Board Thread:Roleplaying/@comment-5460233-20160302045235/@comment-30582690-20160309030124

Blueflare95 wrote:

Bubblefan123 wrote: End Round

Effect:

Nature's Toxin takes effect, 20 damage!

Player Actions:

The Zombie O.O: It's rekt, you get a power core!

Power Core: Upgrade Material, applies energy element to object and increases the object's level by 3

Yappat: You gave your purified water to Leo, he drinks it, Nature's Toxin removed!

Bolt-Weed: You break Orb #5, everyone is healed to full health!

Epic: 20 damage, no effect cuz it's an orb :v

Linkario: 40 damage to all enemies, you rekt the orb, you get a Snow Tome!

Snow Tome (Lv4) (Ice/Air/Water): Off-Hand item, All abilities have a cold touch to them!

Enemy Actions:

Jungle Guardian uses an item he has, he heals himself to full health

cuz you're getting out after this anyways so y naut?

Events:

It's nighttime!

1 Turn until morning

Survive his attacks to see the sunlight again :D

Current stats:

IMCR8Z - Health: 225/225, EXP: 24/30 (Level 2)

The Magic Star - Health: 95/95, EXP: 14/30 (Level 2)

OverratedShyguyII - Health: 150/150 EXP: 14/30 (Level 2)

Livegaming - Health: 200/200, EXP: 7/30 (Level 2)

Leovergel.solamo - Health: 190/190, EXP: 1/50 (Level 3)

Bolt-Weed - Health: 210/210, EXP: 12/50 (Level 3)

The Zombie O.O - Health: 190/190, EXP: 20/30 (Level 2)

Crazyzombie168 - Health: 250/250, EXP: 17/30 (Level 2)

MN321 - Health: 100/100, EXP: 7/30 (Level 2)

DatDramaPlant  - Health: 150/150, EXP: 7/30 (Level 2)

Yappat - Health: 125/125, EXP: 0/10 (Level 1)

Linkario The Minecat - Health: 95/95, EXP: 0/10 (Level 1)

 Blueflare95  - Health: 85/85, EXP: 0/10 (Level 1)

 Plants vs.Zombies 2 = Epic  - Health: 175/175, EXP: 0/10 (Level 1)

Jungle Guardian - Health: 5000/5000 (Ancient Plant) (Boss)

Enchanted Orb #3 - Health: 35/75

Enchanted Orb #4 - Health: 460/500

Active Effects:

Linkario The Minecat: What? THIS IS NOT FAIR! The other plants have more HP than I do! Oh well... A.) You're mage, they don't ahve that much health because they do a lot of damage (they do group damage), it's to balance it out.
 * Flame Shroud (2 turns left)

B.) Other mages are like level two or three.

C.) The two of us just joined, so we don't have any experience :P