Board Thread:Weekly discussions/@comment-27385163-20181019232326/@comment-25230228-20181022115108

Are we not going to discuss the epic pun of going back to their roots? lol

Anyway, I'd hope for a PvZ3 and/or a GW3 - I'd want to see them reboot both series with new mechanics, lots of new classes and characters, and perhaps more customization?

Ideas for PvZ3:
 * Keep the level system, but overhaul it. Make the stats more balanced and much less grindy. Also add in a system where th costumes give bonuses, and maybe a system like Pokémon Quest where you can attach items to your plants that boost stats or give them special abilities? Could make some plants much better generalists (I really want Bloomerang to be good but Laser Bean exists) and make some specialiers even better at their one task.
 * More gamemodes, more minigames, maybe a bigger lawn? 5x9 just seems like not enough these days with massive Plant Food Abilities and Zombies that move incredibly fast.
 * Lots and lots of new plants and zombies, of course. Should maybe also include a system that allows you to keep returning plants from PvZ2 that are Premium?
 * Updated style. I love the art style of PvZ2 but maybe some tweaks for more tacky designs could be implemented?
 * Much bigger and longer Adventure Mode. Please. 300 levels isn't all that much anymore. Additionally, a "leveled-up version of the level" kind of system like the Chinese PvZ2 might be a good idea if done right.

Ideas for GW3:
 * Many more classes on each side. Please.
 * Many more variants for all characters. Why does Deadbeard not have an Ice variant? Why does the Plant side have like 6-8 charge characters but there's only 2 or 3 on Zombies?
 * Charge weapons should be more effective. If Future Cactus misses, she's only wasting time. If Plasma Pea misses, he may still get to do damage, but not much if you only need to take out one target.
 * A tier system for characters. Getting sick of wanting to use Law Pea (I want Law Pea to be good but it just isn't) but getting shafted by fucking Party Imps -_-
 * Concept for this inspired by the Pokémon tier system - Furret rarely goes against Arceus, for example. That's because he'd kick Arceus' behind.
 * More gamemodes! More gamemode availability! How about Mixed Mode Solo Play? I'd love to have a random system like that in Solo.
 * More maps! Kind of a given but there's only so many maps before you've seen it all. I think increasing map count by like 20% would make the level of content fel so much better. Additionally, I'm talking about just new mps. All old ones form GW1/2 would return.
 * Again with customization - maybe not more visual ones, but maybe 4 ability slots, or simply mor abilities that do different things? Allow similar abilities to be in different slots, like having Pea Gatling, Retro Pea Gatling, Hyper, and Super Pea Jump all on one Peashooter at once? Maybe ore customizations gives you more buffs - a customization that looks like armour may reduce the damage you take, slightly, and may also increase your HP. These buffs shouldn't have drawbacks, or the drawbacks should be very very little ("take 10% more damage, but have 25% more HP, so you still act like a more tanky character anyway," for example.)