Board Thread:Plants vs. Zombies: Garden Warfare 1 & 2/@comment-27053902-20170924215635/@comment-28923888-20171110174327

GamesterD wrote: IronCitron21 wrote: GamesterD wrote: IronCitron21 wrote: Shambles and gambles wrote: Captain Squawk? What are you an ameteur?

A real PVZ GW2 player never goes near Captain Squawk after playing him once. Actually, even after I mastered him back in January, I still played him even before his first buff in June. A real GW2 player tries new things out whether it's sh*t or not, this is coming from I guy that mains Sprint Burrow, Long Bomb, both Artichoke Drones, the Potato Nugget Mines, Turbo Jackhammer, the Proximity Sonic Mines, and Party Imp himself. Also Rux is selling a live version of the Robo Rooster...

Edit: Bullsh*t Super MIx Mode alert! Cause everyone's gonna be playing Unicorn Chomper. Hey at least I can play Long Bomb here. Per this guy. Also what is the Super Mixed Mode in detail? I heard it had something about Welcome Mat but that's it. Also my tier list of pirates in my opinion: Sharkbite, Flameface, Squawk, Partyman, Cannon, Deadbeard The Super Mix Mode is essentially Welcome Mat but without the new classes and I think its Gnome Bomb instead of Team Vanquish. And I think Sharkbite's one of the better pirates, Flameface kinda sucks. It's all the modes and it's BS only due to abundance of Chompers and random ZPGs and Imp Punts.

Sharkbite is good but I don't like his rate of fire that much. Granted I used to say Flameface was the worst but that was before he became my highest vanquish streak. Chompers and noob tubes aren't that bad, since people don't play All-Stars and Chompers that much anyways, it's mostly Peashooters and Foot Soldiers as well as Sunflowers and Scientist. The main reason I don't like Flameface is his Flame Blast shotgun sucks a**.