Board Thread:Plants vs. Zombies Heroes/@comment-28629991-20180213115911/@comment-28629991-20180303125510

PixeLyokoigawa wrote: CWJ-D wrote: PixeLyokoigawa wrote: I need an opinion about these cards I'm putting in my set:

Schrödinger's Cattail (Smarty) (Animal Plant) (4 Sun) (2/5)

Amphibious, Poison 1*

This deals Poison 1* to plants and zombies here and next door. When destroyed: Conjure a Half-Alive Schrödinger's Cattail

Set - Arcade Bout

Legendary

If you put a Cattail in a closed box and put poison in it, it will be dead AND alive, he tested this out himself.

Half-Alive Schrödinger's Cattail (Smarty) (Animal Plant) (6 Sun) (5/6)

Poison 2*

This deals Poison 1* to everything except itself.

Set - Arcade Bout

Super-Rare

He needs to stop this testing, it's hurting everyone around him!

Fruit Mothership (Guardian) (Tree Plant) (5 Sun) (2/7)

Amphibious.

Start of turn: Conjure a fruit and it gets +2 Health.

Set - Arcade Bout

Super-Rare

"Mothership! Mothership! We need backup! They are giving us a hard time!"

Scientifically Mind-Boggling Cattail would be better in the Kabloom class, being a card that heavily focuses on damaging things.
 * Poison X - deal X damage to zombies at the start of the round, ignores Armored

Fruit Mothership looks fine. Idk man I just wanted to give Smarty some more "pizzaz" with the Poison ability, just so it wouldn't be reserved to only Drawing cards and Freeze/Bouncing decks. Don't forget Amphibious.

Anyway, I thought Kabloom, because Smarty focuses on using tactics to give zombies a hard time, and damage doesn't really fit "tactics." But ultimately, that's for you to decide.

Anyway, do you have any more ideas for Poison cards?