Board Thread:Roleplaying/@comment-26988423-20160707075019/@comment-26826553-20160818141806

Regarding kaiju:

Yeah, I admit, the release of Godzilla: Resurgence (too bad, it won't show in the Philippines until the 31st of August) got me a bit inspired to make mega plants. I've been a fan of kaiju since I was nine years old. Actually, I've been planning to do a Godzilla reference ever since Feastivus, as well as release other kaijus, but I replaced the supposed Godzilla scene with the Yeti attack instead to fit the theme & forgot about the Godzilla-&-other-kaijus plan ever since. Plus, I didn't know how am I gonna PvZify the kaijus, heck, I didn't even see Godzilla as a giant Chomper until Chompzilla appeared.

Suburbian Rim: Rise Of Godzilla showed off two kaiju. First was a reference to Cloverfield, the second...yep...title is f**king big. It's so f**king big it announced what I was supposed to say.

I know, I did it a bit weird though.

Cloverfield Monster was weird: brown/grey Toadstool with Chomper teeth, a belly as wide & flat as a pancake, long slender roots that seem too thin to support the body, & feet shaped like Blover faces...Yes, it will be called "The Bloverfield Monster".

As for Gojira...

First, of course, Chompzilla was made as a male instead of female, because Chompzilla fits more as a guy, & damn it, Godzilla is the King Of Monsters. I'm not having Godzilla walk around as a female beast.

Second, I morphed the beast's appearance "a bit" to resemble Godzilla from the 2014 film (2nd American version, & this time, they made Godzilla the correct way). Charcoal grey, skin scaly & resembling keloid scars, fat (compared to the Japanese Godzillas...guess that's why the Japanese made the one right now as thin as f**k...seriously Goji, there's something in the middle off too fat & too thin...& 2014's fatness isn't that bad), only two side-vines (arms) & yes, I gave the thing eyes. Eyes are expressive, & it's hard to make Chompzilla give out more expressions if he looks like an Alien.

Third, Chompzilla won't have his in-game counterpart's abilities. He would fight more like the real Goji does: biting, slashing, grabbing, whacking (guess I'm adding a third root to make a tail), & most of all, roasting. It can't be Godzilla if the thing has no atomic breath. Starts with those sharp maple leaves glowing blue starting from the bottom-most one along with strange ominous humming, then the mouth glows blue, then a deep breath, & then "I'MMA FIRIN' MA LAZAH!!!"

Now that Goji & Clover are PvZfied, there goes some other monsters, some of which were already PvZfied.

But if there's one kaiju I'm frustrated with, it's the big fat gorilla that falls in love with a woman, climbs the empire state building, & falls off after machine guns on planes f**k him up.

When the new plant arrived (Oh good! He's not a scrapped piece of s**t confined to the codes anymore!), I thought of it...KIWI KONG (ears of the fruit, face of the beast)...I was thinking about having it as a Zombotanical bast**d, with a furry body that is colored black...

Now I wanna ask: IS THAT A GOOD IDEA?! I will combine the PvZ 1 non-bot Yeti body colored black with the fruit-beast combo as the head. But Zombotanical b***hes are artificial...can people accept zombotanical freaks as natural? And if I don't zombotanify Kiwi Kong, he is just a head/body, a kiwifruit-beast, no arms to add to the gorilla feel. Awkward to add beefy vines to the side. What worked for Chompzilla won't work for Kiwi Kong.

So yeah...

TO ZOMBOTANIFY? OR NOT TO ZOMBOTANIFY?