Board Thread:Roleplaying/@comment-28270366-20170219225027/@comment-28270366-20170221112017

End Round

@Wanda, I'll accept the magnet-shroom only. Yu can just have four for now. The fifth will be unlocked at your Level 20 upgrade, which is... secret...

Wanda transformed the Royal Guard into a...

(Cutscene played!)

Wanda: Shalakado, marnakado, shoomofication!!!

AKEE Juju: *watching* Oh my... What kind of sorcery is that!?

Sans: It is called... Hazelkraft!

''The Royal Guard turned into a magnet-shroom! He will be a companion until death.''

(Cutscene ended...)

Wanda beat all the AKEEs. +50 coins and +30 EXP. A killing spree streak for that. +30 coins and +30 EXP!

Camilla blocked all blows from Mag and Cac, and let the Valenbrainz go...

Valenbrainz B: *gasp* Senpai just saved me~

Camilla: Go, now. And don't hate, OK?

Valenbrainz is spared. +50 coins and +30 EXP to Camilla. +5 Love to her, and +5 Hate to both murderers.

Battle complete! +30 EXP to all assists!

Cactopus is now level 8! Kalos is level 7 too! He can now choose talents.

Swapfell Sans: Finish already! Ngah! I was having fun... But... *holds Sans' sholders tenderly* We'll meet again Sansy boy, right?

Underfell Papyrus: *hand appear from a portal* Hey you punk! Are you the one flirting with my bro!? Come here, I have some s**t tp talk with you!!! *drags Swapfell Sans into Fell*

Sans agrees to trade with the newbie? That is something nice that he just said. +5 Love to Sans! You placed all your items on the redsmith's table (not a machine actually). Stasis Bone is boosted by 50%, Stasis Shield boosted by 50%, while Stasis Blur by 100%.

Redsmith: Blur is ready to upgrade. You must pay 100 coins sir. Also, I would say that you can also use cloths to upgrade. You can bind them to your other items here that are not yet full.

Wanda gave the shield for free, +3 Love to her. Let's just wait for Hielo to accept.

//Breaktime guys, be prepared for the next battle(s).

13 turns until nighttime.

Current Weather: Slow Drizzle

Current Location: Native Jungle, Stonehusk Territory

Current Stats:

Players:

Camilla - HP: 353/353. Armor: 5 Speed: 35 EXP: 173/200 (Level 8). PFB: 46%

Meltfrost - HP: 198/198. Armor: 4 Speed: 11 EXP: 114/150 (Level 7). PFB: 79%

Twist - HP: 414/414. Armor: 5 Speed: 17 EXP: 177/200 (Level 8). PFB: READY!

Drip - HP: 424/424. Armor: 7 Speed: 18 EXP: 138/200 (Level 8). PFB: 50%

Neko - HP: 275/275. Armor: 3 Speed: 24 EXP: 31/100 (Level 8). PFB: 78%

Ashfall - HP: 444/444. Armor: 7 Speed: 17 EXP: 78/150 (Level 8). PFB: 36%

Sans - HP: 485/485. Armor: 8 Speed: 15 EXP: 57/200 (Level 8). PFB: 60%

Cactopus - HP: 465/465. Armor: 12 Speed: 15 EXP: 19/150 (Level 8). PFB: READY!

Wanda - HP: 240/240. Armor: 3 Speed: 15 EXP: 70/200 (Level 8). PFB: 57%

Inferno - HP: 427/427. Armor: 7 Speed: 10 EXP: 58/150 (Level 7). PFB: 80%

Mag - HP: 264/264. Armor: 6 Speed: 15 EXP: 50/150 (Level 7) PFB: 5%

Steve - HP: 351/351. Armor: 4 Speed: 21 EXP: 45/150 (Level 7) PFB: 92%

Kalos - HP: 320/320. Armor: 4 Speed: 24 EXP: 25/100 (Level 7) PFB: READY!

Jade - HP: 244/244. Armor: 4 Speed: 12 EXP: 70/75 (Level 5) PFB: 39%

Hielo - HP: 240/240. Armor: 3 Speed: 12 EXP: 30/50 (Level 4) PFB: 9%

Enemies:

Not encountered yet...

