Board Thread:Plants vs. Zombies 2/@comment-24843074-20161207133938/@comment-29611741-20161208200321

TheGollddMAN wrote: YammaYamer21 wrote: VeXJL wrote: YammaYamer21 wrote: VeXJL wrote: ADVENT-UR-TRON wrote: My opinion on the leveling system:

As an Editor: The Good Side:I can make harder levels that normally wouldn't be able to be beating w/o levels

The Bad Side:this means levels with the purpose of being easy is now basically trivial

As a Normal Player:Good for endless zones. thats all i got. As a wikia-user player: Well, strategies are much easier to do and requires 0 effort. So true.

If I do upgrade, then goodbye to the days of spending a week or two trying to do BWB without GP, finally being satisfied when you get to finally shread the pathetic Sharktronic Sub... At least MD isn't almost impossible most of the time? Ghost Pepper makes BWB a lot easier. What's wrong with that? It's called CHALLENGE! or the closest thing to suicide w/out involving physical pain. One of the two.

TT? I didn't mean the EZ. No, I meant actual normal BWB levels. I replayed it one summer remembering I did it and LC using GP and Blover, respectively, cheesing half of the levels. I've done that GP-less BWB run a couple of other times when I really had nothing to do.

As for zombie balancing, my main problem would be frequency. I'd say make some zombies more weighty(less likely to appear) and costly(count as more 'powerful', allowing less powerful zombies and/or less zombies to be used), but for the most part, the zombies are OK. Maybe some slight tweaks to a handful of them(notably, Octo shoots less often, MC Zom-B attacks slower, and All-Star does major damage(~40 ndb sounds good) instead of insta-kill plants), but the main demon here is their usage by the game like they're Coneheads or intermediates between those and Bucketheads. When you're in an EZ, if the zombies have any difficulty in them, then it'll get hairy eventually, no matter what. For those things get the levelling system(pretty valid solution; just hope I can turn it off for challenging normal level play). Same goes with Dinos.

Also, choosing to compare the strongest zombies to the weakest plants is a bit of a strawman's argument. Plus, you are using one extreme(plants too weak to ever be meta(widely used)) to justify the opposite one(plants so strong it completely dominates the meta).