Board Thread:Roleplaying/@comment-29611741-20161224201224/@comment-29611741-20170106043751

//So much for updating on Wednesday! I kept Chronoloco's UF, as it had basically no effect b/c you all opted out. Just let that option in as I foresaw that the Necromancy and computer shenanigans could get out of hand.

Neath drains strength from his allies, then unleashes it in a Mega-Haunt! -54 to the Imp Copters and -27 to the Puff-o-Copter! Imp Copter B is on fire!

//OK, that move's a bit out of balance, so I'm going to increase its price to 25% of your SB and 15 health drain. I'll keep it at the current price for now, though.

Joustalot gets out a bow and shoots a holy arrow at the Puff-o-Copter. -2 to the mush-ine. I'll be facepalming in da corner

Pea destroys a Missile Zombie with her melon (+20 EXP), the splash hitting the Puff-o-Copter(-4) and another Missile Zombie(-12 to C). Syaku and Ink Sans level up!

Syaku shoots her two peas, hitting the Puff-o-Copter and another Missile Zombie. The Missile is destroyed by the slash alone(+20 EXP), but the Puff-o-Copter absorbs the pea attack and takes only 5 damage from the following swipe!

A splash of ink harms all foes for 15 damage(except the Puff-o-Copter, who resists). That takes down another Missile Zombie(+20 EXP).

Jaquail smacks an Imp Copter, dealing 31 damage to it!

Mark shoots a Fungal Spore at an Imp Copter, but misses.

Chronoloco prepares a hat trick for everyone!

Chaor, angry about not being included in the attack list, shouts loudly, taunting all foes.

The enemies attack! The Imp Copters shoot energy bolts at Chaor, deaing 37 damage twice to the giant!

Missile Zombie E hits its mark, blowing up against Chaor! 42 damage to him, plus splash on Mark and Chronoloco. Mark is hurt(-44), but Chronoloco disappears in a pile of cards, finishing off the bomber! +20 EXP

The Puff-o-Copter fires its missiles, hitting Chaor for -24, -24. Splash harms Ink Sans and Joustalot for -13 and -13. The Puff-shrooms laugh before getting smacked by the giant for two bursts of 2 damage and being set on fire. Some Puffys form mini-parachutes while falling.

Puff-o-Cotper and Imp Copter B take burn damage, 1 for the Puff-o-Copter and 6 for the Imp Copter.

Neath(Pumpkin Pro) - Lv: 3 HP: 75/85 EXP: 105/500 SB: 80%

Jaquail(Fairy27) - Lv: 3 HP: 65/75 EXP: 100/500 UF: READY!!!

Syaku(BoltBlizard) - Lv: 3 HP: 90/90 EXP: 65/500 SB: 48%

Zigby(PrimalClash62) - Lv: 3 HP: 60/70 EXP: 105/500 UF: READY!!!

Ink Sans(SansyBonkChoy) - Lv: 3 HP: 77/90 EXP: 65/500 SB: READY!!!

​Chaor(ThingOfTheStrangeMan) - Lv: 2 HP: 14/190 EXP: 360/500 UF: READY!!!

Joustalot(Vergel Nikolai) - Lv: 2 HP: 132/155 EXP: 380/500 UF: 73%

Leonard(Bluemorpho1029) - Lv: 2 HP: 85/95 EXP: 215/500 SB: 16%

Chronoloco(DatDramaPlant) - Lv: 2 HP: 65/75 EXP: 200/500 UF: READY!!!

Pea(TheO0032) - Lv: 2 HP: 60/70 EXP: 100/500 SB: READY!!!

Allies:

Mark - HP: 71/115 SB: 81%

Puff-o-Copter - HP: 10/50​


 * Puff Swarm - All damage is reduced by 10 times. Any multi-target attack is only reduced by half.


 * Puff Spore Assault - A storm of spores erupt from the helicopter, shooting 20 10-damage spores at random enemies.


 * Mega Spore Missile - Two large spore clumps are fired at targets, dealing 28 damage and splashing 3 enemies for half damage. If the main target dodges, they will take splash damage.

Imp Copter A - HP: 100/200

Imp Copter B - HP: 125/200


 * Copter Phaser - A single heavy energy bolt is fired at an enemy, dealing 40 armor-breaking damage to a target.


 * FIRE!!! - Guns pop out and fire a storm of bullets at 3 enemies, dealing 8 armor-breaking damage twice to each target.


 * Vroom! - The Imps drive around randomly, increasing accuracy and evasion by 20%.

Missile Zombie D - HP: 10/25


 * Firework Aim - Will always have 50% accuracy, no matter what speed or effects are on it, enemies, or the environment.
 * Kamikaze! - If landed, the target will lose all armor and take 50 damage, as well as 2 other enemies.


 * Vehicle Combat - All attacks are 20% less accurate.
 * Burning(Imp Copter B, Puff-o-Copter) - Lose 6 health per turn.

//Leaving this separate to highlight it: Chaor's virtually dead, might want to heal him?

//Pea's Solar Burst is ready! Would you like to use it?

//Analysis on Jade's character: Coming soon...