Board Thread:Plants vs. Zombies Heroes/@comment-25083348-20171228001635/@comment-27769607-20180108074454

ShroomstagramUser wrote: Happy-shroom wrote: DCT0473 wrote: Insanitor101 wrote: Decided to get an Imp Pack. Was happily surprised. Lucky. Uusally when I pay 100 gems for a pack, I get a bunch of Uncommons I already have and one Rare that I already had. Rarely any Super rares and lucky if I get a Legendary. I remember before the first rarity change and set 2, Super rares were much easier to get. So why can't we get Super Rares as easily as back then? What's worse about the situation is that before the first rarity change, I had most of the cards that were made Uncommons, Rares, and Super Rares. Then I lost all my progress and now I've been trying to rebuild my collection for about seven months. And thanks to the rarity change, now I barely even have half my collection, which is now harder to get. I had two or four of most of the esential cards back in May 2017. Now, I barely have any of the essentials. It's not so bad with the plants, since I'm close to rebuilding my plant collection. But for Zombies, I barely have any of the cards I once had, and EA and Poopcap keep screwing me over by making gems harder to get! Why do this to me? I'm sorry if I sound salty, but Popcap needs to make the game less P2w because its screwing me over! I remember when you could get abour 2-3 heroes per multipack, 1 if you're unlucky. I remember when Pogo and Rocket were uncommon and each class had 10 basic cards. I also remember when there were only 2 legendaries per class.