User blog:Legofan9o5/Every PvZ2 Plant reviewed!

Peashooter
Ah, the Peashooter. The plant that just screams "obsolete". Repeater arguement aside, it is outclassed by many more plants, such as Red Stinger and Pea-Nut. If you have either, there is zero reason to use this plant. Even it's Plant Food is bad. In general: a bad plant.

Sun Flower
Everyone says it's bad in PvZ2, but I say it's usable. Just in comparison to the direct upgrade of Twin Sunflower and Sun-shroom does it fall apart. But at least it has some usability in today's PvZ2, so it get's a Meh.

Wall-Nut
A basic defence that I still use from time to time. But like a majority of pre Far Future plants, they are outclassed by later incarnations. But as a plant itself I have no complaints, still useable even with the better alternatives. A good plant.

Potato Mine
I dunno about this one. It hase some use, but one you have Lava guava, Ghost Pepper or any other arming instant, it is outclassed. Plus the arm time really dampens the enjoyment factor of using this plant. It just begs to be replaced. But still usable if used right. Meh.

Cabbage-pult
Has anyone seriously looked at this plant after Ancinet Egypt and thought "I'll use this plant!"? Because you just don't! It's a Peashooter with a slightly better Plant Food effect! A bad plant.

Bloomerang
Now, I'm going to go off on a tangent on the general status of Plants from the House to Wild West. Why here? Because Bloomerang is the poster child for these trends!

As we all know, PvZ2 started with only three worlds with lower zombie quantities and only 25 sun from a normal sun. It balanced out and led to many plants like this, Pea Pod and Sprig Bean. A DPS tower that focus on attacking one zomie and taking it out as fast as possible. What happened however is the quantity of zombies increased, making projectile plants without splash damage worthless! Those who were still used afterwards were the only plants with splash damage.

This plant has minor splash, if you can even call it splash. Which leads to a second trend: replacement. Just like Peashooter above, this plant will be replaced by Laser Bean and A.K.E.E. in every single case, as they both deal more damage to more targets. A bad plant.

Iceberg Letuce
A nice beginning staller plant. It however fades in use after the updates, with too few fire zombies and too many better alternatives. Meh.

Grave Buster
Serves a single purpose: destroy graves. And does it job well enough. Only complaint is the lack of Plant Food. A Good plant.

Bonk Choy
As a plant, it's mediocre and weak, outclassed by Snap Dragon and recently Phat Beet. But where this plant really shines is Zen Garden boost + Intensive Carrot. This combo allows for mediocre recharge 100 sun Cherry Bombs on a whim! Now THAT bumps it up to a Good plant. When not boosted however, it is a Bad plant.

Repeater
A straight projectile plant without splash. It's effectivness is kinda boosted with Torchwood, but no splash still. That, and Red Stinger/Fire Peashooter have been considered upgrades. A meh.

Twin Sunflower
Outclasses Sun Flower in sun production at the cost of price and recharge. PF is twice as powerful. A Good plant.

Kernal-Pult
A stunning plant with a great effect. Even without it's upgrade plant, I'd use it from time to time. Cheap, powerful, a good plant.

Snap Dragon
A close quarters powerhouse with a great normal attack and an exellent Plant Food effect. A good plant.

Spikeweed
For being so cheap, it kinda comes off as weak. Sure spamming them would create havoc, but levels with limited plants and limited plant loss (with barrels/pianos) cripple the spam. Meh.

Spring Bean
THIS PLAT SUCKS. A single, no AoE instant in Pirate seas, and worthless everwere else! Yeah Spring Blover is a thing, but as a plant it fails everwere: no use outside it's home world, no AoE and can't fend off a single zombie! BAD PLANT IS BAD.

Coconut Cannon
Coconut Cannon is an interesting case, powerful with splash for a large price. It can be used effectivly if you know what you're doing. And with Intensive Carrot's 100 revive cost, it only grows in usefulness. A good plant.

Threepeater
Why does this thin exist? Pointless in the first game, and we have Snap dragon as a far better alternative for attacking adjasent lanes. No AoE, PF is cool but impractical. This is a toy plant, and a bad one at that.

Spikerock
A better spikeweed against all the rollers and even stalls Gargs! 6 less hits from the previous game, but still works. A good plant.

Cherry Bomb
An instant with extreme power! Effective against hoards in endless and cheap enough for normal levels. A good plant.

Split Pea
Deals with prospectors. THAT'S ALL FOLKS. Bad.

