Board Thread:Roleplaying/@comment-28270366-20170901143300/@comment-28270366-20170915111735

End Turn

Drip brings Sans back in the field with 50% health. Drip gains +80 points and +20 EXP!

Ashfall brings Meltfrost back in the field with 50% health. Ashfall gains +40 points and +10 EXP.

Camilla shoots some seeds at Traffic Cone A. -12 and -13 to it. +10 points.

Zaixi shoots another arc lightning at Flag Zombie, which bounces at Zombie A, Zombie B, and Traffic Cone A. -33 to them all. +20 points.

Lord Lama slashes his katana at Traffic Cone B. -16, -17, and -18 to it.

Cactopus apllies Sea Sap on Camilla. +20% attack and +15% accuracy to her. +25 points and +10 EXP to you.

Neko, the Zombot is invulnerable to damage. Which means you cannot attack him until all minions are defeated. Even if your ability is group, it is invalid if you use it on an invulnerable target. Thus, your attack doesn't count.

Flag Zombie waves a flag to summon reinforcements, 1/2 ready.

Coneheads A and B bites Camilla, -20 and -20 to her. Close to death.

Zombies A and B bites Ashfall, -20 and -20 to him.

The Zombot stomps Drip, -60 to him.

All plants were rejuvenated by the vines. +20 HP to everyone except Jaws. +10 EXP and +40 points to Jaws.

Kalos lost 10 HP from a side effect in Placebo Effect. He regained 25 HP from Mind Games, however.

All plants who remained standing passively gain +4 EXP this turn.

Ernie's portal dropped a Power Taco on Cactopus. The Power Taco is now on her inventory.

Good News: Ashfall, Zaixi, and Drip are now Level 4. You guys can now choose a talent.

For Ashfall:
 * Infernal Strafe - Flame Strife shoots 2 more fireballs, total of 5 hits.
 * Fellish Impulse - Flaming Spirit grants the target +40% defense once it expires, lasting for 2 turns.
 * Vengeance - Gains +15% attack for every ally vanquished.

For Drip:
 * Searing Drop - Water Droplet has a 5% chance to burn the target, dealing 20 damage over time. Lasts for 3 turns.
 * Natural Healing - Heals 5% your max HP per turn.
 * Natural Shield - Provides a shield with 15 HP every turn you are not attacked. Max out to 75.

For Zaixi
 * Ride The Lightning - Gains +25% speed boost for 2 turns upon attacking an enemy with Soul Bind with Arc Lightning.
 * Electrickery - The last enemy hit by Arc Lightning will have a chance to get electrocuted (deal a percentage of his current health this turn as DPS) for 3 turns.
 * Light Speed - Zaixi always attacks first than any other mage.

Current Stats:

Players:

Camilla - HP: 26/168 SPD: 11 EXP: 28/30 (Level 3) PFB: 38% Points: 95

Ashfall - HP: 60/192 SPD: 14 EXP: 9/50 (Level 4) PFB: 51% Points: 165

Cactopus - HP: 95/210 SPD: 6 EXP: 29/30 (Level 3) PFB: 38% Points: 120

Zaixi - HP: 110/160 SPD: 14 EXP: 0/50 (Level 4) PFB: 39% Points: 95

Kalos - HP: 110/168 SPD: 11 EXP: 18/30 (Level 3) PFB: 30% Points: 100

Meltfrost - HP: 83/126 SPD: 9 EXP: 5/30 (Level 3) PFB: 34% Points: 50

Twist - HP: 76/156 SPD: 11 EXP: 9/30 (Level 3) PFB: 34% Points: 50

Drip - HP: 90/220 SPD: 14 EXP: 21/50 (Level 4) PFB: 45% Points: 155

Sans - HP: 110/210 SPD: 7 EXP: 2/30 (Level 3) PFB: 18% Points: 70

Wanda - HP: 120/120 SPD: 7 EXP: 7/10 (Level 2) PFB: 12% Points: 10

Jade - HP: 96/96 SPD: 7 EXP: 16/20 (Level 2) PFB: 17% Points: 35

Neko - HP: 98/108 SPD: 7 EXP: 15/20 (Level 2) PFB: 14% Points: 10

Jaws - HP: 146/182 SPD: 11 EXP: 13/30 (Level 3) PFB: 10% Points: 65

Allies:

Lord Shogun Peashooter - HP: 88/240 SPD: 13 EXP: 0/50 (Level 4) PFB: 43%
 * Undead Dragon Strike - Deals 26x3 damage to the target. If this kills an enemy with Afterlife, they will be dead for good.
 * Samurai Pain - Deals 52 damage to the target. Has a 15% chance to stun for 2 turns, 45% if the enemy has any status effects.
 * Shogun's Defense - Has a 50% chance to either: grant a single target +50% defense as well as giving all the other allies +45% defense for 1 turn, or granting all allies +35% defense for 3 turns.
 * Mega Rage - Deals 130 damage to the enemy with the highest HP, or directly to Zomboss if he hasn't summoned any minions, and 65 damage to all other enemies. All allies are granted a critical strike buff (given a chance to deal critical strike) for 3 turns.

Enemies:

Ultimate Zombot 1000 HP: 23676/25000 Difficulty: Very Easy

''Dr. Zomboss' ultimate creation. Or perhaps, his only good creation. An upgraded and improved version of the Zombot 999.''


 * Zombot Stomp - Deals 75 damage to a single target.
 * Fire Breathe - Deals 45 damage to all plants. Burns them for 3 turns, dealing 67.5 damage per turn.
 * Ice Breathe - Deals 30 damage to all plants. 10% chance to freeze them for 1 turn.
 * Undead Armor - The Zombot gains an increase in defense, gaining +25% defense for 3 turns.
 * Minion Summon - Charge: 0/5 turns. Summons a random minion or minion wave. Cannot summon while minion wave is active.

Basic Zombie A HP: 69/150 SPD: 5

Basic Zombie B HP: 69/150 SPD: 5
 * Bite - Deals 20 damage.
 * Trip - Attempts to attack, but then trips and fall. Stupid zombie!

Conehead Zombie A HP: 252/300 SPD: 5

Conehead Zombie B HP: 300/300 SPD: 5
 * Bite - Deals 20 damage
 * Road Safety - Summons a Traffic Cone with 100 HP. The Traffic Cone grants +15% defense to all zombies until it is destroyed.

Flag Zombie HP: 39/225 SPD: 7
 * Flag Whack - Deals 45 damage.
 * Inspire - Grants all zombies +25% attack boost for 3 turns.
 * Huge Wave - Charges: 0/2. Summons a random professional zombie to aid the battle.

Traffic Cone A HP: 42/100

Traffic Cone B HP: 49/100
 * Fortification Aura - (Aura) All zombies gain +15% defense as long as the cone stands.

Status Effects:

All Zombies
 * Inspire - All zombies have +25% attack. (2 turns)
 * Fortification Aura - (Aura) All zombies gain +15% defense as long as the cone stands.

Kalos
 * Mind Games - Has +20% defense and regenerates +25 HP per turn. (2 turns)

Camilla
 * Sea Sap - Has +20% attack and +15% accuracy. (3 turns)

Ultimate Zombot-1000
 * Minion Summon - The Zombot is invulnerable. Removed once all zombie minions are defeated.