Board Thread:Plants vs. Zombies Heroes/@comment-24471175-20170525224814/@comment-24471175-20170821044707

YammaYamer21 wrote:

Thinklogic wrote: Hm... maybe I should tone it down a bit.

Very Simple Infinite Loop Riddle:

New Zombie Event Card:

Cyborg Mime: Brainy

Science Mime Zombie

Cost: 3 Brains

Stats: 2/2

When you play a non-Mime zombie: This transforms into a copy of that zombie.

(Zombie counterpart of Imitator)

A player tests this new card...

Start: Lane 1 and 2 are Medulla Nebulla. The player has 6 Brains, and two cards, one of which is a Cyborg Mime. You have full control over RNG.

Zombies Phase: The player places a zombie in each Medulla Nebulla. They now have 100 brains.

What other zombie was played? I get the idea of a IDZ - Cyborg Mime loop, but you'd end up with 101 Dalmatian Brainz if you calculate it... also Heights has an Environment? :P I never said lane 1 was an enviroment, but it could be lane 3 with the Medulla.

Thought I put 5 brains in the riddle but yeah, IDZ is the idea.

Since I doubt anyone will ever solve the "Seriously what the heck, is this even solvable" Edition Riddle, and I made some mistakes in it's creation, so I'll just put the answer here.

Win conditions: Destroy the super OP Souliest Patch of Em' played on turn 12, then defeat Beta Carrotina

Souliest Patch is 5/60 and cannot be destroyed by any means other than damage (no Deadly, destroy/bounce tricks or effects)

Beta-Carrotina starts with 10HP.

Errors in Riddle Creation: Enviromentalist is actually 2/3, and in this galaxy Lil'buddies are amphibious.

Cards Immorticia requests from Fancy Hat:

Enviroments: Three Area 22 enviroments, One Raptor Grounds

Zombies: Ancient Vimpire, Sneezing Zombie, Teleportation Zombie, Synchronized Swimmer

Conjured Trick: Primal Instincts conjured by Zombie Orc (costs 0 brains)

Start: Brain Remaining: 12

Zombie Phase: The Enviromentalist in lane 4 allows you to place enviroments during the zombies phase.

-Place an Raptor Ground in lane 1, and Area 22 in lanes 2, 3, and 4. They're all free because the Enviromentalist reduces the brain cost to 0

The Enviromentalist is now 4/5 due to the Area 22 boost

-Play Ancient Vimpire in lane 1, it does a bonus attack and remove the Hater Tater, then it gets +2/+2 (now 5/7). It also reduces Beta-Carrotina to 5HP

-Play Teleportation Zombie in lane 3

Brains remaining: 6

(4 spent on Vimpire, 2 spent on Teleportation, enviroments are free)

Plants Phase: The Souliest Patch of Em'All is played in lane 5, it makes Poppin Poppies in lanes 2 and 4 as stated in the riddle. This creates 6 Lil' Buddies, healing Carrotina by 12 to 17HP.

Zombie Tricks: The Teleportation Zombie is revealed from his gravestone, and becomes 3/7 due to Area 22. You can play zombies during tricks.

-Sneezing Zombie is played in lane 2. It gains +2/+2 and Frenzy from Area 22, then destroys all the Lil'Buddies due to it's "When Played" effect. Because it has Frenzy and destroyed 6 plants, the Ancient Vimpire gives it +12/+12.

This puts the Sneezing Zombie at 16/18 in stats.

-Synchronized Swimmer is played in lane 5, can copy any zombie (doesnt matter yet). Primal Instincts is used on the Swimmer, giving it and all future copies Hunt and Frenzy

Brain Count: 0

(4 spent on the Sneezing Zombie, 2 for the Swimmer, the trick was reduced to 0 brains due to the Zombie Orc conjure effect so it's free)

End of Tricks: The Souliest Patch will reset itself, removing the -1/-1 debuff from the Sneezing Zombie and make another two Poppin Poppies in random lanes. The original ones are still in lanes 2 and 4, but were reduced to 3/3 due to the Sneezing Zombie.

This time, the Poppin Poppies MUST be placed in lanes 1 and 3, as those are the only empty lanes (Lil'buddies were destroyed by Sneezing Zombie).

Lanes 1 to 4 now each have a Poppin Poppies and a Lil'buddy infront of it. The Lil'buddies created by the new Poppin Poppies do not heal Beta Carrotina due to the Sneezing Zombie on the field, so her health is still 17

The Synchronized Swimmer is also reset, so it must copy another zombie. It copies the Sneezing Zombie and becomes 16/18 too. Since the trick Primal Instincts effects all future copies of the targetted zombie, the Synchronized Swimmer gains Hunt and Frenzy after being reset.

Combat:

In lanes 1 to 4, each zombie is strong enough to plow through both the Lil'Buddy and the Poppin Poppy with frenzy and get buffed by the Ancient Vimpire, then damaging the Souliest Patch

-The Ancient Vimpire goes from 5/7 to 9/11 w̶a̶s̶ ̶a̶n̶ ̶i̶n̶s̶i̶d̶e̶ ̶j̶o̶b̶ then does 9 damage to the Souliest Patch, now 5/51

-The Sneezing Zombie goes from 16/18 to 20/22 and does 20 damage to the Souliest Patch, now 5/31

-Teleportation Zombie goes from 3/7 to 7/11, and deals 7 damage to the Souliest Patch, now 5/24

-Enviromentalist goes from 4/5 to 8/9, and deals 8 damage to the Souliest Patch, now 5/16

Lane 5: The Synchronized Swimmer has 16/18 and Frenzy, so it is able to destroy the Souliest Patch. It gets +2/+2 from the Ancient Vimpire and becomes 18/20, then defeats Beta Carrotina who had 17HP left