Board Thread:Roleplaying/@comment-28270366-20170308224938/@comment-28270366-20170324231928

End Round

//@Sans, I actually saw him slam his victim to the board with his "levitating" powers before spawning bones to "spike" them. That's where I got the name.

//@Sans and Co., are there any possible chances that either of you go online in a different time. I always recognise that you three (plus Solar) replied at the same time. But usually I can only find Sansy and Solar to be always active. Do Wanda and Jade also get active independently or do they really rely on your time to reply?

Camilla throws her seeds at the Stormcrafter, -50 and -76 to him.

Hielo slashes his frozen psi blade with pure anger, -157 to him.

Cactopus buffs Camilla with her empowering sap, +40% attack and +25% accuracy.

Neko claws the Stormcrafter, -133 to him. The two doodles attack, -22 and -15 to him.

Kalos applied Placebo Effect on Neko, +87 HP to her.

Sans and Swapy punches the Stormcrafter, -109 and -93 to him. Both Classic Sans and Papyrus are healed by 23 HP. Papyrus then tosses a bone to the Stormcrafter, -66 to him...

''The stormcrafter picks up the strange bone thrown at him. Suddenly and dog with an elongated neck appeared to be peeking on him, continuously extending his neck with joy. Lesser Dogtail hops to the Stormcrafter, dealing 52 bonus damage and lowerig his attack by 45%''

Even if the Stormcrafter was finished at first, the Lesser Dogtail still seems pretty happy. Sans finishes the vanquish, +75 coins and +45 EXP. You also gain a Lightning Storm spell from the vanquish. It is a one use spell that strikes lightning to all your enemies. You can craft more at the sorcery kitchen. You also get a Pot O' Lucky Gold. Bonus 250 coins and 10 gems for you.

''The party moves on to the next battle. They encountered a bunch of trappers and a beastmaster. This will be some "beasty" fight.

Red Robin: The beastmaster is a master of the wild. He will keep spawning guacodiles at allies for them to attack together. He could also order these guacs to attack at the same time. So beware, and use as much group attacks as possible.

'''At dawn. 2 turns left until daytime.'''

Current Weather: Sunrise

Current Location: Stonehusk Clan Camp

Current Stats:

Players:

Camilla - HP: 273/377. Armor: 5 Speed: 38 EXP: 238/300 (Level 9). PFB: 96%

Meltfrost - HP: 0/236. Armor: 4 Speed: 16 EXP: 164/300 (Level 9). PFB: 30% VANQUISHED!

Twist - HP: 480/480. Armor: 6 Speed: 23 EXP: 47/500 (Level 10). PFB: 91%

Drip - HP: 451/490. Armor: 7 Speed: 21 EXP: 120/500 (Level 10). PFB: 25%

Neko - HP: 286/293. Armor: 3 Speed: 26 EXP: 41/300 (Level 9). PFB: READY!

Ashfall - HP: 325/468. Armor: 7 Speed: 27 EXP: 113/300 (Level 9). PFB: 42%

Sans - HP: 476/530. Armor: 8 Speed: 17 EXP: 97/300 (Level 9). PFB: 50%

Cactopus - HP: 495/495. Armor: 12 Speed: 21 EXP: 139/300 (Level 9). PFB: READY!

Wanda - HP:189/250. Armor: 3 Speed: 17 EXP: 40/300 (Level 9). PFB: 11%

Mag - HP: 288/288. Armor: 6 Speed: 20 EXP: 120/200 (Level 8) PFB: 88%

Steve - HP: 236/377. Armor: 4 Speed: 24 EXP: 95/200 (Level 8) PFB: 90%

Kalos - HP: 345/344. Armor: 4 Speed: 27 EXP: 130/150 (Level 8) PFB: 26%

Jade - HP: 276/278. Armor: 5 Speed: 16 EXP: 70/150 (Level 7) PFB: 75%

Hielo - HP: 447/447. Armor: 12 Speed: 25 EXP: 50/150 (Level 7) PFB: READY!

Enemies:

Boss Level!

