Board Thread:Plants vs. Zombies 2/@comment-25546049-20150625042912/@comment-24828059-20150626081806

The map can only be described in one word: cheap. Wether you like it or not, it's empty and it feels out of place. But what am I talking about, all the worlds after Far Future feel out of place (That doesn't mean that I hate them).

I don't know how to feel about Stallia. I'd rather Stunion than Stallia, but I guess she has its use. Not sure if she's worth taking in harder EZs though.

Gold Leaf would be good if we could take her in other worlds. I mean, why the heck did they even bother to make some plants impossible to be taken in certain worlds. Nobody would ever take Tangle Kelp in Ancient Egypt or Hot Potato in Wild West, for Christ's sake. Besides, Grave Buster doesn't even have this "feature", so what's the point?

I like Imp Porter, since he was quite original. The tents and the packs aren't much of a problem. The Relic Hunter is a Swashbuckler that can choose if he wants to land closer or farther to your house. And of course, it's stronger, but doesn't show any sign of why he's like that. Turqoise Skulll is annoying, but since he has a limited range, it's not that much of a problem. Laser Bean, help!

I'm disappointed that we have 32 levels, yet no Last Stand. Again, they were very repetitive. For example, the only differences between two levels is that you can decide wether you want to pick Stallia or not. That and the way Sun Tiles are positioned. Other than these, it's exactly the same.

Tile Trap was quite fun. One thing that actually surprised me in a good way.

Dr. Zomboss' Zombot was quite a disappointment. I'm okay with something different, but the Zombots should at least be related in a close way. Zombot Aerostatic Gondola is so far out of place. All of them having the same eye color would have been a pretty cool signature.