User blog comment:Tecku/TT: Jurassic Marsh Part 2 First Impressions/@comment-5792287-20151218104606

Primal Sun: I would say I prefer Primal Sunflower, I seem to have an easier time with her than with Sun-shroom. Heck, I'd say Primal Sunflower is to Sun-shroom what Sun-shroom is to Sunflower.

Primal Potato Mine: Yeah, waaay too good. I can use it like a Cherry Bomb that only costs 75 sun by simply putting it in the middle of a group of zombies I've stunned with Stunion. But hey, it helps balance out the annoyances of Dinos.

Cold Snapdragon: It has no damage penalty. It deals as much damage as regular Snappy, and therefore, is a direct upgrade like Grapeshot to Cherry Bomb. The only damage penalty is in the PF effect, which freezes zombies totally so it's still a really good PF effect.

Dino Bully: I was like "really, immune to only Primal Pea knockback?" Like you say, he should be immune to all knockback. My idea is that he can't be knocked back or forward by anything, plant, dino, or zombie. He'd also be immune to Raptors, Stegos and Ankies, and charmed Raptors or Ankies. That would make him a more interesting zombie, and means that if he shows up with Breakdancers in Pinata Parties or Modern Day, he could be a zombie that isn't affected by Breakdancers.

T-rex: T-rexes are literally the least threatening dino out there. Plant any cheap plant in front of the zombies, ideally a Primal Nut, and they lose their speed boost as soon as they start biting it. Suddenly, the T-rex is no threat whatsoever. You never need to charm them. However, you also have to be observant and make sure to notice them or else they can mess you up before you plant anything to stop the zombies. So, I think they're a pretty good, well-balanced dino.

Anky: I agree totally, those guys are evil. You need to use a cannon-fodder plant far in front of your main defences to protect against them, and even then, you have to replace it constantly as it gets knocked back towards your defences.

Overall though, I didn't hate this stage. Cold Snapdragon levels? Both easy. Last Stands? Had a bit of trouble, didn't go all instants, honestly thought they were fun. Aside from my discovery that Ankies, like Mecha-Footballers, insta-break forcefields. Oh joy. L&L? First one took a couple of attempts, second was easy