User:ADVENT-UR-TRON/Rift Levels

MutatorPropsRiftNormal
(New modules for rift. preset difficulty modifers)

Difficulty 1
Fast Sun Dropper: Sun drops faster than usual, every 2-8 seconds compared to the normal 6-12. (further incrementing, not random intervals.) +100 Sun: Start the level with +100 Additional Sun in your Sun bank. +2 Plantfood: Start the level with +2 Plant food at your disposal. 7 Seed Slots: You can use 7 Seed Slots. 9000 Max Sun: Your Sun bank can hold up to 9000 sun. Mowers Regenerate Once: You regain a mower after you lose it. 12 Sec Wait time: You have 12 seconds to setup your defenses before the zombies come. Level 0: Zombies are Level 0.

Difficulty 2
Default Sun Dropper: Sun drops are normal. +50 Sun: Start the level with +50 Additional Sun in your Sun bank. +1 Plantfood: Start the level with +1 Plant food at your disposal. 6 Seed Slots: You can use 6 Seed Slots. 2000 Max Sun: Your Sun bank can hold up to 2000 sun. Mowers used once: All your mowers don't regenerate, Default. 9 Sec Wait time: You have 9 seconds to setup your defenses before the zombies come. Level 3: Zombies are Level 3. General Level 3: General Zombies (cardio,zmech,#caketank) are Level 3.

Difficulty 3
Slow Sun Dropper: Sun drops slower than usual, every 8-16 seconds. 0 Sun: Start the level with 0 Additional Sun in your Sun bank. 0 Plantfood: Start the level with 0 Plant food at your disposal. 5 Seed Slots: You can use 5 Seed Slots. 1000 Max Sun: Your Sun bank can hold up to 1000 sun. No Mowers: You don't have any mowers. 6 Sec Wait time: You have 6 seconds to setup your defenses before the zombies come. Level 6: Zombies are Level 6. General Level 6: General Zombies (cardio,zmech,#caketank) are Level 6.

Rift 1


(note: some things may be speculation here but i'm 80% sure this is how this works.) Stage:RiftStage Mowers:Future *just if you're curious.* Gravestones:Yes Dynamic Zombies:roman roman_armor1 roman_armor2 Perks Disabled:Score Boost,Boss Buster,and Zom-B-Gone(Gargantuar)

Level Mutators
MutatorPropsRiftNormal is used.

Difficulty 1 Swaps
> Roman Zombie; > Roman Conehead,Roman Zombie; > Roman Buckethead,Roman Conehead.

Difficulty 2 Swaps
> Roman Zombie,Roman Conehead; > Roman Conehead,Roman Buckethead,Roman Zombie,; > Roman Buckethead,Roman Conehead,;

Difficulty 3 Swaps
> Roman Buckethead,Roman Conehead; > ,Roman Buckethead,; > Roman Buckethead,,;

Bonus Challenges
(Note: Speculation, but these are bonus challenges that probably don't fail the level instantly and are instead optional, this can be wrong as there's no clear answer.)

Difficulty 1 Challenges
Destroy 10 Gravestones, Do not lose more than 3 Plants.

Difficulty 2 Challenges
Destroy 12 Gravestones, Do not lose more than 1 Plant.

Difficulty 3 Challenges
Destroy 15 Gravestones, Do not lose more than 0 Plants.