Board Thread:Roleplaying/@comment-28270366-20170308224938/@comment-28270366-20170320023042

End Round

//@Drip, the AKEE Protectorate is the AKEE unit that shoots shattering stone seeds and provides a spirit shield protection. you probably have encountered this at the first AKEE combat.

//@Steve, I don't know what you are raging about. But for you and Drip, here is the full definition...

pro·tec·tor·ate prəˈtekt(ə)rət/ noun noun: protectorate; plural noun: protectorates; noun: Protectorate the relationship between a protectorate and the one that controls it.
 * a state that is controlled and protected by another.
 * "a French protectorate had been established over Tunis"

//@Steve, I just made an obvious remark that Camilla and Wanda can also use the RG. But if you wouldn't mind, he can take orders from you. Also, the main reason why I can't update the blogs much is because of school work and extremely long RPG edit processes. I just said that to Drip turns ago. So please wait until I can find some time because I'm a busy student.

Camilla throws seeds on warrior B, -58 and -87 HP to him. Sweet Strike! You are healed by 29 HP. Warrior B counterattacks with a barrage of seeds. -94 to Camilla, -86 to Drip, and -33 to Cactopus.

Ashfall unleashes Blazing Judgement on Warrior B, his armor is reduced by 5. He counterattacks, -76 to Ashfall, -94 to Camilla, and -102 to Steve.

TIP: You must cast Blazing Judgement first before throwing the Felkion Fang so that the stun will apply.

Twist throws a bunch of boomerangs at the Protectorate, 6 hit, 3 crit. -14, -35, -14, -35, -35, and -14 to him. Bleed worsened.

Hielo smashes the ground the Protectorate is standing (or at this case, floating on), -52 to him.

Cactopus smacks the Protectorate, -118 to him. Bleed even worse.

Mag shoots a bunch of spores at the Protectorate, -23, -23, -23, -23, and -23 to him.

Steve fires a concussive blast on the helpless Protectorate. A critical hit! -231 to him!

Neko fires a large thorn missile at the Protectorate, -116 to him. The smaller missile hit Warrior B, -125 HP to him. Warrior B counterattacked, -82 to Neko, -77 to Steve, and -77 to Kalos. Your flag zombie summoned a doodle conehead that expires together with the flag.

Kalos uses his spell at the Protectorate, again, -35 to him. Not enough to kill him but...

Kalos: Hit yourself in the face.

AKEE Protectorate. Certainly... *launches a shatter seed on himself, killing him*

Kalos: Good AKEE.

I guess that's how Mind Loss work (probably...). Kalos vanquished the Protectorate, +50 EXP, +100 coins, and +2 Jungle Carrots. You also got a Pot O' Lucky Gold. Everyone else who attacked the Protectorate gain +10 EXP.

TIP: For Zombie Mind Loss to work, try ordering the confused enemy in your exact turn. Specify a move and a target and they might follow you.

Drip was too late to land the kill.

Sans also didn't get the kill. But since he helped at stalling the victim, he gains +20 EXP.

Patrick gave Papyrus some Lucky Charms cereal. He is healed by 60 HP and granted a 40% attack boost.

Wanda zaps the remaining AKEE with her hex spell, -141 to him. The Warrior counterattacked, -80 to Wanda, -80 to Red Robin, and -80 to Jade.

Red Robin spears the last Warrior, -154 to him. He vanquished the warrior. Everyone who attacked this turn receives +15 EXP.

Jade did nothing... Because the wave is cleared.

Wave 1 complete. Prepare for the next one...

The team walks sneakily and encounters a bunch of shamans and spellcasters

Red Robin: Beware everyone. The AKEE Stormcrafter doesn't just attack groups, their attacks go through armor. Good thing I got my skulls on.

Red Robin spawned a Voodoo Skull.

AKEE Stormcrafter surrounds himself with a shock shield.

'''At dawn. 5 turns left until daytime.'''

Current Weather: Cold Dawn

Current Location: Stonehusk Clan Camp

Current Stats:

Players:

Camilla - HP: 99/377. Armor: 5 Speed: 38 EXP: 238/300 (Level 9). PFB: 62%

Meltfrost - HP: 0/236. Armor: 4 Speed: 16 EXP: 164/300 (Level 9). PFB: 30% VANQUISHED!

