Board Thread:Roleplaying/@comment-28270366-20170501115831/@comment-28270366-20170506050950

(Crash's Battle Results)

Crash moves forward and attacks scavenger #1, -20 and -20 to him.

The Scavengers attacked all together, total of 148 damage to Crash.

Crash regenerates 45 HP and 3 EP this turn.

Home Slam is ready to be used again. Also, the Red Pill effect is over.

Crash's Battle

You:

HP: 186/550 (+5) EP: 145/250 (+3)

Enemies:

Desert Scavenger #1 - This nomadic person goes place to place in search of good trash.

HP: 70/300 Phys Armor: 10

Phys Atk: 25 Atk Speed: 20

Desert Scavenger #2 - This nomadic person goes place to place in search of good trash.

HP: 300/300 Phys Armor: 10

Phys Atk: 25 Atk Speed: 20

Desert Skirmisher - This guy has an occupation of an assassin and spear swallower.

HP: 200/200 Phys Armor: 10

Phys Atk: 40 Atk Speed: 20

Battle Activity:
 * Crash is in front of the 2 scavengers, both are melee so they can hit you within range.
 * The skirmisher throws spears in a medium range, and is 1 square behind the scavengers. You can't go pass them to him.

Abilities on Cooldown:
 * Home Slam (Ready!)

Active Effects:
 * None...