Board Thread:Plants vs. Zombies: Garden Warfare 1 & 2/@comment-27053902-20170521221643/@comment-27808363-20170914213554

YammaYamer21 wrote: IronCitron21 wrote: GamesterD wrote: IronCitron21 wrote: GamesterD wrote: IronCitron21 wrote: Well, the balancing changes are now underway, and Party characters are now OP af. But now Party Imp has a big problem, you see with the fact that shared vanquishes now count towards Party Time!, If you're 1 vanquish away and you get that vanquish while in your mech... you'll find out. A mech that does around 20 damage and goes as fast as Sonic The Hedgehog?

No, even worse. You get Party Time! (which doesn't count on your mech, no sh*t), it you see flashes on the Imp and you think you're in Party Time!, but when you eject, although the meter looks like you're in Party Time!, you're not. And once the meter runs out, you have to start over again. Well that sucks. Was hoping for a Kamikaze Partyman with no escape in Party Time. Partyman and Nec'Rose are now OP I get Partyman, but how did Nec'Rose get stronger with the recent update?

Her base damage was increased from 5 to 6.5. This gets bigger, due to her projectiles weakening zombies' defence.