Board Thread:Plants vs. Zombies Heroes/@comment-30553109-20180526160730/@comment-27835295-20180607182915

IAmPlayer wrote: Yeah, I can't make a good description for Grow-Shroom.

More changes, i guess. Deep Sea Garg isn't even used mostly... Prop because it's too slow.
 * Deep Sea Gargantuar :.
 * Cell Phone Zombie :
 * Orchestra Conductor :
 * Ra Zombie :
 * Ice Pirate :

Cell Phone Zombie's buff is kind of a nerf. Drawing a card allows you to get a card fitting with your strategy, while conjuring a zombie can give you something with no synergy.

Orchestra Zombie's buff is good.

Ra Zombie's buff sends the opponent into turn 3! Pretty cool, pretty strong, 6 is kind of slow, but it can have its cost decreased with Flag Zombie and stuff.

Ice Pirate's buff is bad. Freezing something costs 1, and a 3/1 zombie costs 2. So now, you have 2 cards that all together cost 3 mixed together in 1 card. It either needs a stat decrease, or give it back its limitation.