Board Thread:Weekly discussions/@comment-33872406-20180525113712/@comment-31819172-20180526012717

1. Make leveling system able to be turned off and on (and also able to switch between levels for plants)

2. Put more mini-games in and put a arcade machine icon that includes all games when clicked (I, Zombie in different worlds with 10 levels with endless in each, more vasebreaker, Zombotany, Portal combat, and some other good ones)

3. Remove some premium plants in order to maintain balance of originality and difficulty (caulipower, toadstool unless Chomper is made free or costs gems, and some others that copies others abilities)

4. Break EA’s partner ship with exception of garden warfare

5. Make a system of unlocking premiums with money or completing quests to unlock parts and eventually seed packets

6. Revert Travel Log back to what it was when it was released with big wave beach

7. Add plants to make total of 7-8 per world

8. Make a co-op mode

9. Add back “It’s about time!” To the title

10. Add plants for getting a high streak in Battlez (scardy-shroom at 1, pumpkin at 10, Cattail at 30, Strawburst at 65, doom-shroom and ice-shroom at 100, etc.)

11. Add more types of levels to modern day (also adding a night mode in at the bottom of the screen) which includes front, pool, and roof

12. Make a proper finish to story with Zombot 2.0 and finish all expansions

13. Revert back to the map before the current map style

14. Add back stars to unlock a new world or path

15. Remove zomboss’ second fight and put the first at the end

16. Add some new types of plants with new abilities

17. Remove gauntlets

Final. Add some of china’s content