Twist - HP: 480/480. Armor: 6 Speed: 23 EXP: 47/500 (Level 10). PFB: 77%

Drip - HP: 373/490. Armor: 7 Speed: 21 EXP: 100/500 (Level 10). PFB: 19%

Neko - HP: 114/293. Armor: 3 Speed: 26 EXP: 41/300 (Level 9). PFB: READY!

Ashfall - HP: 225/468. Armor: 7 Speed: 27 EXP: 113/300 (Level 9). PFB: 38%

Sans - HP: 375/530. Armor: 8 Speed: 17 EXP: 52/300 (Level 9). PFB: 17%

Cactopus - HP: 462/495. Armor: 12 Speed: 21 EXP: 139/300 (Level 9). PFB: 98%

Wanda - HP: 73/250. Armor: 3 Speed: 17 EXP: 40/300 (Level 9). PFB: READY!

Inferno - HP: 427/427. Armor: 7 Speed: 10 EXP: 63/150 (Level 7). PFB: 80%

Mag - HP: 288/288. Armor: 6 Speed: 20 EXP: 120/200 (Level 8) PFB: 80%

Steve - HP: 158/377. Armor: 4 Speed: 24 EXP: 75/200 (Level 8) PFB: 74%

Kalos - HP: 267/344. Armor: 4 Speed: 27 EXP: 128/150 (Level 8) PFB: 18%

Jade - HP: 198/278. Armor: 5 Speed: 16 EXP: 70/150 (Level 7) PFB: 67%

Hielo - HP: 447/447. Armor: 12 Speed: 25 EXP: 50/150 (Level 7) PFB: 95%

Enemies:

Boss Level!

Waves: 2/5

AKEE Shaman A HP: 1000/1000 Armor: 5 Speed: 35

AKEE Shaman B HP: 1000/1000 Armor: 5 Speed: 35
 * Spirit Bolt - Deals 90 damage to the target. Reduces healing received by 40%.
 * Healing Wave - Heals target by 450 HP, wave bounces to 2 more target, reducing the healing effect by 30%.

AKEE Stormcrafter HP: 2000/2000 Armor: 8 Speed: 28
 * Raging Thunderstorm - Deals 180 damage to all enemies, ignores 5 armor. Pure Shields can negate some damage.
 * Shock Shield - Casts a shield around an ally that deals 75 damage to the attacker. Lasts for 3 turns.

Summons:

AKEE Royal Guard (Mercenary; take orders from Camilla, Wanda, and Red Robin) HP: 261/450 Armor: 10
 * Shield Bash - Deals 75 damage to a target, 10% chance to stun.
 * Safeguard - Tanks all damage taken from the target. He is harmed instead. Last for 2 turns.

Classic Papyrus (Sans' Brother) HP: 158/234 Armor: 3 Turns: 3
 * Bone Barrage - Deals 18x3 damage to all enemies.
 * Fetch Command - Throws a huge bone to an enemy. Deals 63 damage and applying a random debuff.
 * Bone Barrier - Creates a shield around an ally that absorbs 360 HP.
 * Special Attack - Attempts to charge a super powerful attack, but gets interfered by the Annoying Dogtail. This will silence all enemies for 5 turns. Can be only used once.
 * Papyrus' Spaghetti - (Passive) Upon expiration, Papyrus will give a spaghetti item to a random ally. This heals by 300 HP and powers up by 80% for a turn.
 * Brother's Death - (Passive) Upon death, Sans' attack is boosted by 100% for a turn.

Underswap Papyrus (Sans' Other Brother) HP: 115/150 Armor: 5 Turns: 8
 * Lazy Punch - Punches the target... lazily. Dealing 60 damage, healing Sans and Papyrus 25% the dealt damage.
 * Bone Spikes - Spawns some impaling bones on the ground, dealing 45 damage to the target and lowering attack by 45% for 2 turns.
 * Levitate - Lifts a target enemy in the air, stunning him for 1 tirn. After the stun, the target is brought down. If Bone Spikes are casted on a levitating enemy, Swapy will slam him to it, dealing bonus damage and applying karma.

Doodle Flag Zombie (Neko's Summon) HP: 100/150 Armor: 0 Turns: 3
 * Flag Whack - A weaker version of the real attack, dealing 15 damage.
 * Huge Wave - Summons a random zombie. Not too huge really.

