Last Stand (PvZ)/Strategies

Before adding your own, please overview the Rules Page first.

Marigolds Everywhere:
Note: This strategy won't make players win, but will surely make a lot of money. You'll need: Marigold, Pumpkin, Lily Pad, Magnet-shroom (optional) and Gold Magnet (optional). How much will this strategy produce? Well, maybe around $2000. Not bad.

First, start planting Marigolds. Unless you make mistakes, 5000 sun will be more than enough to fill your lawn with Marigolds. Plant Marigolds. Fill up the lawn with Marigolds. Don't click the 'Start Onslaught' button first! We're not done with the preparations (just) yet! Like I said, unless you make mistakes, 5000 sun will be more than enough to fill up your lawn with Marigolds. With the spare sun, start planting Pumpkins. Plant Pumpkins in the first column from the right. Then plant Pumpkins in the second column from the right, but plant only on land, because Zombies won't attack trough water until the first wave. Then plant more Pumpkins in the third column, and again, not on water. Same reason as before. No more sun? Then, we can't continue... Nah, just joking. Then, you're ready to press 'Start Onslaught'!

Overwhelmed by all the coins? Can't collect all of them? This is where the Gold Magnet comes in! On the upper row of the water, lilypad number five from the left, don't plant a Marigold, and plant a Magnet-Shroom instead. No coffee beans neccessary. Upgrade it into the Gold Magnet fast. Gold Magnets aren't nocturnal. They are also active during the day. You will get less defense and less money after planting a Gold Magnet though, but it will certainly help the overwhelmed players.

Super Marigolds
This will not win, and is merely meant to raise the player's income.

The player puts Lily Pads all over the pool, and places Marigolds on all Lily Pads. On the third, fifth, and seventh columns (from the left) of rows two and four (from the top), the player plants Magnet-shrooms, and subsquently upgrades them to Gold Magnets. The player then proceeds to place Pumpkins on the Marigolds in the right-most column, land and pool, and then places Pumpkins on the Marigolds on land.

This gold farming strategy gives out approximately $2000, and is therefore recommended for (somewhat) quick, low-paying, easy income.

Gloom-shroom and Gold farming Variation A
This Marigold farm gives around $5000 to $6000 and needs only nine seed slots.

First, plant five land columns of Marigold, then plant two Magnet-shrooms at the sixth column above and below the pool and two Marigolds with Pumpkins above and below those. Then plant a Magnet-shroom with a Pumpkin in front of the Marigold with a Pumpkin in the top and bottom row. Then, plant two Gloom-shrooms in front of the Magnet-shroom above and below the pool. Then plant a Garlic in front of the Gloom-shrooms at the second and fifth row. Then plant one pool column of tall nuts at the sixth column Marigold with Pumpkin on Lily Pad behind those. You can add some more Marigolds in the pool.



Be sure to save some sun to replace the Garlic and the Pumpkins. You can plant Gold Magnets if you want but be aware that it will decrease your sun budget to repair Garlic and Pumpkin and adding more marigolds.

If you upgrade the Magnet-shroom that is supposed to make zombies with metal object weaker into a Gold Magnet will worth having major difficulties. Replace the Garlic between all flags. The Pumpkins can be replaced later as it will last longer than the Garlic.

Gloom-shroom and Gold farming Variation B
Most people just like to go with the Gloom-shroom build where one chooses Garlic, Marigold, Pumpkin, Lily Pad, Magnet-shroom, Gold Magnet. Coffee Bean, Fume-shroom and Gloom-shroom if the player has nine seed slots, plus the Imitater Pumpkin if they have ten.

Gloom-shrooms are chosen because they have a 3x3 square AoE attack and do a lot of damage as well. The Pumpkins are for Pole Vaulting Zombies and zombies that appear from underwater. The two Gold Magnets are enough to collect most of the coins (You may have to collect a few yourself). Note that you shouldn't use the Coffee Bean on the Magnet-shrooms, because Gold Magnets are not considered mushrooms and don't sleep during the day.

This setup earns approximately $8500 every five flags. It is, by far, the best gold farming strategy for Last Stand.

Gloom-shroom and Gold farming Variation C
There is a variation of the Gloom-shroom Build that is used by some players. It is essentially the same, except for two key points. Instead of two garlics in front of the Gloom-shrooms, there is one, and there are Pumpkins behind them (as they can be helpful). This causes the variation to have two more Marigolds, but it isn't quite as easy to manage, and there is not much overall difference in money gain. Another variation is to move the Pumpkins in the pool back one square and remove the front Marigold, which means that the setup produces slightly less money but the Pumpkins don't need to be replaced as often. thumb|right|250px|Money farming in last stand.

This is another gold farming plan, and it works.

You will need these plants. (Require: ten slots)
 * Lily Pad
 * Coffee Bean
 * Fume-shroom
 * Gloom-shroom
 * Pumpkin
 * Magnet-shroom
 * Gold Magnet
 * Tall-nut
 * Garlic
 * Marigold

Just copy the build below and you'll be OK! M M  M  M  M [M][u]. .  Symbol Legend M M  M  M  U  u  G [G] g. Open Land     T  Tall-nut _ _  _  M  M [M] T  _  _     _  Open Water     u  Magnet-shroom _ _  _  @  M [M] T  _  _     G  Gloom-shroom   U  Gold Magnet M M  M  M  U  u  G [G] g     g  Garlic         @  Open Lily Pad M M  M  M  M [M][u]. .   [ ] Pumpkin        M  Marigold Note that the Gold Magnets are placed in the center column so they can collect coins from Zombies as well as from Marigolds. They have a range of roughly 4.

I earned around 4k with this set-up. There are better ways to do it (Like Hex Editing, but as far as a set up that makes some money, its alright. :)

Gloom-shroom and Gold farming Variation D
Another Gloom-shroom build. Well, yes, but with some tweaks. Much like whoever posted the one above the one above this I tried using the first one, and I found some faults. My version will get you a little less money, but it ensures survival.

First, you need to have eight seed slots. (preferably nine). Select the Lily pad, Garlic, Fume-shroom, Gloom-shroom, Magnet-shroom, Gold Magnet, Coffee Bean, and Marigold. If you have 9 seed slots, select the Pumpkin as well._ Also, before we start planting, I just want to make this clear: rows are going down from the fence, lanes are going away from the house.

Start by planting two Garlics in each lane by the pool on the two rightmost rows. Then plant three Fume-shrooms behind those Garlics. Then, in the row behind those Fume-shrooms, plant 1 more Fume-shroom on each edge of the lawn. In the first four pool rows, plant Lily pads. On the front four Lily pads, plant Pumpkins if you have them. Plant Marigolds on the two front Lily pads, and Fume-shrooms behind them. The rest of the Lily pads should have Marigolds on them. Now, in the back of the lanes you planted your Garlics in, plant Magnet- shrooms. Dont wake them up, just plant a Gold Magnet on them.

Remember the Fume-shrooms you also planted in that lane? Well, plant Magnet-shrooms and Gold Magnets right behind them. You should now have four Gold Magnets. You can fill the remaining spaces in the first four rows with Marigolds.

Now its time to start planting Coffee Beans on the Fume-shrooms you planted. Upgrade them to Gloom-shrooms after waking up If you have nine slots and brought the Pumpkin, use your remaining sun to plant Pumpkins on the remaining Fume-shrooms that don't have Pumpkins on them.

Gloom-shroom and Gold farming Variation E
Oh my goodness! It's the fifth Gloom-shroom build already! Now this strategy, I have no idea if I am going to guide you for a winning or not, 'cause when you try the same strategy, in each computer, even in different time trying, you get different enemies.

You need seven to ten slots: OK, now put a Garlic in the beginning of row two and five, after that, put three Fume-shrooms behind each, upgrade them, put a Coffee Bean on, and put Pumpkins on the first Glooms. Put Marigolds behind them, as well as in row one and six, but put 1 more Marigold in those rows. Put Marigolds on Lily Pads in the pool within a limit of six columns from the house. Put Pumpkins ONLY in the third and second marigolds from the zombie side is useful, which is use for the Dolphin Riders. If you have 8 slots, replace two Marigolds in row one and six with Magnet-shrooms, if nine slots, don't wake them up and just upgrade them, and if ten slots, use the Imitater Garlic to replace eaten Garlics.
 * Fume-shroom
 * Gloom-shroom
 * Coffee Bean
 * Marigold
 * Lily Pad
 * Pumpkin
 * Garlic
 * Magnet-shroom (optional)
 * Gold Magnet (optional)
 * Imitater Garlic (optional)

Gloom-shroom and Gold Farming Variation F
Added by.

Plants needed (ten plants): Plant a garlic in the eighth and ninth column in 1st and 6th rows from the left. Plant a tall-nut in the fourth column from the right second and fifth row. Plant a tall-nut in the last column in the pool. Plant a gloom-shroom on the second last column in the pool. All plants have pumpkins except tall-nuts, gold magnets, and garlics. Open the pic for more info.
 * Marigold
 * Garlic
 * Lily Pad
 * Tall-nut
 * Magnet-shroom
 * Pumpkin
 * Coffee Bean
 * Fume-shroom
 * Gloom-shroom

Super Gold Farming
This strategy won't win, but it will earn you a lot of money.There are only six plants used, all 5000 Sun will be used, and the entire lawn should be filled.

The only required plants are Marigold, Lily Pad, Magnet-shroom, Gold Magnet, Tall-nut and Pumpkin. The other chosen plants are not important, as all 5000 Sun will be used.

Start by filling the entire pool with Lily Pads. Place an entire column of Tall-nuts on the right-most column, then put Pumpkins around them. Since the Pumpkins must be eaten first, the Tall-nuts should stop early Pole Vaulting Zombies from reaching the rest of the lawn.

In lanes two and five, starting from the left, place Magnet-shrooms in columns three and six. Upgrade them to Gold Magnets, then put a Pumpkin around the Gold Magnets in column six. This will allow them more time for them to collect coins. Fill the rest of the lawn with Marigolds. You should not have any Sun left to use. If Pumpkins are put around the Gold Magnets in column three, you will not have enough Sun to fill the rest of the lawn. (Use the picture above for reference.)

Since there are no attacking plants, you will not win this level. It is up to the player to decide whether to let the the zombies invade the house or to end the level beforehand. This is why the amount of money earned varies from time to time. You should be able to earn at least $1000 before the zombies eat through at least one Tall-nut.

If Pumpkins are ommited from the Gold Magnets, you will fill the lawn with 250 Sun left. You can use this to use Wall-nut First Aid on at least one Tall-nut and one Pumpkin. You can also use an instant kill once a Tall-nut is eaten, saving a row for a few seconds. Imitaters are not reccommended, as they will be eaten before they can transform.

Super Gold Farming Version 2
This strategy is a bit more risky than any others because it uses the least plants and no offensive plants.

Plants:
 * Marigold
 * Lily Pad
 * Magnet-Shroom
 * Gold Magnet
 * Pumpkin
 * Other Plants

What you do is just fill the screen with Marigolds then have one space free for a Gold-Magnet. Use the leftover money for Pumpkin.

Super Gold Farming Version 2 Variation
There is a variation that uses fewer Marigolds and only two Gold Magnets, but it will delay the zombies for a longer period of time. The two major similarities are that they both use all 5000 Sun, and they use the exact same six plants (Marigold, Lily Pad, Magnet-shroom, Gold Magnet, Tall-nut and Pumpkin). The remaining plants are not important. Like in the original strategy, put Lily Pads in every space in the pool, then plant Tall-nuts in column nine. Next, instead of planting Pumpkins over your Tall-nuts, plant them over a second column of Tall-nuts in column eight. The Gold Magnets are still planted in rows two and five, but planted only in column four. The rest of the spaces will be filled with Marigolds.

