Disco-Tron 3000 (PvZH)


 * For the version in Plants vs. Zombies 2, see Disco-tron 3000.

Disco-Tron 3000 is a in Plants vs. Zombies Heroes, and a member of the  class. It costs 6 to play, and has 4/4. It does not have any traits, and its ability makes a on a selected lane when it is played unless all other lanes are occupied.

Origins
It is based on the zombie in Plants vs. Zombies 2 with the same name and appearance.

Statistics

 * Class: Crazy
 * Tribes: Dancing Science Zombie
 * Traits: None
 * Ability: When played: Make a that makes a.
 * Set - Rarity: Premium - Super-Rare

Card description
A fully weaponized jukebox.

With
Disco-Tron 3000 is a perfect way of getting many zombies on the field, especially in a dancing or rushing deck. If there are not many zombies on the field, using this is recommended to help pressure the plant hero, especially when they have dangerous plants on multiple lanes. Using zombies that boost other dancing zombies is very useful in conjunction with this zombie. You can play it, then play Flamenco Zombie to easily do 8 damage to the plant hero. However, if you want to use that combo in one turn, you need to make sure you have at least 11 brains, these 2 cards, and that all ground and heights lanes are empty. Using this in tandem with Unlife of the Party will let the latter gain +3/+3 if all other ground and heights lanes are unoccupied.

Because of the spawned zombies' low health, Z-Mech can use health-boosting tricks like Camel Crossing or even Rock Wall to give them more durability. Additionally, in a Professor Brainstorm science deck, Disco-Tron 3000 can be boosted quickly and cause a nuisance with Gadget Scientist or Zombot Drone Engineer. The only drawback is the low stats of Disco Zombie and Backup Dancer, whereas Disco-Tron 3000 itself has stats comparable to Drum Major.

The only thing you may need to be careful is that it is not in the Imp tribe, despite the fact that there are Imps inside. If you are playing as Impfinity, just note that Imp Commander or Toxic Waste Imp do not benefit Disco-Tron 3000 in any way. However, he can use this with Mixed-Up Gravedigger, Firefighter, or In-Crypted to reuse Disco-Tron 3000's ability.

Against
Once this is used, beware. This is because the zombie hero could quite easily pull out any dancing zombies or leave those on field to do quite a bit of damage early on. Using cheap plants can work, particularly against Backup Dancer and the Disco Zombie, as both have low health. Sour Grapes can destroy Disco Zombie and Backup Dancer easily, leaving Disco-Tron 3000 there. However, Disco-Tron 3000 itself should be combated with a better plant, such as Smoosh-Shroom or Smashing Pumpkin. Do not Bounce Disco-Tron 3000, as the zombie hero can reuse it and make more zombies. Additionally, plants with the Splash Damage trait, such as or  can do big damage, while tricks that can do damage to multiple zombies at once such as  can effectively deal with it and the other zombies it makes. is great at destroying those zombies as well.

Trivia

 * It is the only science zombie in the Crazy class.
 * It is the only zombie from Far Future to be in Plants vs. Zombies Heroes.
 * It is the only card that makes exactly two different fighters.
 * Disco-Tron 3000 is one of four non-legendary card to have the legendary shine effect attached to them when they are played, the other three being Sonic Bloom, Octo-Pet and Returned Octo Zombie.
 * When it is played, the disco ball attached to it opens up into a microphone to make a Disco Zombie. While this happens, the Imps in the machine go wild.