Board Thread:Plants vs. Zombies Heroes/@comment-27769607-20160918034433/@comment-34803531-20161227160751

Yappat wrote:

Nathan200207 wrote: I hope Mental Skillness will like these cards, if not I guess i'll just stop. :/

Hypno-Shroom

Cost : 3  ( might be too cheap )

Effect : Set a zombie's attack to 0.

Tribe : Plants Shroom Trick

Rarity : Rare - Premium

Class : Smarty

Scaredy-Shroom

Cost : 2

Stats : 1/3

Effect : Anti-Hero 2

Tribe : Plant Shroom

Rarity : Uncommon - Premium

Class : Kabloom

Ice-Shroom

Cost : 4

Effect : Freeze all Zombies.

Tribe : Plant Shroom

Rarity : Rare - Premium

Class : Smarty

Lily Pad

Cost : 3

Effect : Move a Plant to an aquatic lane, give it +2/+2.

Tribe : Plant Aquatic

Rarity : Rare - Premium

Class : Guardian

Tangle Kelp

Cost : 2

Effect : Destroy a Zombie with Amphibious.

Tribe : Plant Aquatic

Rarity : Uncommon - Premium

Class : Smarty

Spikeweed

Cost : 2

Stats : 0/1

Effect : Team-up , when a Zombie is played on this lane, deal 1 damage to them.

Tribe : Plant Weed

Rarity : Uncommon - Premium

Class : Guardian Tangle Kelp, Lily Pad and Ice-Shroom have too much value, maybe reduce the stat boost of LP to +1/1, Tangle Kelp should cost 4 like Lawnmower and Ice-Shroom should cost 6 sun because of the very high value it gets when Snowdrops are on the field.

Spikeweed should do 2 damage as well.

I liked Scaredy-shroom and Hypno-shroom's concept though. Yeah I think I'll change their cost.