User:Phantom of Ra/RP Plot

Thread #1
Note: Again, the plot is written by everyone. Only I can end and start a chapter. The reply that marks the end of each chapter will be edited by me.

Prologue: Another Room, Another Doom (A mysterious character slowly walks in) Basic Guards: You shall not pass! (??? uses magic to push them away, then uses it to open the doors into the Boss Room) Body-guards: You shall never- (??? uses magic to push them away as well) Giant Guards: YOU!!! (??? uses magic to push them away... like the others...) (The alarm rings. All kinds of guards jump in from all directions. The room turns dark with red light) ???: This is old. (Uses magic to create a barrier arounds him, as the guards cannot break it) (??? focuses laser onto the wall in front of him, then uses it to cut. The wall breaks, revealing the Room Maker inside) Room Maker: Hmm, I did not expect a tough one. ???: Your game ends here. Room Maker: I guess I'm sorry that you did not enjoy my challenge, then. (??? freezes Room Maker) ???: Hmm, what do you know... (Turns on the Room Creator) ???: I guess it's time for all the Locked Rooms... being locked... in one room!

Chapter 1: Back in Suburbia

''This Suburbia does not seem to be the real Suburbia. A mysterious guy (I'll call him ??? as well, but remember, this is not the one from the prologue) has come out from a portal and he may have info on what's going on! Then there appears the Zombot 1000! What the heck is Zomboss doing here?! The gang ran into a car, and according to Jelo, it appears to be a time machine! The mysterious man suggests they should return to God of the Sun's homeland, Ancient Egypt, to understand what has happened! However, Jelo has started the car travelling back to the Renaissance Era instead!''

Chapter 2: Age of Men

''The gang has arrived in the Renaissance Era. It is then revealed that the old characters from the original Locked Rooms have been kidnapped by an another time traveller! Surrounded by trees and trees, the gang must search for a town to find more info! The gang went east into the forest when suddenly, Hunter, according to ??? - a bad guy, appears from a portal! Hunter has been defeated, but he has called Giant and a ton of his clones for backup! Before the gang can even resist, Baron von Bats has appeared from an another portal and captured them! They're going to take them to somewhere...''

Chapter 3: Under the Streets

''The gang has been taken into the sewers below a town of zombies named Zomosc. This is a prison, and it seems like the zombies are gonna eat their brains, but for something else. Baron von Bats locked them in prison, leaving two Gargantuar guards and a Spear Thrower behind. The gang has finally made it out of the prison, and with the help of an another powerful mysterious figure, has taken out all the guards. But when they come back to check for info, Baron von Bats is gone! While more and more mysterious purple crystals are appearing, they found a door which leads to their boss' room, but it's empty and unlocked. The gang found a note, and it's a letter from Dr. Zomboss, telling Baron von Bats to come alone to the Zombie Chambers tonight, to finish a "plan" and end the "chaos" tomorrow morning. Meanwhile, in an another time period, someone is capturing all the other old characters...''

Chapter 4: The Town, The Throne, The Palace, The Plan

''Now inside the town, our beloved characters must find themselves a map to the Zombie Chambers and their own disguises. Some new characters joined in, with the mysterious guy from Chapter 1 is now called Johnny. They're about to enter a clothes shop but the guards are all awake! During the fight, the clouds turn purple, and the acid rain has created tons of poisonous slimy creatures, destroying all the guards, one by one! While the disguising plan is failing, the gang quickly go into the Information Booth. Baron von Bats then appeared, holding the maps of the town as he was in the booth the whole time! He set up a self-destruct bomb that's gonna destroy tons of buildings in 5 mins! The slimy creatures seem to be the beginning of something, but Scientist spotted the map is sticked into the bomb with some sort of superglue and they have been covered by the booth's debris. Luckily, the creatures got the map out, and from the collapsed buildings, a teleporter suddenly appears! The gang jumps into the teleporter and activate right before the bomb explodes!''

Chapter 5: MMMAGIK!!! ''The gang returns to the Room of Magic, the third room in the old IaLR series! While it's revealed that the acid rain in Chapter 4 is caused by a tower nearby back there, there seems to be powerful sources of power throughout the room. The gang must have their magic strong enough to absorb the magic of the room and get outta here. They have a look at a magic book, and begin learning techniques. On the floor, there are symbols that seems to be ancient texts, reveals that the tower is called Silhouette Tower, and that there's a book in here that says about it. The Silhouette Tower plans to turn everyone nearby into silhouettes, which takes hundreds of years before that. The gang tries to find the book that tells more about it, they found it, but there's an another book beside them, glowing. They open the book about the silhouettes, and the text is written with blood. Turns out the slimy creatures are the Dreadful Slimes that turn into Dreadful Silhouettes. However, the rest of the text are wiped out. A large ship then appears, with Bright Spark and his army of robots, along with a machine that is enough to absorb all the magic in this room. But he wants the magic for his own purposes! Prepare to battle!''