Board Thread:Plants vs. Zombies 2/@comment-25546049-20160323074555/@comment-25180538-20160323211158

TheHandsomePlant wrote: Starfruity wrote:

TheGollddMAN wrote:

Cookiepower wrote: The big plants still look ugly. Winter Melon is clipped off, costume or no costume.

Seriously, the idea that the people at PopCap would do these things intentionally is beyond me. For example, GW Advert Imp doesn't have a proper beheading animation - his head just magically disappears (no balloon bursting animation, even). Now some may say this is unintentional...but Grimrose pulls down zombies without beheading animations (balloon, dodo, gw advert imp) faster than normal zombies. So somewhere there is a variable that keeps track of whether a zombie has a beheading animation, which proves that GW Advert Imp's was omitted intentionally. No sense whatsoever. Easter Imp also dies without a beheading animation; don't forget to include that too (and it has been such since a year). They definitely got carried away as the game progressed, didn't they? It's like the whole team was divided into teams just so that Garden Warfare 2 could happen. Hot Dog Imp from Summer Nights did that also. It seems Imps that have a lot of stuff on them never have beheading animations... Strange... Except this guy. It's because all event Imps are now based off Bug Bot Imp (mostly because they can work with Bot Swarm ambush). But, because Bug Bots don't actually die by losing heads and instead they perform their destroyed animation, same goes to event Imps. By the way, all the event Imps also have 13.5 health because the usual 3.5 health used when the head is dropped is gone, because there is no head to be dropped.

The thing is that Super-Fan/GW Advert Imp is not a Bug Bot Imp. However now that I think of it there is a time where it uses code that was used for Bug Bot - when All-Star kicks its bottom it lands on the ground, then spins and jumps up, almost exactly like Bug Bot (though Bug Bot stays on the ground for a bit longer and doesn't explode on jump).

But while it makes technical sense to do it, I don't know why exactly they couldn't code Super-Fan. seperately. I mean, the release of these betas proves that this stuff is programmed weeks in advance so "they are busy with the update" won't fly, especially now since there is no more major stuff to be released for the time being. It just proves they are too lazy to properly code in these things instead of reskinning Bug Bot imp and removing it's E.M.Peach weakness.

I guess now that GW2 is out PopCap has relocated most of its PvZ2 programmers to Heroes - and I don't like Heroes' art style. All-Star's (the chinese game's) would've looked better.