User blog:Smarty Pants 264 Clash Royale/PvZH Balance Ideas 1

So I am just a random user expressing his ideas for balancing the PvZH game

If you disagree it's okay these are my OPINIONS

Guardian
Sea Shroom: Health increase from 2 to 3

Spikeweed Sector: Cost increase from 2 to 3

Kabloom
Bluesberry: Health increase from 3  to 4

Pair of Pears: Cost decrease from 4  to 3

Sergeant Strongberry:  Health increase from 4  to 5  / Attack decrease from 4 to 3

Grapes of Wrath:  Cost increase from 7  to 8

Lava Guava:  Cost decrease from 5  to 4

Banana Launcher: Ability change from Start of Turn to Before Combat

Mega Grow
Sweet Potato:  Health increase from 3  to 4

The Podfather:  Health increase from 2  to 3

Potted Powerhouse: Cost decrease from  5  to 4

Cosmic Pea:  Health increase from 1  to 3

Clique Peas:  Cost increase from 1  to 2

Smarty
Smoosh-Shroom:   Cost decrease from 5  to 4

Carrotillery:  Health increase from 2  to 3

Navy Bean:  Ability change to  All Amphibious Plants get +1   /+2

Jumping Bean:  Health increase from 2  to 3

Solar
Sage Sage: Ability change to If you made at least 6 this turn, draw 2 cards. /  Health increase from 1  to 2

Twin Sunflower:  Health increase from 1  to 2

Chomper:  Health increase from 2  to 3  /  Attack increase from 2  to 3

Briar Rose:  Cost increase from 4  to 5

Heartichoke: (When this dies during combat then it won't activate it's ability)

I will finish the Zombie page later