Last Stand (PvZ)/Strategies

Marigolds Everywhere:
Note: This strategy won't make players win, but will surely make a lot of money. You'll need: Marigold, Pumpkin, Lily pad, Magnet-shroom (optional) and Gold Magnet (optional). How much will this strategy produce? Well, maybe around $2000. Not bad.

First, start planting Marigolds. Unless you do mistakes, 5000 sun will be more than enough to fill your lawn with Marigolds. Plant Marigolds. Fill up the lawn with Marigolds. ...Filled it? STOP! Don't click the 'Start Onslaught' button first! We're not done with the preparations (just) yet! Like I said, unless you make mistakes, 5000 sun will be more than enough to fill up your lawn with Marigolds. With the spare sun, start planting Pumpkins. Plant Pumpkins in the first column from the right. Then plant Pumpkins in the second column from the right, but plant only on land, because Zombies won't attack trough water until the first wave. Then plant more Pumpkins in the third column, and again, not on water. Same reason as before. No more sun? Then, we can't continue... Nah, just joking. Then, you're ready to press 'Start Onslaught'!

Overwhelmed by all the coins? Can't collect all of them? This is where the Gold Magnet comes in! On the upper row of the water, lilypad number five from the left, don't plant a Marigold, and plant a Magnet-Shroom instead. No coffee beans neccessary. Upgrade it into the Gold Magnet fast. Gold Magnets aren't nocturnal. They are also active during the day. You will get less defense and less money after planting a Gold Magnet though, but it will certainly help the overwhelmed players.

Gloom-shroom and Gold farming Variation A
This super awesome Marigold farm gives around $5000 to $6000 and needs only nine seed slots.

First, plant 5 land columns of Marigold, then plant 2 Magnet-shrooms at the sixth column above and below the pool and 2 Marigolds with Pumpkins above and below those. Then plant a Magnet-shroom with a Pumpkin in front of the Marigold with a Pumpkin in the top and bottom row. Then, plant two Gloom-shrooms in front of the Magnet-shroom above and below the pool. Then plant a Garlic in front of the Gloom-shrooms at the second and fifth row. Then plant 1 pool column of tall nuts at the sixth column Marigold with Pumpkin on Lily pad behind those. You can add some more Marigolds in the pool.



Be sure to save some sun to replace the Garlic and the Pumpkins. You can plant Gold Magnets if you want but be aware that it will decrease your sun budget to repair Garlic and Pumpkin and adding more marigolds.

If you upgrade the Magnet-shroom that is supposed to make zombies with metal object weaker into a Gold Magnet will worth having major difficulties. Replace the Garlic between all flags. The Pumpkins can be replaced later as it will last longer than the Garlic.

Gloom-shroom and Gold farming Variation B
Most people just like to go with the Gloom-shroom build where one chooses Garlic, Marigold, Pumpkin, Lily Pad, Magnet-shroom, Gold Magnet. Coffee Bean, Fume-shroom and Gloom-shroom if the player has nine seed slots, plus the Imitater Pumpkin if they have ten.

Gloom-shrooms are chosen because they have a 3x3 square AoE attack and do a lot of damage as well. The Pumpkins are for Pole Vaulting Zombies and zombies that appear from underwater. The two Gold Magnets are enough to collect most of the coins (You may have to collect a few yourself). Note that you shouldn't use the Coffee Bean on the Magnet-shrooms, because Gold Magnets are not considered mushrooms and don't sleep during the day.

This setup earns approximately $8500 every 5 flags. It is, by far, the best gold farming strategy for Last Stand.

Gloom-shroom and Gold farming Variation C
There is a variation of the Gloom-shroom Build that is used by some players. It is essentially the same, except for two key points. Instead of two garlics in front of the Gloom-shrooms, there is one, and there are Pumpkins behind them (as they can be helpful). This causes the variation to have two more Marigolds, but it isn't quite as easy to manage, and there is not much overall difference in money gain. Another variation is to move the Pumpkins in the pool back one square and remove the front Marigold, which means that the setup produces slightly less money but the Pumpkins don't need to be replaced as often. thumb|right|250px|Money farming in last stand.

This is another gold farming plan, and it works.

You will need these plants.(Require: 10 Slots)
 * Lily Pad
 * Coffee Bean
 * Fume-shroom
 * Gloom-shroom
 * Pumpkin
 * Magnet-shroom
 * Gold Magnet
 * Tall-nut
 * Garlic
 * Marigold

Just copy the build below and you'll be AOK!

M M  M  M  M [M][u]. .  Symbol Legend M M  M  M  U  u  G [G] g. Open Land     T  Tall-nut _ _  _  M  M [M] T  _  _     _  Open Water     u  Magnet-shroom _ _  _  @  M [M] T  _  _     G  Gloom-shroom   U  Gold Magnet M M  M  M  U  u  G [G] g     g  Garlic         @  Open Lily Pad M M  M  M  M [M][u]. .   [ ] Pumpkin        M  Marigold Note that the Gold Magnets are placed in the center column so they can collect coins from Zombies as well as from Marigolds. They have a range of roughly 4.

I earned around 4k with this set-up. There are better ways to do it (Like Hex Editing, but as far as a set up that makes SOME money, its alright.)

Gloom-shroom and Gold farming Variation D
I know what you're thinking - seriously, ANOTHER Gloom-shroom build? Well, yes, but with some tweaks. Much like whoever posted the one above the one above this I tried using the first one, and I found some faults. My version will get you a little less money, but it ensures survival.

First, you need to have 8 seed slots. (preferably 9). Select the Lily pad, Garlic, Fume-shroom, Gloom-shroom, Magnet-shroom, Gold Magnet, Coffee Bean, and Marigold. If you have 9 seed slots, select the Pumpkin as well._ Also, before we start planting, I just want to make this clear: rows are going down from the fence, lanes are going away from the house.

Start by planting 2 Garlics in each lane by the pool on the 2 rightmost rows. Then plant 3 Fume-shrooms behind those Garlics. Then, in the row behind those Fume-shrooms, plant 1 more Fume-shroom on each edge of the lawn. In the first 4 pool rows, plant Lily pads. On the front 4 Lily pads, plant Pumpkins if you have them. Plant Marigolds on the 2 front Lily pads, and Fume-shrooms behind them. The rest of the Lily pads should have Marigolds on them. Now, in the back of the lanes you planted your Garlics in, plant Magnet- shrooms. Dont wake them up, just plant a Gold Magnet on them.

Remember the Fume-shrooms you also planted in that lane? Well, plant Magnet-shrooms and Gold Magnets right behind them. You should now have 4 Gold Magnets. You can fill the remaining spaces in the first 4 rows with Marigolds.

Now its time to start planting Coffee Beans on the Fume-shrooms you planted. Upgrade them to Gloom-shrooms after waking up If you have nine slots and brought the Pumpkin, use your remaining sun to plant Pumpkins on the remaining Fume-shrooms that don't have Pumpkins on them.

Gloom-shroom and Gold farming Variation E
Oh my goodness! It's the fifth Gloom-shroom build already! Now this strategy, I have no idea if I am going to guide you for a winning or not, 'cause when you try the same strategy, in each computer, even in different time trying, you get different enemies.

