Board Thread:Roleplaying/@comment-28270366-20161217071036/@comment-28270366-20161231025131

And now, for the present opening. Happy Feastivus to all.

1. Twist opened his presents. The first one is a set!

1st Present: Phantom Assassin Set

Lore: ''A secret organization of bloomerangs is been established to overthrow the empire who controlled their way of life. They mastered meditation, precise strikes, and extreme dodging. They merely forgot about their name, not that it matters to them. But one: who wore this very veil, always mutters its name to its victims before they die.''

This set is composed of:

Phantom Boomerang (Spy Weapon) - These boomerangs can cut through an enemy's soul, bleeding from the inside.


 * +50 damage (+5 damage per boomerang hit)


 * 5% chance to bleed enemy.


 * Chain Attack - Has a 5% chance to attack another enemy for 40% damage.

Phantom Veil (Spy Headgear) - Their signature veil possesses outer physical compositions, allowing them to blur out of enemy's far sight.


 * +75 health


 * +8% evasion


 * Blur - Attackers have a chance to ignore you the next turns.

Phantom Target Dummy (Spy Off-hand) - ''Dummies are usual training tools for these assassins. But for them, everyone is a dummy!''


 * +75 health


 * +5% damage


 * Dummy! - Attacking the same target 3 times will increase your attack by 40%.

Set Bonus: Coup De Grace - 5% chance to deal 150% damage.

2nd Present: A Ghost Pepper potted plant.

Ghost Pepper (Offense Plant) Lifespan: 10 Turns To Act: 3


 * Haunt - Deals 25 damage to target enemy. Appliea fear debuff to that enemy for 2 turns.

2. Sans also opened his presents. He sees something... familiar.

1st Present: Aftertale Sans Set

Lore: ''Aftertale Sans, or Geno!Sans, is actually Sans from another timeline. In fact he's the first Sans killed in the Genocide Run. Many continuous resets formed the little pieces of him until the 100th reset. The little zombie who fell, was possessed by the Genocidal Maniac. They went to their last tier, the Void, where Geno!Sans welcomed the zombie with open arms.''

This set is composed of:

Stasis Blurs (Warrior Headgear) - ''Pixels covers most of his face, a clear scar doesn't seem to harm him, and... That scarf... Seems familiar.''
 * +75 health


 * +8% evasion


 * Blur - Attackers have a chance to ignore you the next turns,

Stasis Bone (Warrior Weapon) - ''It is a part of him. He's been holding on it ever since the 25th reset.''


 * +40 damage


 * Bash - Attacks have a 5% chance to stun target.

Stasis Shield (Warrior Off-hand) - ''This was a memory. It says "Laziest Plant in Snowdin!".''


 * +50 HP


 * +3 Armor


 * Momentum - Immuned to stun effects.

Set Bonus: Stasis Cage - Attacks have a chance to put enemies on stasis. Enemies on stasis cannot attack or be attacked by anyone except you.

2nd Present: Voidal Warper - Summons a random AU version of yourself to aid the battle. That AU you lasts for 5 turns.

3. Drip opened his presents as well. He's rewarded with a set as well.

1st Present: Druid of the Wind Set

Lore: ''Different to the Aeromancers, Druids of the Wind possesses natural talents of the wind. They can manifest the breeze for defensive and medical purposes. Druid of the Wind offers lifetime pact with the Archdruid, promising that they must use the wind to protect the ancient city of Alleria.''

This set is composed of:

Wind Scepter (Cleric Weapon) - Made of the finest oak, this staff points the wind direction to blow.


 * +50 damage


 * +25% healing effects


 * Windbreak - 5% chance to reduce enemies armor by 3, lasting for 3 turns.

Wind Headdress (Cleric Headgear) - ''These headdress makes you look like a hawk on the sky. It's made of hawks, by hawks, and for hawks.''


 * +80 health


 * +3 armor


 * Hawkeye Aura - All allies have +15% damage. +2% damage for every time they attack the last.

Wind Charm (Cleric Off-hand) - A charm for luck seekers, made by the underground society of sea poppies.


 * +80 health


 * +5% damage

Set Bonus: Healing Breeze - Attacking heals all allies by 30% the dealt damage.

2nd Present: Missiletoe potted plant.

Missiletoe (Offense Plant) Lifespan: 10 Turns To Act: 5


 * Frosty Missile - Blasts enwmies with chilling balls of ice. Dealing 20 damage to the main target and 30 damage to the rest. All are slowed by 50% for 3 turns.


 * Spirit of Feastivus - (Off-Combat Command) Do you see a group of people under full chaos? Missiletoe can make them get along each other with presents and stiff. You'll be rewarded as well for helping.

4. Ashfall opened his presents. Well... Not a set, but a part of one.

1st Present: Flaming Lasso (Spy Off-hand) - Part of the "Sky Bandit" Set.


 * +50 health


 * Sizzle - Burns deal 30% more damage and last 2 more turns.

2nd Present: Flaming Tar Sling (Spy Weapon) - Part of the "Sly Bandit" Set.


 * +45 damage (+15 per fireball, +30 for dagger)


 * Oiled - Reduces target armor by 4. Target receives 30% more damage from fire attacks.

5. Camilla opens her presents. She gets preety sweet stuff.

1st Present: Cookie Stars (Spy Weapon) - Part of the "Baker Spy" Sets.


 * +50 damage (+25 every Rose Seed)


 * Sweet Strike - 5% chance to deal 50% damage. Heals for that amount.

2nd Present: Gingerbread Man (Spy and Cleric Off-hand) - Part of the "Baker Spy" Set.


 * +75 health


 * +25 speed


 * +15% percision

6. Mag opens his present. One is an item, and the other is an equipment.

1st Present: Spore Silencer (Spy and Pirate Weapon)


 * +40 damage (+8 per spore, +5 per smoke)


 * Tricky - Casting abilities have a chance on boosting you attack by 20% the next turn.

2nd Present: Golden Chip 3x - This is an extra special item. Use it on the Garden Claw Machine and youmare guranteed to be rewarded woth an epic equipment.