Board Thread:Roleplaying/@comment-28270366-20170327013642/@comment-28270366-20170408091144

End Round

Camilla shoots her seeds at Juju, -59 and -59 to him.

AKEE Juju struck a storm javelin at Sans, the Glaci-Arrier got wrecked. Sans' guacodile senses an intruder, then immediately bites Juju. -92 to him, he's bleeding.

Ashfall shoots fireballs at Juju, -47, -47, and -47 to him. He is oiled and burning 3x for 5 turns. Fellion Fang hits RG C, -96 to him. He's weakened by 30%.

Twist throws a flurry of boomerangs at Juju, 4 hit, no crit hit. -18, -18, -18, and -18 to him. Note:AKEE has a 5% evasion.

Cactopus slashes Juju with her sawfish. -149 to him. He's bleeding some more.

Kalos uses his own "juju" at RG C, -40 to him. He is confused, but didn't follow your orders.

Drip does nothing.


 * playing MLG Turned Out For What intro*

Royal Guard B walks slowly in front AKEE Juju, and raises his shield up. He speaks to Wanda...

Royal Guard B: Yeah. Or what? You gonna zap me with your puny bolts? *puts some shades on*

All: OOOOOOOOHHHHH! *airhorns here, frogs there, noscopes everywhere!!!*

Wanda got roasted! Her attacks are reduced by 80%!

Royal Guard C is feeling his sins crawling on his lungs, -97 to him. He uses Shield Bash at Wanda's Fume-shroom. Bt due to being weakened 2x, it only dealt 37 damage.

Hielo slashes her blade at AKEE Juju, but was blocked by AKEE RG B. -105 to him.

Neko claws AKEE RG C, -122 to him. You vanquished AKEE RG C, +50 EXP, +100 coins, and +1 Pot O' Lucky Gold, bonus 250 coins and 10 gems. Wanda, Sans, Ashfall and Steve gets a +12 EXP share each for assisting.

Mag blows more smoke at the two remaining AKEEs, all were blocked by RG B. -47 and -47 to him.

Patrick throws all shurikens at RG B, -18, -18, and -18 to him.

Jade throws a spear at RG B, -59 to him. He is burning and bleeding.

Sans punches RG B, -129 to him. Karma applied.

Red Robin throws his axes at RG B, -50 and -50 to him.

Wanda zaps RG B and Juju, -41 to each. Fume-shroom blows toxic gas at RG B, he's poisoned.

'''Morning rises up in the jungle. 24 turn left until nightime.'''

Current Weather: Sunrise

Current Location: Stonehusk Clan Camp

Current Stats:

Players:

Camilla - HP: 289/377. Armor: 5 Speed: 38 EXP: 238/300 (Level 9). PFB: 16%

Meltfrost - HP: 0/236. Armor: 4 Speed: 16 EXP: 164/300 (Level 9). PFB: 30% VANQUISHED!

Twist - HP: 480/480. Armor: 6 Speed: 23 EXP: 137/500 (Level 10). PFB: 52%

Drip - HP: 490/490. Armor: 7 Speed: 21 EXP: 170/500 (Level 10). PFB: 80%

Neko - HP: 246/293. Armor: 3 Speed: 26 EXP: 121/300 (Level 9). PFB: 32%

Ashfall - HP: 369/468. Armor: 7 Speed: 27 EXP: 125/300 (Level 9). PFB: 76%

Sans - HP: 313/530. Armor: 8 Speed: 17 EXP: 129/300 (Level 9). PFB: READY!

Cactopus - HP: 411/495. Armor: 12 Speed: 21 EXP: 159/300 (Level 9). PFB: 33%

Wanda - HP: 228/250. Armor: 3 Speed: 17 EXP: 52/300 (Level 9). PFB: 68%

Mag - HP: 297/314. Armor: 6 Speed: 23 EXP: 0/300 (Level 9) PFB: 23%

Steve - HP: 319/377. Armor: 4 Speed: 24 EXP: 137/200 (Level 8) PFB: 30%

Kalos - HP: 184/344. Armor: 4 Speed: 27 EXP: 130/150 (Level 8) PFB: 54%

Jade - HP: 195/278. Armor: 5 Speed: 16 EXP: 85/150 (Level 7) PFB: 20%

Hielo - HP: 203/447. Armor: 12 Speed: 25 EXP: 60/150 (Level 7) PFB: READY!

Enemies:

Boss Level!

Waves: 4/5

AKEE Juju (Level 10) HP: 372/1500 Armor: 10 (-9) Speed: 40 PFB: 60%
 * Storm Javelin - Deals 110 damage to the target. Burns target, dealing 45 damage per turn. Lasts for 3 turns.
 * Healing Wave - Heals target for 150 HP. The wave will bounce to 2 more targets and heal them, each bounce reduces healing by 30%.
 * Ancestral Totem - Spawns a totem with 300 HP.As long as the totem is present, all allies will gain +3 armor and +15% speed.
 * Voodoo Verdict - (Plant Food Ability) A target enemy will lose 150 per turn. Random ally is healed by that amount. Lasts for 4 turns.

AKEE Royal Guard B HP: 274/2000 Armor: 10 (-4) Speed: 30
 * Shield Bash - Deals 150 damage to the target, 10% chance to stun.
 * Safeguard - Tanks all damage taken by a target ally, he'll be harmed instead. Lasts for 2 turns.
 * Ironclad - (Passive) Attacks that deal less than 40 damage will deal half damage.

Simple Grassy Tile HP: ??/?? Armor: ?
 * Stand Still - Charges: 2 turns. Standing still, The water and grass will eventually clear out.

