Board Thread:Plants vs. Zombies 2/@comment-27053902-20180322222054/@comment-32696444-20180408104447

Citron Bomb Official wrote: IAmPlayer wrote: The mints, maybe? Also, maybe that's their plan. If they let the mobile version "weaker" than the maybe later-on "Steam" Version for PC, the PC version would be more superior, that's why.

Well, if they actually do that, i hope you just pay the whole goshdarn game to get these :

I don't think Imitater and Power Lily should be obtained in otherwise easy worlds. Maybe just turn them both into high-tier gemiums? (costs 200+ gems)
 * Snow Pea in AE
 * Power Lily and Torchwood in PS
 * Imitater, Squash and Jalapeno in WW
 * Hurrikale and Fire Peashooter in FC
 * Lava Guava and Toadstool in LC
 * Starfruit in FF
 * Pea-Nut and Hypno-Shroom in DA
 * Cactus and Electric Blueberry in NMT
 * Cold Snapdragon and Grapeshot in JM
 * Chomper and Homing Thistle in BWB
 * Shrinking Violet and Escape Root in MD
 * Blooming Heart and Hote Date as Valenbrainz Gemium
 * Dandelion as Springening Gemium
 * Strawburst as Summer Nights Gemium
 * Ghost Pepper, Jack O' Lantern and Witch Hazel as Lawn Of Doom Gemium
 * Sweet Potato as Food Fight Gemium
 * Sap-Fling, Missle Toe and Holly Barrier as Feastivus Gemium
 * The other premium plants in Epic Quests. No more Premiums.
 * A Local Versus (just like PvZ1), or just revamp Battlez to be similar to PvZ1's versus, but with score-based being how many Zombies killed (for plants), and how many Plants killed (for zombies).

Also, direct upgrades such as Grapeshot and Cold Snap should just be gemiums. Just implement the sugarcane guy from China or add new primals for JM. Well, sure. But the reason i did Power Lily and Torchwood as PS's new plants are because they both are near to the Pirate Seas plants, so that means Pirate Seas is the only world that stays the same. But i can see the reasons for Cold Snap and Grapeshot as high teir gemiums, though. Maybe 250 Gems would be enough. So, maybe Primal Rafflessia and Sugarcane Master as the normal plants it is.

Also, speaking of what i would do for the PC version, here's more of them. Let's be more crazy with the "Definitive Version" of PvZ2, that in my opinion would work better for a single purchase (which is by buying the game) to enjoy everything.


 * Whirlwind Acorn, Zombie Walrus, Chief Blizzard Zombie, Ski Zombie and Rafflesia for FC, expanding the world to 40 levels.
 * Jackfruit, Lost Doctor and Lost Guide for LC, expanding the world to 36 levels.


 * Oak Archer, Coffee Bean, Plantern, Rouge Zombie, Archmage Zombie and Cavalry Zombie for DA expanding the world to 32 levels.
 * Acid Lemon, Lotus Pod Jr, Shell Zombie for BWB, no new levels.
 * DJ Morning Glory and Bass Zombie for NMT, no new levels.
 * Cowardly Thorns, Primal Rafflesia and Mastercane, Eggshell Imp, Egg Pusher and Stealer for JM, using the space of the expansion levels for these, making it have 6 expansion levels.
 * Icy Currant's Epic Quest - Still Life, a 10 Step Epic Quest that relies on Icy Currant.
 * Tulip Trumpeter as another Springening Gemium, costs 200 gems.
 * Digger Zombie and Riot Police Zombie as new zombies for MD's normal levels.
 * Zomboni and Zombie Bobsled Team as new zombies for MD's expansion (i knew this would make the worlds harder, but it's the last world).
 * Lord Bamboo as Chinese New Year Gemium, costs 200 gems.
 * Angel Starfruit as Valenbrainz Gemium, costs 150 gems.
 * Pumpkin Witch as Lawn Of Doom Gemium, costs 250 gems.
 * Snow Cotton as Feastivus Gemium, costs 250 gems.
 * The ability to return to the Player's House (not the Modern Day) after beating Modern Day. Which has 50 levels from the original PvZ1, but with portal twists. Which means...
 * Scaredy-Shroom, Pumpkin, Gloom-Shroom, Pole Vaulter, Screen Door Zombie, Cattail,Cob Cannon, Disco Zombie, Backup Dancer, Ladder Zombie, Bungee Zombie (now acts like Lost Pilot) and Catapult Zombie for PH's new levels (also, all zombies from Modern Day is here).
 * Gold Magnet, takes two objects, either metallic objects or coins, costs 150 gems.