Board Thread:Plants vs. Zombies 2/@comment-24843074-20161030184616/@comment-24275721-20161109065257

YammaYamer21 wrote: TheGollddMAN wrote: YammaYamer21 wrote: TheGollddMAN wrote: YammaYamer21 wrote:

Balam Ajaw wrote:

Ballistic Planet wrote:

Balam Ajaw wrote: Why Frostbite Caves is before Lost City? Lost City and the Temple of Bloom is easier that Frostbite Caves and IB. Even Far Future is easier that Frostbite Caves. Because world difficulty isn't determined by Endless Zones, it's determined by normal levels. Since they're about the same difficulty wise, they just put before the other. Not saying I disagree (Icebound is way harder than Temple of Bloom), but that's just how it is.

Far Future being after Lost City is something I can't defend. That was literally a pointless change that didn't need to happen lo Well, even by normal levels Frostbite Caves is harder that Lost City and Far Future.

TheGollddMAN wrote: Ballistic Planet wrote:

Balam Ajaw wrote: IB is one of the hardest endless zone for me, I can't handle it! Even without Gargantuars. The frozen winds, the Imp rush, the frozen zombies, ugh. And with all the new plants is way more harder because you have to collect almost all the plants one by one, and sometimes you never get the Winter Melon or any useful plant in the earlier levels. Worst, you need to survive more that 50 levels until you have all the plants and you can get the Sun card. Lava Guava is you best friend here. (Torchwood is even better if you have it) There are better options regarding premiums: Cold Snapdragon or Wasabi Whip. For people who buy those expensive OP Prems, they'd instantly pick that. Just saying if someone doesn't mention those two, it probably means they're making it specifically for someone who doesn't have them. No, I only mentioned it because not everyone has them. And to be honest, if I had any of the expensive Prems(except maybe Witch Hazel), I'd use it most of the time. It wouldn't be because I liked it(true in the case of the two you mentioned), but because it works best, and what one chooses is not what they want necessarily, but what works. Now here's a question: If you think zombies are unbalanced, then why do you want the plants to get balanced? If "balance" is really such a necessity why not balance the zombies first and then balance the plants? And if balancing the zombies is out of question, then balancing the plants will be as well. That's a balanced situation; weak vas weak or OP vs OP. The zombies are unbalanced and many realise it. Thus to deal with them we need plants like Cold Snapdragon and co.

I never use powerups or boosts because I absolutely hate them. I want strong plants but I want to rely on the plants' abilities rather than extra help that flings them out the lawn or freezes or electrocutes them. So still, if you use these plants (doesn't matter "most of the time"), you still use them. That still gives you no credibility to talk about balance when you participate in the facade yourself. Yes, you have an opinion but that opinion is flawed.