Board Thread:Fun and games/@comment-5760976-20170826151404/@comment-5760976-20170920164242

Iamarepeater wrote: The new ra zombie.

Cost: 5

Stats: 3/4

Still an uncommon (trying to make him legendary)

Traits: Deadly, strikethrough, bullseye, overshoot 2, anti-hero 3, splash damage 3, armored 5, amphibious, team-up, and doubled strike

Abilities: There are a few other abilities I want to give him but they caused my emulator to not load the game because it was too awesome for the game to handle. Ra Zombie:Oh wow. Though I think they'll die the moment I'm placed. Not that I have a problem with it
 * Attacks here and next door
 * When played: Shuffles 4 copies of ra zombies into your hand and draw a card
 * When played: The plant hero loses 2 sun this turn
 * When played: Transforms all plants into random 1/1 zombies (the made zombies kill themselves btw) (finally, a way to null the plant abilities of when destroyed)
 * Start of turn: The plant hero loses 2 sun for the rest of the game. The zombie hero earns 2 brains this turn
 * When destoryed: Adds a Ra zombie into your hand and deals 5 damage to the plant hero. (trying to make the plant hero lose 10 sun for the rest of the match but I can't for some reason)
 * When hurt: Make a 9/9 Zombot 1000 in a random lane
 * When played: Transforms all zombies on the field into 3/4 ra zombies
 * When played: All ra zombies get +1/+1 for the rest of the game.
 * All cards you draw or conjure cost 0.