Board Thread:Roleplaying/@comment-24953048-20170926182929/@comment-24953048-20171011161819

//Oh wow, it's been a full week! I thought it has been longer, I am sorry I couldn't make it as planned. But wait - you get to continue! Isn't that fun?!

Val moves four to the right. He tries to reach the Charger Inkling, but he's ONE TILE short of hitting them!

Pyrone moves three (that's your movement range, mate) to the right and pulls of Heat Wave. Nobody is harmed... Shame!

Alvaro moves four to the right.

Broken also moves four to the right.

As does Steve.

Achilles moves three to the right.

Here come the Inklings!

Shooter Inkling moves 2 to the left. It then shoots Pyrone from a distance! 11 damage dealt, and 2 Ink tiles were made between them.

Charger Inkling moves upwards, and shoots Val from a distance! 7 damage. No tiles of Ink are made.

Roller Inkling moves three to the left, and smashes Alvaro with their roller. 3 damage dealt, 3 tiles of Ink made.

Blaster Inkling moves three to the left.

Slosher Inkling moves one tile to the left, and attacks Steve. No damage, but Ink Tiles are made between the two.

Splatling Inkling doesn't move, and shoots Broken. 1 damage, but hey, more Ink Tiles!

Brush Inkling runs up to Achilles and attacks. No damage, but Ink Tiles are made behind them.

Speaking of Achilles, Trick Play is activated.

Shooter, Roller, Slosher, Splatling, and Brush Inklings all take 16 damage.

Tutorial (Wave 2/2) PLAYERS

Alvaro 9/12 HP, 19 Attack, 13 Defense, 3 Speed, 4 Range. (No weapon)

Steve 27/27 HP, 12 Attack, 14 Defense, 3 Speed, 4 Range. (No weapon)

Val 6/13 HP, 18 Attack, 13 Defense, 3 Speed, 4 Range. (No weapon)

Broken 30/30 HP, 6 Attack, 17 Defense, 8 Speed, 4 Range. (No weapon)

Pyrone  12/23 HP, 17 Attack, 2 Defense, 5 Speed, 3 Range. (No weapon)

Achilles  22/22 HP, 16 Attack, 15 Defense, 0 Speed, 3 Range. (No weapon)

The Battlefield

Soo, how do you think you're gonna take them out now? Those Ink Tiles will slow your movement almost completely... if only a Sky Knight was on your team... Sky Knights are immune to most tile effects!