Board Thread:Plants vs. Zombies 2/@comment-27053902-20170503000016/@comment-24735666-20170516162000

AquaticPanic wrote:

Reapeageddon wrote:

AquaticPanic wrote: In all honesty all we can expect from PopCap is new levels with upgraded zombies who change only slightly in design and functionality, as well as plants who have the effects of two previous plants combined given as premiums. I'll be really surprised if for once they add a new minigame, game mode or an entirely new plant. Rockpuncher is said to be a bit more original, since it can leave craters. Hm, let's wait and see what they'll do with the WW and DA zombies. (I also see no point on having two Brickhead variants like Amberhead and the updated Knight Zombie)

Master3530 wrote: At least we're getting BWB - 26 2.0 Oh... How fun must it be to fight that thing again...

Inb4 they update Octo Zombie so the Octopi are permanent There was no point of holo-head since it's slightly weaker version of robo-cone. Armor4 are tougher than knights or whatever. Rodeo Legend Zombie in WW is supposed to have all-star's tackle ability, plus the imp.

Jurassic Marsh - 39 has banana launchers and explode'o'nuts in it, it just can't be hard. But I think you can't have more than 15 plants. Doesn't matter tbh. I didn't mean another BWB level like that, idk why you talk about