Board Thread:Plants vs. Zombies 2/@comment-24843074-20170407180833/@comment-24275721-20170414173607

Moonshan2 wrote:

TheGollddMAN wrote: So I know that Heroes is also getting this level mechanic. Well all those who lost their sh*t in PVZ2 are about to b*tch and sh*t all over again. XD What the hell? They are adding the levelling to pvzH too? I was actually enjoying playing that game, it was such a breath of fresh air. Shame what greed does to people. Because let's be honest here, the levelling system in pvz 2 is a massive cash grab,just so unnecessary. Watching people like zackscott spend 100s of dollars to buy piñatas for levelling up proves my point. I have nothing against Zack, he obviously has the money but he really has wasted a lot of his money on this game for the viewers. I loved the recent update in pvzH with the daily Challanges and I actually thought that it was more strategic than pvz 2, you have a deck of cards and you take turns and you have to choose wisely and think about your next move carefully. Guess all that's about to fly out the window now. Whoever is responsible for the levelling system is really ruining all pvz games for me. Sigh...Well I still have a choice whether or not to level up so that's good at least, unless they change the games so that levelling up becomes a must and continues to be a permanent thing, then we're doomed. I'm pretty sure no one wants to grind and spend so much cash to level up their plants. Whenever an upgrade mechanic or level mechanic is added in a freemium game, ofc it will be a cash grab. That's how they expect to get money. It's not something unheard of.

And even before this, I doubt Heroes was more strategic than PvZ2. If you had premium cards, you would win no matter what (except for in the hands of inept players). The choosing thing was only more in-depth in Heroes as it had lots of cards which PvZ 2 didn't even had a fraction of plants to be honest.