User blog:Tecku/Garden Warfare 2 Concepts: Night Cap and Neptuna

Hello, guys! With Garden Warfare 2 coming along nicely with the Trouble in Zombopolis Part 1 update, I figured now would be as good a time as any to talk about two new hero ideas I had, Night Cap and Neptuna. For those of you who don't know, these two fellows will be upcoming characters in the mobile game Plants vs Zombies Heroes. While I haven't gotten a chance to play the game yet, Night Cap is the plant hero I look forward to most, and Neptuna is my second choice for zombie hero (Impfinity takes top billing).

Night Cap
Night Cap is the first mushroom champion in the Garden Warfare series. He specializes in close to medium range attacks, using stealthy abilities to augment his high-damage output.

Primary Weapon: Spore Shot

The Spore Shot fires spores out in a short, wide area, similar to Scientist's shotgun. Holding down the zoom button will switch modes to a grenade-like weapon. The 'grenades' are thrown by hand (and thus are affected by momentum), adn explode based on a timer.

Ability 1: Fog of Confusion

Night Cap throws a poisonous mushroom which releases hypnotic spores. And enemy in the blast becomes hypnotised (similar to the Hypno Shroom summonable).

Ability 2: Zoom Shroom

Night Cap runs incredibly quick for a very very short burst of time.

Ability 3: Toadstool Takedown

Night Cap deals a shockwave of damage that knocks foes around (like Jackhammer or Citron's Spin Dash). This ability can be used even in ability-blocking conditions like stun or Gravity Grenade.