Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25571438-20150320134815/@comment-25133884-20150326163315

1Zulu wrote:

Drek&#039;TharSuperSword wrote:

My guess of why using a Dandelion counts as losing a plant is because of a limitation in the game's scripting. Probably the "hair" thing is listed as a separate, non-usable plant in the game's internal data so when the hair is used, the game counts as losing a plant. I highly doubt that's the case. As a programmer, I don't see any reason whatsoever to code it this way. Even if they did, it would be very easy to add an override to make this an exception.

This was deliberate. a programmer...then why the heck can i not make additional content like BWA *more levels and zombies and stuff* >:L i've been trying to figure out how for 2-4 months