Board Thread:Plants vs. Zombies Heroes/@comment-28629991-20171123093700/@comment-33849447-20171209072320

CWJ-D wrote: Oops I Won wrote:

CWJ-D wrote: Name: Grave Guardian

Class: Sneaky

Tribe: Ghost Zombie

Cost: 3

Stats: 1/4

Trait: Gravestone

Ability: This gets +2 Strength when a Gravestone is destroyed, frozen, or bounced. When played: Conjure a Gravestone Zombie.

Set - Rarity: Fandom - Rare

"SHUT THE GOSHDARNED TOMB!"

Name: Soul Medium

Class: Sneaky

Tribe: Professional Zombie

Cost: 3

Stats: 3/1

Traits: 2 Lives

Ability: Ghosts can't be hurt. Start of turn: Conjure a Ghost, and it gets +2 Strength.

Set: Event

"Having your head fall off isn't a big deal. At least for me, that is." Ghost zombies are actually part of a bigger tribe called "Monster" Welcome to my world, where we need as much synergy as possible.

"NO DON'T YOU'LL REGRET IT"

We're throwing one more plant and zombie onto each class and rarity, because we're running out of space.

All the ghost zombies are part of the Monster Tribe, that's what I'm saying.

@YammaYamer21 "The problem" eh? What could that be? Do you want me to nerf them to six feet under the ground?