Chili Bean
A single kill? Well fine, the gas makes up for lack of killing AoE, as it stuns in an AoE! A cool trade-off for a nice plant. Good.

Pea Pod
NO AOE PEASHOOTER. 625 SUN COST. BAD.

Lightning Reed
Other than chickens, this one is just weak. It's plantfood is random and often does minimal help to the situation. Bad.

Melon-pult
This plant is quite powerful and relativaly cheap. A great plant in Last Stand and in normal play. Good.

Tall-nut
Why pick this over Chard Guard? Or Infi-nut? Or Wall-Nut!? Twice the defence for 75 more sun? That's downright inefficient cost-wise! So what, block hopping zombies? Well, nothing fits that quota anymore that isn't easy to counter: Jetpack and Bug zombies are killed by Blover easily, Surfer zombie ignores him completly and Chard Guard/Infi-nut block flying zombies for 50 sun less! Bad.

Winter Melon
We all know this plant is great for Endless zones. Splash combined with chill is potent against groups. Good!

Laser Bean
Laser Bean. A whole lane's worth of damage waiting to be used in place of Bloomerang and all the other AoE-less plants. Good!

Blover
A full board of fun, all in one! 50 sun trade-off for more zombies with it as a weakness? what a downside huh? A Good Plant.

Citron
It's another AoE-less plant that made Laser Bean as great as it is. Bad.

E.M.Peach
I'm suprised this isn't a world exclusive. Well, I do: they didn't have the coding to lock plants to their world yet. Otherwise, it does great in it's mech-filled enviroment. Good.

Infi-nut
As a base plant, it's meant to save sun against tough spikes of zombies. But it's shield is the prime defence against imps, relic hunters and even gargantuars! Powerful and good!

Magifying Glass
It uses sun quickly, but is potent as heck! No AoE, which is sad, and the PF is terrible. But it's flexability is insane if used correctly! A good plant.

Tile Turnip
It can be powerful, yes. But I don't have any personal experience with it. Potential is great, but pricey and Impractical in normal play. Meh.

Sun-shroom
The prime replacement for Sun Flower, and a great rival to Twin. Produces more sun for even less of a cost! A good plant.

Puff-shroom
No AoE, weak to Jesters, costs nothing, but has literally no use to those with a plant to cope without much sun. Bad.

Fume Shroom
A Laser Bean replacement. Lacks range, but costs 75 sun less! A viable option for a good plant.

Sun Bean
What to say about Sun Bean... Nothing. At all. Bad plant, wastes time, space and a seed slot.

Magnet-shroom
Blech, worse in this game, only taking 1-2 different items per world. Sad really, but it's bad.

Lily Pad
World exclusive pad to plant on. Basic of basic. Meh, nothing to say. You need it but it's not fun or useful in any other way.

Tangle Kelp
A world exclusive, single kill, AoE-less, random plantfood piece of garbage plant! Bad.

Bowling Bulb
Everyone hates you, poor one. But I have seen this plant's potential! It has an amzing Plant Food effect if used at the right time. Try it against Troglobytes and Arcade Zombies adjasent to each other. Tears them apart! Though I have seen it at it's worst and frankly, it is terrible as a main offence. But use it as a support rather than the core, and it will work! I'd call it a good plant.

Guacodile
Now this is a trash plant. What does it do? Act as a weak lawn mower that can't take out coneheads. Now with that fact, why would anyone use this if they have Ghost Pepper? It's Jalepeno vs Cherry Bomb when on top of the water! Except this Jalepeno is weaker and more costly. BAD.

Banana Launcher
Very expensive and very frowned upon due to it's lack of power compared to it's supposed PvZ counterpart, Cob Cannon. And to be quite honest, it shows. It has only one lane's worth of splash with 3 tile reach. Well, 1 full tile and 2 half tiles ahead and behind. That's kinda sad, seeing you're going from 3x3 cherry bombs to 1x2 Ghost Peppers. The PF is also a mixed bag, targeting random zombies at the advantage of many shots. Overall, meh.

Hot Potato
Another world-exclusive plant. This one is great however, as you have other options to thaw plants and aleviates the "forced-on-you-as-hell" vibe of Lily Pad. It is an instant like Grave Buster, and in terms of it's job: it does well. A good plant.

Peper-pult
Though it thaws and has minor splash that Fire Peashooter doesn't have, it just dosen't do it for me outside of it's home world. 4-shotting a zombie at the rate of a lob-shot plant is kinda weak. It's a nicely animated plant, but it get's a meh.

