Board Thread:Roleplaying/@comment-26826553-20160407130245/@comment-26826553-20160416113054

DatDramaPlant wrote: Now, I haven't released my blog on that category, but keep in mind that any of my non-kid characters will at least neutralize against anything. This isn't saying that they'll beat them or anything, just that they won't lose.

And they're not going to go head to head with anyone, just prevent unnecessary deaths...

There are exceptions, but they will be my characters... it's the nemesis clause. "When a duel between two archenemies commences, no other character is allowed to decide the outcome of the match." So, they'll be saving random people from the carnage? Ok then.

But then again, of course that won't mean the other side will lose either, unless it was a very minor event. So you can't expect to fight a PredAlien & win or stuff just because you can't lose. Getting in situations like that could end up in a chase or something...good thing the kids (they're only 10, right, so wouldn't that mean they are kids?) can fly.

Isn't the nemesis clause an old knowledge that's been around ever since Feastivus?

So you're saying they're gonna be thwarting stuff? Now that can't be done so easily (flashbacks to that scenario from Terminator 3)...

And, well, of course, we all know that we avoid killing each other's characters or disrupting an event unless it was planned or agreed upon (since sometimes, it can conflict the logic of the other character), & yeah, we sometimes also plan pivotal deaths.

 The thing here in AvPvT is the fact that many lives will be inevitably lost, &, unless they're pivotal, most are probably random deaths meant to show off brutality. "Save Me" stuff won't always work.