Board Thread:Plants vs. Zombies 2/@comment-25571438-20150717131854/@comment-25089892-20150720130935

Mr. Boss-inator wrote: Off-Topic: Idk where is GW 2 thread, so I will post this here (more leaked GW 2 gameplay)

Also I found out that Scientist can replace his heal station ability to heal beam, like Sunflower's one. Also I have suspicion that we'll be able to put abilities in any slot, so for example make Scientist have Heal Station in slot 1, Armored Heal Staion in slot 2 and Heal Beam in slot 3.

OT: This gives quite more information

This footage shows how EVERY plant from GW1 works in Graveyard Ops. Peashooters and Sunflowers can utilize all their abilities (Sunflowers can even heal bosses! O.O), Cacti can put Tall-nut Battlements and Chomper is just shown just before the game crashes and nobody knows his abilities... I wonder how will the Burrow/ChompFromBehind mechanic will work.

Revivng also returns from GW1 where you can either self-revive and be revived by others.

You can regenerate your health to 100% and shooting your gun won't stop it. It only stops regenerating when you get attacked by an enemy.