Board Thread:Plants vs. Zombies 2/@comment-26239911-20151223153227/@comment-24024415-20151226233422

Dangit, why must this balance war continue!?

Well, those who want "balance" are wanting a nerf to ShSh, while those opposed say that OP zombies need counters and other plants like  Primal Potato Mine are much more deserving of this critique. Shadow-shroom is still not as powerful as Primal Potato Mine, even when powered.

An AoE instant kill vs unreliable AoE that ignores armor. But that's nothing special people! Ignoring armor as an instant is commonplace, and otherwise would deal minimal damage to non-armor targets like mechs. It is better against mechs in comparison to Chili Bean, but Chili has stunning gas and furthermore can deal with groups much better without assistance of other plants.

PlantFood-wise, it has an overly-large AoE that can be compared to Doom-shroom, albiet with a less instant effect. Is it OP? Against only normal zombie levels, yes. It has capabilities equal to the prementioned Doom-shroom, able to kill EVERYTHING. Possibly AE (maybe sarcophagi, maybe not) and definitely Far Future are the only worlds with resistacne toward the poison. 1.5/11 worlds are partially vaccinated, and that I can agree needs to be toned back. Decreasing poison effect of platfood only is fair enough, so that some zombies will tank the poison better.

Against mechs and Gargantuars, it preforms poorly due to high health, inescapable armor (will not kill the zombie on the inside as quickly as a normal zombie) and plants like LG, GP and the Potato Family deal much more damage or stall.

Does it need a nerf? Not as a general plant, only it's plantfood needs to be looked over and tweaked a bit. The base plant is fine as it is, a faster cooldown without instant effect and AoE is fine. Easy early game vs harder late game.