Dark Ages

Dark Ages is a world in Plants vs. Zombies 2: It's About Time. It is the first world in Plants vs. Zombies 2: It's About Time to be in a night time setting while it's the fifth world in general. The mushrooms make their debut here.

As it namesake says, Dark Ages takes during the tenth century where culture and economy slowly deteriorates mankind that follows the decline of the Roman Empire. Also, the use of Black Magic like Necromancy became also the center of usage for evil purposes.

Like in Ancient Egypt, tombstones appear in Dark Ages. However, they can now occasionally spawn by themselves and summon zombies through an ambush called "Necromancy!". Certain tombstones marked with a sun or Plant Food icon reward players with sun and Plant Food when destroyed. Sun does not fall from the sky in Dark Ages as it is nighttime. If a grave spawns where there is a plant, that plant and all plants in front or behind it will move forward one column. Contrary to popular belief, Sunflowers and Twin Sunflowers do not fall asleep in these levels, but it is still recommended to use Sun-shrooms due to their lower cost.

Game description
''Bring out your undead to the year 948! Harvest mushrooms in the dark of knight and get medieval on zombies from the days of yore!''

Order of Events
The player uses a World Key, giving them access to the Dark Ages, when the player defeats Night 9's wave, a medieval scroll is shown, saying "By decree of Lord Zomboss: Please leave thoust brain on thyng stoop". On Night 10, Dr. Zomboss writes a note before the huge wave attacks. The wave with the Dark Ages Gargantuar is defeated, leaving a World Key behind.

Levels
So far levels 1-10 have been available to play as well as introducing some new plants and zombies.

Goals for Success
These levels' layouts are same as their original ones. Two to three missions objectives are added. The player needs to complete all the missions however, failure to do so will force the player to restart the level. Meeting all the criteria in a level will award the player either a costume, new plant, or money and will proceed to the next level.

Night 6 Night 8 Night 9 Night 10
 * Plan your defense and defeat the zombies.
 * Survive the zombie attack with the given plants.
 * Survive while evil potions boost zombies.
 * Survive a massive attack in the Dark Ages.
 * Survive without any lawn mowers.

Zombies Boost
Zombies Boost is Dark Ages's exclusive Brain Buster.



These levels's layouts are exactly the same as the normal levels, but potions will raise from the ground and boost zombies if they're stepped on. The potions will bring different effects to the zombies such as increasing their health and speed.

Special Delivery
Special Delivery is an exclusive Brain Buster without any criterion to full fill in order to achieve victory. Much like the  Gargantuar battles, the plants provided to the player are given via conveyor-belt and must survive a set of waves.

Locked and Loaded
Locked and Loaded makes the player restricted to the plants that they will use. They are only required to use the plants given to them in order to win the battle. Even though the plant is locked yet, they can get a tendency to use that plant (Unless it's unlocked already). This will serve as a demo for that plant if ever that manages to happen. The player must win only using the given plants to them. Locked and Loaded serves as a reference for a certain weapon in real life, where once it is armed, it should not be disarmed any more.

Last Stand
The player must survive a flag in order to accomplish the level. In this Brain Buster, the player is given an extreme amount of sun to make use of and two or four Plant Foods at their disposal because there will be no glowing zombies and falling suns to replenish sun for plant production to aid the player from a victory. Sunflowers, Sun-shroom, Sun Bean and Twin Sunflowers are not allowed in this brain buster, but other than these four, there are other plants as well that are not allowed. Followed by that, the player will deal then with an extreme number of zombies charging at their lawn. If the player is very creative enough to formulate his own plan, he can win without the aid of Plant Food



Trivia

 * Based on its world name, it may refer to all the happenings during the Dark Ages in the Middle Ages.
 * There was an Hamlet inspired zombie on Plants vs. Zombies's Facebook page that may appear in this world, although Hamlet took place hundreds of years after Dark Ages.
 * Currently, Sun Bean is the only plant obtainable in this world which is not a mushroom.
 * Some music was featuring this main theme sound track is Moongrains and Cerebrawl, Brainiac Maniac and Ultimate Battle has was a Spooky and Medieval effects that slight touch to Ancient Egypt, Pirate Seas, Wild West, and Far Future.
 * This music now was used ending of Brain Maniac and Ultimate Battle music, if Far Future there are no ending of Brain Maniac and Ultimate Battle music, but replaced with ending theme.
 * The Necromancy ambush is a reference to the magic of communicating with the dead, coming from the greek words nekros meaning "dead body" and manteia meaning "prophecy"
 * Its Brain Buster Zombies Boost refers to how Alchemy was used for evil purposes.
 * On the little river in front of the zombies' castle, there are plenty of Lily Pads.
 * Left to the zombies' castle, there is a sword that's stuck in a rock, an Excalibur reference.
 * In the front of Dark Ages Player's House, there is a present day mailbox.
 * It's probably just a time paradox, like the Explorer Zombie in Ancient Egypt.
 * The drawbridge on the castle is opening onto thin air.
 * The Player's House in this world has a weather vane with a Peashooter head.
 * Depending on what level the second flag music is different, 1 is above and 2nd is the trailer music this can be heard from level 7.
 * Like Weapon Stands from Kung-Fu World, tombstones may appear from time to time and can appear even if plants have occupied a certain square. If this happens, the plant will be tossed away or forward one square but unlike the Weapon Stands, they can't make the plants fly off-screen upon doing so.
 * Unlike other areas, the Gargantuar battle is now on Night 10 instead of 8.
 * This may be because the entire world was not finished on the day it came out.
 * The Imps on the logs over Night 11 seem to be loafing, slacking, and playing around. One of them is even lunching a sandwich with brains. The other just holds a wrench.