Doodle Conehead Zombie (Neko's Summon) HP: 200/200 Armor: 3 Turns: 3

Allies:

Red Robin (Mission Ally) HP: 143/350 Armor: 5 Speed: 20 PFB: 27%
 * Tomahawk Throw - Deals 40x2 damage to an enemy.
 * Spearmint Strike - Deals 75 to an enemy. Lowers his attack by 30%.
 * Voodoo Skulls - (Passive) Spawns a voodoo skull for every turn, max out to 5. Each voodoo skull provides 100 SP. (Active) Throws a skull to damage an enemy, or when all 5 are present, deals damage to 5 enemies. One skull deals 50 damage, +20% per 20% missing SP.
 * Battle Roar (Plant Food Ability) - Boosts all allies attack by 75% and speed by 50%. Lasts for 2 turns.

Patrick O'brainz (Event Ally) HP: 246/300 Armor: 3 Speed: 25 UBB: 65%
 * Clover Shurikens - Deals 3x30 damage to the enemy. He can choose to hit them all in one target or split them at 3 targets with lesser accuracy.
 * Unlucky Horseshoe - Throws a horseshoe that signifies bad luck to the target. Dealing 60 damage and either stunning it for 1 turn, reducing its armor by 8 for 2 turns, or removing any helpful buffs.
 * Lucky Charms - Hands over a cereal box that promises lucky charms to an ally. Healing for 60 HP and either boosting target attack by 20%-40% for 2 turns, increasing his/her speed by 20%-40% for 2 turns, or give them a pure block (shield that ignores some harmful debuff).
 * It's Raining Gold!!! - (Undead Boost Ability) Rains down three Pot O' Lucky Gold, each of them landing on random allies. Giving them the pot, as well as healing them by 35% their max HP, boosting their PF Bar by 35%, and powering them up by 35% for 3 turns.

Potted Plants:

Ghost Pepper (Twist): 3/3 Ready. 7 Lifespan Left.

Missiletoe (Drip) 5/5 Ready. 7 Lifespan Left.

Fire Peashooter (Meltfrost): 5/5 Ready. 2 Lifespan Left.

Rotobaga (Ashfall): 5/5 Ready. 6 Lifespan Left.

Heal Flower (Sans): 3/3 Ready. 5 Lifespan Left.

Heal Flower (Cactopus): 3/3 Ready. 2 Lifespan Left.

Snow Pea (Cactopus): 5/5 Ready. 1 Lifespan Left.

Chomper (Ashfall): 5/5 Ready. 5 Lifespan Left.

Wall-nut (Cactopus): 3/3 Ready. 4 Lifespan Left.

Magnet-shroom (Camilla): 3/3 Ready. 3 Lifespan Left.

Heal Flower (Camilla): 3/3 Ready. 4 Lifespan Left.

Heal Flower (Mag): 3/3 Ready. 2 Lifespan Left.

Heal Flower (Kalos): 3/3 Ready. 1 Lifespan Left.

Endurian (Kalos): 5/5 Ready. 5 Lifespan Left.

Heal Flower (Steve): 3/3 Ready. 4 Lifespan Left.

Active Effects:

All Plants
 * Hawkeye Aura - (Aura) All allies have +15% damage. +2% damage the more you are last.
 * Undersea Aura - (Aura) All allies have +2 armor.
 * Zealous Aura - (Aura) All allies have +20% armor and +30% attack.
 * Warcry - All plants have +3 armor. (2 turns)

Camilla
 * Savage Fury - (Passive) Lost 70% HP; attack boosted by 70%.

Drip
 * Natural Healing - (Passive) Heals 5% HP every turn.

Hielo
 * Fervor - (Passive) Has attacked 2 times straight; attack boosted by 20%.

Ashfall
 * Flaming Spirit - Attack is greatly increased by 40%; diminishes by 20% per turn. (2 turn)

Cactopus
 * Glaci-Arrier - Has a 95/144 shield.

Neko
 * Rage of Flames - Attack greatly increased by 60%. (1 turn)

Twist
 * Sea Sap - Has +40% attack and +25% accuracy. (2 turns)

Classic Papyrus
 * Lucky Charms Buff - Has +40% bonus attack. (3 turns)

Underswap Papyrus
 * Bone Barrier - Has 360/360 SP.

Red Robin
 * Voodoo Skulls - (Passive) Has 100/100 SP. Gains 100 SP every turn he isn't attacked.

AKEE Stormcrafter
 * Shock Shield - Attackers receive 75 damage per hit dealt. (3 turns)

Note: End Round
 * Wanda and Neko have their Plant Food ready. Others have some stored.
 * The shock shield is extremely deadly to those with stack attacks. Dispel Attacks such as Allergic Claw can remkve it.

