Board Thread:Plants vs. Zombies Heroes/@comment-28629991-20170910081256/@comment-29611741-20171008235514

CWJ-D wrote: YammaYamer21 wrote:

Thinklogic wrote:

...

Calla Laser: Solar

Flower Plant

Cost: 5 Sun

Stats: 3/4

Strikethrough. When this hurts a zombie with less strength than this: Destroy it. When you play another flower: This gets +1 Strength. Flower Evolution: This gets +1/+1 and conjure a flower.

Optometrist: Brainy

Science Zombie

Cost: 1 Brain

Stats: 1/4

When a Science Zombie does damage: It gains Bullseye. In fact, I'd dare say it'd be more powerful without the "Destroy Mini-Ninjas" part. Removing an ability that is of some use (very situational, but still) makes it stronger? You just want me to lower its cost, right?

Anyway, statistics for Fruit Soda, obtainable by Devil's Drupes.

Name: Fruit Soda

Class: Smarty

Tribe: Fruit Trick

Cost: 2

Ability: A Plant gets Splash Damage 1. If it's a Fruit, it gets Splash Damage 2 instead.

Set: Token

This one won't fix cars or hit on royal families. Would you rather have an empty lane or a lane clogged with a 1/1 Imp? Just a thought... not necessarily better, but usually I'd say the former is worse, especially if you are using your Mini-Ninja right. Whatever the case, that Fruit Soda seems pretty cool. Should cost 1 though IMO.