Board Thread:Plants vs. Zombies 2/@comment-26679207-20151016030200/@comment-26679207-20151016221358

IslarPVZ wrote: DatDramaPlant wrote: Way too many ambushes. Also, there isn't a speed called very fast. Is it flighty? I have to agree. There are already much gimmicks. Maybe you could keep the first ambush and slightly change it that only offscreen zombies get moved forward. You can make an piranha zombie from the piranha ambush. Like the chicken wrangler or weasel horder. I actually suprised you didnt have a torpedo based plant. You know, to counter the fact that all projectiles travel 2 times slower. Also the bomber zombie does not make sense since bombs were invented in China in the 11th century while the time of the vikings begon in 8th century and ended in the 11th century. And I dont get why ink makes someone faster. Maybe take some time to rethink your ideas? 1.Well first of all I did not have much time to edit this because I had to go to school.

2. Ill just keep the first two ambushes then, becuase the whole point of this world is learning how to be prepared for something random and destructive happening.Also ground plants do not get effected by the ambushes.

3. Oh sorry, I meant to put the zombies get disqusted by the ink so they try and get out of it, and move faster.

4. Ok, well for some reason I though bombs existed in the viking times because of cannons so I'll replace him with a different zombie.

5. I did the pirhana ambush to try and make things different instead of having another chicken wrangler clone. But whatevs since I thought people hated clones on this wiki. Ill add a pirhana zombie then and replace the bomb zombie with him.

6. Yep I just realized there was no counter for that. Sonar Pear now makes projectiles go faster also.

7.And also this is just an idea not everythings perfect this are just thoughts I've been having in my head.