Board Thread:Roleplaying/@comment-5792287-20150125104808/@comment-5792287-20150206110752

@Revern, the Nrevers are summoned, they only have 100 health though. The Napalm Fire Peashooter gets frozen and then killed by the Yetis before it can use plant food, because although fire plants are immune to freezing in PvZ2, they aren't in PvZGW, which is where the Yetis are from.

@Repeater, the Yetis manage to freeze and kill all but one clone. The remaining Sonic kills the Conehead Zombie.

@Crazyzombie, the Guardian kills the Buckethead and a Garg, but the Yetis all prioritize the Guardian, causing a whopping 270 damage and freezing it until the end of the turn.

@Eugoth, the Necromancer manages to escape from the bubble he is in, taking 300 damage in the process. He then casts a spell that destroys the rest of the bubbles containing his minions, along with the other barriers you made. However, this destroys his minions and the Phoenix that created the hellfire barrier. The Phoenix is gone permanently now.

With the Necromancer losing his minions and taking a fair amount of damage now, he begins to resurrect something massive...it looks like a giant land squid.

Oh no. Terramorphus the Invincible. The Necromancer has summoned the original Raid Boss and is now immune to all attacks until Terramorphus is KO'd.

@Minecraft, the Raid Boss summoned him earlier you know. Anyway, due to being undead, it works for the Raid Boss and attacks you, KO'ing you for two turns.

@Spyro, the Necromancer takes no damage as it has currently got a Raid Boss minion in play. The Diamondhead is out of attack range. The Bucketheads die, the Gargs take 13 damage. You summon Smash Kirby, and revive those players.

Terramorphus uses his tentacles to pick up and throw the Bound Goon, Squid Lance, Revern clone and Nrevers at a distant mountain, KO'ing all of them.