Board Thread:Plants vs. Zombies 2: It's About Time/@comment-4009269-20140129155528/@comment-5792287-20140131112634

I downloaded the "unofficial" .apk file and played the Pinata Party (easy) and the Sphinx-inator Boss fight.

Boss details: The Sphinx-inator is divided into three phases (based on a segmented lifebar, and its degrades). It will send out almost any Ancient Egyptian Zombie (only exception: Flag), and you fight it with Wall-nuts, Bloomerangs, Bonk Choys (which are actually helpful for once), Cabbage-pults, Repeaters, and the most important plant: Iceberg Lettuces.

Using an Iceberg Lettuce to freeze the Sphinx-inator slows it, but won't stop it totally, but they're useful (especially with Plant Food) for other Zombies. Bonk Choys and Bloomerangs have useful Plant Food effects here too.

It takes up a 2x2 area, and for most of the fight jumps around in the rightmost columns, spawning zombies in the third column from the right in the two rows that it currently occupies.

Attack 1: Tombstone Missile: Fires a missile which destroys any plants on the space it hits AND makes two bones (the same as the Tomb Raiser Zombie's bones) fly out onto random spaces, making more graves. Often used in Phase 1, but less often in Phases 2 and 3.

Attack 2: Charge: Steps back, and then charges through two rows, killing all plants (and thankfully zombies) in those rows. Camper Van, move aside, there's a new worst Zomboss attack ever. Anyway, he will stop short of the Lawnmowers and jump back to the rightmost column, spawning zombies immediately after the attack, usually one of the rows he ran through will be a row he spawns zombies in. Uses in Phase 2 and 3, I've never seen it in Phase 1.

Attack 2 CAN BE STOPPED. I did it by accident. I placed an Iceberg Lettuce to freeze a Mummified Garg, but Zomboss ran through the row and killed the Garg. He got frozen by the Lettuce AND STOPPED ENTIRELY, preventing the attack. This requires luck or precise timing, so the Iceberg's Plant Food effect is more reliable.

Phase 1: Spawns two Zombies at a time, but uses two missiles before spawning any Zombies.

Phase 2: Spawns four Zombies at a time, including Gargs, Pharaohs, etc etc. Missile attack is less common, it can now charge.

Phase 3: Spawns six Zombies at a time, charging attack is very common, Missile attack is now rare.