User:The Zombie O.O/Hospital of Doom Players

14 Players currently

Crazyzombie168 (Crazyzombie, Level 2: 100/100, 22 xp, $13)

Attack 1: SPROING (With new SPROING bots, Crazyzombie damages all enemies for 10 damage)

Attack 2: Imps are Love, Imps are Death (Crazyzombie168 summons 2 random imps for aid. Takes 3 turns to use.)

Defense: The Craziness (For being crazy, Crazyzombie gives attack boost by 25% to all players for 2 turns.)

IMCR8Z (Zomboni, Level 2: 125/125, 21 xp, $14)

Attack 1: Deep Freeze (Throws an ice cube at his enemy, dealing 25 damage, and having a chance to freeze an opponent for 2 turns.)

Attack 2: Bobsled Bonanza (By creating an ice trail, IMCR8Z spawns a Bobsled Zombie Team to fight for IMCR8Z. The ice melts after 5 turns, though.)

Defense: Road Rage (IMCR8Z hops onto his ice resurfacer (don't ask how). When on his ice resurfacer, he cannot be damaged. If someone tries to damage him, it will instead damage the ice resurfacer. He is also immune to status effects (freezing, fire, etc.) when on the ice resurfacer. It lasts until the resurfacer is destroyed.)

RandomzSunfish23901 (Berserker, Level 2: 120/120, 26 xp, $14)

Attack 1: CHARGE! (2 turns charge. Deals 40 damage to an opponent, and has a 10% chance of stunning him.)

Attack 2: TOUCHDOWN! (Randomz gains a football, and throws it at a surgeon, dealing 12x3 damage!)

Defense: DUMMY SHIELDS! (Randomz creates a dummy shield, which block all attacks directed at him.)

Bolt-Weed (Sky Trooper, Level 2: 105/115, 18 xp, $13)

Items: Brainz be Better x1, Brainz be Good x1

Attack 1: Sky Rifle (Bolt-Weed fires a single clip at an enemy, dealing 35 damage!)

Attack 2: Multi-Rocket (With the new Zomboss Industries weapons, Bolt-Weed fires Multi-Rockets at 4 random enemies, dealing 30 damage each.)

Defense: Sky Spirit (Doubles the damage every teammate does for 1 turn.)

The Magic Star (Magician Zombie, Level 2: 100/100, 18 xp, $13)

Attack 1: Weakening Wonk (Hits an enemy for 15 damage, weakening its attack for 3 turns.)

Attack 2: Abracada-boom! (Explosive tricks deals 10 damage to 5 random enemies. 2 turns charge.)

Defense: Magic! (With MEGIC, The Magic Star heals a player for 25 HP, and also gives him a shield that blocks 25% damage for 2 turns.)

Iamarepeater (Elite Wizard Zombie, Level 2, 100/100, 20 xp, $22)

Attack 1: Vampire Storm (Iamarepeater summons a storm. Deals 25 damage to all enemies. Heals for 50% of the damage dealt. 3 turns charge.)

Attack 2: Curse of Zomboss (With new Zomboss Curses, Iamarepeater deals 6 damage to all enemies, and curses them. If the attacker hits those targets, he gets healed by 10% of that player's HP. Lasts for 3 turns.)

Defense: Dark Energy (The target gets surrounded by an energy shield. Any attacker that attacks that player recieves 15 damage. Lasts 3 turns.)

Electromario2001 (Ladder Zombie, Level 2, 110/110, 18 xp, $13)

Attack 1: Ladder Bonk (Electromario hits an enemy with his ladder, dealing 20 damage and having a 25% chance of stunning the target.)

Attack 2: Ladder Quake (Electromario jumps and thrusts his ladder in the floor, dealing 15 damage to all enemies on the ground, and making aerial enemies fall onto the ground. Enemies near water will fall into it, and enemies in water will be sent back to the land. This attack will prevent enemies from moving for 1 turn. Has a 1 turn recharge, and takes 2 turns to charge up.)

