User blog:Cat Play/PvZ Heroes Isaac (Mod) Part 1

Hi!

I have one thing for you, it's (not yet finished) the mod for PvP Heroes. I have not started it yet, but I have all the plants and zombies for this. I can not show sprites of plants and zombies, as I said, I do not have them. But somehow I'll show them to you (in paint).

Mod is called: PvZ Heroes Isaac

And all probably remember The Binding of Isaac. And that's right, a few plants and zombies I thought up from there

In this Моd, that's what:

And new more!
Okay, stop talking and proceed, but immediately I say that it's just a RELEASE, if something is very well VERY strong or very NON-BALNANCED, you say right away, okay? Everyone, the set is called Isaac

A new class of Hero Plants: Magic - This class uses Armor, Bullseye and Alchemy

Superpower
Magic Start – a plant gets +1/+1 and  Armor 1 

Magic Blueberry – Berry Superpower Plant| Sun: 1| Stats: 1/2| While in an Environment: This get +1/+1 and  Alchemy 2 

Cosmos – double a plant's [h]

Magic Tree (Guardian, Magic)
Super trick:

Bubble up – move a plant. Gets +4[h]

Nut Signal – make a Wall-Nut here. Draw a card

Magic Star – plant gets +1/+1 and  Armor 1  Superpower:

Armor Magic – plant gets +2/+2 and  Alchemy 2 

Desk:

Magical Adventure (1)

King of the Nuts (2)

Alchemy Spell (3)

Alchemy and the Galaxy (G)

Creator of Nut (Dino)

Captain Pear (Kabloom, Magic)
Super Trick:

Meteor Strike – do 3 damage to zombie

More Spore – make two Button Mushrooms in random lanes

<p class="MsoNormal">Magic Blueberry – berry superpower plant| Sun: 1 Attack: 1 Health: 2| While in an Environment: this gets +1/+1 and  Alchemy 1 

<p class="MsoNormal">Super power:

<p class="MsoNormal">Bam-boom – do 3 damage to two random line

<p class="MsoNormal">Desk:

<p class="MsoNormal">Order (1)

<p class="MsoNormal">Mushroom Attack (2)

<p class="MsoNormal">Only plants, only hardcore (3)

<p class="MsoNormal">Only the moon, and berry (G)

<p class="MsoNormal">Fire attack (Dino)

CauilPower (Mega-Grow, Magic)
<p class="MsoNormal">Super Trick:

<p class="MsoNormal">Time to Shine – a plant does a bonus attack

<p class="MsoNormal">Holo-Flora – draw two card

<p class="MsoNormal">Cosmic – double a plant's [h]

<p class="MsoNormal">Super Power:

<p class="MsoNormal">Bounce-a-zombies –  Bounce a zombie and it cost 2[b] more

<p class="MsoNormal">Desk:

<p class="MsoNormal">Double guys (1)

<p class="MsoNormal">Trick of Plant (2)

<p class="MsoNormal">Look at all… (3)

<p class="MsoNormal">And now, missile! (G)

<p class="MsoNormal">Super active (Dino)

Iron Nut (Smarty, Magic)
<p class="MsoNormal">Super Trick:

<p class="MsoNormal">Big Chill –  Freeze a zombie. Draw a card

<p class="MsoNormal">Magic Star – plant gets +1/+1 and  Armor 1 

<p class="MsoNormal">Cosmic – double a plant's [h]

<p class="MsoNormal">Super Power:

<p class="MsoNormal">Super Block – This gets +1 superblock

<p class="MsoNormal">Desk:

<p class="MsoNormal">Cold Souls (1)

<p class="MsoNormal">King of all (2)

<p class="MsoNormal">Not only watermelon, are powerful (3)

<p class="MsoNormal">Galaxy, is pretty! (G)

<p class="MsoNormal">Sauces (Dino)

Cosmic Tomato (Solar, Magic)
<p class="MsoNormal">Super Trick:

<p class="MsoNormal">Weed Whack – a zombie gets -2/-2

<p class="MsoNormal">Cosmic – double a plant's [h]

<p class="MsoNormal">Magic Blueberry –  berry superpower plant| Sun: 1 Attack: 1 Health: 2|  While in an Environment:  this gets +1/+1 and   Alchemy 1 

<p class="MsoNormal">Super Power:

<p class="MsoNormal">Galaxy Conjure –  Conjure  two random plant and it cost 1[s] less

<p class="MsoNormal">Desk:

<p class="MsoNormal">Conjure up! (1)

<p class="MsoNormal">It’s, a magic? (2)

<p class="MsoNormal">It’s plant time! (3)

<p class="MsoNormal">Up! (G)

<p class="MsoNormal">Evolved Station (Dino)

<p class="MsoNormal">New Ability: Alchemy x - do x damage next door

Bush
<p class="MsoNormal">Tree Leafy Plant| Magic| Sun: 1| Stats: 1/1| - | Common| Maybe something will grow out of him?

