Board Thread:Roleplaying/@comment-28270366-20170406111602/@comment-28270366-20170411110858

SansyBonkChoy wrote: //Ok... I acept the new Muffet

It is I! THE GREAT PAPYRUS NYEH HEH HEH!

Name: The great Papyrus

Plant: A chef zombie (jester in food fight event)

Gear:

Fore-Skull: Increase my HP

Red Scarf: Increase Speed

Batlle Body: Increase Shield

Blue Underpants: Incraese Mag ATK

Gloves: Increase MAG Shield

Red boots: Increase Move Speed

-

Trait: Blue Mode: After 3 turns of countinous attack on a target... Papyrus will make the target blue and silenced and slowed him for 2 turns

Attacks:

Bone of any size: Deal damage to a target. 5% to Bleed

Blue Bone: Trap an enemy inside it.. If the target attacked, will instanly loose 35 HP. But when this enemy get damaged by blue bone, Papyrus will recieved half the damage. (like in the game, he get tired after using his fab blue attack)

Sans help(What? You said no Sans character... But he can still help) Calling Sans for help. He will smash and rise the bones up, dealing damage and applied Karma to an enemy. But 30% Sans will not do it cause he is too lazy or hanging out at Grillbyz...

Ultimate: BEHOLD!MY SPECIAL ATTACK: Charge a special attack... But get annoyed by The Annoying Dogtail... Causing him to mad. Get + 50% everything for 3 turns.

//Change some if you liked Vergel.

//I have read your reply earlier. Yes, this is like Legue of Legends...

//I'll be changing some names and functions to well suit your playstyle and my gameplay. Also, when I say no Sand, no Sans. He has to take a break. Plus, you seemed to make summons a thing of yours, we must limit it here.

Gear


 * Fore-skull (Headgear) - It's like a headgear? Fine. This will improve your HP, EP regen for both, defense for both, and you may choose from Undyne's Helmet (gives more durability) or Gaster's Blurs (added evasion and spell damage).


 * Red Scarf (Accessory) - This is like some accessory. This will improve your EP, EP regen, mag resist, mag power, and you may choose from Fell's Torn Scarf (added spell lifesteal) or Outer's Starry Scarf (added spell range and damage).


 * Battle Body (Bodygear) - Bodygear (obviously). Improves GP, HP regen, phys armor, and later on you can choose between the Royal Guard's Armor (even tougher you) or the Disbelief Memory of Sans' Hood (more mag resistance and spell damage).


 * Blue Underpants (?) - Is this your weapon. Kinda weird. Nah, won't take this. Too random. Of course the underpants will be a part of his battle body, no need to separate it from that.


 * Snow Gloves (Weapon) - Now this shall be your weapon. Improves your phys attack, mag power, atk speed, etc. Your basic arrack will be you throwing bones at your enemies.
 * Great Boots (Footwear) - This is your footwear. Increases your move speed. You can upgrade it into a wide variety of boots.

Abilities:


 * Trait: Blue Mode - Well I'll take this. This will toggle when Papyrus attacks an enemy for 3 continuous attacks (spells count). This will silence the target and slow them by 40% fir 2 turns. You cannot repeat this on the same target for certain times.


 * Bone of any size: Hmm. Name too random and uncreative. How about you rename this to Bone Spike (yeah, Papyrus can do that too). Allows you to spawn a bunch of bones from the target area, dealing magical damage to enemies hit. Has a 1 turn delay so enemies can escape easily when not timed right. Has a 5 turn cooldown


 * Blue Bone: Rename this to Blue Cage. This will spawn a cage of blue bones around a target, trapping them inside for 2 turns. If they decide to move, then they will receive magical damage. This ability will work with a good combo with your Bone Spike. Has an 8 second cooldown.


 * Sans help(What? You said no Sans character... But he can still help) - Again, random. And again, no Sans. How about I change this into something productive and supportive... Try the Bone Barrier. As caring and great Papyrus is, he must be held responsible for his team's safety. This ability will spawn a shield around the target that absorbs damage and lasts for 3 turns. This has a short cooldown.

//And finally, the king of all randomness, your ultimate. Very uncreative and bland. How about I'll change it into something more energetic and offensive.


 * Ultimate Ability: Bonetrousle - Papyrus will rise up a bunch of bones from the ground. These bones will run into a targeted path, each dealing magical damage to enemies and lowering their magical resistance by 10/15/20 per bone hit. The bones will continue to rise and rush as long as Papyrus is dancing to his song. This ability lasts for 5 turns and will be interrupted when Papyrus moves or gets stunned.

Others:

Title: How about "The Great Skeleton Pal"?

Role: You are a spellcaster, most likely.

//How is this change? Since it's complete, I will transfer this to the blog. I will react to the others before the game starts.