Board Thread:Weekly discussions/@comment-27385163-20181019232326/@comment-27385163-20181029043345

Birdpool wrote: Mental Skillness wrote: It's a game designed soley for console play. Mental Douche, there's nothing wrong with being wrong and using proper grammar (ffs PLEASE LEARN WHAT THE SHIFT KEY IS)

I totally respect that you don't know that GW and GW2 are available on PC

But it's a game with microtransactions, and that was entirely my point. Not my fault you read too much into things.

And no game offers enough content to justify $70 on release.

thanks, i'm aware there's nothing wrong with using incorrect grammar since a lot of the more unfavorable people on the earth are the ones who criticize slightly sloppy grammar despite understanding (since criticizing grammar in an argument/discussion equates to nothing value-wise)

and i know you're,well, above that.

and also, to counter that point, the game was released first on console, so i always considered best designed for console first, but i feel like i worded it in a way that it was for console only, so i'll reaffirm that it's designed for those specific type of platforms but mobile, not so much (due to how limited such a platform is).

and your point was that it was freemium (which i disproved), in response to a point i made about the game not belonging on a mobile platform. i'm simply justifying a point i made earlier.

and well, i'll concede such an experience value is subjective so i cannot definitively say it's genuinely worth 60 dollars, but seeing how well recieved the game is, i assume everyone (a good chunk of the playerbase) would agree that it was alright for its pricing.