Board Thread:Plants vs. Zombies 2/@comment-25089892-20160831212144/@comment-24275721-20160907132329

Cookiepower wrote:

YammaYamer21 wrote:

TheGollddMAN wrote: Dekagamer7X9 wrote: A couple days ago a dev at Popcap (can't remember his name at this time) made a tweet asking what fans would want if PvZ 3 ever happened. And from what I saw in the majority of replies, most people want:

-It to be on multiple consoles

-A lot less premium content

-For the game not to have a freemium gameplay style. Since I don't use boosts or powerups, I can confirm that other than too many premium plants, this game doesn't have a freemium gameplay style. In some cases using different plants solves the problem but most of the time the solution lies in a premium plant so that's something.

You know how to solve this problem? Not "balance" the free plants too much. Since some plants cost money (Most games in this day and age are freemium so there's no use crying over that. There will always be premiums.), obviously they should be stronger but do not make the free ones that weak compared to them. The biggest offenders are:

1. Pepper-pult: If you don't have FPS, WW or CSD (which are all premium in a way), you are screwed in IBBG. That seed packet recharge sucks monkey butt and this plant is not enough alone to be a primary offense.

2. Gold Leaf and Thyme Warp: I have said it numerous times and I'll say it forever. There is no need for these plants to be world exclusives. Those are all underpowered plants, not 'balanced' plants. I agree that they are all horrible, but just because it limits their power doesn't mean it's balancing.

What he means are they were underpowered using "balance" as an excuse. The people at PopCap said something about Gold Leaf being "balanced" in Lost City so this didn't come out of nowhere. Whether it came out of nowehere or not, it still never made sense to be locked in that world.