Board Thread:Roleplaying/@comment-30317343-20161106012957/@comment-30317343-20161115022807

//Sans, how bout this:

//Personality/Bio: Sans does not have schitzoprenic delusions of being a pirate captain. Definitely not. And he has MOST DEFINITELY not been surviving on dead spiders in the sewers. See? He even has a magical amulet (stolen from the aztecs)!

//Bone sword: Deal 10-15 damage to an enemy. 1/3 chance to bleed for two turns.

//Swashbuckler has bone sword as well as 50 hp.

//Barrel roller has no insta-kill ability, but can summon 3 imps when it goes down by 20 hp. It can use bone sword as well (bone sword will be the signature pirate move.) (Imps will have bite.)

//Seagull zombie has 40 hp and has bite (5-10 dmg), as well as dealing 15 damage to all enemies when destroyed.

//Instead of water blaster, how about a minion support move that dosen't summon anything?

//Special move: Off the hook! Summon one of these three:

//What is a "sail papyrus?" Do you mean a papyrus boat, like the Ancient Egyptians made?

//Pirate garg is fine (although its health should be somewhere around 100 instead). Muscle hand should deal just 15 damage to all anyway (group attacks = op).

//Imp cannon shouldn't self destruct and summon imps, as special minions carry between battles. I think it should summon those when it is destroyed instead.