Board Thread:Roleplaying/@comment-28270366-20170511105849/@comment-28270366-20170521081322

End Round:

Travelling Sage: *at Jade* Sorry, Jade. But you really need to pay in full price. No credit. So, how about you try finding some cash on those vikings. That may help you.

OK! Majority of votes go Fleet #1. We are going there!

''Our party of plant heroes go aboard themselves on a raided ship. A bunch of unarmed shrooms and weeds were attacked by vikings. Cactopus leaps in front of the vikings, and clutches and crunches her tentacles.''

Cactopus: Better pray to your Mighty Thor, because Ragnarok is here in the sea!!!

(Meanwhile, at the Zombie Naval Battleship at Fleet #3...)

Zombie Marine: Sir, we have sank down most of the viking longships. Redirecting attack to the large viking battleship.

???: Splendid. Continue the attack. I am sure that those bearded savages are to retreat by any means.

Marine Zombie: Hold on sir, our radar has detected a different presence on fleet #1. Seems to be a party of plants, attacking the vikings. Wait. Is that... The Tentacular Thorn?!

???: She's here?! Private, change of plans. Redirect all units to attack the Tentacular Thorn. Destroy her in any cost.

Marine Zombie: But sir, we may cost some collateral damage to those merchant ships.

???: Nah, I don't care about those ships. There just plants! All I want is to have Cactopus dead! Now move it!!!

Marine Zombie: Aye aye, Commodore Shallowgrave. *on radio* All fleets redirect attack to these coordinates. Destroy the Tentacular Thorn in any cost.

'''Cold day, is it? 28 turns until nighttime.'''

Current Weather: Cold Drizzle

Current Location: Journeyman's Sea

Current Stats:

Players:

Camilla - HP: 550/550. Armor: 10 Speed: 44 EXP: 173/500 (Level 10). PFB: 90%

Meltfrost - HP: 272/272. Armor: 6 Speed: 22 EXP: 64/500 (Level 10). PFB: 93%

Twist - HP: 510/510. Armor: 6 Speed: 23 EXP: 442/500 (Level 10). PFB: 30%

Drip - HP: 554/554. Armor: 7 Speed: 21 EXP: 330/500 (Level 10). PFB: 13%

Neko - HP: 293/293. Armor: 3 Speed: 26 EXP: 296/300 (Level 9). PFB: READY!

Ashfall - HP: 546/546. Armor: 9 Speed: 33 EXP: 265/500 (Level 10). PFB: READY!

Sans - HP: 615/615. Armor: 10 Speed: 20 EXP: 130/500 (Level 10). PFB: 74%

Cactopus - HP: 555/555. Armor: 14 Speed: 24 EXP: 280/500 (Level 10). PFB: READY!

Wanda - HP: 390/390. Armor: 3 Speed: 23 EXP: 32/500 (Level 10). PFB: READY!

Mag - HP: 491/491. Armor: 8 Speed: 29 EXP: 50/500 (Level 10) PFB: READY!

Steve - HP: 503/503. Armor: 7 Speed: 24 EXP: 252/300 (Level 9) PFB: 50%

Kalos - HP: 398/398. Armor: 6 Speed: 27 EXP: 230/300 (Level 9) PFB: 90%

Jade - HP: 456/456. Armor: 5 Speed: 18 EXP: 85/200 (Level 8) PFB: 71%

Hielo - HP: 477/477. Armor: 12 Speed: 27 EXP: 135/200 (Level 8) PFB: 32%

Enemies:

Viking Berserker A HP: 1750/1750 Armor: 10 Speed: 40

Viking Berserker B HP: 1750/1750 Armor: 10 Speed: 40
 * Axe Attack - Deals 150 damage to target. Has a 10% chance to deal critical damage.
 * Berserk - Increases an ally's speed by 50%, but reducing their armor by 50%. Lasts for 3 turns.
 * Dirty Tricks - (Passive) Immuned to harmful effects.
 * Brutality - (Passive) Deals more damage to targets with 60% HP or lower.

