Board Thread:Weekly discussions/@comment-25648422-20170903015811/@comment-26988423-20170904081354

Moon Snail wrote: Small-Nut. Seriously. I'm going to avoid talking about Clique Peas, because it's going to be nerfed soon, and will become terrible.


 * Snowdrop. The bane of my existence. Before you say "Don't nerf Smarty cards! Smarty is weak!" No. Smarty is good. It's just this game has virtually no balance, and Smarty is the only class that isn't OP as hell. Anyway, once the other classes are balanced, this thing should only get +1/1, or just +2/0. +2/2 is too much.
 * Venus Flytraplanet. I personally don't think that Heartichoke needs nerfed, but honestly, damage from Heartichoke's ability shouldn't activate this.
 * Poppin' Poppies was already good. This new change was unnecessary. Maybe just add Lil' Buddies next door, but not here.
 * Briar Rose shouldn't be 4 sun. For reference, Squash is 5 sun. Maybe make Briar Rose should also be 5 sun.
 * Captain Cucumber, while I don't think he's the best ever plant like a lot of people believe, is still on the OP side. Change "When this does damage" to "When this damages the zombie hero".

I dunno. I'm s*** at this game (And everything in general), so maybe my balance choices are dumb. No, they will be dumb. Dumb ideas from a dumb failure, of course. Captain Cucumber will become utterly terrible if that's the ability. It's not even that strong, since it dies instantly to Rolling Stone or Weed Spray.

Also Smarty is definitely weak. It was supposed to be a control class, but now Solar outshines it by so much it's not even funny. Solar just does everything Smarty can, just better. Unless we're talking Freeze synergy, but Solar has healing synergy too. Since the one and only card that shuts down healing isn't available outside conjuring, Solar cannot be shut down. Freezing, however, does have the extreme weakness of Cryo-Yeti, which can use freezing to its advantage.

Briar Rose is the only one on this list I agree with. However, 5 sun allows it to be played on turn 5 with an immediate turn 6 Poppin' Poppies.

Poppin' Poppies is good, yes, but it's a legendary. The new change to Lil' Buddies was necessary to make sure that it was Legendary material, and not a poor excuse for one like Muscle Sprout. I suppose they could nerf it to only spawning Lil' Buddies next door, but it's not really necessary in my opinion.