User blog:NerdyNyanmurai/Ideas for making PvZH missions 'better'

So yeah.

Here are my ideas for making PvZH levels better. So that's it.
 * Mission replayability - Simple, really. I feel bad for people who can only fight the last level to test out a deck.
 * Hard Mode - When you beat every mission, you can start again (you'll still keep your cards, decks, heroes and multiplayer rank) and play all 80 missions again, but harder. For example, AI will be smarter, gimmicks will be more annoying, and Mini-Boss battles are introduced on the first mission instead of the twenty-first.
 * Secret final mission - When you beat all 80 missions on Normal Mode, you can play a mission in Infinity where you can play as both plants and zombies. It is called "Enter Infinity!" In each of the five 'levels', you five the Gnome Kings in order you fight them in GW2.

Leave a comment if you think these ideas are cool!