Board Thread:Plants vs. Zombies 2/@comment-5760976-20150805194841/@comment-7234182-20150806191019

/* LawnStrings */ [CELERYSTALKER] Celery Stalker [CELERYSTALKER_DESCRIPTION] {KEYWORD}Special: {STAT}waits until zombies pass over it, then pops up and attacks {FLAVOR} Celery Stalker resents the implication that there’s anything unsavory about his attack style. He simply believes that discretion is the better part of vegetation. [CELERYSTALKER_DESCRIPTION_HEADER] Celery Stalker pops up and bashes zombies from behind. [CELERYSTALKER_TOOLTIP] Pops up and bashes zombies from behind

[FINISH_EIGHTIES_5_DESC] Sneaky, sneaky... Celery Stalker hides underground, then pops up to smack zombies from behind! Complete Neon Mixtape Tour 5!

[FINISH_EIGHTIES_5_TITLE] Unlock Celery Stalker! /* PlantType */ {    "objclass": "PlantTypeCeleryStalker", "aliases": [ "celerystalker" ],    "objdata": { "TypeName": "celerystalker", "PlantFramework": "PlantCeleryStalker", "PlantResourceGroups": [ "PlantCeleryStalker", "PlantCeleryStalkerAudio" ],        "Properties": "RTID(CeleryStalkerDefault@PropertySheets)", "AnimRigClass": "PlantAnimRig_CeleryStalker", "PopAnim": "POPANIM_PLANT_CELERYSTALKER", "HomeWorld": "eighties" } }, /* PropertySheet */ {    "objclass": "CeleryStalkerProps", "aliases": [ "CeleryStalkerDefault" ],    "objdata": { "Cost": 50, "BeghouledCost": 1000, "Hitpoints": 1200.0, "HitPointRemainingForDamage1": 1000.0, "HitPointRemainingForDamage2": 400.0, "PacketCooldown": 15.0, "PlantGridType": "ground", "PlantFoodActivationSound": "", "ArtCenter": { "x": 99, "y": 115 },        "HitRectAdjust": { "mX": 10, "mY": 0, "mWidth": -19, "mHeight": 0 },        "RetractionDelay": 3, "PlantFoodPlantsToSpawn": 3, "PlantStats": [ {                "Type": "armor", "Value": "armor1" /* Elevated */ },            {                 "Type": "damage", "Value": "damage5" /* Huge */ },            {                 "Type": "recharge", "Value": "recharge3" /* Mediocre */ }        ],         "Actions": [ {                "# Normal spike damage happens once per cooldown time max": 0, "Type": "special", "Damage": 100, "CooldownTimeMin": 0.5, "CooldownTimeMax": 0.5, "TriggerType": "rect", "RectTriggerRange": { "mX": -173, "mY": -99, "mWidth": 32, "mHeight": 60 }            }         ],         "ZenGardenSproutWeight": 25, "ZenGardenBoostCost": 15, "ZenGardenSmallDurationOverrideSeconds": 5400, "ZenGardenPlantDurationOverrideSeconds": 21600, "Boosts": [ {                "PlantBoostProps": "RTID(BoostFirstStrike@PropertySheets)", "Value": 1, "CooldownDurationSeconds": 28800 }        ]     } }, /* Costumes */ {    "CostumeID": 187, "PlantTypeName": "celerystalker", "LayerName": "custom_01", "FriendlyName": "Helm of Plantity +1." }, {    "CostumeID": 188, "PlantTypeName": "celerystalker", "LayerName": "custom_02", "FriendlyName": "Boxing Helmet" }


 * 1200.0 HP = 12 seconds of zombie chewing
 * 20 damage points = 1 pea

This looks like a very promising plant. I like it.