Board Thread:Plants vs. Zombies Heroes/@comment-28629991-20171009060954/@comment-32348497-20171029200409

MegaStaraptor2003 wrote: Here are my ideas for plants and zombies.

---Plants---

Name: Ghost Pepper

Rarity: Event (Halloween)

Tribe: Fruit

Class: Smarty

Cost: 1 sun

Stats: 1/3

Traits: Amphibious

Ability: When destroyed, do 2 damage to each zombie here.

"No one has seen what's under her cloak. Most likely something horrifying."

Name: Pod of Speed

Rarity: Super-Rare

Tribe: Pea

Class: Mega Grow

Cost: 4 sun

Stats: 3/2

Traits: Double-Strike

Ability: When played, plants attack first for the rest of the game.

"I am Sagitar(pronounced sage-itar), the Pod of Speed!"

Name: Glow-tato

Rarity: Uncommon

Tribe: Root

Class: Guardian

Cost: 1 sun

Stats: 0/1

Traits: None

Ability: When destroyed, conjure a Galactic Gardens card with a rarity of Rare or higher and deal 3 damage to a zombie in that lane.

"This is the result of a Hothead spending 4 years on the Plantetary Guard."

Name: Starfruit

Rarity: Rare

Tribe: Fruit

Class: Smarty

Cost: 3 sun

Stats: 1/1

Traits: None

Ability: This attacks in three lanes.

"Shooting Starfruit's less powerful cousin. Grew up on the dark side of the lawn."

Name: Eclipse Flower

Rarity: Legendary

Tribe: Flower

Class: Solar

Cost: 7 sun

Stats: 5/5

Traits: Strikethrough

Ability: When this hurts the zombie hero, conjure a flower, and its stats become 5/5.

"She only appears once every 100 years. Highly recommends using eclipse glasses."

---Zombies---

Name: Monkey Trainer

Rarity: Uncommon

Tribe: Pet Professional

Class: Beastly

Cost: 3 brains

Stats: 2/2

Traits: None

Ability: When this does damage, conjure a Zombie Monkey.

"He worked as a zookeeper. He got fired because he kept 3 Zombie Monkeys as pets."

Name: Zombie Monkey

Rarity: Token

Tribe: Pet

Class: Beastly

Cost: 1 brain

Stats: 1/2

Traits: None

Ability: When played on heights or an environment, this gets +1/+1.

"He's got monkey business to attend to."

Name: Pod Eater

Rarity: Super-Rare

Tribe: Monster Gargantuar

Class: Crazy

Cost: 6 brains

Stats: 5/7

Traits: Deadly, Untrickable

Abilities: When played, destroy all Pea plants.

"He loves having fresh peas and brains for dinner."

Name: Gargantuar Prime

Rarity: Rare

Tribe: Science Gargantuar

Cost: 5 brains

Traits: 5/4

Class: Brainy

Traits: Bullseye

Ability: At the end of each turn, destroy a random plant.

"Zombots, assemble!"

Name: Bawk Bawk The Chicken God

Rarity: Legendary

Tribe: Sports Pet Imp

Class: Hearty

Cost: 6 brains

Stats: 1/5

Traits: Armored 2

Ability: At the start of each turn, all Pet and Sports zombies get +2/+2.

"Huge-Giganticus himself had sewn Bawk Bawk's costume using Sportacus spears."

---Heroes---

Name: Tall-Knight

Classes: Guardian, Mega Grow

Superpowers:

Signature: Iron Wall

Class: Guardian/Mega Grow

A plant gets Armored 2. Draw a card.

Nut Party

Class: Guardian

Make 2 nuts with Team-Up in one lane. Draw a card.

Plantetary Vision

Class: Smarty

Conjure a Galactic Gardens card. It gets +1/+1 and Team-Up.

Small-Nut Daycare

Class: Guardian

Make a 1/1 Small-Nut with Team-Up in two lanes. Draw a card.

Braindalf

Classes: Brainy/Beastly

Superpowers:

Signature: Sheepish Spell

Class: Brainy/Beastly

Play a 3/3 Zombie Sheep in one lane.

Brain Food

Class: Brainy

A zombie gets +2/+2. Conjure a Brainy card.

Call Of The Wild

Class: Beastly

Make Pet zombies in 3 lanes. Draw a card.

Alakazam!

Class:Brainy

Conjure 2 cards not from the Brainy or Beastly class. Fixed due to nerfs suggested by YammaYamer21. Also, what's PPM?