Board Thread:Plants vs. Zombies Heroes/@comment-28629991-20171009060954/@comment-26916914-20171026022154

Thinklogic wrote: CWJ-D wrote: YammaYamer21 wrote:

CWJ-D wrote:

Hihigocat wrote: ok, not mentioning balance which is my best trait in critiqing card ideas.

They sound cool, a little unbalanced but thats a given. I like the addition of the Music Tribe, but I think that it makes things harder as so many zombies could cross over like with Dancing and Party zombies.

Nice ideas though.

I don't know what the VR Pianist and Frontrunner are though as they're in other comments and probably other threads too. Name: Chandelier Swinger

Class: Hearty

Tribe: Professional Zombie

Cost: 3

Stats: 3/4

Trait: Armored 1

Abilities: When played: All Plants get -1 Strength. All Zombies on the field cannot be Hypnotized until they are removed. All DR Zombies get +1/+1.

Set - Rarity: DR3 - Legendary

Chandelier Swinger STILL doesn't smile. 3-cost 4/5 w/ Armored 1 that’s also a Leftovers and a weaker Acid Rain.

Name: Puffball

Class: Kabloom

Tribe: Mushroom Plant

Cost: 3

Stats: 1/1

Traits: None

Ability: When destroyed: Gain a Puffball, and it gets +1/+1.

Set - Rarity: Triassic - Super-Rare

"Good day for a swell and swelling battle!"

Name: Skull Nettle

Class: Guardian

Tribe: Leafy Plant

Cost: 3

Stats: 3/6

Trait: Armored 1

Ability: Plants are immune to Deadly.

Set - Rarity: Colossal - Super-Rare

(It is more OP than Wing-Nut judging by stats alone, but there are less Deadly zombies than Frenzy zombies.)

I guess it's a trend now, fighting skulls with skulls. I usually have ideas for Event cards, but this time I'll give my ideas for a few legendary cards.

Crazy Eights: Crazy

Party Trick

Cost: 8 Brains

All zombie's strength become 8. Draw a card.

Moss Carpet: Mega-Grow

Moss Enviroment

Cost: 3 Sun

When you play a trick, plants here do a bonus attack.

Cranium Cracker: Brainy (Cyborg Dinosaur)

History Science Zombie

Cost: 2 Brains

Stats: 2/3

Untrickable. Dino-Roar: You get +1 Brains this turn.

Miner Zombie: Sneaky

Professional Mustache Zombie

Cost: 4 Brains

Stats: 2/4

Gravestone. When Revealed: Draw a card. End of turn: This hides in a gravestone.

Goliath Sunflower: Solar

Flower Seed Plant

Cost: 5 Sun

Stats: 4/4

Start of Turn: You get +2 Sun. When Destroyed: Make a Sunflower Seed here. So this is what I would change slightly about these.

Crazy Eights does not draw a card. (Imagine Impfinity using Strikethrough Zombies and then that. 3 will kill.)

Moss Carpet costs 2 Sun. (Only really CC can use it well anyways TBH if it costs 3 then its just in a weird place.)

Cranium Cracker costs 3 Brains. (Gives +1 Brain when you draw a card? A 2 Brain 2/3 Untrickable is already good (cough cough fossilhead and unneeded evolution) but if it helps ramp then its a bit more than just strong.)

Miner is actually pretty cool and fair. (Card Draw is always needed and for Sneaky to have it is nice. Also, its very unique but not overly complicated.)

Goliath Sunflower is also pretty good. (It's creative and balanced.)