Board Thread:Plants vs. Zombies 2/@comment-5760976-20150907200411/@comment-1716189-20150908204030

Master3530 wrote: Things that could possibly be real and disapoint everyone:


 * Electric blueberry - $7 (very possible)


 * Intensive carrot NMT exclusive


 * Arcade zombie being troglobite clone instead of troglobite/imp porter hybrid (8-bit zombies inside arcade machines instead of spawning from the arcade machines every 10 seconds)


 * No ballad (very unlikely)


 * Easy zomboss


 * Bad EZ platform


 * Easy levels


 * Demon levels (NMT5)


 * OP zombies


 * UP plants


 * Boring EZ (unlikely)


 * Still day time (99,999999% sure about that)


 * No exclusive brain buster (cause there isn't)


 * Short levels

1- Yea, that one is really disapointing; I normally buy the plants because I apreciate them but it seems I'll either hack it or wait for it to be gemiumized for a limited time (as I have nowhere to spend gems now, I got nearly 500 -_-)

2- Very unlikely. Why does many people think that. I mean I can kinda see why Thyme Warp is world exclusive but Intensive carrot is both; not that much related to 80's and it's not OP at any rate. It's nearly more absurt than Golden Leaf being world excllusive.

3- Doubt it; world's whole theme is provocation through music, 8-bit jam should surely have a purpose.

4- Really hope not! My worst nightmare.

5- Well, the zomboss stage seems prety fun and it looks rather challenging than easy, as most of the NMT plants are non-conventional; unless they give us many threepeaters, I say its gonna be in the difficulty level of shark zombot or even more.

6- pst, why would I care that much about a platform.

7- Well, NMT day 5 was hard at first but more I played it, it became quite easy; I would like to see challenging levels like day 5 and day 13 on part b as long as kept in balance. I thing the reason why you have hard thyme with it is Infi-nut; don't use it on NMT.

8- Well, they can get OP but I like how balanced the jam gimmick is; my biggest concern is the breakdancer zombie probably.

9- We got great plants already;We'll get a widely requested returning plant; an interesting preimum, and two new plants with interesting utilities, can't wait to try-out them. Their potential UPness is not a major concern to me right now

10- Yea, unlikely; the only concerning thing about it a lot of hair metal gargantuars, coming simultaneously and ruining all your defences through the metal jam. Meh, one day we'll get ice-shroom against that... One day... Hopefully.

11- Not a concern at all; sun, not falling is simply not a gimmick of this world. fine by me.

12- That's a bit saddening, but well, things just can't be perfect. Frostbite Caves also didn't have them.

13- From what we experienced from Side A, the levels probably won't be that short, especially when compared to Lost City. Also, we got thyme warp to help extend that time.