrow has a lower range than it's counterpart's already semi-short reach. Ambushes can be hard to pull off, as not only do you glow while using it, but it gives off a tell-tale whirring sound. Not to mention you might accidentally overestimate your reach, and end up having to use your goop and take damage as a consequence, and if your team has no Sunflowers, all damage can be a big deal.

Stage Four: Comparison
Comparing both Burrows is rather easy. The Burrow has a short pause that makes you vulnerable before it starts, which Sprint Burrow shortens. The Burrow increases Chomper's movement speed, and its counterpart does that even more. The Burrow is rather obvious do to the rumbling sound, controller rumbling, and cracks in the ground, while the Sprint Burrow makes it even easier to notice with a whirring audio cue. Both provide complete damage immunity, except for Sonic Grenades and Sonic Mines, as well as stage hazards, such as the train.

Stage Five: Final Thoughts
I consider the Sprint Burrow inferior to the normal version of the ability. While the speed is nice, you are invulnerable in both versions, which really ruins the point of the speed. Unlike the Turbo Jackhammer, which has a purpose because it makes dodging projectiles easier, the Sprint Burrow doesn't do that. I have never died to Sprint Burrow where I wouldn't a normal version, and I have never died using it in a situation where Burrow would have resulted in equal or better consequences.