Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25832612-20150409040610/@comment-26978163-20150409172201

1Zulu wrote:

HeavenlyMildCone wrote:

Starfruity wrote:

HeavenlyMildCone wrote:

Asiaworld wrote: yeh, it should. it shouldnt take too long to create a world unless they are deciding to release the full entire world at once (32 levels or 25 levels again) Every time I play Big Wave Beach on my device, it lags. This is most likely because it exceeds 30 levels. Frostbite Caves has 30 levels, and it doesn't lag on my device. The lag isn't too bad in Big Wave Beach. Fast Forward fixes that problem.

LOng story short, If Lost City had 32 levels, then it would lag on my device. That doesn't make any sense. The number of levels would only make the game lag if all the levels were being loaded at the same time, which of course they're not, so there's no reason for that to happen. But it happens to me. All other words load levels just fine, but Big Wave Beach level is slower than a normal level in any other world. The number of levels a world has should not affect the game's performance on individual levels. The lag happens because of large number of zombies, and also because of the water. All the other worlds have static backgrounds, and rendering that water on BWB seems to be a bigger resource drain on your device. Thanks. I never thought of the water until now.