Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25546429-20140720144943/@comment-24928690-20150217071407

Viking Times

''Get back to 963, where the Viking Zombies land and pillage everything. Watch out for the blizzards and grizzlies!''

Gimmicks

Blizzards: There are two variations.


 * Headwinds knock plants back one space, and throws out the plant in the last column. (If there is one) In later stages, Headwinds also throw in Viking Imps in a style similar to Snowstorm.


 * Tailwinds cause 1, 2 or 3 (1 being in the early levels, while 2 and 3 in the later) plants to randomly be flung out of the screen.

Plants

IDK

Zombies

1. Viking Zombie

2. Viking Conehead

3. Viking Buckethead

4. Viking Flag Zombie

5. Viking Gargantuar: Can summon backup Viking Zombies and Imps from the right to aid him.

6. Viking Imp: Thrown by Gargantuars, by headwinds, or when the Dragon Zombie dies.

7. Berserker Zombie: Charges at your plants quickly, and instantly kills the first plant he encounters. After that, advances on like a normal zombie with faster eating rate.

8. Catapult Zombie: Acts similar to the PvZ1 version.

9. Poet Zombie: Recites sagas that speed zombies up near him. (3x3 area)

10. Shaman Zombie: Fires a short-ranged ice bolt that slows plants down. The ice bolt has a small chance of freezing the plant as well.

11. Flailer Zombie: Tosses his flail around like a boomerang at plants, and crushes plants when nearby.

12. Dragon Zombie: Shoots fireballs at plants that can be destroyed, or extinguished (Fire-related plants are immune to the fireball), flies above low plants. Viking Imp is released from it once it is killed.

13. Zombot Smashing Ship: Fires cannonballs at random plants, leaving a tile unable to be planted on. Poet Zombie on board boosts the speed of zombies the same row(s) Zomboss is in.

Ambushes

Haven't thought of it.

I actually hope this could become a world. Gives quite some nostalgia and new gimmicks!