Board Thread:Plants vs. Zombies Heroes/@comment-25546049-20160603234435/@comment-4024597-20160616053644

Mr. Boss-inator wrote: I have an idea for a PvZH gamemode. It has 2 ways of playing, but there are some things that are shared through both.

You fight against AI with NOT random cards. They are pre-programmed to be played in a fixed order and there is no limit of classes or deck limit.

So... there are 2 ways of playing this gamemode:

1. You play as a hero with 20 hp as usual and your goal is to defeat all opponent fighters as there is no opposing hero fighting against you.

2. You play with a deck of your hero, but you don't have a health bar. Your goal is to defeat the enemy hero before you run out of cards. But, for the sake of balance, if you skip 2 turns in a row without playing anything, you HAVE to play something on the third turn and onwards. (because there might be a strategy where you wait to draw decent cards and collect enough currency to be ready for a direct assault since you don't lose anything for skipping)

Also I was thinking about another gamemode, where you fight as Crazy Dave on plants side and as Dr. Zomboss on zombies side. You have 100 hp and your deck is made of 200 cards without a class limit. Also you can choose 20 superpowers and your super-block meter can block 15 attacks (yes, you start with 5 superpowers). If only Popcap can see this without EA watching from behind...

Yesterday I also came up with another game mode: Sandbox! You play as Crazy Dave/Dr. Zomboss who have infinite health. You fight for 20-30 turns, gaining random cards from the entire game (like Prof.Brainstorm's signature superpower) and random superpowers from charges. In the end, who does more damage to the opposing hero (?) wins.

I really like the idea of random stuffs fighting without limits, and Modern Day wasn't enough.