Board Thread:Plants vs. Zombies 2: It's About Time/@comment-7234182-20150322064110/@comment-24760547-20150403005252

EpicGentleman wrote: Brainulator9 wrote: Gargantuar333 wrote: EpicGentleman wrote: Gargantuar333 wrote: MysteryKing wrote: Anyone else think PopCap is running out of ideas? Rotobaga is just a modified Starfruit and Dandelion is just a Homing Thistle that reacts to winds. They even stole Dandelion from PvZ2 China. Guys, it's not stealing if it's your own game. Seriously. And before you start complaining about how Popcap is running out of ideas, try making up an entire world with original plants, new zombies, new lawn mechanics, etc.

IT'S HARD!

Popcap is doing an amazing job keeping everything balanced so nothing becomes OP. So before you complain about running out of ideas, make your own up! Are you kidding? I've got loads of ideas. And tons of users on this wiki and PvZCC have really good ideas too. And PopCap has every right to take ideas from us, because we haven't copyrighted anything. In fact, I'd be HAPPY to give PopCap and EA some ideas of mine. And I'm guessing planty of other users would be too. But PopCap insists on taking from PopCap Shanghai, reusing old zombies with different looks, and making nothing original.

And about how things are "not OP"... Have you even played PvZ2? The early worlds like Pirate Seas and Wild West are nearly impossible without good plants. The sheer amount of zombies that appear are overwhelming to new players without using Power ups or and insanely good strategy. Get your facts straight before you comment. Not to mention OP zombies in Dark Ages and Big Wave Beach, and to some extent, Far Future and Frostbite Caves. I get it! You're frustrated as am I with this game. I also have a massive list of ideas I have suggested to Popcap that's on my page but I think the biggest problem when intoducing new plants is the world theme. Both plants and zombies have to reflect the world they're on and once a theme is set, Popcap has to make plants off that. They even stated it in a Dev Diary (I'm sorry, I dunno which one).

Don't make stupid rhetorical questions and please learn the difference between an opinion and a fact. I am also frustrated by the obviously OP zombies like Octo -goodness how I hate him-and how it appears impossible to pass some levels without paying money. Trust me, it's possible and simply takes multiple tries with different strategies. Still though, I hope they nerf him.

I didn't mean to insult you or anyone else on this Wiki, I'm just saying don't say Popcap is running out of ideas; they're definitely trying hard. In addition, remember, this game may be a freemium, but it's not as a nasty of a money making machine like Candy Crush. How's that game for originality? Well, yes. At least they're trying (though somewhat lamely). And they do have a time limit to create the content, so it's not like they can get everything right. And I hate the whole Premium plant thing, but I do agree they are trying. Let's just agree that PopCap is trying to make the game the best they can, and make plenty of mistakes along the way. But don't forget PopCap is a company, and companies have to make money, likely adding to the premium plant craze.