Board Thread:Fun and games/@comment-5760976-20160115014148/@comment-30588401-20160119073918

I have to admit.

Spring Bean is the worst plant in all of PvZ2. I mean, a lot of plants that have a purpose in a world, have purposes that expand elsewhere. Spring Bean is only useful when boosted.If it was possibly a defensive plant, it would be slightly more useful, but sadly, we already have one.

Spring Bean had so much potential of being a good plant. The design ancourages  more things, the name is perfect. I don't understand why the pea it has to turn into a flat spring bean if zombies will be bpuncing on a spring anyway.

Why make it sleep? If you're going to make a plant quite useless for a while in the game, at least make it defensive. The recharge is a hassle to keep replanting them.

I get that it's cheap, so you have to make the recharge slow, but at least make them do something more powerful, if it's worth waiting that much time.

For PvZ1 comes...uh....Well, I'm going to duple that.

Sea-Shroom and Plantern. (Fog doesn't have too many good plants)

Sea-Shroom is way too limited. The recharge is too slow. I understand it's 0 sun and all, but if it's going to have to be in water at night (without coffee bean).

Also, whatw ould be the point of bringing this thing to anywhere outside fog. I mean, you would need to waste 75 sun (if you're not in fog)And have to be in a water area. I mean, some mushrooms are actually worth bringing (even Puff-Shroom sometimes, or Scardey-Shroom).

Sea-Shroom is just...way too limited. A better idea is to make it 25 sun with a fast recharge (or one like Puff-Shroom). I mean, it would still be bad anyway, but just a suggestion.

Lily Pad + Puff-Shroom feels more stable because if I lose a Sea-Shroom, I'd be pretty mad because they take very long to make. Puffs on Lily Pads won't really bite me too hard. If Sea-Shroom could've been more than just a Sea-Puff, it wouldn't be here (I mean, just because it's called a Sea-Shroom doesn't mean you HAVE TO make it a puff. It could've been something better.)

And Plantern just fails for me. Why does it cost more than a Blover and suffer from Long Recharge syndrome. I rather spend less than 125 for a free fog for a limited time than a lantern that lights about 1/5 of my screen for 125. The recharge bites very hard if Plantern gets eaten. Pumpkins aren't worth it either because of the fact Pumpkins have a long recharge too.

Plantern shouldn't even exist to be honest. I mean something more expensive than a 100 sun whole screen clearing for limited time. Worthless to me.

Plantern would work with Garlics ins omething like Last STand, but in Last Stand, you're supposed to perform a stand that stands against a zombie wave. It's okay if you don't see it. You're really just making a Last Stand, and I think you have a glimpse of the zombies before you make your set-up.

For a PvZ2 Premium....Hm...that's a hard one. Pea-Nut is personally one of my hated premiums, but I don't feel like it's the worst but it definitley angers me how it works.

For one, why does it have 2 heads IF IT SHOOTS ONE PEAS AT A TIME. 2, this is a premium. A premium can be a little more powerful, but the defensive power in Pea-Nuts are weaker than WallNuts. YES THE SAME DEFENSIVE PLANT THAT GETS OVERWHELMED BY FIVE ZOMBIES. And the peas don't help because let's be honest. When did we ever use Peashooter again? I guess Wall-Nut, but nowadays we have Chards, Primal Walls, and Infi-Nuts (whcih is the least-popular)

Pea-Nut feels underpowered. The recharge is okay, but the Sun Cost explains why it's underpowered. But, I rather use Peashooters and Wall-Nuts than Pea-Nuts to be honest here. It wouldn't really be here if it wasn't a Premium.

But...Sap-Fling. It doesn't do damage (and if it does, it's worse than a Peashooter then). And no offense, but this would've easily been replaced with something like an Ice-Shroom.

Yeah, I understand that teh Sap is not ice meaning you can use fire plants, but it only slows them down. I would've liked it if the tiles had a burning effect but again, it' s here already. Sap-Fling could've done something better, but it is too underpowered.

I have tried it before, and to be honest, it didn't really help me AT ALL (In a Pinata).

For the Gemiums: Sweet Potato.

Peasus, this thing needs some lowering on the Sun Cost. The recharge is understandable, and the ability is fine, and it has a cute design. I mean a reverse Garlic is okay, but...

300 SUN?! NO. NO. NO. Sweet potato is maybe 125 or so, but 300 is so over the top, it is brought here. No wonder why thing costs 80 Gems. I rather use that 300 for something much useful and with more health.

Personal hated PvZ2 Plant: Garlic.

Dang Garlic. You were one of my favorite (if not) my favorite plant to use with other strategies. They nerfed him so badly in PvZ2. He's barley useable. I used to complain about his low health in PvZ1, but man. This is a whole new level of stupidity.

It can only switch 5 Zom Zoms? 5?! WOW. Just wow. When I saw Garlic on here, I was so happy. I was excited to use him once again. When I read his page here, I felt a huge knife in my back of betrayal. This thing may have a fast recharge and 50 sun, but, I'm not putting down 3 garlics a collumn because they're weak.

Garlic was such a fun plant to mess around with to be honest (in PvZ1). It feels like one of those plants you just forget. When that kind of plant is a RETURNING PLANT? It's like shooting my nostalgia for PvZ1, because this plant were honored for being here. Popcap, do you have any idea how popular Garlic was in PvZ1?

I'm pretty sure they did. This plant was popular in Last Stands, and their ability. This thing is now forgotten in the depths of Neon Mixtape Tour...The worst part is that instead of getting Armor, Gralic just burps like the fat lazy plant he is now. I mean, I personally hate this plant for this.