Board Thread:Plants vs. Zombies 2/@comment-26239911-20151212204655/@comment-24508466-20151214141556

RobuxShooters wrote:

Mr. Boss-inator wrote: Idea for an unlockable thing for Part 2:

Dialogue on the day when it's unlocked:

Dave: I just don't get it.

Penny: What?

Dave: If I can wear a pot on my head, why plants don't need flower pots?

Penny: Well...

Dave: And similar question: Why Shadow plants can be boosted, but shrooms can't?

Penny: I don't know about the first question, but I was researching the second.

Penny: To boost mushrooms from other worlds we need a tool that can make them compartible with Moonflower.

At the end of the day you unlock an upgrade:

Name: Shroom Booster

Description: Allows to boost mushrooms with Moonflower!

Dialogue of the next day after unlocking:

Dave: Sweet! Now plants can wear flower pots!

Penny: Actually, now mushrooms can be boosted by Moonflower.

Dave: Ok, whatever.

And on that level you have some seed packets locked: Moonflower, Puff-Shroom, Fume-Shroom.

What do you think about this? I'll say that is quite interesting... Probably going to make my tactics way easier as I use Fume-shroom a lot I use them everywhere, Neon Mixtape Tour, Far Future, Big Wave Beach, etc. My idea of mushroom boosts:

Sun-shroom: doubles sun production speed. (but it may not deserve a boost because of being too bright for a shadow plant)

Puff-shroom: doubles range and lasts longer.

Fume-shroom: gains power equal to Laser Bean (fume goes across the whole lawn).

Magnet-Shroom: Throws metal objects over time instead of shrinking them into oblivion.

Hypno-Shroom: when eaten, releases a gas, which hypnotises all zombies in area of that tile and disappears after 3 seconds.

Toadstool: Produces 2 suns. (but it may not deserve a boost because of being too bright for a shadow plant)

Spore-Shroom: Plants a Spore-Shroom on the right adjacent tile. All Spore-shrooms spawned by boosted Spore-Shroom are connected to it and while that Spore-Shroom is boosted, they are boosted as well. Removing the boost from the main Spore-Shroom breaks the connection between them permanently.

Perfume-Shroom: Charmed dinos stay longer on the lawn. (but it may not deserve a boost because of being too bright for a shadow plant)