Board Thread:Weekly discussions/@comment-25648422-20170723024923/@comment-26593304-20170725173700

Using the random page thing like most other people here :

Power Chomper: 3/10 - Great in Ops mode for mass crowd control. Unfortunately, his lackluster spray damage basically just makes him a poker in PvP.

Spikeweed (TD, unupgraded): 4/10 - Decent passive damage for the price. 100 sun is a bit costly to take out 1 roller.

Sea-shroom (PvZ1): 6/10 - Slow, but a solid early-game water plant. It was so worthwhile that at one point I was imitating it.

Cornucopia: 8/10 - Good effect, good stats for its cost. If nothing else, you get to fill up the board and stall for an extra turn or two.

Cattail (PvZH): 4/10 - Basic run-of-the-mill Amphibious plant. Slightly understatted to make up for its Amphibious trait. It'll do if you need to cover the water lane.