Board Thread:General discussion/@comment-5079138-20160103154715

Ever since Android and IOS went popular,  developers started to make freemium (I.e not-so-free) games. And here's my opinion about paid vs freemiums.

So let's start with the paid games:  you pay for a game and enjoy it, and that's it. Usually the price for this kinda games are between $20-$70, and there should be no ads in it. Pure enjoyment on your hand. Examples of this kind of games are the original PvZ, GTA V and Fallout 4. IIRC these games contain no DLCs and just free updates, so you dont need to shell out more cash just to get a perfect enjoyment of the game.

The  second one is paid with DLCs OR micro transactions. You pay the gane but still needs to buy some extra stuff there for the best experience. Examples are PvZGW, Destiny, and Minecraft PE.

The last one is freemium games. The game is free to download but you need to shell out lots of cash to unlock lots of the content or to actually enjoy the game, and usually they put it on stuff that's OP or able to eliminate the waiting time of things in-game. They're mostly annoying and are frowned by core gamers, and could lead to people hacking the game to get the paid stuff. Examples are Asphalt 8, Clash of Clans and (sadly) PvZ2.

IMO, real paid games are always the best choice since you just need to pay once and play the game seamlessly. Aaaaaand, freemiums are the one I hate the most, due to the reasons given above. However sometimes I also hate paid games with DLCs and microtransactions, since it means that the devs of the game simply wants more money by pushing those DLCs and microtransactions. This completely ruins the concept of paid games. 