Board Thread:Plants vs. Zombies Wiki discussions/@comment-35403335-20180425134158/@comment-26127523-20180430210256

Intrepid potato mine wrote: Another problem: there are max 6 free plays available everyday, 1 every 4 hours. Unless it's a weekend or public holiday, most people are very likely do be at work or school. So they won't have time to 'claim' their free plays. Why not lump all 6 free plays together? And why do we need to win or claim battlez plays to get gem rewards? Where did the world quests go? It's a free-to-play tactic. They would rather a player play more sessions of shorter length each, vs. 1 long session, even if both ways add up to equal amounts of time played. The former keeps players more sucked in and invested.

Castlestorm: Free To Siege had an online daily level thing too that reset every midnight, and was divided into 3 segments. Finishing all 3 would yield the highest rewards. Each of the first 2 you finish would require you to wait 4 to 6 hours (don't recall exactly), or pay gems to speed things up. It would warn you if there wouldn't be enough time to wait for the next segment of the day.

That was one reason I quit the game (before quitting PvZ2). I also got Castelstorm for PC/Steam for $15 (including its 2 expansions)... not having worry about gems, timers, and also having a keyboard, mouse, and 26" monitor was worth every penny!