Board Thread:Roleplaying/@comment-28270366-20170112230723/@comment-28270366-20170206005152

End Round

//Ashfall, you cannot attack because your vanquished. So does your pitted plants. Since you are out of the combat, they are afraid to attack alone. That's just one of the difference between a summon and a pet.

//Jade, actually, no. If you cast Rage of Flames again to an ally that is already carrying the buff, you will still damage him/her but the buff restarts its duration. It does not stack.

Camilla shoots more seeds at Lion Dancer B, -53 and -53 to him.

Twist ate his stored plant food. Initiate short cutscene...

''Twist flinged 2 large steel boomerangs that home right to Lion Dancer A and the AKEE Protectorate. It sliced through their skin, leaving a severe incision that will bleed continuously. It'll get worse for every hit.''

Kalos uses Mind Games at Drip. Hoping his deception spell could turn the tides of this battle.

Sans punches the AKEE Protectorate, -89 to him. Sans' drowsy effect occurs, -20 HP. But being convinced he still can fight, +45 HP.

Papyrus throws a barrage of bones (the correct spelling is "barrage", Sans and no "i") at the Warriors (-17, -17, -17), the Protectorate (-15, -15, -15), the Lion Dancers (-17, -17, -17), and the cages (-15, -15, -15).

Sans vanquished Lion Dancer B for 50 coins, 5 gems, and 40 EXP. +10 Fortune Cookies.

Drip ordered the FoodEx Express for some emergency PF. -25 gems to ypu. However, the poison came first before the heal over time, so unlicky. Drip is vanquished!

Random Foot Soldier: *rocket jumps towards Drip's corpse* FoodEx, anyone here ordered Plant Food? *looks at Drip's corpse* Hmm... *places PF on top of the body* Sign here, here, and here... I'll be taking your 25 gems afterwards. Enjoy your meal!

//Drip, even if you're dead, you still have that PF order in your inventory. I think I have to give that stored PF of Yappat's to you since he's out. That makes 2 stored PFs!

Both AKEE Warriors activate their Battle Stance, their attacks are been boosted by 50%.

Lion Dancer A wants to avenge his brother. He charges at Papyrus, -50 to him. Whatever buffs are on Papyrus, they are gone now. He then bleeds, -41 to him.

Wanda, the Lion Dancer B is dead.

Wukong smashes his staff at Lion Dancer A again, -52 to him.

AKEE Protectorate launches another shatter seed at Papyrus, -40 to him. The rest gets 20 damage. He also bleeds, -42 to him.

Neko launches the large thorn at the Protectorate, -62 to him. The smaller missiles hit the Warriors (-37), the Lion Dancer (-37), and the cages (-35).

The warriors counterattacked Neko 2x (-135). The seeds also hit Camilla (-60), Sans (-46), and Papyrus 2x (-135).

Jade unleashed another wave of flames at the enemy, -25 to all of them.

The warriors are counterattacking again, hitting Jade 2x (-127), Sans (-92), and Cactopus (-87). Cactopus' armory starts to glow and taunted the Warriors to attack him for the next turn. Only that the glowy armor also releashed it's spikes!

Cactopus uses her sawfish to cut up the bars of Steve's Cage, -102 to it.

//Speed recap, Camilla is very fast this turn (total of 42 speed). While Cactopus is very slow, her speed didn't even reach the half of Camilla's (total of 11 speed). The next turn, Camilla can attackn2 times next turn while Cactopus cannot.

22 turns until nighttime.

Current Weather: Average Cloudy Sky

Current Location: Native Jungle, Stonehusk Territory

Current Stats:

Players:

Camilla - HP: 23/353. Armor: 5 Speed: 35 EXP: 53/200 (Level 8). PFB: 8%

Meltfrost - HP: 155/198. Armor: 4 Speed: 11 EXP: 64/150 (Level 7). PFB: 79%

Twist - HP: 52/414. Armor: 5 Speed: 17 EXP: 77/200 (Level 8). PFB: 59%

Drip - HP: 0/424. Armor: 7 Speed: 18 EXP: 88/200 (Level 8). PFB: 35% (VANQUISHED!)