Space Apple
<p class="MsoNormal">Fruit Plant| Magic| Sun: 1| Stats: 1/3|  Bullseye | Common| Just did not have time

Old Root
<p class="MsoNormal">Root Trick| Magic| Sun: 2| a zombie gets -1/-1| Common| The root is such a thing, but this is the root, this is something else!

Stick
<p class="MsoNormal">Tree Leafy Plant| Magic| Sun: 4| Stats: 4/3| - | Common| The first name is Joe, the second is Black, they are brothers

Potato Fan
<p class="MsoNormal">Root Plant| Magic| Sun: 2| Stats: 3/1|  Armor 1 | Common| The main fan of Spudow

Tree
<p class="MsoNormal">Tree Leafy Plant| Magic| Sun: 2| Stats: 2/1| When Played: Draw a card| Uncommon| Fan of Cards

Wood Zone
<p class="MsoNormal">Tree Environment| Magic| Sun: 2| Plants here have +2[at]| Uncommon| Do not get lost there

Plum Cat
<p class="MsoNormal">Fruit Plant| Magic| Sun: 3| 2/3|  Alchemy 1 | Uncommon| "Meow meow, friend"

Seed
<p class="MsoNormal">Seed Plant| Magic| Sun: 3| Stats: 3/2| When destroyed: Make а plant here that cost 1[s]| Uncommon| After death, he always leaves something

Pot of Plant
<p class="MsoNormal">Trick| Magic| Sun: 1| Draw two card| Uncommon| Who prepares the plants in the cauldron?

Alchemy Tree
<p class="MsoNormal">Tree Plant| Magic| Sun: 3| Stats: 2/4|  Alchemy 2 | Uncommon| Master of his craft

Apple
<p class="MsoNormal">Fruit Trick| Magic| Sun: 2| Do 3 damage| Uncommon| Three apples are better than one

Leafage
<p class="MsoNormal">Leafy Environment| Magic| Sun: 3| Plants here gets +1+1 and  Team-Up | Uncommon| The leaf is very huge

Isaac Water
<p class="MsoNormal">Trick| Magic| Sun: 1| A Plant gets +2[at].  Conjure an Isaac card| Uncommon| Tears of whoever created it...

Carried
<p class="MsoNormal">Tree Plant| Magic| Sun: 5| Stats: 3/3| When Played: draw two card| Uncommon| He knows all the cards, from Normal, to Legends

Cosmic Tree
<p class="MsoNormal">Tree Plant| Magic| Sun: 3| Stats: 1/4|  Alchemy 2,  When Played: Conjure a Tree and it gets  Alchemy 2 | Rare| A tree from another world, which means that somewhere else there is an intelligent life

Fruit Bottle
<p class="MsoNormal">Fruit Trick| Magic| Sun: 2| A plant gets +1/+1.  Conjure  a Fruit.| Rare| In this bottle, the DNA of all fruits

Mr. Green
<p class="MsoNormal">Fruit Plant| Magic| Sun: 5| 5/4|  Alchemy 5 | Rare| Always stern!

Fire Vine
<p class="MsoNormal">Root Vine Plant| Magic| Sun: 3| Stats: 2/2| Plant Evolution: Make a Hot Lave in random ground| Rare| He says that Fireweed is the most senseless plant on earth

Intergalactic Bush
<p class="MsoNormal">Tree Leafy Plant| Magic| Sun: 5| Stats: 4/4|  Alchemy 4, Amphibious | Rare| Works in the X dimension

Alchemy Table
<p class="MsoNormal">Tree Plant| Magic| Sun: 3| Stats: 3/3|  Alchemy 2,  Fusion: a plant played on this gets +3/+3 and  Alchemy 2 | Rare| “''Your training ... will not start)” - Dave''

The big Root
<p class="MsoNormal">Root Trick| Magic| Sun: 1| Do 4 damage| Rare| THE DIG ROOT!