Viking Axethrower A HP: 1000/1000 Armor: 5 Speed: 50

Viking Axethrower B HP: 1000/1000 Armor: 5 Speed: 50
 * Axe Throw - Deals 2x60 damage to target. Has a 10% chance to deal critical damage.
 * Pinning Volley - Deals 50 damage to 3 targets, lowering their speed by 30% for 3 turns.
 * Dirty Tricks - (Passive) Immuned to harmful effects.
 * Brutality - (Passive) Deals more damage to targets with 60% HP or lower.

Viking Shieldcrusher HP: 2300/2300 Armor: 15 Speed: 40
 * Armor Breaker - Deals 125 damage to the target, lowering their armor by 6 for 3 turns. Instantly destroys shields.
 * Battle Ram - Deals 100 damage to an ebemy, stunning them for 1 turn. Stuns for 2 turns if the target has the "vulnerable" status.
 * Dirty Tricks - (Passive) Immuned to harmful effects.
 * Brutality - (Passive) Deals more damage to targets with 60% HP or lower.

Summons:

No summons available...

Allies:

Laura Shigihara (Event Ally) HP: 320/400 Armor: 7 Speed: 35 PFB: 75%
 * Heavy Metal - Deals 95 damage to an enemy. 10% chance to stun them.
 * Harmonious Rhythm - Heals an ally over time by 80 HP. Removes all DoT debuffs on that enemy.
 * Moonlight Lullaby - Has a 60% chance to put all enemies asleep for 2 turns.
 * Enchantment Song (Plant Food Ability) - Everybody is healed over time by 120 HP, and everyone has their attack buffed by 55%. Lasts for 3 turns.

Potted Plants:

Ghost Pepper (Twist): 3/3 Ready. 4 Lifespan Left.

Shamrock (Twist): 5/5 Ready. 9 Lifespan Left.

Missiletoe (Drip) 5/5 Ready. 5 Lifespan Left.

Fire Peashooter (Meltfrost): 5/5 Ready. 1 Lifespan Left.

Rotobaga (Ashfall): 5/5 Ready. 5 Lifespan Left.

Heal Flower (Sans): 3/3 Ready. 5 Lifespan Left.

Guacodile (Sans): 3/3 Ready. 9 Lifespan Left.

Heal Flower (Cactopus): 3/3 Ready. 2 Lifespan Left.

Snow Pea (Cactopus): 5/5 Ready. 1 Lifespan Left.

Chomper (Ashfall): 5/5 Ready. 5 Lifespan Left.

Wall-nut (Cactopus): 3/3 Ready. 3 Lifespan Left.

Magnet-shroom (Camilla): 3/3 Ready. 3 Lifespan Left.

Heal Flower (Camilla): 3/3 Ready. 4 Lifespan Left.

Heal Flower (Mag): 3/3 Ready. 2 Lifespan Left.

Heal Flower (Kalos): 3/3 Ready. 1 Lifespan Left.

Endurian (Kalos): 5/5 Ready. 5 Lifespan Left.

Heal Flower (Steve): 3/3 Ready. 4 Lifespan Left.

Torchwood (Jade): 5/5 Ready. 7 Lifespan Left.

Active Effects:

Environmental
 * Naval Cannon Barrage - 0/5 ready. Deals 200 damage to all units in the battlefield.

All Plants
 * Hawkeye Aura - (Aura) All allies have +15% damage. +2% damage the more you are last.
 * Undersea Aura - (Aura) All allies have +2 armor.
 * Zealous Aura - (Aura) All allies have +20% armor and +30% attack. Effects decreases by 2% per 10% missing HP.

Camilla
 * Savage Fury - (Passive) Lost 0% HP; attack boosted by 0%.

Drip
 * Natural Healing - (Passive) Heals 5% HP every turn.

Hielo
 * Fervor - (Passive) Has attacked 0 times straight; attack boosted by 0%.

NOTE:
 * Since vikings are historically pirates, they are also immuned to harmful effects like their post-exploration counterpart. However, they also have a unique passive that makes them deal more damage to enemies with 60% HP or lower, dealing evwn more damage the lower their HP go.