Board Thread:Fun & Games/@comment-24735666-20140928185849/@comment-18464102-20141018050622

Magicwaterz wrote: 6/10

Both the PvZ1 and PvZ2 variants are okay but may be a bit relatively easy...

Type: Special Delivery

Objective: Keep the Ghost Peppers alive (located at the entire 5th column)

Plants: Blover (given 1 at a time), Citron (15), Boosted Infi-nut (1), Power Lily (given 1 at a time), Magnet-shroom (2)

Zombies: All BWB zombies and its variants, Mecha-Football Zombie, Robo-cone Zombie, Swashbuckler Zombie, Jetpack Zombie

Flags: 3

Ambush: Raid Party!

Plant food: at least 2 are given per wave

Lawn: Front Yard (Night)

Graves: 10 at start located at the 2 last columns, 5 more spawn every so often... 0/10. Impossible.

Type: Dr. Zomboss battle of time

Zomboss: Normal Zombot with the head designed as a clock

Location: PVZ2 Day Lawn

Zombies:

Pharse 1: Conehead, Planist, Prosector,Snokel, Surfer, Shield and Basic

Pharse 2: No Planist, Shield and basic. All gargs and Imps are summoned.

Pharse 3: knight, and wizards summoned along with Pharse 1 zombies. No gargs.

Plants: Winter Melon (2) Melon Pult (4) Pea Pod (25) Cherry Bomb (1) Chilli bean (1)