Board Thread:Plants vs. Zombies Heroes/@comment-33574414-20170315145839/@comment-10857070-20170315173136

YammaYamer21 wrote:

Newspaper Zombie wrote:

YammaYamer21 wrote:

Newspaper Zombie wrote:

Happy-shroom wrote: Newspaper Zombie wrote: Hey Cavia, is this true?

https://www.reddit.com/r/PvZHeroes/comments/5zkgty/spoilers_more_set_2_card_changes/ Cosmoss is OP af Also, a sould patch like card? More glitches incoming A sh**ty and weak version of Soul Patch with only 3 health. Yes, but it's a high-stat 1-cost that can't really be ignored or dealt with at all in turn 1. It's a good competitor for Arm Wrestler in non-Sports decks, and even then I might get one for a good Rock Walling. Well, why would you exactly need a Soul Patch on turn 1? Bonk Choy, Poison Mushroom, early buffing, absorbing weak attacks with no consequence at all... I could go on. The thing is, it doesn't have to be Turn one. It could also be part of a mass buff, take an overbuffed Strikethrough shot(or two with a Rock Wall), become overbuffed with Rock Walls and Vitamin Zs and Possesses, ect. And it's a turn 1 Armored! Great for early buffing. I could see a great synergy with this and the new Secret Agent trick for a turn 3 3/5 with Armored for 1, leaving 2 for more Smashy tricks or a couple of Arm Wrestlers. Let's see. The first two plants you listed can be dealt by nearly everything on turn 1. The only heroes that can use Rock Wall are Rustbolt and Z-Mech. Rustbolt already has Rocket Science, Landscaper and Shrink Ray to deal with overbuffed cards anyway, you're better off using that precious Rock Wall on more important cards like Paparazzi, Team Mascot, Gentleman, Mad Chemist etc. Also, that combo you listed with Secret Agent is still immune to Whack-a-Zombie.