User:TheHandsomePlant/5.0.1 Level Data

This is the second part of featuring how OP can plants get when levelled up to the max. I only list plants added to the data in the second beta of 5.0. Once I'm done with every plant, I'll put them in one single giant blog post.

Puff-shroom: Fume-shroom: Sun Bean: Lily Pad: Tangle Kelp: Bowling Bulb: Guacodile: Banana Launcher: Laser Bean: Blover: Citron: E.M.Peach: Infi-nut: Magnifying Grass: Tile Turnip: Hot Potato: Pepper-pult: Chard Guard: Stunion: Rotobaga: Red Stinger: A.K.E.E.: Endurian: Stallia: Gold Leaf: Phat Beet: Celery Stalker: Spore-shroom: Garlic: Primal Peashooter: Primal Wall-nut: Perfume-shroom: Primal Sunflower: Primal Potato Mine: Moonflower: Shadow-shroom: Dusk Lobber: Nightshade: Grim Rose: Gold Bloom: Electric Currant: Snow Pea: Power Lily: Squash: Torchwood: Jalapeno: Starfruit: Hypno-shroom: Pea-nut: Chomper: Homing Thistle: Ghost Pepper: Sweet Potato: Sap-fling: Hurrikale: Fire Peashooter: Dandelion: Lava Guava: Toadstool: Strawburst: Cactus: Electric Blueberry: Jack O' Lantern: Grapeshot: Cold Snapdragon: Shrinking Violet: Blooming Heart: Escape Root: Cold Snapdragon (they did a copy of the Cold Snapdragon data with different damage): Hope you enjoyed reading it.
 * Takes: 9 seconds to be eaten (despite having its original health lower than other plants)
 * Recharge: 2.5 seconds
 * Plant Food lasts: 3 seconds
 * Damage: 5 NDS
 * Fades away after: 2 minutes
 * Cost: 100 sun (for some reason it's Level 1 sun cost is 200)
 * Takes: 9 seconds to be eaten
 * Damage: 6 NDS
 * Cost: 25 sun
 * Recharge: 15 seconds
 * Zombie gives out: 100% of its health as sun when hit when under effect of Sun Bean
 * Maximum sun from zombie (non-PF): 400
 * Maximum sun from zombie (PF): 700
 * Cost: 0 sun
 * Takes: 9 seconds to be eaten
 * Recharge: 3 seconds
 * Recharge: 3 seconds
 * Takes: 9 seconds to be eaten (despite not being able to be eaten)
 * Can sink: 3 zombies before dissapearing
 * Can sink when under affect of Plant Food: Min. 3 zombies, Max. 5 zombies
 * Cost: 100 sun
 * Recharge: 3 seconds
 * Takes: 9 seconds to be eaten
 * Small bulb damage: 4 NDS
 * Medium bulb damage: 10 NDS
 * Large bulb damage: 15 NDS
 * Regeneration order: Large > Medium > Small
 * Cost: 75 sun
 * Takes: 9 seconds to be eaten (despite not being able to be eaten)
 * Recharge: 3 seconds
 * Projectile damage: 4 NDS
 * Rush damage: 15 NDS per bite
 * Cost: 275 sun
 * Takes: 9 seconds to be eaten
 * Seed Packet Recharge: 3 seconds
 * Damage: 100 NDS
 * Cost: 100 sun
 * Takes: 9 seconds to be eaten
 * Recharge: 3 seconds
 * Damage: 6 NDS
 * Cost: 25 sun
 * Recharge: 1 second
 * Seed Packet Recharge: 3 seconds
 * Takes: 9 seconds to be eaten
 * Cost: 225 sun
 * Recharges plasma balls: 50% faster
 * Takes: 9 seconds to be eaten (despite not being able to be eaten)
 * Recharge: 15 seconds
 * Affection radius: 3x bigger
 * Takes: 40 seconds to be eaten
 * Seed Packet Recharge: 7 seconds
 * Regeneration time: 5 seconds
 * Cost: 0 sun
 * Takes: 9 seconds to be eaten
 * Damage: 80 NDS
 * Sun per shot: 800 sun (can't believe that either)
 * PF damage: 30 NDS/s
 * Recharge: 7 seconds
 * Amount of 0 sun tiles available to plant: 2
 * Cost multiplier: 100 (0 > 0 > 100 > 200 > 400 > 800 > 1600 > 3200 > 6400)
 * Takes: 9 seconds to be eaten (despite not being able to be eaten)
 * Recharge: 6 seconds
 * Cost: 100 sun
 * Takes: 9 seconds to be eaten
 * Recharge: 10 seconds
 * Damage: 10 NDS
 * Cost: 25 sun
 * Takes: 30 seconds to be eaten
 * Recharge: 7 seconds
 * Damage (?): 7.5 NDS
 * Takes: 9 seconds to be eaten (despite not being able to be eaten)
 * Recharge: 15 seconds
 * Cost: 100 sun
 * Takes: 9 seconds to be eaten
 * Recharge: 3 seconds
 * Damage: 2 NDS
 * Cost: 100 sun
 * Takes: 9 seconds to be eaten (in the shooting position)
 * Cost: 150 sun
 * Takes: 9 seconds to be eaten
