Adventure Mode/Strategy guide

====This page is a guide with tips on how to complete the stages in Adventure Mode mode. For a more in depth guide, try HERE.====

Stage layout

 * First level

The first stage is meant to introduce you to the new environment of the stage, Day, Night, Pool, Fog, or Roof.
 * Second to fourth levels

In these levels you work on getting a good strategy for the environment, and how to deal with the new zombies. You get an item at the end of the fourth level.
 * Fifth level

The fifth stage is always a Bonus Level, most of which later reappear as Mini-games.
 * Sixth through ninth levels

These are just more practice with strategy, but also could be difficult. You always get a zombie note at the end of the ninth level.
 * Tenth level

This is the final level in the stage, and is a conveyor belt level. In these levels, you don't need to worry about sun. The plant cards come on the conveyor belt at the top, and stop once they reach the end. You can grab them off of any part of it and plant them. This is all you need to do in the level. Make sure to keep at least some space on the conveyor belt clear, though, or there will be no room for new cards to come in.

Overview
The levels here are simple. It is day, so sun will come from the sky. This is the basic layout. At the beginning of the first few levels, strips of turf will roll out, eventually creating 5 rows.

Level 1
Here, theres only 1 strip of grass. Plant as many Peashooters as possible, but three is fine.

Plant earned: Sunflower

Level 2
Two more strips of grass will roll out here. Plant 3 or 6 sunflowers in the back, and then plant more Peashooters until you get a solid defense.

Plant earned: Cherry Bomb

Level 3
Same tactic as Level 2. However, if anything gets bad, use a cherry bomb. As well, you may want to use it at the final wave.

Plant earned: Wall-nut

Level 4
Here, you finally get all 5 strips of grass, use them well by planting either 5 or 10 sunflowers. When the first zombie comes, plant a peashooting in its lane. Next, plant more peashooters. As well, you may want to add a row or two of wall-nuts.

Item earned: Shovel

Wall-nut Bowling
First, using your new trusty Shovel, dig up the three Peashooters, as told by Crazy Dave. Next, when the first zombie comes, place a wall-nut in its lane and watch. Next, repeat. Attempt to achieve as many ricochets as possible, and keep in mind that the Coneheads take two hits, and wall-nuts don't roll of the screen when they reach the end of the conveyer belt. As well, Explode-o-nuts are essentially a Cherry Bomb. Save them for emergencies.

Plant earned: Potato Mine.