Board Thread:Plants vs. Zombies 2: It's About Time/@comment-24922984-20150522195938/@comment-25982947-20150523202815

TheGollddMAN wrote: 1. there's so many interesting combos with plants anyway, why we need more?

Do you even realise what you're saying right now or are you just plain dumb? The combos exist because of the number of plants in the first place! The more plants means more variety of combos (with the keyword being VARIETY). With more arsenal we can find even better strategies day by day. You really do seem to lack common sense, don't you? I'd like to point out something you might not have considered Golldman, on the first few worlds there weren't that many plants to begin with, so they didn't really have too much of a problem designing new plants and balancing them in such a way that they work well with the other plants, zombies and level mechanics already available, but now that isn't really the case. There are tons of plants, zombies and mechanics that all need to be considered in order to design new plants, and if PopCap were to not take all those things into account, then you'd get more plants, but they would be unbalanced and most likely not fun at all to use. (Bowling Bulb could serve as an example for this, it could've been designed to be so much better).

TL,DR: Quality over quantity, and in this case you really can't get both.