Board Thread:Plants vs. Zombies 2/@comment-5760976-20160809135301/@comment-24275721-20160819201637

Happy-shroom wrote: TheGollddMAN wrote: Master3530 wrote: TheGollddMAN wrote: Master3530 wrote: Strimes49 wrote:

In fact, PvZ3 should have nearly everything PvZ2 has and more, because that's what sequals are supposed to be: bigger and better. What's the point of re-introducing everything? It'd be better to make new worlds then and give us new stuff. The only reason would be popcap being lazy and reusing everything from pvz2 in pvz3 so they don't have to make new ideas. If they're making new game it should be original, otherwise they should keep updating this game. Upgrade system being pvz3 exclusive would be good because it wouldn't break pvz2's balance and pvz3 levels would be made with upgrading plants in mind. Hah! You talk as if PvZ 2 had balance to begin with. With Dark Ages and onwards, PvZ 2 had no balance. Without gems and sometimes premiums, you wouldn't last anywhere (especially in Endless Zones). True, but game is still completable, while upgrade system will make it too easy. That's why it's optional. If you think it breaks the game, don't go for that approach and let it be. Simple as that. That's what I was talking about before, remember?

If they're going to introduce something new so late into the game they might as well make it a new game. Most of us won't be playing anything except pinata, epic quests, yeti, and endless anyways. I don't know if they are going to make another direct sequel immediately or not, but since the Chinese version has an upgrade system and the levels of plants are already coded in our version, so why not.

Just like you said, it's coming at the last phase of PvZ 2. It doesn't matter much anyway.