Board Thread:Plants vs. Zombies 2/@comment-25546049-20151107182417/@comment-26826553-20151108092927

Dekagamer7X9 wrote: Since I saw others suggesting upgrades for other worlds, I thought I'd give my ideas.

Dark Ages: Valuable Mowers. Makes Lawnmowers left over at the end of a level worth 2 coins each. (According to the code, this was planned)

Big Wave Beach: Extra Power-up Duration. Makes power-ups last twice as long. (According to the code, this was planned)

Frostbite Caves: Free Flower. Makes the first sun-producing plant you plant cost 0 sun.

Lost City: Gold Shower. Gives zombies a higher chance to drop coins and gems.

Neon Mixtape Tour: Double Mower. Makes it so that at the start of every level, one lane will have 2 Lawnmowers.

Jurassic Marsh: Starting Plant Food. Let's you start levels off with one plant food. Sorry mate, it's just too late. The worlds are done, so we can never expect them to make such a major change like that, & let's also consider that they won't allow us that much power...