Board Thread:Plants vs. Zombies Heroes/@comment-27769607-20170803032920/@comment-26488146-20170811210104

Some Zombie trick ideas that I have had for a while (yes, I swear, I had the Plast From The Past idea before Escape through Time. Check my Userpage history and you'll see that the words "Blast From The Past" have been in the "Coming Soon" section for quite a while).

Repair Bot

Premium-Rare

Costs 2 Brains to play

Science Trick

Ability: Heal a Science zombie to full health and give it +1 Strength.

Got something science-ey that has fallen into disrepair? Burned out, exploded, or maybe damaged by angry plants? Order a Repair Bot now to get it back to better-than-new condition!

Animation: A floating gray robot that looks like a combination between a Pit Droid and a forklift with signature yellow Zombot eyes floats down from the sky above the selected zombie, and then a dust cloud appears covering the zombie and the Repair Bot as mechanical sounds can be heard. After the dust lifts, the zombie has it's new stats, and then the bot zips back up.

Crash Land

Premium-Rare

Costs 6 Brains to play

Science Trick

Ability: Create a Burning Wreckage in a selected lane, deal five damage to the first plant in that row, and create two Astronaut Zombies in random lanes.

Funny, the last thing that that Plant Hero was thinking was, "The only way that this could get worse is if zombies fell out of the sky".

Animation: A purple and white rocket ship zooms down from the sky with it's front on fire at an angle and crashes into the middle of the selected lane, creating a huge dust cloud, and when that cloud clears, the plant is either damaged or playing it's destroyed animation, the Burning Wreckage card is in it's place at the tile closest to the Zombie Hero, and the two Astronaut Zombies are in random lanes.

Burning Wreckage

Token

Costs 1 Brain to play (if Bounced/Summoned)

0 Strength, 5 Health

Science Garbage Card

Traits: Armored 1

Special: This cannot gain Strength in any way.

Even after destruction, it still valiantly serves the zombie cause by blocking projectiles.

Appearance: A burnt, mangled, flaming version of the ship seen crashing in Crash Land is half-submerged in the ground, with smoke drifting up into the sky.

Astronaut Zombie

Token

Costs 1 Brain to play (if Bounced/Summoned)

2 Strength, 3 Health

Professional Science Galactic Zombie

Traits: Armored 1 (Astronaut helmet)

Special: None.

Although he has found the residents of his landing spot quite unfriendly, at least he got a warm welcome back to Earth. A superhot, near-fatal one, at that.

Appearance: He looks like the Astronaut from the Garden Warfare franchise, except with a cracked, broken helmet, a torn spacesuit, and black eye, referencing the fact that he crash landed.

Blast From The Past

Premium-Rare

Costs 4 Brains to play

History Science Trick

Ability: Draw three History Zombies, and create a History Zombie that costs 4 Brains or less in a random lane.

Who're the plants calling "old-school" now, huh?

Animation: A blue time portal appears in the chosen random lane, and then disappears, leaving the History Zombie in it's place, and then the Zombie Hero draws the three History Cards.

Pain Train

Premium-Rare

Costs 9 Brains to play

Science Trick

Ability: Destroy all plants in a selected lane and deal 5 damage to the Plant Hero.

Pain Train brings the PAIN to plants in bulk shipments.

Animation: A one-eyed train (that looks like the one from Jewel Junction) comes barreling down the selected lane, it's wheel sparking due to the lack of rails, destroying plants as it hits them and then exploding when it hits and damages the Plant Hero, litlle bits of it going all over the board, and then disappearing.