Zombies (PvZ)



Zombies are reanimated, mindless, decaying corpses with a hunger for human brains. They are the main antagonists of Plants vs. Zombies series, as the objective of the game is to prevent them from eating your brains. However, in I, Zombie and Versus Mode, the player can play as the zombies. Zombies, like their defensive counterparts the plants, are varied in strength as well as speed, and command unique aspects which must be countered appropriately.

Non-almanac zombies
* Means this zombie has a Giga form.

** Means this zombie has an Invisible form in Invisi-ghoul.

† Means this Zombie has a smaller form in Big Trouble Little Zombie.

†† Means this is the Giga Form (or possible Giga Form) of another Zombie's normal counterpart.

Trivia

 * Imps in I, Zombie are the weakest, taking exactly three normal damage shots.
 * There are also Ducky Tube Zombie versions of Flag Zombie, Conehead Zombie and Buckethead Zombie zombies and the ZomBotany Zombies except for the Squash Zombie.
 * Other zombies encountered in or out of the game include Chinese Zombies, the Zombie Worm, the Paralyzed Zombie, Queen Zombies, the Sunflower Zombie, the Vampire Zombie, and the Dolphin.
 * The hand of a normal Zombie can be seen popping out of the grave on the main menu Adventure Mode is loaded, followed by an evil laugh, except in the iOS or DS versions.
 * Zombies' Surprise Attacks appear in Night, Pool, Fog, and Roof levels; in the first, they come out of the Graves; in the next two, water in the right four columns of the Pool, covered in seaweed, and are functionally the same as Ducky Tube Zombies. In Roof levels, they are dropped by Bungee Zombies onto the slope of the roof, and appear and function the same way as Normal, Conehead, or Buckethead Zombies. In all three cases, with the notable exception of Whack-a-Zombie (and level 2-5) and Level 5-5 (Grave Danger too if including Limbo Page games), they appear only at the end, during the last flag in a level, including every other wave in Survival: Endless. Zombies popping out of Graves can be stopped by planting a Grave Buster on the grave; the grave will disappear. Ambush Zombies popping out of the pool can be prevented by planting or waking up an Ice-shroom so it explodes after the huge wave of Zombies starts to appear on the right of the screen but before the Ambush Zombies appear. Ambush Zombies dropped by Bungee Zombies can be stopped by planting an Umbrella Leaf within one square of where the Zombie appears.
 * The only zombies encountered in the gameplay that do not have the word "Zombie" as the last word in their name are the Backup Dancer, the Zomboni, the Zombie Bobsled Team, the Zombie Yeti, Dr. Zomboss, the Gargantuar, the Giga-gargantuar and the Imp.
 * In the iOS and Android Versions of Plants vs. Zombies, the Zombies are slightly shorter and have more strands of hair on their abnormally large heads.
 * There is a glitch in the DS and Mac versions where after almost all types of zombies require a few more points of damage after losing their heads before they fall over.
 * In the end of the trailer of the DS, the Zombie Horse appears; the Zombie Horse also appears in the same video as one of Dr. Zomboss's failed attempts to make a tiny zombie.
 * Zombie is translated in Japanese as "ゾンビ" (Zonbi).
 * Zombies can fully eat non-defensive plants for approximately two seconds.
 * When the player kills the last zombie in a level, only the head will be shown falling down, while the body disappears.
 * Frozen zombies (slowed zombies by a Snow Pea, Ice-shroom or Winter Melon) on versions with higher quality graphics (PC, iOS, Xbox 360, PS3) have a lighter blue than on DS and DSiWare versions.
 * Hypnotized Zombies turn around and have their entire body mirrored, as a Backup Dancer that has lost its right arm may appear to have lost its left arm.
 * In the DS versions, the Zombies' teeth are bigger than other versions.
 * None of the zombies, aside from the zombies and their headwear variants, follow the standard zombie type.