Board Thread:Roleplaying/@comment-7530765-20150127192953

''Please read the Suburban Almanac. Thank you!''

At some point, Zomboss betrayed his zombies and planned to rule the world. Now, those zombies want to take revenge and the plants also need to stop him! This game involves puzzles and voting in overworld and fighting enemies in battle mode. You are trying to survive while fighting as many plants and zombies that want to stop you. You can summon plants with seed packets and sun or buy items at the shop and learn new moves!

How To Play
1. To join, just say "I join"! State the zombie or plant you are, 2 offensive moves, 1 defensive and 1 supportive/strategical. I will change a move if needed.

2. In battle, state 1 move and wait until it's your turn again.

3. In overworld, when a question is asked, reply with the number of the option you choose. Votes end after 12 hours or less.

4. To equip gear, make sure you have enough Equipment Points (EP).

5. When you level up, choose either Health Points, Brain Points, Equipment Points, learn a new variant and which, or upgrade a move.

6. Choose only one move per round, an read a move's description carefully.

7. If HP hits zero, that player won't be able to play for the rest of battle and will only be able to be healed after the battle. If all players die, they will have to restart from a certain point.

Rules

 * Be very active.
 * Don't cheat.
 * Don't spam.

In Battle
In battle, state a move when it's your turn, and then wait until enemies attack. Enemies state their moves after 24 hours or when at least 3 players state their moves, meaning that if no one states a move, the goodies will lose a turn.

Later you can use items and summon plants and zombies during battle to aid you.

In Overworld
In overworld, the players will have to vote about what to do next. They will have to use their abilities to solve puzzles.

Summoning Plants and Zombies
Later in the game, players will collect sun and seed packets that will allow them to summon plants and zombies to aid them in battle.

See Summoning Guide.

Items
Items are things that will help you or damage the enemy in various ways. They can be collected as afterbattle rewards or found in overworld. Most items can be used at any time. Using a healing item during battle doesn't count as using a turn, but please remember it has to be during your turn. Attack Items and effect items count as using a turn, though.

To see the Items each player has, see Vault of Items.

<p style="color:rgb(0,0,0);">To see the Items found until now, please see Items.

<p style="color:rgb(0,0,0);">For Items that are very important, see Key Items.

<p style="color:rgb(0,0,0);">For the Items that players store in shops, see the Storage.

Gear
<p style="margin-bottom:1em;color:rgb(0,0,0);">With Equipment Points, you can equip gear that helps you in battle in many ways.

<p style="color:rgb(0,0,0);"><span style="color:rgb(58,58,58);">Please see  Vault of Gear<span style="color:rgb(58,58,58);">.

<p style="color:rgb(0,0,0);"><span style="color:rgb(58,58,58);">To see the Gear found until now, please see Gear.

Move Variants
<p style="margin-bottom:1em;color:rgb(0,0,0);"><span style="color:rgb(58,58,58);">In many occasions, players will learn variants of their moves rather than new moves. These are stronger than the original ones and cost Brain Points (BP) and/or have a recharge time. A normal move may also require these, too.

Enemies
<p style="margin-bottom:1em;color:rgb(0,0,0);"><span style="color:rgb(58,58,58);">Enemies are plants or zombies that were brainwashed by Zomboss. The good zombies battle them to earn rewards and continue with their adventures.

<p style="color:rgb(0,0,0);"><span style="color:rgb(58,58,58);">Enemies encountered so far:

<p style="color:rgb(0,0,0);">Plants

<p style="color:rgb(0,0,0);">Zombies

Special and Default Moves
<p style="margin-bottom:1em;color:rgb(0,0,0);"><span style="color:rgb(58,58,58);">Default Moves are moves everybody has by default at the biggining of the game.

<p style="color:rgb(0,0,0);">On the other hand, after a Precious Sotne Statue is earned, a new move is added to the default moves for everyone. This moves requier Special Points (SP), that are obtained by executing a move. 1/16 of a special point is earned every two damage points done. A 32 damage move fills 1 SP. Please note this upgrade over time and default moves may change for a single player with special gear.

<p style="color:rgb(0,0,0);">Please see Special and Default Moves.

Bosses and Mini-Bosses
<p style="margin-bottom:1em;color:rgb(0,0,0);">Bosses are very strong enemies fought usually at the end of a chapter. Mini-Bosses are stronger enemies that appear mid-way through the chapter.

<p style="color:rgb(0,0,0);">Please see Bosses and Mini-Bosses.

Shops and Kitchens
<p style="margin-bottom:1em;color:rgb(0,0,0);">Sometimes, a shop is accessible. Here you can buy stuff for zombucks. Also, a kitchen is accessible the same way the shops are. Here you can combine 2 items to make new ones.

<p style="color:rgb(0,0,0);">Since shops and kitchens do not stay for too long, they are not going to be listed.

<p style="color:rgb(0,0,0);">In shops you can store items. Please see the Storage.

Current Players
<p style="margin-bottom:1em;color:rgb(0,0,0);">Please see Players.

<p style="color:rgb(0,0,0);">Also see Player Properties.

<p style="color:rgb(0,0,0);">And Inactive Players.

Current Enemies/Overworld
<p style="margin-bottom:1em;color:rgb(0,0,0);">Chapter 1: Of Peashooter and Sunflowers

<p style="color:rgb(0,0,0);">Peashooter Base

<p style="color:rgb(0,0,0);">Second Floor

<p style="color:rgb(0,0,0);">Weather: Night

<p style="color:rgb(0,0,0);">Free-Choosing.

Player Effects
<p style="margin-bottom:1em;color:rgb(0,0,0);">Lists effects and cooldowns for the players.