Board Thread:Plants vs. Zombies Heroes/@comment-27769607-20170803032920/@comment-24471175-20170819183806

Waddle Dee Guy wrote: Hero: Seagulliver (Seagull Zombie)

''Her name is Cursoe. I feel cursed leaving my fate in her hands.''

Description of the Hero: He's heavily Pirate-based and rules in the water lane.

Beastly/Sneaky

Superpowers:

Signature: Beaks-tra pain - All Plants lose their traits. Conjure a Pet

1. Islandic Wrath: A Zombie gets Deadly. Then it does a Bonus Attack

2. Shipwreck (Pirate Enviroment) - Zombies here get Frenzy. Start of turn: If there's a Zombie here, gain a Rubber Ducky.

Rubber Ducky

Pet Vacation trick

3 brains

The next Zombie you play gets Amphibious. Gain a Rubber Ducky Zombie.

Doesn't need to see the ducktor

3. Waved Out (Vacation Trick) - Move a Plant to the Water lane. If the plant isn't amphibious, destroy it. Islandic wrath is a straight upgrade from Time to Shine, and Beastly nor Sneaky are bonus attack based.

How does the signature superpower react to plants in Coffee grounds? The plant itself doesn't have doublestrike, but the environment grants it.

Waved Out is OP, as a vast majority of plants aren't amphibious. It could destroy almost anything.