Board Thread:Plants vs. Zombies 2/@comment-25546049-20150703183553/@comment-7234182-20150712055123

Progress Update

I have just been busy with real-life stuff and didn't work too much on this since I released the second beta of TextureUnpacker. But I have a new plan now:

The next release of the program will incorporate all resource extraction features into one program: texture, audio, RTONs, you name it. It will also scan the file for resources automagically. The idea is to make it as easy as possible for anyone to do it and eliminate the need for hex editors altogether.

To do that, I'll need to reverse-engineer the RTON format. This also means editing of levels and stuff will be a lot easier and it will have fewer restrictions.

In summary, there are some big changes coming that will make this program a lot easier to use. I just need time to work on this.