Board Thread:Fun and games/@comment-5760976-20160115014148/@comment-24024415-20160115220257

Worst in PvZ: Sea-shroom

All plants in PvZ1 had a puropse. A niche to be placed in so that the player may have a better experience. Plantern was permanent anti-fog for a cheap price, Marigold and Gold Magnet to goldfarm for experienced players wanting to play dangeously.

This plant has no niche. AT ALL. An early game defence for cheap? Puff-shroom on a Lilypad is not only faster in recharge, but has double durability for other lily-puffs to use to their advantage. And since there is only 1 area in the game with both night and water elements, this mushroom will be used exclusively in Fog levels.

Worst in PvZ2: Puff-shroom

No, the fact that both Puff-shrooms are on this list does not mean that I have them for being "weak" or anything like that. But PvZ2's changes and additions deteriorate Puffy's niche to unusability.

In the first, it would be used as an early defence. Great, zombie density was low and the slower pace allowed for many columbs to be placed. PvZ2 however creates two game-breaking changes: Zombies come in higher density and Puff-shrooms disappear. So: the general use from the first game is virtually vaporized, excluding the second factor. Disappearing just kills this plant's usefulness.

Why use this over Magnifying Grass, close-ranged/touch Instants or even the most recent case: Nightshade? They all aren't free? Well a) Sun is plentiful everywhere in PvZ2, and b) Even in Dark Ages, a moderate player knows and will plant Sun-shrooms so that they have enough sun to get up an early defense! And every other example will kill zombies much more efficiently and consistantly, as well as staying alive without self-destructing.

I give the PvZ1 version this: a Puff-shroom asleep is a great staller and has the ability to dodge Zombotony Peas. Now it can't stall because it's awake 24/7, and no mechanic (so far) uses it's height. Not even Jester Zombie's deflected projectiles can be avoided. Sad really.

If this was the original PvZ2 with maps and less zombie populus, the time out would still be unneeded. And so: Puff-shroom falls from meh to the worst plant in the game.