User blog:TheMostAwesomer/Another PvZ2 rant

I rant a lot. Moving on.

PvZ1 was fun. The difficulty curve was mild, and if you knew what you were doing, you could get through most any choose-your-seeds level with next to no difficulty, with wild and varied strategies. Each of those levels (all but -5 and -10 levels) were open-ended puzzles with many, many valid solutions.

In PvZ2, not so much. While many levels are a lot like those levels in PvZ1, many more are nowhere near that. They're puzzles, but very closed-ended puzzles, with few valid solutions. It's no fun having to consult a Youtube video and find out that their strategy requires a plant you don't have yet because the levels beforehand were even worse.

This, plus the poor balance between many plants (Laserang Conundrum), make it much less interesting to play. The progression of difficulty is wild and uneven, and entirely unpredictable.

Rant over.