User blog:IMCR8Z/What if Wall-nut Bowling was in PvZ 2?

Here's what I think it would be like.

Plants
All from the first game's bowling levels, plus:
 * Ice-Nut: Explodes and freezes every zombie nearby. Does no damage.
 * Water Nut: Only appears in Pirate Seas. Goes over water. Same damage as a normal Wall-nut.
 * Thunder Nut: Explodes in a lighting attack similar to the Lightning Reed. Only appears in the Wild West.

Zombies

 * Mummy/Pirate/Cowboy Zombie: One hit
 * Conehead Mummy/Pirate/Cowboy: Two hits.
 * Buckethead Mummy/Pirate/Cowboy: Three hits.
 * Flag Mummy/Pirate/Cowboy: One hit.
 * Camel Zombies: Two hits each, one to destroy the camel-flauge.
 * Explorer Zombie: One hit, but must be hit with either a ricochet or you can freeze his torch with an Ice-Nut and then hit him.
 * Tomb Raiser Zombie: One hit, but can create tombstones. Each tombstone takes two hits.
 * Pharaoh Zombie: Four hits, three to destroy his scarcophagus.
 * Swashbuckler Zombie: One hit.
 * Seagull Zombie: One hit.
 * Barrel Roller Zombie: Three normal hits or one ricochet.
 * Imp Pirate Zombie: One hit.
 * Imp Cannon: Three hits.
 * Pianist Zombie: Three hits.
 * Poncho Zombie: Two or four hits, one will make him lose his poncho. If he has a metal plate under it, he will lose it after he takes two more hits.
 * Chicken Wrangler Zombie: Two hits, one to make him release his zombie chickens.
 * Zombie Chickens: One hit each.
 * Zombie Bull: Four hits, one to make him launch his rider.
 * Zombie Bull Rider: One hit.