Board Thread:Plants vs. Zombies 2: It's About Time/@comment-26210337-20150219224725/@comment-24507085-20150224190946

Moonshan2 wrote: Balam Ajaw wrote: You really want that I explain again why those worlds are unbalanced, isn't it?

Well, I will just say this:

The first game (and the first four worlds of PvZ2) was something like this: "We gonna give you a new plant that is very useful against the new ability of the next new zombie".

But in DA and BWB in PvZ2: "We gonna give you a weak plant just to fill the world and that is useless against the new abilities of the new zombies". You can beat the zombies in a lot of other ways though. And I always thought that the banana launcher was really good for both octos and fishermen. You just want plants that are endless zone material. Please don't call any plant weak and useless, they're all special in their own way. And you can expect to see more "powerful" plants in the future.. Is only good if you can set up early and avoid be blinded by octopi or hooked by the Fisherman :/, in the EZs is almost impossible.

And yes, the new plants ARE WEAK. A lot of them are pointless and useless. Now I will show you why...