Board Thread:Plants vs. Zombies 2/@comment-5760976-20160607191725/@comment-24275721-20160620070020

Starfruity wrote:

TheGollddMAN wrote:

Starfruity wrote:

Cookiepower wrote:

Strimes49 wrote: Starfruity wrote: We still need the last world... Am I alone in this...  They said there was gonna be another one...

You're not alone :) I would like another world too, but I would also like PvZ 2 to end for real as soon as possible. So, how about a bonus world that's kinda like the Fan-Made World but with like, 10 new plants and less difficulty. It doesn't have to relate to the story at all. And it should be the last update for PvZ 2 for new content so they can start working on PvZ 3. In my opinion, there is no "story", the only story in the game is at the beginning of AE and then to MD, the rest is just "new plant, world gimmick, zomboss introduces gargs, new plants, zombot battle, next timeline" and is not even in any order. Heck you can go straight to MD from AE day 8.

So I don't care about this "story". I want new worlds, with new plants and new zombies and new gimmicks (not crazy unbalanced stuff like ankylosaurs). You can actually get a World Key after Ancient Egypt Day 1 if you know how to do it. Friggin' ZackScott and his freeeeeeeeee World Key...

And you make a valid point, they could just add more worlds and put them before Modern Day on the map. It's not like they didn't heavily alter the story in the past... And this wouldn't even be a heavy modification. Though, Modern Day would be lacking the zombies from any new worlds, but eh. Starfruity, they didn't alter the story, just the actual gameplay. The story was always, go to a workd to find taco, instead find zombies and afterwards Zomboss and gargs, save some plants, and then to the next world. That's it. The story was never altered, man. It has been always the same.

I know you want more worlds. Trust me, I want too but we have to wait and see. Crazy Dave and Penny discussed stars and star gates and how the old map works, and all that was changed to talking about world keys and etc. Plus they removed a ton of dialogues for seemingly no reason...

You're missing the point that any kind of dialogue that was removed was simply because the gameplay changed. The dialogues for stars and keys were removed because they weren't anymore in the game and that's why they would make no sense to be left as is. These kinds of dialogues are gameplay based and not dependant the actual story. That's why, even though they are removed the current dialogue from each world still makes a coherent sense.

Some of the rest of the dialogues were also removed because of gameplay changes. Like there were some small dialogues for star gates but since they are not there, those were removed. The thing is PvZ 2 doesn't follow a continuous story and so even if you jump to other worlds after Ae without being in sequence (except for MD), the story (or what little of it is there) still follows a general steam.