Board Thread:Roleplaying/@comment-27227983-20170603025806/@comment-27227983-20170617112804

//Sansy, again, nothing in Velvet's character sheet shows that she uses knives. Not only that, but the attack sounds generic again. Try looking at someone else's character sheet, and notice that their abilities are not only unique, but are also linked with what their character is about. If you look at the rules, you will see that I won't accept certain kinds of characters. And characters that don't make sense is one of them.

Cipher Jules walks to the grass, finding a green flytrap who's head looked like a clam. He goes and takes a closer look...

It opens it's mouth once it sensed Cipher's presence, and a cloud of smoke makes him blind for a few seconds. Once he could see again, there were two more flytraps. One of them extended towards Cipher to bite him, but a throwing card intervened, stopping it from chomping at his leg. (40 damage to it)

Clamweed: *Hisses at the direction from where the card came from, but gets decapitated from a thrown card (40 damage).

Ayers: Lowlevels... *To Cipher* You should be able to do with just two on your own, right pal?

Sukuna speaks to the possible trader.

Possible Trader: I am in no need for an assistant, and I also prefer not to get attached to people who can die so easily... The old world attached themselves to one another, forming an alliance, but look at where that went to... My current agenda is to be able to get a profit out of these stocks I have behind me. I can see that you have no money, therefore I cannot offer you any of my deals. But, what you do have are items. I can pay you 250 for the toy you hold, 50 for each of the consumables and 5 for each flower. If you have nothing to offer me, then you have no business with me. Simple as that, Pacifist.

Wicket rushes to the scene of the deer, unaware that a wolf was about to lunge at him. What he did see was that the deer was injured. Willson catches up, and prepares Gemmy Strength, and managing to cast it right before the wolf attacked Wicket. The damage was reduced, and Wicket only suffered mild (5) damage. The deer looked like it was going to be the prey of the small pack. Who will the two fight? The wolves, or the crippled deer?

Choice: Fend off the wolves or attack the deer? Your choice will affect what reward you get, and will also affect the story.

Escanne takes some fruit from the tree. They were apples, with one half coloured red and the other half coloured green. It sounds familiar to a fairy tale...

Odd Apple: One side is red while the other is green. This can either restore 30 Life to the consumer, or poison them for 2 turns. Sounds familiar? This can be used twice before being completely consumed.

3 Odd Apples added to Escanne's inventory.

Baron walks to the new area. The grass was withered here, and a building that's barely standing is just there, mostly broken. Bones can be sighted lying on the ground, and there seems to be mounds of dirt, with stones marking them. This area seemed dead...

Possible Interactions:

(Northern Blue Grassland)

(Structure)
 * Check on any of the NPCs.
 * Gather resources.
 * Look around in the area. (Items, Legacy Points, New areas, enemy encounter or perhaps a special encounter?)
 * Move to a different area. (Structure)
 * Dig up the mounds. (What could be under them?)
 * Search the area. (Items, Legacy Points, New areas, enemy encounter or perhaps a special encounter?)
 * Enter the structure. (Investigate what's inside, with no idea on what could be in there in the first place!)
 * Move to a different area. (Northern Blue Grassland.)

June 20 1:20 P.M.

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Section: Northern Border: It's as far as the Ethereal Train could have gotten you.

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Areas: Northern Blue Grassland | Structure | ???

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Players:

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Sukuna: Life: 120/120 | Toughness: 0 | Mobility: 60 | Legacy Points: 0/100 (Level 1)

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Cipher Jules: Life: 120/120 | Toughness: 10 | Mobility: 30 | Legacy Points: 50/100 (Level 1)

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Wicket: Life: 95/100 | Toughness: 15 | Mobility: 50 | Legacy Points: 0/100 (Level 1)

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Baron: Life: 100/100 | Toughness: 10 | Mobility: 40 | Legacy Points: 0/100 (Level 1)

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Escanne: Life: 50/50 | Toughness: 5 | Mobility: 80 | Legacy Points: 0/100 (Level 1)

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Willson Pak: Life: 80/80 | Toughness: 15 | Mobility: 25 | Legacy Points: 0/100 (Level 1)

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Enemies:

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">Clamweed Ambush | Only Cipher can target these enemies. He will have to fight alone.

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">Clamweed A:<span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH"> Life: 50/50 | Toughness: 0 | Mobility: 15 | Strength: 5 | (Level 1)

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">Clamweed B: <span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Life: 50/50 | Toughness: 0 | Mobility: 15 | Strength: 5 | (Level 1)

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">*Blue Fog: Blinds target enemy, making them have a 20% chance to miss thier attacks.

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">*Clamp: Attacks enemy by striking them with it's mouth. This deals 20 (+Strength Points) damage.

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">Predators and Prey (Special Encounter) | Only Wicket and Willson can target these enemies. You can join to help them. Maximum of 3 players at a time.

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">Wolf A: <span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Life: 75/75 | Toughness: 5 | Mobility: 30 | Strength: 10 | (Level 1)

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">Wolf B: <span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Life: 75/75 | Toughness: 5 | Mobility: 30 | Strength: 10 | (Level 1)

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">Wolf C: <span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Life: 75/75 | Toughness: 5 | Mobility: 30 | Strength: 10 | (Level 1)

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">Wolf D: <span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Life: 75/75 | Toughness: 5 | Mobility: 30 | Strength: 10 | (Level 1)

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">
 * Lunge: Jumps at an enemy, dealing 25-35 damage and if this hits the target before they cast their move, their move will be canceled. This ignores Toughness.

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">
 * Hounds of Coordination: For every wolf still alive, this will deal 10 (Increased by 50% Strength Points) damage to the target. This will deal 60 damage to target right now.

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Four-Antlered Deer: <span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Life: 150/500 | Toughness: 15 | Mobility: 75 | Strength: 10 | (Level 4)

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">
 * Strike: Charges at target, dealing 30 (Increased by 100% Strength Points) damage and has a 25% chance to disable them for 1 turn.

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">*Heart of Nature: Heals an ally by 20% of the current Life of the caster.

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal"><span style="font-size:12.0pt;font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";mso-fareast-language:EN-PH">Status Effects:

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">Gemmy Strength: Willson and Wicket have their Toughness doubled for 2 turns.