User blog:Stonecutters/Card Ideas for PvZH: Lawn of Doom

All of these wete made on Halloween. I'm also really happy with how they turned out, especially the zombies.

 PLANTS 

Ghost Pepper

Class: Smarty

Rarity: Event

Tribe: Fruit Plant

Cost: 5

Stats: 3/3

Splash Damage 3

Ability: When destroyed: Do 2 damage to zombies here and next door.

"She's still wearing that ghost costume. Can't she just be a modern, scarier ghost?"

--

 ZOMBIES  

Coneheaded Doom

Class: Beastly

Rarity: Event

Tribe: Monster Party Zombie

Cost: 4

Stats: 4/2

Ability: Start of tricks: All zombies in the Monster and Party tribes get +2/+1, give the Plant Hero a Sweet Pea



"Despite his scary name, he's actually a nice guy, who likes to help others, even his enemies!"

-

Scary Bucketheady

Class: Sneaky

Rarity: Event

Tribe: Monster Party Zombie

Cost: 5

Stats: 5/4

Deadly

Ability: When destroyed: Destroy the plant that destroyed this

"Always forgets to make a pun when chasing someone through a pumpkin patch, &!÷(# !"

---

Flaggy Krueger

Class: Beastly

Rarity: Event

Tribe: Monster Zombie

Cost: 6

Stats: 6/6

Ability: When played on Heights: Make a Lawn of Doom in a random ground lane

"Can't go into people's dreams."

Lawn of Doom

Class: Beastly

Rarity: Token

Tribe: Monster Environment

Cost: 4

Ability: Zombies here get +3 Strenght and Frenzy

"It's scary, very scary, the place where nightmares happen..."

---

Impstein

Class: Crazy

Rarity: Event

Tribe: Monster Imp Zombie

Cost: 4

Stats: 3/3

Ability: When an Imp is destroyed: All Imps get +1 Strenght.

<p style="margin-bottom:0px!important;">"These Imps that are way too scary, even for zombies."