User blog:Tecku/TT: Top 10 Most Baffling Decisions by PopCap

I've been thinking a lot about PvZ. This is a great game series, and the developers who make these games are great. But like every developer, sometimes you gotta wonder "What were they thinking?" Today, I'm counting off some of the most baffling decisions the PvZ team has made.

Tecku Talks About: Top 10 Most Baffling Decisions by PopCap

Note: When making this list, I am going by which ones are most baffling, not which ones make the game worst. Ergo, a decision that has little to no effect on gameplay can end up really high on the list if it seems out of place or contradictory. With that in mind, let's begin.

Number 10: Adding in Leveling to PvZ2 Now

First off, I wanna say this: I like the idea of leveling up plants. It'd a good idea. Great even. It could be used to bring UP plants like Bonk Choy up to par, and would make me want to keep playing the game. But why are they doing this now? The game is done. You reached the climax already with Modern Day. I feel confident there won't be new worlds (just the new levels in old worlds) so why add this in now? Why not wait about a year, then release PvZ3 with the leveling system built in?

This is why I'm making the list about baffling decisions, not bad ones. Adding in a leveling system could make the game deeper. Heck, I even did a blog a year or two ago where I talked about balancing the game with a leveling system. But the fact that they waited until after the game was over just confuses me.

Number 9: Sweet Potato at 300 Sun

As many of you know, Sweet Potato and Sap-Fling have been changed recently, cutting their price in half. This is a very welcome change. However, it does make me wonder why the heck Sweet Potato costed 300 Sun to begin with. With Sap-Fling, I at least understood the price cost, it could stack with ice plants or be used with fire plants to effectively double lane damage. However, Sweet Potato had the Sun cost of 6 Wall-Nut, way too high of a price.

And before you jump on the bandwagon of balancing issues, saying that PopCap was worried Sweet Potato would be OP, I'd like to remind you that these three plants exist. Really, wouldn't you want the premium plants to be more powerful than the standard ones, so that players would want to use them? It'd be dirty, sure, but at least you would make money off of it.