Co-op Bowling

Co-Op Wall-nut Bowling is a XBLA/PSN/PS3/X360 exclusive version of the regular Wall-nut Bowling. As an addition, you can also Butter the Zombies by pressing the "X" button, it will paralyze the selected zombie. There are 3 flags of Zombies. You can only store 6 Wall-nuts each player, so that means the players can store a total of 12 Wall-nuts. It earns the achievement ZFF's 4 Evr if it's the first time you complete it.

You still receive the Normal Wall-nut which you use to bowl, and the Explode-o-nut, but, for some reason, you don't receive the Giant Wall-nut.

Achievements
This level can be a gold mine for achievements because you can achieve a total of three in this level in one go. You can obviously get ZFF's 4 Evr if you finish, but two achievements you can also get at the snap of a finger are as follows:

Crash of the Titan. You encounter a large number of Gargantuars in this level and it is impossible to finish without killing at least one.

Close Shave. This will be the only achievement that you don't get automatically when you complete the level. The strategy to get it is simple however possibly difficult: defend ALL of your mowers until the final wave at any necessary cost, then when the final wave warning is shown, sit back, and let any zombies already on screen trigger the mowers to mulch down the final wave. As the last zombie will be killed by a mower, that means that when you collect the trophy/gold coins, there will be no mowers remaining thus granting you this achievement.

Zombies encountered
You will encounter these Zombies in the bowling field.


 * Zombie, takes only one hit.
 * Flag Zombie, moves slightly faster than regular Zombies, takes one hit, announces large zombie waves.
 * Conehead Zombie, takes two hits.
 * Buckethead Zombie, takes three hits.
 * Pole Vaulting Zombie, can vault over the nuts, takes one hit.
 * Zomboni, makes ice, takes three hits. It is immune to the Explode-o-nut's explosion and on contact with the Explode-o-nut.
 * Zombie Bobsled Team, takes five hits, one for the Bobsled, one for each Zombie (sometimes appears five zombies instead of four).
 * Gargantuar, takes six hits, after five hits, it throws its Imp across the screen. The Imp takes one hit. The Gargantuar himself takes two Explode-o-nuts to die. He does not turn into ashes when killed by the Explode-o-nut, but dies normally.
 * Zombie Yeti, runs away if he isn't killed, but an Explode-o-nut can stop him.

Video of Gameplay
thumb|left|350px|Gameplay, courtesy of 4tfoi.