Board Thread:Plants vs. Zombies 2/@comment-26239911-20151212204655/@comment-24203813-20151213185544

Milesprower2 wrote: Dekagamer7X9 wrote:

Let's visualize this:


 * Without Sun-shroom: Level 1 of Modern Day's endless zone begins, and it's nighttime. No sun falls from the sky, and you can only use Sunflower to produce sun. There's no sun graves, and unless the first plant of your choice was another sun producer, you're pretty much screwed.


 * Without Lily Pad: Level 1 of Modern Day's endless zone begins. The entire lawn, aside from the first column, is flooded. How exactly is a player going to deal with that if the first plant of their choice isn't an aquatic plant?


 * Without Hot Potato: Level 1 of Modern Day's endless zone begins. After the first wave, a freezing wind blows in, freezing the majority of your plants. Without Hot Potato, you're screwed unless the first plant of your choice was a thawing plant.

And, as a bonus:

Without Sun-shroom: Assuming this stage even ever gets a night-time gimmick in ANY levels, Sun-shroom still wouldn't be totally required. It might be tough without Sunflower in early night levels, but the Endless Zones are generally so easy they're a joke in the first few levels, so having a tighter amount of sun in early, easy levels is no problem.
 * Without Perfume-shroom: Level 1 of Modern Day's endless zone begins. Within the first few minutes, quite a few raptors start to toss zombies far into your defenses, and even zombies spawning from portals are getting kicked too, yet even farther, since they're closer. If only this endless zone had started you out with something to keep this swarm of raptors at bay...

If you still think Sun-shroom is needed as a starting plant, then Sunflower is NOT needed as a starting plant too, as PvZ2's Sun-shroom is superior to Sunflower in every single way.

Without Lily Pad: Assuming this stage gets a water gimmick, it would more likely be a level set in the backyard, not a level that's flooded to simulate Big Wave Beach almost totally. Also, even if the water gimmick is based directly on BWB, the early levels of Tiki Torch-er generally have a max of three to four columns of water, which you can work around without use of the Lily Pads provided to you.

Without Hot Potato: Currently, Hot Potato isn't even allowed to be chosen in this stage. That could change, but if it doesn't, then quite obviously the freezing winds gimmick won't show up. If it does show up, then yeah, Hot Pot would be needed as a starting plant.

Without Perfume-shroom: Do you really think an early level would have tons of Dinos? The dino gimmick would feature very few Dinos in early levels, and usually, with a bit of difficulty, you can work around the Dinos without Perfume-shrooms in JM, so in the joke-easy starter levels of an EZ, Perfume-shroom would not be needed to counter Dinos.

You also never stated why you think Cabbage-pult is needed as a starting plant. First off, read my other posts, to see an extension of my reasoning. Cabbage-pult would not be needed, as Fume-shroom would fill it's roll. Sunflower wouldn't be needed if Sun-shroom was available, but if night mechanics did show up, then Puff-shroom would be needed. And all these instances you're thinking up, are like mine: They only have a chance of happening. Example: if water mechanics show up, while there's the possibility they may not be that extreme in the first few levels, if you manage to not encounter any until much later, there's the chance that you may not have an aquatic plant yet. And if these mechanics are scrapped, like I said, it'll be disappointing. Why do away with gimmicks just so that an endless zone could work? I think that a complete, creative and challenging world is much more important than an endless zone. Additionally, like I've said, the other endless zones wouldn't start you off with plants like Lily Pad, Sun-shroom, Puff-shroom, and Perfume-shroom if they weren't necassary. With the logic you're all using applied, almost every endless zone should start us off with Sunflower, Peashooter, and Wall-nut.