Board Thread:Roleplaying/@comment-28270366-20170406111602/@comment-28270366-20170705080616

WitchHazel890 wrote: Ummm.. Can i join?

PLANT HERO

Magikal, The Fairy Mage.

Plant: Witch Hazel (Form her hair into a wing)

Gear:

Headgear: Fairy Hat: Increase Attack of normal attack only

Bodygear: Fairy Wings: Increase speed

Weapon: Elemental Wand: Attack have a chance to freeze or Burn the target

Skills:

Trait:: Ice Trail: Skills have 25% to Freeze opponent

Fairy Boomerang: Summon a holo-graphic of herself. Dealing damage in a line, then it's come back and deal extra damage.

Vine Whip: In a 3x3 area. Enemies in that tile get throw in the air and get stun for a turn. Have 1 turn delay.

Log Shield: Create a shield, that return 25% damage back

SPECIAL: Meteor Rain: For 5 turns, In a large range around Magikal, meteor falls down on Enemies. Dealing LARGE DAMAGE.

ZOMBIES HERO

Name: Almond, the Brave Knight. Zombie type: Knight Zombie

GEARS:

Headgears: Helmet Braid: Increase Speed.

Bodygear: Magic Armour: Increase Mag Def.

Weapon: Legendary Hero Sword: Increase Attack.

ABILITY

Trait: Combat Master: Increase attack on Closed Range attack.

+ Sword Dash: Dash her sword. Dealing damage to enemy in that line. Making them Bleed

+ Swipe Boost: Swipe and make her go backworth very fast. Then stop imidialty. Damaging enemies on her way.

+ Hero Stand: Increase 50% Attack, DEF. Counter attack close range and deflect range attack for 3 turns.

SPECIAL: Power Of a Heroine: Increase 100% Attack to all ally, even when they are not near Almond. Heal Almond 20% of her MAX HP.

//Too Op?.

For the Plant

Gear: All seemed fit. Also, gears do not start with effects, so your elemental staff will nit give any status effects all until it is upgraded. And your wings are creative too.

Trait: Ice Trail - Traits are not just mere passives. They must have a special effect that defines your play style and role. I suggest you.change it into something "special", because this is too simple and genetic. Also, you already have a disable ability so keeping this will be too OP.

Fairy Boomerang - Throwing a normal boomerang sounds even better. Damage will be magical and around 40, both initial and return. Returns after 1 turn to your direction (so wherever you move, the boomerang goes to you).

Vine Whip - This one will do. Damage will be magical and be around 50. The rest is good.

Log Shield- This too is very fine. Lasts for 4 turns, has a 9 turn cooldown, and damage reflect will increase per level (25/35/45/55%)

Ultimate (it is called Ultimate, not Special): Meteor Rain - Meteors will land on random areas, and deals 200/400/600 magical area damage to enemies. You will dance while casting this, so moving or getting disabled will interrupt your casting.

Role: You are a Spellcaster.

Lore: Where's your lore? Your character's story. You need it.

For the Zombie:

Gears: Does yoyr helmet really increase your attack/movement speed? Logic? Because only boots increase your movement speed. And weapons increase attack speed. Speed works differently here. And headgears (like your helmet) increase your HP and other stats. I can understand the wings back on top because it fits her.

Trait: Combat Master - Quick question, is your hero melee or range? Because it is entirely pointless if your damage increases the nearer you are to the enemy when your range does not change. Change this into something "special" and fit to your character.

Sword Dash - This ability will deal 35 physical damage to enemies, has a 4 square dash range, and bleeding is guaranteed so no chances.

Swipe Boost - Your gramma is too messed up here. I don't get the description.

Hero Stand - Having you increase both of your attack and defense and also giving you the ability to deflect damage is too OP. I'm just gonna make you increase your defense only, by 30/40/50/60% for 3 turns. And keep the melee counterattack only.

Ultimate: Power of a Heroine - You literally copy-paste and combine "Power of Neo" with "Battle Against a True Hero. An ally buff and a self heal really doesn't sound too ultimate. I suggest you either change it or just make the buff for yourself.

Role: Warrior, because your build makes you look like a tank. And because you focus on initiating and defense rather than kills.

Lore: Same as above?

//You need to clarify the rest. And you should choose one of the unmade maps above, and choose either PvP or Bot Battle.