User blog comment:PvZCCSuperior/Got anything, anyone?/@comment-108.240.222.83-20130624210742

Flamethower Zombie - carries a huge flamethrower which roasts plants upon contact of fire - the fire reaches 2 tiles in front of the zombie, and takes a while longer to burn Wall-Nuts and other defensive plants; this zombie ignores Spikeweed and moves slower than normal zombies

More on appearance: carries a huge oxygen tank behind it and wears a mask to protect itself from the fire (could also be changed to be a poisonous gas zombie)

Degrades: First degrade: Flamethrower has small dents in it, the oxygen tank has dents around it, and the mask looks loose

Second degrade: Flamethrower has bigger dents in it and releases smoke fumes, the oxygen tank has larger dents with a leak; the mask is crumpled and is swinging from the zombie's face

Final degrade: Flamethrower explodes with the oxygen tank, the impact knocking the mask off, and it behaves like a normal zombie (slow movements, eats plants, etc.)

This zombie's flamethrower/tank/mask has high durability.

Weakness: If a water-based plant is to be made up, it would be this zombie's weakness. Magnet-Shroom will be able to draw the zombie's mask, causing the zombie to explode and be KO'd. (again, could a poisonous gas zombie, carrying a tube that releases toxic fumes)