Board Thread:Plants vs. Zombies 2/@comment-27101994-20170220140321/@comment-24735666-20170224164428

Happy-shroom wrote: Master3530 wrote: Ok, if you want to know what ideas I had for other worlds:

And if you don't, that's fine, probably nobody cares anyway. Seems like not many people looked into other long sections on this thread, so I may say something about these upgraded zombies.

These new armor4 guys actually have 135 health, not 120 (or the mistake was not one "0" but whole number). But I wouldn't be surprised if it was truth, since gargs in each next world get tougher.

Pelican - has 13.5 NDS which is same as seagull zombie, so it's either a mistake or his buff is just speed

Deflector Zombie - has 50 NDS, fair enough

Blastronaut - has 27.5 NDS which is same as conehead I believe, he's even faster than a pelican, guess they'll both be listed as flighty (speed5)

Robo-cone veteran aka robo-bucket - has 200 NDS which is as much as garg prime

Rockpuncher - around the same health as robo-cone, pyramid-head, brickhead, and the mechs after buffs, not sure if he has special ability or just higher damage. It's just double damage though, robo-cone veteran and rallys have triple damage. Why no wild west? Cause I told my ideas for WW on previous thread or somewhere. I even included the names in this long section, just didn't explain. Skullhead would wear bull's skull, rooster wrangler would release more roosters which would be as tough as weasels, as fast as chickens and have double damage, poncho bandit would hide either metal grate or metal plate armor which makes him a knight.