Board Thread:Plants vs. Zombies: Garden Warfare/@comment-2217209-20141005193729/@comment-25841729-20141217042001

Scientist: He's alright, 22 damge from far away. No splash damage though. 5/10

Dr.Toxic: Does less straight up damage but makes up for it with poison. It's good when you sneak up and attack while moving in. You can't sttot at point-blank range without them noticing though. It's also good for revenge from the grave for chompers. 5/10

Physicist: Similar to the scientist but also has area damage. Good for blindly shooting into gardens. Still does 22 damge from far away. A clear upgrade from normal variant with no weaknesses when compared with normal variant. 9/10

Astronaut: Good for sniping, as he does similar damage when close and far away. 7/10

Chemist: Good for sneaking up and then wildly blasting multiple plants at once. Does less damage than normal scientist at close range but more than makes up for it with huge splash damge. 9/10

Marine Biologist: Similar to Chemist but has more damage and range, but lacks splash damage. Nice sound! 8/10

Archeologist: Similar to Astronaut but a little slower rate of fire and has splash damge. 8/10

Paleontologist: Nice for sniping and enemies that run away when you hit them. You can also track them. Drones and tall-nuts are immune to fire damge though. 9/10

Dr.Chester: Similar to Chemist but has high rate of fire, less damage and no splash damge. 5/10