Board Thread:Plants vs. Zombies 2: It's About Time/@comment-26210337-20150219224725/@comment-26135769-20150223213337

Cowko wrote: TheGollddMAN wrote:

Plants Vs Zombies 2: Originally debuting on PCs but still getting rid of PC gamers worldwide by not releasing the sequel on said platform when Origin is perfectly capable of handling IAPs. I'm pretty sure EA won't release the game on Steam ever.

Listen Moonshan, I know you have good intentions but please read this and see for yourself what Electronic Arts has done. I support what PopCap does but since it's now owmed by EA, who knows, even this game will be suddenly stopped and maybe even now, people are being fired from PopCap by EA (it is rumored that George Fan was fired because he disagreed with EA's decisions). Actually, George Fan was fired long before EA brought PopCap, the struggle is like this:

They start working on PVZ2, but their sales are getting lower and Popcap cant afford to maintain all of its employes, so: PopCap Studios outside USA are closed (Dublin beeing the most well-known for their european promoting and android establishment...baceause of that, they cut off all their Android games except PVZ, Bejeweled 2 and Chuzzle - this include deleting Peggle and Zumas Revenge form Playstore, and Canceling bookworm adventures for both android and ios) The only studio that remain opperational outside USA will be PopCap Shanghai, brought by Tencent.. but the USA network and Shanghai are still working togheter and sharing work

The seccond financial crisis strikes and PopCap Closes all its uninportant studios and fires some important personel, including George Fan and Laura Sighihara....PVZ2 is still in progress, but Ancient Egypt was done and Pirate Seas was in-work. They try to survive by making Facebook games - Zuma, Bejeweled, start working on PVZ Adventures, etc.

After all this, EA games tries to buy PopCap in order to save it from financial collapse, later on selecting PVZ2 as their main target, along with PVZ adventures...and even later on, EA agrees to sustain a couple of Peggle sequels, in order to revive the classic hits of PopCap

EA games was the savior of PopCap, but also instaurated the politics of iaps and other premium content, in order to get enough money to make PopCap rentable....in China, Shnaghai was fully brought by Tencent, in a similar way

The PopCap team now does its best (you can see that by both quality and quantity of updates), but still they have to make some money if they want to both survive and let their games be free for everybody Wow, Interesting!