Board Thread:Roleplaying/@comment-28569945-20150905131446/@comment-26826553-20151025134401

Livegaming wrote:

The Ancient Pult Ancestor wrote: If I can still jump in, then here I go...(time to take a shot at it)

The Ancient Pult Ancestor as Pepper-pult (as self XD)

(HP: 150)

Warrior Class

(note: all attacks deal burn, meaning 5 damage overtime for 1-5 turns)

Melee Attack 1: Comet Crush (slams hand with hell-hot molten pepper liquid on the enemy's head, deals 50 damage & can hammer them into the ground, stunning them for the next turn)

Melee Attack 2: Bombarrage (lobs 5 peppers (targets can be chosen), each pepper deals 20 damage)

Melee Attack 3: Hellstorm (spins hand furiously, lobbing over each enemy on the field 3 molten pepper blobs, each blob dealing 6 damage)

Defense skill: Wall of Vengeful Karma (raises firewall (5 turns) over self or ally, halving the enemy's attack damage on the protected, yet the enemy suffers the full damage they were supposed to deal)

Plant Food Skill: Declaration of Extinction (same as PF effect in-game, but launches a napalm firebomb pepper aimed at each enemy, dealing 80 direct damage & 20 splash damage) Melee Attacks 2 and 3 are not melee. Also, PF is too OP. What do you mean - oh...

Does this mean a warrior can't have any range attacks?

How come I see Cherry Bomb (Phanminhat) able to do two or three range attacks?