You need 7-10 slots: OK, now put a Garlic in the beginning of row 2 and 5, after that, put 3 Fume-shrooms behind each, upgrade them, put a Coffee Bean on, and put Pumpkins on the first Glooms. Put Marigolds behind them, as well as in row 1 and 6, but put 1 more Marigold in those rows. Put Marigolds on Lily Pads in the pool within a limit of 6 columns from the house. Put Pumpkins ONLY IN THE THIRD AND SECOND MARIGOLDS FROM THE ZOMBIE SIDE is useful, which is use for the Dolphin Riders. If you have 8 slots, replace 2 Marigolds in row 1 and 6 with Magnet-shrooms, if 9 slots, don't wake them up and just upgrade them, and if 10 slots, use the Imitater Garlic to replace eaten Garlics
 * Fume-shroom
 * Gloom-shroom
 * Coffee Bean
 * Marigold
 * Lily Pad
 * Pumpkin
 * Garlic
 * Magnet-shroom(optional)
 * Gold Magnet(optional)
 * Imitater Garlic(optional)

Super Gold Farming
This strategy won't win, but it will earn you a lot of money.There are only 6 plants used, all 5000 Sun will be used, and the entire lawn should be filled.

The only required plants are Marigold, Lily Pad, Magnet-shroom, Gold Magnet, Tall-nut and Pumpkin. The other chosen plants are not important, as all 5000 Sun will be used.

Start by filling the entire pool with Lily Pads. Place an entire column of Tall-nuts on the right-most column, then put Pumpkins around them. Since the Pumpkins must be eaten first, the Tall-nuts should stop early Pole Vaulting Zombies from reaching the rest of the lawn.

In lanes 2 and 5, starting from the left, place Magnet-shrooms in columns 3 and 6. Upgrade them to Gold Magnets, then put a Pumpkin around the Gold Magnets in column 6. This will allow them more time for them to collect coins. Fill the rest of the lawn with Marigolds. You should not have any Sun left to use. If Pumpkins are put around the Gold Magnets in column 3, you will not have enough Sun to fill the rest of the lawn. (Use the picture above for reference.)

Since there are no attacking plants, you will not win this level. It is up to the player to decide whether to let the the zombies invade the house or to end the level beforehand. This is why the amount of money earned varies from time to time. You should be able to earn at least $1000 before the zombies eat through at least one Tall-nut.

If Pumpkins are ommited from the Gold Magnets, you will fill the lawn with 250 Sun left. You can use this to use Wall-nut First Aid on at least one Tall-nut and one Pumpkin. You can also use an instant kill once a Tall-nut is eaten, saving a row for a few seconds. Imitaters are not reccommended, as they will be eaten before they can transform.

Super Gold Farming Variation
There is a variation that uses fewer Marigolds and only 2 Gold Magnets, but it will delay the zombies for a longer period of time. The 2 major similarities are that they both use all 5000 Sun, and they use the exact same 6 plants (Marigold, Lily Pad, Magnet-shroom, Gold Magnet, Tall-nut and Pumpkin). The remaining plants are not important. Like in the original strategy, put Lily Pads in every space in the pool, then plant Tall-nuts in column 9. Next, instead of planting Pumpkins over your Tall-nuts, plant them over a second column of Tall-nuts in column 8. The Gold Magnets are still planted in rows 2 and 5, but planted only in column 4. The rest of the spaces will be filled with Marigolds.

Super Gold Farming Variation 2
There is another way to "super gold farm." This second variation also has the two same basic concepts: using Marigolds, Lily Pads, Magnet-shrooms, Gold Magnets, Tall-nuts and Pumpkins only, and all 5000 sun will again be used.

This variation is only a slight edit from version directly above. The Tall-nut/Pumpkin combo in the pool lanes of column 8 will be replaced by a pair of Marigolds. Omitting these plants won't become a problem, as it takes a while before any Ducky Tubers appear. These, along with four other Marigolds, are removed to allow more sun to plant four additional Gold Magnets. The new Gold Magnets will still be in rows 2 & 5, but they will be planted in columns 2 & 6.

There is one main reason this second variation was created. The first variation used only two Gold Magnets, and they don't always pick up every coin. In fact, on occasion, these coins that don't get picked up may disappear instead. By adding four additional Gold Magnets, there is a less likely chance of this happening. The six Gold Magnets will now almost continuously be picking up coins, allowing more successful gold farming. You should be able to pick up about $1500 before the zombies break through.

I have something to say:


 * Don't build Marigolds and Lily Pads at the first, eighth column.


 * Use the Squash and the Imitater Squash to kill zombies.


 * You can even survive the first/second flag, based on your luck.

Laptop Zombie 14:08, July 30, 2011 (UTC)

Simple although small Gold Farming Variation
NOTE: This will not earn you Sol Invictus.

NOTE#2: This will not win, but it is good gold farming.

Plants required:

Marigold

Gold Magnet

Magnet-shroom

Coffee Bean

Doom-shroom

Lily Pad

Pumpkin

Pick any others to fill empty spots

1. Fill the lawn and pool with Marigolds. Same with the pool. (Go straight to step 3 at the moment)

2. Put Pumpkins only on the first three colulmns on the right, but not in the pool. (Go to step 4)

3. WAIT! In the bottom middle of the pool, DON'T have a Marigold! Put a Magnet-Shroom (don't wake it up) in the empty space, and upgrade it to a Gold Magnet. (Go up to step 2)

4. Sorry about moving around. If you did this correctly, you should have 250 sun left. (Also works with 200.) You are now OK to "Start Onslaught".

5. While the zombies munch on your Marigolds, your Gold Magnet will collect some of the coins. You still have to collect the coins too.

6. At about the huge wave of zombies, when the zombies are three columns away from your house, dig up the Marigold above the Gold-Magnet and plant a Doom-Shroom on that Lily Pad. Wake it up.

7. DOOM!!!!!!!!!!!!!!!!!!!!

8. Keep collecting coins until a zombie reaches the house.*


 * (*)If you have 50 sun left, plant another Marigold! It helps with earning the money.

Flaming Gold Farming
Disclaimer: This is an edited version of the "Four Plant Strategy" shown directly below. The writer of this strategy does not own the "Four Plant Strategy."

This set-up will not produce a lot of money, but it does do a good job of killing zombies. It uses the Lily Pad, Repeater, Gatling Pea, Torchwood, Magnet-shroom, Gold Magnet, Wall-nut and Imitater Wall-nut. If you have more than 8 seed slots, choose Tangle Kelps to take care of problematic pool zombies (more specifically, Dolphin Riders).

Starting from the left, plant Lily Pads in the first five columns. Plant Repeaters in the back, then upgrade them to Gatling Peas. Leave columns 2 and 3 empty for the moment. In column 4, plant Torchwoods, then plant Wall-nuts in front of them. Plant two Magnet-shrooms in rows 2 and five, adjacent to the pool, one on each side. Which column you plant them in is not important. Now plant Marigolds in the remaining spaces. Note that there will be two empty slots once you run out of sun. You will not be able to fill them until you pass the first wave. Use the screenshot on the left for reference.

If you omit some Marigolds on the first flag and you have the Tangle Kelp in your 9th/10th slot, you will have enough sun to use them during the wave.

If you replace the Wall-nuts with Tall-uts, you may not have much sun left for Gold Magnets or Marigolds.

Free Money while repelling the undead to different lanes
1st and 6th lane have 2 Garlics at the end and 7 Marigolds before them. Then a threepeater, a repeater, and a peashooter with a torchwood and Tall-nut or Wall-nut in the middle 4 lanes (on lilypads in pool lanes).

Five Plants Build


You need here ONLY 5 PLANTS —Lily Pad, Repeater, Gatling Pea, Torchwood, and Wall-nut, then choose any others.

Put 6 Repeaters in the first column, upgrade them to 6 Gatling Peas, then put 6 Torchwoods in the third column, put Wall-nuts in front of them, and put 5 Repeaters in the second (leave one Lily Pad alone). After finishing 1st flag put Repeater there. After that, nobody will survive (4+2)x2=12 peas at once! It also would be a good idea to upgrade the Repeaters in the pool due to the Dolphin Rider Zombies and the Ducky Tube Zombies that come from the bottom of the pool when you reach the flag stage (wait until you get 500 sun because will be able to upgrade them both at once.) You not be able to upgrade every Repeater in the second column because you will not have enough sun to do so.

