User blog:Rimolololo/diso chomper and disco zombie difference



Disco Chomper is a Legendary variant of Chomper in Plants vs. Zombies: Garden Warfare 2. He has a special ability called Disco Fever. The ability activates when he swallows 5 zombies, giving Disco Chomper a speed boost and attack boost that lasts for 30 seconds (if you timed how long Disco Fever was active in the video below). The best way to earn this character is to buy Fertilizer Fun packs, since the Chomper only has 2 stickers and in Zany Zombopolis packs for a better chance. He cannot be found in the Phenomenal Character Pack, along with other legendary characters.

His first appearance in Backyard Battleground is as a boss in the mission "Impsomnia," where the zombies have to ruin a party the plants have started so that the Imps can sleep.

Contents[hide] Descriptions Stickerbook description In-game description Abilities Goop Burrow Spikeweed Super Sticky Goop Sprint Burrow Spiky Spikeweed Cheesy Goop (GW exclusive) Chesterweed (GW exclusive) Rainbow Warp (GW2, Unicorn Chomper only) Chomp Cannon (GW2 Exclusive) Strategies With Against Gallery Video Trivia DescriptionsEdit Stickerbook descriptionEdit Subtlety is definitely not Disco Chomper's strong suit. His groovy polyester leisure suit is, though!

In-game descriptionEdit Eat Zombies to fill your Disco Fever meter. Fill it all the way to gain a speed boost and inflict extra damage!

AbilitiesEdit Goop Goop is Chompers' only "ranged" attack, purple goo is spit out. If an enemy is directly hit, they will take light amounts of damage over time, obtain lower speed (including turning around), and preventing the use of their abilities, making the zombie an easy target to chomp.

Burrow Burrow allows the Chomper burrows underground to cover a large distance quickly or to ambush zombies. Can easily be countered by Engineer's Sonic Grenade. While burrowing, the time remaining in burrow mode is displayed in a meter at the bottom of the screen, called Dig Power. Not moving will reduce the rate at which the Dig Power is consumed. The player may remain motionless once activating Burrow for approximately 15 seconds before being forced back to the surface.

Spikeweed Chomper deploys a Spikeweed, which snare zombies that step on it, making it defenseless from its adversaries and hung upside-down (deals 25x2 damage) for a short period of time or until being vanquished. Any zombies using improvised armor will have their armor destroyed by being caught in a Spikeweed, leaving them vulnerable. The Spikeweed can be damaged and destroyed by zombies. The player can have three Spikeweeds.

Super Sticky Goop An alternate ability of Goop, Super Sticky Goop renders an enemy zombie unable to move, with the same reduced turn speed as normal goop. The downside is that the cool down is twice of the normal goop and its damage is halved.

Sprint Burrow An alternate ability of Burrow, Sprint Burrow is just like Burrow, but faster and leaves the player underground with a shorter time.

Spiky Spikeweed An alternate ability of Spikeweed, Spiky Spikeweed does increased damage to zombies caught for a total of 70 damage (35x2 damage). The downside is that only two can be stockpiled at a time, versus the regular three.

Cheesy Goop (GW exclusive) An alternate ability of Goop that is orange in color, Cheesy Goop does double damage but recharges half as fast.

Chesterweed (GW exclusive) An alternate ability of Spikeweed, Chesterweed is identical to Spiky Spikeweed except for its orange appearance. The player can only have two Chesterweeds.

Rainbow Warp (GW2, Unicorn Chomper only) The Unicorn Chomper dashes forwards quickly, similar to the Scientist's Warp. It is exclusive to the Unicorn Chomper and replaces the Burrow ability.

Chomp Cannon (GW2 Exclusive) The Chomp Cannon does not goop zombies, but rather deals a great amount of damage. This is useful for attacking Foot Soldiers on the rooftops.

StrategiesEdit WithEdit The Disco Chomper is very similar to the standard Chomper with the exception of Disco Fever which activates after eating 5 zombies. It is best to use a stealthy strategy, go for single targets and avoid groups of zombies and/or hide around corners, and wait to strike. When Disco Fever is activated, you may wish to act very aggressively as the damage and speed boost makes you practically invincible to everything with an exception of the Parrot Pal and sniping zombies. To deal with these, you can use Chomp Cannon ability on them. As a general rule, it's best to keep yourself out of the sights of zombies you can't reach however.

AgainstEdit When fighting a Disco Chomper it is best to be sniping it and try to pack in groups to avoid death. Kill it as soon as possible, because when Disco Fever is active, it will destroy everything. If this does happen, try to snipe it down and as always, avoid any physical contact as the Disco Chomper will destroy you very easily.

GalleryEdit Disco Chomper Disco Chomper in the Stickerbook

Add a photo to this gallery VideoEdit Plants vs zombies Garden Warfare 2 - Disco Chomper Legendary01:37 Plants vs zombies Garden Warfare 2 - Disco Chomper Legendary

TriviaEdit In the Impsomnia mission, before the player completely destroys the party, the Disco Chomper comes out of the ground in front of the turntables. The Disco Chomper appears in a similar way to the Disco Zombie, with Disco Zombie's boss theme even starting to play, before being changed. After this cutscene, he engages the player in combat. He is considered a "champion," meaning he has more health than a regular Disco Chomper. In this mission, the Disco Chomper is also called the "DJ Chomper." Since the Disco Chomper is called the "DJ Chomper" in the "Impsomnia" mission, it is possible that Disco Chomper is the DJ for, or even started, said party. Some of the music heard at the party is a remix of the rap jam. The Disco Chomper looks very similar to the party variants, but is seventies-themed. He is also not obtained from Infinity Time. The Disco Chomper is the second Chomper variant with human-like teeth, with the first being the Chester Chomper, and the third being the Unicorn Chomper. His head resembles a disco ball. Disco Chomper was given a new movement animation once he activates his Disco Fever in the Graveyard Variety Pack expansion. However, this may be something that is shown due to his increased speed, as Hot Rod Chomper does this animation when he eats a zombie, and any other Chomper variant can also do this special animation with the Speed Boost Craziness option activated in a private match. Whenever he chomps, emerges from the ground or respawns, disco-like sounds can be heard. In the Trouble in Zombopolis: Part Two DLC, Disco Chomper's primary attack damage while in "Disco Fever" has been nerfed. Disco Chomper, Iron Citron, Computer Scientist and Toxic Brainz are the only non-party variants to be of "Legendary" rareness. In addition, all four have special abilities that are activated by filling their respective meters. Furthermore, Disco Chomper and Toxic Brainz are the only two Legendaries that fill their meter in unique ways. Disco Chomper must eat his victims, rather than vanquishing them with his bite or damaging abilities, whereas Toxic Brainz must fill his meter with successfully landed punches. Disco Chomper is the only Chomper variant does not have any sort of organic on his head. V T E Plants vs. Zombies: Garden Warfare 2 plants