User blog:Sucksthemost/Well designed / most potential expansion levels

AE: Day 32.

Ancient Egypt at its FINEST, perhaps the only AE expansion level PopCap test-played. It may be a surprise to some that this level can actually be completed with level 1 plants, and with multiple strategies.

My improvement:

Objective 1 Never have more than 17 plants Objective 2 Survive and protect the endangered plants (no change) Flags: 5

{{Waves
 * zombie1 = {{S|Buckethead Mummy|2}}
 * zombie2 = 1 5
 * zombie3 = 4
 * ambush3 =
 * note3 = Sandstorm! ; 1x Plant Food
 * zombie4 = 1 2 4 5
 * note4 = First flag; Necromancy! (graves spawn on column 4)
 * ambush4 = {{S|Mummy Zombie|2}} {{S|Mummy Zombie|2}} {{S|Mummy Zombie|2}} {{S|Mummy Zombie|2}} {{S|Mummy Zombie|2}}
 * zombie5 = 2 4 {{S|Buckethead Mummy|2}3
 * zombie6 = 1 3
 * ambush6 = 5 {{S|Mummy Zombie|2}} {{S|Mummy Zombie|2}}
 * note6 = Sandstorm!
 * zombie7 = 2  4 1
 * note7 = Second flag; 2x Plant Food available
 * zombie8 = none
 * note8 = Necromancy! (graves on column 4)
 * ambush8 = {{S|Conehead Mummy|2}} {{S|Conehead Mummy|2}} {{sup|1}}
 * zombie9 = 4 {{S|Explorer Zombie|2}}2
 * note9 = Sandstorm!
 * ambush9 = {{S|Mummy Zombie|2}} {{S|Mummy Zombie|2}} {{S|Conehead Mummy|2}} {{S|Conehead Mummy|2}} {{S|Conehead Mummy|2}} {{S|Conehead Mummy|2}}
 * zombie10 = {{S|Tomb Raiser Zombie|2}}2 {{S|Tomb Raiser Zombie|2}}{{sup|3}} {{S|Tomb Raiser Zombie|2}}4 {{S|Tomb Raiser Zombie|2}}5 2 4 {{S|Explorer Zombie|2}}2
 * note10 = Third flag; 1x Plant Food available
 * zombie11 = 4 {{S|Explorer Zombie|2}}{{sup|1}}
 * note11 = Sandstorm!
 * ambush11 = {{S|Mummy Zombie|2}} {{S|Mummy Zombie|2}} {{S|Buckethead Mummy|2}} {{S|Buckethead Mummy|2}} {{S|Buckethead Mummy|2}} {{S|Buckethead Mummy|2}}
 * zombie12 = Tomb Raiser Zombie|2}}4 {{S|Tomb Raiser Zombie|2}}
 * note12 = Necromancy! (graves on column 4)
 * ambush12 = {{S|Conehead Mummy|2}} {{S|Conehead Mummy|2}} {{S|Explorer Zombie|2}}1,5
 * zombie12 = 1,5 {{S|Egypt Rally Zombie|2}} 2 4
 * note12 = Fourth flag; 1x Plant Food available
 * zombie13 = 2 {{sup|3}} {{sup|4}}
 * note13 = Sandstorm!
 * ambush13 = {{sup|3/ {{S|Explorer Zombie|2}} 5}}
 * zombie14 = {{sup|1}} {{sup|5}} {{S|Tomb Raiser Zombie|2}}{{sup|5}} {S|Tomb Raiser Zombie|2}}{{sup|1}}
 * note14 = Sandstorm!
 * ambush14 = {{S|Explorer Zombie|2}}2 {{S|Explorer Zombie|2}}{{sup|4}}
 * zombie15 = {{sup|2}} {{sup|4}}
 * note15 = Sandstorm!
 * ambush15 = {{sup|2}} {{sup|4}}
 * note15 = Final wave}}

Now the level is more intense, but more "help" is given (eg 2 more plant food)