Board Thread:Plants vs. Zombies 2/@comment-25546049-20160116212443/@comment-24275721-20160119112130

Starfruity wrote:

King Pea wrote: Just a possible theory about that time rift on the world selection and this is just a theory, take it with a grain of salt if you will but perhaps upon completing all eleven worlds, the rift opens up and presents ten new time periods and a world like Modern Day with all zombies from those worlds. What do you think? That way be what they mean't by Dr. Zomboss can call in reinforcements and besides I belive they said in an interview they had around fifty time periods planned. Maybe once you beat Dr. Zomboss in Modern Day, Dave regains and eats his taco again and he requests to travel back in time but instead of going back to Ancient Egypt, you got to a new time period. After you beat those ten worlds, you go to another Modern Day esque world but it has a key difference like maybe in the second round it is nighttime? What do you think, again this is just a theory I thought of and I doubt it's true. Call it King Pea's Time Cycle Theory. I like this idea. Now the game doesn't have to end, but instead can have essentially two games in one! It keeps the game from being too overwhelming, and it also can prevent the game's file size from being enormous because it can be stored in a separate OBB/RSB! Plus it works with my publicity stunt theory. That cannot work Starfruity. No matter what, you have to store all the data in one obb if you make an obb at all. There's no way to split the data in two obbs and keep them at the same time. That will start causing crashes in the game. Technically that's not possible. The idea is good but if it has to work then those worlds will have to be presented just like the worlds are now or even if there are secret worlds in that time rift, it has to be stored in THAT obb in a single file. However, they can further compress the obb to save space but two obbs for one game with the same version and offset doesn't work at the same time.