User blog:IMCR8Z/Plants vs. Zombies 2 World Idea: Jurassic Junction

Yep, IMCR8Z just made another world idea blog for PvZ 2.

World Features
Based on: Jurassic Junction, as the name suggests, is set in the Jurassic Era (and I totally did not intend on waiting for Jurassic World to come out before making this blog AT ALL), which for some reason has humanoid zombies and dinosaur zombies living together, though only the Basic Zombie, Conehead Zombie, Buckethead Zombie, and Flag Zombie are humanoid. Both Crazy Dave and the Almanac make fun of this.

World-specific mechanic: The world-specfic mechanic for Jurassic Junction is dinosaur eggs. They function a bit similar to tombstones from Ancient Egypt and Dark Ages, but they cannot be removed by Grave Buster, and when destroyed, they will release a seed packet, some sun, some coins, or a zombie will spawn from the egg, similar to vases. There are 4 types of eggs: Suprise attack: The suprise attack for Jurassic Junction is "EGGCELLENT!" (see what I did there?), which makes dinosaur eggs of all kinds (usually zombie eggs) fall on spaces with no plants, doing 90 damage to any zombies they land on (like an instant-kill plant).
 * White Egg: Can contain any of the possible items that can be found in an egg.
 * Green Leaf Egg: Contains only a seed packet. It does not have to be a plant you picked before the level, but money premiums will not appear unless you bought them, and Imitater or any Imitater seed packets are never found in the egg.
 * Yellow Sun Egg: Contains any ammount of sun from 75 to 250. Obviously it never appears in conveyor-belt levels.
 * Gold Money Egg: Contains 150 coins.
 * Purple Zombie Egg: Contains a random zombie, it can be any kind of zombie from Jurassic Junction except for the Gargantuar and the Zombot. When the final wave starts, all eggs of this kind on the lawn (as well as any White Eggs containing zombies) break to release the zombies within.

World description: "Take a safari back to 65 million years ago, when dinosaur zombies roamed the lawn. But what's this? It seems some humanoid zombies have risen, but how? No time to figure out why their here, just defend yourself!"

New items Difficulty: Medium-Hard
 * TBA new plants
 * TBA new levels
 * 1 Zomboss Battle
 * 1 Endless Zone

Homo Zapian
Regular sent to the Jurassic Era cave zombie.

Toughness: Average

Speed: Basic

Almanac Entry: TBA

First Appearence: Jurassic Junction Day 1

Conehead Homo Zapian
His prehistoric cone hat makes him twice as tough as regular Homo Zapians.

Toughness: Protected

Speed: Basic

Almanac Entry: TBA

First Appearence: Jurassic Junction Day 1

Buckethead Homo Zapian
His Jurassic bucket greatly protects him from damage.

Toughness: Hardenend

Speed: Basic

Almanac Entry: TBA

First Appearence: Jurassic Junction Day 1

Flag Homo Zapian
Marks the arrival of a prehistoric "wave" of Homo Zapians and dinosaurs.

Toughness: Average

Speed: Hungry

Almanac Entry: TBA

Baby G-Rex Imp
Hatched past most of your defenses, then crawls ahead.

Toughness: Average

Speed: Hungry

Almanac Entry: TBA

First Appearence: TBA

Gargantuarsaurus Rex
Towering zombie that is evil 65 million years in the making.

Toughness: Great

Speed: Hungry

Damage: Crushes plants with feet.

Almanac Entry: TBA

First Appearence: TBA

More to be added