Board Thread:Roleplaying/@comment-28270366-20170501115831/@comment-28270366-20170506041507

(Crash's Battle Results)

Crash moves two squares back again. He seemed overpowered.

The Scavengers stayed.still as if he would come back.

Crash regenerates 45 HP and 3 EP this turn.

Crash's Battle

You:

HP: 289/550 (+5) EP: 145/250 (+3)

Enemies:

Desert Scavenger #1 - This nomadic person goes place to place in search of good trash.

HP: 110/300 Phys Armor: 10

Phys Atk: 25 Atk Speed: 20

Desert Scavenger #2 - This nomadic person goes place to place in search of good trash.

HP: 300/300 Phys Armor: 10

Phys Atk: 25 Atk Speed: 20

Desert Skirmisher - This guy has an occupation of an assassin and spear swallower.

HP: 200/200 Phys Armor: 10

Phys Atk: 40 Atk Speed: 20

Battle Activity:
 * Crash is in front of the 2 scavengers, both are melee so they can hit you within range.
 * The skirmisher throws spears in a medium range, and is 1 square behind the scavengers. You can't go pass them to him.

Abilities on Cooldown:
 * Home Slam (1 turn left)

Active Effects:
 * Red Pill - Regenerating 40 HP per turn. (1 turn)