Board Thread:Plants vs. Zombies Heroes/@comment-27053902-20171108231357/@comment-24024415-20171116233657

CITRONtanker wrote: Legofan9o5 wrote: The Banana Slamma'*Pick at least one Half Banana token to start the game and as many other Banana fighters behing it. The more Half-Bananas, the better. Overall, a fantastical amount of self-synergy, mostly within the Mega-Grow monoclass so that virtually all MG Heroes have a new tool to make use of.
 * Turn 1: Play Half-Banana.
 * Turn 2: Ideally play two boosted Half-Bananas to bolster your fourth starting card to 12/12 (Bananasaurus), 13/13 (Banana Split) or 9/12 (Banana Launcher, CC only but Turn 3 and 1 sun in reserve for more fun and Banana Bomb conjuring).
 * Further Turns: Playing Banana Split with Bananas in hand is a fantastic idea, do it as much as possible to gain at least +3/+3 every turn for every Banana in your hand, +6/+6 if the Zombies have the abilities to destroy the second resitual Banana.

As for Zombie mains out there: prepare for a lot of losses not seen since the hayday of Clique Peas. Horrors. Half-Banana is actually good now. Please let that not be irony.

Please.

Let me have faith.