Board Thread:Roleplaying/@comment-28270366-20160709115053/@comment-28270366-20160713215912

SolarQuatz2809 wrote: Poison blast: Group attack

Deal 50 damage to an enemy and the rest enemy deal 40 damage!

Poison claw (Support attck)

Deal 40 damage to a enemy, remove buff effect of that enemy!

Healing Lick (Kinda gross) (Support skill)

Heal 50% damage has lost!!

Plant food effect 1:

Cute neko face:

Every player gain an extra turn

Plant food effect 2

Deadly Tail:

Deal 120 damage and heal 25% health

Nyaaaaaa- If it's too op tell me  so i can fixed it I do understand that "neko" means "cat" in Japanese. Why not make your character a cattail rather that a poison-shroom.

Group Attack - Bit OP. Must nerf. Damage at main target reduced to 30. Damage at the rest of the enemies reduced to 20.

Support Attack - Nerfed! Damage dealt is 35. If this ability removes buffs, it must have chances (because we don't want people to always remove buffs). 15% chance to remove Biffs from the enemy.

Support Skill - OP! Must nerf! Your healing ability must heal by numbers, not percent (unless if it is a one time use ability like your PF). Heals by 30 HP. Heals overtime by 10 per turn. Lasts for 3 turns.

Plant Food 1- It's fine.

Plant Food 2 - Fine as well.

Also, try thinking of a better name for your abilities. Because Poison Blast makes it sound like it can n inflict zombies with poison. But Kitty Lick sounds fine (as long as you are a cattail).