Dark Ages - Night 16

"According to my data, iron and other metals were routinely put to use during the Dark Ages. Thus, Magnet-shroom should make an excellent ally here."

- Penny

Dark Ages - Night 16 is the sixteenth level of Dark Ages and the sixth level of the second part update of Dark Ages. The Zombie King will make its first appearance in this level.

Difficulty
With the Zombie King's appearance along Wizard Zombie and Jester Zombie, they will make into groups and destroy your plants very easily. The graves first are not on the lawn, but later, they will spawn near the player's house (from the third to the ninth column) and ambushes will be called very fast afterwards. The main key is Magnet-shroom and Cherry Bomb, along Sun-shroom and defensive plants. The player should not choose the plants without them.

Strategies 1

 * Suggested plants
 * Sun-shroom
 * Fume-shroom
 * Magnet-shroom
 * Laser Bean
 * Tall-nut
 * Grave Buster
 * Cherry Bomb (if you have seven seed slots)
 * Puff-shroom (if you have eight seed slots)
 * Start by planting three columns of Sun-shroom, cause the graves will spawn very fast. Plant a Fume-shroom or Puff-shroom if you have eight slots to kill typical zombies.
 * When a Conehead Peasant enters, immediately plant a Magnet-shroom to be ready for Zombie King. It will enter very soon.
 * Do not forget to plant one column of Laser Bean and two columns of Fume-shroom.
 * When a Zombie King enters, you should have at least three Magnet-shrooms on your lawn now. It will keep using its scepter to turn Peasant Zombies, Conehead Peasants and Buckethead Peasants into Knight Zombies. It works fast, so make sure Magnet-shrooms will deal its ability.
 * Along with that, graves will spawn near your house. Immediately use Grave Busters and Cherry Bomb to destroy them or else you need a Tall-nut to block them.
 * More dangerous zombies will appear though, Cherry Bomb is needed to take out Wizard Zombies.
 * More Zombie Kings will come, so you need protect yourself by planting Magnet-shrooms and Tall-nuts.

Strategy 2 by CitronBULP

 * Suggested Plants
 * Magnifying Grass (very needed)
 * Fume-shroom
 * Laser Bean
 * Grave Buster (very needed)
 * Puff-shroom
 * Magnet-shroom (very needed)
 * Bring anything else.
 * Plant 2 columns of Sun-shroom on the second and third row.
 * Leave the first row for a column of Magnifying Grass.
 * Plant 2 column of Fume-shrooms on the fifth and sixth row.
 * Plant a column of Laser Bean on the fourth row. (not necessary, you can just put a column of Fume-shrooms but Laser Bean is better.)
 * Now a column of Magnet-shroom on the seventh row.
 * If any Wizard Zombie appears, use Magnifying Grass on him.
 * Use Magnifying Grass also to kill Zombie Kings.
 * If a zombie has almost reached your plants, use Magnifying Grass also on him.
 * Magnet-shroom column will take care of the Knight Zombies.