User:Charmande red321/Pokémon of the Day

This is for the ones who play Pokémon Competitive Battling.

=Generation 1=

Biography
Type: Poison Tier: Underused (UU) Evolution: It evolves from Grimer at level 38.

Stats
HP: 105 Attack: 105 Defense: 75 Special: 65 Speed: 50

Movesets
Suggested Moveset:
 * -Sludge
 * -Body Slam
 * -Mega Drain | Screech
 * -Explosion

Sludge is Muk's strongest STAB attack, and so it's a given to use it. Body Slam is for the much needed paralysis, Screech is for more damage, Mega Drain is an option to use against Golem and Rhydon, and Explosion is just there to blow up on things that annoy you.

By leveling up:
Pound - Start Disable - Start Poison Gas - Start Poison Gas - 30 Minimize - 33 Sludge - 37 Harden - 45 Screech - 53 Acid Armor - 60

By TM/HM:
TM06 - Toxic TM08 - Body Slam TM15 - Hyper Beam TM20 - Rage TM21 - Mega Drain TM24 - Thunderbolt TM25 - Thunder TM31 - Mimic TM32 - Double Team TM34 - Bide TM36 - Self-Destruct TM38 - Fire Blast TM44 - Rest TM47 - Explosion TM50 - Substitute Bold means STAB.

Biography
Type: Fighting Tier: Not Fully Evolved (NFE) Evolution: It evolves into Machoke at level 28 then into Machamp by trade.

Stats
HP: 70

Attack: 80

Defense: 50

Special: 35

Speed: 35

Movesets
???

By leveling up:
Karate Chop - Start

Low Kick - 20

Leer - 25

Focus Energy - 32

Seismic Toss - 39

Submission - 46

By TM/HM:
TM01 - Mega Punch

TM05 - Mega Kick

TM06 - Toxic

TM08 - Body Slam

TM09 - Take Down

TM10 - Double-Edge

TM17 - Submission

TM18 - Counter

TM19 - Seismic Toss

TM20 - Rage

TM26 - Earthquake

TM27 - Fissure

TM28 - Dig

TM31 - Mimic

TM32 - Double Team

TM34 - Bide

TM35 - Metronome

TM38 - Fire Blast

TM40 - Skull Bash

TM44 - Rest

TM48 - Rock Slide

TM50 - Substitute

HM04 - Strength

Bold means STAB.

Biography
Type: Ground

Tier: Not Fully Evolved (NFE)

Evolution: It evolves into Marowak at level 28.

Stats
HP: 50

Attack: 50

Defense: 95

Special: 40

Speed: 35

Movesets
???

By leveling up:
Bone Club - StartR/B

Growl - Start

Bone Club - 10Y

Tail Whip - 13Y

Headbutt - 18Y

Leer - 25

Focus Energy - 31

Thrash - 38

Bonemerang - 43

Rage - 46

By TM/HM:
TM01 - Mega Punch

TM05 - Mega Punch

TM06 - Toxic

TM08 - Body Slam

TM09 - Take Down

TM10 - Double-Edge

TM11 - Bubble Beam

TM12 - Water Gun

TM13 - Ice Beam

TM14 - Blizzard

TM17 - Submission

TM18 - Counter

TM19 - Seismic Toss

TM20 - Rage

TM26 - Earthquake

TM27 - Fissure

TM28 - Dig

TM31 - Mimic

TM32 - Double Team

TM34 - Bide

TM38 - Fire Blast

TM40 - Skull Bash

TM44 - Rest

TM50 - Substitute

HM04 - Strength

Bold means STAB.

Biography
Type: Bug / Flying

Tier: Underused (UU)

Evolution: It evolves from Metapod at level 10 which evolves from Caterpie at level 7.

Stats
HP: 60

Attack: 45

Defense: 50

Special: 80

Speed: 70

Movesets
Suggested Moveset:


 * -Psychic
 * -Mega Drain
 * -Sleep Powder
 * -Stun Spore

Have it as your lead and use Sleep Powder on their first Pokemon, then follow up with Stun Spore as they switch to another. Continue paralyzing when they switch, and try to attack when they don't. Double powdering requires some prediction (i.e. you Stun Spore a Pokemon, and use Stun Spore again, while your opponent leaves it in. They think you'll switch, so maybe Stun Spore for a third straight time, and catch a Pokemon that thinks it's getting a free switch-in). Mega Drain is there for healing and for dealing with Water-, Rock-, or Ground-types.