While the zombies will normally have a hard time reaching your plants, there will be certain fast zombies (mostly the Football Zombies and Dolphin Rider Zombies) that will be behind enough other zombies that they'll take only minimal damage and be able to eat your Torchwoods rather quickly, so cheap instant kills (such as a Squash) or Wall-nuts are recommended (Tangle Kelps for Dolphin Rider Zombies), but not required. (Try not to use Potato Mines because they require time to prepare themselves.) If Wall-nuts are used. watch out for Ladder Zombies. If a ladder is placed, both explosives and digging up and replacing Wall-nuts will remove it.

Note: Due to its success rate, this strategy is recommended to be used to complete Last Stand the first time and earn the minigame trophy.

Five Plants GPEA Strategy



 * Gatling Pea


 * Repeater


 * Lily Pad


 * Torchwood


 * Tall-nut

Legend:

GP-Gatling Pea

TW- Torch Wood

Underline- Lily Pad

TN- Tall-Nut

B-Blank

Repeater Farming Build
Another strategy, which uses only eight plant slots, uses two Cattails in the back of the pool, four Tall-Nuts, two on land and two in the pool, Torchwoods behind those, one column of Repeaters, one column of Gatling Peas, and two more Repeaters in the lanes above and below the pool. Then, put two Garlic in the top and bottom lanes, and replace them in between flags whenever necessary. Also, for extra damage, put Spikeweeds in front of your land Tall-Nuts.

Gatling Pea and Threepeater Build
Another strategy which only uses 5-7 plant slots, plant a column of Repeaters at the back of the lawn and pool, upgrade the to Gatling Peas, then plant four Threepeaters, one above the pool, one below the pool, and two on the pool. Then plant a column of Torchwoods. After a few waves, plant more Repeaters above and below the Threepeaters on land. The other two slots are for, you should use Potato Mines and Tangle Kelp but you can pick others. Winter Melon Build A Third strategy is to use about 8-10 Seed slots (1-2 for Instants, if possible) and use up one Column of Winter Melons, and use about 2-3 (usually 2) Pool Columns of Cattails, and one more column of Tall-nuts, This should do well, and instants aren't really needed, but if they are needed, go for usually Jalapeno, due to getting about 250 Sun from the last zombie killed, and due to the lane clearing unlike other instants.

Gold Farm and Battling
Plants:


 * Lily Pad


 * Pumpkin


 * Gold Magnet


 * Magnet-Shroom


 * Marigold


 * Starfruit


 * Spikeweed


 * Spikerock


 * Cattail

Instructions:

1.First, plant two rows of marigolds at the back.

2.Next, plant two rows of starfruits on the third and fourth row. Put a pumpkin on the two starfruits at the pool on the right.

3.Then, plant two cattails next to the starfruits with pumpkins. Put a pumpkin on the cattails.

4.Then, put two magnet-shrooms.

Fire Walk
You will need:




 * Repeater


 * Gatling Pea


 * Torchwood


 * Coffee Bean


 * Magnet-shroom


 * Tall-nut

This strategy works well. Although, it gets annoying, spending tons of sun replacing garlics.
 * Garlic.

Gatling Pea Build another strategy
Strategy that uses eight seeds requires the Repeater, Gatling Pea, Torchwood, Lily pad, Cattail, Marigold, Magnet-shroom and Gold Magnet. Plant Repeaters in the back row including the pool and upgrade them to Gatling Peas. Plant Torchwoods in front of the Gatling Peas. Plant five Marigolds on both sides right in front of the Torchwoods forming a rectangle with a Magnet-shroom in the top center of the rectangle. Upgrade the Magnet-shroom to a Gold Magnet, but don't wake it up. Finally, plant some Lily Pads and upgrade them to Cattails forming a square.

There is also a gatling pea strategy that uses 6 slots all you need is Gatling Peas, Repeaters, Lily pads, Garlic, Torchwood and Spikeweeds if you want the zombies killed quickly or marigolds if you want more money. What you do is plant 3 Garlic in the top and bottom rows and in the 4 middle rows put 2 Gatling Peas (in each row) each with a Torchwood in front of it (Make sure you replace the Garlic after every wave).

Alternative Gatling Pea Build
This other Gatling Pea strategy is safer, with more money. You'll need 9 slots though. The seeds are the Repeater, Torchwood, Gatling Pea, Lily pad, Marigold, Magnet-shroom, Gold Magnet, Spikeweed and Garlic.

First plant two Repeaters on the first row, turn them into Gatling Peas and put a Torchwood in front of them. Do the same for row 5. Then put three Lily pads on the third row. Then plant two Repeaters and a Torchwood, and turn the Repeaters into Gatling Peas. On the second and sixth row, plant two Garlics in front. On the fourth row, plant two Lily pads in front, leave a space behind them and put another Lily pad. This is because some surprise attacks may turn up behind those Lily pads. Now put Garlics on the three remaining Lily pads. Plant Lily pads behind the last Garlic on the fourth row. Now plant Marigolds, but leave the fifth space for a Magnet-Shroom. Turn it into a Golden Magnet. Plant Marigolds on the second and sixth rows. Replace the Garlics once they are going to cry. Make sure you leave at least 50 sun after each flag. And when you have enough sun, plant Spikeweeds on the first and fifth rows. Plant at least 3 Spikeweeds on those rows. This is a good Gatling Pea build and I always use this. Give credit to YouTube! Hurray!

Flaming Gatling Peas Stragety
For this Stragety, plz add the following plants

*Repeater

*Gatling Pea

*Torchwood

*Tall Nut

*Pumpkin

*Lily Pad

*Potato Mine

*Cherry Bomb (optional)

First,fill all the first Column on the left with repeater(pls. add Lili pad on the water to hold the                   repeaters).Then make all the repeater into Gatling Peas.After that plant Tall nuts on the 5th Column(Again put Lili Pad on the water to support) then add pumpkins on the tall nuts.then Add the Torchwoods near all the Gatling Peas(Again Lili pads) then Put the Potatoe Mine at the 3rd to 4th columns(no Lilipads) then your finish.You Can Win that

PS.I have tried this and it worked.The potatoe                     mine is for the ladder Zombies and you can make it easier by using cherry bombs

Spikeweed and Gatling Pea Build
This strategy doesn't make much gold, but is sure to win. Put two Garlics on the top row and the bottom row. Place Spikeweed on the second and the fifth row right up two the last two columns. Plant Lily Pads on the last three columns and place a Gatling Pea on the first column (except the rows with Garlic). Then plant Torchwoods in front of the Gatling Peas. Last plant Tall-nuts in front of the Torchwoods in the pool. Spend the Sun on the Tall-nuts.

No Aquatic Plants Build
I have a better strategy to use.
 * 1) Plant 7 Gloom-shrooms in the 2nd and 7th lane.
 * 2) Plant 2 Garlics in the same lanes as you put the Gloom-shrooms, since the Pole Vaulting Zombies will jump to the mushrooms to eat them.

Hot 'n Cold
You will need these:

[[File:PlantsVsZombies_2011-09-24_21-01-15-26.jpg|thumb|250px|possible formation. wall-nuts should be a better alternative    for tall-nuts

i will try another formation]]

Threepeater, Snow pea, Lily pad, Torchwood, Tall-nut, Pumpkin, Coffee Bean and Doom-shroom (not a quick money Strategy)

(Strategy not confirmed yet) Plant a Threepeater in the first row, then plant Torchwoods and at last plant 2x6 row of Snow peas then put a wall of Tall-Nuts covered in Pumpkins If the Zombies are approching to the third lane,(Where the 1st Snow pea is) plant a Doom Shroom and wake it up If you are lucky some plants may still stand.

