Board Thread:Plants vs. Zombies Heroes/@comment-30553109-20170506014945/@comment-26278349-20170603181102

Thinklogic wrote: IslarPVZ wrote: Thinklogic wrote: ...

Wall Flower Field: Solar

Flower Enviroment

Cost: 3 Sun

Zombies cannot be played here. They can move into the lane however.

(Based on Unlife of the Party description) I don't think this is a fair card because some players might not have brought any Environment cards to deal with this.

And once you play three of these you'll have full control over the ground lanes, while non-Beastly and non-Sneaky classes are forced to settle on the only lane they can, on heights.

Popcap said it themself too, because they had a Plant like this when the game was in development, they scrapped the Plant because is was unfair and annoying against Zombie players. Well, the Force Field enviroment PERMANENTLY shields all plants within, meaning the zombie hero is screwed if they cannot replace the enviroment. So I think it's fair considering in the Wall Flower Field you can atleast hurt the plants there using damaging tricks.

There're so much aspects you miss.

1. Atleast you can block the damage from Plants with Zombies in lanes with Force Fields, you can't with Wall Flower Field.

2. It screws with synergies. I wouldn't be able to play as much Zombies to synergize with like for example Team Mascot, Flamenco Zombie or Zookeeper.

3. I'll hold on to Zombies in my hand I could play otherwise and by playing few Zombies it will become easier for the Plant Hero to remove them.

4. By not be able to play Zombies, you'll eventually have the max. amount of cards you can hold in your hand and you'll not be able to block.

5. When there's are weak Zombies in the only lane(s) you can play Zombies in, as Plants I wouldn't try to destroy that Zombie. And this Zombie will occupy a lane doing nothing but 1 damage every turn.

BTW, this was the scrapped Plant I was talking about and what the developer had to say about it.

" It’s a flavorful idea: that this famously fragrant fruit is too stinky even for Zombies. But this card wouldn’t play well, since it’s not fun for the zombie player to be locked out of their playing cards. It’s also not fun to have nothing happen in a lane except endless tiny hits for 1. So this card didn’t get into a set. "
 * [Durian]
 * Guardian Plant - Fruit
 * 4-cost 1/1.
 * “Zombies can’t be played here.”