User blog comment:Milesprower2/Top 15 Best and Worst Plants in PvZ2/@comment-3398859-20150926170751/@comment-3398859-20150927130637

Might as well throw in the runner ups, while I'm at it.


 * Split Pea/Threepeater - These guys fall into the Pea-nut category, where they are bad, but truly, there's no real way to make them better either.
 * Bloomerang - Make him cost 150, for starters, and simple eliminate the competition. There are like, four different AoE plants that do his job much better. Make Laser Bean cost 225, and make A.K.E.E. 200. Cactus now has a chance of hitting fewer zombies (2 or even 1, though three could stay the norm). Fume-shroom is the only one I can't think of a nerf for, but maybe go with Tecku's idea of mushrooms being weaker outside of night levels.
 * Endurian - He should deal higher damage at higher health, like Tecku says, and maybe have slightly higher health.
 * Phat Beet - Phat Beet's problem isn't necessarily being a bad plant. It's the world he's introduced in. Want to make Phat Beet more powerful? Nerf the NMT zombies. Glitter Zombie can't crush plants anymore, MC Zom-B's attack doesn't insta-kill, but does like, 2 damage instead, Breakdancer can't kick forth other breakdancers, and Gargs get pushed forwards hardly any if at all. Phat Beet should get a couple of buffs, maybe make his crits land more often, and maybe have him interact with the jams, perhaps his crits could break plants free of Boombox Zombie's effect, but truly, I think that Phat Beet isn't the one in the wrong. Maybe also give Garlic more health.