Board Thread:Plants vs. Zombies 2/@comment-26348973-20160929031416/@comment-28028046-20160930050047

Dekagamer7X9 wrote:

Strimes49 wrote:

PnFforever wrote: Omg2090 wrote:

Specialedition12 wrote: F*** this.

NOOOOOOOOOOOOOO!!

What's next? Remove the map screen altogether? Remove Vasebreaker? Remove almanac? EDIT: Or more likely, they might reduce the number of levels per world to 25 like in Chinese version, or even 10, just like the first game. Actually, PvZ2 has 10 main levels for the first three worlds (11 for AE) and branching levels before 1.7.

At this rate, they would change the map back to pre-1.7 design....actually, that's not a bad idea.

EDIT: *Hides behind a wall from every incoming rage comments about new podiums

I have a feeling that this change will cause a new ragestorm. for the 1795386th time, Popcap chose the bad and lazy route. Will they ever freakin learn? The funny thing is, making more complex podiums for 3 worlds would've been much easier for them than making simplistic podiums for 6 worlds.

Oh... well STILL! They had other options. Anything else would've savedt hem time and pointlessness, but it would still be pointless anyway.