Board Thread:Plants vs. Zombies 2/@comment-25546049-20160116212443/@comment-25982947-20160121212118

TheGollddMAN wrote: Coolyoyo33 wrote: TheGollddMAN wrote: Coolyoyo33 wrote: TheGollddMAN wrote: Мит бой wrote: TheGollddMAN wrote: Мит бой wrote: Ballistic Planet wrote: Imo this is the reason why Phat Beet fails. What? Since when Phat Beet fails? Since its introduction in Neon Mixtape Tour- Day 2. Phat Beet is good. Only if you've never experienced the power that is Gloom Shroom. It takes a week long crap on Phat beet's phat butt. Actually, they just work completely differently. Understand that ffs.

One is meant to be spammable and weak and the other, strong. (recharge is slow so not spammable too, also without pumpkin it's just meh) At its core, they work the same: attack in a 3 x 3 area with all zombies being affected in that area. Even though the exceution is obviously different, it can be comprehended in a couple of ways


 * Gloom Shroom won't require Fume Shroom anymore


 * Gloom Shroom can be a bit buffed by giving it a faster seed packet recharge or increasing the damage


 * Increase sun cost a bit

And there you go, a very better Gloom Shroom that can be further complemented via Garlic and /or Sweet Potato and/ or Primal Wall nut. There are a lot of choices that could have been given to us via Gloom Shroom instead of another wannabe crapper. Even though Phat beet can be spammed, that spamming rate isn't quite high as it still costs 150 sun. I have used both plants and Phat beet just has a short shoot to give a seed for. You expect popcap to give us that for free??? well we can dream. They gave us what a 'free' plant version of gloomshroom would be in this game, also imagine if those buffs weren't givena nd gloom shroom was the same as the first game (except the fume shroom one) people would be shitting on about how useless and nerfed they made him (even though he's the same but the game difficulty has just changed) just like garlic. I never said I want it for free. They can make it a 19.99$ Premium for all I care. But if someday Gloom Shroom does come in PvZ2, it will easily replace Phatbeet even with its higher sun cost. Right now, I see no redeeming factor in Phatbeet to use it outside of forced levels. It's just one of those "use once to see what it does and then discard it forever" type plants for how weak it is. Honestly I use Phat Beet all the time, it's great as a first line of defense for the first few zombies due to it being multi-lane and close ranged, and it works as a perfect counter to Imps from Gargantuars, and if coupled with Primal Wall-nuts it can be a very effective source of extra damage for the Gargantuars themselves while your Winter Melons deal most of the damage + slowing. It being cheap for an attacking plant, having splash damage and a great rate of fire makes it one of my favorite plants by far.