User blog:Tecku/TT: Infinity Time Guide

With GW2, a ton of content has been added, including Infinity Time. This mode is one of my favorite additions, as it not only adds a whole new gameplay mode, but tons of new lore. The gnomes really make me consider how well the PvZ can handle lore, which is good news considering the upcoming movie.

Now, I've spent a fair amount of time on the mode, and while I've never gotten super super far (about level 33), I have acquired 7 of the 12 party stickers and can consistently get to level 31. As such, when another wiki member asked me to do a blog post on the topic, I felt up to it.

Tecku Talks About: Infinity Time

Your Weapons
In order to clear out the gnomes, you'll also need to know your abilites.
 * Your basic laser attack remains accurate and easy to control, even at long range. Use this to advantage to aim for the head.
 * Give your laser breaks constantly. Pausing to let it cooldown is a lot more efficient than letting it overheat. Don't try to be the guy who times the laser and pushes it to the edge, the risk is not worth the reward. Pausing at the 2/3 overheat mark is more effective.
 * You dash attack is the bread and butter of the main strategy people use. If you ever find yourself surrounded by enemies, use it to dash out and get to the other side of the map.
 * As tempting as it may be, your 'super mode' ability is best saved for Floaties, nemesis bosses, and Gnome kings after they call in reinforcements. NEVER end a round with your superpower active (except Gnome King rounds). If you're about to win a round and your super mode ability is recharging, run around the map evading the last enemy until it recharges.
 * Your spin attack is mostly useless. You do want want to engage the enemy at point blank, and you do not want to be standing still.

Kiting 101
Coming Soon

Enemies
Coming Soon

Floaties Made Easy
Coming Soon