Board Thread:Plants vs. Zombies Heroes/@comment-25029082-20170629131349/@comment-24953048-20170703191504

Fancyplanty wrote:

BoltBlizard wrote: This challenge was actually a bit of a pain. Immorticia had taken the back seat on face value of her classes and superpowers - but dear lord. Those. Tricks.

Even if she IS over-reliant on tricks - how is it HARD to overwhelm one zombie early on?

Well, Solar Winds is your best bet, if you draw it. Eh, I didn't play 1, but still win ecks dee

Speaking of legendaries, I think Cap'n Cucumber will be nerfed next uptdate, as per rarity changes (internal scream altough I don't have 1). 1. Well, it's what gave me an early advantage (which lead to me winning, starting with a Lily of the Valley in the environment), then Vegetation Mutation to save it and the Sunflower behind it from a Bounty Hunter.

2. The captain honestly does deserve a nerf. Here's my view:

I'm just an avid little player of this game. I don't care if I'm deciding to main the 'worst heroes' (Nightcap and Immorticia), I just like mashing measures I like together and seeing what floats and sinks. Y'know? Reasons like this is why I came to really appreciate the complexity of both my heroes. Nightcap's fearsome early-game and heavy hits, Immorticia's tricks and over-all destroying power, etc- you get it.