Board Thread:Plants vs. Zombies 2: It's About Time/@comment-28731720-20140808021718/@comment-25214517-20140811161900

Hey guys, i'm noticing something about the worlds, their increasing gimmicks. Ancient Egypt had one gimmick, which were the tombstones. Pirate Seas had the planks, which shift every level. Wild West had mine carts, and Far Future had power tiles. Howerv Dark Ages (at least in my opinion) has two gimmicks. No sun falls from the sky, and here are tombstones (I kniw this may not count as a new gimmick to some, since this gimmick is present in Ancient Egypt, but sun tombstones, and plant food tombstones make it unique enough for me to count this as a gimmick). I think Beach World, may have multiple gimmicks, aside from water. Maybe the sun is worth more, or plants randomly burn (Crdit goes to Williukeia, nice ideas) Maybe plants have quicker recharges, the point is, I think the next set of worlds will have multiple gimmicks.