Board Thread:Plants vs. Zombies 2: It's About Time/@comment-5175884-20150225041240/@comment-5760976-20150303193828

TheGollddMAN wrote: Have you guys noticed that the pre-1.7 style maps of Dark Ages and Big Wave Beach in PvZ2C use the Zombots as the end map structure?

Since the Int. version had seperate structures as their world designs (Sphinx, Broken Ship, Ranch and this Robot Station thingy) they were used for the Chinese counterparts as well. But since there was no such structure designs starting from Dark Ages, the Chinese instead incorporated the Zombots into castles and submarines in PvZ2C.