Board Thread:Plants vs. Zombies 2/@comment-26239911-20151212204655/@comment-26520884-20151213223126

Dekagamer7X9 wrote:

Master3530 wrote: Sunflower, peashooter, wall-nut, fume-shroom and hot potato is all you need. There definitely won't be night time. Water is very unlikely. We already have ice mechanics in term of hunters and troglobites. Also I expect frozen block at beginning of levels later on, so freezing winds may appear as well. But 5 plants are enough and no problem with that. Perfume-shroom won't be really needed, it's not LBT where you get ton of dinos early on.

Even if night time appears, sun-shroom is not needed either. And on early levels water wouldn't be high anyway.

Plus what's the problem with more starting plants? Nothing's really wrong with a lot of starting plants, it's just that it could be a bit much to start out with.

Also.

'''Can all of you STOP saying that you "know" there won't be night or water mechanics? The world itself is still in beta! We have no idea how it will end up functioning. We only know about the part 1 levels, and for all we know, night, water, and freezing winds could show up in part 2! But we don't know, because the world isn't released, and isn't finished! Just because there's no night, water, or freezing mechanics in part 1, doesn't mean there won't be any in part 2. There was no world-exclusive brain buster in Lost City Part 1, but did that stop it from getting one in part 2?''' I guess it makes sense to have some gimmicks exclusive to part 2, principally the hardest ones. It kinda makes the second part still special and have some surprises.