Talk:Imp (PvZ: GW2)/@comment-4775209-20150820144331/@comment-26593304-20150908030414

Imp porter might have higher health than others, but be slower due to his backpack. His weapon might be his backpack where he swings it for a very strong me lee attack. Backpack mech may be weaker but faster than the other mechs. Maybe it'll shoot Browncoat, Conehead, and Bockethead rockets. The stronger the zombie rocket is health wise, the more damage it will do (ie: Browncoat does 10, Conehead does 20, Buckethead does 30). There is a 50% chance a rocket that misses its mark will join the battle as a AI zombie. Otherwise, it explodes and does splash upon impact with the floor or wall or whatever.

Impunk and Music Mech: Impunk shoots music notes from its guns like General Supremo. Functions pretty much the same way. Music Mech strums a Hair Metal Gargantuar guitar to attack. A sound wave will travel a decent way forward from it and do ok damage. Does bonus damage if the player strums to the beat of the background music playing on the stage. (ie: Wall-nut Hills music has a beat like 1-2-3-4. Player hits attack button 1-2-3-4. Strum Shock (that's what I'm calling it) deals x% bonus damage.)