Board Thread:Plants vs. Zombies 2: It's About Time/@comment-24671402-20140321220752/@comment-24357871-20140330103901

Some of my theories and speculations:

-Spooky BGM, Ultimate Battle and Brainiac Maniac (with slight Pirate Seas and Wild West touch on some parts but modified to a medieval-themed like what Pop Cap did to Far Future)

-Sleeping plants might awake from Plant Food.

-Some regular levels will have three flags instead of two.

-Black Fog might cover first four parts of the rightmost column of the lawn.

-Zombies emerge from the lawn on Final Wave.

-Magnet-shroom can be premium

-Doom-shroom is obtained at the very last level

-Pirate Seas Zombie growl is used.

Zombies

-Knight Zombie - Regular medieval soldier zombie dressed as a Musketeer.

-Conehead Knight - same but gives twice protection

-Buckethead Knight - same but gives thrice protection

-Flag Knight Zombie - Marks the arrival of "Middle-Aged" zombies.

-Catapult Zombie - same as PvZ 1 but with different design and render, lobs cannon balls.

-Spartan Zombie - Pushes plants across the lawn.

-Gargantuar Viking - Crushes plants with axe. Launches Imp Warlock after dealing enough damage.

-Zombie Lord - Can summon nine zombies, causing to surround himself.

-Zombie Warlock - Uses different kinds of magic that he knows to deal with your plants.

-Imp Warlock - Hurled by the Vikings then proceeds forward.

-Forbidden - a very high class zombie that has the same health of Football-Mech. It has a same speed of Explorer Zombie. he is enceased by a green flame.

-Tartarus - a fictional wild animal and it acts the same as Zombie Bull but instead of launching an imp, it will eat plants instead and is organic.

-Reaper - Slices plants with its scythe. Same health of Pharaoh Zombie.