Defense: Ladder Shield (Electromario protects himself with his ladder, which has 200 HP. This uses his turn. Each turn, the ladder regains 40 HP, and if it breaks, it needs a 5 turn recharge just to repair it. Hey, it's $8.99, what do you think? Note: Taking out the ladder does not take up his turn, and no offensive moves can be used while Electro is protecting himself.)

Dat Plant Who Destroys (Engineer, Level 2, 85/85 (Originally 110), 13 xp, $12)

Attack 1: Concrete Launcher (Dat Plant shoots concrete at a target, dealing 20 damage and decreasing its defense.)

Attack 2: Zombot Sentry (SENTRY (Some parts by Zomboss) GOING UP! Able to be upgraded, but shares the health of Dat Plant Who Destroys.)

Defense: Hard-hat Giver (A hard hat is given to a teammate, allowing half of the damage to be taken to that hard hat, while the other half to that player.)

Revern (Archmage Zombie, Level 2, 100/100, 23 xp, $19)

Attack 1: Magical Attack (Revern fires a magical projectile that pierces through 3 opponents, dealing 20 damage. Gets destroyed after piercing through 3 opponents.)

Attack 2: Electronic Shock (Shoots a giant circular orb of electricity. Electrocutes opponents that it touches, and can chain to 3 other opponents, getting weaker each jump. Deals 25 damage, and if it reaches steel/metal, it disappears.)

Defense: Shocking Orb (Creates an orb that completely negates damage for other teammates for 1 turn. Opponents cannot pass through the orb, but teammates can.)

Crayonshinchan0203 (Knight Zombie, Level 2, 92/125, 13 xp, $16)

Attack 1: Sword of Justice (Damages a single enemy for 30 damage.)

Attack 2: The Curse of the Dark Horse (A Dark Horse charges into three opponents, dealing 30 damage each. Targets also suffer 10 damage per turn. Also, it has a 25% chance of healing the teammate with the lowest HP by 10% of their maximum HP. The effect lasts for 3 turns. Charges for 3 turns.)

Defense: Royal Protection (All teammates will recieve 10% less damage, and will also heal for 15 HP.)

MasterNinja321 (Giga-gargantuar, Level 2, 150/150, 6 xp, $8)

Attack 1: Knockout Combo (MasterNinja does a rapid combo of stomping an enemy with his spiked shoe, and to end it out, with a punch. Deals 55 damage, needs 2 turns to charge up.)

Attack 2: Laser Beam! (MasterNinja fires a laser beam from his Telephone Pole! Deals 35 damage.)

Defense: Gargantuar-er Transformation (New Zomboss medicine causes MasterNinja to turn into a big muscular monster that boosts his attack and health by 15. Lasts for 3 turns.)

TheChattyChatlot (Meme Zombie, Level 2, 100/100, 6 xp, $11)

Attack 1: Nyan Cats Praise (TheChattyChatlot loves cats. He summons a cat shield!)

Attack 2: TASTE LE RAINBOW! (A rainbow falls from the sky, dealing 30 damage to all enemies. Can only be used once per battle.)

Defense: GOTTA GO FAST CUZ YOU'RE TO SLOW (Chatty suddenly turns into SANIC and runs 2fast for the enemy to hit for 2 turns. All attacks deal 50% less damage at this time.)

Itsleo20 (Welder, Level 1, 105/105, 0 xp, $0)

Attack 1: Flamethrower (Itsleo20 flamethrowers someone, dealing 4x15 damage to the target, and also taking 5 extra damage per turn for 3 turns.)

Attack 2: Molotov (Deals 15 damage to 3 enemies. The targets then take 10 extra damage per turn for 2 turns.

Defense: Inferno (Attackers take 25% of the damage they deal to the target. Lasts 2 turns.)

Godfire1 (Balloon Zombie, Level 1, 100/100, 0 xp, $0)

Attack 1: Attack from Above (Attacks a zombie, dealing 25 damage.)

Attack 2: POP GOES MY BALLOON (Godfire pops his balloon near a surgeon. It has a 40% chance of confusing him.)

Defense: Come fly with me (Gives a target a balloon which enables them to dodge ground-like moves for 3 turns.)