User blog:MaxGames123/The GLitch Plaaaaaaaaaaaaaaaaayersszs

Those who are fighting the glitch.

1. DatDramaPlant - Moonflower the Purity Elemental:

Equips:

Hat/Accessory: Elemental Pendant Lvl 1 | Weapon: Purity Staff Lvl 1 | Clothing: Priests Robe Lvl 1 | Flair 1: N/A | Flair 2: Cat Badge (Summons NoLegs to slash at the enemy) | Flair 3: N/A

 HP: 21 | MP: 50 | Speed: 10 | Luck: 10 | Attack: Physical Elemental Moves (Fire Punch, Earth Jab, etc.) - 16, Special Elemental Moves (Thunderstrike, Blizzard, etc.) - 21 | Defense: 6 | Special Defense: 6 | Accuracy: 15 | Ability: Elemental Strike - When using an attack with the same Element as yours, it deals 1.5x Damage. | Gold: 0 G | XP: 0 | AP: 0 | Personality: Shy

 Moves:

 Pure Smash: Summons a fist of pure energy (as in energy that is pure, well, you know) to smash the opponent - Purity Element (PHYSICAL) [100% Purity]

AvaCrunch: Summons giant rocks (FYI, shaped like teeth) to crush and slice the opponent. - Earth Element (PHYSICAL) [50% Earth]

Purikinetic Blast: Blasts the enemy with deadly (Well not really, but you know) energy of pureness. - Purity Element (SPECIAL) [100% Purity]

Mystical Flames: Mystical Flames fly at the opponent and damage it. Fire Element (SPECIAL)

2. Fairy27 - Electric Blueberry the Magician:

Equips:

Hat/Accessory: Yellow Ribbon  Lvl 1 (Electric Resistance 10%)  | Weapon: Dream Catcher Lvl 1 (Element: N/A, Sleep Resistance 25%) | Clothing: Mage Robes Lvl 1 ( | Flair 1: Ivy Pin (May cast Ivy) | Flair 2: N/A  | Flair 3: N/A

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;margin-bottom:0px!important;"><span style="font-weight:normal;color:rgb(58,58,58);font-size:13px;line-height:21px;">HP: 10 | MP: 100 | Speed 10 | Luck: 6 | Attack: 0 | Defense: 0 | Special Attack: 25 | Special Defense: 15 | Accuracy: 10 | Ability: Magical Strife - When fighting against a magician or a magic induced opponent, Special Attack and Special Defense for both rise dramatically and they can only fight each other until one is defeated. | Gold: 0 | XP: 0 | AP: 0 | Personality: Shy

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;margin-bottom:0px!important;"> Moves:

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;margin-bottom:0px!important;"> Cloud of Confusion: Special Attack that does not deal massive damage but has a Moderate to gain the enemy the Confusion Status. May just deal 2 extra damage. Electric elemental attack. [50% Poison]

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;margin-bottom:0px!important;"> Electrical Current: Special Attack that deals damage. It attacks with strong electric current with High accuracy. Electric elemental attack. [90% Electric]

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;margin-bottom:0px!important;"> Lightning Flare: Special Attack that deals damage and has a 10% to gain the enemy the Burn status. It attacks with lightning chains of serious fire. Electric elemental attack. [100% Electric]

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;margin-bottom:0px!important;"> Power Up: Supportive Attack that increases the user's Special Attack and Defense by 1. Has a 5% to increase the user's speed by 2 on the next batte.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;margin-bottom:0px!important;"> Power Smack: Physical Attack that smacks the enemy but it should not be underestimated since it's attack power may grow stronger by 5% each time it is used and it can leave a sudden scar. This percentage can increase slightly when Power Up was used before this move by 4%. Electric elemental attack. [50% Electric]

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<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;">3. Pumpkin Pro: Phantom the Ghost Pepper - Dark Elemental:

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;">Equips: Hat/Accessory: Dark Hood Lvl 1 (Dark Resistance: 50%) | Weapon: Death Scythe (Element: 50% Dark, 50% Dark Resistance) | Clothing: Karate Gi (50% Dark Resistance) | Flair 1, 2, & 3: N/A

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;">HP: 20 | MP: 50 | Speed: 10 | Luck: 10 | Attack: Physical Elemental Moves (Fire Punch, Earth Jab, etc.) - 20, Special Elemental Moves (Thunderstrike, Blizzard, etc.) - 20 | Defense: 5 | Special Defense: 5 | Accuracy: 15 | Ability: Elemental Strike - When using an attack with the same Element as yours, it deals 1.5x Damage. | Gold: 0 | XP: 0 | AP: 0 | Personality: Brotherly

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;">Moves:

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;">Screwed [Dark Element] - Phantom bites a Large Portion of the Skull (Totally not an FNAF reference) with a 50% chance of Death. [Physical Attack] [100% Dark]

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;">Haunted Dream [Dark Element] - Phantom haunts your dreams, dealing damage and Confuses the opponent. [Special Attack] [80% Dark]

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;">Scythe Slash [Dark Element] - Slashes at the opponent and drains 20% HP of the damage dealt.[Physical Attack] [90% Dark]

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;">Death's Deal - Takes away 20% of the users HP to heal the target by 20% of it's HP or Revived with 20% of their health. [Support Attack]

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;">Bolt-Weed: Dawn the Magnifying Grass - Sniper:

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<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;"> Base HP: 15 | Base MP: 5 | Base Speed 15 | Base Luck: 5 | Base Attack: 15 | Base Defense: 0 | Base Special Attack: 25 | Base Special Defense: 1 | Base Accuracy: 50 | Ability: Seen, But Unseen - Raises Evation by 3 when hurt. | Moves: 6 | Skills: 3 | Gold: 0 | XP: 0 | AP: 0

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;">Equips: Hat/Accessory: Soldier Hat Lvl 1 (Dark Resistance: 50%) | Weapon: Gunblade (50% Fire Resistance) | Clothing: Pirate Outfit (50% Water Resistance) | Flair 1: Silver Cross (10% Dark Resistance, 10% Doom Resistance) | 2, & 3: N/A

<span style="color:rgb(0,0,0);font-size:14px;font-weight:normal;line-height:22px;">Moves:

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;">Sun Precision - Absorbs sunlight and fires it at the enemy with the most health remaining. Deals 10% of said enemy's health in damage. [Special Attack] [50% Fire Element]

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;">Refraction - Aims above all enemies and fires a sun blast above them, hitting all enemies for moderate damage. [Special Attack] [80% Fire Element]

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;">Breaker - Attacks an enemy from behind, doing low damage, but weakening their defense by 20% for the next 2 turns. [Physical Attack]

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;">Plant Torch - Sets Dawn on fire with some stored up sunlight, and releases said fire on all enemies, with a chance of burn. [Special Attack] [100% Fire Element]

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;">Rainblast - Fires a rainbow spear at the enemy who did damage most recently to another (or multiple) player(s). Deals 20% more damage than Refraction. [Special Attack]

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:22px;">Leaf Cutter - Dawn spawns a leaf in front of her and separates it into sharp fragments, firing them all at one enemy. Hits 3 times, but is very weak. [Special Attack] [50% Grass Element]