Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25620611-20141014044703/@comment-24507085-20141015180610

Finally I have the update and I have to say A LOT of things:

Firstable, the Ghost Pepper costs 109 gems instead of 80 gems. That is unfair! The people who have the soft release bough it for 80 gems, but the people that didn't have access to the soft release they have to buy it for 109 gems. UNFAIR, UNFAIR, UNFAIR!

2. The Ghost Pepper only attacks forward and back, not in an area of 3X3 like everyone says. She is weak and disappear very quickly. She can't defeat a Buckethead by herself :/! I tried with the Wizard Zombie and they still transforms all my plants in sheeps e_e, is not really efective against the Wizard Zombie, so they don't have a real counter yet.

3. The Twin Sunflower glitch is not fixed yet.

4. The Bowling Bulb is just another weak plant, he can't defeat a buckethead by himself. Is just weak.

4. The Lily Pad and Tangle Kelp are OK for the Big Wave Beach, but Tangle Kelp is useless when there is low tide :/

5. The Big Wave Beach is not so hard like everyone says, at least until the level 8. I always hated the original Wall-nut Bowling in the original Plants vs Zombies, so I hate the level 8 because the same thing. The worst part is the level 14, is IMPOSSIBLE! The zombies spawns too early and in large numbers and the plants given are too weak! Besides that, I enjoyed the world so far, although I enjoyed more Far Future.

6. The spawn animation from a grave in Dark Ages is glitched or something like that (looks awful now).

7. And the most important thing: THEY STILL DON'T FIXED THE GLITCH IN THE ENDLESS ZONES! Like three updates ago that I can't play Terror from Tomorrow, BBB and DMB because of that :/

But I like that the Sandstorms returned to the Pyramid of Doom, so I will give it one point for that.