Board Thread:Plants vs. Zombies: Garden Warfare 1 & 2/@comment-26239911-20160130204257/@comment-31406004-20160206164856

My evaluation of the pros and cons of each Character, anyone can contribute to this, I'll start...

-Peashooter-

Strengths:

Powerful weapon with splash damage

-Able to take on multiple zombies with bombs

-Powerful turret mode with protection

-Smallest plant on the team, making him a harder target, especially with Hyper mode.

Weaknesses:

-Sitting duck against ZPGs while in turret mode

-Bad accuracy punishes with low damage

-Bean Bomb has long fuse, players usually see it and flee

-Foot Soldier-

Strengths

-Rapid fire weapon tolerates bad accuracy to a degree

-ZPG instantly kills rooted plants from a distance and does major splash damage, should you miss.

-Rocket Jump provides safety from Chompers and helps soldiers reach high vantage points.

-Versatile Stink Cloud can be used for escape, or to makes an enemy's defense more difficult.

Weaknesses:

-Very dry with abilities on cooldown.

-Long ZPG start up and its slow speed makes it easy for plants to evade in areas like the first garden in Driftwood Shores, provided they see it. Animation also makes soldier a larger target.

-Stink Cloud can also blind Zombies, making them vulnerable to Chili Bean Bombs.