User blog:Papyrus1910/Why I HATE PvZ 2

While I absolutely adored the first game, the second game just had something that made me feel... disgusted. Here are a few reasons why.

1. Freemium
NOBODY LIKES FREEMIUM STUFF. Doesn't matter if it's a software, a game, or a... something that can be freemium. It's just so frustrating. Personally, I would prefer the pay once, play forever scheme. It's like you are given a hamburger, but with no beef, no lettuce, only 2 buns and some slices of tomato, and you have to pay for those the beef and lettuce. PvZ 2 is the same as that. But, at last, it's a mobile game, what can I expect?

2. Premium plants, and their costs
Okay, settle down now. I understand that they need to make profit somehow. But was it really necessary to make some plants premium? The key to making a successful free-to-play game is to make sure that those microtransactions are optional. But have you seen those IAPs in PvZ 2? They are all ridiculously overpowered plants that are nearly to guarantee you a win. Cold Snapdragon, Grapeshot, Caulipower, look at them! Just watch ZackScott's PvZ 2 series, episode 553, and see what he used as his strategy. Nearly all of them were premium plants.

Now, I do understand that if the player is skilled enough, then he/she will have no problem overcoming those challenges. But not all players are that persistent. They mostly play games for fun, and does not really have much intention in improving. Those are EA's favourite customers, because they are always willing to buy some expensive items in exchange for some dopamine. 7 dollars for a plant? What. Were. You. Thinking?

3. Leveling plants/Power plants update
You know, there are some similarities between PvZ 2 and other F2P games. One of that is all of them have a sort of a levelling system. Why? "Because they are to trick the players to keep on playing, no matter how tedious the game really is. Because the players believe that if they manage to unlock those, the game would become more fun."

The Levelling system actually would not have been that bad. But, have you seen those premium Pinatas? You know, those that cost about 100$ each for 1500 useless seed packets? Boy, words can hardly describe how money-thirsty EA is. Also, one free pinata drop 3 to 4 packets. But why, why can't you just give us 5 already?!