By leveling up:
Confusion - Start

Confusion - 10Y

Confusion - 12R/B

Poison Powder - 13Y

Stun Spore - 14Y

Poison Powder - 15R/B

Sleep Powder - 15Y

Stun Spore - 16R/B

Sleep Powder - 17R/B

Supersonic - 18Y

Supersonic - 21R/B

Whirlwind - 23Y

Whirlwind - 26R/B

Gust - 28Y

Psybeam - 32R/B

Psybeam - 34Y

By TM/HM:
TM02 - Razor Wind

TM04 - Whirlwind

TM06 - Toxic

TM09 - Take Down

TM10 - Body Slam

TM15 - Hyper Beam

TM20 - Rage

TM21 - Mega Drain

TM22 - Solar Beam

TM29 - Psychic

TM30 - Teleport

TM31 - Mimic

TM32 - Double Team

TM33 - Reflect

TM34 - Bide

TM39 - Swift

TM44 - Rest

TM46 - Psywave

TM50 - Substitute

HM05 - FlashY

By prior evolution:
Tackle - Caterpie

String Shot - Caterpie

Harden - Metapod

Biography
Type: Water

Tier: Underused (UU)

Evolution: It evolves from Wartortle at level 36 which evolves from Squirtle at level 16.

Stats
HP: 79

Attack: 83

Defense: 100

Special: 85

Speed: 78

Movesets
???

By leveling up:
Tackle - Start

Tail Whip - Start

Bubble - Start

Water Gun - Start

Bubble - 8

Water Gun - 15

Bite - 24

Withdraw - 31

Skull Bash - 42

Hydro Pump - 52

By TM/HM:
TM01 - Mega Punch

TM05 - Mega Kick

TM06 - Toxic

TM08 - Body Slam

TM09 - Take Down

TM10 - Double-Edge

TM11 - Bubble Beam

TM12 - Water Gun

TM13 - Ice Beam

TM14 - Blizzard

TM15 - Hyper Beam

TM17 - Submission

TM18 - Counter

TM19 - Seismic Toss

TM20 - Rage

TM26 - Earthquake

TM27 - Fissure

TM28 - Dig

TM31 - Mimic

TM32 - Double Team

TM33 - Reflect

TM34 - Bide

TM40 - Skull Bash

TM44 - Rest

TM50 - Substitute

HM03 - Surf

HM04 - Strength

Bold means STAB.

Biography
Type: Normal / Flying

Tier: Underused (UU)

Evolution: It evolves from Doduo at level 31.

Stats
HP: 60

Attack: 110

Defense: 70

Special: 60

Speed: 100

Movesets
???

By leveling up:
Peck - Start

Growl - Start

Fury Attack - Start

Growl - 20

Fury Attack - 24

Drill Peck - 30

Rage - 39

Tri Attack - 45

Agility - 51

By TM/HM:
TM04 - Whirlwind

TM06 - Toxic

TM08 - Body Slam

TM09 - Take Down

TM10 - Double-Edge

TM15 - Hyper Beam

TM20 - Rage

TM31 - Mimic

TM32 - Double Team

TM33 - Reflect

TM34 - Bide

TM40 - Skull Bash

TM43 - Sky Attack

TM44 - Rest

TM49 - Tri Attack

TM50 - Substitute

HM02 - Fly

Bold means STAB.

Biography
Type: Water

Tier: Not Fully Evolved (NFE)

Evolution: It evolves into Dewgong at level 33.

Stats
HP: 65

Attack: 45

Defense: 55

Special: 70

Speed: 45

Movesets
???