Super Gold Farming Version 2 Variation 2
There is another way to "super gold farm." This second variation also has the two same basic concepts: using Marigolds, Lily Pads, Magnet-shrooms, Gold Magnets, Tall-nuts and Pumpkins only, and all 5000 sun will again be used.

This variation is only a slight edit from version directly above. The Tall-nut/Pumpkin combo in the pool lanes of column eight will be replaced by a pair of Marigolds. Omitting these plants won't become a problem, as it takes a while before any Ducky Tubers appear. These, along with four other Marigolds, are removed to allow more sun to plant four additional Gold Magnets. The new Gold Magnets will still be in rows two and five, but they will be planted in columns two and six.

There is one main reason this second variation was created. The first variation used only two Gold Magnets, and they don't always pick up every coin. In fact, on occasion, these coins that don't get picked up may disappear instead. By adding four additional Gold Magnets, there is a less likely chance of this happening. The six Gold Magnets will now almost continuously be picking up coins, allowing more successful gold farming. You should be able to pick up about $1500 before the zombies break through.

I have something to say:


 * Don't build Marigolds and Lily Pads at the first, eighth column.


 * Use the Squash and the Imitater Squash to kill zombies.


 * You can even survive the first/second flag, based on your luck.

Laptop Zombie 14:08, July 30, 2011 (UTC)

Super Gold Farming Version 3
Added by McZaky29.

NOTE: I DO NOT OWN THIS STRATEGY!

Pick these plants:


 * Marigold
 * Gold Magnet
 * Lily Pad (of course, I shouldn't have to tell you that)
 * Magnet-shroom
 * Pumpkin
 * Coffee Bean
 * Doom-shroom
 * Cherry Bomb

Any other plant you deem necessary.

You won't win with this one, but it will make a lot of money. Fill up your entire lawn with Marigolds EXCEPT column five. In this column, plant Gold Magnets (no Coffee Bean needed). On the column nine Marigolds, plant Pumpkins. Begin the onslaught. When the zombies start to reach columns four and five, replace one of the Gold Magnets in the pool and plant a Doom-shroom. (OPTIONAL: Choose the Imitater Doom-shroom and only plant two Gold Magnets, both in the pool. With the remaining sun, plant the Imitater Doom-shroom.) After that, just try to survive as long as you can.

Here's the build:

M: Marigold {}: Pumpkin GM: Gold Magnet

M M M M GM M M M {M}

M M M M GM M M M {M}

M M M M GM M M M {M}

M M M M GM M M M {M}

M M M M GM M M M {M}

M M M M GM M M M {M}

Simple although small Gold Farming Variation
NOTE: This will not earn you Sol Invictus.

NOTE#2: This will not win, but it is good gold farming.

Plants required:

Marigold

Gold Magnet

Magnet-shroom

Coffee Bean

Doom-shroom

Lily Pad

Pumpkin

Pick any others to fill empty spots

1. Fill the lawn and pool with Marigolds. Same with the pool. (Go straight to step three at the moment)

2. Put Pumpkins only on the first three colulmns on the right, but not in the pool. (Go to step four)

3. WAIT! In the bottom middle of the pool, DON'T have a Marigold! Put a Magnet-Shroom (don't wake it up) in the empty space, and upgrade it to a Gold Magnet. (Go up to step two)

4. Sorry about moving around. If you did this correctly, you should have 250 sun left. (Also works with 200). You are now OK to "Start Onslaught".

5. While the zombies munch on your Marigolds, your Gold Magnet will collect some of the coins. You still have to collect the coins too.

6. At about the huge wave of zombies, when the zombies are three columns away from your house, dig up the Marigold above the Gold-Magnet and plant a Doom-Shroom on that Lily Pad. Wake it up.

7. DOOM!!!!!!!!!!!!!!!!!!!!

8. Keep collecting coins until a zombie reaches the house.*


 * (*)If you have 50 sun left, plant another Marigold! It helps with earning the money.

Pool for the Tall-nut, Land for the Pumpkin
thumb|right|300px|Video of Last Stand Gold Farming (skip 1:45 to skip the building).

A strategy to finish the game despite Gold Farming. Recommended for players with the 10-seed slot though it's possible with nine slots with the Tall-nut or Pumpkin but not both.


 * Lily Pad
 * Marigold
 * Gold Magnet
 * Coffee Bean
 * Fume-shroom
 * Gloom-shroom
 * Magnet-shroom
 * Garlic
 * Tall-nut
 * Pumpkin

Be sure to keep replacing the Pumpkins and Garlics when they get damaged and make sure the Gloom-shrooms are Pumpkined. The Tall-nuts should have absolutely no problem withstanding the pool zombies.

Flaming Gold Farming
Disclaimer: This is an edited version of the "Four Plant Strategy" shown directly below. The writer of this strategy does not own the "Four Plant Strategy."

This set-up will not produce a lot of money, but it does do a good job of killing zombies. It uses the Lily Pad, Repeater, Gatling Pea, Torchwood, Magnet-shroom, Gold Magnet, Wall-nut and Imitater Wall-nut. If you have more than 8 seed slots, choose Tangle Kelps to take care of problematic pool zombies (more specifically, Dolphin Riders).

Starting from the left, plant Lily Pads in the first five columns. Plant Repeaters in the back, then upgrade them to Gatling Peas. Leave columns two and three empty for the moment. In column four, plant Torchwoods, then plant Wall-nuts in front of them. Plant two Magnet-shrooms in rows two and five, adjacent to the pool, one on each side. Which column you plant them in is not important. Now plant Marigolds in the remaining spaces. Note that there will be two empty slots once you run out of sun. You will not be able to fill them until you pass the first wave. Use the screenshot on the left for reference.

If you omit some Marigolds on the first flag and you have the Tangle Kelp in your 9th/10th slot, you will have enough sun to use them during the wave.

If you replace the Wall-nuts with Tall-nuts, you may not have much sun left for Gold Magnets or Marigolds.

Flaming Gold Farming 2
A modified version of Flaming Gold Farming, this uses simple technique to bring in about $1,000 per flag. If done correctly, you will have 250 sun left at the end for tallnut upkeep or plant upgrades. ? If you have ten slots, I would reccomend that you include spikerocks and/or gatling peas or any plants of your choice. ? This strategy will get money, but often tall nuts are broken after two flags.

PROFIT: approximately $2,000

UPGRADES: Golden magnet for ease.

PLANTS: Repeater, Torchwood, Marigold, Golden magnet, Magnet Shroom, Tall nut, Spikeweed, Lily Pad.

R: Repeaters T: Torchwood M:Marigold G: Golden Magnet T: Tallnut S: Spikeweed _:Pool

Note: Italicised letters require a lily pad.

Free Money while repelling the undead to different lanes
1st and sixth lane have two Garlics at the end and seven Marigolds before them. Then a threepeater, a repeater, and a peashooter with a torchwood and Tall-nut or Wall-nut in the middle four lanes (on Lily Pads in pool lanes).

M is for Marigold, six is for Gloom:
First plant Garlic on the rightmost spots of rows two and four. Next, plant three Fume-shrooms behind each garlic. Upgrade them to Gloom-Shrooms and wake them up with Coffee Beans and plant Tall-Nuts on the Columns that the 3rd Gloom-Shroom is on. Behind the two Tall Nuts in the pool, place Magnet Shrooms and Gold Magnets. '''DO NOT USE COFFEE BEANS ON THE MAGNET-SHROOMS! '''They wake up when upgraded. Plant Marigolds in every other empty space behind the Tall-Nuts and Gold Magnets.

Note: This will not win Last Stand.

Cash Earned: About $3000 to $6000

PSVita Version Only : As you only have to shake the device to drop coins, this build works well for winning Last Stand AND earn about $5000~$8000.

This Smells Bad!
First, plant garlic from the last colmun to the fifth colmun. Second, plant Magnet-Shrooms but don't use Coffee Beans, as Gold Magnet isn't nocturnal. Third, plant Gold Magnets on your Magnet shrooms. Last,Plant Marigolds everywhere else. It should look like this:

M M M M G G G G G

M M M M G G G G G

M M M GM G G G G G

M M M GM G G G G G

M M M M G G G G G

M M M M G G G G G

Legend.
G Garlic

M Marigold

GM Gold Magnet

Gloom-Marigold Strategy
NOTE: THIS IS ONLY A MODIFICATION OF M IS FOR MARIGOLD, G IS FOR GLOOM!

nine seed slots

Plants: First, plant Garlics in the last column from your house, in rows two and four. Plant three Fume-shrooms behind it, upgrade them to Gloom-shrooms, then wake them up. Fill the rest of the first six rows with Marigolds (remember to plant the Lily Pads on the Pool) except the fourth column, rows two and five. Plant Magnet shrooms, but DON'T WAKE THEM UP!!! Gold magnets are diurnal. Upgrade the Magnet-shrooms to Gold Magnets. Protect the first Gloom-shroom in rows two and five with Pumpkins. Also protect the first Marigold in all other lanes. Here's what it should look like:
 * Marigold
 * Pumpkin
 * Fume-shroom
 * Gloom-shroom
 * Lily Pad
 * Magnet-shroom
 * Gold Magnet
 * Garlic
 * Coffee Bean

M M M M M [M] _ _ _

M M M U M G G [G] g

M M M M M [M] _ _ _

M M M M M [M] _ _ _

M M M U M G G [G] g

M M M M M [M] _ _ _

Remember: As you go along, Garlics and Pumpkins will be damaged. Also beware the vaulting zombies.

Gloom-Marigold Strategy 2
Plants: Step 1:
 * Marigold
 * Pumpkin
 * Fume-shroom
 * Gloom-shroom
 * Lily Pad
 * Magnet-shroom
 * Gold Magnet
 * Garlic
 * Coffee Bean

Plant Garlics on the second row and the fifth row from top to bottom and the 1st column from right to left..

Step 2 :

Plant the Gloom-shrooms behind the second to fourth column from right to left.

Step 3:

Plant Lily Pads from 1st to sixth column.

Step 4:

Plant Gold Magnets on the second row and the fifth row from top to bottom and the 3rd column from left to right. DO NOT WAKE MAGNET-SHROOM UP!!!

Step 5:

Plant Marigolds all the way to the from the first to fifth column and the sixth column on the pool.

Step 6:

Plant Pumpkin heads on the first two Marigolds on the pool from right to left and 1 Pumpkin head each on the 1st Marigold from the right to left and the 1st and 6th row and the 1st fume-shroom from right to left on both rows.

Overview:

M M M M (M) _ _ _ _

M M GM M M GS GS (GS) G

M M  M  M  (M)  (M) ~ ~ ~

M M  M  M  (M)  (M) ~ ~ ~

M M GM M M GS GS (GS) G

M M M M (M) _ _ _ _

Legend:

M: Marigold

GM: Gold Magnet

GS: Gloom-Shroom

G: Garlic

~: empty water

_: empty land

Underlined: Lily pad



Earned around $8500, the most amount of money earned in the whole strategies.

Plants
Lily Pad

Repeater

Gatling Pea

Torchwood

Tall-nut

Pumpkin/Imitater Tall-nut (optional)

Cherry Bomb (optional)

Jalapeno (optional)

Squash (optional)

Plant lily pads in the first three columns of the pool, then plant your repeaters down the whole first column. Replace them with gatling peas. Torchwoods go right in front of them, then tall-nuts. Yay! You're ready to go! You'll still have 350 sun after planting, though I suggest you don't use them just yet. Replace your tall-nuts if they start crying, though I doubt you will have to, since I played this way many times, and they rarely got damaged. I normally play this way, but you can try out the others on this page too. Have fun!

