Board Thread:Plants vs. Zombies 2/@comment-25089892-20160622064826/@comment-4009269-20160628062326

TheGollddMAN wrote: Starfruity wrote: I don't mind the statue removal; if anything it gives the game more consistency, something it REALLY needs right now. Consistency, huh. Now the game looks even more inconsistent since there is only one world with the statues while none of the other worlds don't making AE stand out like a sore thumb. If anything, visually that makes things look even more out of place. Well in Ancient Egypt, you get world keys for beating it, so it's significant. Elsewhere, it makes sense. Gargantuar levels don't have much significance now anyways; the Gargantuar is always encountered before the level.

Ideally, I would like them to include the statues, but redo them all, so that they don't have inconsistencies or inaccuracies. Remove the World Keys from all of them, and either make them all full statues or just hands. However, if they're just gonna remove the keys and leave the rest as is, I'd honestly rather get rid of them completely.

I think I'll make some mock-up art of what the Gargantuar statues would look like in my ideal style...