Board Thread:Plants vs. Zombies 2/@comment-25546049-20151026190306/@comment-27123179-20151028021531

This is hillarious watching everyone bicker over the new world instead of looking at the cluses. Popcap may have just released a bad world, but a Neon Mixtape Tour is always in the wake of a Lost City (meaning after something with great potential, but poor implementation, comes a great world).

But what if all of this was purpouseful...

I have had many friends tell me that the game is too difficult to get started in, to complete the first world, and not get stuck. What if this is to bridge the gap, so you dont need to spend thousands of coins to get through the first five satge, or so you dont need to buy a premium plants to get you through the game. Popcap are giving us a way out.

This is just theory, but what if Mesoic Marsh becomes the first world. The only plants you have are peashooter, wallnut, potato-mine, and sunflower. So it makes sense not to introduce brand new plants, but to keep them the same to ease the user into the game. Another thing that supports this theory, is that there is no world with one level of difficulty, which (either by place holder, or genuine intent) this world had a one pepper difficulty.

So imagine geting a primal pea shooter when you only have a pea shooter, that is an upgrade, and it makes you feel powerful at the time.

So it must be one of those two things, either, it is an interum world (Meaning that it is a time filler untill the next world), or it is simply a clever move by popcap, so people dont have to buy the game to win the game.

We all want new world, and all we can do is hope that popcap knows what they are doing, with EA, with their consumers, and with the future of Plants vs. Zombies 2.

Just a thought, but you never know.