Board Thread:Challenge of the Day/@comment-25337988-20140915050447/@comment-25825221-20150205040827

Also, we need three challenges per day (one PvZ1, one PvZ2, one PvZGW). There are 35 and it takes a month to cycle through them.

Also, I'm working on a program that generates Locked and Loaded-type challenges like this:

Beat Far Future - Day 7 with the following plants:
 * Sunflower
 * Fume-shroom
 * Infi-Nut
 * Chili Bean
 * Iceberg Lettuce
 * Melon-pult
 * E.M.Peach

Currently I only have a version in Swift (Apple's programming language). I will port it to Python and JavaScript soon and then release all three versions in my userblog.

It selects 1 sun-producing plant (no Sun Bean), 1 offensive plant (not instant kill), 1 defensive plant, and 1 instant-kill. The rest are completely random. The stage is random and each world has banned plants (no E.M.Peach in Pirate Seas).