Board Thread:Plants vs. Zombies 2/@comment-25546049-20150925225553/@comment-24203813-20150926062727

DatDramaPlant wrote: Dekagamer7X9 wrote:

DatDramaPlant wrote:

Dekagamer7X9 wrote:

DatDramaPlant wrote:

ShroomstagramUser wrote: Dekagamer7X9 wrote:

PnFforever wrote: Let's think this in a straight way, why would Popcap made something that cost 6.99. If we look back at the fact that we can hack premiums. Even before Far Future, we can still hack them. When I look back at Toadstool, Strawburst and Cactus, why would they be 4.99. And when people hack them, after that, plant starts to be 6.99. If we take account to everything.......... It's their fault for making premium plants in the first place. They could've avoided people hacking the plants in by making the game cost, say, 1.99$ or 2.99$, with no IAPs. They would've made MUCH more money that way. I'd prefer a $2.99 game over a free to play one with 100+ motherf***ing  dollars on s**t we don't need!!! You don't have to buy them. That's why I prefer Pvz2 over Pvz, the fact the it is free. (I'm talking about the GOTY version) Paying $49 to play like, that many levels? At least you don't need premium content to win (I'm talking from experience). You can still play without premiums. A game for $49.99? I'll pass. You can buy PvZ 1 GOTY Edition on Steam for $9.99. A PC version of the sequel would likely be the same price. Same with mobile, as The first game on mobile is $1.99. Free does not equal good, especially when there are 3 IAPs included that are $6.99. Here's the question: Do you have to buy them? The answer is no. Just being able to play the game without paying is good enough for me. The problem is that for free, you don't get the full game. I'd rather pay money for a full game that has all content for free than a free game that has a large amount of content, albeit optional, locked behind a paywall. I beg to differ, but let me say that this is the nature of free games. And plus, with only a choice of 7 out of around 100 plants, a few probably won't make a difference. What's really over the top? This.

Pay 49.99 for this game!

Me: OK! clicks button

The first plant is the Peashooter, which is essential in your early zombie fighting days. Pay $20 to unlock it!

Me: Fine!

After beating 1-1:

Crazy Dave lives in the North Pole, but he has essential Information. Pay $50 to buy a plane so he can fly over!

Crazy Dave: Hi neighbour! that was the tutorial! To buy the rest, pay another $59.99!

Me: *sighs

(after beating every level and paying $2.99 for each plant)

Dr Zomboss calls you a coward. Pay $9999.99 to show that he's wrong!

After beating adventure mode

The zombies have stopped coming and this game is useless. Pay $39.99 to make them keep coming!

Second time

Each Mini-game is different. Make the zombies change their style by paying $999999999999999999.99 to unlock the rest of the game!

After getting the Gold sunflower trophy

You have beaten the game! The game will automatically uninstall in 5 seconds. There is no refund.

Me: What?! Except if the game was paid, it wouldn't be like that. If you look at apps, most of them are free. And 99% of all free apps have IAPs. Apps that cost money are actually pretty rare nowadays. However, the ones that do exists don't have IAPs. Just look at the paid popcap apps: 1.99, has almost all content from the PC version. IAPs: Coins, and each coin pack can only be purchased once. 0.99, has about 75% of Bejewled 3's content. IAPs: Poker Mode and Remove Ads. 0.99, has all content of the PC version. IAPs: Peggle Nights, which is on PC as a completely seperate game. However, the mobile version of Peggle has it as a 0.99 purchasable level pack.
 * Plants vs Zombies 1
 * Bejewled
 * Peggle Classic

The point I'm trying to make is that there are no mobile games that are 49.99. And most apps that cost money have no IAPs at all.