Talk:Plants vs. Zombies: All Stars/@comment-4077536-20140704131615

So, I've been playing this game and it's interesting. I've noted some things:

-The game pretty much has no sound effects, other than the soundtrack, which is an odd design choice to say the least. I hope they add it in the final version, though I doubt it since this is beta. Smaller note: Stone Age uses Ancient Egypt music, which makes me wonder what music AE uses in this game. Great Wall uses a remix of a PvZ1 tune.

-The animations are nice, very PvZ2-style.

-Levels end abruptly, typical for Chinese PvZ games.

-The world screen has A TON of buttons (complicated, again, typical for Chinese PvZ). A lot of plants, but takes time to obtain them.

-So far I've beaten the Player's World (or American Suburbs), Stone Ages and now I'm in Great Wall, though I'm stuck on level 13, because the game crashed while I played it, and the game won't recognize the level is finished (it's still green on the map) even though I earned the star. Not sure if the beta ends there or if I'm glitched.

-There's also a PVP feature, but you need to be level 15 to play it (I'm 14 atm). My plants arsenal consists of Peashooter, Puff-shroom, Twin Sunflower (upgraded from regular Sunflower), Flyswatter (really good plant), Wall-nut and Spikeweed. I'm hoping to get Kernel-pult or Pistachio next.

-The game starts with the Far Future Zomboss killing all of your plants, and there's Laser Bean on the start screen notification which may mean Far Future plants may be in the game.

-Plants like Water Pea, Popcorn-pult, Spurge, Saturn Peach etc. can be unlocked, though I haven't done that yet.

-You can use minecarts in every world, but can only place one plant.