Board Thread:Plants vs. Zombies: Garden Warfare/@comment-24739261-20140328050658/@comment-24713125-20140803131020

Ribbles wrote: I myself would like possibly Magnet Shroom to be in. Trading offensive abilities and vanquishing power for more defense oreated strategies. I only have an idea for one of it's abilities, but I can think of more later if neccessary:

Magnetic Shield: Magnet Shroom would root into the ground and its magnet would float in the air (Think of Magnet's plant food effect in pvz2.) and create a big blue shield infront of it which would block some projectiles (Ie, most of the foot soldier variant's bullets, ZPGs, along with metal objects like the bucket head's bucket, etc.). Once the ability has ran out of 'juice' so to speak, everything caught in the field drops and vanishes. Zombies can pass through the field or go around it and shoot the Magnet shroom.

Magnet Shroom would have a base 125 health and be slightly slower than the other plants (Maybe around Metal Petal's speed?). Could even hop around like it's on a pogo-stick as a little funny effect. I really like this idea, but if I Magnent-Shroom is added it will most likely be a potted plant. But I'd really like to see it as a class.