Warfare
Warfare is an original war-themed Last Stand strategy, consisting of Gatling Peas, Repeaters, Peashooters, Torchwood, and Potato Mines (with Lily Pads, of course). It is fairly simple to set up, provides quite a lot of money earned from killing zombies, and is easy to manage. You should also get these 3 extras for emergencies: Potato Mine, Wall-nut, and Tangle Kelp. The numbers represent your next priorities after setting up the various Peashooters and Torchwood. It would also be good to replace the regular Peashooter with a Repeater after second Flag.

Plants

 * Garlic
 * Fume-shroom
 * Gloom-shroom
 * Coffee Bean
 * Magnet-shroom
 * Gold Magnet
 * Lily Pad

Part 1: Setup
After realizing that three Garlics are not necessary, I shortened it down to 1.

Place a Garlic in lanes two and five.

Now place six awakened Gloom-shrooms behind each Garlic.

Pumpkin the Gloom-shroom behind the Garlic.

Place two Marigolds in the leftmost two columns (only on land).

In lanes one and six, Pumpkin the front Marigold.

In the pool, place two Pumpkined Marigolds in the second column.

After the first flag, put a Gold Magnet behind one of the pool Marigolds.

Part 2: Replacing
Pumpkins and Garlics will need to be replaced quickly.

If a Pumpkin or Garlic is at it's final stage, wait for it to get eaten, then replace it. However, if two are at their final stage, replace one without waiting.

Part 3: Collecting
For the first flag, you need to collect everything. But you still might need to collect some when you have a Gold Magnet. But if you have 175 sun to spare, planting another Gold Magnet in the pool will not be bad.

How much will this earn you?
About 4,500 first time but 3,750 after that.

Five Plants Build


You need here ONLY five plants - Lily Pad, Repeater, Gatling Pea, Torchwood, and Wall-nut, then choose any others.

Put six Repeaters in the first column, upgrade them to six Gatling Peas, then put six Torchwoods in the third column, put Wall-nuts in front of them, and put five Repeaters in the second (leave one Lily Pad alone). After finishing 1st flag put Repeater there. After that, nobody will survive (4+2)x2=12 peas at once! It also would be a good idea to upgrade the Repeaters in the pool due to the Dolphin Rider Zombies and the Ducky Tube Zombies that come from the bottom of the pool when you reach the flag stage (wait until you get 500 sun because will be able to upgrade them both at once). You not be able to upgrade every Repeater in the second column because you will not have enough sun to do so.

While the zombies will normally have a hard time reaching your plants, there will be certain fast zombies (mostly the Football Zombies and Dolphin Rider Zombies) that will be behind enough other zombies that they'll take only minimal damage and be able to eat your Torchwoods rather quickly, so cheap instant kills (such as a Squash) or Wall-nuts are recommended (Tangle Kelps for Dolphin Rider Zombies), but not required (try not to use Potato Mines because they require time to prepare themselves). If Wall-nuts are used. watch out for Ladder Zombies. If a ladder is placed, both explosives and digging up and replacing Wall-nuts will remove it.

Note: Due to its success rate, this strategy is recommended to be used to complete Last Stand the first time and earn the minigame trophy.

Five Plants GPEA Strategy

 * Gatling Pea
 * Repeater
 * Lily Pad
 * Torchwood
 * Tall-nut

Legend:

GP-Gatling Pea

TW- Torch Wood

Underline- Lily Pad

TN- Tall-Nut

B-Blank

Repeater Farming Build
Another strategy, which uses only eight plant slots, uses two Cattails in the back of the pool, four Tall-nuts, two on land and two in the pool, Torchwoods behind those, one column of Repeaters, one column of Gatling Peas, and two more Repeaters in the lanes above and below the pool. Then, put two Garlic in the top and bottom lanes, and replace them in between flags whenever necessary. Also, for extra damage, put Spikeweeds in front of your land Tall-Nuts.

Pea-domonium Strategy
For this strategy, ues the following:
 * Repeater
 * Torchwood
 * Lily Pad
 * Cattail
 * Tangle Kelp
 * Imitater Tangle Kelp (optional)
 * Marigold (optional, if you want more money, take it)
 * Gold Magnet (optional)
 * Cherry Bomb (optional)

Start out by building the first three columns from the left with nothing but Repeaters (remember to place Lily Pads on the pool before planting the Repeaters). Then, leave the fourth column empty, and place Torchwoods in the fifth column (place Lily Pads in the pool when planting Torchwoods in the pool). Then, all you have to do is plant a Tangle Kelp and an Imitating Tangle Kelp directly to the right of the two Torchwoods in the pool. You are now ready to start the onslaught. Having three Repeaters plus a Torchwood in every lane is like having twelve peas firing at once. It will kill every zombie. After the first flag, replace used Tangle Kelps and Imitating Tangle Kelps, and now plant a Lily Pad in the fourth column of the pool (which was empty), followed by a Cattail. This brings extra damage. Repeat this step after the second flag as well. On the third flag, replace Tangle Kelps and plant four Marigolds (three if you want a Gold Magnet) in the fourth column land spots. This increases the cash flow. After the fourth flag, place a Gold Magnet (if you have one) in the empty spot in the fourth column, and this time put two Tangle Kelps in front of each Torchwood instead of one (extra pool defense). Then, when the fifth wave come barging through, you could use a Cherry Bomb (although your defense should take everybody down). There you have it. Not the most cash-building defense, but it does win the game.

Here is what your lawn should look like after the fourth wave:

Frozen Gatling-Pea
This strategy will not gold farm, but you will win.

Gp Tw Wn B B B B B B                              Gp Tw Wn B Gp B B B B                               Gp Tw Wn B B B B B B                               Gp Tw Wn B B B B B B                                Gp Tw Wn B Gp B B B B                               Gp Tw Wn B B B B B B

Gp= Gatling Pea Tw= Torchwood Wn= Wall-nut B= Blank Gp= Gloom-Shroom with Pumpkin

You cannot put down the gloom shrooms untill you have beat about two rounds then do it.

Melony-Nut/Tall-Winter Strategy
Pick the Lily Pad, Melon-pult, Winter Melon and Tall-nut. I also recommend you to get the Pumpkin (as backup for the Tall-nut), Instants and Explosives (I use the Cherry Bomb, Jalapeno and Squash), and the Cattail (just in case all else fails). Plant Melon-pults down the first column, replace them with Winter Melons, and plant Tall-nuts in the third column. And of course, pool plants go on top of lily pads. Replace Tall-nuts when needed, and after a few flags, plant another column of Winter Melons between the other plants, if you wish to. This strategy also earns the Melon-y Lane Achievement, and is one of the best I have ever used.

Gatling Pea and Threepeater Build
Another strategy which only uses five to seven plant slots, plant a column of Repeaters at the back of the lawn and pool, upgrade the to Gatling Peas, then plant four Threepeaters, one above the pool, one below the pool, and two on the pool. Then plant a column of Torchwoods. After a few waves, plant more Repeaters above and below the Threepeaters on land. The other two slots are for, you should use Potato Mines and Tangle Kelp but you can pick others. Winter Melon Build A Third strategy is to use about eight to ten seed slots (one to two for instants, if possible) and use up one Column of Winter Melons, and use about two to three (usually two) pool columns of Cattails, and one more column of Tall-nuts, This should do well, and instants aren't really needed, but if they are needed, go for usually Jalapeno, due to getting about 250 Sun from the last zombie killed, and due to the lane clearing unlike other instants.

Garlic, Gloom-shroom and Tall-nut Strategy
Get the Lily Pad, Coffee Bean, Fume-shroom, Gloom-shroom, Garlic, Pumpkin, and Tall-nut. It is best if you also pick a few explosives, like Jalapeno, Squash, and Cherry Bomb. In rows two and five, plant two garlics at the very right of each. Awaken six gloom-shrooms behind them, and pumpkin the right-most one in both of the lanes. Plant tall-nuts at the back of rows one, three, four, and six, with lily pads beneath the pool ones. This will leave you 400 sun, which should be used for replacing garlics and other plants. Use explosives when needed, and kill jack-in-the-boxers as quickly as possible, as they can explode your plants. This strategy attacks all zombies at once, as the gloom-shrooms will hurt above and below. Thanks for viewing, and good-bye for now.

War of flames
You will need:

Repeater

Gatling Pea

Torchwood

Tall-nut

Pumpkin (optional)

Jalapeno/Cherry Bomb/Spikeweed (optional)

Lily Pad

Eight slots or ten slots for Pumpkin and Spikeweed, Cherry Bomb or Jalapeno.

Put Repeaters to the side Lawn Mowers would be, then put Torchwoods in front of them and put Gatling Peas on Repeaters and in front of the Torchwoods put Tall-nuts. After every flag put Pumpkins on the Tall-nuts, but if you got Spikeweed then put then in front of the Tall-nuts when you have sun to do that.

Flaming Peas:Rapid Fire
thumb|right|300px|Money farming in last stand.Plants you will need: On the first column from the left, plant Repeaters, but only on land, not in the pool, then upgrade them into Gatling Peas. Then in the pool of the same column, plant Lily Pads, then put Melon-pults on them, then upgrade them into Winter Melons. To the right of the Gatling Peas, plant Threepeaters, then to the right of that, Torchwood. If possible, try to plant Gatling Peas next to the Winter Melons. This strategy is possible to win.
 * Torchwood
 * Threepeater
 * Melon-pult
 * Winter Melon
 * Repeater
 * Gatling Pea

Slow Strategy
thumb|300px|right|Last Stand Without Gold Farming You need more than eight seed slots. These are eight plants you need. Watch the video to see how to use this strategy.
 * Repeater
 * Lily Pad
 * Torchwood
 * Coffee Bean
 * Magnet-shroom
 * Tall-nut
 * Spikeweed
 * Ice-shroom
 * If you have more seed slots you can select more.

Gold Farm and Battling
Plants: Instructions:
 * Lily Pad
 * Pumpkin
 * Gold Magnet
 * Magnet-shroom
 * Marigold
 * Starfruit
 * Spikeweed
 * Spikerock
 * Cattail

1.First, plant two rows of marigolds at the back.

2.Next, plant two rows of starfruits on the third and fourth row. Put a pumpkin on the two starfruits at the pool on the right.

3.Then, plant two cattails next to the starfruits with pumpkins. Put a pumpkin on the cattails.

4.Then, put two magnet-shrooms.

Fire Walk
You will need:



This strategy works well. Although, it gets annoying, spending tons of sun replacing garlics.
 * Repeater
 * Gatling Pea
 * Torchwood
 * Coffee Bean
 * Magnet-shroom
 * Tall-nut
 * Garlic.

You can also put some Marigolds behind the Magnet-Shrooms, or just forget about the Magnets and just go for Marigolds.

Gatling Pea Build another strategy
Strategy that uses eight seeds requires the Repeater, Gatling Pea, Torchwood, Lily pad, Cattail, Marigold, Magnet-shroom and Gold Magnet. Plant Repeaters in the back row including the pool and upgrade them to Gatling Peas. Plant Torchwoods in front of the Gatling Peas. Plant five Marigolds on both sides right in front of the Torchwoods forming a rectangle with a Magnet-shroom in the top center of the rectangle. Upgrade the Magnet-shroom to a Gold Magnet, but don't wake it up. Finally, plant some Lily Pads and upgrade them to Cattails forming a square.

There is also a gatling pea strategy that uses six slots all you need is Gatling Peas, Repeaters, Lily pads, Garlic, Torchwood and Spikeweeds if you want the zombies killed quickly or marigolds if you want more money. What you do is plant three Garlic in the top and bottom rows and in the four middle rows put two Gatling Peas (in each row) each with a Torchwood in front of it (Make sure you replace the Garlic after every wave).

