Board Thread:Plants vs. Zombies Heroes/@comment-27769607-20170803032920/@comment-24471175-20170804181451

YammaYamer21 wrote:

Thinklogic wrote: New ability: Reset

Reset is basically "transform a teammate into its self". Any "When Played" effects for that teammate will be replayed, and stats will be reset. It's kinda like In-crypted but the zombie is revealed immedietly.

Time Machine Zombie: Brainy

Science Clock Zombie

Cost: 3 Brains

Stats: 2/4

When Played: Reset a non-clock plant or a zombie.

Why not reset clock zombies?

If you had an Unlife of the Party, two Time Machine Zombies, and one other zombie you could rapidly Reset each Time Machine Zombie, continously buffing the Unlife then allowing the selected Time Zombie to reset the other one, allowing unlimited buffing. Once you buffed the Unlife all you want, select the "one other zombie" (don't reset the Unlife to keep the buff) You said "non-clock," so you patched that loop already... I explained my reasoning why I made the ability only work on "non-clock" zombies to prevent the loop.