User blog:Tecku/TT: Modern Day Part 2 First Impressions

Well guys, this is it. Unless we get some bonus worlds in in the future, this will be the last world in PvZ2. So, what do I think? Let's find out....

Tecku Talks About: Modern Day Part 2 First Impressions

OK! Let's start with my overall opinion. *Drum roll please* In my opinion Modern Day Part 2 was..... good. Pretty good. I'd give it a B+, maybe an A-. To be honest, this is going to differ point to point. Let's begin:

Plants: Zombies
 * Dusk Lobber- Dusk Lobber is another solid entry in the shadow family. It's actual stats are relatively generic, but it does give to some interesting strategies early on with Moonflower- powering it up gives it excellent range in early game. R.I.P. Threepeater- you can't compete with this.
 * Grimrose- You know, one of the reasons I can be hard on PvZCC ideas is becuase I think they'd be too hard to code. I didn't think we'd ever get a revive plant, becuase that would require the game to keep track of to most recently killed plant on each square. Now Grimrose shows me that the game can keep track of highest health. Yeesh. Anyways, Grimrose is a great instant- works great on Newspaper Zombies and All-Stars, but it's more exensive than other instants and doesn't have AOE. Well done.
 * Escape Root- Okay. when I heard about Escape Root, I almost cried I was so happy. Swapping plants? Brilliant. Freaking' brilliant. You can keep Cold Snapdragon, you can keep Toadstool, THIS is what I want out of my plants. This guy has one of the most unique and diverse mechanics on the market- I. LOVE. THIS. THING.
 * Gold Bloom- I don't see any rescue quests in the Travel Log, so I haven't gotten to use him. I will says two things though-
 * 1) 375 Sun without ANY sort of initial wait at the beginning of a level is pushing it.
 * 2) Are you SURE these plants weren't made for a seconde night level?
 * All-Star- Well.... considering he's supposed to be the big tough zombie for a 5 Difficulty world, he not so bad. It would be really nice if he had a wind-up time like Zombie Bull, but he's waaay better than Octo, Wizard, Surfer, or Fisher. To be honest, Newspaper Zombie is usually more dangerous than him. I do have one complaint though- why doesn't Magnet Shroom work on him? Just.... why?
 * Super-Fan Imp- He's kinda annoying, but I pack Blover on most Modern Day levels. I do wish that we could have Unbrella Leaf to counter him like Bungee Zombie. And snow should definitely put out that dynamite... what is it about removing weaknesses for this half?

Levels

Most of the levels are okay. I beat most of them without powerups (only lawnmowers lost). There are a few notable ones, though. The Zomboss Fights
 * The Begouled levels are still pretty entertaining. After awhile, they tend to blend into one another, but they work really well at breaking up the other levels.
 * The one with Intensive Carrot (too tired, will look up tomorrow) is astounding- it's a very fresh and creative mechanic that takes advantage of the Special Delivery system, creating a truly unique and brilliant level.
 * Day 30 is atrocious. I'll pull my punches here a wee bit since it's the penultimate level before the boss, but I don't think I'll ever play that level ever again.

.... oh boy. So close, yet so far. Now, let me says this: the dialouge here is amazing. For once, I was actually kind of left doubting Dave. I mean, I trust Zomboss as far as I can throw one of his mechs, but for once, Dave had no retort to Zomboss' message. Dave flat out admits that he doesn't care about the timeline as long as he can eat his taco. That honestly makes me think for a moment about how dangerous Dave might actually be. That's surprisingly deep.

The fights themselves, however- completely underwhelming. I found out on my second playthrough that each of the three levels will give you one of three battles. Thing is, none of those battles are really that engaging after the first 3rd. All three acts of the fight have the same plants, the same zombies- ugh. At least do SOMETHING- throw in some Gargs in Act 3, I don't care. Yeah, it's really not that great.

In the end, Modern Day Part 2 brought us some great stuff, as did PvZ2 in general. Do you agree with what I have to think? Leave a comment!