Board Thread:Plants vs. Zombies Heroes/@comment-28629991-20180114163800/@comment-35250903-20180209150245

IAmPlayer wrote: Glitchy Cards. These can scare you or your plants if this existed. But some can't even hurt you. You will see some cards gets an unusual tribes, but this just gives you the chills only.

Diggin' Glitches
Digging glitches can only be done in video games, not real life!
 * Set - Rarity : ??? - Super Rare
 * Class : PvZH Brainy Icon.pngy
 * Stats : 3 cost
 * Tribe : Glitchy Gamer Trick
 * Trait : None
 * Ability : Conjure three Glitchy cards. Shuffle Hex 0x5A7E11 in the Plant Hero's deck.

Glitchy Mess
''It seems you break the zombie code into the hex 0xFFFFFF. That zombie doesn't exist.''
 * Set - Rarity : Token
 * Class : PvZH Hearty Icon.pngy
 * Stats : 3 cost 1/3
 * Tribe : Glitchy Party Zombie
 * Trait : Untrickable
 * Ability : When destroyed : A random zombie gets +1/+1 and Frenzy.

%aU78x G~1v)
''Alright, it gets worse. What did you do to make this?!''
 * Set - Rarity : Token
 * Class : PvZH Beastly Icon.pngly
 * Stats : 3 cost 1/1
 * Tribe : Glitchy Gargantuar Zombie
 * Trait : Amphibious
 * Ability : All zombies with 5 or less gets Frenzy.
 * Fusion : Plants here gets -3/-1

26-15-13-2-9-5
''Is that Reincarnation's ability?! You should stay away from Diggin' Glitches, man.''
 * Set - Rarity : Token
 * Class : PvZH Brainy Icon.pngy
 * Stats : 3 1/1
 * Tribe : Glitchy Sports Zombie
 * Trait : None
 * Ability : Start of Turn : While in your hand, this transforms into another zombie and gets +1/+1. It keeps this ability.

)(
''Well, you know what they say? Glitches can't hurt you. But stop it, please!''
 * Set - Rarity : Token
 * Class : PvZH Crazy Icon.png
 * Stats : 1 cost 255/255
 * Tribe : Glitchy Professional Zombie
 * Trait : None
 * Ability : This can't hurt the plant hero.


''Is this the normal Lost City Zombie? OH NO, IT'S NOT!''
 * Set - Rarity : Token
 * Class : PvZH Sneaky Icon.pngy
 * Stats : 1 cost 255/1
 * Tribe : Glitchy Superpower Zombie
 * Trait : Amphibious, Strikethrough, Deadly
 * Ability : This can only hurt the Plant Hero by 1.
 * Fusion : Gain a Diggin' Glitch.

Hex 0x5A7E11
''Is everything went back to normal? YES! We did it!'' First of all, if your objective was to make really messy and absurd cards, props to you. Here're my opinions: Diggin' Glitches Is it supposed to benefit the Zombie hero? Or harm it? What's the purpose if you Conjure three Glitchy cards only to have them disappearing due to Hex 0x5A7E11? And it's also pretty cheap for 3 Sun. Then again, your objective seems to create messy cards, so I'm actually quite impressed. Additionally, drawing 3 cards is a bit too much. It's Magic Beanstalk on the T-virus and steroids. Also, btw, is Gamer an actual tribe? Glitchy Mess It being Untrickable may be OP early game, especially w/ Brain Vendor, not to mention early access to Frenzy. And something bugs me with the cost, but I'm not sure whether or not it should go higher or lower. %aU78x G~1v) Okay, first of all, HOW THE CRAP DID YOU COME UP WITH THIS NAME?! SMASHED YOUR KEYBOARD?! Also, I don't quite get how Fusion works, so does the Fusion ability trigger when it is played on a zombie with Fusion, or if %aU78x G~1v) has Fusion, and the ability benefits the zombie played on %aU78x G~1v). Zombies with, perhaps, 4 Str, having Frenzy, whilst potentially swarming the board, is OP. Think about that 4/4 Zombie with that baton that I don't remember the name of. or early game 1/1's or Cuckoo Clock Zombies that get to fight 1/1 plants anyway, since it's early game. It is also a Gargantuar, which I recall has some nasty synergies. It's messy, I grant you. Praises. 26-15-13-2-9-5 Yet again I question the name's origin... Anyway, as you have mentioned in its description, it's basically the zombie counterpart of Reincarnation. I suppose it's not a smart move to refer to Reincarnation in the description. Seems lame tbh. Referencing other cards in other cards' descriptions is lame. Tbh. )( Were you drunk while thinking of the name? Anyway... WHAT THE ACTUAL BRIMMING HELL WERE YOU THINKIN WITH THIS?! ITS IMMORTAL! AND IT'S A 1-COST! IF IT KEEPS PWNING EVERY SINGLE PLANT THAT COMES IN ITS WAY, PLANTS ARE POINTLESS...except...if there is a loophole. Since it can't hurt the Plant hero, simply ignoring the lane from where it is planted is great, except perhaps for synergies regarding the number of zombie/plant units are onboard. If the entire board is filled with these, which can be fulfilled by Diggin' Glitches, the Zombie Hero has basically lost, for it can no longer play any more zombies, except for ones with Zombie Evolution, not to mention that Team-up is Plant-exclusive. Perhaps it can be used with %aU78x G~1v). I don't know really. Well, actually you can, with a boatload of Diggin' Glitches, which Conjure even more Diggin' Glitches, until you potentially make the Super Block Meter stop functioning. It's a mess, yes.  Well, at least the name is part of the dictionary. Anyway, it's basically a worse )(, that is not immortal and can only do a pinch to the Plant Hero. But fighter morale beware, for this will absolutely annihilate anything. Deadly is unnecessary, btw, since there's not plant fighter recorded in history that's every exceeded 255 health.  Hex 0x5A7E11 Get a new keyboard, will you? Okay, now this COMPLETELY negates Diggin' Glitches. And considering your boatload of Diggin' Glitches cards, it's very likely for the Plant Hero to draw a Hex 0x5A7E11, which will empty your deck anyway till you draw another Diggin' Glitches which I'm not really sure can happen since you can only have so many of a card in your deck. This set, put in short words, is really messy. I have no god-forsaken idea on what the hell these cards' purposes are. Do they benefit or harm the zombies or the plants? Props to you for creating such... entropy.
 * Set - Rarity : Token
 * Class : PvZH Solar Icon.png
 * Stats : 6 cost
 * Tribe : Gamer Trick
 * Trait : None
 * Ability : Destroy all Glitchy cards in the field and Zombie Hero's hand.