Waves: 3/5

Tribal Trap A HP: 500/500 Armor: 0 Speed: 50

Tribal Trap B HP: 500/500 Armor: 0 Speed: 50
 * Impale! - Charges: 2 turns. Instantly destroys itself to stun a random ally, and dealing 75 damage.

AKEE Trapper A HP: 1500/1500 Armor: 5 Speed: 35

AKEE Trapper B HP: 1500/1500 Armor: 5 Speed: 35
 * Poisonous Seeds - Deals 60 initial damage, and poisons the target. Poison deals 90 damage per turn and lasts for 3 turns.
 * Hunter's Snappy Trap - Charges: 3 turns. Arms a snappy trap and then puts it on an ally. Attackers will receive 80 damage with 25% chance for getting stunned.

AKEE Beastmaster HP: 3000/3000 Armor: 10 Speed: 30
 * Pack Attack! - Commands all existing guacodiles to attack a single target. Eacjlh guac deals 30 damage.
 * Call of the Wild - Summons a single guacodile on an ally AKEE The guacodile will attack together with the patrolled ally. Guacodile has 500 HP and deals 30 damage. Maximum of 3 guacs per unit.

Guacodile A (Assisting AKEE Beastmaster) HP: 500/500 Armor: 10

Guacodile B (Assisting AKEE Beastmaster) HP: 500/500 Armor: 10

Summons:

AKEE Royal Guard (Mercenary; take orders from Camilla, Wanda, and Red Robin) HP: 339/450 Armor: 10
 * Shield Bash - Deals 75 damage to a target, 10% chance to stun.
 * Safeguard - Tanks all damage taken from the target. He is harmed instead. Last for 2 turns.

Classic Papyrus (Sans' Brother) HP: 116/234 Armor: 3 Turns: 1
 * Bone Barrage - Deals 18x3 damage to all enemies.
 * Fetch Command - Throws a huge bone to an enemy. Deals 63 damage and applying a random debuff.
 * Bone Barrier - Creates a shield around an ally that absorbs 360 HP.
 * Special Attack - Attempts to charge a super powerful attack, but gets interfered by the Annoying Dogtail. This will silence all enemies for 5 turns. Can be only used once.
 * Papyrus' Spaghetti - (Passive) Upon expiration, Papyrus will give a spaghetti item to a random ally. This heals by 300 HP and powers up by 80% for a turn.
 * Brother's Death - (Passive) Upon death, Sans' attack is boosted by 100% for a turn.

Underswap Papyrus (Sans' Other Brother) HP: 106/150 Armor: 5 Turns: 6
 * Lazy Punch - Punches the target... lazily. Dealing 60 damage, healing Sans and Papyrus 25% the dealt damage.
 * Bone Spikes - Spawns some impaling bones on the ground, dealing 45 damage to the target and lowering attack by 45% for 2 turns.
 * Levitate - Lifts a target enemy in the air, stunning him for 1 tirn. After the stun, the target is brought down. If Bone Spikes are casted on a levitating enemy, Swapy will slam him to it, dealing bonus damage and applying karma.

Fume-shroom (Wanda's Pet) HP: 216/216 Armor: 0
 * Toxic Fumes - Deals 36 initial damage and poisons target, dealing 54 damage per turn. Lasts for 3 turns.
 * Corrosive Fumes - Deals 18 damage and reduces target armor by 4-6. Lasts for 2 turns.

Doodle Flag Zombie (Neko's Summon) HP: 150/150 Armor: 0 Turns: 1
 * Flag Whack - A weaker version of the real attack, dealing 15 damage.
 * Huge Wave - Summons a random zombie. Not too huge really.

Doodle Conehead Zombie (Neko's Summon) HP: 200/200 Armor: 3 Turns: 1

Allies:

Red Robin (Mission Ally) HP: 221/350 Armor: 5 Speed: 20 PFB: 35%
 * Tomahawk Throw - Deals 40x2 damage to an enemy.
 * Spearmint Strike - Deals 75 to an enemy. Lowers his attack by 30%.
 * Voodoo Skulls - (Passive) Spawns a voodoo skull for every turn, max out to 5. Each voodoo skull provides 100 SP. (Active) Throws a skull to damage an enemy, or when all 5 are present, deals damage to 5 enemies. One skull deals 50 damage, +20% per 20% missing SP.
 * Battle Roar (Plant Food Ability) - Boosts all allies attack by 75% and speed by 50%. Lasts for 2 turns.

