Board Thread:Weekly discussions/@comment-25648422-20170903015811/@comment-27385163-20170906130721

Pescavelho wrote: I think cards that heal based on damage such as Venus Flytap, Venus Flytraplanet and Nurse Gargantauar need a nerf. let me explain.

For example if a Venus Flytrap wich is a 2/2 destroys a 1/1 Zombie it will still heal your hero for 2, I think they should change. Same thing with Nurse Gargantuar, and Venus Flytraplanet. If they destroy an oponnent they should heal for the amount of health the opponent had left.

I don't think many players would even notice or much less mind. that's a horrible idea.

for one, flytrap is already a really bad card in itself. though, flytraplanet determing heal based on what a zombie's health was when it was destroyed could be an ok nerf to flytraplent since i think it's really good, but making it cost 5 or heal for 4 is a little stupid.

and lastly, nurse garg is a legendary that's understatted, but what makes it so game changing (legendary worthy in this case) is that a single swing at anything with nurse garg brings you back into the game, if nurse garg had a limitation like that, it'd be a terrible card, and as if flytrap wasn't bad enough.