Board Thread:Plants vs. Zombies 2/@comment-5760976-20150813192558/@comment-10666155-20150815195933

TheGollddMAN wrote: Rx2MikeyWIKIA wrote: if they gave gloom an added/modified ability without going away from the original ability (fires in a 3x3 area) it would still follow chomper < toadstool / starfruit < rotobaga rule

like, give gloom an added ability to sometimes shoot spores that deal double damage, it would then become a better phatbeet That's why this is my idea so as to not make Gloom Shroom another clone plant:

Gloom Shroom

"Shoots poisonous and acidic spores in 8 directions which causes zombies to slowly die over time. Zombies who are protected from armors die after their armor has corroded from the acidic spores."

Sun Cost: 400

Seed Packet recharge: Sluggish

Damage: Heavy

Plant Food effect: Sprays spores like a garden sprinkler all over the lawn

How do you like my idea Mikey? 1. the corrosion idea is nice, but PvZ2C already did that

2. that's a pretty hefty sun cost..

3. and a pretty hefty recharge.

4. of course heavy damage

5. i've already seen that idea before

6 lol its almost like your trying to one-up me while im trying to give my opinion

overall i would say it's pretty ok, if it wasn't for that last bit :T, so i guess 4/10?