Singularity “Alchemy”
<p class="MsoNormal">Trick| Magic| Sun: 5| All plants gets  Alchemy 2 | Rare| Prohibited Singularity

Captain “Un-trick-able”
<p class="MsoNormal">Leafy Plant| Magic| Sun: 3| Stats: 0/4|  Team-Up, When you play a plant: This gets  Untrickable | Rare| “Go guys!”

Hell Tree
<p class="MsoNormal">Tree Plant| Magic| Sun: 3| Stats: 2/3| When you play a Tree: This gets +1/+1| Rare| Nailed from the very hell!

Time Carrot
<p class="MsoNormal">Root Plant| Magic| Sun: 1| Stats: 2/1|  Amphibious,  When Played: Do 1 damage to 5 lane| Super-Rare| Travels in time

Magic Flower
<p class="MsoNormal">Flower Plant| Magic| Sun: 3| Stats: 1/4|  Team-Up, When you play a plant here: Gain this plant| Super-Rare| "Well, and what do you look at me?"

Alchemy Plan
<p class="MsoNormal">Environment| Magic| Sun: 3| Plants here get  Alchemy 3 | Super-Rare| Your training is started!

Tomato Ranger
<p class="MsoNormal">Fruit Plant| Magic| Sun: 4| Stats: 3/4|  Alchemy 3, Armor 1, Fruit Evolution: Do 3 damage| Super-Rare| Was shot in "Power Plants"

Super Transformer
<p class="MsoNormal">Trick| Magic| Sun: 7| Transform all plant in plant 5[s] or more| Super-Rare| Transform it sooooo cool!

Sweet Tree
<p class="MsoNormal">Tree Plant| Magic| Sun: 4| Stats: 4/5|  Alchemy 2,  Tree Evolution: destroy all card with 5[b] or more in Zombie Hero hand| Super-Rare| Gives everyone sweets

Gigantic Melon
<p class="MsoNormal">Leafy Fruit Plant| Magic| Sun: 5| Stats: 5/4|  Armor 1 , When Hurt: Do 2 damage to Zombies Hero| Super-Rare| Commander of Vegetables

One-Eyes Apple
<p class="MsoNormal">Fruit Plant| Magic| Sun: 2| 1/3|  Alchemy 1, When Played: Shows all the cards of another player| Legendary| He sees everyone and everything...

Star Figs
<p class="MsoNormal">Fruit Plant| Magic| Sun: 7| 4/5| When another plant is destroyed: This gets +1/+1| Legendary| "The most important thing is to stay in rhythm!"

Bluecado
<p class="MsoNormal">Fruit Plant| Magic| Sun: 1| 1/3| When you play a first trick: this transforms into a Plant that cost 3[s] or less| Legendary| Update the memory it does not hurt

Super Tree
<p class="MsoNormal">Tree Leafy Plant| Magic| Sun: 7| Stats: 5/6| Tree Evolution: All Plants gets  Alchemy 4 | Legendary| Where did he come from?

Mega-Bush
<p class="MsoNormal">Tree Leafy Plant| Magic| Sun: 5| Stats: 3/5| Tree Evolution: all plants in your hand get +1/+1 and  Alchemy 2 | Legendary| That's what grew out of him!

Cosmic Dog
<p class="MsoNormal">Animal Plant| Magic| Sun: 3| Stats: 3/1|  Alchemy 3, Conjure a random plant and it gets  Alchemy 3 | Event| “Gav, gav" heard from afar

Nightmare Pear
<p class="MsoNormal">Fruit Plant| Magic| Sun: 3| Stats: 1/4| When this does damage: This Double his attack| Event| He will dream you of nightmares!

Falling Star
<p class="MsoNormal">Trick| Magic| Sun: 3| <span lang="EN-US" style="font-family:"Helvetica","sans-serif"; color:black;background:#FAFAFA;mso-ansi-language:EN-US">Transform a Plant into a random Plant that costs 1 [s] more.<span lang="EN-US" style="font-family:"Helvetica","sans-serif";color:black;mso-ansi-language:EN-US"> Draw a card. | Event| Falling stars, it's so beautiful!

