User blog:Mr. Boss-inator/Top 10 things you hate the most in PvZ Heroes

As the title says, this is 10 most disliked things in PvZH. NOTE: this is my opinion, yours might be different, a lot different in fact so please, write your opinion in the comment section.

10 - Phantom Quests
As most of you know, these appear when you refresh a quest you don't want to complete. After reopening the game, guest you've got rid of returns, but gives you no reward whatsoever for beating it. Ironically, if you try to refresh a phantom quest, it will disappear, though, you will waste the refresh ability. This glitch can be fixed easily by saving your quest progress file while you have no active quests so you can get rid of all your phantom quests by pasting this file back. Since this glitch is not a big deal, I've put it right in the bottom of my list.

9 - Getting bad premium cards
After beating all singleplayer missions and getting all basic set cards there are only 2 things that make you keep playing: multiplayer and premium packs. These packs aren't so easy to get - they cost 100 gems each. You try your best to have them, you spend several days to beat all the quests, which always give you less than 20 gems, but when you open the pack, you get a piece of cakesplosion. Moreover, there is a chance to get a "dust card", that is a 5th of a kind. Since you can't have more than 4 in your deck, it's utterly useless until Popcap develops the crafting system as they promised. Because I'm lucky, I've put this thing on 9th place.

8 - AI and the Stolen Cards
You might have seen singleplayer bots using cards they aren't supposed to be using, like Immorticia playing Undying Pharaoh or having Monster Mash as a Superpower Trick. Not just that, Brain Freeze that can use Professor Brainstorm's signature superpower or Rose using Solar Flare's. Some people consider this as something annoying, though it adds some sort of challenge in my opinion. But it feels not right for me as well.

7 - Playing something wrong
Imagine this: You are about to do something that might dominate your enemy, you are pulling out your card, you are about to play it and BOOM... Oh wait, WRONG LANE!!! And you are unable to undo your placement! Due to sensivity of the game (for some reason it's more sensitive for me than any other games on my phone), you might make a lot of mistakes, like skipping a turn without playing cards, accidentally pressing a troop to reveal its stats (not so annoying compared to others, but still) or playing your card on a wrong lane. And when you fill up your Super-Block Meter, it's tough to play a card that appears from it. Being annoying indeed, this isn't the biggest problem in the game yet, so let's move on to the next.

6 - Connection problems
I'm sure you suffered this at least a couple of times. Either you or your enemy disconnects and the game ends with no one winning it (actually, one of you will win, but will get no credit). And one of the annoying things here is waiting for a player to move. You wait and wait and wait... His "bubble" starts flashing red... You get a message "Waiting On Opponent" aaaannnnddd... Opponent disconnected. But this mostly occurs in the start of the game, so I've put it on a 6th place.

5 - Matchmaking
There is a bunch of problems with this. First of all, it's completely unbalanced. You play with completely random enemy, who might be either a complete n00b, or overpowered tryhard. Secondly, you can wait a lot to fight with someone, especially when you are playing as plants. For some reason, most of players prefer playing as plants rather than zombies and if you get a plant enemy almost instantly, the zombie section is abounding with tumbleweeds.

4 - Game-breaking glitches
Seedling turning into a Wild Berry and freezing your game, troops being played off-screen making them immune to your tricks, wrong brain discount provided by a Flag Zombie, lots of visual glitches provided by Seedling, etc. All these glitches break the game a TON, because they aren't supposed to be here, but still give your enemy a strategical advantage (unless it is a Wild Berry glitch, which turns the came into "Who concedes first"). Annoying and hated, but still not the worst.

3 - Final bosses
Rustbolt on Plants side and Green Shadow on Zombies side. A player, who hasn't seen the final bosses yet, would say that it's not a big deal because they are final bosses, they have to be a problem for you. But they aren't just that. While Rustbolt has the most overpowered zombies in the game and can easily defeat you with "spam everything you have" strategy, Green Shadow has even worse power. She involves you in staring contest due to very long-thinking AI. The more teammates she has, the more sun she can use, the longer it takes for her to play a card, even after filling up the block meter she thinks longer than others. She forces you to concede, challenging your patience. And there is a thing that assists both of these bosses, but also your foes in multiplayer.

2 - Mega-Charge
This is 5% hope, something that might ruin any strategy. Pure luck, that will not just block an attack that was supposed to be a final blow, but also will give a card that will make your enemy dominate you after path of bad luck. Enough said, this is very annoying and involves no strategy to re-dominate you. The only things you can hope on are truestrike troops. Shieldcrusher Zombie is something that counters your block meter a lot and guess who has it - Rustbolt on the final plant mission! But even this is weak compared to the one most hated thing in the game for everyone completely:

1 - Concede button
Doesn't matter how OP you are, how much you have dominated the enemy, how many sun, brains, teammates or played troops you have. If your player is an ***hole he will show you a f**k and concede. You think you won? Nope! You won't get any credit for beating this guy whatsoever! You had a bunch of "Win as ..." or "Win in MP" guests and you won't complete them! You spend your whole day to fullfill these quests, but 99% of your foes just press a concede button! The only thing that might make this button better is to make you actually get credit when an enemy condedes, because ironically, you can't remove a "leave" button from any game. Indeed, this is the worst feature in the game for now.