Board Thread:Plants vs. Zombies 2/@comment-26239911-20151114144440/@comment-26825778-20151115200258

IG Gaming + Maramok= Awesome wrote: Coolyoyo33 wrote: IG Gaming + Maramok= Awesome wrote: TheGollddMAN wrote: IG Gaming + Maramok= Awesome wrote: The Ancient Pult Ancestor wrote: TheGollddMAN wrote: Then we'll have UL. UL WE SHALL HAAAAAAAAAAAAAAVE!!!!!!!!!!!!!

Someday, he'll/she'll be back. How can you be so sure He isn't sure; it's called keeping high hopes. Here's my idea for UL's return:

Umbrella Leaf

Sun cost: 175

Recharge: Fast

Health: 80

In addition to deflecting the obvious objects (octos, bones, fish hooks, lost pilot zombie, snowballs, jester returned projectiles) UL also protects plants from world gimmicks with thick leaves roots in a 3X3 area around it. For example, in Pirate seas and BWB, UL's roots provide a platform on water allowing us to plant on water. In FB, UL's leaves protect plants on freezing winds. In NMT, UL's leaves block sound, so zombies in a 3X3 around it won't have thier jam abilities. However, be careful when using UL in Wild West for the roots will cover the minecarts.

PF: Roots grow to protect a 3X5 area and give plants protection, increasing their health by 25 bites.

Special 1: Wizards can only turn individual UL leaves to sheep. UL has 8 leaves, so basically it can withstand 8 hits from wizards before the whole plant turns into sheep.

Special 2: Planting torchwood next to UL will light UL on fire (but like torchwood UL never burns down completely). A burning UL will do 1 damage per second around it. Planting a napalm torchwood next to UL will double that damage.

Special 3: Tossed imps, swashbucklers,  prospectors, and relic hunters will be bounced backwards. These zombies will be bounced to the tile two spaces in front of UL.

Special 4: Thick roots will anchor plants, making immune to Punks, Mecha Football Zombies, Fisherman, and graves (which somtimes bounce plants off tiles.) Where do I start......UMBRELLA leaf. It's facing upwards - Jester's projectiles,snowballs and fish hooks are NOT facing upwards,they're coming from the side. Second, it has way too many specials and popcap would never take the time to add more than one of them. Third, the world specific abilities RUIN THE WORLD GIMMICK, it's way too easy to make ul's like PS lily pads, stop freezing winds (which also come sideways so how the heck does he stop them) And finally NMT music makes no sense, music doesn't stop when you're under shade so it shouldn't stop for zombies under UL. More like where do I start! Sure it's facing up, but don't you think the leaves drape down on the sides? Second, the specials could be hidden from the almanac and why wouldn't popcap take a little time... IT'S THEIR JOB!!! Third, it's about thyme there was a world gimmick counter! Why not PS lily pads? It would free a lot of space! And don't fire plants stop freezing winds too? And finally NMT music gets blocked by the THICK LEAVES!!! And its only in a 3X3 area, so... Also, I just changed the sun cost to 250 in case you had a problem with that. They drape down too little to stop incoming MELONS and second umbrella leaf was made by popcap for the purpose of blocking things from the top. Next, why ruin the world's gimmick, it makes the levels too easy, The sea is SUPPOSED to be unplantable, even a flying plant, rotabaga isn't allowed to fly there because it ruins the gimmick (if they allowed even rotabaga I'd still at least find it believable) Fire plants stop them because they are made of fire, what reason does umbrella leaf have. The NMT music one sounds more believable now though.