User blog:Milesprower2/Top 15 Best and Worst Plants in PvZ2

Aaah, PvZ2. A game that I both love and hate, with many plants I love and others that I truly despise. So, there's no shortage of entries to either list here, is there?

You know the drill already, I'm basing this on creativity, usefulness and design.

​ ​15th: The Stinger
One of the most creative plants around, the Red Stinger is very useful as either a hard-hitting plant, or a semi-defensive plant. However, as a full defender, it's not that good for the cost, and the lack of AoE limits its usefulness as an attacker, despite the high damage output.

14th: The Flying Starfruit
What do you get if you cross a helicopter and a Starfruit? Rotobaga of course! It's a decent damage plant that can actually be useful even without grouping them up, and it's surprisingly useful for fighting Weasels of death. Rotobaga is however, a little too similar to Starfruit to go any higher.

13th: The Plant of Power
These names are getting really rubbish. Anyway, Power Lily is a great plant, because although its purpose is simple, it's a very useful one, and a staple in EZs...which is why it SHOULD NOT BE PREMIUM. The fact that it's premium really hurts it, and stops it from going higher in the list where it really deserves to be.

12th: The Sun Laser
Magnifying Grass is a very unique plant. It allows you to output lots of damage very fast, faster than any other plant in the entire game, but only if you have enough sun to power it. In ordinary levels, you can often use just Magnifying Grass and spam Twin Sunflowers or Sun-shrooms, and you can annihilate the zombies. This plant is extremely potent, but can also be difficult to use, which stops it from being OP. Sure, some people hate it, but I wouldn't have gotten as far as I have in Tiki Torch-er without it.

11th: The Cannon
Well, that's what it is, right?

Coconut Cannon is among the strongest plants in the game and the fact that you control when to fire it makes it even better. You can clear out crowds or save it for stronger enemies, you can do whatever you want with it. And it's helped me out in the later levels of DMB too. I still can hardly believe I'm at level 200, even though I reached that level many months ago. It's not too special, but it's still very useful and deserves a spot.

10th: The Anti-Ambush Plant
Cactus in PvZ1...one of the worst plants.

Cactus in PvZ2...Y U PREMIUM? ME WANT YOU!

From what I've seen of it and the few levels I've been able to use it in, I know that Cactus is a great plant. Ranged AoE capabilities combined with self-preservation that turns it into a Spikeweed. Add to that a permanent PF effect and you have a not only creative, but highly powerful plant. As Tecku said, it's an anti-ambush plant, as it can pack damage at a distance while preserving itself if something gets close...and damaging that thing in the process.

9th: The Little Tree
I like Sap-fling. I know a lot of people don't, but it made it onto the last list of good plants and it's here too.

Sap-fling is purely designed for slowing zombies, at the cost of dealing no damage. Not only does it offer a slightly stronger slowing effect than chilling, but it happens to be AoE for only 150 sun. Snow Pea has nothing on this, the damage advantage is not enough to make it worth using over this guy.

As well as usefulness, he has creativity going for him, since a ranged attacker that is purely for stalling is something that only describes Sap-fling, no other plant is like that.

8th: The Best Bean
Laser Bean is a little too good, as I've said before. But, he's not too good to the point that I hate him, like Spring Blovers or Thyme Warp, so he's in this list. He may not deal much damage, but he is the ultimate crowd-controller, as his attack cannot be stopped by anything, the only enemy capable of countering Laser Bean is the stupidly annoying Glitter Zombie, and even that technically does not "stop" his laser, it just protects the zombies behind so the laser doesn't hurt them.

To sum up, Laser Bean is basically just a really useful AoE plant, sorta like Gloom-shroom but long-ranged and packing less punch. So yeah, onto the next plant.

7th: The Explodonator
In PvZ1, I didn't use him much.

In PvZ2, I consider it suicidal to not choose him in most levels.

