Board Thread:Roleplaying/@comment-5366868-20170214223635/@comment-5366868-20170216021306

I feel like changing the game mechanics again because... this is getting really hard to manage with all these plants...

Zombie Phase

Field Stats:

Lane 1:

Zombie, tile 4, 4 hp

Gold Tile, tile 8

Sun-shroom, tile 8, 2 HP

Aspeargus, tile 9, 2 HP

Lane 2:

Aspearagus, tile 9, 2 HP

Gld tile, tile 8

Sun-shroom, tile 8

Lane 3:

Gold tile, tile 9



Plant Phase:

Aspeargus attack zombie!

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;">The sun-shroom gives +15

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;">Gold tiles give +25

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;">Aspeargus attacks the lane 1 zombie.

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;margin-bottom:0px!important;">Yamma: 150 sun

<p style="font-weight:normal;color:rgb(0,0,0);font-size:14px;margin-bottom:0px!important;">PEASHOOTERFAN: 320