User blog:KirbiMiroir/Garden Warfare Interests

What do you think of the different character classes in Garden Warfare?

Here are my opinions!


 * Peashooters: I. LOVE. THEM. I mean, there's a reason I'm at Rank 14 with the class! I have access to the standard Peashooter, the Fire Pea (my current favourite character, I may add), the Ice Pea, the Toxic Pea, the AquaFina FlavourSplash Berry Shooter and the Legends of the Lawn Plasma Pea. All of these characters are great at front-line assault and sniping foes with the Pea Gatling. The Hyper ability is great for escaping combat or getting to objectives quickly. I also like Chilli Bean Bombs - you never know when they can come in handy for thinning out a horde!
 * Foot Soldiers: I'm only at Rank 4 with the Foot Soldiers, but I like them a lot! I have access to the Arctic Trooper and General Supremo as well as the normal soldier, and the Arctic Trooper is one of my favourite characters! The Rocket Jump is great if you're having difficulties in your assaults and one-on-one battles, or if you like to stand back and snipe foes with your primary weapon or ZPG. Speaking of ZPGs, they're great if you can land a successful hit, and as stupid as they sound, Super Stink Clouds are a good help in racking up damage!
 * Sunflowers: If there's one character meant to be a medic, this is the one. I have the class at Rank 7, but only have access to the Fire and Power variants. I think the Rainbow Heal Beam is one of the best abilities in the game, and find Sunbeam useful if your energy pulses aren't dealing enough damage, or if reloading is becoming a pain. The Heal Flower is great, too!
 * Engineers: Snipers and supporters all in one! I have the class at Rank 3, with access only to the Painter and Landscaper, but find them useful as their damage won't drop down over a distance. Building Teleporters and Turrets is a really nice thing to do for the team, and leaving a few Proximity Sonic Mines in the area won't hurt either. The Jackhammer is good for travelling from place to place. And if you want to deal with foes from the skies, say hello to the Zombot Drone. You'll love hi my!
 * Chompers: I have the Chomper class at Rank 5, and have access to the Fire and Power variants as well as the Chomp Thing and Count Chompula. I personally really like spray-based Chompers, but I'm not a fan of chomp-based ones. Burrowing I see a great help for speed and sneaky vanquishes. Goop and Spikeweed are good for finding an opportunity to attack! Chompers require you to play as though you were a spy, and I honestly enjoy this concept.
 * Scientists: My favourite go-to zombie class! I have this one at Rank 8 with access to Dr. Toxic, the Physicist and the Archaeologist. Energy Warp is great for evading attacks. I also like the Healing Stations and Mega Heal Bomb, as they give the Scientist a great medical role!
 * Cacti: Currently at Rank 5, I enjoy playing as the Fire Cactus, Future Cactus, Citrus Cactus and Jade Cactus, even if not to extremes. Potato Mines make good traps, and a few Tall-Nut Battlements are good at stalling Spawnables. I also enjoy using the Garlic Drone if I want to snipe foes from the skies!
 * All-Stars: I don't really like All-Stars, but they're okay. I only have the class to Rank 3 and only have one variant - the Rugby Star. Sprint Tackle is really annoying when used by other players but fun to use yourself. Shield Decoys can be almost as or even more useful than Tall-Nut Battlements. The Imp Punt... well, it's okay. All in all, the All-Star is okay, but I prefer the other zombie classes. I just don't dig tank characters!

''So here are my views! What are your views? Let me know!''

Hi! I&#39;m KirbiMiroir! (talk) 14:14, October 1, 2016 (UTC)