Board Thread:Roleplaying/@comment-28270366-20170219225027/@comment-28270366-20170222004345

End Round

@Meltfrost, *about to laugh grin* did you just copy Sans? I mean, our Sans? I would love to see him react to this.

@Hielo, Sans and Wanda just offer you their ynused items. Sans sells his sword to you for 100 coins, and you have 150 coins. Would you accept? Also, Wanda gave her shield to you for free.

Valentino: Is everyone antagonizing me? Come on guys. Next time, please read narrations and quotes of everyone before you do stuff that makes you say "What happened?". Please, I have love's side and hate's side. Yu won't like me when I'm in the hate side. Because... Yo hate me? *bad dum pss* Like I said, giving mercy is the right way to avoid conflict with these corrupted lovestruck zombies. However, certain actions must be made before you do sp to purify their hearts. And of course I won't care if you kill them because this is an RPG. Got that kiddos? OK, back to the main plot.

Wanda reversed the transformation effect of Royal Guard B. She is refunded with 25% charge of her PFB.

Royal Guard: *begging in native language*

Valentino: What did he say?

Red Robin: He said that we must not attack their chief. He is not doing anything wrong. Our conflicts are been the cause of the key we keep hidden on our temple. One of the keys to the Sunken Pyramid. They wanted to take the key to close the pyramid for good.

Camilla: Why would they want to do that? We still are going there and take the treasure.

Travelling Sage: Let me forsee this. *hums and casts his great sagey powers* Oh... oh... Oh no. No. No! This is bad.

Kalos: How bad?

Travelling Sage: I forsee... Great danger. *cancels channeling*

As you can see, the Sunken Pyramid was one of the great undersea shrines of the one Tentacular Terror, Krakenhaul. One of the greatest pirates of all, the one and only Pirate Admiral of the Zeven Zeaz, Roger "Dead Man" Gludges has gone into the pyramid to steal the Skull of the Sunken Warden. This warden was the highest priest of the underwater shrine. This piece allows Dead Man to vanquish his foes with ease. The marines have been hunting him down for various reason. That umtil the very momentwhen Dead Man met his death in this very seas, his final showdown against Krakenhaul. As he died, he cursed the skull that he has worn as a necklace and Krakenhaul buried his remains inside the depths of the pyramid. Three relics were made out of the Warden and the Admiral's fused remains: The Idol of Xanxolota, the Wyvern's Tooth, and the Sun Disc. These treasures serve as the key to go inside the very pyramid. And then, I forsee...

Someone, in the clothings of blue, a flag woth an anchor, he has got in the pyramid and took Dead Man's Heart: the sword very preciuos to the pirate, the sword in which he fuse the warden's powers with. He took it and created a cataclysmic occurance. The sky was dark, the seas were red, you all... were... *faints*

Red Robin: So the real enemies were not the Stonehusks. We shall porobably make our sides unite against this thing. Camilla, as the new Blood Hunter, can you lead our sides and unite against this incoming danger?

''The drizzle calms off as the Royal Guard prepares his shield and send thos message to his kin. He joins you as a mercenary. Under the command of either Camilla, Wanda, and Red Robin.''

Rpyal Guard: War must end. I must tell chief. I'm on your side... for now.

Choose a Path:

1. In the east path is a long way to the Stonehusk Camp. There are many traps and ambishes awaiting there. You will battle 2 normal waves there. If you go here, then the last battle will be fortified.

2. In the west path is a yet shorter path but has 1 hard wave battle. Here, no other Stonehusk or Bloodpetal has gone into and the place remains a mystery. If you cross here and win, you can attack the Stonehusks by surprise.

12 turns until nighttime.

Current Weather: Tranquil Air

Current Location: Native Jungle, Stonehusk Territory

Current Stats:

Players:

Camilla - HP: 353/353. Armor: 5 Speed: 35 EXP: 173/200 (Level 8). PFB: 46%

Meltfrost - HP: 198/198. Armor: 4 Speed: 11 EXP: 114/150 (Level 7). PFB: 79%

Twist - HP: 414/414. Armor: 5 Speed: 17 EXP: 177/200 (Level 8). PFB: READY!

Drip - HP: 424/424. Armor: 7 Speed: 18 EXP: 138/200 (Level 8). PFB: 50%

Neko - HP: 275/275. Armor: 3 Speed: 24 EXP: 31/100 (Level 8). PFB: 78%

Ashfall - HP: 444/444. Armor: 7 Speed: 17 EXP: 78/150 (Level 8). PFB: 36%

Sans - HP: 485/485. Armor: 8 Speed: 15 EXP: 57/200 (Level 8). PFB: 60%

Cactopus - HP: 465/465. Armor: 12 Speed: 15 EXP: 19/150 (Level 8). PFB: READY!

