User blog:BF10/The Return of Hurt and Heal: Bottom 1̶5̶ 21 Plants and Zombies

When you though Hurt and Heal died, it now comes back!

This time, one suggested me to make one for the bottom 15, so I did so. However, I added 6 more into the crew.

Meet:
 * Bowling Bulb (because it got nerfed badly)
 * Chomper (because we all know)
 * Spring Bean (too slow and only affects one zombie)
 * Sweet Potato (high sun cost and not too much use)
 * Nightshade (only useful when powered, which is not always available)
 * Glitchy Blooming Heart (immortality glitch)
 * Boombox Zombie (considered annoying in Highway to the Danger Room)
 * Jurassic Imp (too fast for such weak but still durable zombie)
 * Ankylosaurus (annoyingly pushes plants)
 * Newspaper Zombie (buffed jurassicly)
 * All-Star Zombie (bashes at plants at fast speed)
 * ...and Super Fan Imp (explodes plants and can be punted by All-Star Zombie)

Rules

 * In this game, the rules are opposite - you hurt the one you like most and heal the one you hate most.
 * The max health a plant/zombie can have is 10.
 * When a plant reaches 0 health, it is safe from being a loser.
 * The game ends in two ways:
 * When the last plant/zombie standing is the winner loser! So, if you let a good plant "win", you did the wrong thing!
 * When three days of inactivity has passed, whoever has the most health is the winner loser!
 * You may vote once per 3 hours.
 * You have 3 vote points
 * Examples:
 * +1 Jurassic Imp, -2 Glitchy Blooming Heart
 * +3 Ankylosaurus
 * -1 Peashooter, -1 Sunflower, -1 Boombox Zombie