Board Thread:Plants vs. Zombies 2/@comment-5760976-20150823144433/@comment-25066951-20150824182548

Sinanco wrote: Dalek2653 wrote: TheHandsomePlant wrote: Dalek2653 wrote: Is it me or do a large number of new zombies recently have around the same HP as a Basic Zombie? Turquoise Skull Zombie, Punk Zombie, MC Zom-B, Boombox Zombie... All of them you mentioned (except Boombox) absorb 12 NDS, which is the same as an Explorer... I know that, I said similar. I mean what happened to powerful zombies? I'm not one to complain over powerful zombies. I liked Octo Zombie, Wizard Zombie and Surfer Zombie. That's called balancing the game; the reason why BWB (part 2) is nearly always consedered the most "OH OMG AHH I CAN'T DO THIS ANYMORE UGH ORF I'M DIEING ÖGH MRR GAH" world is because zombies with very powerful impacts on your plants; ie: Surfer Zombie, Octo Zombie and Fisherman Zombie also had very hight HPs so they could wreck even more havoc, thus being OP. Buckedheads are already very tanky zombies. The zombies of NMT, LC and FC have great power such as pushing plants, destroying them in an area or defending others so if they had higher HP, there is no doubt these worlds too would be BTB (part 2) disasters I'm not talking HP like Octo Zombie, but 12 NDS for MC Zomb-B? That is just way too low. It barely allows him to get on screen before he dies. Think in endless zones, people will have Winter Melons flying. It only takes 3. I wouldn't call this balance. Not to mention the fact that, I enjoy a challenge, easy levels are not enjoyable. It's fun to come up with strategies to get through levels. That's why I liked Big Wave Beach - Day 30.