Neko - HP: 54/275. Armor: 3 Speed: 14 EXP: 81/100 (Level 7). PFB: 55%

Ashfall - HP: 0/360. Armor: 6 Speed: 14 EXP: 128/150 (Level 7). PFB: 25% (VANQUISHED!)

Sans - HP: 231/455. Armor: 8 Speed: 13 EXP: 127/150 (Level 7). PFB: 30%

Cactopus - HP: 328/435. Armor: 12 Speed: 10 EXP: 119/150 (Level 7). PFB: 68%

Wanda - HP: 81/2200. Armor: 3 Speed: 12 EXP: 30/150 (Level 7). PFB: 32%

Inferno - HP: 392/427. Armor: 7 Speed: 10 EXP: 8/150 (Level 7). PFB: 80%

Mag - HP: 0/264. Armor: 6 Speed: 15 EXP: 0/150 (Level 7) PFB: 98% (VANQUISHED!)

Steve - HP: 325/325. Armor: 3 Speed: 19 EXP: 95/100 (Level 6) PFB: 62%

Kalos - HP: 103/296. Armor: 3 Speed: 21 EXP: 45/100 (Level 6) PFB: 91%

Jade - HP: 33/244. Armor: 4 Speed: 10 EXP: 20/75 (Level 5) PFB 32%

Enemies:

AKEE Warrior A HP: 342/800 Armor: 8 Speed: 20

AKEE Warrior B HP: 351/800 Armor: 8 Speed: 20
 * Seed Barrage - Deals 45 damage to 3 targets.
 * Battle Stance - Increase self attack damage by 50% for a turn. If attacked, counterattacks for +100% damage.

AKEE Protectorate HP: 337/1000 Armor: 10 Speed: 18
 * Shatter Seed - Deals 40 damage to a single target and 20 to everyone else.
 * Spirit Husk - Creates a 200 SP shield on an ally that lasts for 3 turns.

Lion Dancer Zombie A HP: 295/1000 Armor: 8 Speed: 20
 * Lion Charge - Deals 50 damage to target, 60% chance to remove all helpful effects.
 * Roar of Luck - Charges: 2 turns. All harmful effects from allies are removed. Buffs their attack by 25% for 3 turns.

Red Robin's Cage HP: 153/500 Armor: 10

Steve's Cage HP: 51/500 Armor: 10

Potted Plants:

Ghost Pepper (Twist): 2/3 Ready. 8 Lifespan Left.

Missiletoe (Drip) 4/5 Ready. 8 Lifespan Left.

Fire Peashooter (Meltfrost): 5/5 Ready. 2 Lifespan Left.

Rotobaga (Ashfall): 5/5 Ready. 7 Lifespan Left.

Heal Flower (Sans): 3/3 Ready. 5 Lifespan Left.

Heal Flower (Cactopus): 3/3 Ready. 2 Lifespan Left.

Snow Pea (Cactopus): 5/5 Ready. 2 Lifespan Left.

Chomper (Ashfall): 5/5 Ready. 5 Lifespan Left.

Wall-nut (Cactopus): 3/3 Ready. 4 Lifespan Left.

Magnet-shroom (Camilla): 3/3 Ready. 3 Lifespan Left.

Heal Flower (Camilla): 1/3 Ready. 4 Lifespan Left.

Heal Flower (Mag): 3/3 Ready. 2 Lifespan Left.

Heal Flower (Kalos): 3/3 Ready. 1 Lifespan Left.

Endurian (Kalos): 5/5 Ready. 5 Lifespan Left.

Heal Flower (Steve): 1/3 Ready. 4 Lifespan Left.

Summons:

Toadstool (Wanda's Pet) HP: 210/210 Armor: 3
 * Gulp - Deals 70 damage to the target. Instantly kills enemies below 140 HP.

