Board Thread:Plants vs. Zombies 2/@comment-27101994-20170220140321/@comment-24275721-20170224162427

Birdpool wrote: TheGollddMAN wrote: Birdpool wrote: TheGollddMAN wrote: Birdpool wrote: TheGollddMAN wrote: Birdpool wrote: Master3530 wrote: So I kinda guessed the upgraded shield zombie, huh? Except that it's 5 row and may be possible to destroy somehow, but is incredibly tough. Also I saw ZombieMechConeVeteran in one of these long sections. Is it possible that robo-bucket would actually appear? Why so many far future zombies? And can someone explain how the hitpoints in the code work? It says 270 for amberhead zombie which should absorb 120 NDS while it says 550 for jetpack veteran which is ridiculously high in this scale. The only option is that it was a mistake and amberhead should be 2700. Especially since rallys and pelican have 500 -_- 1HP = 20 damage.

120 * 20 = 2400.

So yes, it has 2700 health. They are really going all out with this upgrading HP, aren't they? 2700 != 2700 peas They are out of their minds. you DO know what != means, right? In PHP, it means stack overflow (because that's where it is used most) but even though it means not equal to in this context still doesn't excuse the fact that this whole zombies with high health shtick is bullsh*t. An instant kill stil one-shots it. Then this zombie has no purpose other than just being there. Also not everyone likes to use instants on everything. So people will still have issues with this zombie.

These zombies could have been great other than just being more HP and faster. But whatever, I guess.