User blog comment:Mental Skillness/hey fellas what happened to pvz2's art team? (WARNING: Long Rant)/@comment-26863532-20180823233438

im a bit on the flip-side about this

i absolutley hate looking at the design for ancient egypt, pirate seas and wild west. all of the art for those worlds, acutally. the backrounds are a disgusting combo of the same browns and greys that come together to create the ugliest design possible

the plants from those worlds look atrocious to. very few of them look any good. the worst of this that comes to my mind is snapdragon. it is just a mixture of the ugliest, most horrible green in the whole palet of colors that was provided, and the most odd light brown/red-orange that i could imagne.

as for the more modern designs, i think some of them are a bit of an improvement. of course, solar tomatos design is atrocious, but in the defense of the art team, there doesn't seem to be much that they could do for it. it's a tomato, a round fruit with some green on top, ya' know?

one of the most modern plants, reinforcemint, looks great to me. the pleasent shades of green used and the use of lighting really made it appealing for me, and the 3d look of it just rounded it out. (litteraly and figuratively)

but yeah, lots of the new designs are lazy as hell

solar tomato, is of course immensily lazy. grapeshot are just angry grapes. bombagrante is just a pomegrante. the jurrassic marsh plants (except for perfume-shroom) are just re-skins of other plants. explod-o-nut is just an angry wall-nut with some red on the bottom. while they don't look bad to me, they just look very. very very lazy.

6/10 art design ign