Talk:Damage per shot/@comment-5434817-20190612172758

Huh, still unsure even now why the creators decided to go with the DPS system by using 20 as their base measurement of damage instead of 1. While it isn't big of a deal, mentally converting is still an extra step unlike "NDS" which feels intuitive by using smaller numbers.

Could it be that they were trying to avoid displaying decimals? Like expressing small damage such as "0.25" as 5 DPS, and small damage increments through upgrading like "1.25" as 25 DPS, etc.

Oh well, looks like the DPS system is here to stay.