User blog:GamesterD/PvZ2 World Idea: Time Twister

Please comment what is good and what is not. It took a really long time for me to make this. I decided to make a world and that is non other than Time Twister. I'll try to explain everything very specifically except for level organization cause that would take forever in the internet though I made it on paper. This is used along with this.

World Preview Description
''Time is cracking and space is crumbling. The final battle is here turning out other places and destroying the weak. Prepare for a bloom and doom battle everywhere with everything.''

​World Requirements
You need a World Key obviously. You must also beat Modern Day and all the Epic Quests. After that, the crack at the end will be reavealed as Time Twister.

Pumpkin
Unlocked at Time Twister - Day 2

Sun:125

Recharge: Mediocre

HP:80

Special: Protects a plant inside him.

Plant Food: Gives himself armor that absorbs 80 bites. That plant inside will not be harmed.

Almanac Entry: Pumpkin realized thathe missed Halloween. After this unfortanate incident, he was ready to protect all of seeds. This also made him phrank on poor plants.

Rose
Unlocked at Time Twister - Day 5

Sun:150

Recharge: Fast

Special: Tap on her then a zombie to turn it into a goat. Can only turn one zombie into a goat at a time.

Plant Food: Turns all zombies but zombots into goats.

Almanac Entry: A mysterious flower who is keen to magic. And goats for some reason.

Kernel Corn
Unlocked at Time Twister - Day 12

Sun:300

Recharge: Fast

Special: Shoots 5 kernels per sec. If there is a Potato Mine or Primal Potato Mine in a 3x3 area around it, Kernel Corn will throw that potato into the zombies.

Plant Food: Performs a Husk Hop doing 100 damage to all zombies.

Almanac Entry: ...Nothing humrous here.

Doom-shroom
Unlocked at Time Twister - Day 18

Sun:200

Recharge: Slow

Special: Blows up doing 180 damage in a 5x5 area, but leaves a crater that can't be planted on for 30 seconds.

Almanac Entry: Has taken medicine that decreases his anger issues. He thinks other plants might like him that way. It helps him only 0.00000000003% of the time.

Deadlock
Unlocked at Time Twister - Day 23

Sun:100

Recharge: Mediocre

Special: Shadow plant that launches airstrikes that do 20 damage in a 3x3 area every 7 seconds. Will launch 3 airstrikes if powered up.

Plant Food: Fire a huge airstrike doing 50 damage to all zombies and poisoning them half of the normal time.

Almanac Entry: Dealock loves to lock-on. This always gives him the joy of killing zombies without problems.

Foot Solider Zombie
Met at Time Twister - Day 3

HP:24

Speed: Basic

Special: Shoots 3 bullets at plants 3 tiles away. Each bullet does 2 damage.

Almanac Entry: Thanks to his Z-Training, he knows how to use his stuff.

Engineer Zombie
Met at Time Twister - Day 6

HP:15

Speed: Speedy

Special: Rides on a jackhammer that instantly kills plants. Magnetable.

Almanac Entry: His jackhammer and mega-drill were his ultimate inventions. The latter was too heavy so he had to scrap it.

Scientist Zombie
Met at Time Twister - Day 12

HP:14

Speed: Hungry

Special: When this has 7 HP left, he will teleport himself along with 3 other zombies in his tile max to the 5th lane.

Almanac Entry: "Teleporting is troll. And troll is fun." says Scientist. Nobody but teleporters believe in him though.

Giga Gargantuar
Met at Time Twister - Day 16

HP:200

Speed: Basic

Special: Smashes an electrical pole that deals 4 damag splash damage in a 3x3 area. Doesn't launch an Imp.

Almanac Entry: He's too cool for Imps.

Super Brainz
Met at Time Twister - Day 19

HP:46

Speed: Hungry

Special: Flies fast and punches plants on ground. Blover only pushes him to the last column.

Almanac Entry: He thinks this is all a movie set. Even if he does realise it's not, he'll still be wanting some autograph sessions.

