User blog comment:TSRITW/If PvZ2 Plants were in Heroes/@comment-27385163-20171006112513

Oh, it looks like you added more ideas. Here's my take on them:

Tall-Nut - Guardian

-Nut Plant-

3 Sun

0/7

Untrickable, Team-Up. When the Plant Hero is hurt by overshoot damage here, this gets hurt instead.

"He's tall and mighty, but kind of gets worked up over what he does. Sometimes it's a bit spooky looking from such afar, but for Tall-Nut, it's just his duties as a plant."

Hot Potato - Smarty

2 Sun

-Root Trick-

Unfreeze a plant or zombie. If it's a plant, give it +1/+1. If it's a zombie, give it -2 Strength.

"Plants and Zombies aren't very fond of what she does. I guess you could say they're not cool with it."

Pepper-Pult - Guardian

2 Sun

-Pepper Plant-

2/3

If this hurts a zombie here, do 1 damage to it at the end of turn.

"People tend to think of Pepper-Pult as a hardworking plant, but his overbearing take on life is just his way of saying how thankful he is for everything he has."

Chard Guard - Smarty

3 Sun

0/5

When Hurt: Bounce a Zombie here.

"A fairly faithful plant, putting what he has on the line and relying on the multiple century-old tactic of pounce and bounce."

Stunion - Solar

3 Sun

-Root Trick-

Give a zombie -2/-2. Zombies next door get -1/-1.

People come so surprised when they find out he has layers, and simply replies in a sarcastic tone "we've been ogre this".

A.K.E.E - Guardian

-Flower Plant-

3 Sun

2/4

Bull's Eye. When this hurts a zombie, do 2 damage to the zombie hero.

"Autonomous Katapulting Ejectomatic Emitter is constantly looking for a new acronym, since let's face it, 'Katapulting' just doesn't work."

Endurian - Guardian

3 Sun

0/6

-Fruit Plant-

When Hurt: Do 3 Damage here.

"He's got a rough exterior, and doesn't it take it lightly when someone even dares try to look beyond it."

Stallia - Smarty

2 Sun

-Flower Trick-

Zombies here and next door get 1 Strength this turn. Draw a card.

Solar Tiles - Solar (Animation is Gold Leaf turning into LC Sun Tiles)

-Leafy Environment-

3 Sun

At the start of turn: Gain +1 Sun for each plant here.

"There's a joy of sun. Its glimmering support, and symbol throughout history is what interests many. The only one who truly understand it are the quiet, quiet Golden Leaves."

Also many issues of the plants you made are present in the comment I made earlier criticizing you.