Board Thread:General Discussion/@comment-2251799-20141014113053

Alright, I'm currently making a Tower Defense game tentatively called "Tower Mages of Mys". During the entire period of making this game, I have researched, looked into the GameMaker forums for tips, and etc. One thing I can say is that if you want to make your own game that is unique and not some fan game, here are some notes:

1) Before making a game, you must have an idea what the game is. This includes what genre the game is, what type of game it is, who's going to play it, how it is played, etc...

2) Once you have an idea done, you can do these two things: Conceptualize and/or start programming. You conceptualize what the game looks like, what the objects look like, or what the character looks like. If you already know about the coding and what your game is going to do, then start programming the game.

3) Keep all your concepts. Better not lose these because this is your basis.

4) Always save your project. I have lost my progress many times because I didn't save it on occasion during unexpected times (i.e. black outs or sudden crash). Also have other copies of your project in a portable device (e.g. USB flash drive) in case something happens to your PC.

5) Have others try your game in its early stages. Friends and family are the best ones you can get because they can be very supportive.

6) Your goal of making a game must not be just a hobby but you wanted this to become a reality. No game can become a game if you don't have this mindset.

7) Don't make another game if you still haven't finished the other one. This is what most game developers do, they'll do another project once they've finished the other one.

8) Have fun and love your work... :) 