Board Thread:Plants vs. Zombies 2/@comment-25546049-20161020054342/@comment-24275721-20161030141632

Legofan9o5 wrote: TheGollddMAN wrote: YammaYamer21 wrote: TheGollddMAN wrote YammaYamer21 wrote: TheGollddMAN wrote Legofan9o5 wrote: TheGollddMAN wrote: YammaYamer21 wrote: TheGollddMAN wrote: GamesterD wrote: Sweet Potato is now 150 sun. It is still too much for that piece of sh*t. Should cost 100 at most with that crap recharge. Well, you have to admit it's probably the best thing they've done in the last few months. Plus, it's actually semi-usable without completely ruining your sun balance. Per my perspective, the best thing they have done in the last few months (though depending on how far you are going back) is re-introducing Explode-O-Nut, giving us Bombegranate, actually progressing on the level system. Sweet Potato will never be on that list as I don't consider semi-useable plants as useful. So no, I won't admit as this "buff" doesn't come close to my expectations..

There are certain plants that I hate so much that unless they buff them just like I do, it won't ever be in any of my good lists; EVER. Such plants include Sweet Potato, most of the shrooms, most plants with delay between shots and my all time least favorite-> Banana Launcher. Of course, you could also see adding overpowered garbage as the "best" thing, but I see that Popcap and other PvZ2 devs are listening and experimenting with older plants to make the playing field much more diverce and fun. But hey, opinions. ...Since they introduced 3 of the most powerful plants in the games, '''people bash on it when all of those plants are very useful for setting high EZ records. I guess users in this wikia don't like plants that can actually help them...''' It's a problem with you because even though I cannot say about others, I myself still use other melee plants other than CSD to switch things up. Just because I like strong plants does not mean I prefer them over absolute certainty. It's asuming people like you who think just because a person has power, he always wishes to abuse it. As I said above, I am all up for experimentation and I have accomplished goals in the past of PvZ 2 only a few people could do. So lecturing about how the "stale meta" oppresses you won't help here since I have crosses the line myself. I previously stated this but maybe you didn't read it so I am gonna say it again. After 1.7 the game itself has catered to the casual side sacrificing its own sense of strategy in favor of a linear style of gameplay that anyone with a minimum amount of skill can pass a world in 30 minutes. This game encourages mindless choices and truth of the matter is you can't do anything about it even if you are so opposed. And now they are introducing the level system which makes this game even more casual.

And like it or not, these plants are not going anywhere and if PopCap wishes, they will bring more plants that are as strong as CSD in the future. So even if choosing one single plant shows a sign of stagnation, when it comes to actual versatility, the bests triumph. When you have zombies that can easily destroy your defenses, you need an equally stong defense to hold them back. What you are suggesting is okay on the fun side, but not on the effective one. I like having fun with plants and I even use Thyme Warp in NMT even though I don't like it. You seem to believe that I only pick strong and possibly the same plants on my team everytime but I play in varied ways. Pre v1.7 has well trained me up for that sort of thing when Popcap changed the game progression because of incapable whiners.