Board Thread:Plants vs. Zombies 2/@comment-5760976-20161008112235/@comment-25546049-20161012073813

The Determined Mine wrote: Ballistic Planet wrote: GamesterD wrote: The only reason he managed to get past BWB: Freakning OP Premiums. And he doesn't even now what true uses they contain*Ghost Pepper* He "beat" BWB before most of the great premiums we have today exist.

This is my tier list. Let's take a look at every premium/gem premium plant I have in the S+-A--tier. The only ones that existed at that point were Power Lily, Imitater, and Ghost Pepper. The rest didn't come until after Big Wave Beach, some of them way after. For a Vanilla PvZ 2, and also counting all custom level experience, Cold Snappy shouldn't be 1st place. Top 3, yes, but not first place. He horribly lacks long range, which means anything with long range attack can dominate him. He's really great as a support plant though I had to admit. I won't say anything much about anything B+ and up. Just looking at the bottom. And found that Mag is at D. Why :/ She's really great for quick save & fast damage dealing. She does horribly in crowds, but she's a really good supportive offensive plant. She should be somewhere in B tier. I don't get why Bowling Bulb is in F-. He's bad - but admittedly not that bad and saved my butt a few times. E I think is ok. I will possibly disagree with you about some other plants as well but for now it's just these. The things is, I don't play custom levels. I will at some point, but for now it's mostly Endless for me, since that's where I get the most enjoyment from this game.

IMO Cold Snapdragon is the best, with his only fault being range. He's cheap, easily spammable, does a decent amount of damage, can cover a decent area in front of him even if his lane range is bad, and he has a great slow. Plus, he actually stands a chance of taking down Octos/Wizards on his own, whereas the likes of Explode-o-nut can't.

Magnifying Grass is a decent plant for saves, but it's a very snowball reliant plant, if you will. It requires you to have an economy in the first place, and unless you've either recently used Gold Bloom, or your sun production isn't screwed or halted (which from what I've seen in custom levels (QN Gaming), tends to happen quite a bit), Magnifying Grass can't really save you. Granted, I do think D-tier is a little low, as I always have been one to like Mag Grass, so I'll move her up. Maybe not much, but still.

As for Bowling Bulb, think about likes this. Bowling Bulb is a great plant for the first 3 attacks. After that, he becomes consistently useless, as the hordes of zombie will quickly (and pretty efficiently) dispatch of him. Thinking about though, he actually serves a similar purpose to Nightshade in this case, a plant which I have in the F+-tier. I think I'll move out Bowling Bulb to F+, since he's similar to Nigthshade in that regard, but no higher.

I'm also considering moving Rotobaga and Starfruit to a higher tier, since if spammed, they can actually do some work. However, they do struggle vs. massive hordes, so it's something I have to debate for myself.