User:TheHandsomePlant/PvZH Revival Project 2

L.E.A.F. Guardian | 0/8 Team-Up When your Hero gets hurt, destroy this Plant. L.E.A.F. Entrance When a Zombie enters this lane, make two 1/1 Weeds with Team-Up here. When your Hero gets hurt, alert the Plants. Passer-By | 2/1 Whenever this hurts a Zombie, it moves to the left. When your Hero gets hurt, destroy this plant. L.E.A.F. Defender A | 2/2 Double Strike Whenever your Hero would get hurt, this gets +1/+1. L.E.A.F. Defender B | 1/1 This attacks in all lanes. L.E.A.F. Defender C | 1/1 When played: This gets +1 Health for each turn that passed. Super Bean | 2/6 Untrickable Whenever this enters a lane, it does 2 damage to all Zombies here. If any survive, Bounce them. When hurt: This moves to a random lane. Peashooter | 1/8 Untrickable Triple Strike When played: This gets Deadly this turn and does a Bonus Attack. Start of Combat: This moves to a random lane When destroyed: Do 4 damage to Zombies here and next door. Sunflower | 4/7 Untrickable When played: Heal a Plant to full. It gets +10 Health. When destroyed: Make a Heal Flower here. Chomper | 3/10 Untrickable When played: Zombies here and next door get -3/-3 this turn. Start of Combat: This moves to a random lane and destroys a Zombie there. When destroyed: Make a Spikeweed here. Cactus | 0/7 Untrickable When played: Make Potato Mines here and next door. Start of Combat here: Do 3 damage to three random Zombies. When destroyed: Make a Prickly Pear here. Prickly Pear | 0/6 Untrickable In three turns, transform this into Cactus. Primal Wall-Nut | 2/4 Start of Combat here: This moves to a random lane and does a Bonus Attack there. Magnifying Grass | 1/4 This gets +1/+1 when other Magnifying Grasses do damage. Forget-Me-Nuts | 4/4 Zombie cards cost 1 more. Cosmoss | 2/2 When played: Remove all sections from the Plant Hero's Block Meter. Gain +1/+1 for each one removed. Kernel Corn | 4/6 End of Turn: Destroy all Plants and Zombies.

Wave 1: 1 2 4 5 3 Wave 2: 5 (spawns each next turn if destroyed) Nothing happens until the Plant Hero is hurt When Plant Hero is hurt, the following turns activate Wave 1: Two random L.E.A.F. Defenders spawn in random lanes (out of three) Wave 2: Two random L.E.A.F. Defenders spawn in random lanes (out of three) Wave 3: Three random L.E.A.F. Defenders spawn in random lanes (out of three) Wave 4: Wave 5: Wave 6: Wave 7: Wave 8: Wave 9: Wave 10: Wave 11: Wave 12: Wave 13: (disguised as Brainana lol)