Board Thread:Wiki Management/@comment-1716189-20141213223242/@comment-1716189-20141215162744

Milesprower2 wrote: Sinanco wrote: Actually I have to dissagree with that. In the first game blover had very limited use. In PvZ2 it blows away practically anything in the air (1). In fact in PvZ2 I find myself experimenting on the different uses of plants a lot more than the first game. Just opposed to what you said, I like how plants like Split pea (2), potato mine (3), spikeweed (4), sun-shroom (5), puff-shroom (6), hypno-shroom (7), sap-fling (8) has many different cactical (9) uses and situations. And they were just a few, there are a lot more (10). In '''PvZ, majority of the plants had only one distinct use. (11)'''

1: So you like it being OP?

2: The only uses for Split Pea in normal levels tend to be Prospectors and maybe Imps. That's pretty much the same as in PvZ1.

3: How does Potato Mine have any more uses than in the original? Because most people can't use the superior Squash instead?

4: Spikeweed can counter only two zombies in the original, the Zomboni and the Catapult Zombie. But guess what? They STILL only counter two zombies. The Pianist and the Barrel Roller. So obviously it has no more use than it did originally.

5: Sun-shroom was MEANT to be a sun producer for nights only. Allowing it to not only be used in day levels, but actually be superior in EVERY WAY to the Sunflower makes it one of the most overpowered plants in PvZ2. Probably one of the best Boosted Plants too.

6: I think Puff-shroom had more use in the original. Early attacker at night, free stalling tactics during the day. In PvZ2, its reduced health and lifespan make it less useful, even during the day.

7: Hypno-shroom's only new use is turning zombies into Hypno-Gargs. And for the increased sun cost, it's not much use anyway.

8: Sap-fling wasn't in the original, so I can't say how many more or less uses it has. Then again, I do think it's a rather versatile plant and a better Snow Pea, easily worth 200 sun.

9: TACTICAL!

10: Like?

11: In PvZ1, Fume-shroom has more use due to not being almost totally outclassed by another plant, Squash would be more reliable and wouldn't jump two spaces to the left to squash one zombie when ten are on its space, Jalapeno could melt ice trails as well as killing zombies, Torchwood was used for crowd control and Starfruit was more useful because it had a kind of fair price.

Then of course, WE HAD THE PUMPKIN WHICH WAS USEFUL IN 90% OF SITUATIONS, Magnet-shroom could debuff the majority of tough zombies, rather than just Buckets, Knights, and Ponchos, Garlic could be used to effectively divert zombies into lanes of massive crowd-control, and wouldn't need replacing as often as the Sweet Potato, and Cob Cannon could demolish massive crowds unlike the Banana Launcher. Whoa, Lol, slow down there :P

1) It is not THAT OP, I was just referring to different uses. On pvz1 it was practically useless. Torchwood was a lot more efficent and cheap way to clear fog while cactus and cattail were able to pop balloons easily.

For other Plants, I was referring to their wider number of uses in the sequel;

2) Split pea is actually very useful in wild west levels with carts on the front. It can also kill jesters on DA. But best of all, for wasebreaker, we don't have stupid left facing repeaters, we have split peas instead.

3) Opposing your squash arguement, I think Potato mine have always been a great and useflu plant. But In Pvz1, it's range was exactly 1 tile, rarely killing more than 1 zombies at once, they had to be stacked perfectly. In PvZ2, potato mine's range is increased to 1x3, perfectly enhanchiing its powers and uses, being able to kill more zombies at once easier, like squash from the first game. It now also has a faster arming time

4) The damage outputs of both spikeweed and spikerock were better organised in this game, spikerock is no longer an upgrade plant, which makes it a lot more usefull. Their plant food, dragging zombies to them is also great useful.

5) Yea, sun shroom may be a little "superior" but having 2 growth periods gives it a lot more uses then PvZ1, don't you agree. In pvZ1 it was only good for night levels and you would also prefer twin sunflower for endless levels as sun shroom was no mach for it.

6) Debatable, yet I find it a bit more useful in this game, especially because of it's "sharing plant food" attribute. B/c of jesters, it doesn't fit in some DA levels yet it is very useflu on rest of the worlds. In PvZ1, personally I would never use puff shroom after obtaining Scaredy Shroom. (which is another plant that should return BTW)

7) Actually hypnotized zombies are quite powerful in this game and there is a bigger viarety of zombies you can hypnotize that can be useful. now they eat up tombstones too. Also Gargantuar aspect is amasing :P And, considering the increase on the each collected sun's worth, I wouldn't count the little increased cost anything huge, given that it can be used daytime too.

8) Yea, it wasn't in the first game, I just wanted to add it as a great example of plants with poli-usages

9) Typo

10) Any in or upcoming upgrade plant; Twin Sunflower, Spikeweed and Winter Melon. All pults because of gravestone mechanics. All defensive plants because of their metal armor. Jalapeno for tombstones... Even snow pea for its more balanced cost. want any more?

11) Simply, fume shroom is cheaper. They do great when they are together and also I believe fume shroom has a slightly faster fire rate. Lol, how is it outclassed then? It is better in many ways but it has a worse range. Balanced! Not that Jalapeno can'T melt ice, There is no ice trails. IT's still amazing against gravestones and intensive waves. Like potato mine, Torchwood had a VERY LITTLE splash damage to be good on crowd control. now it can go forever-napalm with plant food, giving it a better crowd control rate IMO. Yes, surely 25 more sun cost make starfruit very unreachable, broken, unbalanced and completely useless, given that EACH SUN gives 25 more. O_o

12) I agree that Pumpkin was great, magnet shroom was more useful etc. But who said pumpkin, cob cannon and garlic won't return in the future. Plus Sweet Potato is usefull too, put them to the  2nd and 4th lane, place a cherry bomb a collumn between and B00M!!!

-Well, these have been my ideas. Actually the aspects of the plants arent VERY different but I find some more useful and varied in PvZ2. I still respect your opinions though, thanks for taking your time for critisizing moi.