Board Thread:Roleplaying/@comment-28270366-20160828223314/@comment-24966836-20160902025214

Vergel Nikolai wrote: Hal lucination wrote: Can I join?
 * Ultimate Armor Mark 2 Wall-knight or UAM.2 wall-knight (Wall-knight)


 * main class: Pirate


 * Primary attack: Laser storm.
 * deals 4x50 damage in a flurry of laser blasts from laser cannons all over UAM.2 wall-Knights body. Has a 2% chance of stun with each hit


 * Debuff attack: Atomic disruption
 * uses genius nanomachines(son!) to rearrange the atoms in opponents bodies, making attacks deal 50% more damage to the selected target. Effects are also 2% more likely to take effect on said target.


 * Buff attack: nanotechnology augmentation
 * nanobots swarm the ally and cover the ally in them augmenting their physical capabilities, increasing damage by 35%.


 * pf effect: hyper augmentation mode speed.
 * allows the player to preform two actions per turn for the next 3 turns.

//if waaaaaay to op, please balance for me. Thanks! 1. So you're Wall-Knight? But with a different armor? Because you look and sound like Iron Man. OK, that's fine.

2. Your attack is single target or group target? Also. Way. Way. WAY TOO OP!!! Nerf the damage to 4x10. Stun chance will be buffed to 5%.

3. Your attack buffer is fine. But must give it a different effect. Like it gives a shield and power ups at the same time.

4. Your rebuff attack is... O....K. It reduces an opponent's defense? Fine. But the last part is confusing.

5. So this ability will make them do two actions at '''ONE TURN?! And last for 3 turns?!''' Pretty fine but... We have someone with the same effect. Only that her PF allows all player to attack two times in that turn. This will do but I'll nerf the duration to 2 turns.

6. You need a personality. But because you choose a hero (which is already canon), I can choose a personality for him.

7. And you need a second PF. Sorry fo 2 much OPness. The added description is just for fun. The effects thing means that the secondary effects of standard attacks are 2% more likely to take effect

Second PF!: pulse waves. Deals a total of 500 damage, split up between every enemy. (E.G. 1 enemy= 500 damage! 2 enemies=250 each and so on)