Board Thread:Plants vs. Zombies Wiki Discussion/@comment-25214517-20140817002618/@comment-25214517-20140817005604

Here is my basic template for this mode, feel free to tell me if something should work differently, i'm open to ideas:

1. Versus Mode is selectable from the main menu.

2. This mode requires Internet, you can play with random players, or friends.

3. Before being paired up with someone, it will let you pick your side: plants or zombies.

4. It will randomly select an area for you (Player's House, Ancient Egypt, Pirate Seas, Wild West, Far Future, Dark Ages, and areas that are yet to come), or it can have a system, where it randomly chooses one player, and will allow them to choose the area. It can also only be at the player's house like the first game.

5. Players on the plant side have access to all plants they have unlocked. For players who don't have premium plants, a slot machine will appear before you they can select their plants, the slot machine will offer the player a premium plant to use for the round. If they aren't satisfied with the premium plant the slot machine gives, they can pay 1,000 coins for a re-spin. If the player has all the premium plants, the slot machine wil offer power ups, extra sun to start with, a boosted plant for the battle, or money. Penny and Craze Dave can be selected, they destroy two lanes of zombies, and have the special ability of dropping three random plants you have selected for support. The equivalent to this for the zombies is Dr. Zomboss. Penny nad crazy Dave have alternate special abilities that can be swapped out for the plant drop, depending on what worlds you have beaten.

6. Players on the zombie side will have access to zombies from every world, and can mix and match. The zombies that are unlocked aren't based on if you encountered them, rather how far you have progressed in that world. Selecting zombies is similar to selecting plants (If you have upgrades, some will work for zombies). You will have as many slots as you do for single player mode, there is no plant food, rather brain tokens (or something with a better name), which will allow you to use stage gimmicks like Sandstorm, Necromancy, Raiding Party, etc... The currnecy isn't sun, rather brains, and you can use special tombstones like the first game's versus mode to produce them, they also fall from they sky (Except in Dark Ages, although it can change if you guys think that's better). There are also those zombies that hold up targets, if the plants destroy three, you lose, like the first game. The power ups are available for zombies, but work differently. Power Snow slows some plants down, Power Toss can throw away some plants, and Power Zap can damage some plants. Lawn movers will not destroy your targets by the way. Thtere is also a slot machine that offeres money, power ups, and extra brains to start. Dr. Zomboss is selectable, but he only destroys two lanes or does his special ability and leaves, similar to Crazy Dave and Penny. You can select different Zombot's from each world, but to use this, it requiresa you have beaten the corresponding world.

7. Players battle in a system similar to the first game's versus mode, except with new plants, new zombies, plant food, power ups, and new stage gimmicks.

8. Winner claims a trophy, which changes it's appearnce, depending on who won the match. A trophy is worth 5,000 coins. A player can suggest a rematch, if the other player agress, they can keep on battling for a chance to score more trophies.

That's my basic template for a Plants Vs. Zombies 2 Versus mode, now then, let's here your ideas.