Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25572759-20141119191419/@comment-1716189-20141126211021

DeadlyShroomOfDoom wrote: Developing on the world war /world war 2 idea. Zombies: Basic soldier zombie - basic zombie in an army uniform Cone head soldier Bucket head soldier Chopper gunner - zombie in a helicopter that shoots and kills 3 plants before leaving the screen. Can only be killed with lobbed plants. Rambo gargantaur - Holds duel machine guns. Fires them at plants the same rate as garg prime fires its lasers. Can occasionally shoot a rocket off its back that kills plants in a 3x3 area. Jet zombie - flies over the map really fast in a jet, dropping a bomb on a random tile. That tile cannot be used for the rest of the level.

Cannot think of any plants. Those are harder to think of. I would very much like doom shroom to return. Good ideas! here's my designs for a possible World War era:

First, It'll be a dark world, a second one after dark ages.



The Plants: Scaready shroom: low cost, great range; hide when zombies are near Gatling Pea: Either 4 peas or a higher pea rate, possibly continueus. Umbrella leaf: Blocks Bombs, grenades and para-imps Doom Shroom: B00M, leaves crater. Gloom Shroom: Poisinous gas hurts plant food: huge poison fog around. Pumpkin: Extra Protection; plant food-metal armored pumpkin Cob Cannon: Premium, like the first game but requires 1 block, like an better ranced version of banana launcher but with longer reload. Grapefruit Pult: acid (like afterburn) and lobbed shots shots have short range-range of potato miine and banana launcher., can hit zeppelins.



Zombies: Regular Zombie, Cone Zombie, Bucket zombie and Flag zombie as normal Para-imp: imps with pilot outfit that can land with parachutes on suprise attacks of this world. Commander Gargantuar! Tank Zombie: Rides a tank, stops and shoots, repeats, slow and good armor, disabled by EMPeach. Artilary Zombie: like the basketball zombie from the first game. Bomber Zombie: Rides a Zeppelin, flies over your defences, dropping hurting bomb shels at them, can only damaged by lobbed plants and blover. Rifle Zombie: like normal zombie- walks some, stops aims and shoots, uses WWI rifles. Grenade Zombie: Throws grenades at defences, with hurting area effects. Medic Zombie: Heals Others. Kamikaze imp: para imp, riding a small plane towards your defences.