Board Thread:Roleplaying/@comment-17699278-20150921093754/@comment-17699278-20151221065839

@Flameox, learned. You are now able to summon a ward that zaps any enemy that tries to use spells, damaging and burning their mana. -119 to pole vault.

@Electro, -56 to the card trickster.

@Wally, you tried to move but the melee zombies are blocking your way to hit the card trickster.

@Techies, your trap is still on cooldown for one turn. You can use it this next turn.

Enemies turn...

All the conehead attacked weed A, -40 in all.

The flag zombie is about to summon some allies. 1/2 ready.

The pole vaulter attacked the tower, - 7 HP.

The card trickster attacked the tower, -5 HP.

Minions turn...

All weeds attacked the conehead A, -45 to him.

The rose attacked conehead B, -15 to him.

Corporal Pea attacked the card trickster, -20 to him.

The tower blasted a charged coconut at conehead A, -110

I hammer thee! (hits conehead A).

Techies, next time you should plant your traps in front of me so when our minion wave dies they will focus on attacking me and BOOM!