Board Thread:Plants vs. Zombies 2/@comment-26239911-20151223153227/@comment-24275721-20151227161909

Мит бой wrote: TheGollddMAN wrote: Мит бой wrote: TheGollddMAN wrote:

Physically, that person cannot one-shot you. 1) We have plants, not humans.

2) Violet makes zombies only 2 times weaker, but ~5 times smaller. I guess, Violet also makes zombies more dense, which why Gargantuar's hits are still strong enough.

3) Even shrunk Gargantuar  still has size of a regular plant, so it is fine.

4) If we reffer to realistic logic, shrunk Gargantuar has got size of normal zombie, so he technically should have 10-20 HP, but he still  has 90 (See point 2) I am also not concerned with how much HP he gets left with but rather his strength that he retains even after shrinking down. Why? When a zombie gets shrunk down, obviously it will lose its HP. How else would it be? Do you really think that a plant shrinks down a zombie but that zombie just gets small and still has 180 HP? Is that what you wanted Shrinking Violet to do? Just shrink zombies and do nothing else? But no, that's not what happened and that's why I am not concerned about that (because zombies losing HP after shrinking down is obvious).

What I am more concerned is why didn't PopCap code in some effects that makes zombies chew more to kill plants and gargs taking more smashes to kill a plant. Don't you think it would be appropriate regarding common sense? A zombie gets shrunk down. So now it cannot chew as fast as before and a Garg doesn't have the strength to smash a plant in one hit.