Board Thread:Plants vs. Zombies 2/@comment-25546049-20150625042912/@comment-8635221-20150626225457

TheGollddMAN wrote: Let me clear something up: I don't hate the whole of Lost City per se but about 85% of the world for me though, is either boring or bad. There are some good things but they are just so minimal compared to the bad that they aren't that noticeable anyway.

1. Most likely because it wouldn't really make sense to have a modern Garg in an ancient map... right? IDK about EZ and Zomboss, but I know right! Pretty bullwhip if ya ask me!
 * 1) What made PopCap decide to change the designs for Garg, EZ and Zomboss podiums? Every single one in Lost City looks bland compared to the ones from other worlds.
 * 2) I still believe this world could have been much more interesting if they had gone with the "inhabitants setting" rather than "explorer" type.
 * 3) Why is Gold Leaf only for Lost City? Tangle Kelp, Lily Pad, Hot Potato I can understand but Gold Leaf? Be honest with your Dev Diary PopCap and don't over-advertise something when it is obviously bad (a giant example would be Gold Leaf's inability to be used in other worlds).
 * 4) Up until now, I've never bothered about Zombies but thie time I can't just stand quiet. The zombies in Lost City are boring. I had much more interesting ideas for zombies (both native and outsiders) than what PopCap came up with.
 * 5) Trap Tiles: While these are good, just the fact that they came up with only two variants is very lackluster to say the least. There were so many other variations of Trap Tiles they could have created to give us more unique Brain Buster levels.

2. To me I'm fine with it being explorer based.

3. IKR!

4. 2

5. Yeaaah