Board Thread:Roleplaying/@comment-29611741-20170607215307/@comment-29611741-20170609154320

//Well, I was out basically all day yesterday... sorry for that.

//@ABSF Of course! Make a character and you'll be in!

//@Fairy and @Vergel, your characters will be reaccepted. And it's less that I main Mercy than I rarely have a choice to pick something other than her to even have an impact in the game b/c solo queue's a b*tch. @Bolt, your passive's limit will be 35% bonus damage and will be represented with tokens that add up over the course of battle and the healing will be amped up to 10%; is that alright?

SansyBonkChoy wrote: Name: Mettaton EX

Gender: Genderless (Male)

Species: Glitter Zombie

Personality: He is the star! Shine bright in Neon Mixtape Tour with a ton of viewer. He is ellegant, and do everything to stop his enemy from ruin his battle/show.

Class: Destroyer

Abilities:

Glitter Bomb: Deal high damage to a enemy and 2 random enemies.

Dance like a Star! Dance randomly. Giving him and one ally 20% evasion. If hit use Glitter Bomb for only that target

Laser Ball: Deal damage to an enemy. And That target get 100% attack reduce or get reduce half of his def/armour.

Unlife Fever: The True form Turn himself into MTT NEO. And double his HP and attack for 3 turns.

Passive: Deadly Glitter: Glitter Bomb ignore half amour. // I guess it's not a Sans...

Just getting this out of the way first, but the Passive is just adding armor piercing to Glitter Bomb. I'll add armor piercing to your Glitter Bomb, but please make your passive actually do something else or make a fourth ability if you can't. Glitter Bomb: I can accept it. Deals 35 armor-piercing damage to an enemy. Two random enemies take 10 armor-piercing splash damage.

Dance Like a Star!: So basically kind of like a smoke bomb + a counter-attack. That's good.

Laser Ball: I personally don't like the attack debuff too much, and it's not because the way you say it technically means the enemy can't attack, but I'll accept it. Deal 30 damage to an enemy. Said enemy has a 50/50 chance of having his attack halved or his armor halved.

The True Form: ... Alright then... Just to clarify, the doubled health buff will basically heal you by 100% your original health when activated, and when finished you'll only lose any health above your normal max health.

So, I'll wait for that passive before accepting you. I probably will start up the RPG within the next 10 hours, but then again when's the last time I knew exactly what I was going to do more than 5 hours inoutside of exams?