Board Thread:Weekly discussions/@comment-33872406-20180504110915/@comment-16256620-20180505003441

Ackmondual wrote: PvZ2: IAT

TOO MUCH freaking time to level up plants: --For 1 to max level is about 1 year --for most plants to lv7+ is about 1 to 2 years --ALL or most platnts to max level is about 4 years

Battlez is unfun even withOUT the cheaters and hackers. But now, they tie many of the best rewards to that

Rewards Streak requires triangular cost in gems to maintain. I hear it maxes out at 250 gems, but DAAAAMN

Some rewards are locked behind a pay wall. For example, your premium plant is now probably at lv4 or lv5, but you need to buy it in order to get those levels. Else, playing it when provided for free (e.g. special delivery levels, Pinata Party, locked and loaded) is only at lv1.

Anything that's on a timer. For example, Pinata Parties are every 24 hours. Your free Battlez play is every 4 hours.

I wish I can replay Pinata levels more than once (per day!)

It's bad enough that we need so many freaking Seed Packets for leveling up, but they also requiring spending massive amounts of Coins

5, freaking, types of currencies! Coins, Gems, Seed Packets (of which, these are subdivided since the seeds are specific for one type of plant), Gauntlets, and Mints. This is such a mess for consumers to deal with!

ALL PvZ games

Nearly al of them now use some sort of loot box/"CCG (collectible card game) style booster pack" deal with their prizes Actually we can play twice the piñata parties, but must be 2 plays in a row. And i agree with most of it. I just play battlez because i need gems and i really felt angry when they reduced the gem prize to put mints. Would not fall their hand keeping them gems and adding the mints.