Board Thread:Plants vs. Zombies 2/@comment-25571438-20150717131854/@comment-24275721-20150718205331

TheHandsomePlant wrote:

Pumpkin's ability to be planted on other plants makes it rather a major ability and deserves a big downside in other case. That's why we should either make it recharge longer/cost more sun/change the toughness. Since that plant was useful just the way it was, let's just keep it that way. That's why we don't need any kind of nerf. Since it's major ability is to protect other plants, it should have a high toughness with an acceptable sun cost or it's not worth taking it into a level in the first place. Why would I take a plant that's supposed to protect my plant but itself costs high amounts of sun, has a bad recharge rate or has low health? Then what's the point in me selecting that plant anyway when it's handicapped to do its own job? Since that's its major ability (like how you mention it yourself) it should have be better suited for that job rather than being ill suited.

It's as if you want a plant that's not good against zombies and keeps you in danger most of the times. Sometimes your "logic" needs questioning.