Board Thread:Plants vs. Zombies 2/@comment-25546049-20161020054342/@comment-24275721-20161025035106

YammaYamer21 wrote: TheGollddMAN wrote YammaYamer21 wrote: TheGollddMAN wrote: YammaYamer21 wrote: TheGollddMAN wrote: YammaYamer21 wrote: Balam Ajaw wrote: TheGollddMAN wrote: Ballistic Planet wrote:

TheGollddMAN wrote:

Balam Ajaw wrote: Hello guys, what's up? It has been a long time since the last time I came here. Hi Balam, haven't seen you since the Lost City threads. Has it really been that long?

Dang, he hasn't seen the premium plant armada yet! He must be so innocent! If he has installed the game again the he will see the barrage of premiums. He was already overly upset with them and now, well, ......

I already saw all the new plants, but I didn't care because I don't know how useful and necessary are the new premium plants. In the other hand I loved the new plants from Epic Quests, well except the Aloe one, mainly because I don't use defensive plants very often. I usually bring them, especially when there are a million All-Stars(OP sons of b!*&#es), Wizards and Octos are even more overpowered than them and that still stands. The next ones would be Fishermen and Jesters. Wizards can be stalled by Puff-shroom armies. Octos are specifically extremely strong against long-cooldown plants like defensive plants. Fishermen can be taken care of with a mix of GP and Guacodiles. Jesters can be happy in a Laser Bean field. All-Stars just break your front line and don't die. You need PWN to stand a chance, really, and maybe Puff-shrooms alongside if you are in a high level in HttDR. Am I the only one who likes Puffys in EZs?


 * I want a plant that properly kills Wizards and is able to deal with them, not stall them. If stalling is what you want then Witch Hazel will be your favorite plant which itself is bottom tier. Not to mention, PvZ 2 Puff-shroom is awful. If it was the PvZ one, then I could have given some consideration but the sequel version is off the list.


 * I still haven't found a plant good enough to be called reliable against Octos. Winter Melon works but the sun cost becomes a problem early on in TT.


 * I don't want to waste a slot for a plant that basically acts as an instant after rushing which doesn't even do much damage to Fishermen as they don't die in 1 rush. Wasting sun for two plants is not good for sun economy; it might be better to just put a Lily Pad and then use a bomb type plant. Much much more effective.


 * Jesters may be easier to deal with but I never use the Int Laser Bean anyway (the Chinese one is better), so I just go with explosives.

All-Stars might destroy the first plant but I find that they have low health compared to other annoying type zombies as they tend to die very easily. Also since I have Explode-O-Nut, All Stars are a joke to me (coupled with Primal Mines). I think you don't have the plant but EON is better at dealing with most Modern Day zombies than Primal Wall-nut & Puff-shroom will be the last plant I'd ever willingly choose, anywhere. I'd rather sacrifice my Endless Zone streak than use it. I meant using EON in MD is better and even if you don't have it or when it was not released. In BWB, it is better to plant a LP and a CB or GS or BG which is better than Guacodile. AOE are always better than single lane attacks. I used PPM in MD when EON was not there and it worked better than PS against All-Stars. As I said, a plant that is only good with Plant food is not worth giving credit in my book. I know it can deal damage but I don't like using a crapload of PF just to keep my PS alive. I'd rather rely on the innate ability of a plant to destroy stuff as that is much more what I like. Wasting seed slots with a plant that is only there to divert is pointless. I would rather eliminate them outright and concentrate on the next wave since there are only 8 slots..

By the point of what I understand, if a zombie has no weakness, it becomes more of a matter of problem rather than blandness. I would rather take blandness any day instead overly stylish gameplay that may or may not work and needs a "dash of luck". I don't believe in luck, so I don't make strategies that rely on it.