Board Thread:Plants vs. Zombies 2: It's About Time/@comment-26978163-20141218201923/@comment-25924728-20150102231833

DsFanboy wrote:

Brainulator9 wrote: FOR BUCK'S SAKE, MOONSHAN! QUIT FRICKING WHITEKNIGHTING BIG WAVE BEACH!

PvZ1 NEVER had "one-size-fits-all" strategies. There are five worlds with unique mechanics, and there are different methods of interaction. Spikerocks don't work on the Roof, but there are no Diggers or Dancers.

Oh, yeah, and many levels nowadays only have ONE functional strategy. ONE, if ANY. Unlike PvZ1, where MANY working strategies existed.

Also, people DO have a right to hate Dark Ages and Big Wave Beach, and have a RIGHT to be dissatisified with PopCap's recent work. They're becoming more pay-to-win and it sucks the life out of me. LIES.I beat BWB day (the one with endangered potato mines) with 5 different strategies.And I beat DA in 2 days (one day for pt 1,another for pt 2).Same for BWB.And you have to think of the other plants,chili bean,infi-nut,kernel pult,ect.You can't just do 1 strategy over and over again to hope that it works.You have to select a variety of stategies,and I won using 27 stategies on DA-day 11.Im not mad by the way. Dark Ages and Big Wave Beach are cool and fun. But Frosbite Caves have to be inovate in zombies.