Board Thread:Plants vs. Zombies/@comment-29123155-20190323030846/@comment-24275721-20190328095007

Ballistic Planet wrote: TheGollddMAN wrote:

Ballistic Planet wrote: TheGollddMAN wrote:

Ballistic Planet wrote: TheGollddMAN wrote:

Ballistic Planet wrote: TheGollddMAN wrote:

Swaggy Shooter wrote: The rename. Oh I see, so this is their supposedly "big" celebration by renaming the channel. Man, NOW I am satisfied with their anniversary celebration.

Phew, thank you PopCap for listening to fans. Perhaps it's foreshadowing a new game? I wouldn't suspect that a rename is all they're doing. Whatever game it will be, it will be a microtransaction based shitshow, that much I can personally guarantee you.

Also, I would believe that is what all they are doing if I were you because of their recent trackrecord as even if they make a new game, it will be just as a shit as Garden Warfare and Heroes. There is no game they can make that can capture the charm of the original PvZ or the immense popularity of the sequel. That's where you went wrong, it's nt JUST EA Mobile, but EA as a whole. EA, Activision are the cancerous tumors on gaming industry.

If it travels in that online only Clash of Clans route or any other of those similar shitty games, I am not playing that. Didn't touch any of the current spin-offs, won't touch those if they come to be. Fortunately for me, I don't have a flaw in that department. I mean every now and then they still release a game that isn't absolute dogshit, but I agree. Like? Let me start by saying that you don't even know half of the backlash Anthem got (even more than Destiny 2). There are only two categories of people who like and play Anthem still after all that happened: People who like looter shooters way too much and people who like shooters way too much. Other than that Anthem tanked sales. Or suckers that bought the game due to hype and are now stuck with it and they want to get as much value from that POS.

Apex Legends only got popular because people are now tired of Fortnite (but still like this game because of some minor changes to gameplay) and this game is F2P and many people even in console market are unaware or don't care about microtransactions and their bad effects. This game offers nothing new and it also has lootbox mechanisms that EA got so much backlash over during Battlefront 2. The only reason this didn't get as much ire are 1. It's free 2. The IP is not based off a beloved franchise. Remember this, Battle Royale is a fad, not a revoutionary concept.

Unravel 2 is only the good one here since it was developed by a Swedish studio that is not at all affiliated by EA meaning their stocks are not owned by EA so other than publishing, they have no legal right to change stuff in the game. 1 out of 3 examples mean a 33% chance at goodwill, which is nearly not enough. Even though Apex Legends was developed by Respawn, their stocks are under EA so this time they can get away by changing as much as the game they want to (just like Visceral, Bullfrog, Mythic which all got closed...fuck this company and fuck Andrew Wilson to death).

Swaggy Shooter wrote: TheGollddMAN wrote:

Rororoxor wrote: Anyone else feeling that the cake imps are super weak? It seems about conehead hp Once you start leveling up, any zombie feels weak. Left Tiki Torch-er at level 149 when I was murdering dozens of Octos with my one column of Rotobagas. Looked helluva fun.

Still wish there were more flying plants. We have so many requests for PopCap but no, they are focused on Battlez, a true "multiplayer" apparently. SC is not in international, so it's not needed. There's no such thing as "not needed". We don't have Sky City and yet we have two flying plants when it was apparently "not needed". So why not more?