Z-Mech
Met at Time Twister - Day 24

HP:360

Speed: Stiff

Special: Heavy duty robot that slowly punches plants instead of eating them. Each punch is a power of a Garg smash. Launches an Imp when destroyed.

Almanac Entry: Each knuckle spells out "IMPS RULE". They kinda do rule.

Goat
HP:10

Speed: Basic

Zombot 1000
Met at Time Twister - Day 35

HP: 10,000

Phase 1: 10,000-65,000 HP.

Phase 2: 75,000-30,000 HP.

Phase 3: 30,000-0 HP.

Special: Summons zombies. Can launch a missle that destroys Power Tiles and Gold Tiles, summons a tombstone, freezes plants in a 3x3 radius, or summons a speaker. Can suck up plants, but will be stunned if Tangle Kelp is used. Can fire 2 lasers the incinerates a lane each. Can fire drop down it's hand to summon, , , , and. Can use the original fireball and iceball from the original zombot that can only destroyed by ice and fire plants respectively.

Zombies summoned: See Time Twister - Day 35

Almanac Entry: After every other failure zombots that the "darn plants" destroyed were smash to rubble, Zomboss wanted to make a perfect zombot. So he went and combined his magnificent work into one. He also included his first zombot to bring back memories...of DESTRUCTION!

Gimmick
Every now and then, the lawn will change into another world. Only zombies introduced there and Time Twister can be spawned there. Their gimmicks are used too. The lawn is always the same except for one world.

AE: Tombstone on (1,7), (2,6), (4,6)

PS: Planks on the 2nd, 3rd, and 4th lane.

WW: Minecart on the 3rd coulmn through lanes 1-5.

FF: Power Tile Square on (1,2), (1,4). Power Tile Triangle on (2,1), (2,3), (2,5).

DA: Tombstone on (3,6). Sun Tombstone on (4,8). Plant Food Tombstone on (1,7).

BWB: Tide reaches the 4th coulmn.

FC: Slider Tile Up on (4,6). Slider Tile Down on (2,6).

LC: Gold Tiles on (3,1), (1,2), (5,1). The 1st former is replaced by a Boulder Trap Tile in Convetor Belt levels. The 2 latter are replaced with Fire Trap Tiles in Convetor Belt levels.

NMT: Varies

JM: Varies.

MD: Varies.

If plants are in the tiles where tombstones, minecart rails, and slider tiles, the plants will bounce to another tile. If the plants are in tiles of planks and tides, they will die. If plant made special tiles are in natural special tiles, they will disappear until the world dissipates.

Sun-veyor Belt
Sun-veyor Belt is the exclusive Brain Buster in this world. It functions like a normal conveyor-belt level until you get your 5th seed slot, the conveyor will stop. The only way to get the conveyor-belt moving again is to pay 50 sun. It'll reactivate the conveyor for 3 more seeds before going down. Sun will fall unless your in DA.

Day 1
Zombies:

Flags: 2

Other Gimmicks: WW, BWB, and LC Lawn.

Day 2
Zombies:

Flags: 3

Other Gimmicks: PS, NMT, and JM Lawn, Rap and Punk jam.

Day 3
Pumpkin pre-selected.

Zombies:          Foot Soilder Zombie

Flags: 3

Other Gimmicks: FF and MD Lawn.

Day 4
Zombies:              Foot Soilder Zombie

Flags: 3

Other Gimmicks: AE, DA, and LC Lawn. Parachute Rain.

Day 5
Last Stand

5000

Zombies:

Flags: 1

Other Gimmicks: PS, WW, and FC Lawn.

Day 6
Rose is pre-selected

Zombies:          Engineer Zombie

Flags: 2

Other Gimmicks: FF, DA, and NMT Lawn. Pop Plays.

Day 7
Zombies:                Foot Soilder Zombie, Engineer Zombie

Flags: 3

Other Gimmicks: BWB, FC, NMT, JM, and MD Lawn, 8-Bit Jam,

Day 8
Sun-veyor Belt

Plants:

Zombies:       Foot Soilder Zombie, Engineer Zombie

Flags: 1

Other Gimmicks: AE, LC, and MD Lawn. Sandstorm,

Day 9
Never have more than 15 plants. Produce 3000

Zombies:

Flags: 3

Other Gimmicks: PS, WW,FF, and JM Lawn.

