Board Thread:Plants vs. Zombies 2: It's About Time/@comment-26210337-20150219224725/@comment-25093069-20150224182241

TheGollddMAN wrote: Moonshan2 wrote: I don't see how EA has got anything to to with the number of levels a world gets. When one game company owns another company, they have power over the company that's owned. In this case, EA owns PopCap. They can force PopCap to do whatever they want with PvZ2 as they own the whole company now. PopCap's producer Adrien (and other employees) is bound by contracts to follow EA's decisions. Got it?

No I mean why would EA deliberately force popcap to make fewer levels fo DA? to purposefully disappoint fans? and then more levels for BWB? I always thought the number of levels in a world depends on how many ideas popcap has or something. They can't make every single world to have the same number of levels because it isn'l a full game like PvZ 1 so it's not always possible. That's what I think but obviously there could be other reasons and only popcap could really know them.