//@Drip, the AKEE Protectorate is the AKEE unit that shoots shattering stone seeds and provides a spirit shield protection. you probably have encountered this at the first AKEE combat.

//@Steve, I don't know what you are raging about. But for you and Drip, here is the full definition...

pro·tec·tor·ate prəˈtekt(ə)rət/ noun noun: protectorate; plural noun: protectorates; noun: Protectorate the relationship between a protectorate and the one that controls it.
 * a state that is controlled and protected by another.
 * "a French protectorate had been established over Tunis"

//@Steve, I just made an obvious remark that Camilla and Wanda can also use the RG. But if you wouldn't mind, he can take orders from you. Also, the main reason why I can't update the blogs much is because of school work and extremely long RPG edit processes. I just said that to Drip turns ago. So please wait until I can find some time because I'm a busy student.

Camilla throws seeds on warrior B, -58 and -87 HP to him. Sweet Strike! You are healed by 29 HP. Warrior B counterattacks with a barrage of seeds. -94 to Camilla, -86 to Drip, and -33 to Cactopus.

Ashfall unleashes Blazing Judgement on Warrior B, his armor is reduced by 5. He counterattacks, -76 to Ashfall, -94 to Camilla, and -102 to Steve.

TIP: You must cast Blazing Judgement first before throwing the Felkion Fang so that the stun will apply.

Twist throws a bunch of boomerangs at the Protectorate, 6 hit, 3 crit. -14, -35, -14, -35, -35, and -14 to him. Bleed worsened.

Hielo smashes the ground the Protectorate is standing (or at this case, floating on), -52 to him.

Cactopus smacks the Protectorate, -118 to him. Bleed even worse.

Mag shoots a bunch of spores at the Protectorate, -23, -23, -23, -23, and -23 to him.

Steve fires a concussive blast on the helpless Protectorate. A critical hit! -231 to him!

Neko fires a large thorn missile at the Protectorate, -116 to him. The smaller missile hit Warrior B, -125 HP to him. Warrior B counterattacked, -82 to Neko, -77 to Steve, and -77 to Kalos. Your flag zombie summoned a doodle conehead that expires together with the flag.

Kalos uses his spell at the Protectorate, again, -35 to him. Not enough to kill him but...

Kalos: Hit yourself in the face.

AKEE Protectorate. Certainly... *launches a shatter seed on himself, killing him*

Kalos: Good AKEE.

I guess that's how Mind Loss work (probably...). Kalos vanquished the Protectorate, +50 EXP, +100 coins, and +2 Jungle Carrots. You also got a Pot O' Lucky Gold. Everyone else who attacked the Protectorate gain +10 EXP.

TIP: For Zombie Mind Loss to work, try ordering the confused enemy in your exact turn. Specify a move and a target and they might follow you.

Drip was too late to land the kill.

Sans also didn't get the kill. But since he helped at stalling the victim, he gains +20 EXP.

Patrick gave Papyrus some Lucky Charms cereal. He is healed by 60 HP and granted a 40% attack boost.

Wanda zaps the remaining AKEE with her hex spell, -141 to him. The Warrior counterattacked, -80 to Wanda, -80 to Red Robin, and -80 to Jade.

Red Robin spears the last Warrior, -154 to him. He vanquished the warrior. Everyone who attacked this turn receives +15 EXP.

Jade did nothing... Because the wave is cleared.

Wave 1 complete. Prepare for the next one...

The team walks sneakily and encounters a bunch of shamans and spellcasters

Red Robin: Beware everyone. The AKEE Stormcrafter doesn't just attack groups, their attacks go through armor. Good thing I got my skulls on.

Red Robin spawned a Voodoo Skull.

AKEE Stormcrafter surrounds himself with a shock shield.

'''At dawn. 5 turns left until daytime.'''

Current Weather: Cold Dawn

Current Location: Stonehusk Clan Camp

Current Stats:

Players:

Camilla - HP: 99/377. Armor: 5 Speed: 38 EXP: 238/300 (Level 9). PFB: 62%

Meltfrost - HP: 0/236. Armor: 4 Speed: 16 EXP: 164/300 (Level 9). PFB: 30% VANQUISHED!

Twist - HP: 480/480. Armor: 6 Speed: 23 EXP: 47/500 (Level 10). PFB: 77%

Drip - HP: 373/490. Armor: 7 Speed: 21 EXP: 100/500 (Level 10). PFB: 19%

Neko - HP: 114/293. Armor: 3 Speed: 26 EXP: 41/300 (Level 9). PFB: READY!

