User blog:Fairy27/Personal Buffs and Nerfs for Plants in PvZ2

I would do my fan fiction thing, but what if I get to do things in PvZ2? This is very unlikely however. Fairy27 here, and this my my personal buffs and nerfs of plants in International PvZ2.

This is unfinished, please bear with the inconvience.

Player's House
Players should start with weak plants, which is common. They are meant to be replaced with way better plants.
 * Peashooter - Meant to be the basic and weak plant, so unchanged.
 * Sunflower  - Meant to be the basic sun-producer, so unchanged.
 * Wall-nut - Meant to be the basic defensive plant, so unchanged.
 * Potato Mine - Meant for the arming explosive plant, so unchanged.

Ancient Egypt

 * Bloomerang - Reduce sun cost from 175 sun to 125 sun. It's not that strong.
 * Cabbage-pult - Meant to be the basic pult plant, so unchanged.
 * Iceberg Lettuce - Can damage a zombie if the said zombie is being frozen from the plant, dealing 1 NDS.
 * Grave Buster - No changes.
 * Bonk Choy - Does 1 NDS instead of 0.75 NDS per punch, and punches every 0.9 seconds.
 * Repeater - No changes.
 * Twin Sunflower - Reduce sun cost from 125 sun to 100 sun.

Pirate Seas

 * Kernel-pult - The chances of firing the butter projectile is increased from 25% to 40%.
 * Snapdragon - 3x2 area to 3x3 area.
 * Stop! To be updated.