Imp-Bot – <span lang="EN-US" style="font-family:"HelveticaNeue",Helvetica,Arial,sans-serif;font-size:13px;">Imp Superpower Zombie| Brain: 1| Stats: 1/1| Hunt, When move: This gets +1/+1
<p class="MsoNormal">Tech Environment – zombie here get  Double Power 

<p class="MsoNormal">Tech hand – move a zombie or plant, draw a card

<p class="MsoNormal">A new class of Zombie Hero: Robot - This class used Double Power, Strikethrough and Armor

<p class="MsoNormal">Double Power - doubles zombie attack

“Gargantuar-3000” (Beastly, Robot)
<p class="MsoNormal">Super Power:

<p class="MsoNormal">Acid Rain – All plants on the ground get -1/-1

<p class="MsoNormal">Galvanize – a zombie gets +2/+2

<p class="MsoNormal">Imp-bot – Imp Superpower Zombie| Brain: 1 Attack: 1 Health: 1|  Hunt, When move: This gets +1/+1

<p class="MsoNormal">Super Trick

<p class="MsoNormal">Random Blaster – make two random imp, it cost 1[b]

<p class="MsoNormal">Desk:

<p class="MsoNormal">Cyber-Bot (1)

<p class="MsoNormal">Pet Mania (2)

<p class="MsoNormal">Robot attack (3)

<p class="MsoNormal">Planet 52 (G)

<p class="MsoNormal">

<p class="MsoNormal">Dino-bot (Dino)

Zombot Tomorrow-tron (Brainy, Robot)
<p class="MsoNormal">Telepathy – draw two card

<p class="MsoNormal">Cut Down to Size – destroy a plant with 5[at] or more

<p class="MsoNormal">Tech Environment – Zombie here get  Double Power 

<p class="MsoNormal">Super Power

<p class="MsoNormal">Tron Laser – Destroy a plant with 4[at] or more

<p class="MsoNormal">Desk:

<p class="MsoNormal">Twin Brother (1)

<p class="MsoNormal">Heal Zombie (2)

<p class="MsoNormal">Boss Attack (3)

<p class="MsoNormal">Far Future (G)

<p class="MsoNormal">Old time ago (Dino)

Electro (Crazy, Robot)
<p class="MsoNormal">Electro-Bolt – do 3 damage to plant

<p class="MsoNormal">Brute Strength – a zombie get +3[at]

<p class="MsoNormal">Tech hand – move a zombies or plant. Draw a card

<p class="MsoNormal">Super Power

<p class="MsoNormal">Health Up – heal all zombies and zombie hero for 2

<p class="MsoNormal">Desk:

<p class="MsoNormal">Dancing Mission (1)

<p class="MsoNormal">Electro Dance (2)

<p class="MsoNormal">The Great Zombie (3)

<p class="MsoNormal">Cosmic Destroyer (G)

<p class="MsoNormal">Dino-gun (Dino)

Tech Ball of Zombies (Hearty, Robot)
<p class="MsoNormal">Rock Wall – a zombie get +5[h]

<p class="MsoNormal">Tech hand – move a zombies or plant. Draw a card

<p class="MsoNormal">Tech Environment – zombie here gets  Double Power 

<p class="MsoNormal">Super Power

<p class="MsoNormal">1 damage – do 1 damage to all plants and zombies

<p class="MsoNormal">Desk:

<p class="MsoNormal">What is it? (1)

<p class="MsoNormal">Agent “00Brain” (2)

<p class="MsoNormal">Planet Destroyer (3)

<p class="MsoNormal">In Space!!! (G)

<p class="MsoNormal">Tech 127 (Dino)

Tech Ninja (Sneaky, Robot)
<p class="MsoNormal">In-Crypted – a zombie hides in ''' Gravestone. '''Draw a card

<p class="MsoNormal">Imp-bot - Imp Superpower Zombie| Brain: 1 Attack: 1 Health: 1|  Hunt, When move: This gets +1/+1

<p class="MsoNormal">Tech Environment – zombie here get  Double Power 

<p class="MsoNormal">Super Power

<p class="MsoNormal">Attack of Ninja – all zombies gets +1/+1. Draw a card

<p class="MsoNormal">Desk:

<p class="MsoNormal">Secret (1)

<p class="MsoNormal">Gravestone Attack (2)

<p class="MsoNormal">Fusion Galaxy (3)

<p class="MsoNormal">Destroyer of Plant (G)

<p class="MsoNormal">Secret Ninja Plan (Dino)

Robot
<p class="MsoNormal">Mechanism Zombie| Brain: 1| Stats: 1/1| - | Common| Developed at the plant "Robot-Inter"