Alternative Gatling Pea Build
This other Gatling Pea strategy is safer, with more money. You'll need 9 slots nine though. The seeds are the Repeater, Torchwood, Gatling Pea, Lily pad, Marigold, Magnet-shroom, Gold Magnet, Spikeweed and Garlic.

First plant two Repeaters on the first row, turn them into Gatling Peas and put a Torchwood in front of them. Do the same for row five. Then put three Lily pads on the third row. Then plant two Repeaters and a Torchwood, and turn the Repeaters into Gatling Peas. On the second and sixth row, plant two Garlics in front. On the fourth row, plant two Lily pads in front, leave a space behind them and put another Lily pad. This is because some surprise attacks may turn up behind those Lily pads. Now put Garlics on the three remaining Lily pads. Plant Lily pads behind the last Garlic on the fourth row. Now plant Marigolds, but leave the fifth space for a Magnet-Shroom. Turn it into a Golden Magnet. Plant Marigolds on the second and sixth rows. Replace the Garlics once they are going to cry. Make sure you leave at least 50 sun after each flag. And when you have enough sun, plant Spikeweeds on the first and fifth rows. Plant at least three Spikeweeds on those rows. This is a good Gatling Pea build and I always use this. Give credit to YouTube! Hurray!

Flaming Gatling Peas Strategy
For this Stragety, add the following plants: First, fill all the first column on the left with Repeater (add Lily Pad on the water to hold the Repeaters).Then Upgrade the Repeaters into Gatling Peas. After that plant Tall-nuts on the fifth column (put Lily Pad on the water to support), then add Pumpkins on the Tall-nuts.Then add the Torchwoods near all the Gatling Peas (Use Lily Pads) then put the Potato Mine at the third to fourth columns (no Lily Pads) then your finish. I have tried this and it worked.The Potato Mine is for the Ladder Zombies and you can make it easier by using Cherry Bombs.
 * Repeater
 * Gatling Pea
 * Torchwood
 * Tall-nut
 * Pumpkin
 * Lily Pad
 * Potato Mine
 * Cherry Bomb (optional)

Spikeweed and Gatling Pea Build
This strategy doesn't make much gold, but is sure to win. Put two Garlics on the top row and the bottom row. Place Spikeweed on the second and the fifth row right up two the last two columns. Plant Lily Pads on the last three columns and place a Gatling Pea on the first column (except the rows with Garlic). Then plant Torchwoods in front of the Gatling Peas. Last plant Tall-nuts in front of the Torchwoods in the pool. Spend the Sun on the Tall-nuts.

No aquatic Plants Build
I have a better strategy to use.
 * 1) Plant seven Gloom-shrooms in the second and fifth lane.
 * 2) Plant two Garlics in the same lanes as you put the Gloom-shrooms, since the Pole Vaulting Zombies will jump to the mushrooms to eat them.

Hot 'n Cold
You will need these:



Threepeater, Snow Pea, Lily Pad, Torchwood, Tall-nut, Pumpkin, Coffee Bean andDoom-shroom (not a quick money strategy)

(Strategy not confirmed yet) Plant a Threepeater in the first row, then plant Torchwoods and at last plant 2x6 row of Snow peas then put a wall of Tall-Nuts covered in Pumpkins If the Zombies are approching to the third lane,(Where the 1st Snow pea is) plant a Doom Shroom and wake it up If you are lucky some plants may still stand.

Add comments or a proof that the strategy is confirmed as a fail or not.​

Hot'n Cold 2
Note:not by the author of the original Hot'n Cold, by Snowttail. Thought it deserved this section :)

Choose Repeater, Gatling Pea, Threepeater, Snow Pea, Torchwood and Lily Pad.

In lanes one and six, plant Gatling pea, Snow pea then Repeater. In lanes two and five plant Gatling Pea, Threepeater then Torchwood. In lanes three and four plant Gatling Pea, Snow pea and then a blank Lily Pad. After the first flag, do nothing. But if, in the second flag either the pool zombies are getting a little too close for comfort or if there are a lot of them, plant a Repeater in that row. After that, plant a Repeater in the other pool lane. Then, start building more Gatling Peas. In lanes one and six you should be able to upgrade both repeaters. In the fifth flag a Football Zombie *might* get to one Gatling Pea but rest assured it will not have time to finish. Then just pick up your reward and get some more money.

Cob Cannon Build
A simple strategy is to pick the Kernel-pult, the Tall-nut, the Cob Cannon, the Lily pad, and random other plants (these just allow you to fill up your seed tray; it doesn't matter what they are).

Place a wall of Tall-nuts in the fourth row from the right (in other words, place six Tall-nuts down, all in the same column such that each one has three squares between it and the edge of the lawn, where the zombies spawn). Then, plant a pair of kernel-pults to the left of the Tall-nuts, and plant a Cob Cannon on top of them; repeat until you can't plant any more, and don't plant in the water (you should be able to plant six Cob Cannons with no sun left). Use Cob Cannon rotations to take out the zombies; wait for zombies to get to your Tall-nuts; then, when enough amass, fire a Cob Cannon at them. It's best to fire at the two squares that are on the second row from the right, and on the inn

er land lanes; this allows two Cob Cannon rounds to kill all the zombies that are coming towards the Tall-nuts or eating the Tall-nuts, barring Pole-Vaulting Zombies and Dolphin Rider Zombies that jumped at them already. Don't waste rounds; if your timing is good, you'd be able to keep up a relatively constant stream of fire. The best way to spend sun gained is to repair damaged Tall-nuts; however, it's best to not repair any Tall-nuts that are not tearing. But there is another strategy:

You need Cob Cannon (and Kernel-Pult of course), Cattail (and Lily Pad of course), Tangle Kelp and Tall Nut. This is the possible setup:

Here's an alternate: (posted by ZL123)

Gloom-shroom plan
Another strategy involve only four plants (preferably six). Put two Garlics at the front of row two and five. Then put seven Gloom-shrooms each row after them. Put another Gloom-shroom at the back of row one and six. You've got 100 suns. After finish first flag, put two Lily Pads at the back of the Pool, put Magnet-shroom on them, and wake 1 of them up. You've got only 25 suns left, so go for another flag and wake the second Magnet-shroom up. Contact me on my talk page if you lost with this strategy.
 * Garlic
 * Fume-shroom
 * Gloom-shroom
 * Coffee Bean
 * Lily Pad(optional)
 * Magnet-shroom(optional)

By Laptop Zombie.

Mushroom and Pumpkin build
For an All-Mushroom build, You will need Coffee Bean, Lily pad, Ice-shroom, Doom-shroom, Fume-shroom, Gloom-shroom, Pumpkin (because we will need it) and Magnet-shroom. At the first row, plant Ice-shrooms for the land part, as for the pool part, place two Lily pads and two Gloom-shrooms, for the fifth row, plant two Magnet-shrooms, for the sixth row, add two more Magnet-shrooms and place two Gloom-shrooms near the pool, finish the seventh row with more Gloom-shrooms, place some Pumpkins to cover the Gloom-shrooms, awaken the Magnet-shrooms and Gloom-shrooms with the Coffee Beans, why don't we waken the Ice-shrooms and Doom-shrooms?, they're for emergencies! Replace the almost eaten Pumpkins and you will surely do great.

Deathwalks
Choose the Coffee Bean, Fume-shroom, Gloom-shroom, Garlic, Lily Pad, Tall-nut, Spikeweed, Spikerock and Kernel-pult, Magnet-shroom or Cattail. If you have ten slots you can use the winter melon as well. In lanes two and five, use two garlic in the seventh and eighth columns ,behind them three gloom-shrooms. In the pool place Tall-nuts behind the gloom shroom in the fourth column to the right. Then place three spikerocks in column one and six with Tall-nuts at column four. Then place anything behind to fill the land spaces, but place Magnet-shrooms between Gloom-shrooms.

Two-lane Build
The game can be won* by planting in only two lanes. Take no aquatics nor instants (unless you want to). Plant two Garlics in the columns nearest to the zombies' side on rows two and five. Cover the ground behind them with Gloom-shrooms. You're done! The zombies will have a nice walk in the rows one, three, four and six. If zombies come in rows two and five, they will be sent to the other rows, of course after clashing with a Garlic.

* This is not a Gold Farming Strategy - Prem Sinha

One way to make this more effective is to add in Wall-nuts, Spikeweeds, and Spikerocks. Football Zombies are rather strong and may end up reaching the house, therefore losing the game. Putting Wall-nuts in lanes one and six all the way in the back will give you extra time to kill them (Pole Vaulting Zombies are not strong enough to be able to make it to the Wall-nuts). Placing Spikeweeds or Spikerocks directly in front of the Wall-nuts is effective, but they can also be planted anywhere else within the lanes. Dolphin Riding Zombies are not strong enough or fast enough to make it to the house.

Super Gloomers
Choose the following: Plant like the picture below:
 * Coffee Bean
 * Fume-shroom
 * Gloom-shroom
 * Garlic
 * Pumpkin
 * Ice-shroom
 * Tall-nut or Wall-nut
 * Lily Pad (optional)

Plant Ice-shrooms in the two squares behind the Gloom-shrooms. Note that you can use Wall-nut or Tall-nut and the Cherry Bomb is a slot filler. Also, when you hear the music from the Jack-in-the-Box Zombie, wake the Ice-shroom immediately, as if it explodes, it can destroys up to three of your Gloom-shrooms. This strategy can sometimes kill a Football Zombie before it has even touch the defensive plants in the first column. The remaining sun will be saved for Garlics and Ice-shrooms.

Two-Lane Build Variation 2
My first Last Stand Strategy was the Two Lane Build but it was this variation.

This strategy wins A LOT. Start by picking these plants: First, start Planting two Garlics on rows two and five, columns eight and nine. Then, Plant Gloom-shrooms on rows two and five, columns two, three, four, five, six and seven. Plant two Lily Pads on column one. Plant Hypno-shrooms on column one. Click or touch Start Onslaught and you're good to go! Any zombie managing to get to the end will get hypnotized by the Hypno-shroom. Note that Potato Mines can be an alternative for Hypno-shrooms. By Sun-Shroom2003.
 * Fume-shroom
 * Gloom-shroom
 * Coffee Bean
 * Garlic
 * Lily Pad
 * Hypno-shroom

Gloom Walk
You will need Spikeweed, Spikerock, Gloom-shroom,Fume-shroom, Coffee Bean, Lily Pad, Tall-nut and Garlic. Plant and awake seven Gloom-shrooms in the closest lane to the pool on the second and fifth lane put two garlics and on the sides put Spikeweeds (upgrade at your own risk), but still at the end of the pool lane put two Lily pads and two Tall-nuts.

Melon Gloom Build
This build is very successful, and wins almost always. It only requires nine slots, but the Doom-shroom may come in handy.

Choose the Lily Pad, Coffee Bean, Garlic, Fume-shroom, Gloom-shroom, Pumpkin, Tall-nut, Melon-pult, and Magnet-shroom.

Put three Gloom-shrooms right next to the pool (two squares for the gap, on both sides) and put a pumpkin on the first one. Put a Garlic in front of that.

Then, leave a one square gap and on the other land lanes another Gloom-shroom (with a garlic in the gap). Behind that, put one Magnet-shroom (both sides).

In the pool, put two Tall-nuts (next to each other) with a one-square gap between it and the first three Gloom-shrooms. Behind that (directly) put a Doom-shroom (behind BOTH. Do NOT wake them up unless in a dire situation). At the end of the lanes right next to the pool, put a Melon-pult in a Pumpkin. I'd put a picture, but I can't make an account right now.

