Board Thread:Plants vs. Zombies Heroes/@comment-27053902-20170914000805/@comment-26988423-20170920122414

Plant Protecter wrote:

MyNameIsMyName wrote: I've been thinking, if there are 2 Teachers on the field and a Forget-Me-Nuts is played, how much will 1-brain tricks cost? 0? 1? The game softlocks? Also my boosts are GK and Neptuna. My guess is that it has to do with placement, as everything happens from left to right.

For example, if a Forget-Me-Nuts was in lane 1 and there were Zombology Teachers in lanes 2 and 3, then in theory, the Forget-Me-Nuts' ability would activate first, causing the trick to cost 2. The Zombology Teachers' abilities would activate next, reduce the trick's cost to 0.

Visa versa can also happen, with the trick costing 1 if the Forget-Me-Nuts is in lane 4.

Also, my boosts are Solar Flare and Professor Brainstorm. Uhh, no. Since those abilities trigger immediately when they are played, and are not unapplied and reapplied at the start of each turn. For instance, if there was an Aloesaurus on lane 2 with a Quickdraw Con Man on lane 3, with the plant hero at 1 health, the plant hero would heal for 2 before taking 1 damage, living through the turn. If QCM was on lane 1 with Aloesaurus on lane 2, the Plant Hero would die.

However, since Zombology Teacher and Forget-Me-Nuts trigger immediately when played, the order of ability activation depends on the order of placement. Since numbers cannot go below 0 (as seen with similar things like Shrink Ray and Berry Angry), the trick's cost would be decreased to 0 (as it cannot go below that) with two Zombology Teachers. When Forget-Me-Nuts is played, that triggers and brings the brain cost up to 1.