Add comments or a proof that the strategy is confirmed as a fail or not.​

Cob Cannon Build
A simple strategy is to pick the Kernel-pult, the Tall-nut, the Cob Cannon, the Lily pad, and random other plants (these just allow you to fill up your seed tray; it doesn't matter what they are).

Place a wall of Tall-nuts in the fourth row from the right (in other words, place six Tall-nuts down, all in the same column such that each one has three squares between it and the edge of the lawn, where the zombies spawn). Then, plant a pair of kernel-pults to the left of the Tall-nuts, and plant a Cob Cannon on top of them; repeat until you can't plant any more, and don't plant in the water (you should be able to plant six Cob Cannons with no sun left). Use Cob Cannon rotations to take out the zombies; wait for zombies to get to your Tall-nuts; then, when enough amass, fire a Cob Cannon at them. It's best to fire at the two squares that are on the second row from the right, and on the inn

er land lanes; this allows two Cob Cannon rounds to kill all the zombies that are coming towards the Tall-nuts or eating the Tall-nuts, barring Pole-Vaulting Zombies and Dolphin Rider Zombies that jumped at them already. Don't waste rounds; if your timing is good, you'd be able to keep up a relatively constant stream of fire. The best way to spend sun gained is to repair damaged Tall-nuts; however, it's best to not repair any Tall-nuts that are not tearing. But there is another strategy:

You need Cob Cannon (and Kernel-Pult of course), Cattail (and Lily Pad of course), Tangle Kelp and Tall Nut. This is the possible setup:

Here's an alternate: (posted by ZL123)

Gloom-shroom plan
Another strategy involve only 4 plants(preferrably 6). Put 2 Garlics at the front of row 2 and 5. Then put 7 Gloom-shrooms each row after them. Put another Gloom-shroom at the back of row 1 and 6. You've got 100 suns. After finish 1 flag, put 2 Lily Pads at the back of the Pool, put Magnet-shroom on them, and wake 1 of them up. You've got only 25 suns left, so go for another flag and wake the second Magnet-shroom up. Contact me on my talk page if you lost with this strategy.
 * Garlic
 * Fume-shroom
 * Gloom-shroom
 * Coffee Bean
 * Lily Pad(optional)
 * Magnet-shroom(optional)

Laptop Zombie 11:31, July 22, 2011 (UTC)

Mushroom and Pumpkin build
For an All-Mushroom build, You will need Coffee Bean, Lily pad, Ice-shroom, Doom-shroom, Fume-shroom, Gloom-shroom, Pumpkin (because we will need it) and Magnet-shroom. At the first row, plant Ice-shrooms for the land part, as for the pool part, place two Lily pads and two Gloom-shrooms, for the fifth row, plant two Magnet-shrooms, for the sixth row, add two more Magnet-shrooms and place two Gloom-shrooms near the pool, finish the seventh row with more Gloom-shrooms, place some Pumpkins to cover the Gloom-shrooms, awaken the Magnet-shrooms and Gloom-shrooms with the Coffee Beans, why don't we waken the Ice-shrooms and Doom-shrooms?, they're for emergencies! Why are the Doom-shrooms in the pool? So that NO craters will mark off land, if problems with the Dolphin Rider Zombie occur, just awaken the Doom-shroom (or the Ice-shroom to buy some time). Replace the almost eaten Pumpkins and you will surely do great.

Deathwalks
Choose the coffee bean, fume shroom, gloom shroom, garlic, lilypad,tall-nut, spikeweed, spikerock and kernel-pult, magnet-shroom or cattail. If you have 10 slots you can use the winter melon as well. In lanes 2&5,use 2 garlic in the 7 and 8th columns ,behind them 3 gloom-shrooms.in the pool place tall-nuts behind the gloom shroom in the 4th column to the right.then place 3 spikerocks in column 1 and 6 with tall nuts at column 4.then place anything behind to fill the land spaces, but place magnet shrooms between gloom shrooms.

Two-lane Build
The game can be won* by planting in only two lanes. Take no aquatics nor instants (unless you want to). Plant two Garlics in the columns nearest to the zombies' side on rows 2 & 5. Cover the ground behind them with Gloom-shrooms. You're done! The zombies will have a nice walk in the rows 1, 3, 4 & 6. If zombies come in rows 2 & 5, they will be sent to the other rows, of course after clashing with a Garlic.

* This is not a Gold Farming Strategy - Prem Sinha

One way to make this more effective is to add in Wall-nuts, Spikeweeds, and Spikerocks. Football Zombies are rather strong and may end up reaching the house, therefore losing the game. Putting Wall-nuts in lanes 1 and 6 all the way in the back will give you extra time to kill them (Pole Vaulting Zombies are not strong enough to be able to make it to the Wall-nuts). Placing Spikeweeds/Spikerocks directly in front of the Wall-nuts is effecive, but they can also be planted anywhere else within the lanes. Dolphin Riding Zombies are not strong enough or fast enough to make it to the house.

Two-Lane Build Variation 2
My first Last Stand Strategy was the Two Lane Build but it was this variation.

This Strategy wins A LOT. Start by Picking these Plants:

Fume-Shroom

Gloom-Shroom

Coffee Bean

Garlic

Lily Pad

Hypno-Shroom

First, start Planting two Garlics on Rows 2 & 5 Columns 8 & 9. Then, Plant Gloom-Shrooms on Rows 2 & 5 Columns 2, 3, 4, 5,6 & 7. Plant 2 Lily Pads on Column 1. Plant Hypno-Shrooms on Column 1. Click/Touch Start Onslaught and you're good to go! Any zombie managing to get to the end will get hypnotised by the Hypno-Shroom. Note that Potato Mines can be an alternative for Hypno-Shrooms. Sun-Shroom2003 03:51, November 21, 2011 (UTC)

Gloom Walk :D
You will need Spikeweed, Spikerock, Gloom Shroom, Fume-shroom, Coffee Bean, Lily pad, Tall-nut and Garlic Plant and awake 7 Gloom Shrooms in the closest lane to the pool on the 2nd and 5th lane put 2 garlics and on the sides put Spike weeds (Upgrade at your own risk ) But still at the end of the pool lane Put 2 Lily pads and 2 Tall-nuts.

Melon Gloom Build
This build is very successful, and wins almost always. It only requires 9 slots, but the Doom-Shroom may come in handy.

Choose the Lily Pad, Coffee Bean, Garlic, Fume-Shroom, Gloom-Shroom, Pumpkin, Tall-nut, Melon-pult, and Magnet-shroom.

Put three Gloom-shrooms right next to the pool (2 squares for the gap, on both sides) and put a pumpkin on the first one. Put a Garlic in front of that.

Then, leave a one square gap and on the other land lanes another Gloom-shroom (with a garlic in the gap). Behind that, put 1 Magnet-shroom (both sides).

In the pool, put 2 Tall-nuts (next to each other) with a one-square gap between it and the first 3 Gloom-shrooms. Behind that (directly) put a Doom-shroom (behind BOTH. Do NOT wake them up unless in a dire situation.) At the end of the lanes right next to the pool, put a Melon-pult in a Pumpkin. I'd put a picture, but I can't make an account right now.

Melon-pult, Starfruit and Gloom-shroom Build
Plants needed:


 * Melon-pult
 * Starfruit
 * Gloom-shroom
 * Lily Pad
 * Pumpkin
 * Garlic
 * Fume-shroom
 * Wall-nut
 * Coffee Bean

You start by putting one Garlic on the second and fifth rows, after that you should put three Gloom-shrooms and put a Pumpkin on the Gloom-shroom nearest to the Garlic. After you put Gloom-shrooms put three Starfruits behind them and four Starfruits on the backmost pool lanes protected by two Wall-nuts, so the Gloom-shroom and Starfruit part is done. Then you put a Melon-pult on the first and sixth rows at the backmost portion with a Wall-nut two squares in front of them. After the first wave put more Melon-pults in front of the ones you first planted. After the second wave you put more Starfruits behind the ones you first planted and remember to replace Garlics.

