Board Thread:Roleplaying/@comment-28270366-20161017213926/@comment-26988423-20161026140003

HDF0UnofficialAccount wrote: Spectrual the Electric Blueberry

Main/Secondary Class: Sorcerer/Shaman

(I don't know how many skills to write because two classes, but I'll write six just in case)

Skills

Group Attack: Quick-electrify: Electrify a group of zombies.

Supportive Attack: Shocking the Plant: Electrify a zombie and a plant, boosting the other plant (I have no idea what a supportive Attack is, so yeah.)

Support Skill: (It's hard to make one for EB) Forcen Electricia: Forms a force field around a teammate, reflecting damage. (AB Epic Chuck confirmed.)

Effect Attack: Max Heat: Has a 60% chance of burning the enemy.

Healing Skill: Defibrillator: Heals your teammate and boosts your teammate.

Defensive Skill: Electricia Portale: Diverts damage to me.

Plant Food: Deal heavy damage to three enemies, while healing a few teammates.

I guarantee lots of problems with this. Alright, it doesn't matter if you don't put damage. I think Vergel will decide.

Quick-electrify is A-OK.

For supportive attacks, refer to Camila's Concealing Flower or Twist's Sneak Up.

Support Skill: Umm... no offense but unoriginal. Then again, there isn't much to work with. This game is based of AB Epic anyways.

Max Heat: Umm... it's still an attack. You do actually do damage. You HAVE TO.

Healing Skill: Okay, I think it would be a low-moderate heal and a 30% boost to attack for three turns. That's what I would do, but I don't create the game, so I can't decide.

Defensive Skill: This is a supportive attack... also, it's UP. The problem is that Concealing Flower is a superior version of this, and it would end up kinda pointless. Defensive Skills are usually damage reduction or absorption, sometimes including mild reflection. It's quite broad.

PF: So... it's random? Okay.... I don't have any comments on that. Perfectly fine IMO.

You need PF2.

That's it.