Melon-pult, Starfruit and Gloom-shroom Build
Plants needed:


 * Melon-pult
 * Starfruit
 * Gloom-shroom
 * Lily Pad
 * Pumpkin
 * Garlic
 * Fume-shroom
 * Wall-nut
 * Coffee Bean

You start by putting one Garlic on the second and fifth rows, after that you should put three Gloom-shrooms and put a Pumpkin on the Gloom-shroom nearest to the Garlic. After you put Gloom-shrooms put three Starfruits behind them and four Starfruits on the back most pool lanes protected by two Wall-nuts, so the Gloom-shroom and Starfruit part is done. Then you put a Melon-pult on the first and sixth rows at the back most portion with a Wall-nut two squares in front of them. After the first wave put more Melon-pults in front of the ones you first planted. After the second wave you put more Starfruits behind the ones you first planted and remember to replace Garlics.

Winter Melon, Cabbage-pult and Cattail build
You will need: Fill up any remaining slots with instants. This should show you my instant priority:
 * Winter Melon
 * Melon-pult
 * Cabbage-pult
 * Lily Pad
 * Cattail
 * 1) Cherry Bomb
 * 2) Jalepeno
 * 3) Squash
 * 4) Tangle Kelp
 * 5) Potato Mine

First, fill the back column with Winter Melons.

Next, fill the next column with Cabbage-pults.

Then, put six Lily Pads on the pool, in front of the Cabbage-pults, three on each row.

Finally, upgrade five into Cattails.

After the first flag, upgrade the other Lily Pad into a Cattail.

Over time, add another column of Cabbage-pults (LAND ONLY).

Replace eaten Cattails as soon as possible.

Have fun winning!

Triple frozen melon strategy
This strategy might fail due to multiple ladder zombies, but that is pretty rare, so just relax.

Six to ten seed slots

You will need: Place two Garlics on each of the the land lanes closest to the right of the pool. Then plant three Melon-pults in every column without a pair of Garlics relatively far down. Then upgrade one in each row into a winter melon. After that, place some Wall-nuts in front of the Melon-pults and winter Melons. You'll notice that you have used exactly all of your sun.
 * Melon-pults
 * Winter Melons
 * Lily Pads
 * Garlics
 * Wall-nuts
 * Spikeweed
 * Squash (optional)
 * Tangle Kelp (optional)
 * Potato Mines (optional)
 * Pumpkin (optional)

After beating the first flag, set up Spikeweeds, Pumpkins, Squashes, and Tangle Kelps as you wish. the Potato Mines should only be used for stalling when an onslaught is activated. If prepped before the onslaught is continued, wait for them to arm before continuing onslaught.

Note: This strategy may fail because Jack-in-the-Box Zombies exploded the Wall-Nuts.

Have fun!

Gloom-shroom and Melon
I never yet use this strategy, so say you win or not after try this strategy.



Choose this plant: Plant two Garlics on front row two and five. Plant two Gloom Shrooms behind them. Plant Melon-pult on row one, three, four and six. Plant Tall-nut on column five; row one, three, four, and six. Plant Magnet-shroom behind Gloom-shroom and behind Tall-nut on water. Plant more Melon-pult after the first flag.
 * Lily Pad
 * Garlic
 * Fume-shroom
 * Gloom-shroom
 * Coffee Bean
 * Melon-pult
 * Magnet-shroom
 * Tall-nut
 * Winter Melon (optional)

Rocking the spike slowly
Start by putting Galic in the end of the first and sixth lanes two Garlic.

Then put Snow Peas on the first square in lanes two and five. One Snow Pea.

Then in the pool put Gatling Peas and Torchwood in lanes three and four. One Gating Pea and Torchwood, one Torchwood in the beginning then after the first flag put the second Torchwood in.

Then put seven Spikerock in lanes two and five in squares three to nine keep square two open until the second flag, then put one Spikeweed in square two in lanes two and five, keep refreshing Garlics and your good to go.

Tall-nut Build
This is a very simple strategy to make. Get one column of Gatling Peas in the back, then get a column of Torchwoods, and then a column of Tall-nuts. As you get more Sun, put Spikerock in the front.

It's called the Tall-nut build because the Tall-nuts are just placed close enough to your house so that no ladders get on them, and far enough to let enough defenses behind them. The only zombie to possibly make it to the Tall-nuts are Football Zombies.

Tall-nut and Squash Build
In this strategy, you place one row of Gatling Peas in the back row (with Lily Pads), one row of Torchwoods (with Lily Pads), one row of Tall-Nuts (with Lily Pads) and one row of Squashes (with Lily Pads), one in front of the other. After each flag, replace the lost Squashes and Pumpkin the Tall-nuts. You should hold long enough to complete the mini-game.

P.S. Watch out for Ladder Zombies, they could ruin your whole defense with a ladder over a Tall-nut.

Cattail's Melons
This nice strategy won't help with money,but has a most likely win for the minigame. This requires 9 slots,and choose these plants.

Catapult Build
I have not try the strategy yet, as my first strategy failed and I've fixed the problem and now I got a new strategy.

This strategy requires the following plants: Put the Melon-pults in column 5, Kernel-pults in column 6, Cabbage-pults in column 7 and Tall-nuts in column 8. You still got money, and don't try to put the Pumpkin yet. Put the Marigolds in the back columns, sure with Lily Pads as support. Then Start Onslaught, and you should only put Pumpkins if your Tall-nuts are in the 3rd form. 58.187.24.41 14:59, July 15, 2011 (UTC)
 * Melon-pult
 * Kernel-pult
 * Cabbage-pult
 * Tall-nut
 * Lily Pad
 * Marigold
 * Pumpkin(optional)

Icy Melon Strategy


Choose the Melon-pult, Winter Melon, Coffee Bean, Lily Pad, Fume Shroom, Cattail, Squash, Tangle Kelp, and a random instant kill plant. Fill the first column with Winter Melons, all of them. In the water part, plant four Cattails. Then plant Melon-pults in the second column's remaining spaces. When you already plant 3 Melon-pults, there will be not enough sun. Start onslaught and get the bonus sun. Plant another Melon-pult in the space where it should be. Total is 6 Winter Melons, 4 Cattails, and 4 Melon-pults. For emergencies like Football Zombies and Dolphin Rider Zombies, use the Squash and the Tangle Kelp. Don't let them eat any of your plants. After you collect more sun, plant 2 Winter Melons in two of the Melon-pults. That will do good. At the 3rd flag's end, you will have enough sun to buy two Fume-Shrooms and two Coffee Beans. ( needs about 300 sun ) So plant them in the lanes without upgraded Melon-pults. After you do all these steps, no zombie can survive the Last Stand minigame. This strategy is confirmed successful. -Joyfullday

In fact, research proves that Fume-Shrooms are not needed and you don't need to upgrade any Melon-Pults on the second row. And this can kill the Zombie Yeti easily, before it even turns around. Heck, Dolphin Riders barely manage to go 6 squares without being oblierated. Success is inevitable, even without 2 more Winter Melons and the Fume Shrooms. What are those for, anyways? Shield Zombies are crushed quickly.

Winter Melon and Cattail Build
Plants Needed
 * Melon-Pult
 * Winter Melon
 * Cattail
 * Lily Pad

Burning Pea-nut Build


Plants Needed (4)
 * Threepeater
 * Torchwood
 * Lily Pad
 * Wall-Nut

Another Catapult Strategy
This whole thing works: From the house, plant in each row: a Melon-Pult, a Kernel-Pult, a Cabbage-Pult, a Tall-nut and a Wall-nut. Sure with supporting Lilies. Use Cherry Bombs and Jalapenos for Ladders.
 * Melon-pult
 * Kernel-pult
 * Cabbage-pult
 * Tall-nut
 * Wall-nut
 * Lily Pad
 * Recommend Cherry Bombs and Jalapenos also

Done!

CatPeaters
Needed Plants:

Repeater

Lily Pad Cattail Tall-nut

Torchwood

Tall-nut

Spikeweed

and any thing you want

Strategy:

Put 3 Garlics at the end of the lawn(The on at the back for Pole Vaulting Zombies that finish the second).Then go one space behind the last Garlic and put all Tall-nuts on where there is no Garlic put a Spikeweed in front of the land Tall-nuts and Torchwoods behind all of them behind the Torchwoods put all Repeaters except at the very back at the Water very back put Cattails

START THE OUNSLAUGHT!

Starfruit Attack Build
I do not own this strategy (Youtube does, it's SongSephen's)



Pick:Starfruit,Garlic,Lily Pad,and Spikeweed

Optional Plants:Spikerock,Pumpkin and explosives

Gloom Fruit


This works.

Strategies from YouTube
Disclaimer: I do NOT own these strategies, they belong to their respective owners.

Strategy 1 (from PitchingAce88):

You will need only 6 - 7 plants: (I've modified since I've tried this strategy but I failed)
 * Fume-shroom
 * Gloom-shroom
 * Coffee Bean
 * Snow Pea
 * Lily Pad
 * Garlic
 * Pumpkin (optional)
 * You can use other plants, such as the Spikeweed and the Spikerock.

OK, now put the Snow Peas in row 1, 3, 4 and 6, at the first column. Put the Gloom-shroom in this order (remember to upgrade them before wake them up, or you will waste 75 suns), column-row: 3-1, 3-2, 4-2, 5-2, 6-2, 3-3, 3-4, 3-5, 4-5, 5-5, 6-5, 3-6. Then put 3 Garlics in the front in column 2 and 5. You will have 300 suns left. Put your Pumpkins on the 3-1 and 3-6 Gloom-shrooms(see above) and you've still got 50 suns left. The snorkelers won't be there in the first wave, so don't worry. After winning the first wave, you've got a total of 300 suns again, now put your Pumpkins on the 3-3 and 3-4 Gloom-shrooms and leave 50 suns to replace any Garlic that you lost.

Strategy 2 (from michaelaulia):

You will need these plants:


 * Melon-pult


 * Winter Melon


 * Magnet-shroom


 * Coffee Bean


 * Tall-nut


 * Threepeater


 * Lily Pad


 * Pumpkin


 * Fill out the seed tray with other plants, which I recommend, in order, the Ice-shroom and the Doom-shroom.

Just put Melon-pults and upgrade them to Winter Melons in the 1st column, put Tall-nuts in the 5th column, put the Magnet-shrooms in 4th column on land and wake them up. You will have 450 suns left, now you have 2 choice:


 * 1) Put a Threepeater in row 2 behind the Magnet-shroom, which you will have 125 sun left.
 * 2) Put 2 Magnet-shroom in the pool in 4th column, and wake them up, which you will only have 50 suns left. I recommends this choice.


 * If you use the first choice, then after the first flag, you plant 2 Magnet-shrooms underwater, and you can only wake 1 of them up. After the second flag, wake the second Magnet-shroom up, now you've got 225 suns. After the third flag, you've got 475 suns, and you can plant another Threepeater in row 5, and there's 150 suns left.


 * If you use the second choice, after the first flag, you've got 300 suns, after the second flag, you've got 550 suns, and you can plant a Threepeater, then you will got 225 suns left. After the third flag, you've got 475 suns, plant the next Threepeater.

Potato Mine Strategy
Sorry I couldn't get the words bolded I don't know how, But here's my strategy. Take potato mine and Tangle Kelp. Then choose whatever you want because PM and TK are all you need. At the lawn, fill all the grass spaces with PM, and pool spaces with TK. This strategy works depending on what version you have (Works on DSi) And every round re-plant the SPUDOW'D Potato Mines with new ones, also with the Tangle Kelp.

