User blog comment:GamesterD/If PvZ Characters were in Fire Emblem Heroes/@comment-26593304-20170507173257

So, a few things that I personally feel don't add up. I mean, it's your blog, so whatever, but just figured I'd point this out. And have we been playing it this much that we can both pull these things from our heads? Well, I mean, I've memorized what most PvZH and HS cards do so I probably can't say anything. XD

1) These stats are all the max, correct? So Rose wouldn't be doing guaranteed 12 dmg at lvl 1, 1*. She'd still have Fire or something, or it's like guaranteed 2 dmg. If the latter is the case, then it'd be Magic Thistles, Magic Thistles+, Magic Thistles++, Magic Thistles+++, Magic Thistles++++. Lulz

2) I think you should change the "typing" to reflect the weapon type, since there are different types of weapons per color. For example, I got confused because Night Cap was a melee green, which implies that he has an axe, since green dragons aren't that common. But I mean there's a dragon in his animation so.... I guess. I still feel that he'd be better as a dagger.

3) Color changes due to REALLY subtle things.
 * Kernel Corn -> Green, due to his Butterhawk and green = wind (yes I know he's a melee character but still)
 * Night Cap -> Colorless (dagger) because ninjas.
 * Z-Mech -> Red, since missiles imply explosives and explosives imply fire.

4) INNER GRAMMAR NAZI TRIGGERED so.... yeah.

5) It'd probably also be a good idea to tell what kind of moment these all have, since it's unlikely that Z-Mech and Scientist for example move at the same speed.

Other than those, this is great! Hey Nintendo get an arrangement with Popcap again and make this happen!