Board Thread:Plants vs. Zombies 2: It's About Time/@comment-5760976-20150210161357/@comment-26838867-20150913154439

Lily8763cp wrote: Ideas for Lost City/NMT part 1 zombies. I like the ideas, but I think that Turquoise Skull Zombie should be able to use its ability more than once due to its low hp, Parasol's cost should be higher since she can block powerful plants like winter melon, Excavator's cost should be lowered due to it's vulnerability to lobbed shot plants, and Relic Hunter's cost should be higher since he has the ablility to go into the fourth column quickly and almost has the hp of a Buckethead.
 * Lost Pilot Zombie- 75 sun, choose a spot in the 4th, 5th or 6th column for it to land.
 * Excavator Zombie- 300 sun, A bit OP, once it shovels at plant, it will shovel it off the lawn, thus the high sun cost (because a Gargantuar cost the same in PvZ1 I, Zombie)
 * Parasol Zombie- 125 sun
 * Bug Zombie- 75 sun (due to extra health)
 * Conehead Bug Zombie- 150 sun (same above)
 * Buckethead Bug Zombie- 200 sun (ditto)
 * Imp Porter- 250 sun (once near the line, it makes a tent, up to 3 tents can be there at a time)
 * Relic Hunter Zombie-100 sun (because stronger than Swashbuckler)
 * Turquoise Skull Zombie-150 sun (tap on it to shoot a laser, can only do this once)
 * Parachute Rain! Ambush- 300 sun (summons 5 Lost Pilots, but you can't choose where they go)
 * Punk Zombie- 150 sun
 * Glitter Zombie-200 sun
 * MC Zom-B-250 sun
 * Hair Metal Gargantuar-450 sun
 * Jam Swap-50 sun (Changes the jam to another jam, but you can't choose which one, but it will be one that a zombie in the seed packets have, aka, if you have Basic Neon, Conehead Neon, Punk and Glitter Zombie, Metal and Rap will never activate)