User blog comment:Tecku/TT: The Great Balancing, Take 2/@comment-5792287-20150709103938

I agree that Excavator should be weak to Magnet-shroom, and like the idea of the shovel and parasol being destructible, but I'm not sure if the parasol should be weak to Magnets...

I like the Bug Zombie changes.

Imp Porter really doesn't need a change, unless it's a buff. Since it drops packs backwards upon death, they almost never hurt plants...unless the Imp was thrown by a Garg I guess.

TOTALLY agree with Turquoise Skull Zombie! That range is too long.

Or, alternatively, keep the range the same, but make it so it needs to steal at least one sun in order for the attack to be used.

Don't particularly like the Radical Idea, that would just be plain frustrating to deal with.