Board Thread:Plants vs. Zombies 2/@comment-5760976-20161008112235/@comment-25546049-20161012005437

Birdpool wrote: Ballistic Planet wrote:

Birdpool wrote:

Ballistic Planet wrote:

Rororoxor wrote:

Ballistic Planet wrote:

GamesterD wrote: The only reason he managed to get past BWB: Freakning OP Premiums. And he doesn't even now what true uses they contain*Ghost Pepper* He "beat" BWB before most of the great premiums we have today exist.

This is my tier list. Let's take a look at every premium/gem premium plant I have in the S+-A--tier. The only ones that existed at that point were Power Lily, Imitater, and Ghost Pepper. The rest didn't come until after Big Wave Beach, some of them way after. I couldn't agree more with your list. However, I feel that infinut and jackolantern deserve higher spots. I might consider Infi-nut, but I'm perfectly happy with where Jack O' Lantern is.

For one, Jack O' Lantern is very hard to use properly. There's gonna be a lot of times where you need to micromanage the Jack's with your instants, and that gets incredibly complicated at points. For two, Jack O' Lanterns short range leaves him fairly vulnerable to some threats, primarily Octos, Wizards, and just higher HP zombies in general (Knights and Blockheads).

While Jack O' Lantern is a decent plant, I don't think he's great, or even really good. He's certainly usable though, and he's definitely not a bad plant.

EDIT: I also have a couple more changes planned for the Tier List, but I gotta go out soon. I usually edit his range to be 5 tiles. Thing is, my Tier List is for a legit, vanilla game of PVZ2. Yes, you can overcome any plants weakness with the use of cheats, and I certainly do whenever I hack with JOL (which I don't really hack anymore tbh), but in a vanilla setting, that's how I'd rate Jack O' Lantern. Yes, I get that, but still.

Also, Vanilla reminds me of MC XDXDXD Pretty much where I got that from :P