Board Thread:Roleplaying/@comment-28270366-20160828223314/@comment-28270366-20160830225002

YammaYamer21 wrote: Can I join? I want to be a Cactopus Marine. She's the type that, when she gets in a fight, she gets REALLY into the fight. She will still try not to get angry at teammates, but she occasionally will. However, if anything serious happens, she can put aside her anger and focus it onto the enemies/obstacles ahead.

Attack: Cactentacles* - A longer-ranged melee attack(like spears) with a slight AoE

Attack Buffer: Sea Sap - Activates upon taking damage. Increases armor and starts weak regeneration. Stacks to 3 and disappears after 2 turns. Can be used as a move if Cactopus has some on her, which is removed and given to targeted plant

Debuff Attack: Ink Spike - A weak, ranged spike attack with ink on it. It slightly slows the target and decreases the target's chance of hitting ranged attacks. If it's a critical, it deals more damage and blinds the target.(50% chance to miss attacks)

Plant Food: Cactustorm - Doubles health, makes Cactentacles a large AoE attack to all enemies in melee range, Sea Sap stacks to 5 and can be given without losing some, and Ink Spike has increased range, damage, and crit chance. Lasts 4 turns

YammaYamer21, here's some things...
 * punmaster9000

1. Your abilities are way to complicated and too OP. Your abilities are too hard to understand and are too powerful. I guess you should change this into something more simple.

2. I think you got the concept of your abilities from MOBAs or MMOs. Just to tell you that this is a turn-based RPG, your concepts are way too complex for this. Sure, I have to take the concept only if it is simplified.