Board Thread:Plants vs. Zombies Heroes/@comment-28629991-20180626142211/@comment-32696444-20180715015008

BonkyChoiSE wrote: IAmPlayer wrote: Oh, I had a brilliant idea for Surprise matches.

LATE-GAME FRENZY: In this match, your deck is filled with cards that costs 6 or more from the entire game! Lucky for you, you start with three Solar Winds on the ground, so you can gather Sunflowers.
 * Your Hero : Rose
 * Opponent's Hero : Professor Brainstorm

EXTREME RANDOMIZER - PLANTS: In this match, you can use every plant card from the entire game, but their abilities are randomized from every card's possible abilities, including the zombies! Let the insanity begin!
 * Your Hero : Captain Combustible
 * Opponent's Hero : Brain Freeze

EXTREME RANDOMIZER - ZOMBIES: In this match, you can use every zombie card from the entire game, but their abilities are randomized from every card's possible abilities, including the plants! Try your luck with this one!
 * Your Hero : Z-Mech
 * Opponent's Hero : Wall-Knight

The only thing that might break the game in Extreme Randomizer is how you get Zombie fighters from plants or Plant fighters from Zombies. It would be funny though to have a powerful plant like Zombot 1000 or Soul Patch have basic abilities like Paparazzi Zombie's ability or Pea Pod's ability For the topmost: Which is Brainstorm's deck?

For the others:

1) Are tricks, environments and superpowers randomized as well?

2) Is the same rule applied for the other hero? Brainstorm also has the same deck, filled with cards that costs 6 or more, but he has three Cyro-Brains in his hand.

For 1 and 2, yes everything is randomized, but fighters get another fighter's ability, and tricks get another trick's ability, and so on and so forth. That way, you didn't crash the game by having poor luck on a fighter that acts like environments. As for superpowers, it's a tribe, it doesn't matter what tribe is it, it will always gets switched.