Board Thread:Plants vs. Zombies 2: It's About Time/@comment-24908640-20140610113339/@comment-26251253-20140614022726

also, a few things.

first off, i think i'm the only one who noticed this: no lawnmowers. second: i HATE how it says necromancy instead of a huge wave if zombies is approaching. it once again, ruins continuity. third: as i stated before: i think knight zombie absorbs 100 nds, and can be upgraded into a juggernaut by the blacksmith and then absorb 150 nds. fourth: hypno shroom is premium! if it wasn't, it would be given during the conveyer belt levels. fifth and final: anyone else notice night 9 was shown as a brain buster on the map, and wasn't?