Board Thread:Plants vs. Zombies Heroes/@comment-5760976-20160721113646/@comment-5366868-20160727072106

CWJ-D wrote: I think I found the reason why Power Flower cannot be Premium despite its useful abilities...

So there are 2 teammates that benefit each certain deck, right? (Minor decks like Freezing, Berry, Gravestone, Pirate, Gargantuar decks don't count) Well, I also discovered that one is a Basic teammate and the other a Premium teammate.

Mega-Grow (Pea deck): Torchwood (Basic), The Podfather (Premium)

Kabloom (Mushroom deck): Buff-Shroom (Basic), Punish-Shroom (Premium)

Smarty (Bean deck): Admiral Navy Bean (Basic), Bean Counter (Premium)

Solar (Flower deck): Power Flower (Basic), Briar Rose (Premium)

Guardian (Nut deck): Smackadamia (Basic), Mirror-Nut (Premium)

Brainy (Science deck): Zombot Drone Engineer (Basic), Gadget Scientist (Premium)

Sneaky (Imp deck): Imp Commander (Basic), Toxic Waste Imp (Premium)

Crazy (Dancing deck): Flamenco Zombie (Basic), Aerobics Instructor (Premium)

Beastly (Pet deck): Zookeeper (Basic), Cat Lady (Premium)

Hearty (Sports deck): Team Mascot (Basic), Zombie Coach (Premium)

So if Power Flower turns into a Premium, the rule is broken. Things becoming premium won't help. Why? Because players can still get them and continue to easily shred people with it. The best way to nerf something is nerfing its power, not its set. I persoanlly think Power Flower shouldn't have strikethorugh. I mean, WHY DOES IT HAVE IT?! Its powerful enough with its healing ability, why give it strikethough? I say remove its strikethrough, but decrease its cost to 4.