Board Thread:Plants vs. Zombies 2/@comment-25546049-20151110190714/@comment-24508466-20151110222454

My idea for Bully Zombie: cancels Perfume-Shroom's effect and makes dinos angry so they change the behavior from transporting zombies to sacrificing them to damage plants:

Raptor punches zombies so they fly forward until they encounter a plant, then the plant takes damage equal to zombie's current health while the said zombie dies. When punched, the zombie takes 5 NDS already and if he flies offscreen he will die without eating your brains.

Stego launches zombies up into the air and they will act like Zombot's missles (one tile is targeted, then a zombie lands on it killing the plant and damaging the zombies on that tile). Zombies don't land far, max row where they can land is the middle one. Launched z ombies die from fall damage.

Pterodactyl grabs one zombie, flies up offscreen and drops that zombie on the last tile in a lane killing the plant. Dropped zombie dies from fall damage.

Because we don't know what other dinos do, that's all.

What do you think?