Ashfall - HP: 225/468. Armor: 7 Speed: 27 EXP: 113/300 (Level 9). PFB: 38%

Sans - HP: 375/530. Armor: 8 Speed: 17 EXP: 52/300 (Level 9). PFB: 17%

Cactopus - HP: 462/495. Armor: 12 Speed: 21 EXP: 139/300 (Level 9). PFB: 98%

Wanda - HP: 73/250. Armor: 3 Speed: 17 EXP: 40/300 (Level 9). PFB: READY!

Inferno - HP: 427/427. Armor: 7 Speed: 10 EXP: 63/150 (Level 7). PFB: 80%

Mag - HP: 288/288. Armor: 6 Speed: 20 EXP: 120/200 (Level 8) PFB: 80%

Steve - HP: 158/377. Armor: 4 Speed: 24 EXP: 75/200 (Level 8) PFB: 74%

Kalos - HP: 267/344. Armor: 4 Speed: 27 EXP: 128/150 (Level 8) PFB: 18%

Jade - HP: 198/278. Armor: 5 Speed: 16 EXP: 70/150 (Level 7) PFB: 67%

Hielo - HP: 447/447. Armor: 12 Speed: 25 EXP: 50/150 (Level 7) PFB: 95%

Enemies:

Boss Level!

Waves: 2/5

AKEE Shaman A HP: 1000/1000 Armor: 5 Speed: 35

AKEE Shaman B HP: 1000/1000 Armor: 5 Speed: 35
 * Spirit Bolt - Deals 90 damage to the target. Reduces healing received by 40%.
 * Healing Wave - Heals target by 450 HP, wave bounces to 2 more target, reducing the healing effect by 30%.

AKEE Stormcrafter HP: 2000/2000 Armor: 8 Speed: 28
 * Raging Thunderstorm - Deals 180 damage to all enemies, ignores 5 armor. Pure Shields can negate some damage.
 * Shock Shield - Casts a shield around an ally that deals 75 damage to the attacker. Lasts for 3 turns.

Summons:

AKEE Royal Guard (Mercenary; take orders from Camilla, Wanda, and Red Robin) HP: 261/450 Armor: 10
 * Shield Bash - Deals 75 damage to a target, 10% chance to stun.
 * Safeguard - Tanks all damage taken from the target. He is harmed instead. Last for 2 turns.

Classic Papyrus (Sans' Brother) HP: 158/234 Armor: 3 Turns: 3
 * Bone Barrage - Deals 18x3 damage to all enemies.
 * Fetch Command - Throws a huge bone to an enemy. Deals 63 damage and applying a random debuff.
 * Bone Barrier - Creates a shield around an ally that absorbs 360 HP.
 * Special Attack - Attempts to charge a super powerful attack, but gets interfered by the Annoying Dogtail. This will silence all enemies for 5 turns. Can be only used once.
 * Papyrus' Spaghetti - (Passive) Upon expiration, Papyrus will give a spaghetti item to a random ally. This heals by 300 HP and powers up by 80% for a turn.
 * Brother's Death - (Passive) Upon death, Sans' attack is boosted by 100% for a turn.

Underswap Papyrus (Sans' Other Brother) HP: 115/150 Armor: 5 Turns: 8
 * Lazy Punch - Punches the target... lazily. Dealing 60 damage, healing Sans and Papyrus 25% the dealt damage.
 * Bone Spikes - Spawns some impaling bones on the ground, dealing 45 damage to the target and lowering attack by 45% for 2 turns.
 * Levitate - Lifts a target enemy in the air, stunning him for 1 tirn. After the stun, the target is brought down. If Bone Spikes are casted on a levitating enemy, Swapy will slam him to it, dealing bonus damage and applying karma.

Doodle Flag Zombie (Neko's Summon) HP: 100/150 Armor: 0 Turns: 3
 * Flag Whack - A weaker version of the real attack, dealing 15 damage.
 * Huge Wave - Summons a random zombie. Not too huge really.