Winter Melon, Cabbage-pult, & Cattail build
You will need: Fill up any remaining slots with instants. This should show you my instant priority:
 * Winter Melon
 * Melon-pult
 * Cabbage-pult
 * Lily Pad
 * Cattail
 * 1) Cherry Bomb
 * 2) Jalepeno
 * 3) Squash
 * 4) Tangle Kelp
 * 5) Potato Mine

First, fill the back column with Winter Melons.

Next, fill the next column with Cabbage-pults.

Then, put 6 Lily Pads on the pool, in front of the Cabbage-pults, 3 on each row.

Finally, upgrade 5 into Cattails.

After the first flag, upgrade the other Lily Pad into a Cattail.

Over time, add another column of Cabbage-pults. (LAND ONLY)

Replace eaten Cattails ASAP.

Have fun winning!

Triple frozen melon strategy
This strategy might fail due to multiple ladder zombies, but that is pretty rare, so just relax.

6-10 seed slots

You will need:
 * melon-pults
 * winter melons
 * lily pads
 * garlics
 * wall-nuts
 * spikeweed
 * squash (optional)
 * tangle kelp (optional)
 * potato mines (optional)
 * pumpkin (optional)

Place two garlics on each of the the land lanes closest to the right of the pool. Then plant three melon-pults in every column without a pair of garlics relatively far down. Then upgrade one in each row into a winter melon. After that, place some wall-nuts in front of the melon-pults and winter melons. You'll notice that you have used exactly all of your sun.

After beating the first flag, set up spikeweeds, pumpkins, squash, and tangle kelp as you wish. the potato mines should only be used for stalling when an onslaught is activated. If prepped before the onslaught is continued, wait for them to arm BEFORE continuing onslaught.

HAVE FUN! {C Gloom-shroom and Melon {C I never yet use this strategy, so say you win or not after try this strategy.



Choose this plant: The rest is up to you, but I recomended to use Magnet-shroom.
 * Lily Pad
 * Fume-shroom
 * Gloom Shroom
 * Pumpkin
 * Melon-pult
 * Winter Melon
 * Coffee Bean

Plant Gloom-shroom on 8 square forefront of pool, Pumpkin it. Plant pumpkin on column 5, but only in on land. Plant Melon-pult on lane 1 and 6. After the first flag upgrade Melon-pult to Winter Melon. Plant more Melon-pult if you want. If you use Magnet-shroom, plant it on the empty Pumpkin.

That strategy failed, but i have a new strategy (but i never yet use this strategy).

Choose this plant: Plant two Garlics on front row 2 and 5. Plant 2 Gloom Shrooms behind them. Plant Melon-pult on row 1, 3, 4 and 6. Plant Tall-nut on column 5; row 1, 3, 4, and 6. Plant Magnet-shroom behind Gloom-shroom and behind Tall-nut on water. Plant more Melon-pult after the first flag.
 * Lily Pad
 * Garlic
 * Fume-shroom
 * Gloom-shroom
 * Coffee Bean
 * Melon-pult
 * Magnet-shroom
 * Tall-nut
 * Winter Melon (optional)

Tall-nut Build
This is a very simple strategy to make. Get 1 column of Gatling Peas in the back, then get a column of Torchwoods, and then a column of Tall-nuts. As you get more Sun, put Spikerock in the front.

It's called the Tall-nut build because the Tall-nuts are just placed close enough to your house so that no ladders get on them, and far enough to let enough defenses behind them. The only zombie to possibly make it to the Tall-nuts are Football Zombies.

Tall Nut/Squash Build
In this strategy, you place one row of Gatling Peas in the back row (with Lily Pads), one row of Torchwoods (with Lily Pads), one row of Tall-Nuts ( with Lily Pads) and one row of Squashes (with Lily Pads), one in front of the other. After each flag, replace the lost Squashes and Pumpkin the Tall-Nuts. You should hold long enough to complete the mini-game.

P.S. Watch out for ladder zombies, they could ruin your whole defense with a ladder over a Tall-Nut.

Cattail's Melons
This nice strategy won't help with money,but has a most likely win for the minigame. This requires 9 slots,and choose these plants.
 * Lily Pad

Catapult Build
I have not try the strategy yet, as my first strategy failed and I've fixed the problem and now I got a new strategy.

This strategy requires the following plants: Put the Melon-pults in column 5, Kernel-pults in column 6, Cabbage-pults in column 7 and Tall-nuts in column 8. You still got money, and don't try to put the Pumpkin yet. Put the Marigolds in the back columns, sure with Lily Pads as support. Then Start Onslaught, and you should only put Pumpkins if your Tall-nuts are in the 3rd form. 58.187.24.41 14:59, July 15, 2011 (UTC)
 * Melon-pult
 * Kernel-pult
 * Cabbage-pult
 * Tall-nut
 * Lily Pad
 * Marigold
 * Pumpkin(optional)

Icy Melon Strategy


Choose the Melon-pult, Winter Melon, Coffee Bean, Lily Pad, Fume Shroom, Cattail, Squash, Tangle Kelp, and a random instant kill plant. Fill the first column with Winter Melons, all of them. In the water part, plant four Cattails. Then plant Melon-pults in the second column's remaining spaces. When you already plant 3 Melon-pults, there will be not enough sun. Start onslaught and get the bonus sun. Plant another Melon-pult in the space where it should be. Total is 6 Winter Melons, 4 Cattails, and 4 Melon-pults. For emergencies like Football Zombies and Dolphin Rider Zombies, use the Squash and the Tangle Kelp. Don't let them eat any of your plants. After you collect more sun, plant 2 Winter Melons in two of the Melon-pults. That will do good. At the 3rd flag's end, you will have enough sun to buy two Fume-Shrooms and two Coffee Beans. ( needs about 300 sun ) So plant them in the lanes without upgraded Melon-pults. After you do all these steps, no zombie can survive the Last Stand minigame. This strategy is confirmed successful. -Joyfullday

In fact, research proves that Fume-Shrooms are not needed and you don't need to upgrade any Melon-Pults on the second row. And this can kill the Zombie Yeti easily, before it even turns around. Heck, Dolphin Riders barely manage to go 6 squares without being oblierated. Success is inevitable, even without 2 more Winter Melons and the Fume Shrooms. What are those for, anyways? Shield Zombies are crushed quickly.

Winter Melon and Cattail Build
{C Plants Needed* Melon-Pult


 * Winter Melon
 * Cattail
 * Lily Pad

Burning Pea-nut Build


Plants Needed(4)
 * Threepeater
 * Torchwood
 * Lily Pad
 * Wall-Nut

Another Catapult Strategy
This whole thing works From the house, plant in each row: a Melon, a Kernel, a Cabbage, a Tall and a Wall. Sure with supporting Lilies. Use Cherries and Chillies for Ladders.
 * Melon-pult
 * Kernel-pult
 * Cabbage-pult
 * Tall-nut
 * Wall-nut
 * Lily Pad
 * Recommend Cherries and Chilies also

Done!

Starfruit Attack Build
I do not own this strategy (Youtube does, it's SongSephen's)



Pick:Starfruit,Garlic,Lily Pad,and Spikeweed

Optional Plants:Spikerock,Pumpkin and explosives

Gloom Fruit


This works.

Strategies from YouTube
Disclaimer: I do NOT own these strategies, they belong to their respective owners.

