Board Thread:Roleplaying/@comment-28270366-20170501115831/@comment-28270366-20170527070742

(Top Lane Brawl...)

//@Papyrus, normally you reach there in 3 turns. But due to the slow, you will get there in 6.

//@Crash, here's an advice. Please don't waste your abilities on minions. Currently, Felix and Fenix are fighting against your allies.

Jamie takes a red pill, regenerating 40 HP per turn. He then punches Fenix, -42, -42, and -42 to him.

Fenix overrides Jamie's speed, able to land two hits to him. -36 and -36 to him.

Jamie then lands his 3 other hits at Fenix. -42, -42, and -42 to him.

Papyrus surrounds Fenix with magical blue bones. If he walks through them, he's toast.

Crash brings a hone slam at Weed B, -75 to him. He's stunned.

Felix shoots more peas at Papyrus. He is now frozen for 2 turns. Also, -27 and -27 to him.

All Weeds attacked Mummy A, total of 40 damage.

All Mummies attacked Fenix, total of 33 damage to him.

Plant Heroes:

1. Felix, the Ice Explorer

HP: 354/350 (+4) EP: 300/300 (+4)

Phys Armor: 4 Mag Resist: 6

2. Fenix, the Praetor

HP: 181/500 (+5) EP: 104/200 (+2)

Phys Armor: 8 (+10) Mag Resist: 3

Zombie Heroes:

1. Jamie Dystoperia, the Psychic Runner

HP: 108/350 (+3) EP: 265/300 (+3)

Phys Armor: 4 Mag Resist: 6

2. Papyrus, the Great Skeleton Pal

HP: 316/385 (+2.75) EP: 138/396 (+4.4)

Phys Armor: 3.3 Mag Resist: 11

3. Crash Slamilton, the Offensive Start

HP: 234/650 (+5) MP: 142/250 (+3)

Phys Armor: 11 Mag Resist: 3

Plant Minions:

Weed Warrior B - HP: 131/300 Atk: 25 Def: 5

Weed Warrior C - HP: 300/300 Atk: 25 Def: 5

Zombie Minions:

Mummy Zombie A - HP: 170/300 Atk: 25 Def: 5

Mummy Zombie B - HP: 300/300 Atk: 25 Def: 5

Mummy Zombie C - HP: 300/300 Atk: 25 Def: 5

Ra Zombie - HP: 300/300 Atk: 30 Def: 5

Map Activity:
 * The plants defeated the invading mummies. But a new wave is approaching...


 * Fenix and Felix engaged Jamie. Papyrus and Crash are within the proximity of the battle.

Vanquished Heroes

None...

Abilities on Cooldown:
 * Bone Barrier (2 turns left)
 * Charge (4 turns left)

Status Effects:

Fenix
 * Tempest Barrier - Has +10 phys armor. All nearby enemies will have their movement and attack speed slowed. (1 turn)

Papyrus
 * Tempest Barrier - Has -6 attack speed and -20% movement speed. (Persist while near Fenix)
 * Cryo Manipulation 4x - Is frozen. Cannot act for some turn. (2 turns)

Jamie
 * Tempest Barrier - Has -6 attack speed and -20% movement speed. (Persist while near Fenix)

(Bottom Lane Brawl...)

Grappan continues to auto-attack the tower. Dealing a total of 87 damage.

Zoldier 67 attacks Grappan from behind, total of 120 damage.

Keth Raz throws magical pulses at Grappan, -29 and -29 to him.

Weed C is the only one left in attacking the tower. Dealing a total of 10 damage.

All Zombie Towers attacked Grappan. He is vanquished. +100 coins and +50 EXP each to Zoldier and Keth Raz.

Satori and the new Weed Wave has arrived the scene.

Zoldier 67 is now Level 3! Zoldier now has 1 Ability Point. Learn another ability or upgrade an existing one.

Plant Heroes:

1. Grappan Corize, the Modern Striker (VANQUISHED!)

HP: 0/505 (+4.4) EP: 175/275 (+3.3)

Phys Armor: 1 Mag Resist: 1

2. Satori Komeji, the Mind Infiltrator

HP: 250/250 (+4) Spell Cards: 4/5

Phys Armor: 4 Mag Resist: 8

Zombie Heroes:

1. Keth Raz, the High Vizier of Ra

HP: 400/400 (+5) EP: 300/300 (+5)

Phys Armor: 4 Mag Resist: 4

2.Zoldier 67, the Zuper Zoldier

HP:420/420 Ammo: 6/30

Phys Armor: 6 Mag Resist: 3.6

Plant Minions:

Weed Warrior A - HP: 300/300 Atk: 25 Def: 5

Weed Warrior B - HP: 300/300 Atk: 25 Def: 5

Weed Warrior C - HP: 300/300 Atk: 25 Def: 5

Apprentice Rose - HP: 200/200 Atk: 40 Def: 0

Zombie Minions:

Mummy Zombie A - HP: 300/300 Atk: 25 Def: 5

Mummy Zombie B - HP: 300/300 Atk: 25 Def: 5

Mummy Zombie C - HP: 300/300 Atk: 25 Def: 5

Ra Zombie - HP: 200/200 Atk: 40 Def: 0

Structures:

Zombie Tower A - Heavily fortified structure guarding the base.

HP: 150/1000 Phys Atk: 60

Phys Armor: 20

Zombie Tower B - Heavily fortified structure guarding the base.

HP: 1000/1000 Phys Atk: 60

Phys Armor: 20

Zombie Gate - ''Fortified door. Only allowing ally units to pass through.

HP: 1000/1000 Phys Armor: 20

Map Activity:
 * The mummy horde are now fighting a new wave of plants. All within the tower's range.


 * Satori is with the wave.


 * Keth Raz abd Zoldier are joining forces in defending the towers.

Vanquished Heroes:
 * Grappan (3 turns left...)

Abilities on Cooldown:
 * None...

Status Effects:
 * None....