Board Thread:Plants vs. Zombies 2/@comment-25083348-20151214185042/@comment-26942983-20151216222504

RetroBowser wrote: Мит бой wrote: Ballistic Planet wrote: TheGollddMAN wrote: Cookiepower wrote: TheGollddMAN wrote: Cookiepower wrote:

TheGollddMAN wrote:

Cookiepower wrote: The Ancient Pult Ancestor wrote: Мит бой wrote: The Ancient Pult Ancestor wrote: DatDramaPlant wrote: The Ancient Pult Ancestor wrote: Too bad the Primal Sunflower glitch doesn't extend to JM.

When I read about that a few hours ago, I rushed to every imaginable Last Stand outside JM.

To new players, QUICK, BEAT THOSE OTHER LAST STANDS. To every player, QUICK, ENJOY THE FREEDOM, EVERYBODY, BEFORE THEY FIX IT UP!!! You're going to JM first? Good luck. like Bully, extremely stupid. Actually, he seems to understand physics better than any zombie in the game. How? So does it mean it's actually correct that rocky peas should not actually be able to knock back zombies? If melons and large Pea Pod peas can't knock stuff back, medium-sized rocky peas shouldn't knock stuff back. So why do they knock back other zombies normally? They shouldn't according to you but they do. Because Bully understands physics enough to not let the peas knock him back. An object being thrown with force that also happens to have a momentum should knock back something else (especially with Centripetal Force working in tandem). That's Physics; anything defying that isn't such. I don't know if Bully understands Physics or not but you sure don't.

The question is, how far is it knocked back? That all depends on the momentum that is being applied by the object, as well as the mass of the other object. So logically since the peas all seem to have the same speed and mass the zombies should be knocked back based on their mass, but of course that doesn't explain why the peas can knock garg but not bully. So for now our explanation is simply that he is too stupid to understand physics and because of that somehow avoids being knocked back a few feet. The reason I think way too deep into these is because I'm a big fan of Game Theory and have gotten his habit of over-analyzing things. Then if you would, please explain how evolution in PVZ2 works, because the Modern Day tutorial plants (Peashooter, Sunflower, Wall-nut, Potato Mine) are worse than their Primal counterparts. Evolution does not always mean that evolved kinds has to be stronger. Darwins theory of evolution by natural selection (Which is commonly accepted and agreed upon) is pretty sound.

Evolution: The change in a species overtime.

Natural selection: Those that have more favourable traits are going to produce more offspring, and therefore pass down their traits more than those without favourable traits. More offspring = More of the population with the favourable traits.

Assuming that most conditions remain constant (No new alleles are introduced etc.), favourable traits will eventually completely weed out the non-favourable traits over time, changing the species. This is evolution.

In the realm of PvZ 2, we see zombies attacking plants throughout the time periods (Prehistory to Future). It would only make sense then that only the plants the strongest plants would continue to live long enough to reproduce whereas the weak plants would die and be weeded out. It makes sense that in this apocalyptic world, strength is very favourable.

And due to this, it defies evolution to see that the primal plant versions (A.K.A Ancestors) are stronger than the Modern versions due to strength being favourable.

While you are correct that evolution might have a reason not to favour physical strength, it would be sensible to apply in this scenario. Evolution! Now this is getting interesting (no joke!)

1. Modern day plants are cheaper, thus making them easier to plant! Therefore, it would cause more offspring.

2. The zombies wouldn't get anymore powerful because that would require more resources/food. If you think about it, many gigantic creatures didn't do as well as smaller ones because the giant ones required more, and eventually there was no more!