Board Thread:Plants vs. Zombies Heroes/@comment-27053902-20160928220750/@comment-5032910-20161009093255

TheHandsomePlant wrote: Yappat wrote:

Perin.evrankaya.3 wrote: No hate plz guys. We're a loving group of peeps. That's too late though. The wiki is already coming to it's death.

Anyway, back on topic and aside from that issue:

I noticed, cards such as Zombot Plank Walker, Wannabe Hero or Zombot Sharktronic Sub have Imps in their models, but don't classify them as the Imp Tribe. Thinking of it, could this be a potential leak for a new card?

Here's what I think the card might be:

Implosion - Crazy

Premium - Super Rare

Costs 5 Brains

Imp Trick

Do 2 damage to a Plant, if that plant is destroyed by this, make a random Imp in that lane.

On first thought, it's quite overpowered on paper, but the RNG effect makes up for it. You can get something as weak as a Swabbie or just a regular Imp, to something as powerful as a Walrus Rider and plus, it's also hard to obtain being a Premium - Super Rare, so seeing it too much shouldn't be an issue.

I mean, PvZH already has RNG-dependent cards such as Portal Technician, Mad Chemist, Making or B-Flat, and to my surprise, most of these are Beastly or Brainy, and isn't it about time Crazy had it's own RNG-dependent feature?

The addition of the card prediction I made up can promote Aggro Imp decks more on Impfinity, since most Aggro Imp decks are played on Brain Freeze (Vimpire, Loudmouth and other tricks to finish off opponent) or Super Brainz (due to his capability of giving bonus attacks and having a self-cycle if Imp Commander fails him).

To support my prediction, PvZH has already added cards which are very similar to those of Hearthstone. If you don't play Hearthstone, I don't recommend reading this.

Medic --> Earthen Ring Farseer (except Medic heals more and costs more).

Weed Spray --> Shadow Word: Horror (but more expensive).

Kernel Corn --> Flamestrike (costs more, is rarer in terms of rarity and it's a 5/5 minion).

And that's most examples of the PvZH-inspired fighters created by the originality from Hearthstone. And where does Implosion inspire to? Bane of Doom.

Bane of Doom, costs 5: Do 2 damage to a character, if that kills it, summon a random Demon.

See how too similar my concept is? If Popcap and EA are making cards similar to Hearthstone's, there's a good chance that Implosion could possibly happen.

Personal thoughts? Would something like this be added in the eventual future? They are doing this because it's actually very hard now to come up with original card ideas, as many other card games such as Hearthstone or Magic: The Gathering, have already used them. Also, I doubt they would like the idea of copying cards from Hearthstone, as that game still runs on quite a different concept of a card game. There, you can attack anything with any minion, while in PvZH, everything is limited to attacking only the same minion in front of it. Just like that Chess-styled level from Karazhan wing and this weekend's Tavern Brawl. I suppose your point is correct. I have no objection with it. If it had went through the reviewing, they would've done something to modify it to make it unique from Hearthstone and healthy to the game.