Talk:Plants vs. Zombies 2/Upcoming content/@comment-33634619-20180129174002/@comment-33634619-20180204162350

1. I am aware it was signalled as the last world, and whilst there is little hope, it warrants being talked about. The tougher levels are an interesting addition (and keeps the game on life-support) from time to time, with the odd level being quite a challenge. The sprites for the new zombies are delightful; however, the ideas and mechanics behind them are not. A Pelican Zombie is no different to the upgraded Jet Pack zombie for example. The extra machined toughness Zombie, whilst it looks great, is just boring and lazily copied and pasted between worlds. I don't know how much money PvZ2 has made, but I am willing to guess its revenue is in the 8 figures bracket, even if only 1% of players actually are customers it would not take long for EA/PopCap to generate massive amounts of money. The lack of new levels, whilst adding ever more ways of spending real money, is in my view lazy, lacks imagination and is just greedy. People vote with their wallets ultimately. Personally, I would be happy to pay a little money for some new worlds or even some substantial expansions, but I am not willing to spend money rehashing or improving existing content (and I am one of the minority of customers who has paid for a lot of the content prior).

2. I understand and agree with you, but my question was rhetorical, and the point stands. There is no point to the plant levelling system without content with which to use these plants. Taking a step back, it's just making the already well-played levels easier. With the addition of being able to pay for this too. Again, bit dull, lazy and greedy in my view.