Talk:Plants vs. Zombies: Garden Warfare 2/@comment-26593304-20160225050541

I've noticed that some of the new characters, when you consider thier background and/or play style, seem to trace back to a class in the original game. Take a look: (a > means "relates to," not "is the equivalent of" like =)

Dave Bot > Agent Pea - prefers to stay back, is a "secret agent"

Rose = Mystic Flower - flowers, support classes, utilize "magic," (Rose variants) can chargge attacks

Citron = Future Cactus - use shields, from the future, bounty hunters, viable at long range

Kernel Corn = Commando Pea - full-auto, assault classes, use explosives, higher jump abilities, soldier mentality

Super Brainz = Golf Star - tank health, charge attack, ranged explosive attack, proficient at both long and short range, weapon deals "beam" damage (due to Golf's high rate of fire)

Captain Deadbeard = Camo Ranger - proficient at both long and short range, made for long range combat, explosive projectile attacks

Imp = Astronaut - full-auto, contradictory amount of health with a very offensive play style, decent at both long and short range, use advanced technology, have "support spheres" (Imp's Gravity Grenade, Scientist's Heal Bomb)

Now, some of these, especially the Zombies, are a bit far-fetched, but if you open your mind enough then you may be able to see what I see. I think I'll try using these characters when doing their respecitve quests....