Board Thread:Roleplaying/@comment-27227983-20170315071824/@comment-27227983-20170528134525

//LarryMoments has been inactive for more than 3 weeks. Celesteena/Deryll are put on hold on the game until LarryMoments posts again.

//Wait, forgot to level up Reisen and give her choices for a trait...

''The group reaches the third floor, and find imps. Imps everywhere. This didn't look too bad-''

A Gargantuar bursts out of a fast food restaurant, carrying a telephone pole and some Exploding Imps. It looks at the group, and then begins to rush at them. This actually does look bad.

Players:

Mineski Gigabyte (Gamer) Vitality: 20/20 | Energy: 100/100 | Ultimate Ability: 46% Charged | LV: 1 EXP: 13/20

Darien Monstrul (Doctor) Vitality: 34/34 | Energy: 120/120 | Ultimate Ability: 46% Charged | LV: 1 EXP: 13/20

Reisen Thanna (Engineer) Vitality: 30/30 | Energy: 100/100 | Ultimate Ability: 52% Charged | LV: 2 EXP: 9/40

Ithaqua (Hitman) Vitality: 30/30 | Energy: 121/121 | Ultimate Ability: 46% Charged | LV: 2 EXP: 0/40

-Eyepatch Mask (Cosplay Mask): +25% Attack Damage, -25% Eyesight.

Nichole A. Pluntland (Hunter) Vitality: 30/30 | Energy: 110/110 | Ultimate Ability: 46% Charged | LV: 2 EXP: 0/40

Enemies:

Wave Battle: 3/4 (3rd Floor)

Gargantuar Vitality: 100/100 | Protection: 0 | Energy: 100/100 | Ultimate Ability: 0% | LV: 1 Also available in giga size.


 * Pole Smash: Crushes a player with its pole, dealing 30 damage. 3 turn charge.


 * Electric Surge: Uses it's pole to send electricity towards the players, dealing 5x3 damage AND has a 10% chance to stun. 3 turn charge.

Exploding Imp A Vitality: 10/10 | Protection: 0 | Energy: 100/100 | Ultimate Ability: 0% | LV: 1 These Imps have a short fuse almost as short as themselves.

Exploding Imp B Vitality: 10/10 | Protection: 0 | Energy: 100/100 | Ultimate Ability: 0% | LV: 1 These Imps have a short fuse almost as short as themselves.

Exploding Imp C Vitality: 10/10 | Protection: 0 | Energy: 100/100 | Ultimate Ability: 0% | LV: 1 These Imps have a short fuse almost as short as themselves.

Exploding Imp D Vitality: 10/10 | Protection: 0 | Energy: 100/100 | Ultimate Ability: 0% | LV: 1 These Imps have a short fuse almost as short as themselves.


 * Explode: Deals 10 damage to self and to all players.

Plant Companions/Summons:

EM Peach (Mineski): Vitality: 5/5 | ATK Damage: 6 (50% Chance to stun, 100% Chance to stun if target is a machine.)

Gold Leaf (Darien): Vitality: 6/6 Healing Value: 6 (Cannot revive, only heal.)

Laser Bean (Reisen): Vitality: 3/3 ATK Damage: 2 (Hits All)

Cold Snapdragon (Ithaqua): Vitality: 4/4 ATK Damage: 3 (Hits three enemies at once.)

Chomper (Nichole): Vitality: 2/2 ATK Damage: 10 (After attacking, it cannot attack the next turn thanks to chewing, but can attack again after.)

Allies:

Phoenix Synx (Engineer) ''Vitality:37/37 | Energy:96/96 | Ultimate Ability: 22% Charged | LV: 3 EXP: 0/50

Status/Battleground:

Nothing, yet.

//For Reisen: Pick One


 * Upgrade-A-Bot (Active): Reisen can upgrade her spawned bots while on the field. This will take one turn, and the turn of the bot itself, but its Vitality and damage will increase, and maybe gain special features. This has a 50% chance to fail and destroy the bot instead of upgrading it, however.


 * Power Vanquish: After vanquishing an enemy, Reisen gets a 20% damage boost for 2 turns. This is stackable. Only applies to Reisen herself, not her robots.


 * Artificial Selection: Robots are progressing. Reisen's bots have 10% more Vitality and can do 10% more damage.