Board Thread:Wiki management/@comment-25230228-20170422025958/@comment-25230228-20170424015912

1Zulu wrote:

Birdpool wrote:

1Zulu wrote:

Birdpool wrote:

VeXJL wrote: idk maybe PvZH and PvZ2 textures are like this? like what? I know for a FACT that the PvZH/2 textures canvasai are in powers of two, since they're always unpacked that way, regardless of method, because that's just how the image is. I don't recall PvZ2 textures being like that EVERY TEXTURE I've unpacked WITH YOUR UNPACKER has been in a power of two and I've unpacked nearly all of them. Interesting. It's been a very long time. I vaguely remember some of them being like 1536, which is not a power of two That's the names.

ATLASES_HOLONUT_1530_00_PTX.png for example. The 1536 was just the name, the others were 768 and 384.

Fun Fact: Thoose numbers are right between two powers of two