Board Thread:Fun and games/@comment-26994981-20160109022620/@comment-26310782-20160423050749

Masteragon wrote: Razpup09 wrote: What happened to Wall-Nut?

I give him an 5.

He is useful in the first game until you get Tall-Nut and same in the second until you get Infi-Nut This'll never work. Sorry for the pessimism, but people won't agree.

I'd give Wall-Nut a 4 because I never see any good use of him. He is overshadowed by virtually every defensive plant and is only utilized if one needs more sun.

For Potato Mine, I'd give him a 6 or 7. He is great for early powerhouses and allows one to focus on sun producers for the first couple of zombie attacks(assuming no a**hole Imps show up, they need backup for some dumb reason...). In PvZ1, he was my go-to when not dealing with Football Zombies, and even then a defensive plant plus him would destroy an out-of-control crowd of zombies. Now, he's overshadowed by his only slightly more expensive but way more powerful ancient ancestor Primal Potato Mine's quick arming and explosion size. Sorry but, I'd honestly disagree, Wall-nut to this day is still one of the most iconic plants in the series, GW says differently but, still, in the second game its always ready inside of endless zones, plus he is one of your main plants for your first 50 levels in the game if you didn't buy pea-nut, which in some situations you still want to use wall-nut more, so I'd give it a 5-6