Board Thread:Wiki Management/@comment-25133884-20150426171157/@comment-4009269-20150427195705

AWikiBoy521 wrote:

Well, usually in most games that are in 2D and 2.5D, each animation contains less frames than a hundred frames if you're referring to separate animations of each character, item, and etc. in game. Since this is about Plants vs. Zombies series, its not likely that each separate sprite animation of a character contains more than a hundred frames; although when combined, by the same character, it does contain more than a hundred. Some sprite animations contains, while others contains , , and others depending on the movement of the character. In the DS version, most of the sprites contains way less than 25 or even 10 frames like, or even   (although they are animated png).

I'm working on a mod for Insaniquarium, which uses frame-by-frame, replacing the characters with PvZ characters, so I've been using gifs of the PvZ animations, and the ones I've been using have had around 80 to 120 frames.

However, that is a really good idea for the PvZ1 animations. I could make the PvZ1 ones if we do that.