Talk:Zombies (PvZ2)/@comment-7234182-20140722235012/@comment-7234182-20140731194057

Second, the Yetis, does their health really change when running away? Yes."As for headless Zombies, they've always been able to absorb more damage, in PvZ1 as well as PvZ2. However, they are technically dead once they lose their heads, as they will fall over after a few seconds without taking any more damage. Once headless, they simply serve as a weak temporary barrier." That's technically incorrect. Technically zombies die when their health reaches zero. They lose their head when their health falls below a point henceforth known as the "critical point." After that happens, the zombie is not really dead, even though it can no longer cause any damage to your plants, and its health will automatically (and sharply) decrease to zero. But to the game, it still has health points, which is why it's able to absorb some shots between falling under the critical point and actually dying. Most zombies have a critical point defined at 1/3 of their health. A basic zombie's critical point is at 9 damage shots (actual health is 13.5). The tenth shot takes them past this critical point, and they lose their head and "die" automatically. But they will still take their shots. However, some zombies have a different critical point. For example, the Bug Bot Imp. In reality, it has the exact same health as the other Imps, but a lower critical point (1/20). That's why it takes 13.5 shots to kill them. It's also why they absorb no shots after they die, unlike the other imps. Its health is really zero when they take that last shot. Most machined zombies also have a critical point of 1/20, which is why they also don't absorb more shots after they die. Another place where this can be observed is in one of the minigames in the Chinese version, where health bars are displayed. There, you can see that a zombie will lose its head well before the health bar is emptied. After this, their health will automatically and quickly drop to zero, and they actually die. About the Zombots, I am positive the numbers I have are correct. They were found not by guessing and approximation, but through actual inspection of memory addresses.