User blog:HfEvra/PvZ2 plants in PvZ2C (All)

' NOTE: All of these were created before ''the plants were added to the actual game. '''

I decided to gather all the "PvZ2-to-PvZ2C" plants I made into one blog post, and decided to not make new blogs - but instead update this one - when I get more ideas. Enjoy!

Primal Peashooter
(Rarity:  Uncommon )  Primal Wall-nut
 * Level 2: Pushed back targets are also stunned.
 * Level 3: The stun effect lasts longer:
 * Level 4: Primal Peashooter might be boosted when planted.
 * Costumed: Now shoots 1 more pea.
 * Level 5: Pushed back targets are now pushed back further.

(Rarity:  Common )

 Perfume-shroom
 * Level 2:  Explodes and pushes back zombies when destroyed.
 * Level 3:  Explosion now pushes back further.
 * Level 4:  Primal Wall-nut might be boosted when planted.
 * Costumed:  Gains crystal armor that can withstand 2 Gargantuar smashes.
 * Level 5: Explosion now does damage.

(Rarity:  Uncommon )

 Primal Sunflower
 * Level 2:  Charmed dinosaurs stay longer.
 * Level 3:  Charmed dinosaurs stay even longer.

(Rarity:  Common )

 Primal Potato Mine
 * Level 2:  Now has a 20% chance of giving 2 suns at once.
 * Level 3:  Now has a 40% chance of giving 2 suns at once.
 * Level 4:  Primal Sunflower might be boosted when planted.
 * Costumed:  Might also give up to 3 gold coins.
 * Level 5: Now has a 60% chance of giving 2 suns at once.

(Rarity:  Rare )


 * Level 2:  Now arms instantly.
 * Level 3:  Explosion deals 30% more damage.
 * Costumed: Now shoots 1 more potato mine.

Modern Day
 Moonflower

(Rarity:  Uncommon )

 Nightshade
 * Level 2:  Now only needs 2 other shadow plants to be powered.
 * Level 3:  Now only needs 1 other shadow plant to be powered.
 * Level 4:  Moonflower might be boosted when planted.
 * Costumed:  Might also give up to 3 gold coins.
 * Level 5: Moonflower is automatically powered when planted.

(Rarity:  Common )

<p style="font-weight:normal;line-height:21px;"> Shadow-shroom
 * Level 2:  Can now regrow leaves on its own.
 * Level 3:  Has a chance of shooting a toxic leaf that poisons the enemy.
 * Level 4:  Nightshade might be boosted when planted.
 * Costumed:  Shoots one more leaf.
 * <font color="#0087FF">Level 5: Has a higher chance of shooting a toxic leaf.

<p style="font-weight:normal;line-height:21px;">(Rarity: <font color="#57007F">Super-Rare )

<p style="font-weight:normal;"> Dusk Lobber
 *  Costumed:   Poisoned zombies are temporarily stunned.

<p style="font-weight:normal;">(Rarity:  Rare )

<p style="font-weight:normal;"> Grimrose
 * Level 2:  Has a 30% chance to shoot 2 projectiles at once.
 * Level 3:  Has a 60% chance to shoot 2 projectiles at once.
 * Level 4:  Dusk Lobber might be boosted when planted.
 * Costumed:  The explosion is now stronger.
 * <font color="#0087FF">Level 5: Always shoots 2 projectiles at once.

<p style="font-weight:normal;">(Rarity: <font color="#57007F">Super-Rare )


 * Level 2:  Can now pull one more zombie to the ground.
 * Level 3:  Can now pull two more zombies to the ground.
 * Level 4:  Grimrose might be boosted when planted.
 * Costumed:  Pulls two more zombies.
 * <font color="#0087FF">Level 5: Can now pull three more zombies to the ground.

