Board Thread:Plants vs. Zombies 2: It's About Time/@comment-5052376-20140328181833/@comment-5513687-20140329193027

Thoughts on Dark Ages:

Sword Zombie: Has a 33% chance to block your attacks with his sword Weakness: Magnet-shroom steals sword

Knight Zombie: Wears heavy armour. Has high durability. He walks very slow, As he takes damage pieces of his armour fall off and he becomes faster. Magnet-Shroom can only steal 1 piece of armour each...

Queen Zombie: Summons various Regular Zombies (Conehead, Buckethead and regular) to protect her from damage. She is also followed by the Jester Zombie who entertains her and heals her as he juggles. Wears heavy gold and jewels, and has a medium level health

Wizard Zombie: Medium Health, walks quite slowly as he is frail. Every new square he gets to (like Tomb-raiser Zombie) He casts a spell, he has a 25% chance to cast 1 of 3 spells and a 25% chance to fail the spell and die. Takes 2 seconds to cast a spell Spells: Fireball: Fireball is fired at first plant in his lane which is burnt Iceblast: Freeze 3 plants for 5 seconds, Frozen plants are unable to attack Healing Boost: Heal all zombies within 3 by 3 radius of him back to full health

Poet Zombie: Reads poems that makes front row of plants fall asleep and require Coffee Bean to wake up. Low Heath, fast walker

Jester Zombie: Always walking behind the Queen, as he Juggles he heals her over time. Low health, same speed as Queen Zombie

Executioner Gargantuar: Has an axe in hand, Same as Gargantuar, Idea taken from above

Psychotic Imp: Crazy Psychotic imp will do anything for brains. Seen in a straight jacket. Same as Imp