Board Thread:Plants vs. Zombies 2: It's About Time/@comment-5460584-20150429233633/@comment-25089892-20150504163153

Garney the Garnet Dragon wrote: Master3530 wrote: It woud be cool to see native basic trio as well but I doubt they'll make it. However on map part 1 might be archeologist themed and part 2 might be native and gold themed. As for native zombies, I think there will be just totem dropper and 1 more zombie. And I think Explorer Zombie's brother could appear, just a bit changed design to fit the world. However he could get some special abilities too, like throwing torch from few tiles distance to kill plants. As for dragonfly, I like Balam's idea that it just drops a zombie on the 3rd column, you would be forced to use spikerocks like in EZs. My idea for totem dropper is just tomb raiser with ability to crush plants, totems are thrown directly on plants. I feel that totems won't be just simple tombstones, but I said it a lot of times. Another native zombie could be shaman that heals zombies. And the last zombie could be dynamite thrower, stays at back and throws dynamite at plants occasionally. Explosion kills 1 plant. He can be countered by ice, however he has lighter or torch or something like that so he can not only fire lont again but even unfreeze nearby zombies. But again, I think that popcap won't listen us and won't make shaman zombie. Dynamite Thrower is a good idea! We already have Prospector who uses dynamite to charge through our defense...