Potted Plants:

Ghost Pepper (Twist): 3/3 Ready. 8 Lifespan Left.

Missiletoe (Drip) 5/5 Ready. 8 Lifespan Left.

Fire Peashooter (Meltfrost): 5/5 Ready. 2 Lifespan Left.

Rotobaga (Ashfall): 3/5 Ready. 6 Lifespan Left.

Heal Flower (Sans): 3/3 Ready. 5 Lifespan Left.

Heal Flower (Cactopus): 3/3 Ready. 2 Lifespan Left.

Snow Pea (Cactopus): 5/5 Ready. 2 Lifespan Left.

Chomper (Ashfall): 5/5 Ready. 5 Lifespan Left.

Wall-nut (Cactopus): 3/3 Ready. 4 Lifespan Left.

Magnet-shroom (Camilla): 3/3 Ready. 3 Lifespan Left.

Heal Flower (Camilla): 3/3 Ready. 4 Lifespan Left.

Heal Flower (Mag): 3/3 Ready. 2 Lifespan Left.

Heal Flower (Kalos): 3/3 Ready. 1 Lifespan Left.

Endurian (Kalos): 4/5 Ready. 5 Lifespan Left.

Heal Flower (Steve): 3/3 Ready. 4 Lifespan Left.

Summons:

Magnet-shroom (Wanda's Pet) HP: 240/240 Armor: 5
 * Magnetic Field - Reduces all enemies armor by 4, 8 if it is made of metal.

Allies:

Red Robin (Mission Ally) HP: 350/350 Armor: 5 Speed: 20 PFB: 58%
 * Tomahawk Throw - Deals 25x2 damage to an enemy.
 * Spearmint Strike - Deals 40 to an enemy. Lowers his attack by 30%.
 * Voodoo Skulls - (Passive) Spawns a voodoo skull for every turn, max out to 5. Each voodoo skull provides 100 SP. (Active) Throws a skull to damage an enemy, or when all 5 are present, deals damage to 5 enemies. One skull deals 25 damage, +20% per 20% missing SP.
 * Battle Roar (Plant Food Ability) - Boosts all allies attack by 75% and speed by 50%. Lasts for 2 turns,

Valentino (Event Ally) HP: 300/300 Armor: 3 Speed: 20 PFB: 44%
 * Heartstruck - (Passive) Each attack on an enemy gives a stack of heartstruck. One stack increases the damage recieved from Valentino by 25%. Stack up to 3 times, lasts for 3 turns of not getting attacked.
 * Love Arrow - Deals damage to an enemy or heals an ally by 48.
 * Hate Arrow - Deals 32 damage to an ally or enemy. Gives the "Hate" debuff, boosting the target's attack by 40% but reducing his armor by 5. Lasts for 3 turns.
 * Flying Kiss - An ally is healed by 15% of the total damage the team dealt this turn. Lasts for 3 turns (2 turns longer for allies with "Hate" debuff.
 * Love Is In The Air - Valentino fires a barrage of arrows to the sky right onto the ground, dealing 137 damage to all enemies. All allies are healed by 25% the total damage dealt. Removes all hate debuff.

Active Effects:

All Plants
 * Hawkeye Aura - (Aura) All allies have +15% damage. +2% damage the more you are last.
 * Undersea Aura - (Aura) All allies have +2 armor.

Camilla
 * Savage Fury - (Passive) Lost 0% HP; attack boosted by 0%.
 * Valentine's Blessing - You and Ashfall are a perfect match. You are healed by 30 HP every turn. You have 50% chance to resist harmful effects. If one dies, you get a 100% attack boost. (9 turns)

Drip
 * Natural Healing - (Passive) Heals 5% HP every turn.

Ashfall
 * Valentine's Blessing - You and Camilla are a perfect match. You are healed by 30 HP every turn. You have 50% chance to resist harmful effects. If one dies, you get +100% attack boost. (9 turns)