Board Thread:Roleplaying/@comment-30384301-20170605093250/@comment-30384301-20170607101651

Fancyplanty wrote:
 * Name: Fuma Ryotaro
 * Species: Fume-shroom
 * Tribe: Mushroom Plant
 * Personality: Silent, cold, ninja-ey.
 * Almanac Entry: He is a son of the legendary ninjut-shroom master Fuma Kotaro whose legacy is known across the eastern land of Japlant. Now it's time for Young Taro to forge his own.
 * Health: 60
 * Strength: 75
 * Accuracy: 60
 * Skill Points: 50
 * Agility: 50
 * Speed: 120
 * Weapon Handling: 50
 * Lift: 35
 * Defensive Skill: Smokescreen - A good ol' ninja technique. All enemies are trapped in it, blinded. Won't last long, though. Only 2 turns. 20 SP.
 * Offensive Skill: Fuma Shroomiken - Ryotaro's custom made poisonous ninja star. Deals 30% of Ryo's damage and poisons the target. Costs 30 Skill Points.
 * Special Skill: Copycat - Mimics enemies last used skill, replaces this skill for 3 turns. Costs 5 Skill Points.
 * Superpower Skill: Ultimate Fume no Jutsu - Instantly kills an enemy whose hp is 35% of its max or lower. Otherwise, this attack deals 15% of enemies' max hp. 40 SP.

How's this, m9? Smokescreen needs a nerf. Will cost 25SP instead.

Fuma Shroomiken is way too UP! It will do 50% damage and poison the target for the rest of the battle.

Copycat shall last 2 turns.

Ultimate Fume no Jutsu is way too UP as well. The first part is fine, but for the second part, it shall deal 20% dmaage of all enemies' max HP. Take note that superpower skills need a 5-turn cooldown too.

And you're in!