Board Thread:Plants vs. Zombies 2/@comment-5760976-20150907200411/@comment-26825778-20150908171059

Electronic Mars wrote: Coolyoyo33 wrote: Yeah,I'm sure you'd be happier if they brought cob cannon back with the same abilities as banana launcher and they'd call it a nerf,you'd still complain

Garlic's back,oh what's that? mediocre recharge....well time to complain!

No such thing as contentment for yall,is there? I'm not complaining about Garlic, but Banana Launcher is...not so powerful to say at the very least. Meanwhile, Cob Cannon, along with Doom-shroom, were like THE most poweful (and useful) plants in the game, if not, the entire series. Both could easily make you win alost every level in the game, and getting to high flags in Survival: Endless without them was incredibly hard. Their only drawback was an (appropriatly) high sun cost, recharge and space consumption.

Oh, you think Banana Launcher is good enough? Then try beating a 4-flag level in Temple Of Bloom with Parasols, Excavators, Relic Hunters and Turquoise Skulls using only a row of Banana Launchers, Winter Melons And Twin Sunflowers and nothing else. Im-Freakin'-Possible! If it was Cob Cannon instead of Banana Launcher in said strategy, you'd at least have a chance.

Let's compare both of their stats:

Plant  Sun cost   Recharge   Area Of Blast   Damage   Recharge Of Projectile

CC     750           Very Slow      3X3                 90         36.41 seconds

BL        500              Fast                    1X2                       60           20 seconds

Conclusion:

Banana Launcher: Poor Man's Cob Cannon

Plus, Cob Cannon's a classic,powerful and incredibly useful plant,  why would you not want it? actually the 4 flag level you're saying is pretty easy to beat since parasols cant deflect,excavators can't stop the banana launcher's attack so yeah and turqoise skull is the perfect reason why you should use banana launcher but still I would prefer if banana launcher actually did the massive damage like cherry bomb,1x3 is an ok nerf to me if the damage remained intact