Board Thread:Plants vs. Zombies Heroes/@comment-28629991-20180410152015/@comment-29637681-20180412003339

Aw yiss now all of us are making sets! (CWJ-D: Fanatic Fandom, IAmPlayer: Chaotic Legacy, BonkyChoiSE: Vulgar Values, me: Anarchic Armaggedon)

Moonflower

Shadow Flower Plant

Class: Solar

2-cost 0/1

Anarchic-Uncommon

Team-Up

This has +1 Health for every other Moonflower(Removing them decreases her Health.).Start of Turn: You get +1 Sun this turn.

Has tried collaborating with a ton of weird things, including Zombies.

Nightshade

Shadow Flower Plant

Class: Smarty

2-cost 3/2

Anarchic-Uncommon

If there is a Shadow Plant next door(or on this lane), disable this Plant’s ability. Start of Turn: This gets -1 Strength.

Good at slap fights.

Shadow-Shroom

Shadow Mushroom Plant

Class: Kabloom

1-cost 0/1

Anarchic-Super-Rare

If there is a Shadow Plant next door(or on this lane), this Intoxicates(Start of Turn: This gets -1/-1. When this is destroyed, Poison Zombies next door.) Zombies instead.When Destroyed: Poison a Zombie here.

Aw, hey, it’s actually kinda cu—aaaaand now it’s just exploded all over your face.

Dusk Lobber(These next two were hard ones to create)

Shadow Cactus Plant

Class: Smarty

4-cost 1/3

Anarchic-Super-Rare

This attacks here and next door. If there is a Shadow Plant next door(or on this lane), this gets Splash Damage 1.

A good reason why you should study physics.

Grimrose(I...really don’t know how to balance this guy.)

Shadow Flower Plant

Class: Solar

4-cost 0/1

Anarchic-Super-Rare

When Destroyed: Destroy a random Zombie. If there is a Shadow Plant next door(or on this lane), destroy two more Zombies.

''Where does he drag those Zombies off to? Better not to ask...unless you want him to show you, of course...''