User blog:The Zombie O.O/Stone Age Idea for PvZ2

Ambush:
The ambush for Stone Age is ERUPTION!, where a volcano in the background will erupt, sending flaming rocks down on random squares, killing any plants or zombies on that space. Cannot hit endangered plants.

Lawn:
The lawn is set in Day, on a mountainous area with primitive zombie drawings, and also some grass and vegetation. What's special about the lawn is that rocks appear on random areas on the lawn, and only deep-rooted plants can be planted on there. Also, there are Carved Tiles on some tiles, which give either 100 Sun, 1 Plant Food or 150 Gold when a plant is planted on it for 50 seconds.

Zombies
Note: Most of the ideas are taken from PvZ: All Stars

Caveman Zombie

Regular stone-age commoner zombie.

Toughness: Average

Speed: Basic

First encountered in: Day 1

He always wanted to gain more intelligence then the Coneheads and the Bucketheads, but everytime he decided to go and get more intelligence, he finds himself asking for a Cone instead of going on an epic adventure.

Conehead Caveman

His wood-carved cone gives him twice the toughness of a regular caveman.

Toughness: Protected

Speed: Basic

First encountered in: Day 1

''Conehead Caveman is real happy about his personally made hat, even though it was the result of trying to make a wood brain for 1 hour. But hey, it still fits fine!''

Buckethead Caveman

His primitive stone helmet gives him great resistance against damage.

Toughness: Hardened

Speed: Basic

First encountered in: Day 1

''A legendary champion of the "Who's Got The Best Helmet" competition. He really played well against the Future Zombies in original toughness, and the Cowboys, whose helmets had way too much chili in it. The more you carve, the more you win.''

Slingshot Zombie

Fires an unlimited supply of rocks at plants from far.

Toughness: Solid (17 NDS)

Speed: Stiff

Damage: Fires slingshots from the back row at your plants.

First encountered in: Day 2

''Slingshot Zombie was once a very smart Caveman Zombie, but whenever primitive plants attacked him for far, he went and decided to find a solution. He then invented the cannon and the slingshot, but his stupidness took over, and now he still wonders why he chose the slingshot.''

Voodoo Zombie

Throws bones at the ground which summons more zombies.

Toughness: Protected (24 NDS)

Speed: Basic

Special: Thrown bones summon zombies.

First encountered in: Day 4

''Voodoo Zombie got his degree in Necromancy and Thanatology after years of harsh training at the Zomboss Temporal Zombie Academy. He wants to put his learning to the use, but only with a bone, he couldn't really do much other than throw bones around like a Tomb Raiser Zombie.''

Club Zombie

Ploughs through plants like a hot knife through butter.

Toughness: Dense (48 NDS)

Speed: Hungry

Special: Attacks can kill plants in one hit.

First encountered in: Day 8

''Club Zombie decided to become a Gargantuar when he grew older, despite warnings by Dr. Zomboss in his Zombot Dangerous Dinosaur. He tried that, and failed for an entire decade. He found a club, however, and started using it as almost everything. You should see his band play every fortnight, and when he cooks a meal, see what he uses as a spoon, and a knife.''

Caveman Gargantuar

Titanic zombie who renews the stoning process.

Toughness: Great (185 NDS)

Speed: Changes

Stiff (185 - 95 HP)

Hungry (95 HP - 0 HP)

Special: Throws a rock down the line when damaged, killing plants in its way.

Special: Does not launch Imp.

Damage: Crushes plants with boulders.

First encountered in: Day 12

''Caveman Gargantuar has had enough of those imps and clubs everyone wields these days. Gargantuar life in the past has been harsh, and the truth is he's a miner, so he has to carry rocks around everyday. When the plants attacked, though, he found a new strategy that he would find really effective. First, he would not need to wield that club forever. Second, he can bulldozer a whole group of plants, and Third, and most importantly, he does not need that stress of throwing an imp while carrying two rocks.''

Beehive Zombie

Summons deadly bees while running to your brains.

Toughness: Solid (17 NDS)

Speed: Hungry

Special: Summons Zombees regularly.

First encountered in: Day 13

''Beehive Zombie is a supervillian these days. When zombies interviewed her, she seems to have first got her skill in training bees after sessions of watching bees fly around. She then got the great idea of sticking a stick up into the hive and running around with it, terrorising plants! GENIUS!''

Zombee

Small creature that flies around and eats plants like a zombie rabbit.

Toughness: Weak (2 NDS)

Speed: Speedy

First encountered in: Day 13

Bird Rider Zombie

Glides past your defenses for a while after entering the lawn.

Toughness: Dense (50 NDS)

Speed: Hungry

First encountered in: Day 17

STILL WIP!