Board Thread:Plants vs. Zombies 2/@comment-5760976-20150905233630/@comment-24951189-20150907044107

Is it all right if I give my opinion on the NMT mechanic? I won't judge anything till it's released, but here's my idea:

There are 5 total jams- Pick seeds, Rap, Punk, Pop, and a Metal Ballad for the final wave. Ultimate Battle and Minigame music incoporate record scratches, drums, keyboard, and guitar to show which jam is playing.

Standard Zombies and Gargantuars are unaffected by music (execpt for Boombox Zombie).

Punk Zombie always moves at normal speed (except for Boombox Zombie).

Glitter Zombie does not crush plants, is not slowed, and offer 50% damage resistance to zombies behind her when her jam plays.

MC Zombie has more health, but using his spin tangles him in the cords. He will act like a normal zombie until he can untangle himself. Phat Beet is now immune to his spin attack.

Breakdancer Zombie kicks zombies over plants during Rap jam.

Aracde Zombie summons zombies, and is unaffected by jam. Does not push his cabinet forward.

Boombox Zombie puts plants to sleep during Pop jam, and speeds up nearby zombies during the Punk jam.

During the Metal Ballad, all zombies get to use their ability. Boombox Zombie does not speed up zombies, however.

I know this is such a radical (and broken) idea, but I just really want to hear you opinions on it.