Board Thread:Plants vs. Zombies 2/@comment-26239911-20180427174404/@comment-24745670-20180504100808

IAmPlayer wrote: Moonshan2 wrote: Brainulator9 wrote: Even Moonshan is critical of the direction PvZ2 is going. Wow.

feature creep

I know....I was a big fan of the game before modern day part 2. Since then the game has lost its lustre and the quality keeps going down. Now I’m just hoping they move on to pvz 3 before this game becomes unplayable. Although considering what they’ve done to pvz 2, the prospect of a pvz 3 doesn’t sound that exciting anymore.

I have to admit though, I actually like these new “mints” and putting each plant into 14 different families. I just hate the new mint currency and how you have to play battlez and rank high to earn mints. And battlez got boring super quickly. It is also just way too repetitive and there’s no way I’m playing the same level 50 times to move up leagues.

And I hate the plant upgrade system too so I won’t be levelling up my plants either. So for me, all these new features are unplayable and now that they’re removing the good old stuff I’m scared pvz 2 will become a different game entirely and unrecognisable. I agree with this.

I loved PvZ2 before, i stopped playing on Frostbite Caves Part 1 back then on my phone (i play PvZ2 with my iPad now), hoping when the final world is released, i can finally play it like a marathon I did back the worlds are only until Frostbite Caves. Even though i don't play it legit (i use a pp.dat from someone that has all plants at the time), but i loved how they did it, a true sequel at first.

Now, i see a lot of distinction from PvZ2 instead of before. A lot of people doesn't recognize what the new plants are in my neighborhood, they thought i mod PvZ2 for myself. But i didn't. That's the main issue, PopCap makes plants after Lost City doesn't have that "PvZ Plants" charm. What's more, Mummy Memory, one of the most memorable Brain Buster is gone, and is now a Chinese exclusive. Ugh, why are PopCap this dumb to remove a Brain Buster... Sure, i can still play PvZ2 Chinese to play Mummy Memory again, but i'm not good at Chinese words overall, it's my third language, the second being English.

I liked how they made Plant Tribes for the other plants, so the Mints can boost it. But I have a critisism for this new tribe system. Why doesn't it work like PvZH does, so plants can have 2 tribes? And why didn't they made the tribes the same from PvZH, but with new added tribes exclusive to PvZ2?

Seriously, Infi-Nut as Electric Nut Plant, Caulipower as Mushroom Flower Plant, Winter Melon as Icy Fruit Plant is a huge misopportunity. I could think that if they did tribes the way PvZH did, it could work better for plants in that tribe.

Maybe Buff-Shroom comes to PvZ2 would act like Chard Guard with the short lifespan as the mints, but it boosts all Mushroom Plants? I don't really hate the mints, but maybe you can use the mints if they have no plants to based on to give boost to a specific tribe. This bothers me