Board Thread:Roleplaying/@comment-26988423-20160707075019/@comment-26826553-20160707105253

DatDramaPlant wrote:

4) It's usually a weakness, but some are just flame-prone. So... yes. For the fiery ones,... well, let me start from the beginning. Supersensories are good at dodging attacks, so you have to use like homing or things that you simply cannot dodge. Basically it.

5) No pressure.

Guys, if I missed anything/you have a new char blog, just tell me unless you want to edit it yourself, also fine but I'm not sure you have "permission". Also, please include the template by using at the bottom of every char blog just for convienience.

I ripped it off the Plants template. 4.) There are certainly lots of ways to beat or bypass homing stuff, right? Like absorbing, energy draining, deflecting, redirecting, wiping off what the projectiles seeks (it's not just heat, sometimes it could be DNA or spirit-seeking, bla bla bla), controlling the projectiles, or, if all else fails, if the projectile can't be fooled, destroying the projectile itself would do (if destructable).

5.) I'm used to pressure. Every night, the school ensures that I'm like the Earth's core: so heated, but kept solid due to extreme pressure...One habit me & my classmates just cannot break is doing things only when the deadline approaches. Heck, that happens even with something as heavy as a thesis, I admit.

Hehe, rip-off...Remember the page I created? The one about manually-shot projectiles? Heh, I ripped that off of the lobbed-shots page, & just changed it a bit. Someone congratulated me for my great, first-time work in the comments, & I told him I just copied the lobbed-shots page, & changed the info in it.