Doodle Conehead Zombie (Neko's Summon) HP: 200/200 Armor: 3 Turns: 3

Allies:

Red Robin (Mission Ally) HP: 143/350 Armor: 5 Speed: 20 PFB: 27%
 * Tomahawk Throw - Deals 40x2 damage to an enemy.
 * Spearmint Strike - Deals 75 to an enemy. Lowers his attack by 30%.
 * Voodoo Skulls - (Passive) Spawns a voodoo skull for every turn, max out to 5. Each voodoo skull provides 100 SP. (Active) Throws a skull to damage an enemy, or when all 5 are present, deals damage to 5 enemies. One skull deals 50 damage, +20% per 20% missing SP.
 * Battle Roar (Plant Food Ability) - Boosts all allies attack by 75% and speed by 50%. Lasts for 2 turns.

Patrick O'brainz (Event Ally) HP: 246/300 Armor: 3 Speed: 25 UBB: 65%
 * Clover Shurikens - Deals 3x30 damage to the enemy. He can choose to hit them all in one target or split them at 3 targets with lesser accuracy.
 * Unlucky Horseshoe - Throws a horseshoe that signifies bad luck to the target. Dealing 60 damage and either stunning it for 1 turn, reducing its armor by 8 for 2 turns, or removing any helpful buffs.
 * Lucky Charms - Hands over a cereal box that promises lucky charms to an ally. Healing for 60 HP and either boosting target attack by 20%-40% for 2 turns, increasing his/her speed by 20%-40% for 2 turns, or give them a pure block (shield that ignores some harmful debuff).
 * It's Raining Gold!!! - (Undead Boost Ability) Rains down three Pot O' Lucky Gold, each of them landing on random allies. Giving them the pot, as well as healing them by 35% their max HP, boosting their PF Bar by 35%, and powering them up by 35% for 3 turns.

Potted Plants:

Ghost Pepper (Twist): 3/3 Ready. 7 Lifespan Left.

Missiletoe (Drip) 5/5 Ready. 7 Lifespan Left.

Fire Peashooter (Meltfrost): 5/5 Ready. 2 Lifespan Left.

Rotobaga (Ashfall): 5/5 Ready. 6 Lifespan Left.

Heal Flower (Sans): 3/3 Ready. 5 Lifespan Left.

Heal Flower (Cactopus): 3/3 Ready. 2 Lifespan Left.

Snow Pea (Cactopus): 5/5 Ready. 1 Lifespan Left.

Chomper (Ashfall): 5/5 Ready. 5 Lifespan Left.

Wall-nut (Cactopus): 3/3 Ready. 4 Lifespan Left.

Magnet-shroom (Camilla): 3/3 Ready. 3 Lifespan Left.

Heal Flower (Camilla): 3/3 Ready. 4 Lifespan Left.

Heal Flower (Mag): 3/3 Ready. 2 Lifespan Left.

Heal Flower (Kalos): 3/3 Ready. 1 Lifespan Left.

Endurian (Kalos): 5/5 Ready. 5 Lifespan Left.

Heal Flower (Steve): 3/3 Ready. 4 Lifespan Left.

Active Effects:

All Plants
 * Hawkeye Aura - (Aura) All allies have +15% damage. +2% damage the more you are last.
 * Undersea Aura - (Aura) All allies have +2 armor.
 * Zealous Aura - (Aura) All allies have +20% armor and +30% attack.
 * Warcry - All plants have +3 armor. (2 turns)

Camilla
 * Savage Fury - (Passive) Lost 70% HP; attack boosted by 70%.

Drip
 * Natural Healing - (Passive) Heals 5% HP every turn.

Hielo
 * Fervor - (Passive) Has attacked 2 times straight; attack boosted by 20%.

Ashfall
 * Flaming Spirit - Attack is greatly increased by 40%; diminishes by 20% per turn. (2 turn)

Cactopus
 * Glaci-Arrier - Has a 95/144 shield.

Neko
 * Rage of Flames - Attack greatly increased by 60%. (1 turn)

Twist
 * Sea Sap - Has +40% attack and +25% accuracy. (2 turns)

Classic Papyrus
 * Lucky Charms Buff - Has +40% bonus attack. (3 turns)

Underswap Papyrus
 * Bone Barrier - Has 360/360 SP.

Red Robin
 * Voodoo Skulls - (Passive) Has 100/100 SP. Gains 100 SP every turn he isn't attacked.

AKEE Stormcrafter
 * Shock Shield - Attackers receive 75 damage per hit dealt. (3 turns)

Note:
 * Wanda and Neko have their Plant Food ready. Others have some stored.
 * The shock shield is extremely deadly to those with stack attacks. Dispel Attacks such as Allergic Claw can remove it.