Day 10
Zombies:

Flags: 3

Other Gimmicks: AE, DA, BWB, FC, LC, NMT, JM, and MD Lawn. Punk Plays.

Day 11
Locked and Loaded

Plants:

Zombies:            Engineer Zombie

Flag: 3

Other Gimmicks: AE, WW, DA, LC, and NMT Lawn.

Day 12
Plants:

Zombies:          Foot Soilder Zombie

Flag: 2

Other Gimmicks: AE, DA,and FC Lawn. Freezing Winds.

Day 13
Kernel Corn pre-selected

Zombies:             Scientist Zombie

Flag: 3

Other Gimmicks: PS,WW, FF, FC, and NMT Lawn. Pop Plays.

Day 14
Zombies:          Foot Soilder Zombie, Engineer Zombie, Scientist Zombie.

Flag: 3

Other Gimmicks: PS, BWB, FC, and MD Lawn.

Day 15
Save our Seeds. Rose at (2,2), Kernel Corn at (2,4)

Zombies:             Foot Soilder Zombie, Engineer Zombie, Scientist Zombie.

Flag: 3

Other Gimmicks: FF, BWB(2x), LC, and NMT Lawn. Rap Plays.

Day 16
Plants:                        Rose, Kernel Corn

Zombies:           Giga Gargantuar

Flags: 4

Other Gimmicks: AE, PS, WW, FF, DA, BWB, FC, LC, NMT, JM, and MD Lawn. Metal Plays.

Day 17
Zombies:

Flag: 3

Other Gimmicks: AE, PS, and LC Lawn. Sandstorm, Raiding Party.

Day 18
Zombies:               Foot Solider Zombie, Engineer Zombie, Scientist Zombie, Giga Gargantuar

Flags: 3

Other Gimmicks: WW, FC, and NMT Lawn, Cattle Charge, Freezing Winds, 8-Bit Jam.

Day 19
Doom-shroom pre-selected.

Zombies:           Scientist Zombie, Super Brainz

Flags: 3

Other Gimmicks: FF and JM Lawn. Bot Swarm,, Meteor Shower.

Day 20
Zombies:               Foot Solider Zombie, Engineer Zombie, Scientist Zombie, Super Brainz

Flags: 4

Other Gimmicks: DA, NMT, and JM Lawn, Rap Plays, Stage Summon.

Day 21
Plants to Die.

(1,all) (2,all)  (3,all)  (4,1), (4,3), (4,5)  (4,2), (4,2)  (Everywhere else).

Plants

Zombies:      Scientist Zombie

Flags: 1

Other Gimmicks: NMT, JM, and MD Lawn. Punk plays.

Day 22
Plants:

Zombies:

Flags: 2

Other Gimmicks: MD Lawn. x2 x2 x2 x2 x2 x2 x2 x2 x2 x2

Day 23
Zombies:               Super Brainz

Flags: 3

Other Gimmicks: AE, DA, LC, and NMT Lawn. Sandstorm, Metal Plays.

Day 24
Deadlock and pre-selected.

Zombies:           Foot Solider Zombie, Z-Mech

Flags: 3

Other Gimmicks: WW, FF, BWB, and FC Lawn, Cattle Charge, Bot Swarm, Low Tide, Snowstorm.

Day 25
Zombies:                       Foot Solider Zombie, Engineer Zombie, Scientist Zombie, Giga Gargantuar, Super Brainz, Z-Mech

Flags: 4

Other Gimmicks: AE, PS, WW, FF, DA, BWB ,FC ,LC, NMT, JM, and MD Lawn. Rap Pays.

Day 26
Last Stand

100000

Zombies:         Scientist Zombie, Z-Mech.