Summons:

Fume-shroom (Wanda's Pet) HP: 119/216 Armor: 0
 * Toxic Fumes - Deals 36 initial damage and poisons target, dealing 54 damage per turn. Lasts for 3 turns.
 * Corrosive Fumes - Deals 18 damage and reduces target armor by 4-6. Lasts for 2 turns.

Allies:

Red Robin (Mission Ally) HP: 221/350 Armor: 5 Speed: 20 PFB: 96%
 * Tomahawk Throw - Deals 40x2 damage to an enemy.
 * Spearmint Strike - Deals 75 to an enemy. Lowers his attack by 30%.
 * Voodoo Skulls - (Passive) Spawns a voodoo skull for every turn, max out to 5. Each voodoo skull provides 100 SP. (Active) Throws a skull to damage an enemy, or when all 5 are present, deals damage to 5 enemies. One skull deals 50 damage, +20% per 20% missing SP.
 * Battle Roar (Plant Food Ability) - Boosts all allies attack by 75% and speed by 50%. Lasts for 2 turns.

Patrick O'brainz (Event Ally) HP: 300/300 Armor: 3 Speed: 25 UBB: 25%
 * Clover Shurikens - Deals 3x30 damage to the enemy. He can choose to hit them all in one target or split them at 3 targets with lesser accuracy.
 * Unlucky Horseshoe - Throws a horseshoe that signifies bad luck to the target. Dealing 60 damage and either stunning it for 1 turn, reducing its armor by 8 for 2 turns, or removing any helpful buffs.
 * Lucky Charms - Hands over a cereal box that promises lucky charms to an ally. Healing for 60 HP and either boosting target attack by 20%-40% for 2 turns, increasing his/her speed by 20%-40% for 2 turns, or give them a pure block (shield that ignores some harmful debuff).
 * It's Raining Gold!!! - (Undead Boost Ability) Rains down three Pot O' Lucky Gold, each of them landing on random allies. Giving them the pot, as well as healing them by 35% their max HP, boosting their PF Bar by 35%, and powering them up by 35% for 3 turns.

Potted Plants:

Ghost Pepper (Twist): 2/3 Ready. 6 Lifespan Left.

Missiletoe (Drip) 5/5 Ready. 6 Lifespan Left.

Fire Peashooter (Meltfrost): 5/5 Ready. 2 Lifespan Left.

Rotobaga (Ashfall): 5/5 Ready. 6 Lifespan Left.

Heal Flower (Sans): 3/3 Ready. 5 Lifespan Left.

Guacodile (Sans): 0/3 Ready. 9 Lifespan Left.

Heal Flower (Cactopus): 3/3 Ready. 2 Lifespan Left.

Snow Pea (Cactopus): 5/5 Ready. 1 Lifespan Left.

Chomper (Ashfall): 5/5 Ready. 5 Lifespan Left.

Wall-nut (Cactopus): 1/3 Ready. 3 Lifespan Left.

Magnet-shroom (Camilla): 3/3 Ready. 3 Lifespan Left.

Heal Flower (Camilla): 3/3 Ready. 4 Lifespan Left.

Heal Flower (Mag): 3/3 Ready. 2 Lifespan Left.

Heal Flower (Kalos): 3/3 Ready. 1 Lifespan Left.

Endurian (Kalos): 5/5 Ready. 5 Lifespan Left.

Heal Flower (Steve): 3/3 Ready. 4 Lifespan Left.

Active Effects:

All Plants
 * Hawkeye Aura - (Aura) All allies have +15% damage. +2% damage the more you are last.
 * Undersea Aura - (Aura) All allies have +2 armor.
 * Zealous Aura - (Aura) All allies have +14% armor and +24% attack. Effects decreases by 2% per 10% missing HP.

All AKEEs
 * Slowed - Lost 30% speed. (2 turns)
 * Silenced - Cannot cast any other ability other that basic attack. Certain effects are prevented to be casted. (2 turns)

Camilla
 * Savage Fury - (Passive) Lost 0% HP; attack boosted by 0%.
 * Sea Sap - Ha +40% attack and +25% accuracy. (2 turns)

Drip
 * Natural Healing - (Passive) Heals 5% HP every turn.

Hielo
 * Fervor - (Passive) Has attacked 1 times straight; attack boosted by 10%.
 * Glaci-Arrier - Has 144/144 SP.

Cactopus
 * Mind Games (Side Effects) - Lost 2 armor. Loses 21 HP oer turn. (3 turns)
 * Sneak Up - Hides behind Cactopus. Counters any attacker with boomerangs. (1 turn)

Wanda
 * Bone Barrier - Has 260/360 SP.
 * Roasted! - Lost 80% attack. (3 turns(

Kalos
 * Regenerating - Gains 40 HP per turn. (2 turns)

Jade
 * Mind Games - Has +4 armor. Regains 51 HP over time. Side effects include: ???. (1 turn)

Red Robin
 * Voodoo Skulls - (Passive) Has 230/300 SP. Gains 100 SP every turn he isn't attacked.

AKEE Royal Guard B
 * Poisoned - Loses 54 HP per turn. (3 turns)
 * Burning - Loses 48 HP per turn. (3 turns)
 * Blinded - Has -40% accuracy. (3 turns)

AKEE Juju
 * Vulnerable - Has -5 armor. (1 turn)
 * Burning 3x - Loses 70 HP per turn. (5 turns)
 * Bleeding 2x - Loses 40 HP per turn. Worsens by 20% per turn. (3 turns)