Board Thread:Plants vs. Zombies Heroes/@comment-27769607-20170803032920/@comment-31629008-20170805190038

RandomzSunfish23901 wrote:

PixeLyokoigawa wrote: Zombie Hero idea:



Mama Mafiosa(Beastly/Brainy)

'''The italian beauty who stays in duty, looks like a cutie but is actually a... big... threat to your plants... perfect rhyming! Bring the hurt with her vast arrange of tricks, forge and destroy with her minions and clean up after your hit.'''

Superpowers:

Yakuzambie(Brainy Professional Superpower Zombie)(1/3)

Bullseye; When played: Conjure a Professional Card.

He's a pretty swell zombie, just don't get in his way and you may be able to keep at least one of our arms.

Piercing Bullets(Brainy Superpower Trick)

A zombie gets Bullseye; Draw a card.

'''Just how piercing are they? Piercing enough to pierce through the most piercing shields. Just don't look at them with piercing eyes, they're scared of those.'''

Clean-up crew(Beastly Gargantuar Superpower Trick)

Destroy a plant with 3 damage or more; Conjure a Gargantuar.

Finally a way to destroy those pesky 3 damage plants!

Godfather's Appeal(Brainy Beastly Professional Superpower Trick)

Cards in your hand get +1/+1 and cost 1 brain less for the rest of the game.

<p style="font-weight:normal;">"Great zombies are not risen great. They're buffed great."

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<p style="font-weight:normal;">And a zombie idea:

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<p style="font-weight:normal;">Sniper zombie(Brainy Professional zombie)(5/2)

<p style="font-weight:normal;">3 Brains | Rare

<p style="font-weight:normal;">Bullseye; When played on heights or an enviroment this does a bonus attack.

<p style="font-weight:normal;">'''It's creepy how he's always there... waiting patiently... for the plants to mess up... oh well.''' Clean-Up Crew is OP. This kills more plants than Rocket Science, but costs less. Also Sniper Zombie has 4 cost stats for 3 brains. I admit I went a bit overboard with both of them.

I wanted to make something to counter the plathora of 3 damage plants that most tricks can't destroy meanwhile having something more interesting buuut I guess a card that destroys 3 damage plants is interesting enough

As for Sniper, yeah I can see that being a problem, I just didn't want to make it a direct upgrade or the same as Pool shark aaaand considering a sniper bullet would deal a LOT of damage I kinda went with that buuuut yeah maybe the stats are a little bit too high.