Power Flower


 * For other versions, see Power Flower (disambiguation).

Power Flower is a playable plant in Plants vs. Zombies: Garden Warfare and Plants vs. Zombies: Garden Warfare 2. It is an unlockable Rare variant of the Sunflower.

Stickerbook description
''The Power Flower came from over-tanning one day, absorbing too much of the sun's strength. This caused her to continuously vent a powerful energy.''

In-game description
Power Flower deals electric damage, arcing across multiple Zombie foes!

Variant perk
The standard Sun Pulse has been replaced with an attack called Power Pulse, which has less ammo than a standard Sunflower (from 40 to 50 when upgraded) but has an electric effect added to its attacks, making it able to hit the target, allowing crowd control.

Primary weapon
Power Pulse is the primary weapon of Power Flower; all facts below apply to a fully upgraded weapon.
 * The base close range damage per hit is 7 and the critical is 8.
 * The max DPS at close range is 44.0, not counting arc damage.
 * The base middle range damage per hit is 6 and the critical is 7.
 * The max DPS at middle range is 38.5, not counting arc damage.
 * The base long range damage per hit is 5 and the critical is 6.
 * The max DPS at long range is 33.0, not counting arc damage.
 * The weapon deals no splash damage.
 * The weapon deals arc damage when damage is dealt; it arcs to nearby zombies and the arc deals 10 damage as it hits the zombie.
 * The ammo in a clip is 50.
 * The reload time is 2.4 seconds.
 * The projectile speed is medium.
 * The weapon is full auto.
 * The bloom is low.

Electrified Whiplash Reload
''While whiplash is bad, faster reloading is good. So it's worth it!''

Static Buildup
A static buildup allows for increased ammo capacity.

Power of Powers
The Power of Powers creates a more powerful charge.

Strategies
Power Sunflower is good at crowd control since if it hits one zombie, all others nearby will get damaged as well. This makes the Power flower good at dealing with large swarms of weak Spawnable Zombies since as long as they remain clustered, they are vanquished easier. The Power Flower is also good at softening up groups of zombies before allowing a Cactus or Peashooter to finish them off, making this Sunflower a valuable asset when the zombies are mounting on a group-rush or a large offensive push.

Tactical Taco Party DLC

 * The damage was increased by 2.

Trouble in Zombopolis: Part One DLC

 * The damage was increased by 10-20%.

Trouble in Zombopolis: Part Two DLC

 * The falloff start/end distance damage was increased from 20-40 to 30-50.