Board Thread:Wiki management/@comment-25230228-20170422025958/@comment-7091122-20170423223421

Starfruity wrote: Actually the PvZH textures are only upside down because Unity does that automatically; when PopCap inserts them they're right side up. The smudges are done by Unity too I think. I still think we should keep the smudges so we don't tamper with the actual image contents, but flipping it right side up should be fine. Well, since Unity does both the flipping and the smudging, I'd say just do away with both.