Patrick O'brainz (Event Ally) HP: 300/300 Armor: 3 Speed: 25 UBB: 78%
 * Clover Shurikens - Deals 3x30 damage to the enemy. He can choose to hit them all in one target or split them at 3 targets with lesser accuracy.
 * Unlucky Horseshoe - Throws a horseshoe that signifies bad luck to the target. Dealing 60 damage and either stunning it for 1 turn, reducing its armor by 8 for 2 turns, or removing any helpful buffs.
 * Lucky Charms - Hands over a cereal box that promises lucky charms to an ally. Healing for 60 HP and either boosting target attack by 20%-40% for 2 turns, increasing his/her speed by 20%-40% for 2 turns, or give them a pure block (shield that ignores some harmful debuff).
 * It's Raining Gold!!! - (Undead Boost Ability) Rains down three Pot O' Lucky Gold, each of them landing on random allies. Giving them the pot, as well as healing them by 35% their max HP, boosting their PF Bar by 35%, and powering them up by 35% for 3 turns.

Potted Plants:

Ghost Pepper (Twist): 2/3 Ready. 7 Lifespan Left.

Missiletoe (Drip) 5/5 Ready. 7 Lifespan Left.

Fire Peashooter (Meltfrost): 5/5 Ready. 2 Lifespan Left.

Rotobaga (Ashfall): 5/5 Ready. 6 Lifespan Left.

Heal Flower (Sans): 3/3 Ready. 5 Lifespan Left.

Heal Flower (Cactopus): 3/3 Ready. 2 Lifespan Left.

Snow Pea (Cactopus): 5/5 Ready. 1 Lifespan Left.

Chomper (Ashfall): 5/5 Ready. 5 Lifespan Left.

Wall-nut (Cactopus): 3/3 Ready. 4 Lifespan Left.

Magnet-shroom (Camilla): 3/3 Ready. 3 Lifespan Left.

Heal Flower (Camilla): 3/3 Ready. 4 Lifespan Left.

Heal Flower (Mag): 3/3 Ready. 2 Lifespan Left.

Heal Flower (Kalos): 3/3 Ready. 1 Lifespan Left.

Endurian (Kalos): 5/5 Ready. 5 Lifespan Left.

Heal Flower (Steve): 3/3 Ready. 4 Lifespan Left.

Active Effects:

All Plants
 * Hawkeye Aura - (Aura) All allies have +15% damage. +2% damage the more you are last.
 * Undersea Aura - (Aura) All allies have +2 armor.
 * Zealous Aura - (Aura) All allies have +20% armor and +30% attack.

Camilla
 * Savage Fury - (Passive) Lost 30% HP; attack boosted by 30%.
 * Sneak Up - When attacked, Twist will attack the attacker. (1 turn)
 * Sea Sap - Has +40% attack and +25% accuracy. (3 turns)

Drip
 * Natural Healing - (Passive) Heals 5% HP every turn.

Hielo
 * Fervor - (Passive) Has attacked 5 times straight; attack boosted by 50%.
 * Flaming Spirit - Attack greatly increased by 40%, diminishes by 20% per turn. (2 turns)

Cactopus
 * Glaci-Arrier - Has a 20/144 shield.
 * Concealing Flower - Camilla will tank up damage. Counters the attacker with a tackle that damages and stuns. (1 turn)

Twist
 * Steal Shot - Has stolen 40% attack and speed from AKEE Stormcrafter. (1 turn)

Wanda
 * Lucky Charms - Has +30% speed. (2 turns)
 * Bone Barrier - Has 360/360 SP.

Mag
 * Damage Block - Blocks 35 incoming damage. (1 turn)

Steve
 * Going Too Hard - Has +5 armor, attackers have a 20% chance to get stunned. (2 turns)

Underswap Papyrus
 * Bone Barrier - Has 360/360 SP.

Red Robin
 * Voodoo Skulls - (Passive) Has 300/300 SP. Gains 100 SP every turn he isn't attacked.