Cherry Bomb is just the plant to use when you have a massive bunch of zombies that your other plants aren't cut out to kill, as you can wipe them out so, so fast, buying yourself some more time to get up better defences. Cherry Bomb is therefore basically vital...but is he really creative? Considering that he's such a basic plant and was the very third plant in PvZ1...not particularly. That's why he isn't any higher.

6th: The Haunting Volcano
Hey look, a joint entry! I do those now! I think the last time I did that was...oh yeah, Spring Blovers.

Lava Guava and Ghost Pepper are very similar and yet also quite different. First, Ghost Pepper.

Ghost Pepper deals fairly heavy damage over time in a wide area, and will self-destruct a short time after it begins attacking, allowing it to deal a burst of damage to nearby enemies. Very useful as an early attacker and later in the game, especially due to being near-invincible.

Lava Guava on the other hand does things the other way around. It explodes first, then leaves behind something that can massively damage zombies in a small area. Even more useful later in the game due to high-health zombies showing up and the fact that it usually won't die before erupting.

Which is better? Well...I don't think either of them are. Ghost Pepper is arguably more creative as it came first, but Lava Guava, it could be argued, has more utility than Ghost Pepper. That's why I'm putting them here as a joint entry. And there will be one later, just you wait and see.

5th: The Pusher
Wanna push zombies back and then hold them off a little longer when they get back?

Then pick Chard Guard.

Chard Guard is a great defensive plant, as it can stall almost anything, including Gargantuars. Yes, Chard Guard is a Garg staller, in case you didn't already know. And a much better one than that spiky rock. It's also pretty creative, despite the similarity to Spring Bean, so it's not really a let-down in any department...

Except for longevity. I mean, you need to constantly replace Chard Guards whenever they run out of leaves, as they have very little usefulness once that happens, and this means they cost a lot to maintain. There's the reason it isn't OP.

4th: The Holo-nut
Infi-nut, in my opinion, is slightly better than Chard Guard. Infi-nut isn't as good at stalling zombies, but it's got the longest lifespan of all defensive plants, as few zombies actually kill it totally. And if you don't kill it totally, it will keep coming back. This makes Infi-nut very potent and means it doesn't require much maintenence. If you use other stalling tactics like Winter Melons, Icebergs, and similar plants, then zombies will have trouble getting past the eaten Infi-nut before it regenerates, making it even better.

Then, there's also the PF effect that can withstand Gargs...but not Mecha-Footballers or Glitter Zombies. BUCK YOU GLITTER ZOMBIES, YOU WILL GET YOUR PLACE IN THE LIST OF BAD ZOMBIES!!!

3rd: The Copier Again
He was great in the original, he's great here. If anything, he's better in the sequel due to being able to imitate ANYTHING. Use it on Power Lilies, Cherry Bombs, Sun-shrooms, Twin Sunflowers, Chard Guards, heck, if you're a noob then use it on Thyme Warps and watch as no zombie can get close to your house. It has so many possible uses, it is such a good plant, why wouldn't you use it?

Oh yeah, it's premium. Popcap, why?

2nd: The God of Pults
In an attempt to be less predictable, Winter Melon is second, not first.

Well, I don't need to say much. Except that in the sequel it was massively buffed due to no longer requiring Melon-pults, dealing more splash damage, having a wider splash radius and having a quicker recharge...so, yeah, what could beat it?

1st: The Stallers
Well...think about it. Iceberg Lettuce, Stunion, Stallia, most of us use at least one of those in every level. Each one has strengths and weaknesses, but all of them are great for holding off early zombies, buying just a little more time so you can get Coco Cannons, or Repeaters, or Red Stingers, or the God of Pults. Without them, imagine how much harder PvZ2 would be. I'd likely have ragequit during Lost City, because even that stage would be pure evil without those stalling plants.

They are cheap, they are great in the early game, and they each have uses in the later parts of levels. All are great plants, and all deserve a spot in this list. The same, top spot.

Which means that Winter Melon is technically in fourth place. Huh. I dread to think how low Gloomy would be if he existed in this game.

Top 15 Worst Plants
Coming soon!