Board Thread:Plants vs. Zombies 2/@comment-25546049-20161020054342/@comment-24024415-20161030121322

TheGollddMAN wrote: YammaYamer21 wrote: TheGollddMAN wrote YammaYamer21 wrote: TheGollddMAN wrote Legofan9o5 wrote: TheGollddMAN wrote: YammaYamer21 wrote: TheGollddMAN wrote: GamesterD wrote: Sweet Potato is now 150 sun. It is still too much for that piece of sh*t. Should cost 100 at most with that crap recharge. Well, you have to admit it's probably the best thing they've done in the last few months. Plus, it's actually semi-usable without completely ruining your sun balance. Per my perspective, the best thing they have done in the last few months (though depending on how far you are going back) is re-introducing Explode-O-Nut, giving us Bombegranate, actually progressing on the level system. Sweet Potato will never be on that list as I don't consider semi-useable plants as useful. So no, I won't admit as this "buff" doesn't come close to my expectations..

There are certain plants that I hate so much that unless they buff them just like I do, it won't ever be in any of my good lists; EVER. Such plants include Sweet Potato, most of the shrooms, most plants with delay between shots and my all time least favorite-> Banana Launcher. Of course, you could also see adding overpowered garbage as the "best" thing, but I see that Popcap and other PvZ2 devs are listening and experimenting with older plants to make the playing field much more diverce and fun. But hey, opinions. ...Since they introduced 3 of the most powerful plants in the games, '''people bash on it when all of those plants are very useful for setting high EZ records. I guess users in this wikia don't like plants that can actually help them...''' Yes. I will and will always be opposed to those plants like EoN and CSD not because of their power alone, but the mindset they inflict on a player.

If a player has a choice of the numerous melee plants, they would almost always choose Cold Snap Dragon. Why? Because it is arguably the most powerful out of all of them, without a contest. "The Stale Meta" is a trope I utterly dispise, especially in games of strategy like PvZ2, as it hepls deevolve its unique plant system into a single strategy only to the goal of succeeding in a level and that alone. Not that winning is a bad mindset, but it does lead to the tendency of mindless plant choices.

A new strategy with an underdog plant is always a nice thing to see, as it shows that players are still experimenting and having fun with this game. On the other hand, the players that follow the obvious bests just gives me nothing but a sign of stagnation within the game's core.