Talk:Plants vs. Zombies Heroes/Upcoming content/@comment-24862418-20180331005126

I think Amphibious deck is an interesting idea. What if there is a new trait: Amphibious-only, where the plant can only be used in water lane and has more OP power there. So, instead of making buffing-Amphibious deck, they can make it more interesting.

Dark Matter Dragon Fruit: Cost 7, 5/5, Amphibious. Zombie Tricks cost 5 more brain. When played on water: Gain +1/+1 and Splash 6.

Adapting Tree: Super-Rare, Smarty, Tree Plant. Cost 6. 4/4. Amphibious. While on height: All cards you played are considered using on height. While on water: All cards you played are considered Amphibious.

Berry-pult: Super-Rare, Kabloom, Berry Plant. Cost 5. 4/4. While on height: At start of turn, this does one bonus attack to another chosen lane (as if it was a trick).

Tangle Kelp: Super-Rare, Smarty, Leafy Plant. Cost 3. 0/3, Team-up. Amphibious-only. When destroyed: Destroy an enemy here.

Marine Bean: Cost 3: 2/4. Amphibious. Start of Turn: Gain +1 for each other Plant in the water. When played on water: Gain +2 this turn. This would allow more strategy plan. Play on water and you gain a powerful damage in one turn, but would make the Start of Turn more useless.