Board Thread:Plants vs. Zombies: Garden Warfare 1 & 2/@comment-5760976-20150805110713/@comment-5792287-20151125103530

TheHandsomePlant wrote: Milesprower2 wrote: Pretty sure Imp/Z-Mech are already weak as a Goomba, but Rose looks fairly balanced to me. Pretty sure Z-Mech could be like a boss in Garden Ops, if in good hands. It basically deals the same damage as All-Star and for bonus have twice the health of him. In Garden Ops, I wouldn't be surprised if some kind of Giga Z-Mech ended up as an actual boss. In Graveyard Ops, the Z-Mech also seems powerful enough that it could likely 1v1 a Giga Torchwood and win, with little difficulty.

However in the actual multiplayer modes, since literally every plant in an area will spot and target the Z-Mech, it would have an average lifespan of under ten seconds.

Peashooters deal fairly high direct damage, Gatlings can kill an All-star in about two seconds, so the Z-Mech wouldn't last long against them either, and Chili Beans deal 175 damage or 250 for a Sombrero Bean, which would now have a use since, despite its painfully long fuse, it takes out more than half a Z-Mech's health, and the Z-Mech is too slow to escape it.

Sunflower's Sunbeam does lots of damage.

Chompers can get round behind it, as this appears to be a blind spot, allowing the Chomper to rapidly bite it and deal heavy damage.

Cacti deal high damage on criticals, and have a drone for high damage and corn strikes. Plus Potato Mines could cause trouble for a Z-Mech.

Rose has a decently strong weapon, can get free damage while being unkillable using Arcane Enigma, and can Time Snare for more free damage.

Citron is designed for fighting Z-Mechs, the shield and EMPeach give it a massive advantage.

Kernel Corn is a high-damage fighter with powerful Shuck Shots and Husk Hops, plus the Butter Barrage.

In short, since you're the centre of attention in Z-Mech form, you'll die in no time in any multiplayer mode.