Flags: 2

Other Gimmicks: FF, DA, LC, NMT, and JM Lawn, Necromancy, Stage Summon, Meteor Shower,

Day 27
Sun-veyor Belt

Plants:

Zombies:    Foot Solider Zombie, Engineer Zombie, Scientist Zombie

Flags: 2

Other Gimmicks: MD Lawn

Day 28
Zombies:

Flags: 3

Other Gimmicks: AE, FF, DA, FC, and JM Lawn, Necromancy,

Day 29
Kiwibeast pre-selected.

Zombies:             Super Brainz, Z-Mech

Flags: 3

Other Gimmicks: WW, FC, and NMT Lawn, 8-Bit Jam.

Day 30
Don't lose more than 8 plants.

Zombies:               Foot Solider Zombie, Engineer Zombie

Flags: 4

Other Gimmicks: AE, PS, DA, and BWB Lawn, Low Tide.

Day 31
Sun-veyor Belt

Plants:       Rose, Kernel Corn

Zombies:     Foot Solider Zombie, Engineer Zombie, Scientist Zombie, Giga Gargantuar, Super Brainz, Z-Mech

Flags: 4

Other Gimmicks: PS and MD Lawn.

Day 32
Boss Battle

Player must use sun.

Zombies:         or

Day 33
Boss Battle

Player must face 3 random zombots one by one all at phase 1, 2, and 3 respectively.

Plants:

Zombies:         and/or

Day 34
Boss Battle

Player must face all the zombots that have half HP at once. All of the zombots are in phase 2(3 for Multi-stage masher)

Plants:

Zombies:         and

Day 35
Boss Battle/Sun-veyor Belt

Plants:

Phase 1:         1                                           Pumpkin, Doom-shroom

Phase 2:                                           Deadlock

Phase 3: 2     Rose, Kernel Corn

Notes: 1=Imitates the plant above it on the seed slot. 2=Boosted.

Zombies: Zombot 1000

Zombies Summoned:

Phase 1: (yes, this zombot can summon flags)

Phase 2:

Phase 3:                                   Foot Solider Zombie, Engineer Zombie, Scientist Zombie, Giga Gargantuar, Super Brainz, Z-Mech

Bloom and Doom
Bloom and Doom is the Endless Zone for Time Twister. The appearance is a building that says Bloom and Doom obviously. The starting plants are. All plants can be used. All zombies can appear except for zombots.

Day 1
Dr. Zomboss: Ahh...I was too late.

Dr. Zomboss: A huge time rift has opened breaking the timestream.

Dr. Zomboss: However, now I can complete my goal to getting rid of these evil plants and eating brains forever.(leaves)

Crazy Dave: Whoa, why are there windy thingies?

Penny: It looks like time's been broken.

Penny: My sensors say that this world will change time very randomly. We must proceed with caution.

Crazy Dave: At least I got my Taco Waffle.

Day 3
Dr. Zomboss: Unleash the Soldiers!(leaves)

Penny: I sense soldiers incoming. They will shoot plants with pellets when in range.

Crazy Dave: No, this is unfair..

Penny: We can use Pumpkin. He'll protect our plants.

Crazy Dave: Oh, OK. I almost dropped my Taco Waffle.

Day 6
Dr. Zomboss: My Engineers will be your destruction!(leaves)

Crazy Dave: Look at that jackhammer. I don't think they should bounce on it though.

Penny: They only do it for crushing plants and riding in high speed.

Penny: Rose, however can turn them into almost useless goats.

Crazy Dave: But they smell like socks!

Penny: So do zombies.

Day 8
Penny: Did you here something creaking?

Crazy Dave: No, I was to busy munching on my Taco Waffle.

Penny: It looks like our conveyor-belt is broken.

Penny: We must use sun in order to power the conveyor-belt once more.

Crazy Dave: I'm glad I still have that hot sauce.

Day 11
Crazy Dave: Is it getting a little spicy here?

Penny: Yes, we have encountered a Wasabi Whip.

Penny: His fiery whip will bring out the spice of zombies.

