Board Thread:Plants vs. Zombies 2: It's About Time/@comment-24922984-20150522195938/@comment-25982947-20150523211952

TheGollddMAN wrote: I agree with you on the last part and this is where my mentality is different from others. Give me 7 or 8 plants per world, one good upgrade, about 30 levels and be done. But since they need time, take as much as half a year for a world and I wouldn't mind that.

But sadly, in this particular respect, I'm the minority. I can wait for content if it truly has quality. But others will not share my mentality and that's why PvZ2 has started to degrade (namely 5 plants and 0 upgrades). People want more content in a less amount of time and in todays' competetive era, that's what matters as the mobile gaming community is saturated with same types of games in a paricular genre..

If PopCap had all the time they needed, then yes, I'd be really disappointed if a world only contained the ammount of content we currently get, but since we are getting much more frequent updates, I think that a few plants, some interesting zombies and a world with cool and creative mechanics is just fine.

Think of it this way, the reason the first 4 worlds have so much more content than the rest is because they are essentially the base game, it makes sense for the base of a game to be the most complete and plentiful part of it. The new worlds on the other hand are just expansions to that base, they're just giving you some more stuff to play around with so you don't get bored of playing said base. You might say "Oh we just got 5 plants this world when we used to get 7-8 plants per world!", but think about all the levels you get to use those 5 plants in, all the zombies you can fight with them and all of the other plants you can try to use along with the 5 new plants you just got.

What I'm trying to say here is that with the game constantly expanding, all of the content you are getting is, in a way, worth more than if you had gotten it when the game had just came out.