Board Thread:Fun & Games/@comment-5792287-20141115105324/@comment-5792287-20150124114149

@The Zombie, the Necromancer summons a Hazmat Gargantuar in front of it, blocking the acid without taking damage.

@NightFury, new Artifact created. You start singing for some reason.

@Reap, you mean you're draining the Necromancer's energy?

@Reverse, transformed.

@IMCR8Z, it causes 51 damage and slightly weakens the Necromancer's powers for a turn.

@Repeater, Satan shoots a fireball at the Necromancer, which the Hazmat Garg blocks. Then the Necromancer summons a Jack-in-the-Box Zombie and sends it at Satan. The Zombie explodes, causing 90 damage.

@Eugoth, Phoenix summoned!

@Spyro, sticky bombs cause 20 damage. The Necromancer generates a temporary energy shield to protect it from the lightning attacks. The Necromancer uses a spell to turn the Hypno Sloth Garg into his minion, due to the Garg being undead.

@Bolt-Weed, okay.

@Revern, Hunter Zombie and Pepper-pult summoned. The Necromancer makes the Hunter serve him, and the Hunter then tries to freeze you, but fails because of the Pepper-pult you summoned.

@Crazyzombie, the Sloth Garg gets in the way, taking 50 damage and throwing the first Yeti Imp right into the car.

The Necromancer heals his Sloth Garg by 15HP, and summons two Wither Skeletons.