Talk:Plants vs. Zombies 2: It's About Time/Concepts/@comment-25324744-20141114230138

Chinese Big Wave Beach plants - Plants vs. Zombies 2: It's About Time

百合 - Lily Pad Level 2 : Boosts 10% attack for three seconds, health +150%. Level 3 : Boosts 20% attack for five seconds, health +250% again (total +100%=5x) Costumed: When given Plant Food, it will create four more Level 3 Lily Pads around it.

纠缠海带 - Tangle Kelp Level 2 : Tangles three zombies at once, increases range, and attack power +50%. Level 3 : Tangles all zombies in a 1x3 radius, and attack power +50% again to initial. Costumed: When given Plant Food, it will pull all zombies in a 5x3 radius underwater.

捕蝇花嘴 - Chomper Level 2 : Chewing time reduces by 50% (15 seconds total), devours two zombies per bite, attack and health +50%. Level 3 : Chewing time reduces by 90% (3 seconds total), devours three zombies per bite, attack and health +50% again. Costumed: When given Plant Food, it will unleash a high intensity wind that pulls six nearby zombies into its mouth then pushes the surviving zombies to the rightmost column, doing Heavy damage.

海蘑菇 - Sea-shroom Level 2 : Timer lasts longer, attack and health +50%. Level 3 : Timer lasts forever, attack and health +50% again (total +100%=2x). Costumed: When given Plant Food, it will shoot 30 spores in three seconds; any other Sea-shrooms planted on the lawn will repeat this procedure together all at once.

保龄花球 - Bowling Bulb Level 2 : Blue bulb recharge time reduces by 50%, orange bulb recharge time reduces by 25%. Attack and health +50%. Level 3 : Blue bulb receives instant recharge, orange bulb recharge time reduces 75%. Attack power and health now 200% of Level 1. Costumed: When given Plant Food, it will launch three fiery explosive bowling bulbs that explode in a 3x3 radius when bouncing into multiple zombies. 伞叶 - Umbrella Leaf Level 2 : Boosts 15% attack for three seconds, health +50%. Level 3 : Boosts 40% attack for five seconds, health +50% again (total +100%=2x) Costumed: When given Plant Food, it will first shoot leaves at nearby zombies, then will extend its leaves in a 5x5 radius to surround the plants and heal then briefly.

鳄梨鳄鱼 - Guacodile Level 2 : When attacked, rushing attack bites do 20% more damage to every zombie in              lane, attack and health +50%. Level 3 : When attacked, rushing attack bites do 40% more damage, rushing speed +40%, attack and health +50% again (total +100%=2x). Costumed: When given Plant Food, it will push nearby zombies then spit out three more Guacodiles that do Huge damage.

香蕉发射台 - Banana Launcher Level 2 : Recovering time reduces 30%, attack and health +50%. Level 3 : Recovering time reduces 60%, explode in 3x3 radius, damages zombies after being eaten, attack and health +50% again (total +100%=2x). Costumed: When given Plant Food, it will launch 10 explosive bananas at the strongest zombies and will explode in a 3x3 radius. Each banana will deal 120 damage points.

鬼椒 - Ghost Pepper Level 2 : Timer reduces 50%, attack +50%. Level 3 : Timer reduces 100%, attack +50% again (total +100%=2x). Costumed: When given Plant Food, it will grow into a giant Ghost Pepper, haunting all zombies in a 5x3 area for 7.5 seconds.

归巢蓟 - Homing Thistle Level 2 : Shoots two needles at the nearest zombies, attack and health +50%. Level 3 : Shoots three needles at the nearest zombies, attack and health +50% again. Costumed: When given Plant Food, it will shoot many powerful needles to all zombies.

电动海葵珊瑚 - Electric Coral Anemone Level 2 : Zaps every zombie in a greater radius around it, stuns zombies every five seconds, attack and power +50%. Level 3 : Stuns every zombie every 2 seconds, attack and health +50% again. Costumed: When given Plant Food, it will electrocute every zombie in water.

红薯 - Sweet Potato Level 2 : Boosts 10% attack for a second, attracts zombies within a greater radius, health +50%. Level 3 : Boosts 30% attack for two seconds, attracts zombies within a 5x5 radius, health +50% again (total +100%=2x). Costumed: When given Plant Food, it attracts all zombies in front or behind it in a large radius, and gains armor for additional health.