Board Thread:General discussion/@comment-25083348-20160223014205/@comment-25199925-20160227174614

The first eight plants aren't all that good, prehaps Repeater is the best of them. A reliable damage source and an easy to set up plant. Potato Mine is also useful when getting your defense ready. In the night, while Ice-shroom is moderately useful, Fume-shroom is what stands out the most, being good at dealing with multiple zombies and retaining its usefulness on the roof. In the pool, there aren't any plants with strong powers, even though Torchwood can be really good in combination with Gatling Pea. The fog has one of the most overpowered plants: Pumpkin. It is so good at defense there's no measuring it to other plants. Magnet-shroom can also be useful at times, but it's much better in 2:iat. On the roof, Melon-pult is very powerful, and it is one of my favourite plants; I hear that people like Marigold, but a much faster and much more reliable money source (while it is technically an exploit) is to simply save and exit a mini-game after finishing it for the first time. Coffee bean is situational, which in other games would be a negative thing, but here, you know your enemies, so it is rather good. Most upgrades are good, Cob Cannon is straight OP, but Twin Sunflower is only good in Sarvival mode, Gold Magnet is... questionable at least, and Spikerock is rare in terms of usage. Imitater is also very useful.

Sorry for the long post.