By leveling up:
Headbutt - Start

Growl - 30

Aurora Beam - 35

Rest - 40

Take Down - 45

Ice Beam - 50

By TM/HM:
TM06 - Toxic

TM07 - Horn Drill

TM08 - Body Slam

TM09 - Take Down

TM10 - Double-Edge

TM11 - Bubble Beam

TM12 - Water Gun

TM13 - Ice Beam

TM14 - Blizzard

TM16 - Pay Day

TM20 - Rage

TM31 - Mimic

TM32 - Double Tea

TM34 - Bide

TM40 - Skull Bash

TM44 - Rest

TM50 - Substitute

HM03 - Surf

HM04 - Strength

Bold means STAB.

Italics means STAB by an evolution.

Biography
Type: Bug / Flying

Tier: Underused (UU)

Stats
HP: 70

Attack: 110

Defense: 80

Special: 55

Speed: 105

Movesets
Suggested Moveset:


 * -Slash
 * -Swords Dance
 * -Agility
 * -Hyper Beam

If you switch Scyther in, you need to be almost positive that your opponent is not using an attacking move. Swords Dance on the switch, Agility if needed, and sweep with Hyper Beam. It's quite basic, really. Slash should be used if Scyther doesn't get an opportunity to Swords Dance, but unfortunately its critical hit rate will nullify Swords Dance when it is used.

By leveling up:
Quick Attack - Start

Leer - 17

Focus Energy - 20

Double Team - 24

Slash - 29

Swords Dance - 35

Agility - 42

Wing Attack - 50Y

By TM/HM:
TM03 - Swords Dance

TM06 - Toxic

TM09 - Take Down

TM10 - Double-Edge

TM15 - Hyper Beam

TM20 - Rage

TM31 - Mimic

TM32 - Double Team

TM34 - Bide

TM39 - Swift

TM40 - Skull Bash

TM44 - Rest

TM50 - Substitute

HM01 - Cut

Bold means STAB.

Biography
Type: Water / Poison

Tier: Not Fully Evolved (NFE)

Evolution: It evolves into Tentacruel at level 32.

Stats
HP: 40

Attack: 40

Defense: 35

Special: 100

Speed: 70

Movesets
???

By leveling up:
Acid - Start

Supersonic - 7

Wrap - 13

Poison Sting - 18

Water Gun - 22

Constrict - 27

Barrier - 33

Screech - 40

Hydro Pump - 48

By TM/HM:
TM03 - Swords Dance

TM06 - Toxic

TM09 - Take Down

TM10 - Double-Edge

TM11 - Bubble Beam

TM12 - Water Gun

TM13 - Ice Beam

TM14 - Blizzard

TM20 - Rage

TM21 - Mega Drain

TM31 - Mimic

TM32 - Double Team

TM33 - Reflect

TM34 - Bide

TM40 - Skull Bash

TM44 - Rest

TM50 - Substitute

HM01 - Cut

HM03 - Surf

Bold means STAB.

Biography
Type: Water

Tier: Not Fully Evolved (NFE)

Evolution: It evolves into Golduck at level 33.

Stats
HP: 50

Attack: 52

Defense: 48

Special: 50

Speed: 55

Movesets
???

By leveling up:
Scratch - Start

Tail Whip - 28

Disable - 31

Confusion - 36

Fury Swipes - 43

Hydro Pump - 52

By TM/HM:
TM01 - Mega Punch

TM05 - Mega Kick

TM06 - Toxic

TM08 - Body Slam

TM09 - Take Down

TM10 - Double-Edge

TM11 - Bubble Beam

TM12 - Water Gun

TM13 - Ice Beam

TM14 - Blizzard

TM16 - Pay Day

TM17 - Submission

TM18 - Counter

TM19 - Seismic Toss

TM20 - Rage

TM28 - Dig

TM31 - Mimic

TM32 - Double Team

TM34 - Bide

TM39 - Swift

TM40 - Skull Bash

TM44 - Rest

TM50 - Substitute

HM03 - Surf

HM04 - Strength

By event:
Amnesia - Pokémon Stadium (English)

Bold means STAB.

Biography
Type: Ground

Tier: Underused (UU)

Evolution: It evolves from Cubone at level 28.

