Board Thread:Plants vs. Zombies 2/@comment-24295040-20170719051745/@comment-25066951-20170722071820

DeathZombi wrote: DeathZombi wrote: Dalek2653 wrote: DeathZombi wrote: Dalek2653 wrote: So am I the only one to notice that PopCap changed Far Future - Day 28? It used to have 5 flags, and gave the player Twin Sunflower, Starfruit, Lightning Reed, Infi-Nut, and Tile Turnip. But now it only has 4 flags and gives the player regular Sunflower, Starfruit, Red Stinger, Infi-Nut, and Tile Turnip. I don't understand why they did this. I don't know if this makes the level easier or harder.

Note: I was playing the level for the first time on one of my alternate accounts so I noticed this. I noticed they also made changes. Ex. Modern Day - Day 32 now spawns Cart-Heads and Zombie Legends on the Wild West version. So I take it that the Ancient Egypt, Pirate Seas, Far Future, and Jurassic Marsh equivalents then spawn Pyramid Heads/Torchlights, Barrel Heads/Pelicans, Holo Heads/Blastronauts, and Amber Heads/Rockpunchers respectively? Let see and find out. I just did Modern Day - Day 32 (Ancient Egypt and Pirate Seas) and those two did not spawn any veteran zombies. I played the Pirate Seas version and same result. That's strange why they would add veteran zombies to one level but not the others.