Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25416291-20141220060734/@comment-5792287-20150112111102

Zombotanist wrote: Balam Ajaw wrote: Now let's look the Dark Ages and the BWB:

Dark Ages introduces ONLY 5 new plants (very lame, isn't). The Sun-shroom, Sun Bean and the Puff-shroom are only introduced to deal with the lack of sun (like in the night levels of the original game). The Knight Zombie only have more health that the Buckethead, but the Magnet-shroom can steal his helmet. The Fume-shroom is introduced to "counter" the Jester Zombie, but the problem is in the Endless Zone where the Jester Zombie always comes with Knight Zombies, Zombie Kings, Wizard Zombies and/or Gargantuars, and the Fume-shroom is too weak to deal with the other zombies, so you will lose (especially in higher levels). Now the big problem here is that the Wizard Zombie DON'T have a real counter, in this world or any other, so no matter what you do to counter the other zombies, the Wizard Zombie will turn everything in sheeps e_e, the worse part is that they can do that even when they are not on the lawn! So they can convert everything and without receive any damage! That is unbalanced. But Wizard Zombie does have a counter: Cherry Bombs, (and also Ghost Pepper, Jalapeño, and Squash). You said that the Pianist Zombie's counter was the Spikeweed/Spikerock, so according to you it's no problem if the counter is from another world. And sure these can only get you so far but if you have a lot of Puff-shrooms as a sort of "sacrifice" plant so you can keep your real defense plants behind them to actually kill the Wizards, and use Cherry Bomb when they get way out of hand, they shouldn't be THAT much trouble. You never got to play a four-flagger at level 90 in Arthur's Challenge, did you?

Wizards will sheepify everything before they take any damage, even if you were to sacrifice Puffs, and the Cherry Bomb will likely only undo 40% of the damage done, leaving several rows vulnerable while the Cherry is recharging. Ghost Pepper was limited time and even that isn't particularly effective, and Jalap and Squash are premiums. There is no counter for Wizards which is reliable.