Board Thread:Roleplaying/@comment-29611741-20161114033355/@comment-29611741-20161122223308

Talents incoming!

For Neath:


 * Spectral Being - Attacks have a low chance to simply pass through Neath(10%), not hitting anyone. The chance increases when hit by heavy attacks(damage >30 = +5%) or successive attacks(+5% per hit landed), but resets every turn.


 * Uncontained Curse - Nightmarish Curse can have its damage increased further by other's sacrificing 10 health(+8 per sacrifice, 2 allowed)


 * Spell: Mega-Haunt - Damage 3 enemies for 50 damage, but drain 10 health from all allies and Neath. Costs 20% of Neath's Solar Burst charge.

For Jaquail:


 * Twisterama! - Attacks that hit Jaquail have a 20% chance to be intercepted and reflected back to the attacker.


 * Acrobat - Evasion increases every time an attack misses Jaquail(+5%). Lowered every turn(-5%). Max of 25% increase to evasion.


 * Juggling Act - Jaquail starts juggling and ringing his jester bells, drawing attention of some foes. Jaquail has increased evasion to attacks directed at him, and missed attackers take 10 damage from the juggling balls.

For Syaku:


 * Time Roamer - Syaku has increased evasion and accuracy, even against absolute accuracy and evasion.


 * Spell: Timeless Battleground - Syaku turns the area into a timeless bubble, granting all allies increased accuracy and evasion for 2 turns. Costs 20% of Syaku's Solar Burst Charge.


 * Pearcing Swipe - Syaku shoots two peas that target random enemies. Both targets take 10 damage from the pea plus 17 from the following swipe.

For Zigby: Given once PrimalClash returns. If you want your Adamant Afterburners, I'll offer them!