Board Thread:Weekly discussions/@comment-27385163-20180930172717/@comment-35198094-20180930173442

The game has its ups and downs...

These new mints have certainly changed gameplay and taken up slots of players' arsenal. The plant upgrade system was mortally horrifying, since now many plants are much too powerful and surreal, also uncreative AND op (look at shadow peashooter). Battlez was a major addition but made earning rewards much more focused on Battlez and not the actual levels. The game lost its Time sense, something which I think made it massively unique.

Of course, things have gotten better. Great new worlds and plants have been released, along with upgrades, new zombies, environment modifiers and a whole horde of other new additions. Modern Day sucked, however: the ending was so unsatisfying and tough (I boosted all possible plants), and the reusion of Far Future's boss really ruined PvZ2.

The graphics and music need to get better, even if the storage gets quite big, most devices these days have over 20GBs of storage. The good ol' characters like Cherry Bomb and Jalapeno were the best parts, especially with their 'newer' animations.

PvZ2 was a great game in its time.