Strategy 1(from PitchingAce88):

You will need only 6 - 7 plants: (I've modified since I've tried this strategy but I failed)
 * Fume-shroom
 * Gloom-shroom
 * Coffee Bean
 * Snow Pea
 * Lily Pad
 * Garlic
 * Pumpkin(optional)
 * You can use other plants, such as the Spikeweed and the Spikerock.

OK, now put the Snow Peas in row 1, 3, 4 and 6, at the first column. Put the Gloom-shroom in this order (remember to upgrade them before wake them up, or you will waste 75 suns), column-row: 3-1, 3-2, 4-2, 5-2, 6-2, 3-3, 3-4, 3-5, 4-5, 5-5, 6-5, 3-6. Then put 3 Garlics in the front in column 2 and 5. You will have 300 suns left. Put your Pumpkins on the 3-1 and 3-6 Gloom-shrooms(see above) and you've still got 50 suns left. The snorkelers won't be there in the first wave, so don't worry. After winning the first wave, you've got a total of 300 suns again, now put your Pumpkins on the 3-3 and 3-4 Gloom-shrooms and leave 50 suns to replace any Garlic that you lost.

Strategy 2(from michaelaulia):

You will need these plants:


 * Melon-pult


 * Winter Melon


 * Magnet-shroom


 * Coffee Bean


 * Tall-nut


 * Threepeater


 * Lily Pad


 * Pumpkin


 * Fill out the seed tray with other plants, which I recommend, in order, the Ice-shroom and the Doom-shroom.

Just put Melon-pults and upgrade them to Winter Melons in the 1st column, put Tall-nuts in the 5th column, put the Magnet-shrooms in 4th column on land and wake them up. You will have 450 suns left, now you have 2 choice:


 * 1) Put a Threepeater in row 2 behind the Magnet-shroom, which you will have 125 sun left.
 * 2) Put 2 Magnet-shroom in the pool in 4th column, and wake them up, which you will only have 50 suns left. I recommends this choice.


 * If you use the first choice, then after the first flag, you plant 2 Magnet-shrooms underwater, and you can only wake 1 of them up. After the second flag, wake the second Magnet-shroom up, now you've got 225 suns. After the third flag, you've got 475 suns, and you can plant another Threepeater in row 5, and there's 150 suns left.


 * If you use the second choice, after the first flag, you've got 300 suns, after the second flag, you've got 550 suns, and you can plant a Threepeater, then you will got 225 suns left. After the third flag, you've got 475 suns, plant the next Threepeater.

Potato Mine Strategy
Sorry I couldn't get the words bolded I don't know how, But here's my strategy. Take potato mine and Tangle Kelp. Then choose whatever you want because PM and TK are all you need. At the lawn, fill all the grass spaces with PM, and pool spaces with TK. This strategy works depending on what version you have (Works on DSi) And every round re-plant the SPUDOW'D Potato Mines with new ones, also with the Tangle Kelp.

Hope you like this strategy!~Dorogorono 13:27, July 24, 2011 (UTC)Dorogorono

I when I discovered this strategy, I found two things. First, due to zombie density, it will not pass through more than one flag, but it does not succeed 100% of the time. Second, Imitater versions of either plant are not recommended unless you plant additional Potato Mines/ Tangle Kelps during the wave and you have a huge gap between the zombies within the lane you're planting in. Reasonable gaps vary between the types of zombies in that lane, but is most commonly about four and five squares between zombies. Zombieman1350 17:07, October 27, 2011 (UTC)

Spikey Build
This Strategy is very interesting. It uses only spike plants, except for pumpkins (Lily Pad, Cattails, Spikeweed, Spikerock, Cactus)

First, plant a column (columns go up and down, lanes go left and right) of Cactus on the leftmost column. Pumpkin them. Then plant Cattails in the pool rows of Columns 2,3,4,and 5. Pumpkin the ones on columns 4 and 5. Plant Spikerocks in column 2, lanes 2, 5, and 6. Plant a Spikeweed in column 2, lane 1. The reason to this is that you won't have enough sun to upgrade the fourth Spikeweed, and based on my research, (only on Last Stand) pool rows have the least zombies, lanes 2 and 5 have the most, lane 6 and 1 have the second most, but lane 1 seems like it has just a little less concentration than lane 6.

After the first flag, upgrade the Spikeweed into a Spikerock. Replace Pumpkins when nessacery (prefferable that you have Wall-nut First-Aid before using this strategy, I beat it with it, but I don't know if it is going to be too tricky without it), but you don't have to worry about it after the first flag, as most of the Pumpkins are probably pretty much untouched. Adding Spikeweed in column 3 is okay (not enough sun to upgrade them), but you might have trouble with the Pumpkins, unless you are lucky enough to not get a high concentration of Footballs. You can replace the Cactus with Peashooters, and it will save enough sun to upgrade all the Spikeweeds in the beginning, but hey, this is supposed to be an exclusive Spike-Shooting build. Also it will not be that easy to pop balloons.

An decent replacement is to replace the column 5 Cattails with Magnet-Shrooms. This also ensures that you will be able to have all Spikeweed upgraded for the first flag. It will greatly decrease the damage, but since there might be a high Football concentration on later flags, it can help keep your Pumpkins in better shape. And they're far back enough to have a much higher probability in stealing the Football Helmets of the faster and tougher Football Zombies than steal Buckets or Screen Door.

The few reasons you will lose are if there is to many Pole-Vaulters for you to handle before they jump the Cactus, the Football concentration is so high they make it past your defence, or digger zombies come. Generally Diggers will ruin almost every strategy, and there is too limited sun to recover the damage done by them. Restart as soon as you see the Digger Zombies on the selection screen. Pole-Vaulters are actually more threatening than Footballs because numerous Footballs will be constantly taking Spikerock damage while munching on the Pumpkins, but the Pole-Vaulters just jump the Pumpkined Cactus while only taking 2 or 4 Spikerock damage.

This is an okay strategy, and is my favorite because it only uses Spike plants, and spike plants are limited only to Cactus, Spikeweed, Spikerock, and Cattail.

Popcorn Party Build
As stated. there is plenty of sun for 6 Cob Cannons.

This is another way to do this.

Pick the Cob Cannon (with Kernel-pult), Lily Pad, Tall-nut, Pumpkin (If you have it Imitater Pumpkin)

Afterward, choose cheap instant kills like the Potato Mine and Tangle Kelp.

In the very back of the 4 grass lanes, place 2 Kernels on each lane in the very back and upgrade them to Cobs. (4 Cobs)

Do the same to the pool, but plant lily pads first then the Kernels then Cobs. (6 Cobs)

Plant Tall-nuts in front of the cob cannons. you'll require to place 2 lily pads in front of the pool Cobs.

You can't plant them all, but using the sun for clearing flag 1 to buy the missing tall-nut(s) and plant pumpkins on the tall-nuts with the rest of the sun.

The main concern is the Ladder Zombies, which can give zombies time to eat through the cobs and make you lose the game from their ladders. when you see this deploy a cob cannon missle on the tall-nuts.

Let Jacks explode, they won't get close enough to ever destory your Cobs and Tall-nuts. If they do get close, then nuke them with a cob.

I've tested it and it worked, the only concern was Ladder zombies as I said.

Garlic Build
Disclaimer: This strategy will not win, and is merely used for the amusement of the player.

The only two plants used for this build are the Lily Pad and Garlic. Simply fill the entire lawn and pool with Lily Pads and Garlic. After all spaces have been filled, the player should have about 1850 Sun left. The whole idea behind this strategy is to watch the zombies continuously change lanes as well as watching them look disgusted and make the "bleck" sound.

It should be noted that the Garlics planted in the first few columns may be completely eaten rather quickly. It is not required to replace them, as the build is used for amusement and not level completion. It should also be noted that a single zombie make take several bites of the same pair of Garlics due to the case that he will be constantly changing lanes, and should be able to bypass each pair within a matter of seconds.

