Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25231332-20140826114615/@comment-25091708-20140827054328

TheGollddMAN wrote: Shroomy05 wrote: I have good intention for it, like for putting deserved sun costs like

Laser Bean - 225 (I mean - THIS IS WAY BETTER THAN REPEATER, but with same cost? WHAAAT)

Winter Melon - 450 (Price is too damn high)

Blover - 0 (Why waste sun on a plant that is only useful in Far Future)

Citron - 325

Bloomerang - 150 (Just 3 zombies? Useless!)

Spikerock - 225 (Combined sun costs of original game) You're messing with the sun costs and you call that good intention? I don't think so.

First some arguments. After increasing the sun value from 25 to 50 each:

1. Changing Winter Melon's sun cost from 500 to 450 doesn't matter much as a single sun costs 50 sun. Doesn't make it much low cost at all.

2. Citron. Again, just reducing 25 sun doesn't make it much cheaper.

3. Same for Spikerock.

Almost all players of this game plays it just as it is but you want more. Sure, if it's PopCap that introduces something new, it's fine and it will be all of us. But you want to get something that will only be for you. That is being extremely selfish and narrow-minded and cheating.

Still, I know you won't listen and I know that so I won't say anything else; just this:

Binary values are listed at the bottom of the logic gate codes (denoted by Boolean Strings). Find them and do whatever you want. I honestly feel sad to see you cheat everytime.

Also, don't spam and from next time, be on-topic. Thank You To be clear: The gates that needed keys that were removed in an update?