User blog comment:CitronFire3/Modern Day Part 3 (Custom ideas)/@comment-24535288-20160216020757

I have a question for all of you!

Do you want any of the current plants to be replaced? I have many powered plants that could be better to use instead of the current ones, but it's up to you guys!

Heres the shadow plants

Nebulous Kamal: When Nebulous Kamal is not powered, they will fling their petals at zombies in 3 lanes. Each petal does normal damage and can only fire the leaves one at a time. When powered, Nebulous Kamal will fling it's petals in 3 lanes all at once and has a chance to split into the lanes below the lane below it and above the lane above it (makes sense).

Skull-shroom: When eaten, Skull-shroom will spawn a undead plant that has very low health. When powered, Skull-shroom will slowly spawn undead plants on it's own.

Moonlip: Moonlip's hurl a glittery mist that stays on the tile it was thrown at, doing decent damage, but when powered, the mist will take zombies health away and give it to Moonlip, but the mist does less damage.

Dusktus: Dusktus' digs underground, spiking zombies 3 tiles ahead of it. When powered, Dusktus damages zombies in a 3x3 are and sometimes poisoning them.

Frighttle: Frighttle's scare zombies that get near it, stunning them, but when powered, it will stun zombies in a 3x3 area instead of two tiles in front of it.

Shadowfruit Flower: Shadowfruit Flower's fling shadowy fruits that do a little extra damage then a normal pea, and they stay on the ground once it lands. The fruit will damage zombies that walk pass it. When powered, Shadowfruit Flower will fling's it's fruit, but it will pass through zombies instead of creating a automatic spikeweed.

Eclipsing Gladiolus: Eclipsing Gladiolus will summon shadowy insects that seek out the strongest zombie in it's lane. When powered, the insects will go to random lanes and damage random zombies, homing in on them.

I make a lot of Shadow Plants. I'm aware. I like the concept. I'm sorry :P