Board Thread:Plants vs. Zombies 2: It's About Time/@comment-4804333-20140331135854

I personally think that with how the amount of sun needed to plant another tile turnip doubles everytime you plant it seems a little bit weird to me. Especially since on Challenge Levels you need to focus on setting up your defense with the sun.

I was thinking of allowing the Tile Turnip to cost 0 sun first and then increase by 100 sun everytime you plant it but have a slower cooldown time per planting, like the cooldown time of a power lily or something. It just seems a little weird how the Tile Turnip scales up the sun cost like that.

They should at least tell players how the Tile Turnip would work and the cost to work it properly. Then again, what do you guys think? 