Mush-Boom

Unreleased

Mush-Boom is Night Cap's Signature Superpower appearing in Plants vs. Zombies Heroes, and a member of the Kabloom and the Smarty superpowers. It costs 1 to use. It creates a Poison Mushroom with 1/1 and Anti-Hero 2 at a designated lane, provided that planting space is available. In addition, any zombie at the chosen lane will also receive 2 damage.

Statistics

 * Class: Kabloom, Smarty
 * Tribe: Mushroom Superpower Trick
 * Effect: Make a 1/1 Poison Mushroom with Anti-Hero 2. Do 2 damage to a Zombie there.
 * Rarity: Premium - Legendary

Card description
Night Cap and his mushroom friends are not to be truffled with.

Strategies
If you get this Trick early on, it is recommended to use it immediately, due to it having a low sun cost. It should destroy any newly placed zombie, as most of the Zombie fighters present in earlier turns will be weak. With this, you can deal up to three damage to the Zombie Hero. Just keep in mind that the initial damage of this Trick won't damage the Zombie Hero.

In later turns, try not to choose lanes where the Trick's damage of 2 points cannot kill the Zombie present in that lane. The created Poison Mushroom is unstable alone without its Anti-Hero boost, due to its low base stats, allowing itself to be killed with one attack, unless it is boosted from other Tricks. You may protect it with Plants that have Team-Up, such as Shellery.

Trivia

 * Its description has a pun: "truffle" (a type of mushroom), instead of "trifle" (to act with disrespect towards).
 * Before the 1.2.11 update, this Trick was called Toadstool Takedown.
 * Despite its old name, it does not appear to be connected to Toadstool from Plants vs. Zombies 2.
 * It may have been changed to avoid confusion with said plant.