There are two ways to make this build more enjoyable. First, you can add in the Imitater Garlic to the build and make a design using both. (The picture below shows Garlic and Imitater Garlic planted so that the rows and columns alternate between both kinds, creating diagonal lines.) The second would be to watch the first zombie and count how many times he changes lanes before reaching the house.

PLAY BALL SETUP
This is NOT how you complete the Last Stand.

It's just a fun set up.

Put 2 Garlics with Chompers behind them in rows 1 and 6 2 squares away from the beginning then for the fans, plant a column of Wall-nuts with Pumpkins as seats.

For the thrower plant a Gatling Pea infront of the fans on lanes 2 and 5 then for attackling the zombies use 6 Squashes in the pool lane.

Does it look like base ball? To win defend 1 flag to lose

let a zombie touch the Pumpkins.

Sol Invictus Guide
You should pick the following:



Fume-shroom and Gloom-shroom


 * Garlic


 * Coffee Bean


 * Lily Pad


 * Tall-nut

As the achievement states, you must stay at 2,000 Sun. DO NOT plant any other plant or you never get enough Sun. You only need a Tall-nut for each lane. Plant the three Glooms and put in the Garlic and pumpkin them and keep on getting more sun! This may also work if you cheat!

Itsuko Myammi's Sol Invictus Builds
Choose These Plants In the pool lane, plant 2 Lily Pads in the last column in the left. Plant 2 Tallnuts (not Pumpkin protected) on the lily pads. On row one and six plant one Fumeshroom on each lane Pumpkin protected. Then Plant 3 spikeweeds on column 2,3 and 4 on the left. On Lane 2 and 5 on Columns 1 and 2 on the right plant 2 garlics on each row. Columns 3 and 4 on lane 2 and 5 need 2 starfruit each. In the middle of rows 2 and 5 plant a magnet shroom. On the rest of lane 2 and 5 plant the rest of the starfruit.You should have 1500 sun left. Put this plan into action!
 * Starfruit
 * Garlic
 * Lily Pad
 * Tallnut
 * Pumpkin
 * Fume Shroom
 * Magnet Shroom
 * Spikeweed
 * Coffee Bean

Plants VS Zombies Last Stand strategy

By Joshua Houlding,11, destined for greatness in gaming!!!!!!! Trust me, it works! I just used it and I won!

PLANTS NEEDED:

 1. PEASHOOTER

 2. REPEATER

 3. TORCHWOOD

 4. GATLING PEA

 5. LILY PAD

 6. ANY PLANT

 7. ANY PLANT

 8. ANY PLANT

 9. ANY PLANT

Start by planting 2 Repeaters, 1 Peashooter, and one Torchwood in each row. The Repeater farthest to the left of each row should be upgraded to a Gatling Pea if possible. After each flag is completed 250 sun will be rewarded. Use this money to upgrade the leftmost Repeaters to Gatling Peas. In the water, use 6 Lily Pads, 3 in each row, with 4 Repeaters, 2 in each row, 1 Peashooter in each row, and one Torchwood in each row. Now you’re ready. Make sure to buy new Gatling Peas after each wave. Start the onslaught. At the first wave the basic zombies appear: zombie, Conehead zombie, Buckethead zombie, Ducky Tube zombie, and Football zombie. Pole Vaulters will appear from time to time too. You should easily survive the first wave. In the Second and third waves, Dolphin riders show up and attempt to get over your Torchwoods, and they will succeed if there are too many other zombies in the pool drawing your fire. They will not get to your closest plant before killed, though. Screen Door zombies are the last to the party and can deflect a reasonable number of peas before finished off. Other than that, just sit back and watch the fourth and fifth waves of zombies get third-degree burns from the incoming flaming peas. Finally, tap the trophy to complete the level.

I hope this strategy worked for you. If you don't think it works, try it, and you can't go wrong.

Notes: I hope this plan works for you guys. All Rights Reserved.
 * Yes! Awaken the mushrooms! (duhh!)
 * Refresh the garlic every flag.
 * Don't refresh the pumpkin or the tallnut unless youre sure to have 2000 sun by the end of the level.


 * Fume-Shroom
 * Lily-Pad


 * Tall-Nut
 * Magnet-Shroom
 * Garlic
 * Gloom-Shroom

Cheapest Build Possible (Challenge)
As the title says, this is the strategy that uses minimal sun usage. Care to challenge me? As you can see in this build, I still have 2025 sun in my arsenal. And there's already that bag of coin which (obviously!) tells you that this round is done. And also, I only used 6 seed slots.

I tried using Kidlat020's (or whoever posted this) strategy, and it worked almost perfectly. I was using a variant, with two extra Gloom Shrooms in the back and two Cattails at the very back of the pool. Everything worked perfectly until the fourth or fifth flag where one of the football zombies managed to chew through one of the upper corner Gloom Shrooms. But other than that, it worked perfectly. -Rootbeer128

Challenge Accepted (see above)! I tried using my own build and, look, I still have 3150 sun. It took me a couple of different experiments to get this build, and i eventually used a tweaked version of the gloomshroom gold-farming build. The only thing you have to replace usuing this build is the garlic and walnuts (one of my walnuts is missing on its lilypad), and by using two of the cheaper walnut instead of pumpkings, tall nut, or somthing else you save some sun. And as you can see, the coinbag is in the pic which means it actually works. The only thing that is inferior to Kidlat020's build is that I used 2 more seed slots (though I could've used only 1 more. I put down an imitator garlic on accident) -Thesphinx3



WAHAHA!!! Challenge also accepted! my build is a slight variation of Thephinx3's (as you can see on the right) my idea was that frozen peas would do all the work that the wall-nuts, and they did. It got a little sketchy towards the end but nothing ever go to the frozen peas and I only had to replace my Tall-nuts once. WOOT! - T1allen

Sorry T1allen, but your reign is short lived. It took a lot of refining, but I did manage to find a build that would win and leave you with 3600 sun left (as shown on the right). I learned that the use of two garlics wasn't necesary because, as soon as the pole vaulters jumped the first they were slowed down so much that the gloom shrooms took them out before they could take a bite. But if you are going to do that, you have to replace eaten garlic QUICK. What's more, I did a few experiments and saw that zombies eating a plant two squares away would still get hit by the gloomshrooms. So, by pushing my walnuts and tallnuts back, I reduced their getting eaten by the weaker zombies and only had to replace 1 walnut! Finally, I realized that I only really needed the magnets for the football zombies because the gloomshrooms could take out bucket zombies. So, by pushing the magnets back two, they were more likely to steal the faster football zombies' helmets than buckets, screen doors, or ladders. And I had 2 extra seed packets (didn't use the imitater garlic this time). WOOT WOOT! -Thesphinx3

In my opinion, T1allen is the winner because Thesphinx3's strategy made me lose (Dolphin Riders got to my Tall-nuts and their jump put me juuuuuuuuust so I couldn't get them. But once I finish my strategy, I will be the winner. MWAHAHAHA!!! (By the way, I'm not a user.)

Just to say, this competition isn't about chance of winning, its about winning with the most sun possible. So yes, my build (thesphinx3) can be unreliable, but hands down it does give the most sun on a won game to date. That is the goal here. Why are you looking at this page at all if you want a more reliable build?

You could get to more than 3600 by using instants, and Tall-Nuts :) so CHALLENGE ACCEPTED!

i will try when i beat adventure mode you see i was already in 5-7 i was thinking almost there my brother made a save file (it had almost 1 year and it was still in 1-3 ha!)i was playing on my ds it was very sunny i coul not see well and when i walked to shadow i just saw my file erased! i screamed noooooooo!!!!! then i said so near i erased my brothers file and started all again

Ok, after a much longer wait between my previous successive tries, and with a lot more thinking, I finally

managed to do what I had almost believed impossible. That's right, thesphinx3 is back breaking his own record again! And by a whopping 325 sun difference from the previous record! Plus, I only used 8 seed slots, as the tallnuts weren't used at all (description as to why below).



