Board Thread:Roleplaying/@comment-29611741-20170607215307/@comment-29611741-20170614190113

//I swear I posted this like 5 hours ago...

TailsHamster777 wrote: //OK, I will change Magic Missiles to:

- Pure Energy: Remove all debuffs on an ally, or remove all buffs on an enemy.

That works.

DatDramaPlant wrote: YammaYamer21 wrote: //DDT already pointed out that your passive is an active ability. As TheO said, you can keep it as a fourth ability, but if you want something else, feel free to replace it or another of your moves with it. Is it that hard to read that my initials are "DDP"?

Passive: Accelerando: After any ally performs 5 attacks (only direct damaging moves, not damage over time status), they may make two moves on the following turn.

Seems a bit OP. Yes I have a thing for music. I'm Grade 7 ABRSM on piano. And I'm getting off-topic.

//Oops. 'P', 'D', and 'T' don't like to work with my brain sometimes; I didn't catch it this time. Sorry.

That passive will be tweaked a bit: After the entire group lands attack damage 30 times(this includes things like splash, but not things like DoT effects), a random ally does their attack twice. If that is fine, continue.

Dian and Lunia discuss the recent attack on the city.

Dian: I do not mean to disrespect your power, my queen, but we need other sources of power if we want to defend from future attacks of this type.

Lunia: True... but you do know the unfortunate state this kingdom is in, Dian. My mother wasn't one for compromises and treatises.

Dian: We must find a way; without others' power, this kingdom won't last many more attacks of this sort, and even if we can find defensive support, it's unlikely that it would last more than a few months before they overwhelm any new defenses.

Lunia remains silent, in thought.