Hope you like this strategy!~Dorogorono 13:27, July 24, 2011 (UTC)Dorogorono

I when I discovered this strategy, I found two things. First, due to zombie density, it will not pass through more than one flag, but it does not succeed 100% of the time. Second, Imitater versions of either plant are not recommended unless you plant additional Potato Mines/ Tangle Kelps during the wave and you have a huge gap between the zombies within the lane you're planting in. Reasonable gaps vary between the types of zombies in that lane, but is most commonly about four and five squares between zombies. Zombieman1350 17:07, October 27, 2011 (UTC)

Spikey Build
This Strategy is very interesting. It uses only spike plants, except for pumpkins (Lily Pad, Cattails, Spikeweed, Spikerock, Cactus)

First, plant a column (columns go up and down, lanes go left and right) of Cactus on the leftmost column. Pumpkin them. Then plant Cattails in the pool rows of Columns 2,3,4,and 5. Pumpkin the ones on columns 4 and 5. Plant Spikerocks in column 2, lanes 2, 5, and 6. Plant a Spikeweed in column 2, lane 1. The reason to this is that you won't have enough sun to upgrade the fourth Spikeweed, and based on my research, (only on Last Stand) pool rows have the least zombies, lanes 2 and 5 have the most, lane 6 and 1 have the second most, but lane 1 seems like it has just a little less concentration than lane 6.

After the first flag, upgrade the Spikeweed into a Spikerock. Replace Pumpkins when nessacery (prefferable that you have Wall-nut First-Aid before using this strategy, I beat it with it, but I don't know if it is going to be too tricky without it), but you don't have to worry about it after the first flag, as most of the Pumpkins are probably pretty much untouched. Adding Spikeweed in column 3 is okay (not enough sun to upgrade them), but you might have trouble with the Pumpkins, unless you are lucky enough to not get a high concentration of Footballs. You can replace the Cactus with Peashooters, and it will save enough sun to upgrade all the Spikeweeds in the beginning, but hey, this is supposed to be an exclusive Spike-Shooting build. Also it will not be that easy to pop balloons.

An decent replacement is to replace the column 5 Cattails with Magnet-Shrooms. This also ensures that you will be able to have all Spikeweed upgraded for the first flag. It will greatly decrease the damage, but since there might be a high Football concentration on later flags, it can help keep your Pumpkins in better shape. And they're far back enough to have a much higher probability in stealing the Football Helmets of the faster and tougher Football Zombies than steal Buckets or Screen Door.

The few reasons you will lose are if there is to many Pole-Vaulters for you to handle before they jump the Cactus, the Football concentration is so high they make it past your defence, or digger zombies come. Generally Diggers will ruin almost every strategy, and there is too limited sun to recover the damage done by them. Restart as soon as you see the Digger Zombies on the selection screen. Pole-Vaulters are actually more threatening than Footballs because numerous Footballs will be constantly taking Spikerock damage while munching on the Pumpkins, but the Pole-Vaulters just jump the Pumpkined Cactus while only taking 2 or 4 Spikerock damage.

This is an okay strategy, and is my favorite because it only uses Spike plants, and spike plants are limited only to Cactus, Spikeweed, Spikerock, and Cattail.

Popcorn Party Build
As stated. there is plenty of sun for 6 Cob Cannons.

This is another way to do this.

Pick the Cob Cannon (with Kernel-pult), Lily Pad, Tall-nut, Pumpkin (If you have it Imitater Pumpkin)

Afterward, choose cheap instant kills like the Potato Mine and Tangle Kelp.

In the very back of the 4 grass lanes, place 2 Kernels on each lane in the very back and upgrade them to Cobs. (4 Cobs)

Do the same to the pool, but plant lily pads first then the Kernels then Cobs. (6 Cobs)

Plant Tall-nuts in front of the cob cannons. you'll require to place 2 lily pads in front of the pool Cobs.

You can't plant them all, but using the sun for clearing flag 1 to buy the missing tall-nut(s) and plant pumpkins on the tall-nuts with the rest of the sun.

The main concern is the Ladder Zombies, which can give zombies time to eat through the cobs and make you lose the game from their ladders. when you see this deploy a cob cannon missle on the tall-nuts.

Let Jacks explode, they won't get close enough to ever destory your Cobs and Tall-nuts. If they do get close, then nuke them with a cob.

I've tested it and it worked, the only concern was Ladder zombies as I said.

Cobs And Pea setup
You will need

Lily Pad

Kernel-pult

Cob Cannon

Cattail

Peashooter

Melon-pult

Cabbage-pult

add you own

First put your Cob Cannons on the back of the pool lanes. Put 4 peashooters on each side of the pool. Plant Cattails in front of the Cob Cannons. Next you put Melon-pults on each lane. But Cabbage-pults anywhere and you shoot be ready to go. Use the Cob Cannons for emergencies like Football Zombie and Dolphin Riders.

Burn, Baby, Burn, Strategy:
Get Tall Nut, Repeater, Gatling Pea, Torchwood, Lilypad, Garlic. Then whatever you want. Almost certain win.

Place in this order.

Note: you don't have quite enough money for all Gatling Peas. Leave one out in the pool rows. Use extra money for repairs and last Gatling Pea.

Under and over Strategy-by Snowttail Note:This strategy requires the following upgrade plants: Cattail Winter Melon Plants required: Lily Pad Melon-pult Cattail Winter Melon First,plant a row of winter melons. Then, plant 4 melon pults ON LAND. Then, in the pool just plant as many cattails as possible:Three at the start and a new one each flag.

Pure Gloom Strategy-by Snowttail Note:This strategy requires the following upgrade plants: Gloom-shroom Plants required: Fume-shroom Coffee bean Garlic Gloom-shroom First, plant 3 Garlics in the 2nd lane and the 5th lane. Then,Plant a lot of Gloom-shrooms behind. Refresh the Garlics if one gets eaten. On the DS version, It may be required to put Fume-shrooms in the 1st and 6th lanes.

Star-Pult Strategy
Plants Needed: Key:
 * Tangle Kelp
 * Melon-Pult
 * Frozen Melon-Pult
 * Spikeweed
 * Tall-Nut
 * Starfruit
 * Garlic

Melon-Pult=M Frozen Melon-Pult=FM Tangle Kelp=TK Spikeweed=SW Tall-Nut=TN Starfruit=SF Garlic=G

FM M TN SW

FM SF SF SF SF SF SF G G

TK

TK

FM SF SF SF SF SF SF G G

FM M TN SW

You'll need to replace Garlic and Tangle Kelp as they get used up.

Dozen Cattail Build
Warning: This strategy requires a cheat/hacking program. Do not attempt if one is not present.

You will only need 5 plants: Lily Pad, Cattail, Cherry Bomb, Wall-nut and Tall-nut.

The first thing you need to do is hack the game in order to plant Cattails on land. Make sure you have the game in a window so you can quickly and easily go between the game and the hack program. (I can give you a brief summary of what to do. Refer to the Hacking Guide for more in-depth instructions.)

Plant a Wall-nut on any point of the lawn. Run a First Scan of 3. Dig up the Wall-nut and plant a Cherry Bomb. Switch out of the game before it explodes and run a Next Scan of 2. You should get a single address. Double-click it to send it to the bottom pane. Double-click the value (2) and change it to 16. The Cattail seed packet should light up. Make sure you make the cheat Active or you will need to repeat the process. (If you end up with more than 1 address, change them all to 16 until the Cattail lights. Delete the remaining addresses so you don't get confused with them.)

When you go back to the game, the Cherry Bomb will expand, but not detonate. This means the hack is working properly. Plant a Cattail on top of it. Continue to plant Cherry Bombs and Cattails until you have 4 above the pool and 4 below. Only have 1 Cherry Bomb on the ground at a time, or the second one will explode, wasting sun. Fill in the rest of the lawn according to the diagram. You should have 150 sun left over. You will need to delete the hacked address at this point, especially if you want to use the Cerry Bomb during the wave.

You will notice that the Cattails planted in the pool will not be perfectly aligned with where the game is programmed to put them. This is perfectly normal with this hack and will not affect the game. (An example of this glitch is circled in red.)

Very Simple Strategy
You need:
 * Repeater
 * Torchwood
 * Lilly Pad
 * Potato mine(optional, but reccomended)
 * Tangle Kelp(optional, but recomended)
 * whatever you want, but make sure it's cheap. (Or the pumpkin, maybe?)

3 rows of repeaters use up 3750 sun. You willl have 1250 sun left. Add a row of torchwood for another 1100 sun, leaving you with 150 sun. I reccomend adding a row of potato mines and tangle kelp. You can do without the row of tangle kelp and potato mines, but it comes in handy if there are too many tough zombies at once. (For example: 2 football zombies or dolphin rider zombies in the same lane.) Use sun from each flag to restore your row of potato mines and tangle kelp, as well as repair anything that gets eaten. If you choose pumpkins, you can maybe add some if none of your tangle kelp or potato mines are used.

Garlic Build
Disclaimer: This strategy will not win, and is merely used for the amusement of the player. {C}

The only two plants used for this build are the Lily Pad and Garlic. Simply fill the entire lawn and pool with Lily Pads and Garlic. After all spaces have been filled, the player should have about 1850 Sun left. The whole idea behind this strategy is to watch the zombies continuously change lanes as well as watching them look disgusted and make the "bleck" sound.

It should be noted that the Garlics planted in the first few columns may be completely eaten rather quickly. It is not required to replace them, as the build is used for amusement and not level completion. It should also be noted that a single zombie make take several bites of the same pair of Garlics due to the case that he will be constantly changing lanes, and should be able to bypass each pair within a matter of seconds.

There are two ways to make this build more enjoyable. First, you can add in the Imitater Garlic to the build and make a design using both. (The picture below shows Garlic and Imitater Garlic planted so that the rows and columns alternate between both kinds, creating diagonal lines.) The second would be to watch the first zombie and count how many times he changes lanes before reaching the house.

Play Ball Setup
This is NOT how you complete the Last Stand.

It's just a fun set up.

Put 2 Garlics with Chompers behind them in rows 1 and 6 2 squares away from the beginning then for the fans, plant a column of Wall-nuts with Pumpkins as seats.

For the thrower plant a Gatling Pea infront of the fans on lanes 2 and 5 then for attackling the zombies use 6 Squashes in the pool lane.

Does it look like base ball? To win defend 1 flag to lose

let a zombie touch the Pumpkins.

B.T. is for bad taste and G is for gloom
First, put 3 Garlics in the lanes right beside the pool.Then in the rest of the lane plant Gloom-Shrooms.

A way to get Sol Invictus
You should pick the following:



Fume-shroom and Gloom-shroom


 * Garlic


 * Coffee Bean


 * Lily Pad


 * Tall-nut

As the achievement states, you must stay at 2,000 Sun. DO NOT plant any other plant or you never get enough Sun. You only need a Tall-nut for each lane. Plant the three Glooms and put in the Garlic and pumpkin them and keep on getting more sun! This may also work if you cheat!

Itsuko Myammi's Sol Invictus Builds
Choose these plants: In the pool lane, plant 2 Lily Pads in the last column in the left. Plant 2 Tallnuts (not Pumpkin protected) on the lily pads. On row one and six plant one Fumeshroom on each lane Pumpkin protected. Then Plant 3 spikeweeds on column 2,3 and 4 on the left. On Lane 2 and 5 on Columns 1 and 2 on the right plant 2 garlics on each row. Columns 3 and 4 on lane 2 and 5 need 2 starfruit each. In the middle of rows 2 and 5 plant a magnet shroom. On the rest of lane 2 and 5 plant the rest of the starfruit. You should have 1500 sun left. Put this plan into action!
 * Starfruit
 * Garlic
 * Lily Pad
 * Tallnut
 * Pumpkin
 * Fume Shroom
 * Magnet Shroom
 * Spikeweed
 * Coffee Bean

Spike,melon,and,Glooming
Use this plants

Lily Pad

Spikeweed

Gloom-shroom

Fume-shroom

Coffee Bean

Snow Pea

Melon-pult

Pumpkin

Garlic

Steps
Like this (note: requires 9990 sun hack):

SM(M)FS SWSWSWSWSW SM(M)FS (GS)(GS)(GS)SW G SM(M)GS(TN) SM(M)GS(TN) SM(M)FS (GS)(GS)(GS)SW G SM(M)FS SWSWSWSWSW

S: Snow pea

M: melon-pults



FS: Fume-shroom

GS: Gloom-shroom

TN: Tall-nut

SW: Spikeweed

G: Garlic

Remember to place coffee beans

Replace garlics if you have sun.

