Board Thread:Plants vs. Zombies 2/@comment-5889122-20150619014152/@comment-5206665-20150627135851

Ballistic Planet wrote: OK, here's my mod. It's a combination of the "Easy Game" and "Balance" mods. Here's my list of changes:

Peashooter 100 Sun> 75 Sun

Sunflower 50 Sun> 25 Sun

Wall-nut Sluggish Recharge>Mediocre Recharge

Potato Mine Sluggish Recharge>Mediocre Recharge

Cabbage-pult 100 Sun>75 Sun (May not be implemented)

Bloomerang 175 Sun>150 Sun

Bonk Choy 150 Sun>50 Sun

Repeater 200 Sun>150 Sun

Kernel-pult 100 Sun>75 Sun

Snapdragon 150 Sun>175 Sun

Spikeweed 100 Sun>25 Sun

Spring Bean 50 Sun>125 Sun; Period of sleep ~42 seconds(I don't exactly remember)> 2 seconds

Coconut Cannon: 400 Sun>300 Sun

Threepeater 300 Sun>200 Sun

Spikerock 250 Sun>150 Sun

Cherry Bomb 150 Sun>200 Sun; Slow Recharge>Sluggish Recharge

Split Pea 125 Sun>100 Sun

Pea Pod 125 Sun>75 Sun

Lightning Reed More Bounces, Fast PF, PF Does Mega Damage

Melon-pult 325 Sun>300 Sun(may not be implemented)

Winter Melon 500 Sun>600 Sun

Laser Bean 200 Sun>225 Sun

Blover 50 Sun>100 Sun

Citron 350 Sun>250 Sun

Infi-nut 75 Sun>125 Sun(May have been removed)

Magnifying Grass 50 Sun>Free (still costs sun to attack)

Tile Turnip 2nd Tile Sun cost 250 Sun>25 Sun; Because of this change you can now have 10 Power Tiles out instead of 7 MAX.

Sun-shroom Now grows from stage 1-3 instantly. I found this hack, you bet I'm gonna put it in my pack

Puff-shroom No limit on how long it lives. Welcome back from PVZ1!

Sun Bean Sluggish Recarge>Fast Recharge

Magnet-shroom 100 Sun>50 Sun; Mediocre Recharge>Fast Recharge

Tangle Kelp Sluggish Recharge>Fast Recharge(Probably Op)

Bowling Bulb 200 Sun>150 Sun

Guacodile 125 Sun>100 Sun

Banana Launcher 500 Sun>400 Sun

Pepper-pult Sluggish Recharge>Fast Recharge

Stunion 25 Sun>50 Sun

Rotobaga 150 Sun>100 Sun

ALL Lost City obtained plants cost 25 Sun less (A.K.E.E, Endurian, Red Stinger)

Torchwood 175 Sun>100 Sun

Squash 50 Sun>75 Sun; Sluggish Recharge>Fast Recharge

Power Lily 175 Sun>150 Sun; Very Slow Recharge>Slow Recharge

Starfruit 150 Sun>100 Sun

Hypno-shroom 125 Sun>75 Sun

Pea-nut 150 Sun>100 Sun

Chomper and Toadstool now finish there Zombies after 2 seconds of chewing, down from ~42

Chomper 150 Sun>200 Sun

Sap-fling 150 Sun>50 Sun

Ghost Pepper 75 Sun>125 Sun

Homing Thistle 250 Sun>225 Sun; Mediocre Recharge>Fast Recharge

Sweet Potato 300 Sun>150 Sun; Sluggish Recharge>Mediocre Recharge

Fire Peashooter 175 Sun>150 Sun

Dandelion 275 Sun>150 Sun; Sluggish Recharge>Fast Recharge

Lava Guava 75 Sun>100 Sun

ALL Zomboss battles are tougher, because they're all now Seed Selection levels instead of conveyer belts.

If there are anymore changes that I missed, feel free to reply!

Download: https://www.dropbox.com/s/nzv9vr2q9575au8/main.91.com.ea.game.pvz2_na.obb?dl=0 link doesnt work (as of now it gives me a 404 cause the download was moved or deleted)