Papyrus the Great Skele-bonk (Sans' Bro) HP: 142/396 Armor: 5 Turns: 2
 * Bone Barrage - Deals 17x3 damage to all enemies.
 * Fetch Command - Throws a huge bone to an enemy. Deals 56 damage and applying a random debuff.
 * Bone Barrier - Creates a shield around an ally that absorbs 250 HP.
 * Special Attack - Attempts to charge a super powerful attack, but gets interfered by the Annoying Dogtail. This will silence all enemies for 5 turns. Can be only used once.
 * Papyrus' Spaghetti - (Passive) Upon expiration, Papyrus will give a spaghetti item to a random ally. This heals by 300 HP and powers up by 80% for a turn.
 * Brother's Death - (Passive) Upon death, Sans' attack is boosted by 100% for a turn.

Allies:

Red Robin (Mission Ally) HP: 350/350 Armor: 5 Speed: 20 PFB: 15%
 * Tomahawk Throw - Deals 25x2 damage to an enemy.
 * Spearmint Strike - Deals 40 to an enemy. Lowers his attack by 30%.
 * Voodoo Skulls - (Passive) Spawns a voodoo skull for every turn, max out to 5. Each voodoo skull provides 100 SP. (Active) Throws a skull to damage an enemy, or when all 5 are present, deals damage to 5 enemies. One skull deals 25 damage, +20% per 20% missing SP.
 * Warcry (Plant Food Ability) - Boosts all allies attack by 75% and speed by 50%. Lasts for 2 turns,

Sun Wukong (Event Ally) HP: 300/300 Armor: 5 Speed: 18 PFB: READY!
 * Jingu Bang - Deals 48 damage. After 4 hits on the same enemy, applies Jingu Mastery buff. While in the buff, Wukong deals bonus damage and has 15% lifesteal for his next 4 attacks.
 * Boundless Strike - Extends his staff and slam it to the ground, dealing 40 damage to all enemies and 15% chance to stun them.
 * Mischief - Turns into a tree, becomes untargetable (instantly dispels Taunt debuffs), and makes fun of everything. Lasts for x turns.
 * Summersault Cloud - Summons his trusty cloud at an ally, providing 40% evasion for 3 turns.
 * Wukong's Command - (Plant Food Ability) Summons 3 Monkiwi Soldiers to aid the field. Monkiwi soldiers only attack with Jingu Bang and lasts for 5 turns. If Wukong dies, the Monkiwi Soldiers disappear.

Active Effects:

All Plants
 * Hawkeye Aura - (Aura) All allies have +15% damage. +2% damage the more you are last.
 * Undersea Aura - (Aura) All allies have +2 armor.
 * Offer You Just Accepted - All allies have +25% attack, and -5 armor. (1 turn)

Camilla
 * Savage Fury - (Passive) Lost 90% HP; attack boosted by 90%.

Drip
 * Natural Healing - (Passive) Heals 5% HP every turn.

Sans
 * Mind Games - Has +3 armor and heals for 45 HP over time. Expect some side effects. (1 turn)

Twist
 * Flaming Spirit - Attack greatly boosted by 40%. Diminishes by 20% per turn. (2 turns)

Wukong
 * Jingu Mastery - Deals 50% more damage and has 25% lifesteal. (1 attack left)

AKEE Warriors A and B
 * Battle Stance - Granted +50% attack power. When attacked, counters with +100% damage. (2 turns)
 * Glowy Bait - Forced to attack Cactopus, It's a trap! (2 turns)

AKEE Protectorate
 * Bleed - Loses 17 HP per turn, worsens by 8.5 per hit. (3 turns)

Lion Dancer A
 * Bleed - Loses 17 HP per turn, worsens by 8.5 per hit. (3 turns)

Steve's Cage
 * Spirit Husk - Surrounded by a spirit husk that has 200/200 SP. (1 turns)

Notes:
 * Cactopus has that 2 Tsunami Spell from the Feastivus Present.
 * Ashfall can summon Aurocoatl by using that Golden Whistle of his to annihilate a hard wave of opponents.
 * You have offense Potted Plants, why not go and use them?