Board Thread:Plants vs. Zombies Heroes/@comment-27769607-20160918034433/@comment-27101994-20160918221051

Zombotanist wrote: Fairy27 wrote: Oh, and why should zombies have Team-Up again? That'll be unfair. I'm fine with the plants right now (one exception is the design of Grapes of Wrath). Right now I think that the following cards are badly designed and I would like to see them changed:

-Mirror-Nut: Too strong of an effect for too little of a price. Also its high health means that if you can't bounce it or destroy it immediately you'll have a really bad time.

-Grapes of Wrath: The only safe ways to deal with this is to block it with weak zombies to avoid it damaging your hero directly while also not destroying it too quickly, or to bounce it, which is only an option for one class. These effects also only worsen if there are multiple Grapes so there's just no good way to go about it when facing it.

-Repeat Moss: Superpowers being so cheap turns this into one of the most powerful cards in the game, this definitely needs to be changed in some way.

-Snowdrop: This thing's effect is way too strong and too easy to pull off for it to be a 1 sun cost plant. Either tone it down or increase its cost.

-Three-Headed Chomper: Just increase its sun cost a bit, its effect is too good for it to cost just one more sun than Squash.

-Coffee Zombie: Its effect is way too strong to affect every single zombie on the lawn.

-Imp Commander: Its stats are way too good to be a 3 brain card, either tone them down or increase its cost to 4.

-Toxic Waste Imp: Shouldn't cost 2 brains.

Mirror-Nut: Seems OP, reduce its health to 5 and increase sun cost to, I guess 5 or 6.

Grapes of Wrath: Should've been Legendary

Re-Peat Moss: Should've been: "When you play your first trick, this does a bonus attack" and not anytime.

Snowdrop: When a zombie is frozen, this should increase its stats by 1/1 and not 2/2

Three-Headed Chomper: Increase sun cost (I forgot its current sun cost but it may be okay)

Coffee Zombie: Should not have the stat boost and just give Frenzy

Imp Commander: Reduce health to 3 or 2

Toxic Waste Imp: Increase brain cost to 3 or 4