Board Thread:Plants vs. Zombies 2/@comment-25546049-20150930022951/@comment-5366411-20151001234502

Dekagamer7X9 wrote:

Mekotheneko wrote:

TheGollddMAN wrote: Мит бой wrote: Then why you need 7 plants per world? For the sake of tradition and by nature I am a hoarder. Even though I'll likely never use them, I like when I get more options (one example being me collecting coins and sprouts even though I don't use them).

Also, the map looks a bit more lively with more plants than 5 (as the map then looks a lot barren with only levels and nothing else in sight). Do you know how much time, creativity, and manpower it takes to make a plant? The only way we got 3 plants in NMT is because they gave ud Garlic back by using some of it's old assets.

But the problem is that we got 7 plants per world before, so why did they stop? Cuz half of those plants were recycled from the first game.

AE: Three new and four original.

PS: Three new and five original.

WW: Same as AE