Stats
HP: 60

Attack: 80

Defense: 110

Special: 50

Speed: 45

Movesets
Suggested Moveset:


 * -Earthquake
 * -Blizzard
 * -Body Slam
 * -Seismic Toss

This is the standard 'Marowak set—Earthquake gets STAB and Body Slam grants possible paralysis support. Blizzard grants odd coverage for Grass- and Flying-types, especially Dragonite. Seismic Toss completes the set with its steady 100 damage.

By leveling up:
Bone Club - Start

Growl - StartR/B

Leer - StartR/B

Focus Energy - StartR/B

Tail Whip - StartY

Bone Club - 10

Tail Whip - 13Y

Headbutt - 18Y

Leer - 23

Focus Energy - 33

Thrash - 41

Bonemerang - 48

Rage - 55

By TM/HM:
TM01 - Mega Punch

TM05 - Mega Punch

TM06 - Toxic

TM08 - Body Slam

TM09 - Take Down

TM10 - Double-Edge

TM11 - Bubble Beam

TM12 - Water Gun

TM13 - Ice Beam

TM14 - Blizzard

TM15 - Hyper Beam

TM17 - Submission

TM18 - Counter

TM19 - Seismic Toss

TM20 - Rage

TM26 - Earthquake

TM27 - Fissure

TM28 - Dig

TM31 - Mimic

TM32 - Double Team

TM34 - Bide

TM38 - Fire Blast

TM40 - Skull Bash

TM44 - Rest

TM50 - Substitute

HM04 - Strength

By prior evolution:
Growl - CuboneY

Bold means STAB.

Biography
Type: Normal / Flying

Tier: Not Fully Evolved (NFE)

Evolution: It evolves into Fearow at level 20.

Movesets
???

By leveling up:
Peck - Start

Growl - Start

Leer - 9

Fury Attack - 15

Mirror Move - 22

Drill Peck - 29

Agility - 36

By TM/HM:
TM02 - Razor Wind

TM04 - Whirlwind

TM06 - Toxic

TM09 - Take Down

TM10 - Double-Edge

TM20 - Rage

TM31 - Mimic

TM32 - Double Team

TM34 - Bide

TM39 - Swift

TM43 - Sky Attack

TM44 - Rest

TM50 - Substitute

HM02 - Fly

Bold means STAB.

Biography
Type: Grass

Tier: Underused (UU)

Stats
HP: 65

Attack: 55

Defense: 115

Special: 100

Spped: 60

Movesets
Suggested Movesets:

Tangela (Bind)
 * -Bind
 * -Hyper Beam | Sleep Powder
 * -Stun Spore
 * -Mega Drain

Bind is a slightly more inaccurate Wrap. If you're lucky, you will kill something with this. Sleep something, then try to paralyze something else. Repeatedly Bind as your opponent cannot move, and then kill with Hyper Beam when they're on low health. Again, Mega Drain is to be used against Rock / Ground Pokemon.

Tangela (Double Powder)
 * -Sleep Powder
 * -Stun Spore
 * -Growth
 * -Mega Drain

Really, if Tangela learned Razor Leaf, it would be awesome. It has decent HP, bad Attack, below average Speed, and great Defense and Special. Simply put, Tangela takes less percentage damage from physical attacks than Exeggutor, which means Persian owns it just a little less.

Tangela (Swords Dance)
 * -Swords Dance
 * -Body Slam
 * -Sleep Powder | Stun Spore
 * -Hyper Beam | Mega Drain

This is mostly a novelty set. You can mix and match the moves and it will work about as well. Sleep Powder is to put something to sleep and give you a free turn to Swords Dance. Stun Spore makes enemies slower than you as long as you're not paralyzed as well. Mega Drain kills Rhydon and Golem (or Onix if you play UU), while Hyper Beam is more powerful than Body Slam and should be used as a finisher.

