Board Thread:Weekly discussions/@comment-27769607-20160923040242/@comment-27769607-20160924024543

Nitromian Poptropica wrote: Barrel of Deadbeards. Really needs a proper buff. I crafted it away for a Coffee Zombie.

Here's my idea:

Brain cost: Five

Has 6 ATK/I HP

At the end of the turn: This deals 1 damage to itself.

When destroyed: Hurt all plants for 3 damage, and create a 4/3 Captain Deadbeard that does a Bonus Attack. I feel barrel of deadbeard is the most UP legendary.

Wannabe hero is very balanced, because it is hard to be on round 9 and still have full health. But the frenzy...

Doulbe mint is very useful because it is very cheap and can be played early game.

Sharktronic sub should be nerfed because it damages 3 damage to all plants and gets buffed too quickly and is amphibious.

I know everyone's complaining about plank walker, but what about cornucopia? It can summon legendaries too.

It's hard for 3 headed comper to survive and the zombies around it still survive, and it's easy for it to die, so the destroy all zombies here and next door trait is only useful if there isn't a strong plant here?

Wintermelon is kinda weak, maybe increase the stats.

Maybe decrease the stats of zombot 1000, because teleport+that+lurch for lunch is too strong

Anyways, legendaries are pretty useful, but a game changer. I only have wallnut bowling, which the 18 damage is strong. Since it makes three wallnuts, that's 3 sun, meaning it actually costs 7 sun to do 18 damage in ground lanes? Pretty cheap.