Board Thread:Roleplaying/@comment-24953048-20170313192307/@comment-24953048-20170724122357

Well, this is eventful, isn't it?

Oh right, status update! It has been more than 4 days, so the following players are removed from the RPG - but thanks for playing anyways, guys!

Like I said - thanks for playing!
 * CaptainRustbolt
 * CITRONtanker
 * LarryMoments
 * PrimalClash

...I just noticed this triggers 4 Artilleries. I'm triggering them ASAP! 44 damage is dealt to Alice.

Necroso uses pain magic on Alice. 23 damage is given, and taken!

Bandanna Dee used Spear Assault, and jabs Alice with his spear. 19 damage dealt, and taken. Bandana Dee goes down and deals a further 11 damage to Alice!

Brian heals Kindred again. ...Really productive! Back to full.

Kindred fires arrows at Alice. 23 damage, given and taken. If Kindred wasn't healed, they would have gone down.

Alice: My oh my, I have a headache... But I'm not done...

Intertwining Strings is used on Necroso, Youmu, and Alphys. Necroso goes down, while Youmu takes 8 damage and Alphys takes 3.

Next - Cursed Book! Gold Bloom gets it. Bye again!

Gold Bloom: ...Why am I targetted?

A Cursed Book appears!

Youmu: Oh for - alright, I'll do it myself!

Godspeed Slice on the Cursed Book. 22 damage given out.

The Ghost attacks Alice with a flame. 12 damage.

Wave 3/3

BOSS WAVE

Alice Margatroid (31/270 HP, P.ATK 15, R.ATK 17, P.DEF 6, R.DEF 10) 


 * Intertwining Strings - Ranged attack. Hits random 3 enemies at once.


 * Cursed Book - Physical attack. Hits an enemy. The book she holds then comes to life as an enemy.

Buff - Speed of Sound: Attack twice each turn.

Buff - Linked up: When this takes damage, the attacker takes damage as well.

Passive: Puppetmaster - Alice only. Alice can only be harmed when no Dolls are alive.

Cursed Book (28/50HP, P.ATK 13, R.ATK 13, P.DEF 7, R.DEF 7)

PLAYERS

Necroso (0/65 HP, P.ATK 17, R.ATK 29, P.DEF 17, R.DEF 14) LVL 6 (26/50 EXP)


 * Abra-ca-pain! - Ranged attack. Nothing special.


 * The staff of Knowledge - Physical attack. Nothing special..

Passive: Banishment - When a Mage attacks a foe with R.DEF that is higher than this Mage's R.ATK, attack using the target's P.DEF instead.

Passive: I'm down! - Self-revive in 3 turns or get healed by a Medic to get back into the action.

Chipie (0/43 HP, P.ATK 29, R.ATK 4, P.DEF 4, R.DEF 4) LVL 6 (26/50 EXP)


 * Go long! - Ranged attack. Nothing special.


 * Relentless Charge - Physical attack. Nothing special.

Passive: Fighting Spirit - When a Fighter defeats a foe, they heal 10% HP.

Alwich (55/57 HP, P.ATK 21, R.ATK 22, P.DEF 10, R.DEF 15) LVL 6 (26/50 EXP)


 * Error - Ranged attack. Nothing special.


 * Coding Shotgun - Physical attack. Nothing special.


 * Heal Beam of Science - Healing skill. Heal your friends or yourself.

Passive: Medicinal Science - If an ally is defeated, consume your turn to revive them with 100% HP.

Plague Knight (10/62 HP, P.ATK 16, R.ATK 29, P.DEF 20, R.DEF 15) LVL 6 (26/50 EXP)


 * Bomb Toss - Ranged attack. Nothing special.


 * Explosive Leap - Physical attack. Nothing special.

Passive: Banishment - When a Mage attacks a foe with R.DEF that is higher than this Mage's R.ATK, attack using the target's P.DEF instead.

Brian (16/57 HP, P.ATK 17, R.ATK 30, P.DEF 7, R.DEF 14) LVL 6 (26/50 EXP)


 * Flag's Pole - Ranged attack. Nothing special.


 * Brain Hunger - Physical attack. Nothing special.


 * Brain Mending - Healing skill. Heal your friends or yourself.

Passive: Medicinal Science - If an ally is defeated, consume your turn to revive them with 100% HP.

Kindred (17/40 HP, P.ATK 24, R.ATK 12, P.DEF 4, R.DEF 4) LVL 6 (26/50 EXP)


 * Dance of Arrows - Ranged attack. Nothing special.


 * Wolf's Frenzy - Physical attack. Nothing special.

Passive: Fighting Spirit - When a Fighter defeats a foe, they heal 10% HP.

Onric (27/40 HP, P.ATK 30, R.ATK 5, P.DEF 5, R.DEF 4) LVL 6 (5/50 EXP)


 * Goop - Ranged attack. Nothing special.


 * Taste Testing - Physical attack. Nothing special.

Passive: Fighting Spirit - When a Fighter defeats a foe, they heal 10% HP.

Alphys (51/57 HP, P.ATK 23, R.ATK 23, P.DEF 8, R.DEF 14) LVL 6 (26/50 EXP)


 * DETERMINATION Potion - Ranged attack. Nothing special.


 * Tail Charge - Physical attack. Nothing special.


 * Experimental Flower - Healing skill. Heal your friends or yourself.

Passive: Medicinal Science - If an ally is defeated, consume your turn to revive them with 100% HP.

Tonerre (0/65 HP, P.ATK 16, R.ATK 32, P.DEF 17, R.DEF 12) LVL 6 (26/50 EXP)


 * Shocking Pea - Ranged attack. Nothing special.


 * Spark Rush - Physical attack. Nothing special.

Passive: Banishment - When a Mage attacks a foe with R.DEF that is higher than this Mage's R.ATK, attack using the target's P.DEF instead.

Passive: I'm down! - Self-revive in 3 turns or get healed by a Medic to get back into the action. (2 turns)

Bandana Dee (0/44 HP, P.ATK 25, R.ATK 24, P.DEF 6, R.DEF 6) LVL 6 (26/50 EXP)


 * Spear Cannon - Ranged attack. Nothing special.


 * Spear Assault - Physical attack. Nothing special.

Passive: Pride of Dynamite - When an Artillery is defeated, do P.ATK+R.ATK X Enemy quantity /4 damage to all foes.

Passive: I'm down! - Self-revive in 3 turns or get healed by a Medic to get back into the action.

ALLIES

Youmu Konpaku (20/50 HP, P.ATK 18, R.ATK 14, P.DEF 9, R.DEF 3)


 * God-speed Slice - Physical attack. Hits twice.


 * Phantasmic Shot - Ranged attack. Ignores R.DEF.

Passive: Spooky and Scary - Youmu only. When Youmu defeats an enemy, a Ghost spawns as an ally for 2 turns.

Gold Bloom (10/10 HP, P.ATK 0, R.ATK 20, P.DEF 1, R.DEF 1)


 * Sun Bomb - Ranged attack. Hits 3 enemies at once. Takes a turn to charge up.


 * Medical Conjuring - Healing. Heals an ally to full. Gold Bloom cannot do anything for 3 turns.

Passive: I'm down! - Self-revive in 3 turns or get healed by a Medic to get back into the action.

Ghost (?/? HP, P.ATK 18, R.ATK 18, P.DEF ?, R.DEF ?)

Passive: Soul Pausing - After 2 turns, this Ghost fades away from the battlefield. (1 turn left)

Finish Alice and the book, and then you win!

Level-up points (un-usable until battle is over) - 2 per player