Board Thread:Wiki management/@comment-25230228-20170422025958/@comment-4009269-20170423205844

Actually the PvZH textures are only upside down because Unity does that automatically; when PopCap inserts them they're right side up. The smudges are done by Unity too I think. I still think we should keep the smudges so we don't tamper with the actual image contents, but flipping it right side up should be fine.