Board Thread:Plants vs. Zombies 2/@comment-5760976-20150813192558/@comment-25133884-20150815181133

TheGollddMAN wrote: Rx2MikeyWIKIA wrote: if they gave gloom an added/modified ability without going away from the original ability (fires in a 3x3 area) it would still follow chomper < toadstool / starfruit < rotobaga rule

like, give gloom an added ability to sometimes shoot spores that deal double damage, it would then become a better phatbeet That's why this is my idea so as to not make Gloom Shroom another clone plant:

Gloom Shroom

"Shoots poisonous and acidic spores in 8 directions which causes zombies to slowly die over time. Zombies who are protected from armors die after their armor has corroded from the acidic spores."

Sun Cost: 400

Seed Packet recharge: Sluggish

Damage: Huge

Plant Food effect: Sprays spores like a garden sprinkler all over the lawn

How do you like my idea Mikey? Too overpowered.