Chard Guard
25 more sun for Garg/Flying defence? Yes, anything good against Gargs is great! Not to mention the combo with blover, while very difficult to time, is satesfying to pull off and not game-breakingly powerful. A good plant.

Stunion
The second staller, and it's quite the upgrade. The PF is obsolete, but the effect is in an AoE. Plus it's Cherry Bomb soluable, allowing for effective Chicken Wrangler and Weasel Hoarder blastings! A good plant.

Rotobaga
At first I was confused about this plant's existance. It's no AoE with reach to other rows. What's great however is the use in Big Wave Beach. And a new plant to counter Lily Pad-less runs of Tiki Torch-er. Good plant.

Red Stinger
Very powerful on the last three columns with a nice use in the mid column as a Pea-nut substitiute. PF is wierd, but it's usable. In general, a good plant.

A.K.E.E.
Ehh, a counter to Excavator where Stinger fails. But it's just a souped up Bloomerang with all the better stats without any balance. There's not much to say, it's a meh plant!

Endurian
Now this is one plant I can't agree with. It's defence/offence with the worst of both worlds: slow and weak attack and defence equal to soggy toilet paper. It's Football costume is a nice reference to PvZ1, but it's a bad plant.

Stallia
The third staller of the series, it does well. Slowing in an 3x3 AoE was briliant, giving a reason to use this or Stunion! A good plant.

Gold Leaf
The world exclusive. And... I'm sad. It's a great plant, but only in other worlds. In BWB, it would be fantastic! Space savers are welcome. But here in LC? Where sun is plentiful? NON. A meh plant, given it's great power and sloppy execution.

Phat Beet
It's complicated. I'd complain how it's a watered down Gloom-shroom, but I honestly believe adding Gloomy to this game would break everything! So having it in while keeping it balanced is nice. As far as use comes, it's nice for normal play, but not oustanding. Meh. Though I have found it as a great counter for snadstorms in Pyramid of Doom, not enough use for it with Snap Dragon here.

Celery stalker
I like to use this plant a lot. It's impractical as hell, but it's fun to use and provides some use im comparison to other toy plants. Powerful, but not useable in most situations. Besides, when would a single zombie be alone in it's lane? A Meh plant

Thyme Warp
Technically, this is another staller. And my god, if this list was the most unsatesfying plants ever, THIS WOULD BE #1. It's too god dang OP! For 75 sun, you do the work of FIVE Hurricales, completely pushed back to the beginning of the lawn. It heals zombies? Well if they lose their headware/imp, then they remain without them! What the hell kind of balance is this? Oh, it's world exclusive? Well NO. You being lazy is not covered up with being even more lazy! BUUUUUUUUT, I must rate it by it's power in the field, which gives it a Good Plant rating.

Garlic
I like they created this plant in PvZ1. Here however, it is usable but he is NEEDY. 5 zombies diverted and gone? That's an accomplishment. Reminds me of the PvZO port of him! Why have him so weak? It makes the list as a bad plant.

Spore-shroom
Uhhhhhhhh. It deals the same damage as Pepper-pult, same lob-shot as Pepper-pult, no splahs, heating and 50 sun cheaper. It clones itself? Well A) It spawns way too close to the right side of the lawn, or B) It's BWB denying it's existance because WADA. Meh.

Intensive Carrot
Interesting. I like the idea to cheaply revive a plant with the cost of a seed slot. It's nice! A good plant.

Snow Pea
It's like every other Peashooter ever made in the existance of forever: No AoE, weak PF, the works. It slows, but dosen't do much else. Meh

Power Lily
Plant Food on demand? Yes Please! A good plant.

Squash
If you have Lava Guava, Ghost Pepper or any other arming instant, then buying this plant is a waste. Even in game, it dosen't do much sometimes even miss the target! A Bad plant.

Jalepeno
For those who want to deal with BWB's Fishers, PS's Cannons and tombstones galore. Certainly gives him some staying power without Ice Trails. A good plant.

Imitater
Two plants at the same time? Great if you want it! Double stall, double power, halve setup time! A great plant.

Star Fruit
NO AOE ROROBAGA IS BETTER 0/10. u r ded, not big suprise. Bad.

Hypno-shroom
Unless boosted, it has to fight against groups, which hypnotized zombies have trouble doing. Boosted however, it is fun as hell to use! But it won't always be boosted, so meh.

