Board Thread:Wiki management/@comment-9944069-20170430180900/@comment-29611741-20170502013722

VeXJL wrote: YammaYamer21 wrote: VeXJL wrote: Actually, if there are more expansions, we may need to combine armor3 zombies also, depending on the future zombies.

For example, the armor4 Frostbite Caves variant is likely to harbor the freeze immunity like the armor3 variant, and the armor4 Jurassic Marsh variant is likely to harbor higher health at the cost of lower speed like the armor3 variant.

Because we haven't already merged armor3 armor or their respective zombies, I feel no need to merge armor4 and their armor. The future armor4 zombies are way too likely to have these certain differences, and if we merge them, then we create a contradiction to the armor3 pages. Why? There won't be any more Armor 3's, and all the Armor 3's are distinct, even if we don't consider the freezing immunity of the Blockhead. Blockhead is "normal," Knight is metallic, and Fossilhead is healthier. On the other hand, there is literally no difference between the Armor 4 zombies, and there probably won't be in any future ones either except for the basic differences between different zombies from different periods(like the FC freezing immunity and the WW dancing ability(yes, only WW Zombies dance to the Pianist Zombie)) which does not merit different pages for them any more than the Basic and Conehead and Buckethead variants. Right back at you, armor3's have literally no differences between each other other than those that you mentioned, plus a few more. Those differences are bigger than whether or not it can be frozen or if it dances to Pianist music. On the other hand, Armor 4's have literally 0 difference so far, and will almost certainly get no differences other than those I just mentioned.