User blog:TheHandsomePlant/(SPOILERS) New MD levels (5.8)

At last, the PvZ2 renaissance era is about to begin. Let's start out with some finally new made levels for the existing worlds.

All new features that were added to the existing ones will be presented in bold. All removed features in existing ones will be crossed out.

This is second part of the blog trilogy of showcasing the 5.8 features. The third part is going is showcase the other miscellaneous data included in the beta.

Modern Day - Day 35
Stage: Modern Day Dialogue:

(Crazy Dave and Penny appear)

Crazy Dave: My Taco-With-a-Waffle-In-It is yum-licious!

Crazy Dave: But do I smell more zombies ahead?

Penny: Tacos-With-Waffles-In-Them or not, zombies still want brains.

Penny: Stay on the lookout for stronger versions of zombies we've seen.

(Crazy Dave and Penny leave)

Prize: A money bag Level type: Normal Challenges: None Dynamic zombies: Amount of subwaves: 12 Amount of waves: 3 (one flag per each 4 subwaves) Rally Zombie appears on: Flags 1 and 3

2 spawns  and

Modern Day - Day 36
Stage: Modern Day Prize: A gift box Level type: Normal with objective Challenges: Dynamic zombies: Amount of subwaves: 6 Amount of waves: 3 (one flag per each 2 subwaves) Rally Zombie appears on: All flags
 * Survive without planting on Dave's mold colonies (columns 1 to 3)

Modern Day - Day 37
Stage: Modern Day Prize: A money bag Level type: Last Stand Challenges: None Dynamic zombies: Amount of subwaves: 10 Amount of waves: 5 (one flag per each 2 subwaves) Rally Zombie appears on: All flags
 * Starting Sun: 1700
 * Starting Plant Food: 2

Modern Day - Day 38
Stage: Modern Day Prize: A money bag Level type: Normal with objective Challenges: Dynamic zombies: Brickhead Zombie, Amount of subwaves: 12 Amount of waves: 4 (one flag per each 3 subwaves) Rally Zombie appears on: All flags
 * Don't let the zombies trample the flowers (put between columns 1 and 2)

Modern Day - Day 39
Stage: Modern Day Starting gravestones: 15 at tiles C2R1, C4R1, C7R1, C8R2, C9R2, C3R2, C2R3, C4R3, C7R3, C8R4, C9R4, C3R4, C2R5, C4R5, C7R5 Prize: A gift box Level type: Save Our Seeds Challenges: Dynamic zombies: Amount of subwaves: 16 Amount of waves: 4 (one flag per each 4 subwaves) Egypt Rally Zombie appears on: All flags
 * Survive and protect endangered plants
 * Endangered plants: Three at tiles C3R1, C3R3, and C3R5

† is Sunday Edition Zombie

Modern Day - Day 40
Stage: Modern Day Dialogue:

(Crazy Dave and Penny appear)

Crazy Dave: Our lawnmowers are non-mowers!

Penny: Indeed, User Dave. Perhaps this is a consequence of Dr. Zomboss' Project Paradox.

Penny: We likely will not be able to rely on them going forward.

Crazy Dave: But I need them for squirbo hunting!

(Crazy Dave and Penny leave)

Prize: A money bag Level type: Normal Challenges: None Dynamic zombies: Amount of subwaves: 15 Amount of waves: 3 (one flag per each 5 subwaves) Info: Lawnmowers are not present Rally Zombie appears on: All flags

† is Torchlight Zombie † is Sunday Edition Zombie 2 summons 3x

Modern Day - Day 41
Stage: Modern Day Prize: A money bag Level type: Normal with objective Challenges: Dynamic zombies: Amount of subwaves: 12 Amount of waves: 2 (one flag per each 6 subwaves) Rally Zombie appears on: All flags
 * Don't lose more than 5 plants

Modern Day - Day 42
Stage: Modern Day Prize: A money bag Starting Gravestones: Level type: Locked and Loaded Challenges: None Dynamic zombies: Amount of subwaves: 14 Amount of waves: 2 (one flag per each 7 subwaves) Rally Zombie appears on: All flags
 * 3 at tiles C5R2, C4R3, C5R4
 * 8 put in random tiles on columns 5 to 8
 * Given plants:

Modern Day - Day 43
Stage: Modern Day Prize: A gift box Level type: Normal with objective Challenges: Blacklisted plants: Dynamic zombies: Pre-planted plants: Five put on column 7 Amount of subwaves: 9 Amount of waves: 3 (one flag per each 3 subwaves) Rally Zombie appears on: All flags
 * Produce at least 3500 sun

† is Sunday Edition Zombie

Modern Day - Day 44
Stage: Modern Day Starting dialogue:

(Dr. Zomboss appears)

Dr. Zomboss: Did you enjoy your augmented taco, David?

Dr. Zomboss: Its crispy shell?

Dr. Zomboss: Its syrupy center?

Dr. Zomboss: Its SECRET INGREDIENT?

Dr. Zomboss: Surely then you shall appreciate my augmented zombies in equal measure!

Dr. Zomboss: Ha! Ha-ha! HAHAHAHA HAAAAAH!

Dr. Zomboss: Heh.

(Dr. Zomboss leaves)

Ending dialogue:

(Crazy Dave and Penny appear)

Crazy Dave: I think we survived, Penny! Can you check?

Penny: Scanning... I calculate 98% chance of survival with 3% margin of error.

Crazy Dave: Thank Taco for powered-up plants!

(Crazy Dave and Penny leave, Dr. Zomboss appears)

Dr. Zomboss: Curses! It appears that further zombie game-upping shall be required!

Starting gravestones: 5 (randomly put in columns 4 to 7) Prize: A money bag Level type: Zomboss battle Given plants:

Zomboss properties
NOTE: For now appears to be using Zombot Tommorow-Tron's properties and textures. Unknown if placeholder or not.

Phase 1
Hitpoints: 500 Zombies summoned: Walk, rush, and rocket fire properties are as from Phase 2 of Tommorow-Tron Stun and chill durations are twice as short as in Tommorow-Tron

Phase 2
Hitpoints: 1000 Zombie sets summoned: Walk, rush, and rocket fire properties are as from Phase 3 of Tommorow-Tron Stun and chill durations are twice as short as in Tommorow-Tron
 * Brickhead Zombie, †
 * Brickhead Zombie, †

Phase 3
Hitpoints: 900 Zombie sets summoned: Walk, rush, and rocket fire properties are as from Phase 3 of Tommorow-Tron Stun and chill durations are twice as short as in Tommorow-Tron
 * , Blockhead Zombie,