Board Thread:Plants vs. Zombies 2/@comment-25546049-20150703183553/@comment-25133884-20150730005747

1Zulu wrote:

ADVENT-UR-TRON wrote: okay 1zulu how about this:

will the RTON-JSON extractor have these things


 * steps*

1.Open up the .section or .obb or whatever you're using for this.

2.extract it

3.edit it in notepad++

4. save it

5. import it to the rton-json extractor

6. import it into the section/obb

done.

is that correct? i suggested notepad++ because its SO much better than HXD for the way files like egypt1.json looks like. so yeah. I was thinking more like:


 * 1) Open OBB
 * 2) Select RTON to edit
 * 3) Edit RTON within my application
 * 4) Save OBB

I haven't yet decided how Step 3 will work. For starters, I could simply dump a converted JSON output and you could use your favorite editor to tweak it.

But ideally I'd like to have an interface within the program that allows you to edit it in a treeview, kind of like XML Notepad:



The first approach is obviously much easier for me, but it would have a couple of problems. http://prntscr.com/7yn30e yeah but notepad++ makes it look easier :l of course this picture isnt the jsons you shown above but its still the same layout.