Board Thread:Plants vs. Zombies 2: It's About Time/@comment-5052376-20140328181833/@comment-9906728-20140404030440

And finnally the stats of all the Dark Ages zombies

If you dont want to read all the list just read this :

The Sprinter zombie looks like a different version of the Pharaonh zombie, it probably does the same thing.

The Zombie Grave Dropper is just like the Ra Zombie.

Blacksmith Zombie has an anvil as protection probably and he also makes Helmets for zombie, For what the code says he probably has to make some parts of the helmet before completing it. so it basically upgrades the zombies that are going to fight.

The Knight Zombie Deflects Loobed projectiles with certain speed (Probably that was done to make him dont deflect the Food plant powers) and that makes it pretty hard because the graves keep spawing and if the Gravedropper zombie appears its going to be pretty hard. (But maybe if you get enough money for lazer bean it will be easy)

And the Wizard Zombie just shoots spells after some seconds maybe.


 * 1) Future Types END ############

ZombieDarkDefault

ZombieDarkArmor1Default

ZombieDarkArmor2Default

ZombieDarkArmor3Default

ZombieDarkFlagDefault

ZombieHelmDroppedSprinterProps

ZombieHelmDroppedSprinterDefault

SprintSpeed

SoundOnTakeHelmDamage

Play_Zomb_Egypt_Pharaoh_Impact_Hit

SoundOnHelmDropped$Play_Zomb_Egypt_Pharaoh_Impact_Break

"SoundOnHelmDisintegrationAnimation

Play_CamelPanel_Break‘

ZombieDarkGravedropperProps

ZombieDarkGravedropperDefault

gravestone

GravestoneType

GridItemTypes

gravestone_dark

UseGravestonePropsForHelmHealth

ZombieDarkBlacksmithProps

ZombieDarkBlacksmithDefault

BreakEffectPopAnim

4POPANIM_EFFECTS_ZOMBIE_DARK_BLACKSMITH_ANVIL_SHATTER

ColumnToStartMakingHelms

MakeHelmDuration

MakeFirstHelmDuration

MaxHelmPiecesToMake

MaxTimeToMakeHelms

TargetLeftmostZombie

"MaxTimesToUpgradeIndividualZombies

ZombieDarkKnightProps

ZombieDarkKnightDefault

DeflectedLobbedProjectileXVelocity

ZombieDarkImpDefault

ZombieDarkImpCone

ZombieDarkImpBucket

ZombieDarkThiefProps

ZombieDarkThiefDefault

UntargetablePlantTypes

ZombieDarkWizardProps

ZombieWizardDefault

SheepPopAnim

POPANIM_ZOMBIE_ZOMBIE_SHEEP

SheepOffset

SpellHitPopAnim

1POPANIM_EFFECTS_ZOMBIE_DARK_WIZARD_PROJECTILE_HIT

SoundOnSpellActivate

Play_RaZombie_WandActivate

TimeBeforeFirstCasting"

TimeBetweenCasting"

SpellCastingDuration"

ProjectileTypes

ZombieWizardProjectileDefault

ZombieDarkImpCrown


 * 1) Dark Ages Types END ############