Board Thread:Plants vs. Zombies 2/@comment-26239911-20151227220415/@comment-25066951-20151231204811

Mr. Boss-inator wrote: Dalek2653 wrote: TheGollddMAN wrote: IG Gaming + Maramok= Awesome wrote: Dalek2653 wrote: IG Gaming + Maramok= Awesome wrote: Dalek2653 wrote: Pmhpc wrote: Dalek2653 wrote: TheGollddMAN wrote: @ Dalek2653, The hitbox in PvZ2 is weird. Yeah, I've seen that a couple times actually.

1. Something else that bothers me is the hitbox of Banana Launchers missiles. Because it's range is 1x2, it leads to a rather hit and miss style game if you use him.

2. Pharaoh Zombie's hitbox is kind of off too I find. Just about every zombie in the game, their hitbox functions as though it is structured around the sprite for the zombie. Pharaoh Zombie on the other hand, his hitbox functions almost like it's been halved. He only gets struck by projectiles should they come into (what the game calls "contact") contact with his sprite, but in reality, it's more like his hitbox is out of line and causes weird hit detection. Not to mention when he eats Plants, it causes confusion on when he will and won't eat something. Since most zombies in PvZ2 are now able to eat a Plant even once they're far past it, Pharaoh is unlike that.

I think that BL's range is 1x3. And, yeah, the hitbox of Pharaoh Zombie is very big. If you make him eat a wall-nut and plant a Potato Mine behind it unlike other zombies it eats the Potato instead Actually, you have the thing about Pharaoh backwards. He is one of the only zombies who won't eat the Potato Mine. In the first game, the hitbox of where the zombie's "mouths" were was fairly accurate. They couldn't eat a Plant once they were far enough past it. However, in PvZ2, that changed. Now, zombies are not only capable of eating Plants once they're technically considered past the Plants, but the'yre also capable of eating Plants in a tile behind even once they're as far as 1/4 into the next tile past. I'm not sure if this was intentional by PopCap or not, but it can be useful. Pharaoh Zombie is an excrption to this. He is actually incapable of eating Plants once he is past them. Whether it be because his hitbox is actually set-up better than most other zombies, or it just be a bug, it can be annoying. Once he is past a Plant, he will not eat it. I believe there a re a couple of other examples of zombies that do this as well, but I cannot think of them right now. Are you sure that others will eat the potato? I know that they won't eat primal potatoes. Ok, you have a fair point. It depends on if the zombies walked up to the Wallnut (or whatever) or if you planted it on top of them in the middle of the tile. Because I've seen both. Sometimes they do eat it, sometimes they don't. But you can't tell me you haven't seen it where a zombie eats a Plant that is actually behind him. Well, potatoes seem to have a smaller eating area than other plants. That's only when they are unarmed. Once armed, their area becomes normal as any other standard plant. I suppose this is just because

1. They're cheap.

2. They're underground before activating. Bravo, Sherlock. Yes, I know I was stating the obvious. However, remember "PopCap logic" where you can use...



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