Board Thread:Plants vs. Zombies Wiki Discussion/@comment-25214517-20150116223312/@comment-25214517-20150117212506

Hey guys i'm going to have a poll for a final Industrial Revolution overview, you vote if it's good to go or needs revision, also give your suggestions to make it better:

Industrial Revolution:

Gimmicks:

Smoke: Obscures players view and requires light emmiting plants to remove it, works like fog in first game.

Oil Slicks:  Makes zombies go twice as fast, and is a fire hazard. Is plantable on, but not advised as an ignited plant will make a fiery mess.

Plants:

1. Plantern: Lights up a 3x3 area of smoke, plant food removes all smoke for a bit and stuns zombies for a couple of seconds.

2. Smoke Stalk: Shoots puffs of smoke that immobilize zombies, making them cough, unitl it passes by them. Blover and Hurrikale makes the projectiles move faster and  do a little more damage, but the immobilization ability is slightly botched. Plant food causes Smoke Stalk to shoot a large dmaagin 3x3 cloud of smoke that'll take the air out of zombies.

3. Firnace: Charge up to shoot powerful fireballs, damage and range varies depending on how long it is charged. Plant food will make Firnace shoot a large explosive fire ball.

4. Assembly Vine: Gradually builds things like slow moving Pot Bots that explode in a 3x3 area doing heavy damage when it encounters a zmobie, can also make sun and on occasion plant food. It's plant food causes it produce a lot of Pot Bots, some sun and rarely a plant food.

5. Nut and Bolts: Starts as a small but and bolts but eventually builds up to being a whole lane of defense. Plant food creates a temporary lane bloc so it has a chance to build the normal one if a small nut, if full, it heals the Nut and Bolts and pushes zombies back a smidge.

6. Dandelion: Starts and works like it does in PVz Online, but when reayd, you can click it and it will bloom and shoot exploding seeds like the way it works in PVZ 2 China. Plant food causes it to do a blooming blast, and shoot lots of seeds. It will bloom right away if it is given plant food when in it's first stage.

7. Umbrella Leaf: Blocks airborn projectiles from zombies, plant food calls down boulders which it will bounce at zombies.

8. Sponge/Duckweed/Fairy Moss: Cleans up messy oil spills.

Zombies:

1. Worker Zombie

2. Worker Conehead Zombie

3. Worker Bucket Head Zombie

4. Worker Flag Zombie

5. Apprentice Imp

6. Grunt Worker Gargantuar

7. Blow Torch Zombie: Burns plants, fire can't be extinguished fully, but ice plants can turn off the blow torch for a bit.

8. Hook Zombie: Comes down from ceiling on hook, works like Bungee Zombie.

9. Engineer Zombie: Builds Zombot Drones

10. Zombot Drone: Hovering Drone that fires light damagin lasers at plants, Blover, Hurrikale, E.M.Peach, and Tallnut are weaknesses.

11. Oil Spill Zombie: Creates oil slicks with his oil drum.

12. Shovel Zombie: Shovels up a plant and puts it behind him.

13. Wrench Tosser Zombie: Tosses damaging wrenches at zombies.

14. Steampunk Zombie: Creates smoke from his hat.

15. Rocket Imp: Rockets through your plants.

16. Smoke Stack Gargnatuar: Fires rocket imps and creates smoke behind him in three lanes while walking.

17. Miner Zombie: Digs under plants ot get around them, but needs a breather every once in a while.

18. Boss Zombie: Nags zombies and makes them fatser, is stationary and upon death summons Executive Imps

19. Executive Imp: Same as Apprentice Imp, but looks different.

20. Zombot Constructinator

Endless Zone: Fear Factory

Is this world final?

Yes, it is final.

No, I don't like it.

It just needs revisin, missing some things and only small things I don't like