Board Thread:Fun & Games/@comment-25547368-20141024030713/@comment-28629433-20141025194943

Da F2P Scout wrote:

Players:

1. Da F2P Scout (Knight, 200 HP Attack 1: Strong Sword: Deals 100 damage. Forces target to attack you for the next 2 turns. Support: Body Armor: Reduces taken damage of ally by 55% for the next 2 turns.)

2. Itsleo20 (Deadeye, 75 HP, Attack: Snipe!, Deals 175 damage, 5% chance to deal a critcal hit. Support: Ambush!, When the selected ally is attacked, attacker takes 40% of taken damage. Lasts 3 turns.)

3.ThePvzDude (Assassin, 100 HP, Attack: Stab, deals 25 damage to target, making it bleed making the target lose 2 health per second for 3 turns. Support: Invisibility: Makes self invisble, losing 3 HP per second. Lasts 3 turns.)

4. Bolt-Weed (Bandit, 175 HP, Attack: Laser Revolver, Does 3x 12 damage. Support: Cloak Of Agents, Decreases damage taken to all alies by 30%, but removing any helpful effects from attacks. Lasts 3 turns.)

5. Dat Plant Who Destroys (Archer, 100 HP, Attack: Whizzing Arrow, Deals 35 damage. Ignores blocking buffs. Support: Bow Block,  You protect yourself with your bow.  You take 85% of the attack, small projectiles going through the shield. Lasts 2 turns.)

6. RandomzSunfish23901 (Golem, 200 HP, Attack: Smash, Deals 125-160 damage. Support: Petrify, Petrifies yourself, making you only deal 5-15 damage, but you take only 90% of the damage inflicted,  and 100 damage if a 1-Hit Knockout is dealt. Lasts 3 turns.)

Boss:

1. Ninja Penguins, hasn't given his moves yet, so we can't fight. @above: slots full