Board Thread:Wiki management/@comment-24203813-20160112230454/@comment-1764483-20160113225826

Legofan9o5 wrote: Behind PvZ1&2 is coding. Specifically, coding for entities (plants in this case) to detect other entities (zombies) to preform correctly in the game. PvZ1 Cactus, by-and-large, copied most of it's coding from Peashooter, with an added twist: It detects specific entities (balloon zombies) and shoots a special projectile that "counters" the zombie entity.

PvZ2 decided to change Cactus, increasing damage, pierce capabilities and '''deleting the detection of Balloon Zombies to fire special projectiles. '''Instead of shooting special projectiles, it now detects any zombie in a close range so it may change it's properties to a ground-based plant.

Cactus in this case in not only losing an ability, but completely changing as an entity. Quote: "...changes made are still fundamentally the same...and (Cactus) changing height." is invalid, as it is NOT fundamentally the same! Visually and logically it may be, but in coding these actions are completely unrelated, detecting different zombie to preform completely different actions.

Also, Jalepeno DOES detect and melt ice trails in PvZ2:C, and Star Fruit's backward star is not used solely for Digger Zombie, as it detects any zombie behind it to fire backwards. The lack of "abilities" from the first game are not enough to constitute new behaviour or strategic use. The Strategy section of the Cactus Page can be split easily between both versions, since each plant has it's own unique strategic value. (Balloon Zombie coverage and No Pea achievement belongs fully to PvZ1, all other info belongs fully to PvZ2).

"As it is, you may, at best, get 2 or 3 sentences out of Cactus's Spikeweed ability." General Zombies. Home world use. Other world use (beneficial). Other world use (detramental). That's 4 topics, easily expandible to create 2-3 fair sized paragraphs. And that's just for general plants, you could use this format for nearly every plant in the game, excluding world exclusives of course.

"It would require having to relink all pages associated with a certain plant, force redirection of the rounded icons, ruin the infoboxes." Yes, that is what is going to happen if this vote goes through, minus the infobox part. HOW would it "ruin" the infoboxes? One would just remove data from the previous infobox in the form of the tabber and move it to a new page. Simple.

"Pay attention." Ok, fine. I messed up for misreading the primal part, fair enough. But "pay attention"? That seems a bit excessive, if not a bit rude.

"How is saying that something is stupid and pathetic biased or lazy?" Because your reasoning is very weak and as you see such as an acceptable reason examples how your bias influnces your opinion. The arguement of stating something is so "stupid and pathetic" that change is unwarrented is unacceptable as a counter arguement, because both qualities are completely up to a person's personal views and influences. I could see the arguement as intelligent and well-made, as it relates closely to the topic at hand. Would my own bias of the topic influence me to do so? Most likely.

The last couple of parts I removed because they're just pointless. Also, I believe the correct word is "rebuttal."
 * It wasn't really necessary to bring up the whole coding thing (but then again, I shouldn't correct every grammatical mistake I see, and contextually, it could work). Also, Cactus and Balloon Zombie were clearly not copy-pasted from the first game, but from other entities. As such, it's not as much deleted as much as removed. I still get what you're saying, though. If anything, Cactus's projectile buff may be attributed to the projectile itself (compare Torchwood), and it still changes height, so it... never mind. Your point stands.
 * I didn't know (much) about the Chinese ice trails... not that it matters worldwide, but thanks for the correction. As for Starfruit, it was indeed meant for all zombies, but Digger Zombie still counts.
 * Yes, except those paragraphs shall be merged for space.
 * Oh, sorry, I meant userboxes, not infoboxes. :-P
 * Commands aren't necessarily rude or excessive.
 * Again, that's not bias, that's just critical thinking. Newspaper Zombie works too similarly to how it worked in the first game to be split, hence why I dismissed it as stupid. If saying that is stupid, wouldn't bias influence your vote? Plenty of other users have called something stupid before me.