User blog:Mr. Boss-inator/Imp's Adventures - Prologue

''I was writing these during Summer holidays, then got stuck at some point and completely forgot about them until recent days. This was intended to be a script for massive animated series for my channel (and still is), but it'll take a long time to implement them. I decided to flush them into my blog so I can receive constructive critisism about the plot and decide if this whole thing is success or not.''

Prologue
CHARACTERS: Bug Bot Imp (Imp1), Gargantuar Prime Controller Imp (Imp2), Crazy Dave, Far Future inhabitants.

Star Wars-ish intro: After ruining the timeline in 2009, Dr. Zomboss temporarily established the truce between plants and zombies to fix the consequences of David's trip. It didn't take much time, so he, with a new plan, attacked citizens of Suburbia again, introducing zombies with guns. Unfortunately for him, plants learned how to walk freely, as only a few could before. Both sides got rebalanced powers, making battles seamless. Later on, Dr. Zomboss from Future helped with better troops. Soon, zombies celebrated victory and that was the day when Zomburbia became a thing. But plant rebellion doesn't give up. Garden Warfare, spread around Zomburbia, continues until now. Today: Another battle with Crazy Dave; most of the brains have been eaten, including Dave's. Zombies are preparing their mechs. Imp2 helps Imp1 to fit inside Gargantuar Prime's Bug-A-Pult. It's time to fight. Zombies do a successful rush with Shields and Jetpacks. Garg Prime goes out and starts wreaking havoc. Eventually, he launches Bug Bot far into plants defences. He lands and shoots down some Citrons. Meanwhile, Z-Mechs are being deployed. They take out the Infi-Nuts in front. Robo-Cones are slowly reaching other plants. Suddenly, E.M.Peach disables all machines. Jetpacs, who got really close to the house get blown away. Imp1's bot is disabled as well, but he leaves it and proceeds. Laser Beans try to shoot him, but Imp1 dodges all the bolts. Then he grabs one of the beans and shoots at others. Z-Mech controllers leave their vehicles as well, but don't go far. One of them gets vanguished right in front of Imp1 and drops his blasters. Imp1 picks them up to beat remaining defences, but one of the blasters malfunctions. He throws it into closest Starfruit and charges towards the house. A lawnmower blocks the way; Imp1 shoots it with the blaster and destroys it. Finally, he enters the house, but it's empty. Imp1 leaves the house and sees Crazy Dave running towards Penny. Imp1 jumps on a beheaded Jetpack Zombie, detaches the jetpack and leaps on top of Penny. He aims at Dave, who hides and throws a bunch of explosive plants. Imp1 dodges them, but Dave is already inside the car. Meanwhile, Zombie Mechs are working again. Penny flies in the air. Imp1 takes a walkie-talkie and tells Imp2 to come in Penny's way. Penny does a barrel roll, thus throwing Imp1 into Garg Prime that was blocking the way. Imps watch Penny flying away, but Imp1 doesn't give up. He takes the controller from Imp2 and enables rocket boots on Garg. Laughing maniacally, he flies towards Penny and punches her with pole arms. Penny is ready to time travel. Garg's arm gets stuck in the back, unable to move. Dave panics and leaves Far Future. Garg is still attached. To be continued.