Board Thread:Plants vs. Zombies 2/@comment-5760976-20160703165212/@comment-27248259-20160704170707

TheGollddMAN wrote: The Determined Mine wrote:

TheGollddMAN wrote:

Ballistic Planet wrote:

Pmhpc wrote:

Lily8763cp wrote:

Murabito wrote: How has Aloe been nerfed? It was already a bad plant. It used to heal in a 3x3 area, but now it only heals the plant ahead of it at a very slow rate. It's like that one user feared, the plants will start off horrible just so we want to upgrade them. Wow, so now freemium plants are weak and get nerfed, and premium are just OP and outclasses other plants, ok. It's like everybody forgot Gold Bloom existed. WELL, tbh, 75 seconds of recharge is still a bit too much unless you take Imitater. But since I use Imitater with Cherry Bomb / Eplode-O-Nut / Grapeshot, I'm pretty much out of options. Honestly, other than that starting burst, I really don't find Gold Bloom THAT useful. It should have had 60 seconds. By the time it recharges again after the first use, (if I don't take Imitater), the level is pretty much over. In longer levels (Endless Zone, custom ones...) more than one Gold Bloom can be used and can be really powerful when paired with Magnifying Grass. The reason why Mag just turned so OP is because of Gold Bloom. I'd rather now put EONs for back defense and nuke others with Grapeshot and Cherry Bomb and Primal Mines. Whatever the case, MG can't get any OPer than what I suggested. Don't have the patience to sit and tap for every single shot for every single zombie. No thanks.

Plus, I don't play Endless Zones anymore and I am not a fan of custom levels whatsoever, so GB is not that useful for me. That's your opinion. Ok. But don't put those 3 god damn OP explosives as example (not counting EON) - pretty much everyone use it by now. And EON is just plain freaking OOOP.