By leveling up:
Constrict - Start

Bind - StartR/B

Bind - 24Y

Absorb - 27Y

Absorb - 29R/B

Vine Whip - 29Y

Poison Powder - 32

Stun Spore - 36

Sleep Powder - 39

Slam - 45

Growth - 48Y

Growth - 49R/B

By TM/HM:
TM03 - Swords Dance

TM06 - Toxic

TM08 - Body Slam

TM09 - Take Down

TM10 - Double-Edge

TM15 - Hyper Beam

TM20 - Rage

TM21 - Mega Drain

TM22 - Solar Beam

TM31 - Mimic

TM32 - Double Team

TM34 - Bide

TM40 - Skull Bash

TM44 - Rest

TM50 - Substitute

HM01 - Cut

Bold means STAB.

Biography
Type: Rock / Flying

Tier: Underused (UU)

Stats
HP: 80

Attack: 105

Defense: 65

Special:60

Speed: 130

Movesets
???

By leveling up:
Wing Attack - Start

Agility - Start

Supersonic - 33

Bite - 38

Take Down - 45

Hyper Beam - 54

By TM/HM:
TM02 - Razor Wind

TM04 - Whirlwind

TM06 - Toxic

TM09 - Take Down

TM10 - Double-Edge

TM15 - Hyper Beam

TM20 - Rage

TM23 - Dragon Rage

TM31 - Mimic

TM32 - Double Team

TM33 - Reflect

TM34 - Bide

TM38 - Fire Blast

TM39 - Swift

TM43 - Sky Attack

TM44 - Rest

TM50 - Substitute

HM25 - Fly

Bold means STAB.

Biography
Type: Electric / Flying

Tier: Overused (OU)

Stats
HP: 90

Attack: 90

Defense: 85

Special: 125

Speed: 100

Movesets
Suggested Moveset:

Zapdos (Mixed Attacker)
 * -Thunderbolt
 * -Drill Peck
 * -Thunder Wave
 * -Agility

This set takes full advantage of Zapdos's superb stats. It has an amazing Special backed up by a very good Attack, and combined with its decent Speed, it can and will cause some havoc. The problem lies in its inability to hurt Rock / Ground types such as Golem and Rhydon, which happen to be on nearly every RBY team. Remove these threats and Zapdos can wreck opposing teams.

Thunderbolt coupled with Drill Peck will cause some very good damage to anything not named Golem or Rhydon (or any other Rock / Ground). Thunder Wave can slow down any incoming Pokemon so they can be easy pickings for Zapdos later on in the match. The fourth move is a wild card and completely up to the user. All of these moves have their advantages but none outshines the rest.

Agility causes Zapdos to become faster than everything else and ignores the Speed drop that comes with paralysis (Zapdos can still become fully paralyzed, however).

By leveling up:
Thunder Shock - Start

Drill Peck - Start

Thunder - 51

Agility - 55

Light Screen - 60

By TM/HM:
TM02 - Razor Wind

TM04 - Whirlwind

TM06 - Toxic

TM09 - Take Down

TM10 - Double-Edge

TM15 - Hyper Beam

TM20 - Rage

TM24 - Thunderbolt

TM25 - Thunder

TM31 - Mimic

TM32 - Double Team

TM33 - Reflect

TM34 - Bide

TM39 - Swift

TM43 - Sky Attack

TM44 - Rest

TM45 - Thunder Wave

TM50 - Substitute

HM02 - Fly

HM05 - Flash

Bold means STAB.

Biography
Type: Rock / Ground

Tier: Overused (OU)

Evolution: It evolves from Graveler by trade which evolves from Geodude at level 25.

Stats
HP: 80

Attack: 110

Defense: 130

Special: 55

Speed: 45

Movesets
Suggested Moveset:

Golem (Standard)
 * -Body Slam
 * -Earthquake
 * -Rock Slide
 * -Explosion

Golem is an extremely valuable Pokemon that should be considered on every team due to its amazing Defense, very good Attack, and important resistance to Normal-type attacks. Earthquake and Body Slam are its main attacks, with Rock Slide and Explosion playing specialty roles. Earthquake is a really solid attack that does plenty of damage to anything not immune or resistant to it. Body Slam is the backup, used for predicting switches and inflicting paralysis, something Golem appreciates quite a bit. Rock Slide is for any Flying Pokemon that Golem comes across and the odd Lapras or Jynx.

