Board Thread:Plants vs. Zombies 2/@comment-5760976-20160330193012/@comment-27380951-20160403071819

Happy-shroom wrote: Cookiepower wrote: Omg2090 wrote:

IG Gaming + Maramok= Awesome wrote: Ginta showed there was leveling for iceberg lettuce. Can someone tell me what that does? From User:ErnestoAM's wiki page: http://ernestoam.wikia.com/wiki/PvZ2_Leveling_DataIceberg Lettuce gains a small Area Of Effect at Level 2, and bigger AOE at Level 4. Also from Level 4, the affected zombies will remain chilled for 15 seconds after the initial 10 seconds stun period.


 * Needed XP (LevelXP)
 * (0) -> 2 -> 5 -> 8 -> 15 -> 25 -> 40
 * Recharge in seconds (PacketCooldown)
 * 20 -> 18 -> 16 -> 14 -> 12 -> 12 -> 10
 * Recharge at the start of the level (StartingCooldown)
 * 15 -> 13 -> 11 -> 9 -> 9 -> 7 -> 5
 * How long the zombie remain chilled (ActionChillDuration)
 * 0 -> 0 -> 0 -> 0 -> 15 -> 15 -> 15
 * How long the zombie gets stunned (ActionFreezeDuration)
 * All 10 (doesn't upgrade)
 * Area Of Effect Radius (ActionExplodeRadius)
 * 0 -> 0 -> 1 -> 1 -> 2 -> 2 -> 2
 * Is AOE enabled? enemy = No, radius = Yes (ActionExplodeType)
 * enemy -> enemy -> radius -> radius -> radius -> radius -> radius

That's actually really strong. 10 second recharge AOE mini-bombs that freeze and then chill afterwards... and still 0 sun? There are no sun-cost defined for the Iceberg's upgrade data, so yes, I think he will stay at 0 sun.