Board Thread:Weekly discussions/@comment-18464102-20180706151054/@comment-35198094-20180711192014

AstroNut1 wrote: Han0303 wrote: I think the lack of theme is what pisses me off - Why can't you just stick with It's About Time!? Because it's no longer about time, it's about investing the minimum in development but trying to exploit the players as much as physically possible. PvZ 2 wasn't a p2w game, I played on 5.0.1 and completed every single level without using any premiums, power ups or boosts and I managed to keep all lawnmowers on most levels (leveling doesn't even exist in this version). IAPs were just optional. S'turned more into a money source, rather than an entertainment source.