Board Thread:Plants vs. Zombies 2: It's About Time/@comment-24922984-20150522195938/@comment-25982947-20150523210446

TheGollddMAN wrote: Interpretation is a fragment of ones' own imagination and perception. That's what it is here. You like what they're doing but I don't (at least for some). I will say Ghost Pepper was the best thing to happen since Dark Ages but the other plants you named aren't good for a whole lot of situations (I'll say something about Lava Guava only when I've personally used it myself).

Btw, I'm curious, when was the time you started playing PvZ?. I feel this converstion will go places. I played a demo of the first game a long time ago, then I played PvZ2 the day it came out for Android and finally I played the entire first game when it was released for free for Android.

I have to say I like PvZ2 more than PvZ, the first game feels way to easy for me, every zombie has an obvious weakness in the form of a single plant, which also limits my freedom when selecting my plants, because say a level has Balloon Zombie, then I'm forced to use either Cactus or Blover, and I just don't like not having complete control over my strategy. In PvZ2 that doesn't happen, zombies have weaknesses, but they are not complete counters, like how Bloomerang for example was designed to help you against Camel zombies, but it doesn't completely turn them into a non-issue and you can make a strategy that doesn't Bloomerang and you'd still be just fine.