Board Thread:Fun and games/@comment-31819172-20170619022758/@comment-26544345-20180306162321

1 (name): A Strange Day

2 (world): modern day

3 (flags): 3

4 (type): conveyor belt

5 (zombies):

first flag - LOTS of bucketheads (like 5 per second), then a flag zombie in the lane the last buckethead was on, with 4 coneheads surrounding it (like dancing zombies and backup dancers)

second flag - 4 bucketheads surrounding a regular zombie (like the end of flag 1), after all 5 are defeated, 5 gargantuars (modern day) come, each on a different lane, if they're defeated then the flag zombie comes with 2 other flag zombies, making 3 huge waves in 1 flag

last flag - like the middle of the second flag, 5 modern day gargantuars come, each on a different lane, but if any is defeated, an allstar zombie comes in the lane the gargantuar died, when killing the allstar zombie, there's no zombies there until the gargs and stars are defeated, next is 15 zombie chickens, 3 on each lanes. after that is a rally zombie with a balloon zombie, and yet another 5x gargantuar one on each lane wave. once all are defeated, the level ends.

6 (plants):

first flag - 5 peashooters of level 7, regardless of your peashooter level, 1 sunflower for absolutely no reason which doesn't produce sun (this is a conveyor belt level) with max level, recommended to stall zombies, 5 spikeweeds with the level the player has and 1 spikerock with the level the player has

second flag - a citron with player's citron level (only one), and 1 more max level sunflower, 1 cherry bomb and 1 jalapeno

last flag - 1 banana launcher, followed by a level 1 peashooter and a missile toe, (next aren't followed by banana launcher) blover, and a primal wallnut (only one) for the allstars, and 3 lightning reeds

7 (ambushes): sandstorm, that's the ambush the gargantuars and allstars come from

8 (plant food): max starting plant food, glowing zombies are random like normal levels

9 (difficulty imo): medium

had no idea so just made this