Board Thread:Roleplaying/@comment-28270366-20170112230723/@comment-28270366-20170131013229

End Round

//Cactopus, you were imprisoned. You cannot attack yet.

//Also, I notice my mistake just right above. I let Steve attack even tough he's one of the prisoners. I'll undo it here.

Camilla is poisoned, -30 to her. She throws more cookies on Ashfall's Cage like a zookeeper feeding her lion. -30 and -30 to the cage.

Kalos is poisoned too, -30 to him. He uses his drowsiness spell to revive some of Camilla's HP, +60 HP to her. Expect some side effects.

The batlleground is too noisy and the cage is too thick for Steve to unleash his message.

AKEE Trappers A and B places snare traps at both Ashfall's and Cactopus' cages, 1/3 ready. AKEE Trapper A feels his sins crawling on his back, -40 to him.

Twist throws even more boomerangs at Ashfall's Cage. 7 of them hit, 2 crit hits. -7, -7, -7, -7, -7, -17, and -18 to it.

Drip hurls more twisters at Ashfall's Cage. -66 to it. Healing Winds activate! +20 HP to all allies. His Missile Toe launches a large snowball at AKEE Trapper B, -30 to him and -40 to others. All of them are slowed by 50%.

Both AKEE Warriors activate Battle Stance on themselves. +50% attack and a counterattack.

Lion Dancer A uses Lion Charge at Mag, -38 to them. His Damage Block buff is removed.

Lion Dancer B dances for more blessings, 2/3 ready

Wukong smacks his staff again at Lion Dancer A, -39 to him.

The AKEE Protectorate launches another shatter seed at Sans, -25 to him. -12 to everyone else.

Mag reapplies Damage Block to himself.

Sans uses Bad Time, -18 to Ashfall's Cage, -30 to the Spirit Husk around Cactopus' Cage, and -18 to the AKEE Protectorate.

Mafia Sans charges at AKEE Protectorate and stabs him 2 times, them snatches whatever is there in his pockets. -12, -13, and -12. You stole 2 sendiments.

//Speaking of "stealing abilities", does Ashfall have an active stealing ability as a talent? Never saw him use it before.

27 turns until nighttime.

Current Weather: Average Cloudy Sky

Current Location: Native Jungle, Stonehusk Territory

Current Stats:

Players:

Camilla - HP: 262/353. Armor: 5 Speed: 35 EXP: 43/200 (Level 8). PFB: READY!

Meltfrost - HP: 186/198. Armor: 4 Speed: 11 EXP: 64/150 (Level 7). PFB: 79%

Twist - HP: 339/414. Armor: 5 Speed: 17 EXP: 47/200 (Level 8). PFB: 30%

Drip - HP: 412/424. Armor: 7 Speed: 18 EXP: 68/200 (Level 8). PFB: 25%

Neko - HP: 263/275. Armor: 3 Speed: 14 EXP: 81/100 (Level 7). PFB: 41%

Yappat - HP: 276/276. Armor: 3 Speed: 12 EXP: 25/150 (Level 7). PFB: READY!

Ashfall - HP: 348/360. Armor: 6 Speed: 14 EXP: 128/150 (Level 7). PFB: READY!

Sans - HP: 373/455. Armor: 8 Speed: 13 EXP: 87/150 (Level 7). PFB: READY!

Cactopus - HP: 435/435. Armor: 12 Speed: 10 EXP: 99/150 (Level 7). PFB: 56%

Wanda - HP: 168/180. Armor: 2 Speed: 11 EXP: 90/100 (Level 6). PFB: 17%

Inferno - HP: 415/427. Armor: 7 Speed: 10 EXP: 8/150 (Level 7). PFB: 80%

Mag - HP: 30/240. Armor: 5 Speed: 12 EXP: 90/100 (Level 6) PFB: 94%

Steve - HP: 325/325. Armor: 3 Speed: 19 EXP: 95/100 (Level 6) PFB: 58%

Kalos - HP: 238/296. Armor: 3 Speed: 21 EXP: 35/100 (Level 6) PFB: 78%

Jade - HP: 232/244. Armor: 4 Speed: 10 EXP: 20/75 (Level 5) PFB 12%

Enemies:

AKEE Warrior A HP: 730/800 Armor: 8 Speed: 20 (-10)

AKEE Warrior B HP: 740/800 Armor: 8 Speed: 20 (-10)
 * Seed Barrage - Deals 45 damage to 3 targets.
 * Battle Stance - Imcrease self attack damage by 50% for a turn. If attacked, counterattacks for +100% damage.

AKEE Trapper A HP: 348/600 Armor: 5 Speed: 25 (-12.5)

AKEE Trapper B HP: 517/600 Armor: 5 Speed: 25 (-12.5)
 * Poison Seed - Deals 20 damage to target. Poisons for 3 turns, dealing 30 damage per turn.
 * Blinding Seed - Deals 30 damage to target. Blinding by 45% for 3 turns.
 * Snare Trap - Charges: 3 turns. Summons a Toothy Snare Trap on an ally that will deal 25 damage to the attacker and 25% chance to stun.

AKEE Protectorate HP: 875/1000 Armor: 10 Speed: 18 (-9)
 * Shatter Seed - Deals 40 damage to a single target and 20 to everyone else.
 * Spirit Husk - Creates a 200 SP shield on an ally that lasts for 3 turns.

Lion Dancer Zombie A HP: 852/1000 Armor: 8 Speed: 20 (-10)

Lion Dancer Zombie B HP: 930/1000 Armor: 8 Speed: 20 (-10)
 * Lion Charge - Deals 50 damage to target, 60% chance to remove all helpful effects.
 * Roar of Luck - Charges: 2 turns. All harmful effects from allies are removed. Buffs their attack by 25% for 3 turns.

