Board Thread:Roleplaying/@comment-32632608-20170831143119/@comment-32632608-20170912075352

Resistance's Turn

Arsen consumes a bottle of wine. He will now return all the damage dealt to him for 2 turns.

Bouncing Blade commence! The roll is 4, meaning 5x4 damage to all enemies. A total of 20 damage to all enemies. I had to nerf it to low.

Blitz's Infi-nut conjures a forcefield around Ayvera, Pyreah and Sam. They will not take any damage for 1 attack, and then will only take 50% damage 2 turns after the targets get hit.

Drosera spawns a bloody vine which immediately attacks Patroller A for 15 damage.

Zheng drinks wine. Now he has a 50% miss rate and a 75% dodge rate for 2 turns. He misses his attack this turn.

Ayvera splashes Patroller D with Ayveradine. It takes in effect.

Pyreah sends her familiar towards the enemy. Dealing 10 damage and applying burn (3) to Patroller A and B. Patroller C dodged and Patroller D took 15 damage, also burning.

Swiftly, Ace goes behind Patroller A, and backstabs him while he was trying to put out the fire. If the attack was water, air or medicinal based, it would have dealt double damage, but he manages to deal 50 damage at least.

Priscilla charges Pyreah with some adrenaline. Adrenaline effect applied.

Trisha carries her Diamond Sword, and then slams it on Patroller B for 60 damage. Apparently, it had splash damage, dealing 5 damage to Patroller A and C.

Travius calls upon a black cloud. Said cloud strikes a dark bolt at Patroller A thrice before going away. 20, 20, 20 damage.

Sam uses... Smoke Bomb? You don't have that move.

Opposition's Turn

Patroller A burns to death before he could act! Props to Pyreah. 15 EXP for status effect downing.

Patroller B burns, taking 30 damage. He sprays Ace with Pepper Spray, blinding him.

Patroller C sprays Neo with Pepper Spray. 30 damage.

Patroller D heals back to full, but then takes 30 damage from burning. He sprays Arsen with Pepper Spray, and gets counterattacked, taking the same amount of damage.

Status

Resistance:

Arsen (Level 1 NPC): Health: 90/120 Heartburn: 50% | Bandit Cactus (Aggresive)

Neo (Level 1): Health: 80/80 Heartburn: 50% | Homing Thistle (Aggressive) | EXP: 0/50

Pyreah (Level 1): Health: 100/100 Heartburn: 50% | Fire Peashooter (Aggressive) | EXP: 15/50

Blitz (Level 1): Health: 100/100 Heartburn: 50% | Infi-Nut (Defensive) | EXP: 0/50

Ayvera (Level 1): Health: 120/120 Heartburn: 50% | Briar Rose (Aggressive) | EXP: 0/50

Travius (Level 1):  Health: 100/100 Heartburn: 50% | Podfather (Aggressive) | EXP: 0/50

Ace (Level 1): Health: 50/80 Heartburn: 50% | Poison Mushroom (Aggressive) | EXP: 0/50

Sam (Level 1): Health: 80/80 Heartburn: 50% | Power Lily (Support) | EXP: 0/50

Priscilla (Level 1): Health: 120/120 Heartburn: 50% | Marigold (Support) | EXP: 0/50

Trisha (Level 1): Health: 60/60 Heartburn: 50% | (Mount/Companion) A Yellow Bird of Paradise: Durability: 90/90 | EXP: 0/50

Zhang (Level 1): Health: 120/120 Heartburn: 50% | Sugarcane Master (Aggressive) | EXP: 0/50

Drosera (Level 1): Health: 100/100 Heartburn: 50% | Primal Rafflesia (Aggressive) | EXP: 0/50

Opposition:

Patroller B: Health: 60/150 Patroller C: Health: 125/150
 * Pepper Spray: Sprays a target with this dreaded solution. Deals 30 damage, and 10% chance to set target on fire or blind.

Patroller D: Health: 90/150

Boosts and Ailments

Arsen:

Alcoholic Tendencies: Drinks a wine that will provide a buff/debuff for 2 turns. Right now, the effect is Arsen will return the damage dealt to him for 2 turns.

Zheng:

Alcoholic Tendencies: Drinks a wine that will provide a buff/debuff for 2 turns. Right now, the effect is Zheng will have a 50% chance to miss his attacks, but can dodge attacks 75% better.

Ayvera:

Infi-Nut Field: Affected characters are immune to damage for one attack. After this, they will take 50% less damage for 2 turns.

Pyreah:

Infi-Nut Field: Affected characters are immune to damage for one attack. After this, they will take 50% less damage for 2 turns.

Sam:

Infi-Nut Field: Affected characters are immune to damage for one attack. After this, they will take 50% less damage for 2 turns.

Patroller B:

Arcane Burning: A stronger edition of burn that only magicians can cause. Lasts for 3 turns, and will deal 30 (Increases by 10% every level up) damage at the start of each turn BEFORE their move.

Patroller D:

Ayveradine: Regenerates 20% of their HP every turn, but has their defense, attack, accuracy and evasion lowered for 4 turns.

Arcane Burning: A stronger edition of burn that only magicians can cause. Lasts for 3 turns, and will deal 30 (Increases by 10% every level up) damage at the start of each turn BEFORE their move.

Ace:

Blind: 50% Chance to miss and get hit. All attacks will deal double the damage they usually would do. Lasts for 3 turns.