Board Thread:Roleplaying/@comment-5460233-20160302045235/@comment-18464102-20160308110820

Blueflare95 wrote: Iamarepeater wrote: Blueflare95 wrote: Blueflare95 wrote: Ok then:

Mystic flower - Mage

HP: 200/200

Effect attack: Mysterious energy: 25% chance of paralyzing the enemy.

Group/Effect attack: Mysterious energy blast: Can be used when using the ability 'Charge' for 3 times. Smaller damge than 'Mysterious energy' 45% chance of paralyzing the enemy.

Ability 1: Heal flower summoning: Summons a Heal Flower with limited HP which heals a random ally 6% of their HP. Can summon about 2 of them in the battle zone.

Ability 2: Kinetic damage boost: Increases this plant's attack to 15%

Support skill: Mysterious aura: When one of your ally or enemy dies, all plants gain 8% of defence.

Plant food effect: Solar flare beam:80% chance of burning. An effect attack is an attack that grants negative effects(eg. poison) to the enemy.

How's that, lamarepeater? Which ability are you keepng? Can't you see? Hp is too high for a mage.

Effect attack: How much damage?

Group attack: Can you redo this?

Ability 1 is not approved.

Ability 2: Can but I will rephase it to: increase all allies's attack power by 25% for 3 turns.

Supportive skill: can you think up of a new one?

Plant food: Ok. But I will say it has a 100% chance to burn target for 3 turns.