Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25154254-20150201102333/@comment-25089892-20150207191516

Master3530 wrote: Here's my idea for troglobite:

Toughness of zombie: Protected (same as jester as THP says)

Toughness of ice block: Machined (90)

Speed whithout ice block: Hungry (same as jester as THP says)

Speed with ice block: Creeper

Special: Pushes his ice block 1 tile every 5 seconds. It crushes plants. It occupies tile where it is, so you can't plant anything there, even instants. Sometimes there's yeti imp inside. It'll be dropped after ice block is destroyed.

Weakness: Hot Potato (melts ice block)

Weakness: Thawing Plants (warm pulses deal 15 NDS to ice block)

Weakness: Fire Attacks (they deal double damage to ice block)


 * Flaming Peppers - 5 NDS direct, 1 NDS splash


 * Fire Peas - 4 NDS direct


 * Napalm Peas - 6 NDS direct


 * Flames - 4 NDS splash

Weakness: Spring bean and chard guard (same thing as with barrel rollers)

Note: Slider tiles don't work for ice blocks but work for troglobites. They will just leave ice blocks and change row. Ice block will stay right to the left to slider. Also if ice blocks stay on sliders, zombies won't be affected by them.

Note: Unlike barrels, ice blocks will self-destruct only if level has ended. Also if there's yeti imp inside, he will just die, similair to zombies frozen at beginning of level. Not really, he might also push ice blocks made by Hunter or freezing winds.