 * Recharge: 3 seconds
 * Damage: 7.5 NDS
 * Damage (PF): 45 NDS
 * Cost: 75 sun
 * Takes: 50 seconds to be eaten
 * Recharge: 7 seconds
 * Damage: 4 NDS
 * Damage (PF): 6 NDS
 * Recharge: 15 seconds
 * Stages available to be picked in: Pirate Seas to Modern Day
 * Cost: 75 sun
 * Takes: 9 seconds to be eaten
 * Recharge: 3 seconds
 * Damage: 2.25 NDS (both normal and critical share the same damage)
 * Takes: 22 seconds to be eaten
 * Recharge: 10 seconds
 * Damage: 14 NDS per hit
 * Cost: 100 sun
 * Takes: 9 seconds to be eaten
 * Recharge: 3 seconds
 * Damage: 5 NDS
 * Damage (PF): 125 NDS
 * Takes: 12 seconds to be eaten (it takes 2 seconds for zombie to be affected by Garlic, so it can now affect up to 6 zombies)
 * Recharge: 15 seconds
 * Takes: 9 seconds to be eaten
 * Damage: 7.5 NDS
 * Damage (PF): 15 NDS
 * Takes: 110 seconds to be eaten
 * Recharge: 3 seconds
 * PF Shield takes: 160 seconds to be eaten
 * Recharge: 20 seconds
 * Takes: 9 seconds to be eaten
 * Recharge: 3 seconds
 * Produces: 150 sun
 * Takes: 6.5 seconds to be eaten
 * Recharge: 20 seconds
 * Damage: 160 NDS
 * Cost: 25 sun
 * Takes: 9 seconds to be eaten (despite having its original health lower than other plants)
 * Recharge: 3 seconds (despite having its original recharge longer than other plants)
 * Recharge: 5 seconds
 * Takes: 9 seconds to be eaten
 * Recharge: 3 seconds
 * Damage: 4.5 NDS
 * Takes: 9 seconds to be eaten
 * Recharge: 20 seconds (despite having its original recharge even lower than this one)
 * Damage: 30 NDS
 * Damage (PF): 90 NDS
 * Recharge: 15 seconds
 * Recharge: 55 seconds
 * Takes: 8 seconds to be eaten
 * Recharge: 6 seconds
 * Takes: 9 seconds to be eaten
 * Recharge: 3 seconds
 * Damage: 6 NDS
 * Recharge: 50 seconds
 * Recharge: 10 seconds
 * Cost: 50 sun
 * Takes: 15 seconds to be eaten
 * Cost: 100 sun
 * Recharge: 25 seconds
 * Cost: 75 sun
 * Takes: 9 seconds to be eaten
 * Recharge: 3 seconds
 * Damage: 6 NDS
 * Cost: 75 sun
 * Takes: 2 seconds to be eaten (it takes 0.5 seconds by default so maybe it can hypnotize four zombies until it gets eaten?)
 * Recharge: 15 seconds
 * Cost: 75 sun
 * Takes: 120 seconds to be eaten
 * Recharge: 5 seconds
 * Damage: 6 NDS
 * Cost: 75 sun
 * Takes: 9 seconds to be eaten
 * Seed Packet Recharge: 3 seconds
 * Cost: 150 sun
 * Takes: 9 seconds to be eaten
 * Recharge: 7 seconds
 * Damage: 6 NDS
 * Takes: 9 seconds to be eaten (despite not being able to be eaten)
 * Recharge: 7 seconds
 * Takes: 85 seconds to be eaten
 * Recharge: 15 seconds
 * Cost: 200 sun (despite having less health than this one)
 * Takes: 90 seconds to be eaten (?)
 * Recharge: 3 seconds
 * Cost: 25 sun
 * Recharge: 9 seconds
 * Takes: 9 seconds to be eaten
 * Recharge: 3 seconds
 * Damage: 6 NDS
 * Cost: 175 sun
 * Takes: 9 seconds to be eaten
 * Recharge: 10 seconds
 * Damage: 7.5 NDS
 * Cost: 75 sun (same as original?)
 * Takes: 9 seconds to be eaten (despite not being able to be eaten)
 * Seed Packet Recharge: 10 seconds
 * Cost: 150 sun
 * Takes: 9 seconds to be eaten
 * Recharge: 3 seconds
 * Cost: 300 sun
 * Takes: 9 seconds to be eaten (despite not being able to be eaten)
 * Seed Packet Recharge: 3 seconds
 * Cost: 100 sun
 * Takes: 9 seconds to be eaten (despite not being able to be eaten)
 * Recharge: 10 seconds
 * Damage: 6 NDS
 * Cost: 75 sun
 * Takes: 9 seconds to be eaten
 * Seed Packet Recharge: 35 seconds
 * Cost: 175 sun
 * Takes: 9 seconds to be eaten
 * Recharge: 15 seconds
 * Cost: 100 sun
 * Recharge: 20 seconds
 * Damage (explosion): 120 NDS
 * Cost: 100 sun
 * Takes: 9 seconds to be eaten
 * Damage: 3.75 NDS
 * Cost: 0 sun
 * Recharge: 10 seconds
 * Cost: 100 sun
 * Takes: 9 seconds to be eaten
 * Recharge: 3 seconds
 * Default damage: 6 NDS
 * Cost: 0 sun
 * Takes: 9 seconds to be eaten (despite not being able to be eaten)
 * Recharge: 15 seconds
 * Damage: 6 NDS