Frostbite Caves - Day 12

Frostbite Caves - Day 12 is the 12th level of Frostbite Caves. It is a Last Stand level and the player is given 1900 sun and 1 Plant Food. The player can get another Plant Food from zombies as he or she progresses throughout the middle of the level.

Difficulty

 * Ranging from medium to hard, there are no snowstorms in this level. However, the winds, Cave Buckethead Zombies, and Hunter Zombies are troublesome in this level as they can leave the player vulnerable to their tandems. The Hunter Zombie and icy winds can freeze plants, allowing Cave Buckethead Zombies to pass through with ease.
 * The zombies and the gusts from icy winds in this level appear in a fixed pattern, so it is up to the player to provide a better countermeasure.

Strategies
Recommended plants
 * Hot Potato
 * Infi-nut
 * Snapdragon
 * Magnet-shroom
 * Spring Bean
 * Blover
 * Pepper-pult
 * Plant five Pepper-pults on the second column.
 * Then plant two Magnet-shrooms highest and lowest spaces of third column. Fill up the other spaces three Snapdragons.
 * Plant two Infi-nuts front of Magnet-shrooms.
 * Plant a Spring Bean on the rightmost coloum.
 * You will get one plant food from zombies. Stock it up.
 * Use a plant food on one Infi-nut.
 * Since Pepper-pults will protect your plants except your Infi-nuts from being frozen so use Hot Potato on Infi-nuts only. If you don't do so you may lose.
 * During final wave wait for all zombies to enter the lawn. Then you may use plant food Spring Bean+ Blover combo to finish the level quickly.

Strategy 2
Strategy by 951753xx
 * Required plants:
 * Bowling Bulb
 * Pepper-pult
 * Wall-nut
 * Split Pea
 * Bonk Choy
 * Suggested plants:
 * Hot Potato
 * Cherry Bomb
 * Hurrikale
 * The level is a Last Stand, so don't worry about speed.
 * Begin the level by planting a Bowling Bulb in the following spaces:
 * First column, first row
 * First column, third row
 * First column, fifth row
 * Next, fill in the remaining spaces in the first column with Pepper-pults. Plant Wall-nuts to fill the second column. Take note that the Pepper-pults are now keeping both the Bowling Bulbs and the Wall-nuts warm.
 * The positioning of the Bonk Choys and Split Peas is crucial to this setup. Place a Bonk Choy in the seventh column, second row. Place a second one in the seventh column, fourth row (right behind the two frontmost sliders). If you notice, when the zombies come, they will slide right around the Bonk Choy, allowing it to attack them without harm. The same concept applies with the Split Peas. Place them in the fifth column, first row, and fifth column, fifth row.
 * You are now ready to start the attack. Take note that you are only given one Plant Food, but a Dodo Rider Zombie will supply you with another later in the level. If the winds or Hunter Zombies freeze your Bonk Choys and Split Peas, use a Hot Potato to thaw them out. Use a Plant Food only when you actually need it.
 * If you planted everything exactly, then you should have no problem winning the level. Congratulations, you win! Prepare for more icy troubles ahead.

Strategy 3
EDIT by Mathdude314: Here's the setup in picture form:
 * Take the following plants:
 * Laser Bean
 * Pepper-pult
 * Chard Guard
 * Hot Potato
 * Infi-nut
 * Any other plant(s)
 * Fill the first column with Laser Beans.
 * In the second column, put Pepper-pults in the second row, the third row and the fourth row. In the first and fifth rows, put Chard Guards.
 * In the third column, put Infi-nuts in the first row and the fifth row.
 * Use your Plant Food on your Infi-nuts if they are close to get eaten or to freeze.
 * If one of your plants freezes, use a Hot Potato on it immediately.
 * If the things get really bad, use a Plant Food on one of your Laser Beans.

Strategy 4
Infi-Peppers strategy by Mathdude314 Plants needed:
 * Infi-nut
 * Pepper-pult
 * Peashooter, Cabbage-pult, or Kernel-pult

Place plants like this:

If you chose Kernel-pult or Cabbage-pult, place it instead of the Peashooters.

If things get rough, use Plant Food on a Pepper-pult (for damage) or on an Infi-nut (for defense). If the zombies start breaking through in the final wave, shovel plants in rows that have no zombies.

Strategy 5
Created by RaidingParty

This strategy can complete the level without plant food, paid content, premium or gemium plants, or losing lawn mowers.

Suggested Plants:
 * Laser Bean
 * Snapdragon
 * Wall-nut
 * Hot Potato
 * Magnet-shroom
 * Cherry Bomb
 * Blover

Plant 2 Laser Beans in the top and bottom tiles of the first column, and 3 Snapdragons between them. Plant another 3 Snapdragons in the second column. Plant 3 Wall-nuts and 2 Magnet-shrooms in the third column (the Magnet-shrooms go behind the two sliders).

Pepper-pult is not necessary as the six Snapdragons will continually thaw out the others for you; just make sure to use Hot Potatoes to speed things up and thaw out critical plants fast. Blover is used to kill off Dodo Riders coming from the top and bottom rows (the others that attempt to fly over the six Snapdragons will be cooked). Laser Beans will clear the top and bottom rows of Hunters and pass through ice in their way. Once the only enemies alive are Hunters, dig up some plants and get rid of them with a Cherry Bomb.

Trivia

 * The player can only have two Plant Foods in this level. One obtained initially and the other one is carried by a Dodo Rider Zombie.
 * This makes Frostbite Caves - Day 12 the first ever Last Stand level to have zombies carrying Plant Food in it.
 * However, this is the second Last Stand level where the user can get Plant Food mid-level. The first is Dark Ages - Night 15, where the player gets two Plant Food from Tombstones.
 * There is a chance that the player will get more than 2 Plant Foods, as shown in the video below.