Board Thread:Plants vs. Zombies 2/@comment-24295040-20170830232935/@comment-25392962-20170912145153

AquaticPanic wrote: DeathZombi wrote:

The Determined Mine wrote:

IAmPlayer wrote:

The Determined Mine wrote:

Lily8763cp wrote:

Moon Snail wrote: CompliensCreator00 wrote: Is it just me, or are Neon Mixtape Tour, Dark Ages, and Big Wave Beach unable to be selected for Inzanity quests? I've played my quests each day since the feature was added, yet I've never seen these three worlds. Probably because Inzanity takes aspects from the Extra-hard levels, which those three worlds don't have yet.

They better not get Extra-hard levels, though. Upgraded Octos... *Shudders* Lost City and Frostbite Caves appear too and they don't have it yet.

Determined's reasoning seems to make the most sense. Though I am curious on how the tide part is broken. it just crashed the level. Idk why. Which also makes any Beach level with TideChange crashes as well. So yeah, avoid it all together. Does that mean BWB when played in this version that have Tides changing Crashes the game?

EA WTH It's unplayable then. OFC it's only Inzanity. *facepalm* I would like to have what Popcap is smoking please. Ask them to add whatever weed they are smoking as an usable in-game character.

New Plant: Weed.

When consumed by a zombie, it releases a lot of smoke, dealing DOT to all zomies behind it. The zombie which smoked the weed does 50% reduced damage and 80% reduced movement speed(due to highness)