Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25832612-20150409040610/@comment-24507085-20150413221728

Dung Dinh Anh wrote: On-topic: so that sun-producing tile gives 2 suns like a Twin Sunflower when planted on? I don't see how that can be helpful if there's a s-p tile on the 8th or 9th column.

On-or-off-topic: I hope Popcap will release an update including bug fixes, Birthdayz Parties (I've always wanted a party with PvZ1 zombies and PvZ2 plants), and Lost City teaser parties.

Off topic: Balam, I get that you don't like some plants and you want to express your opinion about how useless they are. I agree that Popcap was a bit cruel on BWB (Peashooters and Wall-nuts, really?), but why don't you see it this way: use powerful plants like Winters and Twins to beat the game, then return to those levels to experiments with other plants. That's why there's Challenge of the Day section on this wiki. You can't deny experimenting is fun (like stalling a bunch of zombies in PS-22 and then finish them all with Guacodiles. That won't work though) So, after finally I beat the Conveyor-bolts levels in BWB, do you want that I do again all the regular levels that are the only places where I can choose any plant that I want with weak plants? Are you kidding me? After I did the Conveyor-belt levels in BWB all I want is use powerful plants against those annoying zombies and feel the power!