Board Thread:Plants vs. Zombies 2/@comment-25546049-20151020163825/@comment-24828059-20151020184434

Мит бой wrote: TheGollddMAN wrote: Ballistic Planet wrote: Also GollddMan, Dark Ages has 4 difficulty. The worlds with 3 difficulty are Wild West, Far Future, Frostbite Caves, and Lost City.

EDIT: Although to be honest, I don't see why Far Future was a 3. I think they could get a way with making Far Future a two. Strong Zombies but weak plants= balanced. How even? It's called difficulty.

AE = Weak plants, weak zombies.

PS = mostly the same

WW = Still mostly weak-ish plants, moderate zombies.

FF = Fine plants, moderate zombies,

DA = Fine plants, pretty hard zombies.

BWB = Fine plants, Tough zombies.

Before FC, it was a fine progression,  even with FF's small difficulty drop. AE - Yes, but at least we got two plants that are useful outside their world (or at least were, before the arrival of other two).

PS - Uh, hello? All the plants obtained in PS are useful outside their world (minus Spring Bean and Threepeater). Some are more useful (like Cherry Bomb), others are useful, but only to an extent (like Kernel-pult), but they are all great plants.

WW - Split Pea and Pea Pod, the only ones not so useful. All the others are good plants (or were at their time). Plus, it introduces the strongest plant so far, which is the only reason why EZs are currently playable: Winter Melon.

FF - It introduces some of the best plants in the game. Citron (which doesn't have AoE) and Tile Turnip (which is hard to make use of without Power Lily) are the only eh ones.

DA - Puff-shroom and Sun-shroom are good plants. Their introduction is one of the few things I like from DA. Fume-shroom and Sun Bean are fine, Magnet-shroom is crap. Was there any reason to give it Mediocre recharge? Unlike the other worlds, however, none of the plants introduced are supposed to counter the problem zombies.

BWB - Fine plants? Two of them are world-exclusive, one is crap. Guacodile is mostly a filler plant. Seriously, does this one help us with anything at all in this world? Not saying it's bad, but it's not something great either. I'll admit, Banana Launcher can be good if used correctly.

After FF, the plants stayed at the mediocre tier with a few goods here and there (like Chard Guard), while the zombies increased in the difficulty and keep increasing. How is this balanced?