Board Thread:Plants vs. Zombies Heroes/@comment-27769607-20170803032920/@comment-24491127-20170813173347

Zombiecrab wrote: RandomzSunfish23901 wrote:

Zombiecrab wrote:

RandomzSunfish23901 wrote:

Zombiecrab wrote:

RandomzSunfish23901 wrote:

Settler Zombie

Sneaky

Professional History Zombie

6 cost, 3/5

End of turn: Make a Settlement in a random lane

Settlement

Sneaky

History Environment

1 cost

Zombies ignore plants here. When a plant is played here, destroy this environment Description should have been "another settlement needs your help."

Some more ideas:

Entrepreneur Zombie

Premium-Rare

Costs 5 Brains to play

3 Strength, 6 Health

Professional Zombie

Special: When destroyed: Draw this zombie with a cost 1 Brain higher than it was the previous time. If this survives for 2 turns, this becomes a Tycoon Zombie.

He has this fabulous new product idea that he thinks will be irresistible to buyers everywhere...

Appearance: Coming soon.



Tycoon Zombie

Token

Costs 1 Brain to play (if Bounced/Summoned)

5 Strength, 8 Health

Professional Zombie

Special: If this survives for 2 turns, this becomes a Zillionaire Zombie.

His product has taken off, with the ZomCo<span style="font-weight:normal;color:rgb(34,34,34);font-family:arial,sans-serif;font-size:16px;">®  Brain <span style="font-weight:normal;color:rgb(34,34,34);font-family:arial,sans-serif;font-size:16px;">™  in extremely high demand.

<p style="font-weight:normal;">Appearance: Coming soon.

<p style="font-weight:normal;">

<p style="font-weight:normal;">Zillionaire Zombie

<p style="font-weight:normal;">Token

<p style="font-weight:normal;">Costs 1 Brain to play (if Bounced, costs 10 Brains to play if Summoned)

<p style="font-weight:normal;">7 Strength, 10 Health

<p style="font-weight:normal;">Professional Zombie

<p style="font-weight:normal;">Special: Start of turn: You get +4 Brains. Create a Business Empire in the lane that this is placed in.

<p style="font-weight:normal;">Now he is the owner of a small empire, with ogles and ogles of Strength and Brains. "But was it really worth it?" he asks himself. Yes, yes it was.

<p style="font-weight:normal;">Appearance: Coming soon.

<p style="font-weight:normal;">

<p style="font-weight:normal;">Business Empire

<p style="font-weight:normal;">Token

<p style="font-weight:normal;">Costs 5 Brains to play (if Summoned)

<p style="font-weight:normal;">Professional Environment

<p style="font-weight:normal;">Ability: For every Professional Zombie here and next door, you get +3 Brains next turn.

<p style="font-weight:normal;">Description: A kingdom made on cash, an empire made on merchandise, a bureaucracy made on Brains, this powerful Brain-generating hub will likely be here for a very long time.

<p style="font-weight:normal;">Appearance: Coming soon. You have to be really bad to let this grow. It takes way too long. It should be an Evolution and Entrepreneur should be its own tribe to evolve off of Yeah, I still don't don't really understand this whole "evolution" mechanic. Do you mind explaining it to me?

Also, what do you think of Policeman Zombie and Tasil? And of Stun? Evolution is playing a teammate on top of another teammate to replace the original in order for the card to get better stats.

Policeman and Tasil are underpowered. They just give a plant/zombie -1 strength, which doesnt help unless you are Rustbolt or a Mega Grow/Beastly hero In that case, the only problem with making Entrepreneur a class is that then it would need some more cards to go in it. Oh, and also, what would I call the Entrepreneur Zombie then?

How do you suggest balancing Tasil and Policeman? Entrepreneur Tribe can contain only the zombies you listed for Entrepreneur Zombie.

Make it so Stun is dependent on damage, not strength.