Board Thread:Plants vs. Zombies 2: It's About Time/@comment-5792287-20131203091220/@comment-4804333-20131213003456

My complete and truthful thoughts about the update (Please note that I started a brand new playthrough on this so I can say these things witout wory of being flamed):

1. Game pacing: They made the game paced faster by:

a. Doubling the amount of sun earned,

b. Halving the number of waves per level,

c. Reucing the cooldon time of seed packets.

d. Increasing drop rate of money.

This is interesting because this causes each game to end sooner and doesn't drag out levels too long which some players may have complained about, personally I prefer to previous slower paed gameplay in the old version but this works well anyway so I can't really complain. This is especially funny on higher challnge levels where gargantuars won't spawn ecause you get sun so fast that the defense you set up will be able to hold the horde much more easily.

2. Map system:

The changes to the map system an the removal of key gates alow layers to acces other areas faster but my main problem with the map layout is the inability to properly see what level you are playing. I'm hoping that Popcap can give another map menu which properly arranges the levels into the types of levels, challenge levels and add in some of the old levels like our old special delivery levels on the last stage in the previous version.

3. Gargantuar difficulty:

Gargantuars in the game really change the pacing of the game greatly, compared to the previous version, these gargantuars move much faster than normal, this coupled with their massive health pool makes them very dangerous. The quick cooldowns on certain plants help to negate this threat somewhat, but I would think that it might be better if players are given more time to take out this threat, maybe make the gargantuars move slower because on higher chalenge levels (50+), gargantuars will spawn like no one's business. I'm also hoping that they would allow us to be able to use coins to purchase some of the premium plants to combat gargantuars like the squash+jalapeno. Here's a tip, gargantuars will always fling their imps to the 3rd column from the house, you had better put something behing that plant to deal the damage fast enough and quickly enough to prevent the plant in that area from being eaten, gargantuars will also fling their imps even if they have crossed this 3rd column boundary (i.e. fling the imp backwards onto the 3rd column).

Final verdict:

I have really nothing much to complain about this update because it 's what the people have asked for and I actually like these changes somewhat, except the thing about the map is all. I was really hoping of an update where Popcap would be able to allow us to buy plants with coins, I have 650k coins in my bank just sitting there with me waiting patiently for a chance to buy plants or upgrades with coins. Other than that, I'll be waiting for the new world to come out.

Sorry if I did any grammar/spelling mistakes here, I don't post much anyway.