User blog:TheHandsomePlant/(5.9, SPOILERS) New Far Future levels

This is the second part showcasing the new 10 Far Future levels that are coming in the next version of Plants vs. Zombies 2.

Far Future - Day 26
Stage: Far Future Dialogue:

(Crazy Dave and Penny appear)

Crazy Dave: The future's not what it used to be! There's more of it!

Penny: I believe zombies may be drawing strength from the time fissure, User Dave.

Penny: We will likely encounter more powerful versions of select zombies.

Penny: We may need to retreat to another timeline and return when our plants are stronger.

(Crazy Dave and Penny leave)

Prize: A money bag Level type: Normal Challenges: None Dynamic zombies: None Zombies overall: Amount of subwaves: 12 Amount of waves: 3 (one flag per each 4 subwaves) Robo-Rally Zombie appears on: 2nd and 3rd flag Power Tile placements:
 * Two + Power Tiles on tiles C8R2 and C8R4

Far Future - Day 27
Stage: Far Future Prize: A gift box Level type: Last Stand Challenges: Dynamic zombies: None Zombies overall: Amount of subwaves: 12 Amount of waves: 3 (one flag per each 4 subwaves) Robo-Rally Zombie appears on: All flags Power Tile placements:
 * Sun given: 2000
 * Plant Food given: 1
 * Plan your defense and defeat the zombies
 * Two ✕ Power Tiles on tiles C3R1 and C7R4
 * Two □ Power Tiles on tiles C3R3 and C7R2
 * Two △ Power Tiles on tiles C3R5 and C7R3

Far Future - Day 28
Stage: Far Future Prize: A money bag Level type: Locked and Loaded Challenges: None Dynamic zombies: None Zombies overall:   † Amount of subwaves: 10 Amount of waves: 5 (one flag per each 2 subwaves) Robo-Rally Zombie appears on: Flags 2 to 5 Power Tile placements: None
 * Plants given:

† is Holo Head Zombie

Far Future - Day 29
Stage: Far Future Prize: A money bag Level type: Save our Seeds with objective Challenges: Dynamic zombies: None Zombies overall:   † Amount of subwaves: 12 Amount of waves: 4 (one flag per each 3 subwaves) Robo-Rally Zombie appears on: All flags Power Tile placements: None
 * Survive and protect the endangered plants
 * Endangered plants: Five located on the first column
 * Survive without planting on Dave's mold colonies (second column)

† is Holo Head Zombie

Far Future - Day 30
Stage: Far Future Prize: A gift box Level type: Sun Bombs Challenges: Dynamic zombies: None Zombies overall:  † Amount of subwaves: 12 Amount of waves: 3 (one flag per each 4 subwaves) Robo-Rally Zombie appears on: All flags Power Tile placements: None
 * Survive while Sun Bombs fall

† is Blastronaut Zombie

Far Future - Day 31
Stage: Far Future Dialogue:

(Crazy Dave and Penny appear)

Crazy Dave: Hey! Our futuristic lawnmowers are in the past!

Penny: I detect Dr. Zomboss' hand in this, User Dave.

Penny: Or not.

Crazy Dave: Either way, things just got 108% craaaaaazier around here!

(Crazy Dave and Penny leave)

Prize: A money bag Level type: Special Delivery Challenges: Dynamic zombies: None Zombies overall:  †   † Amount of subwaves: 15 Amount of waves: 5 (one flag per each 3 subwaves) Robo-Rally Zombie appears on: All flags Power Tile placements: None
 * Survive the zombie attack with the given plants
 * Starting plants:

† is Holo Head Zombie † is Blastronaut Zombie

Far Future - Day 32
Stage: Far Future Prize: A money bag Level type: Normal Challenges: None Dynamic zombies: None Zombies overall:   †   † Amount of subwaves: 12 Amount of waves: 3 (one flag per each 4 subwaves) Robo-Rally Zombie appears on: All flags Power Tile placements:
 * Two ＋ Power Tiles on tiles C1R2 and C1R4

† is Holo Head Zombie † is Blastronaut Zombie

Far Future - Day 33
Stage: Far Future Prize: A money bag Level type: Normal with objective Challenges: Dynamic zombies: None Zombies overall: †   † Amount of subwaves: 8 Amount of waves: 4 (one flag per each 2 subwaves) Robo-Rally Zombie appears on: None of the flags Power Tile placements: None
 * Don't let the zombies trample the flowers (put between columns 6 and 7)

† is Holo Head Zombie † is Blastronaut Zombie

Far Future - Day 34
Stage: Far Future Prize: A gift box Level type: Sun Bombs with objective Challenges: Dynamic zombies: None Zombies overall:  †   † Amount of subwaves: 9 Amount of waves: 3 (one flag per each 3 subwaves) Robo-Rally Zombie appears on: All flags Power Tile placements:
 * Survive while Sun Bombs fall
 * Survive without planting on Dave's mold colonies
 * Mold Colony placements:
 * Entire first column
 * Entire columns 7 to 9
 * Tiles C2R2, C2R4, C3R1, C3R3, C3R5, C4R2, C4R4, C5R1, C5R3, C5R5, C6R2, C6R4
 * Four ＋ Power Tiles on tiles C2R1, C2R5, C6R1, C6R5
 * Three △ Power Tiles on tiles C4R1, C4R3, C4R5
 * Three □ Power Tiles on tiles C2R3, C5R2, C5R4
 * Three ✕ Power Tiles on tiles C3R2, C3R4, C6R3

† is Holo Head Zombie † is Blastronaut Zombie

Far Future - Day 35
Stage: Far Future Starting dialogue:

(Dr. Zomboss appears)

Dr. Zomboss: The future is as we have made it!

Dr. Zomboss: The rise of the fallen, the life of death!

Dr. Zomboss: These, plus other enigmatic remarks!

Dr. Zomboss: The Zombot Tomorrow-Tron 2.0 shall avenge all!

(Dr. Zomboss leaves)

Ending dialogue:

(Crazy Dave and Penny appear)

Crazy Dave: Is it over? Has it started? I can never tell with these time-gummy-nummers!

Penny: We have survived this futuristic gauntlet, User Dave.

Penny: Though I suspect our challenges are not complete.

(Crazy Dave and Penny leave, Dr. Zomboss appears)

Dr. Zomboss: Curse your missile-dodging ways!

Prize: A money bag Level type: Zomboss Battle Plants given:    , Power Tiles ✕ and □

Zombot Tommorow-Tron 2.0 properties:

First phase:

Health: 800 HP Zombies summoned: † † Power Tile destruction missile: Same as in 3rd phase of ZT-T 1.0 Rush attack: Does not rush in this phase

Second phase:

Health: 1300 HP Zombie sets summoned: Power Tile destruction missile: Same as in 3rd phase of ZT-T 1.0, but has a chance to be repeated. Rush attack: Same as in 3rd phase of ZT-T 1.0

Third phase:

Health: 1600 HP Zombies sets summoned: Power Tile destruction missile: Same as in 3rd phase of ZT-T 1.0, but has a chance to be repeated up to two times. Rush attack: Executes 0.5 sec faster and requires 15 NDS in rapid succession to be aborted.

† is Holo Head Zombie † is Blastronaut Zombie