Board Thread:Plants vs. Zombies 2/@comment-25546049-20161020054342/@comment-24275721-20161029232105

Legofan9o5 wrote: TheGollddMAN wrote: YammaYamer21 wrote: TheGollddMAN wrote: GamesterD wrote: Sweet Potato is now 150 sun. It is still too much for that piece of sh*t. Should cost 100 at most with that crap recharge. Well, you have to admit it's probably the best thing they've done in the last few months. Plus, it's actually semi-usable without completely ruining your sun balance. Per my perspective, the best thing they have done in the last few months (though depending on how far you are going back) is re-introducing Explode-O-Nut, giving us Bombegranate, actually progressing on the level system. Sweet Potato will never be on that list as I don't consider semi-useable plants as useful. So no, I won't admit as this "buff" doesn't come close to my expectations..

There are certain plants that I hate so much that unless they buff them just like I do, it won't ever be in any of my good lists; EVER. Such plants include Sweet Potato, most of the shrooms, most plants with delay between shots and my all time least favorite-> Banana Launcher. Of course, you could also see adding overpowered garbage as the "best" thing, but I see that Popcap and other PvZ2 devs are listening and experimenting with older plants to make the playing field much more diverce and fun. But hey, opinions. What is fun depends on a user's perspective. If the older plants like these were given at this state from the get go, there would have been zero reason to do this change this late. If the playing field has to be made diverse and once again, fun, I would like to do it my way without any underpowered trash like these blocking my path.

Back when the plant was introduced, many said that the plants was balanced and the sun cost was reasonable. But soon afterwards, it faded into obscurity. Now you are saying this new cost is okay and I am pretty sure even after this, it won't be still be used that much. When you have a lot of zombies chewing on a same plant, it is bound to get eaten quickly and the recharge it has won't allow you to put two on rows 2 and 4 at the same time when you see one of your defenses taken down without Imitater thus wasting slots. Such a zombie attraction requires heavy hitters which are some of my favorite plants and which some of you clasify as overpowered garbage. Yeah, without these pverpowered garbages, your synergy will shoved up your heads (or other holes of your preference) by the zombies themselves. Then we'll see what's nice or not. But hey. opinions.