Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25231332-20140826114615

There are some unused boost ideas found in the code.

[BOOST_COMBAT_RAPID_FIRE]

Faster attack rate.

[BOOST_COMBAT_SHOVEL_BOMB]

Explodes when shoveled.

[BOOST_COMBAT_SUN_DISCOUNT]

Reduced sun cost.

[BOOST_DETAIL_BOUNTY_HUNTER]

Zombies defeated by this plant drop coins This boost lasts for 1 level.

[BOOST_DETAIL_EXTRA_TOUGH]

Extra protection from zombies This boost lasts for 1 level.

[BOOST_DETAIL_FAST_RECHARGE]

Recharges more quickly This boost lasts for 1 level.

[BOOST_DETAIL_FIRST_STRIKE]

Gets free Plant Food effect when planted This boost lasts for 1 level.

[BOOST_DETAIL_RAPID_FIRE]

<p style="color:rgb(0,0,0);">Attacks at a faster rate This boost lasts for 1 level.

<p style="color:rgb(0,0,0);">[BOOST_DETAIL_SHOVEL_BOMB]

<p style="color:rgb(0,0,0);">Explodes when shoveled This boost lasts for 1 level.

<p style="color:rgb(0,0,0);">[BOOST_DETAIL_SUN_DISCOUNT]

<p style="color:rgb(0,0,0);">Costs less sun to plant This boost lasts for 1 level.

<p style="color:rgb(0,0,0);">[BOOST_TITLE_BOUNTY_HUNTER]

<p style="color:rgb(0,0,0);">Bounty Hunter

<p style="color:rgb(0,0,0);">[BOOST_TITLE_EXTRA_TOUGH]

<p style="color:rgb(0,0,0);">Extra Toughness

<p style="color:rgb(0,0,0);">''search these in UNICODE strings. What do you think?'' <ac_metadata title="Unused BOOSTS!?"> </ac_metadata>