Red Robin's Cage HP: 430/500 Armor: 10

Cactopus's Cage HP: 298/500 Armor: 10 (-3)

Ashfall's Cage HP: 60/500 Armor: 10

Steve's Cage HP: 430/500 Armor: 10

Potted Plants:

Ghost Pepper (Twist): 3/3 Ready. 10 Lifespan Left.

Missiletoe (Drip) 0/5 Ready. 10 Lifespan Left.

Fire Peashooter (Meltfrost): 5/5 Ready. 2 Lifespan Left.

Rotobaga (Ashfall): 5/5 Ready. 7 Lifespan Left.

Heal Flower (Sans): 3/3 Ready. 5 Lifespan Left.

Heal Flower (Cactopus): 3/3 Ready. 2 Lifespan Left.

Snow Pea (Cactopus): 5/5 Ready. 2 Lifeapan Left.

Chomper (Yappat): 5/5 Ready. 5 Lifespan Left.

Wall-nut (Cactopus): 3/3 Ready. 4 Lifespan Left.

Magnet-shroom (Camilla): 3/3 Ready. 4 Lifeapan Left.

Heal Flower (Mag): 3/3 Ready. 2 Lifespan Left.

Heal Flower (Kalos): 3/3 Ready. 1 Lifespan Left.

Endurian (Kalos): 3/5 Ready. 5 Lifespan Left.

Heal Flower (Everyone else below Cactopus): 3/3 Ready. 5 Lifespan Left.

Summons:

Toadstool (Wanda's Pet) HP: 210/210 Armor: 3
 * Gulp - Deals 70 damage to the target. Instantly kills enemies below 140 HP.

Mafia "Al Cabone" Sans (Sans's Buddy) HP: 319/350 Armor: 5 Turns: 3
 * Gaster Massacre - Deals 10x5 damage to target. Target loses 25% speed while Sans gains that amount for 3 turns.
 * Melee Pilfer - Deals 20x3 damage to the strongest or most buffed enwmy. Removes all helpful effects from target. Can steal a random object.
 * Offer You Cannot Refuse - All allies will be given +25% attack but loses 5 armor for 3 turns.

Allies:

Red Robin (Mission Ally) HP: 350/350 Armor: 5 Speed: 20 PFB: 15%
 * Tomahawk Throw - Deals 25x2 damage to an enemy.
 * Spearmint Strike - Deals 40 to an enemy. Lowers his attack by 30%.
 * Voodoo Skulls - (Passive) Spawns a voodoo skull for every turn, max out to 5. Each voodoo skull provides 100 SP. (Active) Throws a skull to damage an enemy, or when all 5 are present, deals damage to 5 enemies. One skull deals 25 damage, +20% per 20% missing SP.
 * Warcry (Plant Food Ability) - Boosts all allies attack by 75% and speed by 50%. Lasts for 2 turns,

Sun Wukong (Event Ally) HP: 300/300 Armor: 5 Speed: 18 PFB: 76%
 * Jingu Bang - Deals 48 damage. After 4 hits on the same enemy, applies Jingu Mastery buff. While in the buff, Wukong deals bonus damage and has 15% lifesteal for his next 4 attacks.
 * Boundless Strike - Extends his staff and slam it to the ground, dealing 40 damage to all enemies and 15% chance to stun them.
 * Mischief - Turns into a tree, becomes untargetable (instantly dispels Taunt debuffs), and makes fun of everything. Lasts for x turns.
 * Summersault Cloud - Summons his trusty cloud at an ally, providing 40% evasin for 3 turns.
 * Wukong's Command - (Plant Food Ability) Summons 3 Monkiwi Soldiers to aid the field. Monkiwi soldiers only attack with Jingu Bang and lasts for 5 turns. If Wukong dies, the Monkiwi Soldiers disappear.

Active Effects:

All Plants
 * Hawkeye Aura - (Aura) All allies have +15% damage. +2% damage the more you are last.
 * Undersea Aura - (Aura) All allies have +2 armor.

All Enemies
 * Slowed - All enemies lost 50% speed. (3 turns)

Camilla
 * Savage Fury - (Passive) Lost 20% HP; attack boosted by 20%.
 * Poison - Loses 30 HP per turn. (1 turn)

Drip
 * Natural Healing - (Passive) Heals 5% HP every turn.

Mag
 * Stubborn Juju - Attack is boosted by 50% but cannot recieve any support skill. (because people hate you now) (2 turns)
 * Blinded - Lost 45% accuracy. (1 turn)
 * Damage Block - Blocks 35 incoming damage. (2 turns)

Kalos
 * Poison - Loses 30 HP per turn. (2 turns)

AKEE Trapper A
 * Karma - Loses 40 HP per turn. 25% chance to attack allies. (2 turns)

AKEE Warriors A and B
 * Battle Stance - Attack boosted by 50%. When attacked, counters for +100% damage. (3 turns)

Cactopus's Cage
 * Windbreak - Lost 3 armor. Recieves 30% more damage to electeic attacks. (1 turn)
 * Spirit Husk - Has 130/200 SP. (2 turns)

Notes:
 * Ashfall, Camilla and Sans' Plant Foods are ready. Twist has some stored in.
 * Cactopus has that 2 Tsunami Spell from the Feastivus Present.
 * Ashfall can summon Aurocoatl by isong that Golden Whistle of his to annihilate a hard wave of opponents.
 * You have offense Potted Plants, why not go and use them?