Board Thread:Plants vs. Zombies 2/@comment-26239911-20151223153227/@comment-24203813-20151226180945

Pmhpc wrote: Dekagamer7X9 wrote:

TheAnonymousA wrote:

Dekagamer7X9 wrote:

Pmhpc wrote:

The Ancient Pult Ancestor wrote: Coolyoyo33 wrote: So guys, I analyzed shadow shroom and now know his attacking stats.

He does 5 damage every 3 seconds for 30 seconds aka dealing 50 damage in total. BOOM! OP? YOU CALL THAT OP?! THE BEST THING TO KILL IS A DAMN KNIGHT, THAT'S ALL!!!

How about zombies who have full PHYSICAL health, huh? How about those zombies that don't have armor, yet survive a lot, huh? Primal Mine certainly outdoes this. Chili Bean does outdo Shadow-shroom to some extent as well in my eyes. I don't care if it spreads out the damage, the thing is, it's still not a god plant! The only thing OP about him is his PF. But unlike Primal Potato or Chili Bean, it recharges in 10 seconds. Let's not forget that Shadow-shroom also affects machines. Chili Bean doesn't.

As for Primal Potato Mine, I do think it's pretty overpowered, possibly a bit game-breaking. I never said anything about it since I thought everyone would disagree. It would make more sense if Primal Potato Mine took longer to arm. So when we get OP zombies and weak plants, everyone complains about the plants, and when we get an OP Plant, everyone wants to nerf it! Funny how before we found out what it does, I suggested it could be a Potato Mine for 75 sun that didn't need to arm and exploded in a 3x3 area. And people told me it was a terrible idea. And then we get essentially that, and nobody wants it changed. Your idea is a Cherry Bomb with only 75 sun. Primal Potato still needs to arm.

Thing is, that idea is still almost exactly like Primal Potato Mine now. Sure, it still needs to arm. But it's arming time is so short that it barely makes a difference. The reality is that Primal Potato Mine probably wouldn't need to arm if it cost 75 sun. It's still overpowered.