Blast Zombie
<p class="MsoNormal">Mechanism Zombie| Brain: 2| Stats: 3/1| - | Common| Let him and his name is "Blaster Zombies", but he does not own a blaster

Laser Zombie
<p class="MsoNormal">Mechanism Professional Zombie| Brain: 2| Stats: 2/2|  Strikethrough | Common| It's just a robot, with a laser 

Armor-Head Zombie
<p class="MsoNormal">Mechanism History Zombie| Brain: 2| Stats: 2/1|  Gravestone,  When revealed: another zombie gets +1/+1| Common| ''And here is the "Armor-Head"? I do not understand''

Laser of Zombie
<p class="MsoNormal">Mechanism Trick| Brain: 2| a Plant gets -1/-1| Common| A laser from a zombie, this is the end of everything!

Robot Station
<p class="MsoNormal">Mechanism Environment| Brain: 2| End of turn: if there’s a zombie here, gain a Robot| Uncommon| That's where Robots work.

Police Zombie
<p class="MsoNormal">Mustache Professional Zombie| Brain: 1| Stats: 1/2|  Double Power | Uncommon| "Brains all up!"

Dron
<p class="MsoNormal">Mechanism Trick| Brain: 2| A zombie get +1/+1. Gain a Robot| Uncommon| The future technology is only for zombies

Half-Dead
<p class="MsoNormal">Pirate Mechanism Zombie| Brain: 3| Stats: 3/1|  Gravestone, Strikethrough, When revealed: move a plant| Uncommon| Does everyone know what this allusion is to?

Iron Zombie
<p class="MsoNormal">Professional Zombie| Brain: 1| Stats: 1/3|  Armor 1 | Uncommon| He froze in Iron

Cone-head Machine
<p class="MsoNormal">Mechanism Zombie| Brain: 5| Stats: 2/6|  Gravestone,   Double Power | Uncommon| ''Cone-head Machine? What will happen next? Bucket-head Machine, or Hat-head Machine?''

Alchemy Bottle
<p class="MsoNormal">Monster Trick| Brain: 1| a plant gets -1/-1. Draw a card| Uncommon| Most importantly, is draw a card

Toxic Bomb
<p class="MsoNormal">Professional Trick| Brain: 2| All plants get -1[h]| Uncommon| I advise you to stay away from them

Mechanism Octo
<p class="MsoNormal">Mechanism Pet Zombie| Brain: 3| Stats: 3/2|  Amphibious, Strikethrough | Uncommon| Swim, swim and swim

Fly Zombie
<p class="MsoNormal">Mechanism Dancing Zombie| Brain: 3| Stats: 2/2| When played on Heights or an Environment: this gets +1/+1 and  Strikethrough | Uncommon| Jetpacks will be invented in 2067, we still have a couple of years of death ahead, especially for zombies

Cosmic Robot
<p class="MsoNormal">Mechanism Zombie| Brain: 3| Stats: 3/4|  Double Power, When played: Conjure a Mechanism card, and it gets  Double Power | Rare| Robots, but his from space?

Cosmic Tech Zombie
<p class="MsoNormal">Mechanism Zombie| Brain: 5| Stats: 3/5| Strikethrough, When played: Conjure a Robot card, and it gets  Strikethrough | Rare| Just do it!

Cosmic Bottle
<p class="MsoNormal">Monster Professional Trick| Brain: 3| a zombie gets +2/+2 and  Armor 1 | Rare| A bottle, space water, 100 metal and, and BRAINS!

Shield Zombie
<p class="MsoNormal">Mechanism Zombie| Brain: 3| Stats: 2/4|  Gravestone, When revealed: all zombies here and next door can’t be hurt this turn| Rare| To protect someone, this is his business!

Hunter Mechanism
<p class="MsoNormal">Mechanism Zombie| Brain: 3| Stats: 3/3|  Double Power, When hurt: Bounce this zombie| Rare| He only has one mission, find the details!

Spider-bot
<p class="MsoNormal">Pet Mechanism Zombie| Brain: 4| Stats: 3/4|  Amphibious,  When this hurt Plant Hero, all Zombies gets +1/+1| Rare| Are plants afraid of spiders, or not?

