Chompzilla

"Chompzilla will devour the battlefield if you let her! She loves to grow big, brawny Plant teammates and put their Strikethrough powers to work."

- Dr. Zomboss


 * For other versions, see Chomper (disambiguation).

Chompzilla is a plant hero in Plants vs. Zombies Heroes, and the leader of the and  classes. Chompzilla's signature superpower is Devour, which instantly destroys a zombie with the lowest health on the field. If there are 2 or more zombies with the lowest health, Chompzilla can decide which zombie to destroy.

She is the hero version of.

Origins
Chompzilla may be based on the Dionaea muscipula, commonly known as the Venus flytrap, or, like the Chomper family, she may also be based on the common Mario enemy, the Piranha Plant. On the other hand, her structure resembles Naval Piranha from the Yoshi series. She also bears a resemblance to the iconic gargantuan monster, Godzilla. Additionally, her tentacled appearance may be a reference to the Kraken, a large sea monster often depicted as being a giant squid or octopus. Her name is a portmanteau of "chomp" or the plant "Chomper," and the monster "Godzilla."

Statistics

 * Classes: ,
 * Superpowers:
 * Signature: Devour - Destroy a Zombie with the lowest Health.
 * Other:
 * Holo-Flora
 * Geyser
 * Scorched Earth
 * Boss Fights:
 * Zombie Mission 03: It Came from the Greenhouse!
 * Zombie Mission 17: Return of the Chompzilla
 * Zombie Mission 24: A Taste for Zombies
 * Zombie Mission 36: Big Mouth! Big Problem!


 * Battle Area: Greenhouse

Hero description
She flosses after every meal and still, Zombie Breath is a real problem.

PvZHeroes.com Strategy
Chompzilla is always hungry for more Zombies to destroy with her Solar Tricks. Healing effect help her stay alive while the Zombies keep dying.

With
Chompzilla's and  classes allow her to generate lots of sun early on, then boost plants to overwhelm the opponent, especially with plants like  or  as it will put the zombie hero in a dilemma: if they keep them alive, Chompzilla will get more sun to play. If they put a zombie in front of them, they are most going to be likely destroyed. If they are threatened by zombies, destroy them instantly, boost their stats to make them survive the hit, or at least fight back harder before being destroyed.

plants benefit greatly from playing cards because many of them have useful traits and abilities, like Strikethrough (Fume-Shroom,, , ), healing (, Power Flower), and destruction (Three-Headed Chomper, Briar Rose). With Chompzilla boosting their stats and making them do bonus attacks, they become more devastating against the opponent. On the other hand, Mega-Grow plants don't synergize with Solar cards very much, with the exception of healing cards like Geyser or 2nd-Best Taco of All Time, and are pretty independent from each other.

Chompzilla's advantage over other heroes when using a healing deck is that she can make her Venus Flytraps generally much stronger by using Fertilize, or by using  to give them a smaller boost, but do damage and heal her instantly. She also has access to Geyser for some cheap mass-healing.

Chompzilla's weakness, however, is her lack of Amphibious plants. To prevent zombies from setting up in aquatic lanes, instantly destroy any possible threat with Whack-a-Zombie,, Three-Headed Chomper, or Devour. She can also move them with or Whipvine too, because she is a  hero too.

Against
Chompzilla has a deadly arsenal of plants that can take you down in a few hits and Solar plants that can be very annoying to handle. Use Rocket Science, Cut Down to Size, or Deadly zombies to deal with her plants. Sending out threats in aquatic lanes is a good way to take a big chunk of Chompzilla's health and provide a distraction for a more powerful zombie somewhere else.

Trivia

 * Unlike in Plants vs. Zombies: Garden Warfare, the Chomper class burrows underground, while Chompzilla bites the zombie from above.
 * Chompzilla apparently is telepathic. When using a trick, she uses her head and green signals appear, implying that she is capable of telepathic abilities.
 * She shares her battle music with.
 * Even though her signature superpower is called Devour, she actually does not eat zombies. She destroys zombies by biting them instead.
 * In "Return of Chompzilla" and A Fight to the Finish Line, the AI is somehow able to play Wild Berry even though Chompzilla does not lead the class.
 * This is possibly a glitch.


 * Chompzilla is one of the three plant heroes that don't have amphibious plants, the others being Solar Flare and Captain Combustible.
 * Out of the three Chompzilla is the only one that doesn't lead the Kabloom class.
 * Chompzilla is one of the four plant heroes that can be chosen as a new hero, the others being Solar Flare, Wall-Knight and Spudow.
 * However, Chompzilla can only be chosen if Spudow was chosen first, requiring the player to choose Spudow in order to have the option between Chompzilla and Solar Flare.