Board Thread:Roleplaying/@comment-30384301-20171117064402/@comment-30384301-20171121021110

//@Huntertabbysandshark3, your Super Skill is ready to be used.

Battle Log (Wave 2/5):
'''Mofubiki uses Sheer Snow on Cardboard Imp! 120 damage to Cardboard Imp and Cardboard Sniper! Cardboard Imp gets KO'd!'''

Alraune moves 1 tile forward!

'''Rupert uses Bombing Run on Cardboard Conehead, Cardboard Flag Zombie and Cardboard Medic! 140 damage to Cardboard Conehead and Cardboard Medic, 168 damage to Cardboard Flag Zombie! Cardboard Conehead gets KO'd! An acid puddle is formed for 3 turns!'''

'''Captain Red Shell attacks Cardboard Conehead! However, Cardboard Conehead is already KO'd so it has no effect!'''

'''Solar Flare uses Fireball on Cardboard Sniper! 100 damage and Cardboard Sniper gets burned for 1 turn!'''

'''Cardboard Medic uses Band-Aid on Cardboard Flag Zombie! 100HP and +50% attack power to Cardboard Flag Zombie for 1 turn!'''

Cardboard Flag Zombie moves 1 tile diagonally to the top left.

'''Cardboard Sniper uses Concussion Shot on Captain Red Shell! -30% attack power and -30% accuracy for 2 turns!'''

'''The Sprinkler takes effect, healing Mofubiki 45HP and doing 70 damage to Cardboard Medic! Cardboard Medic gets KO'd! The Sprinkler disappears after three turns have passed.'''

ALLIES:

Rupert: (360HP/140ATK/Accuracy: 66%/Speed: 60/Range: 2/Lightning)


 * Super Meter: 100% (READY!)

Captain Red Shell: (792HP/62ATK/Accuracy: 35%/Speed: 60/Range: 2/Water)


 * Super Meter: 33%
 * CONCUSSION SHOT (-30% attack power and -30% accuracy/2 turns left)

Mofubiki: (395HP/72ATK/Accuracy: 75%/Speed: 80/Range: 3/Snow)


 * Super Meter: 80%

Star Butterfly: (790HP/50ATK/Accuracy: 60%/Speed: 45/Range: 4/Light)


 * Super Meter: 15%

Solar Flare: (330HP/105ATK/Accuracy: 50%/Speed: 60/Range: 2/Light-Fire)

Alraune: (420HP/150ATK/Accuracy: 55%/Speed: 77/Range: 2/Wind)
 * Super Meter: 20%

Jenny: (453HP/79ATK/Accuracy: 85%/Speed: 70/Range: 4/Poison)

ENEMIES:

Cardboard Conehead: (0HP/45ATK/Accuracy: 50%/Speed: 50/Range: 2)


 * Cone Zone: Make a Cone Zone which allows all allies within a 3x3 range to take 50% less damage from attacks. Lasts for 1 turn.

Cardboard Medic: (0HP/25ATK/Accuracy: 60%/Speed: 50/Range: 2)


 * Band-Aid: Heal an ally 100HP and give it +50% attack power this turn.

Cardboard Imp: (0HP/50ATK/Accuracy: 60%/Speed: 50/Range: 2)


 * Stone Toss: Do 20 damage to three random enemies. 30% chance of stun for 1 turn.

Cardboard Sniper: (280HP/30ATK/Accuracy: 80%/Speed: 50/Range: 4)​


 * Concussion Shot: An enemy gets -30% attack power and -30% accuracy for 2 turns.


 * FIREBALL (Burned/1 turn left)

Cardboard Flag Zombie: (127HP/30ATK/Accuracy: 50%/Speed: 50/Range: 3/Dark)


 * BAND-AID (+50% attack power/1 turn left)

SPECIAL EFFECTS

Acid Puddle (3 turns left)