Explosion is the last ditch effort to remove any problematic Pokemon or to do massive damage before Golem is KOed by the opponent. The threat of an incoming Explosion will always be on your opponent's mind, and it is important to not use Explosion at an overly obvious time to avoid Exploding right into a Gengar or opposing Rock-type. The threat of Explosion is a great tool for playing prediction games with your opponent, as if you play it right, you can Earthquake a Gengar coming in to nullify your Explosion.

By leveling up:
Tackle - Start

Defense Curl - Start

Defense Curl - 11

Rock Throw - 16

Self-Destruct - 21

Harden - 29

Earthquake - 36

Explosion - 43

By TM/HM:
TM01 - Mega Punch

TM05 - Mega Kick

TM06 - Toxic

TM08 - Body Slam

TM09 - Take Down

TM10 - Double-Edge

TM15 - Hyper Beam

TM17 - Submission

TM18 - Counter

TM19 - Seismic Toss

TM20 - Rage

TM26 - Earthquake

TM27 - Fissure

TM28 - Dig

TM31 - Mimic

TM32 - Double Team

TM34 - Bide

TM35 - Metronome

TM36 - Self-Destruct

TM38 - Fire Blast

TM44 - Rest

TM47 - Explosion

TM48 - Rock Slide

TM50 - Substitute

HM04 - Strength

Bold means STAB.

Biography
Type: Electric

Tier: Underused (UU)

Evolution: It evolves from Voltorb at level 30.

Stats
HP: 60

Attack: 50

Defense: 70

Special: 80

Speed: 140

Movesets
Suggested Moveset:

Electrode (Support)
 * -Thunder | Thunderbolt
 * -Thunder Wave
 * -Explosion
 * -Screech

Electrode is most famous for having the highest Speed of any Pokemon in the game, and with it comes the highest critical hit rate (27.45%). Other than its Speed, Electrode doesn't have much going for it: poor defenses, equally poor Attack, mediocre Special, and a bad movepool. Electrode is best used as a hit and run Pokemon that uses Thunder Wave to paralyze as many of the opponent's Pokemon as possible. When its usefulness is up, Explode for a decent chunk of damage. Keep Electrode healthy, as it will not like taking attacks from other Pokemon at all. If you like to press your luck, you can try to keep Electrode around by hoping for critical hits and full paralysis, and directly attack the opponent with Thunder/Thunderbolt. Use prediction and Electrode can actually be quite useful, though not as good as other Pokemon like Jolteon.

By leveling up:
Tackle - Start

Screech - Start

Sonic Boom - Start

Sonic Boom - 17

Self-Destruct - 22

Light Screen - 29

Swift - 40

Explosion - 50

By TM/HM:
TM06 - Toxic

TM09 - Take Down

TM15 - Hyper Beam

TM20 - Rage

TM24 - Thunderbolt

TM25 - Thunder

TM30 - Teleport

TM31 - Mimic

TM32 - Double Team

TM33 - Reflect

TM34 - Bide

TM36 - Self-Destruct

TM39 - Swift

TM40 - Skull Bash

TM44 - Rest

TM45 - Thunder Wave

TM47 - Explsion

TM50 - Substitute

HM05 - Flash

Bold means STAB.

Biography
Type: Water

Tier: Not Fully Evolved (NFE)

Evolution: It evolves into Poliwhirl at level 25 then into Poliwrath by using the Water Stone.

Stats
HP: 40

Attack: 50

Defense: 40

Special: 40

Speed: 90

Movesets
???

By leveling up:
Bubble - Start

Hypnosis - 16

Water Gun - 19

Double Slap - 25

Body Slam - 31

Amnesia - 38

Hydro Pump - 45

By TM/HM:
TM06 - Toxic

TM08 - Body Slam

TM09 - Take Down

TM10 - Double-Edge

TM11 - Bubble Beam

TM12 - Water Gun

TM13 - Ice Beam

TM14 - Blizzard

TM20 - Rage

TM29 - Psychic

TM31 - Mimic

TM32 - Double Team

TM34 - Bide

TM40 - Skull Bash

TM44 - Rest

TM46 - Psywave

TM50 - Substitute

HM03 - Surf

Bold means STAB.

