Board Thread:Plants vs. Zombies Heroes/@comment-26988423-20180702095429/@comment-5760976-20180705132925

CWJ-D wrote: DatDramaPlant wrote: The thing is if it got a health buff it wouldn't feel quite so Crazy, so I think either Overshoot with an ability nerf or changing the ability to "When this does damage for the first time each turn" would be better. While glass cannons are a big part of the Crazy class' identity, IMO the biggest aspect of the Crazy class is the damaging ability, which Abracadaver has. Overshoot would compensate for no health buffs, but nerfing its ability would be unnecessary. Your second suggestion is fine too, although the health buff would still be necessary. Honestly this is sort of Crazy's problem. They have tons of weak healthed minions, but also have self-hurt synergy with another part of their minions, so it's hard to come up with a deck at times, especially because Dancing doesn't have a version of Buff-Shroom or Punish-Shroom.