Board Thread:Plants vs. Zombies 2/@comment-5760976-20150807123920/@comment-5000564-20150809152924

Master3530 wrote: @Cowko

Ballad slows down zombies. Rap and 8-bit are the neutrals except of zombie abilities. So night 2 should play rap at the beginning, same with other levels that don't have starting jams for now. Also side a may not have ballad AT ALL :O

Night 1 - final wave is wave 10, pop starts before final wave and keeps to the end.

Wait, night 2 changes to punk at the end? UG didn't write this. -right, but I think they will put the ballad to make it easier to build up your strategy, before the powerful waves start to act.

-Well, I said that sometimes the final flag isn't the last wave, there are zombies that appear a few secoonds after the final flag - the world where it's the easier to see this effect is AE, but most levels have this. Or maybe you are right.

-I am pretty sure the last 2 waves of  night 2 are punk. Considering punker is the only special zombie in the level, it makes sense, doesn't it?