Board Thread:Roleplaying/@comment-27227983-20170618093044/@comment-24953048-20170624142118

This is actually quite a complex RP you got here, Pumpkin! None-the-less, I am finally showing my face on this thread again to throw a template around. Catch!

Name: Remilla Sainori

Age: 23

Personality: Remilla is a sincere, and yet somewhat heartless girl who takes pride in dealing out punishments when she can tell they are due. Thanks to her serious nature, Remilla is known to be a general 'dead center' when it comes to fighting back and punishing the Augments. But she has her weak spots - Remilla is emotionally frail to a point, often getting manipulated into what others expect of her to do.

Appearance: Remilla often wanders around in a toxic-green looking 'combat outfit' of her own design, and bears a puffy and light pink 'sleep cap' on her head. Her other clothes can vary for many occasions, but most times - she falls back on this combo of her toxic-green and light pink.

Past Experiences: Remilla had to grow up in a litteral garbage disposal, as when she reached the age of 8, her parents and the house they were living in were gone. Remilla thus had to rely on the scraps of the world around her for many uses - and got quite used to taking charge of others in the same category, hence her serious nature. One week, she was getting interested into the Augment situation, when the next week people caught on and suggested her to help. She graciously accepted, and has been near the top of command since.

Routine/Niche: When it boils down to her free time, Remilla is often expected to be keeping on the Augments - but no, she doesn't. When she is free to do whatever, Remilla spends her time helping other members of the Facility with whatever they need help with.

Augment-Defense: As her own line of defense, Remilla carries a double-sided crimson red axe, complete with 2 'cannon holes' on the top and bottom of the handle. This makes it a fearsome force up close and at long range, as most of the time, her victims suffer at least 2 hits at once from either range. And due to it's size and axe-like blade, Remilla can also use this to swing off of objects and get higher mobility from above for a few seconds before she drops from above to strike.