Board Thread:Roleplaying/@comment-17699278-20160114044325/@comment-17699278-20160222044845

@Peater, moving.

@Bloodscar, moving also. Only 2 more turns of walking.

lama, you can see the active cooldowns and status effects at the TOP. However, I should just post in if your lazy to look it up.

@Wally, -48 to knight A.

@Flameox, -105 to knight B.

@Electro, -115 to knight A. he gets a ministun. His next attack has a chance to not happen.

Like the bucketheads before, the knights have the "Metal Armor" passive. They resist more physical damage but recieves more damage from electric attacks (including normal attacks, despite dealing physical). Other magic damage and pure damage deals normal amount.

@Wispie, knight B is right in front of you. -50 to him

@Techies, -20 to knight A.

Enemies turn...

Sven: These shrapnel bullets are scratching my beloved helm. *moves to the treelines* Knights, distract them. I will ambush that godly berry and that hellish flaming pumpkin. *uses warcry to armor himself and the knights*

Here are Sven's abilities...

Storm Hammer: Sven unleashes his magical gauntlet that deals damage and stuns enemy units.

Damage: 100/175/250/325  Stun: 2  Cooldown: 6 turns  Mana: 140

Great Cleave: (passive) Sven strikes with great force, cleaving all nearby enemy units with his attack.

Cleave Damage: 30%/42%/54%/66%

Warcry: Sven's Warcry heartens his allies for battle, increasing their movement speed and armor.

Movement Speed Bonus: 12%  Armor Bonus: 5/10/15/20  Buff Duration: 4 turns  Cooldown: 16/13/10/7  Mana: 25

Sven recieves only 12 damage because he left the shrapnel area quickly.

Knight A attacked Wally, but never happen because Electro applied ministun.

Knight B attacked Wally, -20 to him.

Here is the map in the current event...



Peater: We're almost there. Electro, what's the analysis? What happened? Is Sven still there? *moves forwars while saying this*