Epic Quests
<p style="font-weight:normal;color:rgb(0,0,0);"> Gold Bloom

<p style="font-weight:normal;">(Rarity: <font color="#57007F">Super-Rare )

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;"> Electric Currant <p style="font-weight:normal;">(Rarity:  Rare )
 * Level 2:  Now recharges 20% faster.
 * Level 3:  Now recharges 50% faster.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:21px;"> Aloe
 * Level 2:  The electric fence slows down zombies that go through it.
 * Level 3:  The electric fence has a chance of stunning zombies that go through it.
 * Level 4:  Electric Currant might be boosted when planted.

<p style="font-weight:normal;line-height:21px;">(Rarity:  Uncommon )


 * Level 2:  Can now attack zombies with small droplets, like Iceberg Lettuce. Can also now heal plants above, below, and behind it.
 * Level 3:  Can now heal plants in a 3x3 area. Droplet attack is also now stronger.
 * Level 4:  Aloe might be boosted when planted.
 * Costumed:  Healed plants are also temporarily invincible.

Premiums
Grapeshot

<p style="font-weight:normal;">(Rarity: <font color="#57007F">Super-Rare )

<p style="font-weight:normal;"> Cold Snapdragon
 * Level 2:  Has a chance of leaving a Small Grape, that acts the same as Small Cherry.
 * Level 3:  Now always leaves a Small Grape.
 * Costumed:  Exploded zombies now give 25 sun.

<p style="font-weight:normal;">(Rarity: <font color="#FFD400">Legendary )

<p style="font-weight:normal;"> Shrinking Violet
 * Level 2:  Now has a 5% chance to freeze zombies.
 * Level 3:  Has an 11% chance to freeze zombies.
 * Level 4:  Cold Snapdragon might be boosted when planted.
 * Costumed:  Frozen zombies will now remain chilled after the freezing effect is over (like Ice-shroom).
 * <font color="#0087FF">Level 5: Has a 24% chance to freeze zombies.

<p style="font-weight:normal;">(Rarity: <font color="#FFD400">Legendary )

<p style="font-weight:normal;"> Escape Root
 * Level 2:  Has a 40% chance to stun the shrunken zombies.
 * Level 3:  Has a 65% chance to stun the shrunken zombies.
 * Level 4:  Shrinking Violet might be boosted when planted.
 * Costumed:  Also deals damage to each shrunken zombie.
 * <font color="#0087FF">Level 5: Stuns and weakens shrunken zombies.

<p style="font-weight:normal;">(Rarity:  Rare )

<p style="font-weight:normal;color:rgb(0,0,0);"> Jack O' Lantern
 * Level 2:  Has a 25% chance to turn into a Grapeshot.
 * Level 3:  Has a 50% chance to turn into a Grapeshot.

<p style="font-weight:normal;">(Rarity:  Rare )

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;"> Blooming Heart <p style="font-weight:normal;">(Rarity: <font color="#FFD400">Legendary )
 * Level 2:  Fire range is increased by one tile.
 * Level 3:  Now attacks with a purple fire, dealing more damage.
 * Level 4:  Jack O' Lantern might be boosted when planted.
 * Costumed:  The zombies have a chance to be stunned.
 * <font color="#0087FF">Level 5:  Now attacks with a black fire.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;line-height:21px;"> Wasabi Whip
 * Level 2:  Maximum damage is increased to 5.5 nds.
 * Level 3:  Maximum damage is increased to 7 nds.
 * Level 4:  Blooming Heart might be boosted when planted.
 * Costumed:  Now throws flaming projectiles that deal more damage.
 * <font color="#0087FF">Level 5:  Maximum damage is increased to 10 nds.

<p style="font-weight:normal;line-height:21px;">(Rarity: <font color="#57007F">Super-Rare )

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;"> Explode-O-Nut
 * Level 2:  Can now attack three zombies at once.
 * Level 3:  Now attacks with a blue fire, dealing more damage.
 * Level 4: Wasabi Whip might be boosted when planted.
 * Costumed:  Same as Bonk Choy - attracts zombies from nearby.
 * <font color="#0087FF">Level 5:  Now attacks with a purple fire.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;">(Rarity:<span style="color:rgb(58,58,58);font-size:13px;font-weight:normal;">  <font color="#FFD400">Legendary )

