Board Thread:Plants vs. Zombies Heroes/@comment-25029082-20170629131349/@comment-25982947-20170703174336

Pinacoin wrote:

Mr. Boss-inator wrote:

Zombotanist wrote: I was thinking about Zombie King becoming a Legendary, and how disappointed I am that PopCap did absolutely nothing to make it Legendary-worthy, (No, the King having 2 attack does virtually nothing for the card). Because think about it, if there are no other zombies on the field by the end of the turn, this "Legendary" card is just a 4 brains 2/5 and nothing more. It offers nothing on its own, and even the effect it offers when paired with zombies is pretty underwhelming, seeing how it needs a deck built around it that's filled with mostly weak zombies, because strong zombies get degraded to just a 5/5 that's hard to kill with damage.

My suggested buff would be this, make the King do something if there are no zombies on the field:

"End of Turn: Transform another random Zombie into a Knight of the Living Dead. If there are no other Zombies on the field, make an Announcer Imp in a random lane."

Announcer Imp

2, 2

Dancing Imp Zombie

"Start of Tricks: Destroy this Zombie and make a Zombie King here."

Best case scenario you get a free Zombie King from the Announcer Imp and worst case scenario it dies during the plants phase, meaning the Plant Hero most likely wasted a card dealing with it instead of another Zombie. I like the idea, but it just seems a little bit overwhelming. Though who am I to judge? They are making Briar Rose a 4-drop goddammit.

Muscle Sprout needs a buff since he's going legendary Maybe make it where he gets +2 +2 instead of +1 +1 when a plant is played. That would make it too strong, you have to consider that Plants have Team-Up so they can play more fighters than Zombies.

I actually had a simple idea for Muscle Sprout, make it give a random plant in your hand team-up when it's played. That way it circumvents the problem of you not having anything to play because your lanes are clogged.