Board Thread:Roleplaying/@comment-27227983-20170226043255/@comment-27227983-20170226054009

Update 1.1:

A. Three New Stats


 * Luck: Increases the Chance of good things happening to you. Luck can be gained and decreased through gambling and bets. Practice makes perfect, after all. Each "1" point of luck is equal to a 0.5% chance of good things to happen.

Starter Luck for all: 0

Durability: Think of an extra HP bar. Why did I add this? Well, you might need it in the next missions...

Starter Durability for all: 50

Charisma: Ever wanted to divide your enemies, making them turn against eachother? Or do you want to be on good terms with NPCs and Apprentices? Maybe even get lower prices for items? Well, Charisma is the stat for that! Charisma increases your chance to trick your enemies and to charm NPCs/Vendors/etc. Charisma can be gained and lost by interacting with NPCs. Doing favours for them, giving them items and other interactions will develop this stat, and increase your Reputation.

Starter Charisma for all: 20

B. Organized Combat System

Now, I will include all Character's HP/Durability instead of the ones that are damaged. I will also place full detail on the attacks of enemies.

C. Pets are Pals

Those with pets can now interact with their pets! You can take care of them and build friendship and trust... Or hatred and fear. How you treat your pets will change how they attack, how they act and what their "evolution" is...

D. Buffs and Nerfs

When Espio uses Time Freeze, he has to wait 5 turns before being able to use Time Freeze again.

Powerful moves will have a chance to exhaust your character. Becoming too exhausted will stun them for the next turn or even make them hurt themselves, so don't overuse moves like Cassius' Sonic Boom.

Mercenaries will now only stay for 1 mission, instead of staying until knocked out.

E. Taming

There are some areas (Forests, caves, deserts... etc.) that contain wild plants, zombies and animals. They can be tamed. Each wildling will have different methods to be tamed, but there are three main options to use.


 * Kindness


 * Feeding


 * Beating them up till they are under your control.

How you tame them may affect their friendship/trust or hatred/fear relationship with you.

F. Gambling/ New Drinks

Yes... Yes. Asi had been making "investments" in Dragon's Cup Tavern. Not only are there now new liquor to try, but there is now a way to gamble in the Tavern. You could use slot machines, or even participate in blackjack games. Coins, Gold and even Items can be used to gamble. Characters can even gamble against each other.

G. Travelling Wagon

The Travelling Wagon is a shop that sells items of different varieties. They aren't really in the Underground City, but they might be spotted in missions.. They always have the best of deals. How they get the items to sell? ...We don't talk about that.

H. New NPCs

The title of this addition says it all. Two examples of new NPCs are:


 * Omarion - A "child" with their eyes always closed as they are tired of "seeing the ugliness of life." He is twisted, but thankfully... He has common enemies with Green. You can get missions from Omarion, with great rewards and a deadline. If you fail to complete his missions in the given deadline... You'll lose something like EXP, items, coin and gold.


 * Khloe Necrofire - A new associate of The Resistance. She will help you through missions, and she can also turn useless items into a new item. Two "unneeded equipment" will be needed to create 1 new "useful" piece of equipment.

I. The EXP System!

Woo-hoo! It finally came!

EXP can be earned in different ways. Though, some methods might yield more than others...

The number of EXP needed to level up to level two is 20. Then, the needed EXP doubles, and doubles, and doubles...

When you level up, your HP increass by 20% and you are rewarded 1-3 Enchantment Points to spend on your abilities. You can use 1 Enchantment Point to increase the damage of one ability by 10%. Once an ability is enchanted 25 times, this ability will change and transform into a new, and stronger edition of the said ability. You could also use 5 Enchantment Points to simply change an ability into something you would think is more useful. Though, I will nerf/buff them if needed.

Every 5 level ups, you can choose a trait to unlock. Traits are special additions to your character. An example of which was the "Unholy Presence" of Charcoal, which doesn't let healing occur. You are to choose from 5 traits when you reach the required level.

You are not the only ones to get EXP. Your Apprentices will also get EXP from their actions. When they are allowed to pick their traits, the owner of the Apprentice will either choose for them, or the Apprentice will pick one on their own.

Allies, (Such as LvL 8 Asi Canin) also level up by time. The more you bring them along in missions, the stronger they become.

Green walks up to the group with Asi and a dark coloured Fire Flower behind him...

Green: I apologize for sending you to an "advanced" mission. I underrestimated the conditions of the area. As you can see from that experience, our enemies are increasing in strength and numbers. We must do the same if we are to keep up.

Asi: Which is why while you were dealing with that, me and Green looked around Axis for other factions willing to ally with us. Turns out, there's plenty of them. But, let's just get the best one we can get for now.

Green: Unfortunately, this faction is very wary of newcomers. But, do not worry, we have a new associate from this said Faction. Khloe Necrofire?

The Fire Flower bows to the group.

Khloe Necrofire: Warm greetings. I am Khloe Necrofire of the EMBR (Pronouced: Ember) Legion. I am more than ready to help you with your cause to overthrow our corrupt leader to make Axis a free land once again.

Green: She will accompany you on your next task, which is to form an alliance with the EMBR Legion. Along with her, Asi will be accompanying you.

Asi: What!?

Green: Well, when you were drunk recently, you went up to me and told me that you thought that she was "hot as hell". I thought that this would be a good way to have you spend time with her.

Asi: *Turns more red than usual* Augh... I'd just be at the Tavern playing blackjack while sober... *Leaves*

Misaki: I have to make sure he doesn't do anything stupid. *Leaves*

Green: Did I also forget to mention that the shops have new stocks? You might as well use the money you have acquired from beating Charcoal than put it to waste. Take your time with purchases.

Interactions:


 * Buy from shops (Black Market, Covenant Cafe, Pear Tech, Dragon's Cup Tavern, Witch Knight's Dojo and Event Shop.)


 * Talk with Khloe


 * Talk with Green


 * Check on the Canin Twins


 * Check on Lizzie (Only Mary can interact)


 * Check on Griffon (Only Kutor can interact)


 * Check on Cassius (Only Pyreah can interact)


 * Wander around


 * Check on your pets (Only those with pets can interact)