Talk:Card/@comment-25629788-20160411091155/@comment-24735666-20160607150434

I think burning should be same as toxic but just for making sense, for example pepper-put and centurion. Doing extra damage doesn't really make sense. Especially because of breakdown's existence. Same thing for stun as a freeze for boombox and e.m.peach. Stun could work for multiple turns depending on a card, while freeze would always work for 1 turn though. There's also unused ability in the code which would be cool - overshoot. It basically makes a fighter attack hero directly for X damage before enemy fighter even attacks it.