Board Thread:Roleplaying/@comment-5792287-20150517095418/@comment-5792287-20150518113415

@Reap, you slow down time.

@Azure, you swap your artifact for Freezer of Minions, and summon the Villager.

@The Zombie, Repeater revived, and granted one turn of invulnerability.

@Bolt-Weed, the Zombies take 18 damage, and will burn to death by the end of the turn if they don't get healed. Herobrine grants himself fire resistance so he only takes the 18 explosion damage. The Necromancer takes 18 damage and will take 5 additional burn damage by the end of the turn.

The Assassins use Resonance Reflectors to reflect the fireworks at you and KO you for two turns.

@Crazyzombie, the lava deals 49 damage to the Necromancer.

@Admiral, Obsidian Sunflower dies. You laser the Necromancer, who counters with a mirror that reflects the laser right into MechaChompzilla, for 30 damage. Also, I would recommend against controlling the Behemoth. It's currently protecting Crazyzombie while he summons another miniboss minion.

@Hal, Herobrine gets in the way, taking 21 damage and being unaffected by the freezing effect.

@Crazyzombie, Repeater collected a Pandora's Box that granted him permission to wield two artifacts at once. He now has both Telepathy Component and Rage of Darkness. Azure had Sword of Evil.

@DeathZombi, k, Admiral doesn't control the Goomies. Dragon Breath does 4 damage to the Assassins and paralyzes the one with the least health. Goomies are now safe and can multiply, and will heal. Volvagia summoned. However, I looked it up, there's nothing about it burning up projectiles or requiring a Goron Tunic to kill it. Molten Magma surrounds the Zombies that are about to die anyway.

@Leovergel, the missiles are disintegrated by Herobrine.

The Necromancer heals the lowest health Zomato Assassin to max health, and heals Herobrine by 100HP. The Minecraft Zombies get burned to death.