Board Thread:Plants vs. Zombies/@comment-33701453-20190305095505/@comment-24275721-20190320074744

Ballistic Planet wrote: TheGollddMAN wrote:

Ballistic Planet wrote: TheGollddMAN wrote:

Lily8763cp wrote: TheGollddMAN wrote: Why the fuck don't we have a Rose based plant in PvZ 2I? China has one so why don't we? You'd think they would create a plant for Valentines that is USED AROUND THE GLOBE TO EXPRESS LOVE but no... Bold of you to guess we will get an original PvZ Plant in 2019 that isn't a mint or a Peashooter.

I mean, there is Dazey Chain but it seems like it will be one of the most forgettable and useless Plants to date. It makes Snow Pea look like a good straight shooting Plant. Still better than Banana Launcher tho. I'd take Chomper over this plant anyday.

Also screw originality. Why not just bring Rose from PvZ2C with a redesign? Because we don't need another uninspired melee plant in this game. But we need about 40+ uninspired long range plants?

EDIT: TL;DR TL;DR: yes. I read everything FYI, I don't glance over facts mentioned by someone who has a good point against me.

But the thing is, projectile shooting plants can also be made unique by their attributes aka


 * range of projectiles


 * area of projectile impact


 * nature of peojectiles (meaning some sort of elmental or other kinds of bonus damage)

And melee can also be made unique using the above (just replace the projectile part). Thing is, the devs don't do enough unique stuff with the plants in the game but that is their fault not the fault of the nature of the plant (or the nature of attack in general). You can find enough diversity in melee if you're inclined to give it to them. A melee attacking in a "Z" pattern is unique to the 2nd point I mentioned above. Simple uniqueness without any kind of overthinking but effective nonetheless. As I said, it can be implemented easily if devs are willing to go that extra mile.