Board Thread:Plants vs. Zombies 2/@comment-5760976-20160407214636/@comment-24508466-20160414113813

TheGollddMAN wrote: Mr. Boss-inator wrote: Actually, Garlic doesn't divert zombies who bite it in PvZ 2. If you plant it in a crowd of any amount of zombies, they all will get diverted (though garlic will die). Plus, I've seen once Punk Zombie being diverted while Punk jam was playing, meaning he didn't even bite it. So my final conclusion is that it is AoE that diverts zombies in a very close range after a second or so. It's because they are biting it. How else would it die if no one's biting it? Not to mention, Garlic in both games work essentially the same; being eaten. If the zombies did get diverted and the Garlic died, that means some of the zombies ate it and that's why they were diverted. It's silly to think the zombies will be diverted without Garlic even doing anything. Also, maybe the garlic was boosted and/or the Punk ate it but you didn't notice it. The reason I'm saying this is because I used Garlic and it didn't seem to have an AOE even when two bucketheads were close to each other.

So, maybe PopCap has buffed it recently? Even then I still don't notice either an AOE or any more than 4 zombies being diverted for my Garlic (my normal Garlic that is). 1. I've not boosted any plants since BWB part 2 update.

2. Punk jam was playing continuously.

3. That crowd was made of more than 12 zombies. (I was having fun in EZ :P)

4. What I am saying is that PvZ 2 Garlic diverts zombies not with its taste (because why the heck zombie kills garlic and after a second since it's dead he decides to get stunned and change the lane), but with its stink, that can remain there for a moment after Garlic's death (but still visible only for those zombies that were there before Garlic died).