Lobbed shots

Lobbed shots are projectiles fired from lobbed-shot plants. They hit zombies on the head and bypass shields such as screen doors, ladders, trash cans, and newspapers, in addition to being able to hit Snorkel Zombies when they are underwater. Their range of damage varies from one normal damage shot to a whopping 60. The fire rate for lobbed shots is half the speed of a Peashooter's, but they are usually twice as strong, therefore proving equal to peas.

Kernel
The kernel is the standard ammunition of the Kernel-pult and deals one normal damage shot. It is also the smallest projectile. The Suburban Almanac states that it does only light damage, because it is fired half as often as the pea. The kernel has a random chance to turn into butter, which is much more powerful than the kernel itself, since it is twice as powerful and has the ability to paralyze the zombie it lands on.

Butter
Butter is a special projectile launched by Kernel-pults, although it is less common than the kernels that they usually throw. Most of zombies are hit by butter, they are temporarily immobilized. After a few seconds, the butter will disappear from the zombie's head (thus allowing it to move). Butter can also kill Seagull Zombies, Zombie Parrots and Bug Zombies (bug only) instantly.

Cabbage
The cabbage is the projectile fired from the Cabbage-pult. It does the damage of two normal damage shots, but as it is fired at about half the speed of the pea, it is considered to be effectively the same. However, as the cabbage is a lobbed shot, it can also damage shield zombies and Snorkel Zombies directly.

Big cabbage
Big cabbages are projectiles fired from the Cabbage-pult's Plant Food in Plants vs. Zombies 2. They do the damage of ten peas, but it is only fired when is fed Plant Food to the Cabbage-pult, it works exactly the same as the normal cabbage, as both of them damage shield zombies, the three differences between the normal cabbage and the big cabbage are: the big cabbages do more damage than the normal cabbage, the normal cabbage can be fire without the usage of Plant Food, and the big cabbage can damage the Jester Zombie with no problem.

Melon
The melon is a projectile launched by Melon-pult. It deals four times the damage of a pea, and it deals 1.5 peas of splash damage in a 3x3 area. It is a large green melon that strongly resembles a watermelon.



Frozen melon
The frozen melon is a projectile launched by the Winter Melon. It deals the same amount of damage to the zombies, but it reduces their speed by 50%. Visually, the frozen melon is tinted blue over its green counterpart and snow follows the melon, very similar to the frozen version of the pea.

Flaming pepper
The flaming pepper is a projectile launched by the Pepper-pult. It deals 2.5 direct damage and 0.5 splash damage to the zombies in a 3x3 area. Due to staying in flames, it unfreezes zombies making it less effective when used with Winter Melon or Snow Pea.

Akee seed
The akee seed is a projectile launched by A.K.E.E.. It bounces from zombie to zombie. The seed deals 3 normal damage shots to the first two zombies it hits, and 2 normal damage shots for every other one.

Pinecone
The pinecone is a projectile launched by Sap-fling. It is covered with sap and it creates an sap puddle that slows down zombies. It deals no damage.

Banana
The banana is a projectile launched by Banana Launcher. It deals 60 normal damage shots to zombies in a 1x3 area. After it has been launched, Banana Launcher will take 20 seconds until it recharges. To fire it, a target appears and the player must choose the place he/she wants the banana to fall.

Strawburst
The strawburst is technically not a projectile, since Strawburst launches itself into battle. Like Coconut Cannon, Banana Launcher, and Fire Gourd, it requires touching the plant for it to fire. The Strawburst goes in three stages: one, where it starts off as a small green berry, which deals 10 normal damage shots. It has to recharge for some time before growing to the next stage. In the second stage, it turns into a medium orange berry which deals 20 normal damage shots. In the third stage, it turns into a large red berry which deals 45 normal damage shots along with splash damage. The PF ability launches a giant berry which deals 20 normal damage shots oddly, but has a range similar to Doom-shroom's. The giant berry will always land in the middle row.