Board Thread:Plants vs. Zombies Wiki Discussion/@comment-25214517-20150116223312/@comment-25214517-20150119234721

King Pea wrote: Here is my Garden Warfare world outline. Tell me what you think, and give your suggestions.

Garden Warfare:

Gimmick: 

Trenches: A row where zombies, vehicles go right over, can get cover from stright fire, but are vulnerable to lob shots, only hovering plants can be planted here.

Endless Zone: Garden Ops

Plants:

1. Gatling Pea: Shoots continous stream of light damaging peas. Plant food is four giant peas and a half barrage of peas.

2. Bamboom: fires shots at five random tiles on lawn, some shots are explosive and cover 3x3 area. Plant food is  barrage of explosive shots.

3. Artichoke Drone: Shoots seeds, can be planted on top of plants, and on water and trenches. Plant food stacks with plant it is on and it summons corn strikes.

4. A-peach-e: Shoots seeds and on occasion missiles, when zombies are nearby spins it's propeller damgin any zomvie in 3x3 area, and it can be planted over water and trenches. Plant food makes it shoot two missiles in the lanes above it and below it, shoot a barrage of seeds backwards, and shoot four mini propellers in an X pattern.

5. Tactical Cuke: Has super long recharge but obliterates all zombies on screen.

6. Goop Shroom: Shoots goop in 1x4 area that slows down and damages zombies. Plant food makes it shoot a stream of goop that pushes back zombies, damages them, and slows them down.

7. Heal Flower: Heals all plants in 3x3 area around it to full health, then dissapears.

8. Dark Flower: Increases damage of nearby plants, fires moderately damagin energy blasts, and explodes after a while. Plant Food makes it shoot a large energy bullet, and resets the timer for it's explosion.

Zombies:

1. Footsoldier Zombie

2. Footsoldier Conehead Zombie

3. Footsoldier Buckethead Zombie

4. Footsoldier Flag Zombie

5. Private Imp

6. Juggernaut Gargantuar

7. Medic Zombie: Heals zombies in 3x3 area around him, has half health of basic zombie.

8. Heavy Zombie: Shoots a burst of light damagin bullets form minigun, minigun over heats after a burst and needs time to cool down.

9. Smoke Bomb Zombie: Tossess a smoke bmb that affects a 3x3 area obscuring player's view and lightly damaging plants

10. Zombie Tank: Slow moving, machined toughness vehicl that runs over plants and shoots an exploding 3x3 projectile damaging plants moderately, however takes a very long time to charge up, E.M.Peach dissables this, and cancels the charge.

11. Zombie Plane: Like Announcer Imp, this plane just marks the arrival of another zombie.

12. Bomb Imp: Kill it or use ice to get rid of it's fuse before it explodes damagin plants in 3x3 area.

13. Zombie Helicopter: Flies in first three rows, if not killed, flies over lawn and drops Paratrooper Zombies and then leaves, E.M.Peach dissables it, and Blover or Hurrikale push it back, giving you more time to hurt it.

14. Paratrooper Zombie: Basic zombie in different attire dropped form a helicopter in the middle of your defenses, Blover or Hurrikales can get rid of them before they land.

15. Scientist Zombie: Teleports either 3 tiles forward or 3 tiles up or down, Teleporter needs recharge once used.

16. Baron Von Bats: Summons Vampire Zombies

17. Vampire Zombie: regains some health when biting a plant.

18. Giga Gargantuar: Can fire a lightning blast from telephone pole like Gargantuar Prime's laser and moves faster when low on health. Only appears in Zomboss battle and Endless Zone

19. Giga Imp: Has double health of regular imp, and speeds up when low on health. Only appears in Zomboss battle and Endless Zone.

20. Zombot Battle Blimp: Can summon any zombie, including Giga Gargantuar and Giga Imp, and can drop a toxic gas bomb to destory two lanes as well as summon cone strikes. Guys, I believ we have moved on from Industrial REvolution, here is my concept for Garden Warfare I posted earlier, what do you think?