Talk:Modern Day - Day 44/@comment-24745670-20180401094328

redone zombot:

Zombot Temporal Corruptor 1001

- Toughness - Undying (4000)

- Speed - Flighty

Phase 1 information:

- Lasts from 4000 to 2800 HP

- Goes into a state of immunity where it sets up a shield and releases either a fireball or an iceball. These roll very fast but slow down as it gets closer to home.

- Shoots Ancient Egypt missiles in sets of 4.

- Shoots Far Future missiles in sets of 6.

- Projects itself closer to home in which it will obstruct the lawn for 20 seconds. The Zombot will also periodically shoot a Far Future missile.

- Spawned: Conehead, Buckethead, Brickhead, Newspaper, Balloon, Fossilhead, Bully, All-Star, Gargantuar Prime, Gargantuar, Disco-tron 3000, Pharaoh, Knight, Jester, Snorkel

Phase 2 information:

- Lasts from 2800 to 2000 HP

- It goes into the similar state of immunity, this time, the balls are released further into the lawn in sets of 2.

- Shoots Ancient Egypt missiles in sets of 3.

- Shoots fireballs, maximum amount 12. Some of the burnt tiles will have a tombstone spawned on them.

- Places speakers in sets of 2. These speakers activate their lane-clearing powers every 15-40 seconds.

- Moves closer to home to execute AE, PS, or WW portals. Spawns 3 zombies each.

- Calls in Jurassic Marsh portals that spawn raptors or T-rexes

- Spawned zombie: Conehead, Buckethead, Brickhead, Shield, Mecha-Football, Explorer, Torchlight, Blastronaut, Pelican, Gargantuar Prime, Gargantuar, Sloth Gargantuar, Bully, Fossilhead, Balloon, Newspaper, All-Star, Super Fan Imp, Excavator, Bug (basic), Bug (conehead), Weasel Hoarder, Prospector, Pianist, Cowboy zombie trio

Phase 3 information:

- Lasts from 2000 to 1000 HP

- State of immunity lasts until this phase ends, you can only damage the Zombot with Plant food abilities now (the projectiles from pF are twice as powerful here so its balanced). At least its back to sending one ball at a time.

- Shoots an assorted set of missiles in packs of 4.

- Moves closer to home and calls in NMT, LC, FC, or BWB portals. Spawn 3 zombies each.

- Forcibly pushes zombies forward which will crush the first plant they meet.

- Burns two different lanes with flame and lasers, much like a dark dragon and a dinotronic mechasaur.

- Spawned zombies: Conehead, Buckethead, Brickhead, Sunday Edition, Newspaper, Balloon, All-Star, Super fan imp, Gargantuar, Torchlight, Pelican, Rodeo Legend, Blastronaut, Rockpuncher, Surfer, Octo, Hunter, Parasol, Turquoise Skull, MC Zom-B, Boombox, Bully, Chicken Wrangler, Jurassic Gargantuar, Imp Cannon, Jester, Knight, Dark Ages Gargantuar, Relic Hunter

Phase 4 information

- The base of the Zombot breaks off and forms into an abomination of a glitching, time-spacey, machinery. This is very fast in executing powers and spawns zombies in erratic numbers.

- Spams missiles, again, assorted.

- Spams balls, sets of 2. Has fluctuating speeds.

- Transforms into one of the original spider zombots and rushes into base.

- Portals appear at absurd amounts and locations.

- Spawned zombies: Anything