Board Thread:Plants vs. Zombies 2: It's About Time/@comment-28129931-20150425043622/@comment-25912702-20150521212917

Awesome stuff! You actually have something going on here!!!! The only problem that I have is the rain, it should be like in the first game when most of the time its dark with only a few flashes of light from the lightining. If there is lightning, it can strike randomly on the lawn and kill a plant from time to time. BUT! Lightning Reed protects plants in a small area slightly bigger than 3x3!

Here's some of my plants:

   Artichoke: (200 sun /recharge: mediocre /damage: heavy /range: 3×1) Holds a single zombie in place once it gets close enough and gives it damage until it's head pops off.

   Tormado: (150 sun /recharge: fast /damage: normal /range: full lane) Deals damage to a single zombie and pushes it back a tile; also pushes back fog a bit with each blow.

   Glow-shroom: (25 sun /recharge: fast /range: 3×3<) Glows green and illuminates a large area around it.

        Bassil: (75 sun /recharge: slow /damage: normal /range: entire lawn) Drops the bass and vibration materials break(glass using zombies) as well as blowing the fog back by five columns ; disappears after use; all zombies take 1 NDT worth of damage.

I don't have my drawing with me, but they are on my blog.