Board Thread:Plants vs. Zombies: Garden Warfare/@comment-24739261-20140328050658/@comment-25214517-20140820035728

How'bout Fume Shroom as a class, it be the first mushroom.

Hp 150

Weapon: It would shoot fumes that act like the fire chomper's flame thrower, but is less wide, but goes much farther.

Variant: Goop Shroom,: Slows eneies hit by goopy fumes (possible others: Ice Shroom, fire Shroom, Toxic Shroom, thunder shroom)

Abilities:

1. Puff Shrooms: Plant up to 5 fiesty puff shrooms that are small enough to go undetected, but big enough to do good damage.

Alternate ability 1:Gloom Shroom: Can hold 3, Shoots fumes around it, has good damage.

2. Sun Shroom: A healing plant, that while not as strong as the healing flower, heals more over time. Is also a bit faster.

Alternate Ability 2: Super Sun Shroom: Forget waiting, thses little buggers are fully gron and ready to heal at theri max potential, can't plant as many though.

3. Buble Blaster: Go stationary, and fire up 3 large bubles that can trap zombies so you and your fellow plants can pop'em and pound'em

Alternate Ability 3: Big Bubble Blaster: The Bubles may not last as long, but you can fire lots more, and they do light damage.