Plants VS Zombies Last Stand strategy
By Joshua, trust me, it works! I just used it and I won!

PLANTS NEEDED:

PEASHOOTER

REPEATER

TORCHWOOD

GATLING PEA

LILY PAD

ANY PLANT

Start by planting 2 Repeaters, 1 Peashooter, and one Torchwood in each row. The Repeater farthest to the left of each row should be upgraded to a Gatling Pea if possible. After each flag is completed 250 sun will be rewarded. Use this money to upgrade the leftmost Repeaters to Gatling Peas. In the water, use 8 Lily Pads, 4 in each row, with 4 Repeaters, 2 in each row, 1 Peashooter in each row, and one Torchwood in each row. Now you’re ready. Make sure to buy new Gatling Peas after each wave. Start the onslaught. At the first wave the basic zombies appear: zombie, Conehead zombie, Buckethead zombie, Ducky Tube zombie, and Football zombie. Pole Vaulters will appear from time to time too. You should easily survive the first wave. In the Second and third waves, Dolphin riders show up and attempt to get over your Torchwoods, and they will succeed if there are too many other zombies in the pool drawing your fire. They will not get to your closest plant before killed, though. Screen Door zombies are the last to the party and can deflect a reasonable number of peas before finished off. Other than that, just sit back and watch the fourth and fifth waves of zombies get third-degree burns from the incoming flaming peas. Finally, tap the trophy to complete the level. (PS: if your defenses are being overwhelmed, try using the tall-nut).

I hope this plan works for you guys.


 * Fume-Shroom
 * Lily-Pad


 * Tall-Nut
 * Magnet-Shroom
 * Garlic
 * Gloom-Shroom

Two Lane Sol Invictus Gloom Magnets
A variant by Spudow!! to the Gloom Walk strategy. The owner of ths strategy does not own the Gloom Walk strategy.

Choose these plants:
 * Garlic
 * Fume-shroom
 * Gloom-shroom
 * Magnet-shroom
 * Coffee Bean
 * Anything else

Nothing much to it, just replace the Garlics when needed and you should get the Sol Invictus Achievement.

Corn on the Cob
I (Milesprower2) made this Strategy and posted it in the Plants vs. Zombies Level Strategy Wiki before I joined Wikia.

This Strategy uses Cob Cannons to kill the Zombies while Garlics divert them away from your Cob Cannons. Dolphin Riders are stopped to buy you more time. This strategy requires a lot of skill, as you need to use the Corn Cobs effectively. This can be used as target practice for Survival: Endless strategies with lots of Cob Cannons.

Plants You place three Cob Cannons in the top row and three in the bottom and two Garlics in front of each group of Cob Cannons. You place two Tall-nuts (one in each Pool Row) at the far left to deal with Dolphin Riders, although you don't have to, it just makes it easier. A lot easier.
 * Kernel-pult
 * Cob Cannon
 * Garlic
 * Lily Pad
 * Tall-nut
 * Instant Kills (optional)
 * Least Seed Slots: 6.

This is one of many Cob Cannon Strategies, and as far as I know, there is NOT another strategy identical to this one on the Wiki.

Flaming Fury
I (Milesprower2) made this Strategy and posted it in the Plants vs. Zombies Level Strategy Wiki before I joined Wikia.

This is my Fire Gatling Strategy for Last Stand. It is so powerful that Magnet-shrooms are not required, and it deals with most Zombies easily.

Plants Plant two Garlics in the top row and two in the bottom row, then plant two Gatling Peas in every row except the Garlic Rows. Place a Torchwood in front of each pair of Gatling Peas and then a Tall-nut in front of that. Replace Garlics and Tall-nuts when necessary and use any instant-kills you chose to deal with the only real threats: Footballers and Screen Door Zombies. Use the Instant-kills ONLY in an emergency.
 * Repeater
 * Gatling Pea
 * Torchwood
 * Tall-nut
 * Lily Pad
 * Garlic
 * Instant-kills (optional)
 * Least Seed Slots: 6.

Picture:

_ _ _ _ _ _ _ g g

GG t T _ _ _ _ _

GG t T _ _ _ _ _

GG t T _ _ _ _ _

GG t T _ _ _ _ _

_ _ _ _ _ _ _ g g

_=Open space. g=Garlic. G=Gatling Pea. t=Torchwood. T=Tall-nut.

An alternative is to sacrifice a Gatling Pea in each Pool row for a Repeater and put Magnet-shrooms behind the Garlics, which is more effective, but uses 8 Seed Slots.

A Simple but Defensive Strategy
This strategy was made by Hesham Kapina

In order to do this strategy you need the following plants First off you need to plant the Fume Shrooms and upgrade them to Gloom-Shrooms and protect them with Pumpkins
 * Cattail
 * Lily Pad
 * Gloom-Shroom
 * Fume-Shroom
 * Coffee Bean
 * Repeater
 * Gatling Pea
 * Pumpkin
 * (Optional) if you have more slots
 * (Optional)

Then wake them up, After this add Lilypads up to 6 or 8 and upgrade them to Cattails

Add Repeaters and Gatling Peas in the first lanes except the pool

Then start the onslaught

After each flag replace some destroyed Pumpkins with new ones, and optionally add more defenses

At the beginning it shall be wise to plant the Gatling Pea, Repeater and the Gloom and Fume-Shrooms before the Cattail as you may possibly add three cattails and may be unable to buy more defensive plants

After you followed this, You shall get only four cattails, But do not worry as you can add more later and later

This might not work 100% but if you keep healing injured plants you might even win the Mini-Game without noticing Gatling Pea| |  |  |  |  |  |Gloom Shroom| | | Repeater| |  |  |  |  |  |Gloom Shroom|Gloom Shroom| | Cattail|Cattail|Cattail|OP|OP| |  |  |  |  |  | Cattail|Cattail|Cattail|OP|OP| |  |  |  |  |  | Repeater| |  |  |  |  | |Gloom Shroom|Gloom Shroom| | Gatling Pea| |  |  |  |  |  |Gloom Shroom|  |  |

Another Money Farming Strategy
Take Gloom-shroom, Fume-shroom, Coffee Bean, Lily Pad, Pumpkin, Marigold, Tall-Nut, and optionally Magnet-shroom and Gold Magnet.

Set it up like this:

Repeater Of Money Strategy
You will need these plants: Lily Pad, Marigold, Repeater, Torchwood.

You will probably want to defend with: Tall-nut, Pumpkin.

You may also want to use: Magnet-shroom, Coffee Bean, Gold Magnet.

You should be able to figure out where the plants go.

StrategyEdit
Start off by planting three Cob Cannons in the top row, and three in the bottom row with to Garlics in front in both rows. Simply add two Tall-nuts in the Pool. You need to aim the Cobs at groups of Zombies, and replace Garlics (or Tall-nuts) when necessary, and you can place Tall-nuts on land if you want. Jack-in-the-box Zombies can pose a threat if they aren't killed quickly, and Dolphin Riders are annoying as well, but this strategy isn't too hard with a bit of practice. Here is a picture of the top (or bottom) row:

C-C C-C C-C G G

C-C=Cob Cannon. G=Garlic.

2025 Sun
As the title says, this is the strategy that uses minimal sun usage. Care to challenge me? As you can see in this build, I still have 2025 sun in my arsenal. And there's already that bag of coin which (obviously!) tells you that this round is done. And also, I only used 6 seed slots.

I tried using Kidlat020's (or whoever posted this) strategy, and it worked almost perfectly. I was using a variant, with two extra Gloom Shrooms in the back and two Cattails at the very back of the pool. Everything worked perfectly until the fourth or fifth flag where one of the football zombies managed to chew through one of the upper corner Gloom Shrooms. But other than that, it worked perfectly. -Rootbeer128

3150 Sun
Challenge Accepted (see above)! I tried using my own build and, look, I still have 3150 sun. It took me a couple of different experiments to get this build, and i eventually used a tweaked version of the gloomshroom gold-farming build. The only thing you have to replace usuing this build is the garlic and walnuts (one of my walnuts is missing on its lilypad), and by using two of the cheaper walnut instead of pumpkings, tall nut, or somthing else you save some sun. And as you can see, the coinbag is in the pic which means it actually works. The only thing that is inferior to Kidlat020's build is that I used 2 more seed slots (though I could've used only 1 more. I put down an imitator garlic on accident) -Thesphinx3

3300 Sun


WAHAHA!!! Challenge also accepted! my build is a slight variation of Thephinx3's (as you can see on the right) my idea was that frozen peas would do all the work that the wall-nuts, and they did. It got a little sketchy towards the end but nothing ever go to the frozen peas and I only had to replace my Tall-nuts once. WOOT! - T1allen

3600 Sun
Sorry T1allen, but your reign is short lived. It took a lot of refining, but I did manage to find a build that would win and leave you with 3600 sun left (as shown on the right). I learned that the use of two garlics wasn't necesary because, as soon as the pole vaulters jumped the first they were slowed down so much that the gloom shrooms took them out before they could take a bite. But if you are going to do that, you have to replace eaten garlic QUICK. What's more, I did a few experiments and saw that zombies eating a plant two squares away would still get hit by the gloomshrooms. So, by pushing my walnuts and tallnuts back, I reduced their getting eaten by the weaker zombies and only had to replace 1 walnut! Finally, I realized that I only really needed the magnets for the football zombies because the gloomshrooms could take out bucket zombies. So, by pushing the magnets back two, they were more likely to steal the faster football zombies' helmets than buckets, screen doors, or ladders. And I had 2 extra seed packets (didn't use the imitater garlic this time). WOOT WOOT! -Thesphinx3

In my opinion, T1allen is the winner (of the builds above) because Thesphinx3's strategy made me lose (Dolphin Riders got to my Tall-nuts and their jump put me juuuuuuuuust so I couldn't get them. But once I finish my strategy, I will be the winner. MWAHAHAHA!!! (By the way, I'm not a user.)

Just to say, this competition isn't about chance of winning, its about winning with the most sun possible. So yes, my build (thesphinx3) can be unreliable, but hands down it does give the most sun on a won game to date. That is the goal here. Why are you looking at this page at all if you want a more reliable build?

You could get to more than 3600 by using instants, and Tall-Nuts :) so CHALLENGE ACCEPTED!

3925 Sun!
Ok, after a much longer wait between my previous successive tries, and with a lot more thinking, I finally managed to do what I had almost believed impossible. That's right, thesphinx3 is back breaking his own record again! And by a whopping 325 sun difference from the previous record! Plus, I only used 8 seed slots, as the tallnuts weren't used at all (description as to why below).



