Board Thread:Plants vs. Zombies 2/@comment-5760976-20160407214636/@comment-24275721-20160414062902

Masteragon wrote: TheGollddMAN wrote: Masteragon wrote: TheGollddMAN wrote: Duc2000238 wrote:

Strimes49 wrote:

Dekagamer7X9 wrote:

Strimes49 wrote: Trying to make Garlic usefull again I see.

Think about it, Popcap seems to want people to use Garlic because they want us to think he can be usefull in more situations than it already is. They've also been making new ways that Garlic could be usefull, like when MD part 1 featured 2 levels where Garlic was preselected, because they were intending that we'd use him to divert zombies into other lanes whilst a Moonflower was behind him, so we could plant powered Shadow-Shrooms without a spacial problem at the back of the lawn, where the Nightshades are supposed to go. I guess planting him behind a bunch of Phatbeets wasn't good enough. Basically what i'm saying is that they're trying to make a useless plant usefull. It's not working. They want us to use him? Perhaps they should give him the health he had in the original game then. Exactly. It's like, why even use him when we have to deal with barrages of zombies and replacing him every few seconds. Strategies get ruined easily with this guy. If he had the health he did in PvZ 1, we'd be able to live in peace. It's a good thing an upgraded Aloe is supposed to heal zombies above and beyond their max hp. The question is, will it be effective? Hopefully. His health is the same, but:

1) Zombies will bite him more than once before finally moving to another lane. 2) Too many zombies that doesn't eat plant. They can crush, smash, sheep-ify, bound, shovel, kick back... destroy him without changing lane.

His health is less in PvZ 2, perhaps you missed the memo. 21 bites versus 12 bites. But these bites are twice as long in this game. I counted in half-seconds(yes, it comes easier to me) and I counted at least 77(I am certain I missed more than one, so it was probably 80). 1 bite = 1 full second = 1HP. Zombies in PvZ 2 take multiple bites out of Garlic instead of just one before being diverted. Thus, the bites it can take is even less since it's HP in this game is 9 less than PvZ. So just by bites, it could have diverted 3 zombies more if it had an equal amount of HP to its PvZ counterpart (a total of 7 zombies which it doesn't).

Garlic in PvZ 2 can divert a total of 4 zombies before being eaten. Each zombie takes 3 bites out of Garlic. 3 X 4 = 12 bites = 12 HP whereas it diverts an approx of 20 zombies in PvZ as each zombie only takes 1 bite which is equal to 1 HP (that extra 1 HP is left as grace). So not only is its health less but zombies damage it even more than PvZ. So some people do understand that...

Anyways, I seen many a zombie whom will take 2 bites out of a Garlic before being diverted, and I'm not sure if that was before or after I knew that bites took a second instead of half of one. If what you said is true, then either I'm lucky or I'm delusional, and I'm pretty certain that I'm not delusional. (maybe that's where my luck is going iif you;re right though...) Actually more people understand that than what you assume. When using half second calculation, 0.5 sec = 0.6 bites because that how PvZ 2 hitbox works as the last bite sound plays after the bite happens when you see a zombie to be diverted (count that after 2 proper full second bites). So even though you see a zombie take two bites, the third bite will happen as well. Again if the zombies did take 2 bites like you insist, then it would have diverted a total of 6 zombies before being eaten which still doesn't happen. It's just that you are delusional (I am certain about that) and making wrong calculations all over the place and not lucky at all.