User blog:WinterMagnet/The most powerful plant?

Self-explanatory. I will use a P unit to mark the scale.

Peashooter, one pea per second. 1P. Absorbs 6 bites, 7P. Plus 50P for price for 57P.

Snow Pea, technically slow down for 1/2, so 2P. Absorbs 6 bites, so 8P. For the plant boostage, 8 x 2 = 16P. +50P for price = 66P.

Repeater, just the same, 2P. Technically effective with Torchwood, plus 6 bites so 8P. Plus 2P = 16P + 2P = 18P for effectiveness. +40P for price = 58P.

Puff-shroom, 0 sun, for 60P. 1/2 damage per shot, so 60.5 DMG. Plus for the stall, 10P. For rounding, so 72P! Minus 5 for time durability, 67P.

Fume-shroom, 50P for price, 20P for control, 70P.

Torchwood, for the boostage, and control,  40P for price. 20 for control. 60P. For damage boost, 5P. 65P.

Starfruit, 5P for 5DMG, a total of 5x5 = 25 + 40P for price, equals 65P. For DMG, 5P, 70P.

Cabbage-pult, 57P for the editing on Peashooter, 10P for lobbing. 67P.

Melon-pult, 70P for damage, 20P for controls. Slowness, -20P. Total of 70P.

Winter Melon, 70P for editing on Melon-pult, with slowness making it twice effective + 10P for the additional splashes, so 90 + 10 = 100P! For it's -100 Sun discount, 115P.

Gloom-shroom, 50P for 4DMG + Control for 20P, 70P. for the range, 73P.

Gatling Pea, just 2x the Repeater -5P = 116 - 5 = 111P.

Pea Pod, for a hintisty of lower Butte/High west levels, you have 20P x 4 = 80P. -20 for price, 60P.

Bowling Bulb, for 3x8 multiply damage, for x2 for damage, 48P. (I like this plant, but he's losing)

Banana Launcher, does 60DMG per 21 seconds, easy to multi-use and cheap. +50P, so a total of 136P.

Banana Launcher wins.

Top 5
1) Banana Launcher

2) Winter Melon

3) Gatling Pea (hate this plant but whatever.)

4) Gloom-shroom

5) Melon-pult

Lowest 5
5) Snow Pea

4) Torchwood

3) Repeater

2) Peashooter

1) Bowling Bulb

Torchwood and Bowling don't deserve this rank.. but whatever.