Board Thread:Roleplaying/@comment-30384301-20170605093250/@comment-30384301-20170621031206

//Evaluation time!

Cell Repair should increase an ally's max health by 30 and heal it by 30. Remember, it costs 20 skill points to make it work. It should also heal yourself if it does by 50.

Pea Shot is fine.

Cellular Enhancement is a little OP. It will only take effect for 3 turns.

Cellular Activation is UP. Increase plant stats by 20% but for the rest of the battle. The "decrease effectiveness" is not needed. Remember, you spent 40 skill points to make it work, and you can only use it again after 5 turns.

You're in!