Board Thread:Plants vs. Zombies Heroes/@comment-33574414-20170608161015/@comment-27769607-20170611000037

IslarPVZ wrote: I might have an idea for Thinking Cap. From the code we figured that it would give you two Superpowers which is very unbalanced and Quazard already conjures Superpowers.

But maybe it doesn't conjure Superpowers for you but instead you draw one of your own Superpowers. But you will not get that one anymore when you block. Basically, you get your superpowers early so you don't have to wait until you block.

But this makes the cards very useless if you don't draw Thinking Cap in time. Thinking cap is actually pretty balanced. Quazard is 2 cost and gives one, while thinking cap is 4 cost and gives 2. But quazard is a minion, and also has to be placed next to another minion (not very difficult to do). Spending four brains to get 2 superpowers is a pretty big waste of a turn.