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;"> Kiwibeast
 * Level 2:  Now explodes every time it degrades. Explosion is as strong as 1/4th of a Cherry Bomb.
 * Level 3:  Explosion is now stronger (1/2nd of a Cherry Bomb).
 * Level 4:  Explode-O-Nut might be boosted when planted.
 * Costumed:  Gains special crystal armor that explodes every time it degrades. Explosion is as strong as 1/3rd of a Cherry Bomb.
 * <font color="#0087FF">Level 5:  Explosion is now as strong as a Cherry Bomb.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;">(Rarity:<span style="color:rgb(58,58,58);font-size:13px;font-weight:normal;">  Rare )

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;"> Bombegranate
 * Level 2:  Can now grow on its own.
 * Level 3:  Now grows faster.
 * Level 4:  Kiwibeast might be boosted when planted.
 * Costumed:  All zombies in range will be stunned.
 * <font color="#0087FF">Level 5: Is now fully grown when planted.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;">(Rarity:<span style="color:rgb(58,58,58);font-size:13px;font-weight:normal;">  <font color="#57007F">Super-Rare )

Strawburst
 * Costumed:  Exploded zombies now give 25 sun.

<p style="font-weight:normal;">(Rarity: <font color="#57007F">Super-Rare )

<p style="font-weight:normal;"> Apple Mortar
 * Level 2:  Strawburst now starts off with a medium berry when first planted. Berries also grow 25% faster.
 * Level 3:  Strawburst now starts off with a large berry when first planted. Berries also grow 50% faster.
 * Level 4:  Strawburst might be boosted when planted.
 * Costumed:  Creates large berries in 5 locations. Each of them explode in a 3x3 area, dealing 30 damage to zombies in range.
 * <font color="#0087FF">Level 5:  Berries now grow twice as fast.

<p style="font-weight:normal;">(Rarity: <font color="#FFD400">Legendary )

<p style="font-weight:normal;"> Witch Hazel
 * Level 2:  Apple Mortar has a chance to shoot a green apple that stuns a zombie for 2 seconds longer.
 * Level 3:  Apple Mortar has a chance to shoot a golden apple that stuns a zombie for 5 seconds longer.
 * Level 4:  Apple Mortar might be boosted when planted.
 * Costumed:  The apples can now deal up to 7.5 damage.
 * <font color="#0087FF">Level 5:  Apple Mortar has a chance to shoot a garnet apple that stuns a zombie for 10 seconds longer.

<p style="font-weight:normal;">(Rarity: <font color="#FFD400">Legendary )

<p style="font-weight:normal;"> Parsnip
 * Level 2:  Witch Hazel can now transform zombies into Fume-shrooms and Magnet-shrooms, and also prioritizes Octo Zombies.
 * Level 3:  Witch Hazel can now transform zombies into Shadow-shrooms and Hypno-shrooms, and also prioritizes Surfer and Jester zombies.
 * Level 4:  Witch Hazel might be boosted when planted.
 * Costumed:  It can now transform 1 more zombie.
 * <font color="#0087FF">Level 5:  Witch Hazel can now transform zombies into Freeze Mushrooms and Flame Mushrooms.

<p style="font-weight:normal;">(Rarity:  Rare )


 * Level 2:  Parsnip has a chance of stunning the zombies it hits. Stunning lasts for 1 second.
 * Level 3:  The chance to stun is slightly increased. Time is also increased by 1 second.
 * Level 4:  Parsnip might be boosted when planted.
 * Costumed:  It will now send 1 more little Parsnip.
 * <font color="#0087FF">Level 5:  The chance to stun is increased even more.

Missile Toe
(Rarity:   <font color="#FFD400">Legendary )
 * Level 2:  Missile Toe now reloads 25% faster.
 * Level 3:  Missile Toe now reloads 50% faster.
 * Level 4:  Missile Toe might be boosted when planted.
 * Costumed:  It will now launch four cold blasts, instead of three.
 * <font color="#0087FF">Level 5:  Missile Toe now reloads 75% faster.