User blog comment:Milesprower2/More level-headed BWB rant/@comment-18464102-20141209015640

Miles, we should thank our lucky stars this was not implemented in Version 1.0.

Otherwise,

Ancient Eygpt:

Pharaoh Zombie: Stays at back and can command all zombies to do a rush attacks which makes them get to the third column via sandstorms. If its coffin gets destoryed, he will make move twice as fast and eat twice as hard.

Ra Zombie: Fires a sun beam which can burn the first plant it meets if it had stolen any sun. Will not stay still to collect sun.

Explorer Zombie: Absorbs 25 damage before dying. Corpse can still burn plants. After thawing, the torch comes back to life.

Tomb Raiser Zombie: (will not exist since those tombstones will regenerate on their own)

Tombstones: Summons Gargantuars during Sandstorm ambushes (Imagine one next to the lawnmowers)

Camel Zombies: Move faster. Somehow all the zombies attack at once.

Iceberg lettuce: pay US$2.99 to unlock it.

PS:

Pirate Captain Zombie: Same as Pharaoh Zombie but all other types of zombies will be carried by strong seagulls.

Barrel Roller Zombie: Barrel contains 6 imps and can crush all plants to death.

Seagull Zombie: Absorbs 25 damage before dying. Will not die straight away from butter.

Swashbuckler Zombie: Would have kept the rope. All will succeed in landing on the lawn. Cannot be blown away by Blover. Will kidnap the first plant they meet and retreat back to their ship. After that, they will return to kidnap again.

Imp Cannon: Fire 3 Imps at once. Will blow up anytime and may even blow up when it first arrives. Rains down 20 imps when it blows up.