Crazy Dave: This'll go well with my hot sauce!

Day 13
Dr. Zomboss: Science will be your downfall!(leaves)

Penny: Scientist Zombies are entering. When at low health, they will warp into our defenses.

Crazy Dave: But I heard zombies love corn.

Penny: They are dangerous, but let's use Kernel Corn for now.

Day 16
Dr. Zomboss: Dear soon to be ex-home owner, we have destroyed many things.

Dr. Zomboss: We wanted to destroy you easy, but you keep resisting. Now, we will destroy you and your friends. Go Giga Gargantuar, destroy them.(leaves)

Crazy Dave: What was all that rubbish?

Penny: This the start of the Garden Warfare.

Day 19
Dr. Zomboss: Time to shine Super Brainz!(leaves)

Penny: Now we are seeing a superhero zombie that flies.

Crazy Dave: No problem, Blover can handle him.

Penny: NO User Dave, Super Brainz is too powerful to be blown away. He'll only be pushed back a bit.

Crazy Dave: Than we need a nuke. Perhaps Doom-shroom.

Penny: He makes a huge mess after exploding, but it's worth it.

Day 24
Dr. Zomboss: Send out the Z-Mechs!(leaves)

Penny: Missiles incoming. We're experiencing a Z-Mech attacks!

Crazy Dave: I thought Imp were weak.

Crazy Dave: These Imps are suited in tough armor that can resist even the mightiest blows.

Penny: However, anything has a weakness. The shadow plant, Deadlock, can launch airstrikes that make quick work of these massive machines.

Crazy Dave: Wow, that's CRAZY!

Day 29
Crazy Dave: !!!

Penny: What happened User Dave?

Crazy Dave: There's a bear in our lawn!

Penny: No, that's a Kiwibeast. I've been trying to find one since Lost City, and now here it is.

Crazy Dave: It looks scary. I don't want to touch it.

Penny: Wise choice User Dave. Kiwibeast will become more threatening the more they are damaged.

Day 32
Dr. Zomboss: Uhh! My minions failed to destroy you. Now, I will destroy you personally. Time for my Phases of Recyling! Phase 1: SUN!(leaves)

Penny: User Dave!, Zomboss has a trick on his sleeve.

Crazy Dave: What?

Penny: He'll make us use sun against him.

Day 33
Dr. Zomboss: I'm impressed you made it this far. However, you'll be destroyed by phase 2: Order.(leaves)

Penny: Now we're facing some zombots one at a time today.

Crazy Dave: TACO!!!

Day 34
Dr. Zomboss: Your defiance to give us zombies brains shall not prevail. Phase 3: All.(leaves)

Crazy Dave: Is he surrendering?

Penny: I believe he's sending all zombots at once.

Day 35
Dr. Zomboss: Curses! My perfect plan failed. No matter. I will now unveil my true plan. Behold...

Dr. Zomboss: ...the ZOMBOT 1000!(leaves)

Crazy Dave: Welp, I just swallowed my Taco Waffle now. What's up?

Penny: This is the end.

Crazy Dave: What is that?

Penny: Just defeat this mad zombie.

Pose Day 35
Dr. Zomboss: NOOOOOO!!!!!(leaves)

Crazy Dave: Yes! Taco power wins!

Penny: I believe it was the plants.

Crazy Dave: They were powered by taco power, wait what's the weird building thingy?

Penny: It is the final endless zone. Zomboss has kept it hidden for us, but now we found it.

Crazy Dave: Rememver a time is now and time is taco.

Penny: Yes User Dave, we have...wait, Zomboss is escaping!

Dr. Zomobss: (appears)Ha, ha, ha, you have defeated me. But I will have my revenge and brains. I'll be back with another devious plan. Prepare for doom.(leaves)

Bloom and Doom
Crazy Dave: Hellow neighbor, welcome to Bloom and Doom!

Crazy Dave: Be prepared for the toughest challenge of all time!

Epilouge
This took a really long time to make here unlike paper. I hope you enjoy it and please review it to show your support for my blogs and stuff.