Board Thread:General Discussion/@comment-5052376-20140311194613

This game is something of a variation on Kill the Godmodder, where instead of a Godmodder with insane power, it is a "raid boss," or giant enemy designed for a group of people, to take out. While they are a lot easier to hit than a godmodder (90% of attacks WILL hit), Raid Bosses have HP in the thousands as base, and much more punishing attacks. If you kill the current Raid Boss, another raid boss with 1500 more HP will take its place.

Note 1: Do not expect all attacks to hit the Raid Boss. They are tough, but certainly killable.

Note 2: Raid Bosses are ROGUE, meaning they will attack anyone, including those who align with him.

Note 3: Raid Boss loot drops cannot be duplicated, destroyed, or created by anyone other than me. Doing so will result in the item handicapping your character extremely.

Raid Bosses killed:1

Current Raid Boss HP: 1765/3500

Current Raid Boss: Gargantuas the Undying

Minions on field: 30 Bug Bot Imps, 25/25 Disco-tron 3000, 75/75 12 Disco Jetpack Zombies, 20/20

Think a Gargantuar, but MUCH bigger, about the size of the Empire State building. With a giant club made out of an old ship, you may want to keep your distance. Add in a Gargantuar launcher and imp shotgun (how unethchical), he pretty well deserves the title Undying.

The minions summoned by Gargantua have a random chance to interrupt your attack and force you to deal with them before you can actually harm Gargantua. Taking them out before you deal with Gargantua can help keep your powerful attacks hitting, though those more powerful attacks are more likely to get attacked by Gargantua's minions. 