Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25154254-20140906112130/@comment-25375483-20140906134553

Dark Ages should be like this:

Night 1: Sun Shroom, (1), Normal and Conehead peasants.

Night 2: Puff Shroom, (1), Buckethead peasant.

Night 3: Money Bag,(2)

Nigth 4: Money Bag, (1)

Night 5: Mystery Box, (1)

Night 6: Scaredy Shroom, (3), Knight Zombie.

Night 7 : Money Bag, (4)

Night 8: Mystery Box, (5), Dark Ages Gargantuar, Imp Monk.

Night 9: Fume Shroom, (6), Jester Zombie.

Night 10 : Money Bag, (1)

Night 11: Mystery Box, (2)

Night 12: Sun Bean, (1), Thief Zombie (was on the files)

Night 13: Money Bag, (1)

Night 14: Money Bag, (3)

Night 15: Money Bag, (2)

Night 16: Money Bag, (1), Wizard Zombie.

Night 17: Mystery Box, (4)

Night 18: Magnet Shroom, (6)

Night 19: Money Bag, (1), Zombie King.

Night 20: Sun Boost (upgrade), (7)

Night 21: Mystery Box, (1)

Night 22: Money Bag, (1)

Night 23: Money Bag, (3)

Night 24: Either Hypno Shroom or Doom Shroom, (4)

Night 25: Dark Ages Trophy, (8), Zombot Dark Dragon, Imp Dragon.

(1) Normal Level

(2) Special Delivery

(3) Locked and Loaded

(4) Dark Alchemy

(5) Gargantuar Battle

(6) Last Stand

(7) Locked and Loaded Hybrid (like the actual Night 14)

(8) Boss Fight