Board Thread:Wiki management/@comment-24203813-20160112230454/@comment-25089892-20160113213025

Legofan9o5 wrote: TheHandsomePlant wrote: Why shouldn't the strategic element be first?

In a game grouped in the "strategic" game genre, why does aethetic come first over strategy?

Scratch that question, why do they not matter in the seperation rule!?

And why is a name AND a design individual points for seperation? They both fall under aethetics in the exact same way in Cactus's case. What about when only one of these points is fulfilled? Grave Buster anyone? Spikeweed!?

This thread is most likely going to lose, but we shouldn't just leave this discussion here. We, as a wiki, need definition of when a plant or zombie is "too different" or "similar enough".

Should design and aethetic supercede strategic implication? Or vice versa? Is one point more valid than another? Are all points equal?

We need to draw the line and finish this bickering once and for all. Otherwise we just end up chasing our tails and wasting resources and time alike. Nothing gets done as opinion causes conflicts between us. I might have misworded it. By separation rules, I'd like to say that these two criterias below must meet the requirements in order to be merged:

- Do both of the features share the same name?

- Do both of the features look similar? (the differences such as 2D and 3D view matter too)

If both of these are positive, they should be merged. If they don't, they should be separated otherwise.