Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25154254-20150403114523/@comment-5460233-20150404091753

TheGollddMAN wrote: For three worlds straight (DA, BWB, FC) we've been having world gimmicks that are beneficial for the Zombies.

This time we need a gimmick for Lost City that benefits the plants instead.. good point, there is that gimmick pattern some people were talkin' about back in the past discussions, according to the pattern, Lost City's gimmicks should probably be somewhat similar to Far Future's gimmicks with an additional gimmick

what i'm talking about...

AE has graves, DA has graves AND nighttime gimmick

PS has water, BWB has water, the ability to plant on water AND moving water

WW has objects that can move plants, FC has that for zombies AND cold wind

FF has power tiles, LC could have something beneficial AND side gimmick

see what i mean now?