Board Thread:Plants vs. Zombies 2/@comment-26348973-20160221034557/@comment-25066951-20160221064452

Well, since everyone seems to be talking about endless zones, I might as well list mine too.

11. Terror from Tomorrow. This is the one I've played the most BY FAR. I just really enjoyed it and I have just found, even forgetting the Power Tiles, that I generally am very good at this endless zone. Being nearly to level 500, this is my easiest endless zone.

10. Temple of Bloom. This one is also generally quite simple. With the extension of Gold Tiles, you can easily make sun in the beginning, allowing you to most of the time have a successful level. The only annoying thing is the Turquoise Skull Zombie. If he gets too close because he was sheltered by a swarm of Relic Hunters or Gargantuars, then you lose like 3-4 plants instantly. Otherwise easy.

9. Dead Mans Booty. The planks easily make this endless zone pretty simple. Because as Zombotanist said, it groups all of the threatening zombies together, just to be annihilated by powerful plants. >:D

8. Icebound Battleground. A lot of people seem to find this endless zone challenging. Honestly, I don't generally agree. With the right set-up you can take out most zombies easily. Sure, frozen zombies close to the house are annoying and early spawned Weasel Hoarders, but otherwise it's pretty easy.

7. Pyramid of Doom. I haven't played this one as much as others, but it's still all around pretty easy. The only annoyances are the huge nubmers of graves in later levels and Sandstorms that send Bucketheads to the third column.

6. Arthurs Challenge. Same as Pyramid of Doom, at least for the graves. The addition of night is annoying. But the worst part is the wizards because in later levels, hordes of them spawn and transform your plants from off-screen.

5. Big Bad Butte. MINECARTS.

4. Tiki Torch-er. I've been waiting to talk about this one. Just about everyone on this wiki I've noticed absolutely hates Big Wave Beach. Well, I am here to stand up for it and say, I LOVE Big Wave Beach. It is by far my favourite world. People say it's unfair with Surfers, Octos, Fishermen and Low Tides. But really, just like any other challenge in this game, it's just called have the right set-up. I've played Day 30 so many times now, I can practically do it blind folded. I do NOT find this world annoying. Now, I should actually talk about the endless zone xD In higher levels, large numbers of Octos and Deep Sea Gargantuars does get challenging and Low Tides can really throw you off, but I like it. I respect the endless zone for its difficulty. I am currently almost to Level 100.

3. Greatest Hits. This is another one that really messes with you. Just about every level has Hair Metal Gargantuar in it (I'm not really sure why tbh). As long as Metal Jam doesn't come on immediately, this endless zone really isn't that bad. The only really that it's so high up on the list is for those few unfortunate levels where Metal does start immediately with a ton of Hair Metals. Another thing I wanted to point out is, everyone says that Infi-Nuts shield can block the shockwaves. But I've tried it and it doesn't work for me. The shockwave goes directly through the shield and hits whatever is behind it. Personally I use Primal Wall-nut because he can absorb 3 hits, along with Chard Guard.

2. La Brainsa Tarpits. Oh god, the Dinosaurs. I can't even begin to say how annoying it is when they begin to stack up in later levels and every 2 seconds, you have a zombie either jumping at you from Raptors, Flying at you from Ankylosaurus, Sneaking up from behind because of Pterodactyls, flung at you from Stegosaurus or charging full speed ahead because of T-Rex. Unless you get a perfect line-up of plants from the cards, you are going to have trouble with this endless zone.

1. Highway to the Danger Room. THIS. ENDLESS. ZONE. I LOVE IT AND HATE IT AT THE SAME TIME. If it weren't for the portals, this would be the easiest endless zone of them all. But that's obviously the difficulty curve. The fact that you can have any combo of any zombie from any world is what makes this hell in Suburbia. The combination of Shield Zombie (along with his major buff), Jester Zombie, Wizard Zombie, Octo Zombie, Surfer Zombie, Newspaper Zombie + so much more allows you to be taken down in seconds. Strategy is key and if you slip up, your brains are most likely fresh on that big ol' plate. One more thing is, ever since Icebound Battleground, if the first zombie is an Imp, then the game decides it should spawn more zombies until it isn't an Imp. That has always been annoying when the lawn is filled in seconds. But this is where it's the worst. If you are unfortunate enough to have an Imp spawn first, be prepared to possibly deal with waves of Bucketheads, Newspapers, All-Stars all at once. Not to mention it also decideds it's a good idea to open like 5 portals at once, causing even more zombies to spawn right away.

Yikes, that took a while. Sorry for the huge text block.