Sun Machine Zombie
<p class="MsoNormal">Mechanism Zombie| Brain: 4| Stats: 3/3| When played: a plant hero lost 1[sun] for this turn, Mechanism Evolution: a plant hero lost 2[sun] for this turn| Rare| Likes to eat the sun in his car

Mechanism Station
<p class="MsoNormal">Mechanism Zombie| Brain: 2| Stats: 2/2|  Strikethrough,  Fusion: zombie played here gets +2/+2 and  Strikethrough | Rare| Another robot station

Tech Power
<p class="MsoNormal">Mechanism Environment| Brain: 3| Zombies here get +2/+2 and  Double Power | Super-Rare| Caution, technological work is under way

Fly Mechanism Head
<p class="MsoNormal">Mechanism Zombie| Brain: 5| Stats: 4/4|  Strikethrough,  Mechanism Evolution: all plants here and next door gets -2/-2| Super-Rare| Flying head, no one surprises?

Tech Yeti
<p class="MsoNormal">Mechanism Pet Zombie| Brain: 3| Stats: 3/4|  Double Power, When played: gain a Tech Box, When hurt: Bounce this yeti| Super-Rare| Works on Zomboss since 1499

Tech Ball
<p class="MsoNormal">Mechanism Trick| Brain: 5| A zombie gets +2[at] and  Double Power | Super-Rare| Small version of the ball

Zombie-through imp
<p class="MsoNormal">Imp Zombie| Brain: 4| Stats: 1/3|  Armor 1,  When hurt: make a random imp in random lane| Super-Rare| Imp on the zombies, it’s okay

Lava Zombie
<p class="MsoNormal">Monster Zombie| Brain: 4| Stats: 4/3|  Double Power, When this does damage: draw two card| Super-Rare| One touch to it, will kill you

Hammer Zombie
<p class="MsoNormal">History Zombie| Brain: 6| Stats: 6/1| When destroyed: do 6 damage to Plant Hero, History Evolution: do 3 damage| Super-Rare| Works in the forge of zombies

Mecha-Football Zombie
<p class="MsoNormal">Mechanism Sport Zombie| Brain: 5| Stats: 3/3|  Gravestone,  When revealed: Bounce all plants on the ground, End of Turn: Bounce this zombie| Legendary| Football, 2987 year

Pilot “Zombot Fly Floor”
<p class="MsoNormal">Mechanism Science Zombie| Brain: 5| Stats: 3/2|  Amphibious, Armor 1, When you draw a card: All Mechanism gets +1/+1 | Legendary| The pilot of this zombie can’t drive him 

Agent “00Brain”
<p class="MsoNormal">Science Professional Zombie| Brain: 2| Stats: 1/2|  Double Power, when you draw a card, this gets +1/+1| Legendary| You will not see him again...

<p class="MsoNormal">And now, get ready to see THE MOST NEW ABILITY: Twin Zombiе/Plant - What is that ability? Well, they have two Strength, and two health, but one cost, for example: Cost: 7| Stats: 2/2 And 3/2| They attack, but if the first (the one who has 2/2) dies, the second one (the one with 3/2), but the first one still can attack. If the first and the second die, it is destroyed (dies). A couple of your tricks are used for one. I'll give you all the additional news. In the meantime, think what kind of nonsense

Atlaz and Z-Bot
<p class="MsoNormal">Mechanism Party Zombies| Brain: 6| Stats: 2/5 and 3/1|  Double Damage for Two zombie,   Twin Zombies | Legendary| With a blue eye - Atlaz, with orange - Z-Bot

Transformer Gargantuar
<p class="MsoNormal">Mechanism Gargantuar Zombie| Brain: 5| Stats: 5/5| When hurt: Bounce this Gargantuar and it transform into a Tech Car| Event| Acted in films

Atomic Molecule
<p class="MsoNormal">Science Trick| Brain: 3| all zombies gets  Double Power | Event| The molecule that Molecule made

Tech Box
<p class="MsoNormal">Mechanism Trick| Brain: 3| all plants get -1/-1 and shuffle two Tech Box into your desk| Event| A box with not clear than

Tech Car
<p class="MsoNormal">Mechanism Zombies| Brain: 4| Stats: 3/3|  Double Power, When hurt: Bounce this car and it transform into a Transformer Gargantuar| Token| He reminds me of someone...

News
''Since there is a lot of content in the mode, I will divide it into four parts. In the next I'll show you more about Twin Plant/Zombie. Probably, you will not throw in burning slippers because of my unbalanced cards. If something is wrong, or you do not like something, just say where.''

Well, I was with you, and soon I'll tell you about Twin Plant/Zombie, all for now!

(Р.S. Also sorry for my english)