If you look at the screenshot (and, yes, this time I got the record on my ipod hence the different HUD setup), you'll notice that there are many similarities between my previous build and this one. Gloomshrooms are in the same place, garlic with a 2 sqaure lead of gloomshrooms (minus the eaten one on the 2nd row), walnuts in same place. However, there are a couple vital differences which allow for the 325 sun difference: first is the magnet shrooms. Previously, I said that magnets grabbing buckets and screen doors is highly annoying and potentially disastrous, as the gloomshrooms can kill those zombies, but the magnets are needed for the football zombies. Putting the magnets back as far as possible is the only way to guarentee that the magnets will only grab the football helmets. There is a slight drawback to this, however, and that is that each football zombie will get some bites into each walnut. If you are extremely unlucky, this can force you to replace the walnuts and end up 50 sun less than what I got, but I managed to go through without needed such replacement. The second and most major change is the complete lack of lily pads and tallnuts. In fact, there is a complete lack of anything in the pool at all. This is because of a key discovery I found: the only reason why tallnuts are needed at all are for the dolphin riding zombies. The tallnuts plus lilypads take a big bite into sun (two sets of each equals 300 sun), so I tried expirements into ways to reduce this. It was through this process that I realized that, depending on the zombie spawns which, sadly, are slightly randomized, I quite often went through all 5 waves with as few as only 3 dolphin riders. So, rather than pay 100 sun a piece to stop 3 zombies, I used the 25 sun Tangle Kelp in the very back two pool squares. This saves a lot of sun, hence leading to the final amount of 3925 sun left over after a successful round.

Now, I would like to point out a few things. When it came to my previous builds I never even realized that people would try them out, and thanks to that non-user's comment, I realized I should point out the weaknesses in this build so you know what to look for: this build isn't fool proof, and there isn't a guarenteed 3925 sun finish, or even a guarentee that you'll finish at all. However I did manage to figure out what things will lead to you needing to start over, regardless of how well you built the setup: first of all, there is the dreaded Jack-in-the-box zombie. If those things blow up even one gloom shroom, you're pretty much dead. Sadly, their explosions are completely randomized but I more often don't have that problem with this build than when I do. Secondly, when the zombies come out of the water when a huge wave starts, there is a slight possibilty that a bucket headed zombie will pop up at the maximum distance at which any zombie can appear out of the water. If this happens, and if your magnets don't steal the bucket in a timely manner (which is another risk of the new magnet placement), then the bucket zombie could survive hence making you use a tangle kelp (which, albeit, is only 25 sun). Once again, this doesn't happen most of the time. Finally, if you are unlucky and get the majority of the football zombies on one end, then they might eat the walnut either forcing you to either waste some sun or lose. The only other thing you need to be cautious of is eaten garlic. I recommend only replacing an eaten garlic if a Conehead, Buckethead, Football, or Jack-In-The-Box comes since the gloomshrooms will handle anything else. So, yes, this build is tricky, but that doesn't change the fact that it so far is the most cost effective.

I personally challenge anyone and everyone to try to beat this, not because of my ego but because I am genuinly curious to see if a 4000 sun left over build is even possible.

Mushroom Only (Challenge​)
This is a challenge. How can you solve Last Stand with only mushrooms? Here's the challenge.

Rules: [[File:HNI_0045.jpg|thumb|250px|Hacked last stand mushroom only challenge I've hacked PvZ and used mushroom only (sorry for quality issues).

BAM!!! -Hammerbro919]]You may use: Anything obtained in 2-1 through 2-9, Lily Pad, Pumpkin, Magnet-shroom, Gloom-shroom and Gold Magnet.

You may not use: Anything obained in 1-1 to 1-10, 3-2 to 4-6, 5-1 to 5-3 and 5-5 to 5-10, (meaning you can use the Pumpkin and Coffee Bean) and no upgrades except Gold Magnet and Gloom-shroom.

You may use cheats

You may use the computer, DS, DSi or iPad versions.

I will get a picture soon. -C3po3451

Mushroom Only ( No Pumpkin Variations )
thumb|250px|right This Strategy will be focused on using Mushrooms Only to beat Last Stand Mini Game but without the use of pumpkins. Specifications:
 * No Pumpkins needed
 * Immune to almost every zombie that appears in Last Stand except Football Zombies and Pole-Vaulting Zombies
 * Relies heavily on the timing of Ice Shrooms and Scaredy Shrooms
 * Safe against those ambush Pool Zombies

IMG_1137.png Only
This challenge makes it so that you can ONLY use plants from levels 1-1 to 1-10. There will be a score sheet. When you post a picture, make sure the money bag is seen.

Rules:
 * 1) If you decide to use a Pumpkin or something that you DIDN'T get in levels 1-1 to 1-10, you are disqualified.(i.e. Allowed plants: Peashooter, Sunflower, Cherry bomb, Wall-nut, Potato mine, Snow Pea, Chomper, Repeater, Lily Pad and Marigold and their imitater forms)
 * 2) That includes upgrade plants.
 * 3) You are allowed, if you want a money farming strategy, to get Marigolds.
 * 4) You may use the Imitater, as long as you imitate plants that you got in the Day.
 * 5) No cheats.
 * Yes, you may use Lily-Pad.

{C Scoring Guide: That gives you a total of 100 points, plus 100 bonus points.
 * 1) If it is a money farming strategy, then you get 10 bonus points.
 * 2) If you ONLY use Day plants, you get 70 points.
 * 3) If you have 2000 sun or OVER left, you get 10 bonus points.
 * 4) If you didn't have to replace anything, you get 10 points.
 * 5) If your build can defend against Football Zombies AND Pole Vaulting Zombies, you get 20 points.
 * 6) If you post it as a video, proving you didn't cheat, you get 80 bonus points.(It's so much, because anyone can cheat and do everything else, and get 120 points, while if you post a video and you didn't cheat, you can get 200 points.)

Post your pictures/videos here!

Rocking the spike slowly

start by putting garlic in the end of the 1st and 6th lanes 2 garlic

then put Snow peas on the first square in lanes 2 and 5. 1 snow pea

then in the pool gatling peas and torchwood in lanes 3 and 4 1 gating pea and torchwood 1 torchwood in the beginning then after the 1st flag put the 2nd torchwood in

then put 7 spikerock in lanes 2 and 5 in squares 3-9 keep square two open until the second flag than put 1 spikeweed in square 2 in lanes 2 and 5 keep refreshing garlic and your good to go

B.T. is for bad taste and G is for gloom
First, put 3 Garlics in the lanes right beside the pool.Then in the rest of the lane plant Gloom-Shrooms.

Cobs And Pea setup
You will need

Lily Pad

Kernel-pult

Cob Cannon

Cattail

Peashooter

Melon-pult

Cabbage-pult

add you own

First put your Cob Cannons on the back of the pool lanes.Put 4 peashooters on eash side of the pool.Plant Cattails in front of the Cob Cannons.Next you put Melon Pults on each lane.But cabbage pults anywhere and you shoot be ready to go.Use the Cob Cannons for emergancies like Football Zombie and Dolphin Riders.

Burn, Baby, Burn, Strategy:
Get Tall Nut, Repeater, Gatling Pea, Torchwood, Lilypad, Garlic. Then whatever you want. Almost certain win.

Place in this order.

Note: you don't have quite enough money for all Gatling Peas. Leave one out in the pool rows. Use extra money for repairs and last Gatling Pea.