User blog:Bubblefan123/RPG - Plants vs Zombies: Sunken Pyramid! (List Of Players)

IMCR8Z (Tile Turnip Mage, Mage class)

Group Attack

Future Surge: Throws out a musical shockwave that deals 20 damage to all enemies at once. Has a chance to stun enemies if they have less than 10% their max hp.

Supportive Attack

Cray-Z Tiles: Place one of several very special Power Tiles underneath an enemy for various random and harmful effects.

List of tiles:

Ice Tile: deal 10 damage to target. 15% chance to stun. Fire Tile: deals 10 damage plus 15 as burn for 3 turns. Toxic Tile: deals 10 damage to all enemies. Targets also take 15 damage as poison for 3 turns. Electric Tile: deal 25 damage. 5% chance of stunning the target for 1 turn. Heart Tile: Deals 30 damage. Regains 100% of dealt damage as health. Skull Tile: No damage, but curses an enemy, making them take double damage from every attack for 3 turns. Hypno Tile: Hypnotises target for 3 turns. Rainbow Tile (EXTREMELY RARE): Takes away half of the enemy's health. Tile Turnip can also choose which Power Tile he summons for the rest of the current battle. Only usable once per battle.

Supportive Skill

Techno Taco: Like Super Power Tiles, but it's used to support another player with various effects.

List of tiles:

Berserk: The player I use it on can do TRIPLE DAMAGE for their next attack. Downside: The next attack they are hit by does TRIPLE DAMAGE as well. Heal: Self-explanatory, heals a player by 25 HP. If they are at full health, it will give them 100 health and temporarlily extend their maximum health beyond it's limit. For example: 200/100 HP. The extra HP cannot be restored until the player has lost it all. Shield: Raise a force field on a player. The force field has it's own seperate health bar. Enemies that try to attack a player with a shield will take 50% of the damage they dealt and damage the shield instead. Lasts until destroyed. Cure: Just removes any harmful effects on the selected player. Eagle-Eye: target ally will be able to damage his/her target regardless of enemies's passive skill or secondary skill. Last for 1 turn. Rainbow (EXTREMELY RARE): Target cannot be hurt by anything for 1 turn. They can only recieve healing by themselves. Afterwards, Tile Turnip can choose what effect the abilty does for the rest of the current battle.

Plant Food Effect

Turnip the Beet!: Deals 5 damage to all enemies. 100% chance to stun target for 3 turns.

The Magic Star (Wizard Starfruit, Mage class)

Group Attack:

Now You See Me, Now You Don't!: Deals 35 damage to 3 random enemies.

Supportive Attack:

I Cast This Out!: Deals 5 damage. Immediately removes all helpful effect of an enemy and give it to a teammate. The effects last 2 turns.

Supportive Skill:

Healing Waters: Heals a teammate for 10 HP and boost their attack power by 15% for 3 turns.

Plant Food effect:

Stars Of The Elements: Shoot a lot of big stars, dealing 4x 10 damage to all enemies and leave them with various harmful effect.

OverratedShyguyII (Spor, The Fume-Shroom, Class: Spy)

Stacking Attack:

Spore Sack: Deals 2x 25 damage.

Debuff Attack:

Toxic spore: Deals 15 damage on target through poisoning. Last for 3 turns.

Support Skill:

Spore Coat: Target recieves a 15% attack boost. Lasts 3 turns.

Plant Food effect:

Spore explosion: All allies are covered in a spore shield. Attackers receives 25 damage per hit on any target. Last for 5 turns.

Leovergel.solamo (Seabrawl the Tide Bonk Choy, Pirate class)

Attack:

Anchor Smash: Deals 40 damage to target and 15 to all others.

Debuff Attack:

Gush: Deals 30 damage. Target takes 30% more damage for 3 turns.

Attack Buff Skill:

Kraken Strenght: Increases ally's attack power by 30%.

Plant Food effect:

Kelp Ravage: Deals 75 damage to all enemies. 50% chance to stun for 1 turn.

Bolt-Weed (Scythette the Twin Sunflower, Cleric class)

Effect Attack:

Sun Snipe: Deals 20 damage. Target also recieve 5 damage per turn for 3 turns.

Healing Skill:

Twin Love: Heals 1 allies for 60 health and all other allies for 30 each.

Defensive Skill:

New Leaf: If target is attacked, it will counter with one of its attack with 200% attack power. Lasts 2 turns.

Plant Food effect:

Sun Strike: All teammates are healed for 35% of their maximum health. A huge bombard of exploding sun blasts (a.k.a Sunbeam) is released, dealing 100 damage to a random enemy.

The Zombie O.O (Ghastley the Wildfire Stump, Pirate class)

Attack:

Ghostly Flames: Deals 3x 24 damage.

Debuff Attack:

Napalm Artillery: Deals 40 damage. Target takes +25% damage for 2 turns.

Attack Buff Skill:

Demonic Power: Target takes 10% of their maximum health as damage but their attack power is increased by 60%. Lasts 3 turns.

Plant Food effect:

Blood-blue Flames: Deals 200 damage to all enemies. Increases dealt and taken damage by 35% for 2 turns.

Crazyzombie168 (Spikeson the Cattail, Knight Class)

Melee Attack:

Tail Stab: Deals 45 damage. 15% chance to be stun for 1 turn.

Effect Attack:

Poison Spike: Deals 10 damage. Target also takes 30 damage per turn for the next 3 turns.

Defensive Skill:

Spike Fortify: Target ally is covered in shield that absorbs a maximum damage of 35% of target ally's max hp. Last 3 turns.

Plantfood:

Cat Justice!: Deals 75 damage on highest-hp target. 100% chance to stun target for 1 turn.

MN321 (Cobburn the Cob Cannon, pirate class)

Debuff attack

Magnetic Cob: Deals 50 damage. Target also takes 10% extra damage for 3 turns.

Attack

Cobburn: Deals 50 damage. 10% chance to also make target receive 10 damage per turn for 3 turns.

Attack buff attack

Corn time!: Increases target's attack power by 10% and also grant them a 5% chance to burn their target for 3 turns, dealing 10% of their dealt damage.

Plantfood

Nuclear cob!: Unleash a giant nuclear cob whiich explodes to deal 100 damage to all enemies

Livegaming (Starfruit teh Knight, Knight class)

Melee Attack

Bushido: Deals 3x 30 damage.

Effect Attack

Intimidating the Cowardice: Decreases the attack strength of the enemies attacks by 25% for 2 turns.

Defensive Skill

Guardian of the Weak: All allies are granted a shield equal to 50% their max hp for 3 turns.

Plant food

Sumpreme slashing: Attacks the enemy with the highest hp 6 times. Each damage could deal 10, 20, 30, 40, 50, or 60. Also has a 10% chance to debuff the enemy with a 40% damage reduction for 2 turns.

DatDramaPlant (Intensivo the Intensive Carrot, Cleric class)

Effect Attack

Side Drill: Deals 25 damage. 25% chance to stun for 1 turn.

Healing Skill

Neuromedication: Heals target for 40 HP.

Defensive Skill

Drill Dodge: 50% chance to dodge all attacks for 3 turns.

Plant food

HarmHeal Light: All allies are healed for 50 hp. All enemies are stunned for 1 turn.