Board Thread:Roleplaying/@comment-27227983-20170603025806/@comment-27227983-20170629100606

//Vergel, sorry. I'm trying to update the inventories, and I don't have as much time as I did before. I'll try to update the inventories as much as I can.

//The bone doesn't really have any significance yet, so no.

Sukuna sees Mimi focused on making a plush toy of a green cube with eyes, sitting on the ground, near the Structure.

Mimi: Oh? *Looks up, and sees Sukuna* Hello again! I'm just working on another plush toy. I really, really want to go inside the house though! Too bad I don't have any fancy tools like Mr. Kenningway has... Hey, did you find any coins from digging up some dirt? Mr. Kenningway took a better look at it and learnt that those coins would work for slot machines too! Cool, right? I want to save up on those coins, so I was wondering if you had any? I'd trade you!

1 Strange Coins = 15 Cloth or Needles.

2 Strange Coins = 1 Enemy Plush Toy.

3 Strange Coins = 1 Character Plush Toy.

Note: 5 needles can be crafted into 1-2 lockpicks.

Baron unlocks both crates, and acquires 3 items from each!

First Crate: 1 Meatballs, 1 First Aid Kit and 1 Cap N' Bells.

First Aid Kit heals user by half their full HP, and heals two other characters of choice by 1/4 of their full HP.

Cap N' Bells is a Headgear Item with no set. This gives you 20 Life and 5 Toughness. When you have this equipped, you can skip a turn to taunt enemies into attacking you in the following turn.

Second Crate: 1 Strange Device, 1 Lockpick and 1 Sweet Cane.

Strange Device has 2 uses. This can cause a random occurance during a battle. These random occurances will not inflic t severe damage or instantly kill important story characters bosses or anything like the such.

Sweet Cane is a rare weapon for the Jingle Bells set. This increases Strength by 25, and heals it's user by 10% of the damage their attacks deal.

Escanne unlocks her crate, and acquires 3 items from it. Sharp Pair, 1 First Aid Kit and 1 Toolkit.

Sharp Pair is an Uncommon weapon that increases Strength by 10 points.

A Toolkit can be used to modify gears by adding 3 points to the stats they increase. A Toolkit has 5 uses before breaking.

Battles:

(Predator's And Prey)

Wicket uses his slingshot and fires at Wolf C, 30 damage.

Wolf C lunges at Wicket, but barely misses.

Willson targets Wolf C, and inflicts 29 damage on it. Wolf C is vanquished, Willson gets 4 Wolf Furs and 2 Wolf Fangs.

The Wolves were reduced to nothing more but bodies on the ground. The Four Antlered Deer survived, thanks to the help of Wicket and Willson.

Four Antlered Deer: *Bows to it's two savours as a way of thanks*

It is optional to take an atler from it. The deer wouldn't mind, since the two of you saved it's life, after all. Take one or no?

Possible Interactions:

(Northern Blue Grassland) (Structure)
 * Gather resources.
 * Look around in the area. (Items, Legacy Points, New areas, enemy encounter or perhaps a special encounter?)
 * Move to a different area. (Structure)
 * Dig up the mounds. (What could be under them?)
 * Trade Strange Coins for items with Mimi!
 * Search the area. (Items, Legacy Points, New areas, enemy encounter or perhaps a special encounter?)
 * Enter the structure. (Investigate what's inside, with no idea on what could be in there in the first place! Needs a key or a lockpick.)
 * Move to a different area. (Northern Blue Grassland.)

June 20 1:40 P.M.

Section: Northern Border: It's as far as the Ethereal Train could have gotten you.

Areas: Northern Blue Grassland | Structure | ???

Players:

Sukuna: Life: 120/120 | Toughness: 0 | Mobility: 60 | Legacy Points: 0/100 (Level 1)

Cipher Jules: Life: 120/120 | Toughness: 10 | Mobility: 30 | Legacy Points: 70/100 (Level 1)

Wicket: Life: 100/100 | Toughness: 15 | Mobility: 50 | Legacy Points: 10/100 (Level 1)

Baron: Life: 120/100 | Toughness: 10 | Mobility: 40 | Legacy Points: 0/100 (Level 1)

Escanne: Life: 50/50 | Toughness: 5 | Mobility: 80 | Legacy Points: 0/100 (Level 1)

Willson Pak: Life: 80/80 | Toughness: 15 | Mobility: 25 | Legacy Points: 30/100 (Level 1)

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">Enemies:

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">None!

<p class="MsoNormal" style="mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:normal">Status Effects: