Board Thread:Plants vs. Zombies 2/@comment-5760976-20160407214636/@comment-24275721-20160418144523

Rororoxor wrote: TheGollddMAN wrote: Rororoxor wrote: Strimes49 wrote:

Pmhpc wrote:

TheGollddMAN wrote:

Coollittlepeashooter wrote: I'm just gonna be here and not say that Homing Thistle works like before. Yeah, Homing Thistle's aim has been changed. This thistle blows a whistle now. That's what I hate in Popcap. One year has passed since it was nerfed, yet they haven't even think about buff him again. I remember using him in large quantities and loving him, now he's just unreliable. He's not even as good as winter melon, but did they nerf him? No. And I'm ok with that. And I am not ok with that! This game needs balancing, and it needs it now. this game is balanced?!? I already think that the plants are beginning to beat the zombies in overpoweredness. Uh, huh and the zombies are so weak that they are practically unnoticeable. Yeah, I think your really don't understand what OP means. well, there was a time when wizards and octos were a problem, and we had to employ new strategies with multiple plants against them. Now, with some plants today, pvz 2 is too easy. i like the old days where one had to actually think and strategize how to beat the zombies instead of just blowing them up with a single plant. Both the ideas of strategy and brute force existed since the game's launch and is still there. I can still very well use proper strategy in a level or constantly use explosives if I want to. However should a level progress is all upto the player. the game should not force artificial difficulty just for the sake of employing strategy on players. That's a bad game design. As you said, there are some plants that are clearly powerful but not all of them. Again, I can very well employ other plants in my lineup or could have very well blown everything up with Cherry Bombs when the game still only had 3 worlds. Just because you find PvZ 2 easy doesn't mean it speaks for all. The way you say it is too OP and needs balance seems like you want to enforce that or something. Wizards and Octos are still a problem as they still can wreck your setup if the level is built that way. That doesn't universally make them a non-threat.

Funnily enough, some people nowadays complain about the game being too easy but when there was legit difficulty and challenge with the Stars, a lot of these now complaining people instead said those were too difficult which prompted PopCap to change the whole format of the game. If you want challenge and difficulty, try the star challenges of the later worlds that are still there in the Chinese version sometime. I can 100% bet that they will rock you so hard, you'll be forced to squeal back to this version and then we'll see.