Board Thread:Roleplaying/@comment-28270366-20160709115053/@comment-5032910-20160715084520

I'd like to join.

Shadow-shroom, the Shadow-shroom (Warlock).

I won't use a personality since I only came to actually play the game.

Group Attack: Nether Purge - Take 5% of your own HP and do 80 damage to all enemies. Cannot be used if below 5% HP.

Supportive Attack: Drain Life - Do 30 damage to an enemy. Heal 50% of the total damage dealt.

Supportive Skill: Wither - A chosen enemy has their damage reduced by 10%. Effect lasts for 5 turns. Each turn, the effect adds up by 10%.

Plant Food 1:

Shadow Summon - Summon a chosen Shadow Plant. Shadow Plant only lasts for 5 turns before returning to the Shadowworld or until it dies. Shadow-shroom is the only one who can command the Shadow Plant.

Shadow-shroom can summon one of the following:

Moonflower: 75 HP

Moon Prayer - Restore 25 HP to a chosen target.

Moonlight Barrier - Summon a Barrier for a chosen friendly target. Barrier only absorbs 50 HP before being destroyed. Barrier cannot be healed in any way.

Nightshade: 150 HP

From the Shadows - Do 50 damage to a chosen target.

Shadowdance - Do 25 damage to all targets.

Dusk Lobber: 125 HP

Poison Seeds - Do 5 damage to an enemy target. That target is Poisoned for 5 turns, taking 20 damage each turn.

Bulb Toss - Do 45 damage to an enemy target, and do 25 to everyone else.

Grimrose: 200 HP

Guard - Choose an ally. Grimrose will guard that ally. If that ally is hit, Grimrose will take the damage instead. This does not work with attacks that do damage to everyone.

Beatdown - Do 30 damage to an enemy. 50% chance to stun.

Plant Food 2:

Overload - For the next 3 turns, your attacks will have its damage doubled. After the effect expires, you are forced to rest for one turn.