Biography
Type: Electric

Tier: Not Fully Evolved (NFE)

Evolution: It evolves into Raichu by using the Thunderstone.

Stats
HP: 35

Attack: 50

Defense: 30

Special: 50

Speed: 90

Movesets
???

By leveling up:
Thunder Shock - Start

Growl - Start

Tail Whip - 6Y

Thunder Wave - 8Y

Thunder Wave - 9R/B

Quick Attack - 11Y

Double Team - 15Y

Quick Attack - 16R/B

Slam - 20Y

Swift - 26R/B

Thunderbolt - 26Y

Agility - 33

Thunder - 41Y

Thunder - 43R/B

Light Screen - 50Y

By TM/HM:
TM01 - Mega Punch

TM05 - Mega Kick

TM06 - Toxic

TM08 - Body Slam

TM09 - Take Down

TM10 - Double-Edge

TM16 - Pay Day

TM17 - Submission

TM19 - Seismic Toss

TM20 - Rage

TM24 - Thunderbolt

TM25 - Thunder

TM31 - Mimic

TM32 - Double Team

TM33 - Reflect

TM34 - Bide

TM39 - Swift

TM40 - Skull Bash

TM44 - Rest

TM45 - Thunder Wave

TM50 - Substitute

HM05 - Flash

By tutor:
Surf - Stadium

By event:
Fly - CoroCoro Comics

Surf - CoroCoro Comics|Nintendo 64|Nintendo Power

Bold means STAB.

Biography
Type: Ground

Tier: Not Fully Evolved (NFE)

Evolution: It evolves into Sandslash at level 22.

Stats
HP: 50

Attack: 75

Defense: 85

Special: 30

Speed: 40

Movesets
???

By leveling up:
Scratch - Start

Sand-Attack - 10

Slash - 17

Poison Sting - 24

Swift - 31

Fury Swipes - 38

By TM/HM:
TM03 - Swords Dance

TM06 - Toxic

TM08 - Body Slam

TM09 - Take Down

TM10 - Double-Edge

TM17 - Submission

TM19 - Seismic Toss

TM20 - Rage

TM26 - Earthquake

TM27 - Fissure

TM28 - Dig

TM31 - Mimic

TM32 - Double Team

TM34 - Bide

TM39 - Swift

TM40 - Skull Bash

TM44 - Rest

TM48 - Rock Slide

TM50 - Substitute

HM01 - Cute

HM04 - Strength

Bold means STAB.

Biography
Type: Water

Tier: Underused (UU)

Evolution: It evolves from Horsea at level 32.

Stats
HP: 55

Attack: 65

Defense: 95

Special: 95

Speed: 85

Movesets
Suggested Moveset:

Seadra (Special Attacker)
 * -Hydro Pump | Surf
 * -Blizzard
 * -Smokescreen
 * -Mimic

With Hydro Pump, Seadra stands a chance against Tauros, which it can manage to 2HKO on average. Anyone who doesn't feel too good with gambling on Hydro Pump can use Surf. Blizzard is to hit some Pokemon that resist Water for super effective damage and to try to freeze Pokemon if anything.

Using Mimic can help against Starmie switch-ins against Seadra, providing a chance of getting either Thunderbolt or Thunder Wave, both of which can help against it.

Finally, there's Smokescreen, which is good to annoy anything that could possibly be switched in. It would probably work best if that switched-in Pokemon is an already paralyzed Chansey.

By leveling up:
Bubble - Start

Smokescreen - Start

Smokescreen - 19

Leer - 24

Water Gun - 30

Agility - 41

Hydro Pump - 52

By TM/HM:
TM06 - Toxic

TM09 - Take Down

TM10 - Double-Edge

TM11 - Bubbleabeam

TM12 - Water Gun

TM13 - Ice Beam

TM14 - Blizzard

TM15 - Hyper Beam

TM20 - Rage

TM31 - Mimic

TM32 - Double Team

TM34 - Bide

TM39 - Swift

TM40 - Skull Bash

TM44 - Rest

TM50 - Substitute

HM03 - Surf

Bold means STAB.