If you look at the screenshot (and, yes, this time I got the record on my ipod hence the different HUD setup), you'll notice that there are many similarities between my previous build and this one. Gloomshrooms are in the same place, garlic with a 2 sqaure lead of gloomshrooms (minus the eaten one on the 2nd row), walnuts in same place. However, there are a couple vital differences which allow for the 325 sun difference: first is the magnet shrooms. Previously, I said that magnets grabbing buckets and screen doors is highly annoying and potentially disastrous, as the gloomshrooms can kill those zombies, but the magnets are needed for the football zombies. Putting the magnets back as far as possible is the only way to guarentee that the magnets will only grab the football helmets. There is a slight drawback to this, however, and that is that each football zombie will get some bites into each walnut. If you are extremely unlucky, this can force you to replace the walnuts and end up 50 sun less than what I got, but I managed to go through without needed such replacement. The second and most major change is the complete lack of lily pads and tallnuts. In fact, there is a complete lack of anything in the pool at all. This is because of a key discovery I found: the only reason why tallnuts are needed at all are for the dolphin riding zombies. The tallnuts plus lilypads take a big bite into sun (two sets of each equals 300 sun), so I tried expirements into ways to reduce this. It was through this process that I realized that, depending on the zombie spawns which, sadly, are slightly randomized, I quite often went through all 5 waves with as few as only 3 dolphin riders. So, rather than pay 100 sun a piece to stop 3 zombies, I used the 25 sun Tangle Kelp in the very back two pool squares. This saves a lot of sun, hence leading to the final amount of 3925 sun left over after a successful round.

Now, I would like to point out a few things. When it came to my previous builds I never even realized that people would try them out, and thanks to that non-user's comment, I realized I should point out the weaknesses in this build so you know what to look for: this build isn't fool proof, and there isn't a guarenteed 3925 sun finish, or even a guarentee that you'll finish at all. However I did manage to figure out what things will lead to you needing to start over, regardless of how well you built the setup: first of all, there is the dreaded Jack-in-the-box zombie. If those things blow up even one gloom shroom, you're pretty much dead. Sadly, their explosions are completely randomized but I more often don't have that problem with this build than when I do. Secondly, when the zombies come out of the water when a huge wave starts, there is a slight possibilty that a bucket headed zombie will pop up at the maximum distance at which any zombie can appear out of the water. If this happens, and if your magnets don't steal the bucket in a timely manner (which is another risk of the new magnet placement), then the bucket zombie could survive hence making you use a tangle kelp (which, albeit, is only 25 sun). Once again, this doesn't happen most of the time. Finally, if you are unlucky and get the majority of the football zombies on one end, then they might eat the walnut either forcing you to either waste some sun or lose. The only other thing you need to be cautious of is eaten garlic. I recommend only replacing an eaten garlic if a Conehead, Buckethead, Football, or Jack-In-The-Box comes since the gloomshrooms will handle anything else. So, yes, this build is tricky, but that doesn't change the fact that it so far is the most cost effective. I personally challenge anyone and everyone to try to beat this, not because of my ego but because I am genuinly curious to see if a 4000 sun left over build is even possible.

4100 Sun!!
thumb|right|250px The probability of getting more than 4000 sun left after the whole Mini game depends on how often Dolphin riders and Football Zombie appears and I had been testing this stategy for quite some time now and the highest I was able to get was 4100 sun left. With 3700 sun left at the start of the round it's already a good start because you are only 300 sun away from the 4000 sun mark.
 * 4 Glooms = 1,200 sun
 * 2 Galic = 100 sun

I normally place wallnuts only if there are football zombies and two Lily Pads are usually enough to defend the pool and if you're lucky dolphins won't even appear and that saves you around 50 sun. if on good scenarios you only spend 50 sun per round for wallnutst then this will give you 150 sun gain per round ( 250 obtained fom last zombie ) that is if you somehow use one wallnut per round AND you're so unlucky that dolphins appear on both pool lanes. garlic is usually replaced once every round as average after the round which costs 200 sun. which means you get a 400 sun gain on most situations where 2 dolphins appear on every end of round ( not counting the possibility of two dolphins to appear on every pool lane ). if we include the 50 sun spend on the last round at most for the pool if two Dolphins appear on every pool lane then that's 50 sun and perhaps you used an extra wallnut then that's another 50 sun spent.
 * if you get 150 sun / round ( average net sun gain w/o excluding spent for garlic ) * 4 = 600 sun
 * 200 sun spent on garlics ( average ) -200

This strategy has an average of 4,000 ~ 4,175 sun left every round.

Mushroom Only (Challenge​)
This is a challenge. How can you solve Last Stand with only mushrooms? Here's the challenge.

Rules: [[File:HNI_0045.jpg|thumb|250px|Hacked last stand mushroom only challenge I've hacked PvZ and used mushroom only (sorry for quality issues).

BAM!!! -Hammerbro919]]You may use: Anything obtained in 2-1 through 2-9, Lily Pad, Pumpkin, Magnet-shroom, Gloom-shroom and Gold Magnet.

You may not use: Anything obained in 1-1 to 1-10, 3-2 to 4-6, 5-1 to 5-3 and 5-5 to 5-10, (meaning you can use the Pumpkin and Coffee Bean) and no upgrades except Gold Magnet and Gloom-shroom.

You may use cheats

You may use the computer, DS, DSi or iPad versions.

I will get a picture soon. -C3po3451

Mushroom Only ( No Pumpkin Variations )
thumb|250px|right{C {C}{C {C}{C This Strategy will be focused on using Mushrooms Only to beat Last Stand Mini Game but without the use of pumpkins. Specifications:
 * No Pumpkins needed
 * Immune to almost every zombie that appears in Last Stand except Football Zombies and Pole-Vaulting Zombies
 * Relies heavily on the timing of Ice Shrooms and Scaredy Shrooms
 * Safe against those ambush Pool Zombies

Doom Shroom Strategy

 * thumb|300px|right|Doom Shroom Only Strategythis Strategy uses only Doom Shrooms, Lily Pad and Cofee bean which means this can be placed here as a Mushroom only strategy.


 * Although the strategy itself takes a bit of luck and a lot of time. It is definitely worth giving a try. This strategy has a very low probability of success but is definitely worth the try.


 * This takes a lot of time because I literally waited for the craters to vanish just for me to be able to begin the next round.

IMG_1137.png Only
This challenge makes it so that you can ONLY use plants from levels 1-1 to 1-10. There will be a score sheet. When you post a picture, make sure the money bag is seen.

Rules:
 * 1) If you decide to use a Pumpkin or something that you DIDN'T get in levels 1-1 to 1-10, you are disqualified.(i.e. Allowed plants: Peashooter, Sunflower, Cherry bomb, Wall-nut, Potato mine, Snow Pea, Chomper, Repeater, Lily Pad and Marigold and their imitater forms)
 * 2) That includes upgrade plants.
 * 3) You are allowed, if you want a money farming strategy, to get Marigolds.
 * 4) You may use the Imitater, as long as you imitate plants that you got in the Day.
 * 5) No cheats.
 * Yes, you may use Lily Pad.

Scoring Guide: That gives you a total of 100 points, plus 100 bonus points.
 * 1) If it is a money farming strategy, then you get 10 bonus points.
 * 2) If you ONLY use Day plants, you get 70 points.
 * 3) If you have 2000 sun or OVER left, you get 10 bonus points.
 * 4) If you didn't have to replace anything, you get 10 points.
 * 5) If your build can defend against Football Zombies AND Pole Vaulting Zombies, you get 20 points.
 * 6) If you post it as a video, proving you didn't cheat, you get 80 bonus points.(It's so much, because anyone can cheat and do everything else, and get 120 points, while if you post a video and you didn't cheat, you can get 200 points.)

Post your pictures/videos here!

Money Farming Challenge
As the title says, you must create a way to get a lot of money. Here are the rules:

1. NO cheats.

2. You must get at least 10,000.

3. You must provide 1 type of defense because you must be able to survive 5 flags with this build.

4. You must have a video. Pictures are not accepted as I cannot trust anybody because you might show you have 10000 then suddenly at the end you get 50000 by doing other stuff. If you have a video please email the video at [mailto:ltt2001@hotmail.com ltt2001@hotmail.com] ( Please, No commentary and try to have clear videos thanks :D )

5. You must have marigolds ( duh! )

6. You cannot use pumpkins, tall-nuts, or wall-nuts.

7. No instants allowed.

8. Money at the end counts.

9. Failing to obey these rules will result in disqualification.

Point System :

If you got 10000 during the process, 10000 points.

If you got 10001 to 19999, 20000 points.

20000 to 29999 will earn 30000

30000 and up will earn 50000 points.

For every Gold Magnet, Gloom Shroom, Coffee Bean, or Garlic that is surviving at the end ( If they get eaten or dug up in the middle, it dosen't count ) 500 points will be deducted

For every Gatling Pea or Torchwood you place, 250 points will be deducted.

For every Lawn Mower or Pool Cleaner gone, 1000 points will be deducted.

Oh yeah, one more thing. You must be a user, but you don't have to be a YouTube user.

Good Luck! ( Please be patient because I rarely check my email so expect your strategy to be posted in 3-5 business days and DO NOT CONSTANLY SEND ME EMAILS OR YOU WILL BE DISQUALIFIED. )

Upgrades only
This challenge makes it so that you can ONLY use plants with their upgrades. Imitater can be used, but only if the imitating plant follows those rules. Yes, you can use Coffee Bean/Marigold, but not Tall-nut/Garlic/Pumpkin/Squash etc. In other words, here is a list of the pairs you can use: Repeater+Gatling Pea, Fume-shroom +Gloom-shroom+Coffee Bean, Lily Pad+Cattail, Melon-pult+Winter Melon, Spikeweed+Spikerock, Magnet-shroom+Gold Magnet and Kernel-pult+Cob Cannon. (If you have 10 slots but you picked Fume+Gloom+Bean, or 9 slots without picking Fume+Gloom+Bean, the last slot must be Marigold or an upgrade which will be useless since you don't have the other required plant) Plants do not HAVE to be upgraded but the upgrade must be in the seed slot. I will test each strategy 10 times. For each winning time you will get 1 point. If it is money farming you get 3 bonus points for each win. Each time I get an unclear response, 2 points will be deducted. Lastly, this is possible. My high score is 36. By the way, your username must be submitted. Post the video right here. Snow ttail armed with BBUUTTEERR! 15:28, April 29, 2012 (UTC)

Mega Popcorn
By planting only cob cannons, I can actually complete the level (It works like Buttered Popcorn except you get 3-4 extra Cob Cannons to replace the buttering effect, there is no Gargantuar, and the Cobs are planted on the four land tiles closest to your house; it means that only Kernel Pult+Cob Cannon is necessary, Lily Pad is not even necessary)Calm1234

About Mega Popcorn
Calm1234, your strategy gets a 9! I admit, the deducted point was more or less my fault, but it's fair as to complete it with this strategy. I was very surprised by the effectiveness of Cob Cannon. I blew up all zombies in the area when one got to the 3rd column, as that destroyed all. Sometimes I had to waste a Cob on a fast zombie, but I still won 9 times out of 10. I finished mostly with no Cob deaths and 2 kernel deaths. So 8 Cobs and 2 Kernels at the end, 4 Kernels if it wasn't for that pesky Jack.

No sun 4 u
Win the mini-game while having 0 sun at the end of overy flag!

Points
Beat mini-game: 10 points

Beat without Instants: 20 points.

Beatren without Tall-nuts or pumpkins: 50 points.

Done without any plants getting any damage: 150 points.

TDP's Strategy
Get lily pads, repeaters, gatling-peas, tall-nuts, torchwood, kernel pult OR peashooter. Fill the rest of your slots with instant-kills.

In the back row, plant repeaters and turn them into gatling peas. In the next row, plant either peashooters or kernel-pults depending on what you chose earlier. In the next row, plant torchwood. Use whatever sun you have left to plant tall-nuts, but save some for instant-kills. As the minigame goes on, keep planting tall-nuts until you have two rows. If you have an emergency, use instant-kills.

Strategies
Post videos and images down here!