Board Thread:Weekly discussions/@comment-27385163-20181019232326/@comment-35198094-20181026133737

Birdpool wrote: AstroNut1 wrote: ECLISE leveling system is the only balanced one (sun cost and/or recharge increase alongside plants' power), everything else is a straight up bad idea.

But personally I wouldn't even like any form of leveling system whatsoever (not even the ECLISE one) because I think it takes away from the approchable and charming way of how classic PvZ works and how each plant has defined stats and ability and only form of "upgrading plants" PvZ 1 had is those purple seed packet plants like Gatling Pea and Cob Cannon you'd place over other plants which was a good mechanic.

All I want for PvZ 3 gameplay is new plants, zombies and lawn mechanics across various places (like PvZ 2 time era worlds and parts of your house exterior in PvZ 1). New lawn mechanics have a limit. There's only so much space in the traditional 5x9 grid to work with. TBH a lot of the new "mechanics" in PvZ2 are a bit much, like sliders. It's just needless difficulty. New lawn mechanics need to either be much more subtle (like Night or Fog, which make certain plants act different or block part of your view, respectively) and less intrusive, or they need to be neutral additions, like when trample flowers are in the middle of a column, instead of on the edge of it. I agree. The Lost City tiles are way too intrusive (as in the rock and fire tiles). Some levels don't even need you to plant many plants because the tiles already kill all zombies! Especially in Inzanity - my record with lucky levels is 8 min 2something seconds.

Far Future's environment modifiers are just... a bit too subtle. They're the only thing that makes it unique, but the Power Tiles are kinda hard to utilise. Considering that Tile Turnips are so powerful when upgraded, this makes the 2 or 3 power tiles that are placed in awkward positions really useless.

And Modern Day doesn't even have its own unique zombies. All-star, Newspaper and Balloon zombie were from PvZ1. I'm not complaining about them, but you should have more new zombies. The Super fan imps are okay, but the Sunday Edition Zombie is just so uncreative and unoriginal. The Treasure Yeti doesn't even exist anymore! Maybe a Skateboard Zombie, Police Zombie, bring back the Digger Zombie or Screen Door Zombie...