Board Thread:Roleplaying/@comment-28270366-20161017213926/@comment-28270366-20161102015243

End Round:

Cactopus: You now have the Undersea Buffet.

Meltfrost: The sea has ran out of fishes. Sorry.

Cactopus is done cooking. Everyone proceeds to the forest.

Coconut Mayor: Go heroes. And drive those invaders out of our land.

''As everyone walk to the forest, Cactopus bumoed into a lonely wall-nut. The wall-nut seems to ran away from something and seek protection. He gives back protection to who keeps him. At the same time, a magnet-shroom from the village rushes to Camilla. He seeks to help Camilla.''

//The magnet-shroom and the wall-nut are Bolt and Yamma's reward for letting me in their RP.

Wall-nut (Defensive Plant) Lifespan: 5 Turns to Act: 3
 * Block - Once ready, provides 45% defense to the owner once attacked this turn.

Magnet-shroom (Defensive Plant) Lifespan: 5 Turns to Act: 3
 * Magnetize - Once ready, reduces the defense of the attacker by 35%.

(Meanwhile, Travelling Sage senses a converaation on the Expedition Camp...)

Impfinity: *panting* You stupid pile of metal scrap. Your plan. Failures! Failures! FAILURES!!! You shpuld have ordered those corpses to kidnap their friend, so we can bully them in our base. You ahould have listened to my--

???: Easy now. I have calculated their next approach. I have also theorize our next assault. My strategy is not to harrass them. It is to keep them distracted. Our real plan is to excavate the Bloodpetal Clan's temple. Stories foretold that the key to the Sunken Pyramid is in that temple. If we raid it first, we can be victorious.

Impfinity: Yeah, yeah. So you are telling me, that we should attack the Bloodpetals?

???: Exactly. But they have a legendary protector. A warrior. An undefeated champion. He is... The Blood Hunter. A sacred warrior born to bludgeon intruders, and sacrifice their essence to their gods. But as I researched, the current Blood Hunter is way too old. Easy to defeat. They are currently having an ongoing ceremony, promoting the next Blood Hunter. We will have the chance to attack with full force.

Impfinity: Thanks for the info, Mr. Genuine McWalking Toaster.

???: *unfolds a toaster from his back* Anyway, little guy wants a toast?

Impfinity: Ooh. Ooh. Gimme! *smacks the hand of his clone attempting to grab a toast* No. No! That's mine! My toast. *takes both toast*

'''Good Morning! 19 turns until nighttime.'''

Current Weather: Average Cloudy

Current Location: Coco Vilage

Current Stats:

Players:

Camilla - HP: 291/345. EXP: 8/100 (Level 6). PFB: 0%

Meltfrost - HP: 175/225. EXP: 26/100 (Level 6). PFB: 27%

Twist - HP: 330/330. EXP: 42/75 (Level 5). PFB: 15%

Drip - HP: 252/252. EXP: 27/75 (Level 5). PFB: 72%

Shroomer - HP: 280/280. EXP: 48/75 (Level 5). PFB: 60%

Neko - HP: 196/195. EXP: 31/75 (Level 5). PFB: 9%

Yappat - HP: 38/355. EXP: 90/100 (Level 6). PFB: READY!

Ashfall - HP: 302/332. EXP: 23/50 (Level 5). PFB: 65%

Sans - HP: 235/260. EXP: 32/50 (Level 4). PFB: 10%

Cactopus - HP: 308/308. EXP: 9/75 (Level 5). PFB: 33%

Wanda - HP: 165/165. EXP: 15/20 (Level 2). PFB: 10%

Inferno - HP: 276/276. EXP: 28/30 (Level 3). PFB: 40%

Mag - HP: 198/198. EXP: 5/20 (Level 2) PFB: 35%

Steve - HP: 200/200. EXP: 0/10 (Level 1) PFB: 0%

Enemies:

None encountered yet...

Potted Plants:

Heal Flower (Shroomer): 3/3 Ready. 4 Lifetime Left.

Fire Peashooter (Meltfrost): 5/5 Ready. 4 Lifespan Left.

Rotobaga (Ashfall): 4/5 Ready. 9 Lifespan Left.

Heal Flower (Sans): 3/3 Ready. 5 Lifespan Left.

Heal Flower (Cactopus): 3/3 Ready. 3 Lifespan Left.

Snow Pea (Cactopus): 4/5 Ready. 2 Lifeapan Left.

Chomper (Yappat): 5/5 Ready. 5 Lifespan Left.

Wall-nut (Cactopus): 0/3 Ready. 5 Lifespan Left.

Magnet-shroom (Camilla): 0/3 Ready. 5 Lifeapan Left.

Active Effects:


 * None