Pea-nut
In a similar vein to column 3 spikerocks, a defense/offence to protect against Garg imps like Pumpkins! What makes this so terrible is Dark Ages' Jester Zombie. Why here!? WHY. And used as the only offence in the level!? Terrible representation! I'd like to see more of this plant for free with other plants, but I just can't! I want to say it's Good, but it's a chance since I don't have it. Meh for now.

Chomper
TRASH

...fine, the review. It's crap that you need to PAY WITH MONEY. MO-NEH. DO$H. 4.59 CANADIAN. Oh, and for what? A melee instant with a meh plantfood effect. No thank you! Bad.

Homing Thistle
Having a Cat-tail plantable on ground is cool, but why it works in the first is, again: less zombies and no need of AoE in normal play and EZs. So what are we left with? A full board range with no splash, great. Bad.

Ghost Pepper
Damage to kill coneheads, cripple bucketheads, float above water and even explode AND return sun? A good plant indeed.

Sweet Potato
Attracts zombies. Kinda like an infinite-use Garlic. I've seen this plant be used very well, with Coconut Cannon, Magnefying Grass and Snap dragons to create powerful team synergy! For some reason, this plant get's a lot of flack. 300 sun for a Wall-Nut's health though is enough to cause outrage. A good plant in my eyes.

Sap-fling
A slowing plant that's fire affiliable? Cool, but no damage makes it a complete support. I'd suggest Stalia over this, attacks three lanes, three columns and costs zilch. So, meh.

Hurricale
As a staller, it's the most expensive staller there is. And it does well with Gargs, groups and the like. But the three armes-instant stallers have plantfoods to boost their preformance. All of which span more than it's planting lane. Not to mention the existance of Thyme Warp. So we are left with a single lane stall with 4x the sun cost of normal. Kinda sad really. Meh.

Fire Peashooter
A peashooter? Heats up plants, deals Repeater damage with 25 sun less and has an AoE Plant Food! The best pes shooting variation! Good.

Dandelion
OH GOD. This plant is pathetic. It's PF is random, it's attack is directed not by target health, not closeness! It shoots at top, mid and bottom in a patern. This targeting is the worst targeting possible for this plant. Just... why!? Also, spits out many weak seeds when used with Blover or Hurricale. Dosen't attack for a while and comes back. Gimmicky dosen't even begin to describe this plant, and I so do not want to talk about this one any longer. A bad plant.

Lava Guava
What a great armed instant! It can deal with full HP Pharaohs if planted directly infront of them! A great powerhouse and alternative to Ghost Pepper. A Good Plant.

Toadstool
This ups Chomper's stats everwhere: more range, more sun cost. But it can produce sun aswell, eliminating the higher sun cost! So what is the point of Chomper now? Nothing. I hate this plant and everything it represents: Make it OP and justify it with a price tag. But it is a meh plant anyways, no AoE and slow recharge.

Strawburst
Once again, pricey and powerful. It's seen as a Coconut Cannon upgrade, but it fires at half the rate for increased splash damage. If only it wasn't a premium AND money locked. Even then, the explosion is powerful and can cause some havoc. The plantfood is... wierd. Like PvZ2C wierd. Kinda weak too, making it a meh plant.

Cactus
This plant I wish was gemium so much. It has the capability of Pea-nut: support in the battle against zombies AND deal partially with imps. Especially when boosted, this plant works so well. Also works as a bloomerang replacement, 1.5 damage with a peashooter's rate of fire to 2-3 targets allows it to outdamage Bloomerang's 2 DPS. I like it, a good plant and a great reboot to a fan favourite.

Electric Blueberry
8.99 Canadian dollars. NEARLY 9 DOLLERS for a single plant!? That's the line, PvZ2 cross it and then some!

As far as the plant is conserned, a random instant kill is cool for 150, but FAILS. "Hit the Garg!" *Hits the 1 hp zombie just entering the lawn*. "No goddang it! Shoot him! Shoot hiiiiiim!" ''The Zombies ate your Brains! ''Luck is a great thing is used correctly. This is just dumb, cruel and dumb. A bad plant.

Jack O' Lantern
9 more dollah!? UHHHH. Well, a constant flame jet is cool and all, but I'd just end up replacing it with Magnefying Grass again, as it is a touch plant with speed and efficincy behind it. This plant has group damage and DPS. But it's range is so small that a row of them is unviable. You wanna know why? Because it's tap and hold rather then just tap. You just can't multi task these like you can with MG! Also range helps a ton. A Meh Plant.