Board Thread:General discussion/@comment-25083348-20160402020400/@comment-26593304-20160402180050

In PvZ1 my favorite shrooms were Gloom, Fume, Hypno, Doom, and Scaredy (that last one mostly because I hated using Puffs.... but I still used Seas). In PvZ2, my favorites are Fume, Spore, and Sun. Fumes mainly because it's a cheaper, and therefore easier to amass Laser Bean. Spore because you basically get tons of free plants, and Sun because of the buffed growth. In GW my favorite is definitely Goop, and in GW2 it's Hypno (I don't know, I just like how they made everything so trippy when they latch on to you).

Now, onto the shrooms being awake in PvZ2....

I honestly don't know what to say about that. I mean, all of the shrooms (if not most) appear in nighttime levels. Spores show up in NMT, and the rest are in DA. If Toadstool is counted as a shroom, then technically it still works, since the forest's leaves block out a portion of sun, simulating some darkness (also, those Mesoamerican forests are generally very humid, meaning the moisture could do something to help Toadstools grow). The only exception is Perfume-shroom. It's possible that the prehistoric atmosphere has something to do with its ability to grow there, however I don't know enough to say what's different. The awakeness is probably just the effect of the shrooms time travelling, because they're so shocked from what they see that tey stay awake. XD