User blog comment:Tecku/TT: Modern Day Part 1 First Impressions/@comment-5792287-20160119122032

Level 1...I used Primal Nuts, Primal Peas, and instants mostly. No need for Chard or Hurrikale. Though without the Primals, I'd probably have needed one of those two to beat the level...

Level 2: Once again, no Hurrikale. The Octos and Surfers were annoying, but both seem more annoying in BWB somehow...

Level 4: I never really noticed that it was meant to sell Shrinking Violet to people, nice observation there. One thing to note is that early in many EZs, you have a nearly 50% chance of getting a rush of Imps right at the start. So while they may not be ordinary levels, there are other levels where rushes of Imps lead the charge at the start of the level.

Levels 6-7: Aside from that, I liked the levels. Heck, I took down Jesters without their weaknesses, just using instants.

Level 9: The feeling that you're not using Nightshade right? I just had the feeling I couldn't spam it fast enough to kill stuff.

Level 14: I liked that level a lot too.

Level 16: I'd agree too, it's a good level.

Surprised you made no mention of Beghouled or Day 12, and also, Shrinking Violet doesn't reduce the speed of zombies. It simply halves the damage they deal and doubles the damage they receive.