Board Thread:Plants vs. Zombies/@comment-29123155-20190323030846/@comment-30553109-20190324172707

TheGollddMAN wrote: WiLdCaRd2048 wrote: TheGollddMAN wrote: WiLdCaRd2048 wrote: You should be able to upgrade Imitator and it would slowly reduce recharge and sun cost of the imitated plant, along with maybe increasing the level by a bit. That and the spawn animation and maybe a explosion there. Idk. Well, recharge and sun cost reduction is handled by the individual leveling of the plants themselves so that is useless.

Increasing the level would have worked if implemented (both as its own leveling or via a mint). However, max plants would not get any benefit from that then. I think for those, there should be a "Special" stat for Imitater. I just think that they could have made it buff the plants a bit so you don't have one plant you can't upgrade.

Also, Marigold upgrades when? It'll make people actually not shovel them in Zen Garden. Speaking of which, how would you improve Zen Garden so people actually use it more? There are more plants you can't upgrade like Power Lily, Thyme Warp etc

The best thing to do is to be make her drop gems instead of coins after leveling her. That would make players not shovel her up. As for improving Zen Garden, make it larger so that more plants can be boosted at the same time and allow that bee to reduce more time per tap. Along with that, I'd also introduce more boosts or maybe you can upgrade the pots to make the time between stages shorter.

Also, make it more like PvZ1 where we can buy fancy things like gifts and also get like candy for Bernie the Bee.