Board Thread:Plants vs. Zombies 2/@comment-25546049-20151122023751/@comment-5792287-20151122161223

My theory for this stage: It'll be the final stage, and will possibly have more levels than previous stages (say...40?), and the levels all represent stages from the original game.

First ten levels: Night (we've already had Day after all).

Levels 11-20: Pool (Watery Graves remix plz).

Levels 21-30: Fog (Oh man, if this does happen I'm so screwed, fog in an already tough game).

Levels 31-40: Roof.

This means more plants could show up, including more returning plants, and there'd be plenty of time for lots of zombies!

Zombies from the original that could pose a threat, even in PvZ2, with little to no changes:

Football: Almost a Knight, but with higher speed...

Zomboni: Mows down everything, like many PvZ2 zombies, and makes unplantable spaces, which can only be melted by a prem (though possibly heat producers in general could have an ability to melt nearby ice).

Dolphin Rider: While Pole Vaulter wouldn't be a threat (though would be fun to fight), Dolphins are so fast they'd still be a threat, especially since PvZ2's game design would likely send them as the third zombie in a level or something stupid like that.

Jack-in-the-Box: MC Zom-B, but only single-use and has no need for certain music to play.

Digger: Are Prospectors and Pterodactyls annoying? I rest my case.

Bungee: Hi, I'm just here to steal your Winter Melon/Banana Launcher/Coconut Cannon, then I'll leave you alone!

Ladder: A disabler, and although it's only short-ranged, it has few counters once it disables a plant, aside from digging that plant up. Plus imagine if it could ladder a Chard Guard! The horror! Or even worse: Laddering a forcefield!

Catapult: Possibly, if it shows up early enough that you wouldn't have Umbrellas to defend against it yet. Or if they fail to give you Umbrella Leaves at all.

Also, even Newspaper could be tough if they buffed up his angered speed.

And imagine if they bring back Giga-gargantuars! We'd be doomed!