Board Thread:Weekly discussions/@comment-27053902-20170514021528/@comment-28923888-20170515222118

GamerNerd i wrote:

Saddyseed wrote: ̶P̶o̶t̶a̶t̶o̶ ̶N̶u̶g̶g̶e̶t̶ ̶M̶i̶n̶e̶ ̶i̶s̶ ̶o̶p̶ I don't understand how.... Nuggets were never as effective for me as the standard potatoes, provided that you place them accordingly. Sacasm.

Top 10 worst abilities:

10. Future Dummy

It's essentially because not only can you only place one dummy at a time, you can only have 2 dummies placed down at the same time. Not to mention noobs constantly destroying it because they think it's cool. Very fun to play with though.

9. Spiky Spikeweed

Never was a fan of this, mostly because you could only place 2 at a time and you could only have 2 placed down at a time. Much more valueless to me since Vampweed came out.

8. Long Bomb

It's essentially a long ranged Imp Punt, 10 times worst than it. Though like the Future Dummy, very fun to play with and you can actually get triple and quad feeds with this.

7. Super Sticky Goop

In GW1, this thing was fantastic. It didn't deal a lot of damage, (and it still doesn't in GW2) but the recharge time was decent. In GW2, since the GV DLC, it's not that good. It takes an eternity just to recharge this thing and it's only 2 seconds shorter than the Chomp Cannon.

6. Chomp Cannon

Speaking of Chomp Cannon, it struggles to actually hit the zombies due to that delay which is supposed to help you aim, but does the opposite (at least to me), plus there's huge bullet drop so not as effective as the description says.

5. Super Stink Cloud

I don't know why I use this since it has so many cons compared to the normal Zombie Stink Cloud. It has a smaller radius, lasts for a shorter amount of thyme, and has a much higher cooldown. It does deal more damage than the Zombie Stink Cloud. It's so bad that when you get a vanquish with this, the kill feed still decides to give credit to the Zombie Stink Cloud.

4. Sprint Burrow

We all know the deal with this. It's so bad that I have NEVER been vanquished by this. You go faster, but like the Turbo Jackhammer, you barely stay underground for 5 seconds.

3. Super Pea Jump

Not that good, except for the bad, no skill, type of bunny hopping. However, you can find secret areas where your foes will never expect you to be. For example, in the Zgypt part of the Seeds of Time map, there ` s a secret area above the camping spot involving the bowling ball. There is actually a roof which you can only access with Super Pea Jump. However some noob called me for hacks so yeah, if you have a player lower than rank 100, don`t use this strategy.

2. Arcane Lotus

Crap. Waste of 500k. Bad for escaping, heals  your teammates slower than the Armored Heal Station (and that's really bad).

1.  Husk Hop Water Cyclone Waste of an ability slot. Only ever got 2 vanquishes with this, worthless and doesn't even work most of the time.