Board Thread:Roleplaying/@comment-28270366-20170406111602/@comment-24953048-20170411113456

Ripped directly from my own post!

Zombie character time... I thought it'd be fun to bring some power to the zombie side. And so, I did!

Name: Rebert Windstein

Zombie Type: Mad Chemist

Lore: This Mad Chemist one day had so much fun conjuring Tricks out of nowhere but a potion, he didn't come outside for 3 days. Why? Because he was making his secret weapon! And in no way was it a lie - he was issued to make it by Zomboss himself; though, he didn't give it like his boss said. He kept it to test what it can do...

Gear: 


 * (Headwear): Science Shielders - Dangers may be closer than they seem! Increases accuracy and max health.


 * (Bodygear): Lab Coat - Safety first! Science is dangerous stuff. Increases both defenses.


 * (Weapon): Potion of Possibilities - What is inside the potion? Just tricks and chemical pain! Has a chance to inflict a poison debuff once every 4 potions.


 * (Pernament Item/Off hand): Gravestone - You can't hit him when he can't hit you, after all. Or, hurt him. Increases both defenses.

Trait: Serious Trickery - When an ally activates their ability, draw a random Trick out of the following (They can be used like consumables!)-


 * Vitamin Z (Doubles attack and defense stats of the targetted ally for 2 turns.)


 * Lurch For Lunch (Allows the targetted ally to do 2 actions for 2 turns.)


 * Cakesplosion (Deal high 5X5 AOE damage to all enemies in the range.)


 * Terrify (Nullify the effect of the next ability the target uses, then move them 4 squares total away.)


 * Backyard Bounce (Confuse an enemy.)

Abilities: 


 * Grave Shield: Nullify the next attack aimed at the target. Can be removed if Rebert himself is hit after he uses this. 4 turn cooldown.


 * Chemical Crash: Inflict a random debuff while doing moderate damage.


 * N/A

Ultimate Ability:'' Trick or Die! - ''Draw all five tricks. Rebert then has to use all 5 of them in one turn, and the effects are 1.5X more effective (E.G: Lurch for Lunch is 3 actions for 3 turns).

Again! Adjust if needed! ^.^