Wanda - HP: 240/240. Armor: 3 Speed: 15 EXP: 70/200 (Level 8). PFB: 82%

Inferno - HP: 427/427. Armor: 7 Speed: 10 EXP: 58/150 (Level 7). PFB: 80%

Mag - HP: 264/264. Armor: 6 Speed: 15 EXP: 50/150 (Level 7) PFB: 5%

Steve - HP: 351/351. Armor: 4 Speed: 21 EXP: 45/150 (Level 7) PFB: 92%

Kalos - HP: 320/320. Armor: 4 Speed: 24 EXP: 25/100 (Level 7) PFB: READY!

Jade - HP: 244/244. Armor: 4 Speed: 12 EXP: 70/75 (Level 5) PFB: 39%

Hielo - HP: 240/240. Armor: 3 Speed: 12 EXP: 30/50 (Level 4) PFB: 9%

Enemies:

Not encountered yet...

Potted Plants:

Ghost Pepper (Twist): 3/3 Ready. 8 Lifespan Left.

Missiletoe (Drip) 5/5 Ready. 8 Lifespan Left.

Fire Peashooter (Meltfrost): 5/5 Ready. 2 Lifespan Left.

Rotobaga (Ashfall): 3/5 Ready. 6 Lifespan Left.

Heal Flower (Sans): 3/3 Ready. 5 Lifespan Left.

Heal Flower (Cactopus): 3/3 Ready. 2 Lifespan Left.

Snow Pea (Cactopus): 5/5 Ready. 2 Lifespan Left.

Chomper (Ashfall): 5/5 Ready. 5 Lifespan Left.

Wall-nut (Cactopus): 3/3 Ready. 4 Lifespan Left.

Magnet-shroom (Camilla): 3/3 Ready. 3 Lifespan Left.

Heal Flower (Camilla): 3/3 Ready. 4 Lifespan Left.

Heal Flower (Mag): 3/3 Ready. 2 Lifespan Left.

Heal Flower (Kalos): 3/3 Ready. 1 Lifespan Left.

Endurian (Kalos): 4/5 Ready. 5 Lifespan Left.

Heal Flower (Steve): 3/3 Ready. 4 Lifespan Left.

Summons:

Magnet-shroom (Wanda's Pet) HP: 240/240 Armor: 5
 * Magnetic Field - Reduces all enemies armor by 4, 8 if it is made of metal.

Allies:

Red Robin (Mission Ally) HP: 350/350 Armor: 5 Speed: 20 PFB: 58%
 * Tomahawk Throw - Deals 25x2 damage to an enemy.
 * Spearmint Strike - Deals 40 to an enemy. Lowers his attack by 30%.
 * Voodoo Skulls - (Passive) Spawns a voodoo skull for every turn, max out to 5. Each voodoo skull provides 100 SP. (Active) Throws a skull to damage an enemy, or when all 5 are present, deals damage to 5 enemies. One skull deals 25 damage, +20% per 20% missing SP.
 * Battle Roar (Plant Food Ability) - Boosts all allies attack by 75% and speed by 50%. Lasts for 2 turns,

Valentino (Event Ally) HP: 300/300 Armor: 3 Speed: 20 PFB: 44%
 * Heartstruck - (Passive) Each attack on an enemy gives a stack of heartstruck. One stack increases the damage recieved from Valentino by 25%. Stack up to 3 times, lasts for 3 turns of not getting attacked.
 * Love Arrow - Deals damage to an enemy or heals an ally by 48.
 * Hate Arrow - Deals 32 damage to an ally or enemy. Gives the "Hate" debuff, boosting the target's attack by 40% but reducing his armor by 5. Lasts for 3 turns.
 * Flying Kiss - An ally is healed by 15% of the total damage the team dealt this turn. Lasts for 3 turns (2 turns longer for allies with "Hate" debuff.
 * Love Is In The Air - Valentino fires a barrage of arrows to the sky right onto the ground, dealing 137 damage to all enemies. All allies are healed by 25% the total damage dealt. Removes all hate debuff.

Active Effects:

All Plants
 * Hawkeye Aura - (Aura) All allies have +15% damage. +2% damage the more you are last.
 * Undersea Aura - (Aura) All allies have +2 armor.

Camilla
 * Savage Fury - (Passive) Lost 0% HP; attack boosted by 0%.
 * Valentine's Blessing - You and Ashfall are a perfect match. You are healed by 30 HP every turn. You have 50% chance to resist harmful effects. If one dies, you get a 100% attack boost. (9 turns)

Drip
 * Natural Healing - (Passive) Heals 5% HP every turn.

Ashfall
 * Valentine's Blessing - You and Camilla are a perfect match. You are healed by 30 HP every turn. You have 50% chance to resist harmful effects. If one dies, you get +100% attack boost. (9 turns)