Board Thread:Plants vs. Zombies Heroes/@comment-27053902-20160902031709/@comment-26942983-20160907232254

Strimes49 wrote: IG Gaming + Maramok= Awesome wrote: Strimes49 wrote: IG Gaming + Maramok= Awesome wrote: Strimes49 wrote:

IG Gaming + Maramok= Awesome wrote:

Strimes49 wrote: IG Gaming + Maramok= Awesome wrote: LawnDefender072003 wrote: IG Gaming + Maramok= Awesome wrote: So I made a Spudow deck, but I don't want to lose more stars! Could you guys help out this deck before I test it in ranked? Strange Everything Deck - PVZ Heroes Test it in Casual. Do you/Strimes/anyone who wants to help have any tips? Casual can't test it properly. I need high ranked players. I honestly have no idea. I compared my main Spudow deck to yours one and yours is so much better. You can mooch off of this if you want:

I've won a few games with this deck. Really it's just a deck with plants with high health, and plants that can give health, with the exception of Guacodile, Sour Grapes, Spineapple, Berry Angry, and Potato Mine. Your deck is kinda all over the place, which I guess is the point. You're right about it being all over the place. That is the point. I see your deck is quite similar. I had a similar idea with my deck. I might add two guacodiles though. Do you think that's a good idea? Any aquatic plant is a good idea most times. Try taking out the Poison Ivys for a couple. Thing is though I have quite a few aquatics already. Well, you never know when that devestating Deep Sea Garg could come. It's killed me several times. That's quite true, but I also have water chestnut which can stall it 2 turns. Putting a sea shroom behind one can kill that garg. BTW I have that garg and it is awesome! That works in some cases. There are some cons though:

1. Deep Sea Garg does 6 damage. Sea-shroom does 2. This means the Garg will kill both the Chestnut and the Sea-Shroom before the Sea-shroom kills it.

2. There's always the chance that your opponent might wanna buff the Garg for a quick win. All hell breaks loose when a Smashing Garg is played and gives it frenzy.

With Guacodile, it will do 4 damage to the Deep Sea Garg, then when it dies, it will an extra 4 damage to it. It still dies, but like the your combo, it costs 4 sun. And your combo uses 2 cards, and they won't always be in your hand at the same time, while Guacodile is 1 card and nothing more. Totally true! But I can also use berry angry or berry blast to save the shroom, even if a smashing garg is played.