Board Thread:General discussion/@comment-25029082-20160321172529/@comment-5939269-20160328143314

Captain combustible is the ultimate damage ramp character. Unlocked him a couple of days ago and found that it is quite something.

The Green/Red typing allows for some heavy offence and mixups in build style, while also giving many stat boosting power up options.

I've found a great setup plus finisher that can be situational and hard to pull off, but can turn around a game once it has been used. I'll explain the finisher below.

Finisher requirements: - 6 sun for the total cost of the attack - An empty lane that has no zombie, which you can plant on. - Repeat Moss - Blazing Bark +4/+0 (the signature superpower) - Time to shine superpower (The one that does a bonus attack)

How to accomplish it: - Plant repeat moss in the empty lane. - Boost it with blazing bark. Not only will that jump it from 2 attack to 6 attack, but repeat moss gets a bonus attack since superpowers count as tricks. - Use the time to shine to activate a bonus attack for another 6 damage. Repeat moss will do one after that since you played another trick. - Repeat Moss has attacked for 6 damage for a total of 3 times. Assuming you didn't get unluckily megablocked, you did a total of 18 damage on your turn and likely won the game already assuming you can do 2 damage before then. - This finisher also comes out of nowhere since the bonus attacks are used on the turn that you play. Since repeat moss is pulled out on the turn of the finisher, there is no chance to counter.