Board Thread:Plants vs. Zombies: Garden Warfare 1 & 2/@comment-27053902-20161201225959/@comment-26813439-20170202164026

IronCitron21 wrote: Shadowboy192 wrote: Since I've had this idea for a while might aswell share it.

Aquatic Chomper (Legendary): Looks similiar to an anglerfish, having an illicium(or "fishing rod") and glowing spots around his body. His leaves are also replaced/look like fins.

Aquatic Chomper has about 150 maximum health and walks 1.25 slower than a normal Chomper. Instead of bitting Aquatic Chomper spits decently ranged splashes of water that can deal 15 for direct damage and 7 for splash damage. He also takes slightly less time to digest zombies and also deals more damage to the eaten zombie(217 damage).

He has the special ability to turn invisible(with only the tip of his rod and the spots remaining visible) when out of view. When invisible he becomes slightly faster and the enemy's aim won't detect him.

Aquatic Chomper will only become visible again once he:


 * Attacks.


 * Uses one of his abilities.


 * Is damaged.

Since I'm terrible at balancing you can tell me if there's something I need to buff or nerf on him(probably would do so even if I didn't ask). So his ranged attack is fine, but I don't nessasarily understand dealing more damage to eaten zombies. And also is the invisiblility thing temporary? If so, how much time does the insivisiblility last? And you also didn't tell us the primary weapon name, and what's really the legendary thing. Is it's invisisblility, then that's seriously underpowered (compared to Disco Chomper). Also do you need to swallow zombies or simply vanquish them to fill up your legendary meter? Heh, it's kinda an old idea still in progress of being finished, that's why it doesn't have a name yet. That's why I posted it here, so you can help me make it less of a mess.
 * Is stunned.