Board Thread:Plants vs. Zombies: Garden Warfare 1 & 2/@comment-26988423-20160530015713/@comment-26488146-20160716211718

Some questions, comments, tomatos.

Do AI vanquishes count towards the community challenge? Like, set the portal to Fire and Ice Vs Fire and Ice, and leave it running, does that work? Cause if so I'm totally just leaving a game running like that.

Also, are we really going to make it? I'm not so sure, considering that this is THE SECOND TIME TODAY THAT THE SERVERS HAVE GONE DOWN!!! Seriously, it's like they're trying to slow us down with the fire things.

Also, easiest way to get 200 fire vanquishes? Just flag of Power with Little Drake.

Also, I finally got Breakfast Brainz. Finally! I was starting to worry.

I liked the Delivery Missions, although S rank isn't as hard to get as some people say. Although, I actually don't know which is harder, Goat or Chomper. Chomper doesn't always seem to have the most useful ability, although his hover and movement style/speed is wonderful. The Goat I like too, although I don't really like the way that he turns. He always makes me fall of a ledge when rounding a tight corner. Also, his dash is nicer than the Jump Move, although it can be a bit harder to control. Also, I like the effect of the tomatos flying out of the Burg Bites that he shoots.

Speaking of tomatos, I have some for the Goat. The Facebook Page called him a "advanced, flying Goat" but he barely Jumps higher than the regular Goat. So what's going on there, Popcap?

Also, some of his levels seem to be twenty times harder than the Chompers. The rooftop one in Suburbia, next to the Plant Base? That took me a ridiculous amount of trys to get higher than an B, much less to get an S. The one before that, was pretty hard too. And then "Death Alley", the last and supposedly hardest level I nailed in my first try, even with the stupid Shroom at the end. Seriously, Popcap, balance that out!

In fact, the only Chomper levels that I had trouble with at all were the ones where the endless waves of Mr. Sneezy Freezys, and the ones where the Loudmoth Bots suprised me.

I also think that it would be cool if they made more of these levels, maybe with a wider variety of Pots and Bots (like Explodey Psychopath and Doom-Shroom, for example, and maybe Goop-Shroom, too), and maybe on different maps? I don't know, just an idea.

Also, I noticed for the first time that the Goat is chewing a Slurpee Straw instead of a blade of hay right now.

Also, they seem to have fixed a lot of bugs with the missions (a lot of the ones that I pointed out, too) but there are still some bugs scattered in. Some minor, only a few major bugs left. Like very rarely as the Goat, you can still get a headstart, if the screen blackens and then turns back on and counts down. Some monor ones are like the Goat not playing a sound and making a purple flame trail, and the Everlasting Crown still babbling nonsense if you wore it on your character before you transformed (I think your transformation is like that of Goatify, just you turn into a delivery character.

Also, you can still see the Goat/Chomper in the window even if you are playing as them in a mission. Also, you can see the Goat/Chomper in their window, even if you are on the opposite side. Your shots faze through them though, like the Dave-Bot 3000.1.

Thats about it. There were some other things that I wanted to say (Like how I don't think that they should remove the Progress-O-Meter from the in front of the Town Hall when a Challenge Finishes, even if is ugly out of place in front of the Town Hall. The rest of the stuff I forgot.) but my game is finally working, so I better go see what that music and fireworks display is about. So, see ya!