Board Thread:Plants vs. Zombies 2: It's About Time/@comment-26978163-20141218201923/@comment-25093069-20150102171300

Milesprower2 wrote: @Moonshan, I don't want an "easy" game. But I don't want a game where the first 50 levels of the Endless Modes are TEN TIMES EASIER THAN THE REGULAR LEVELS! I'm not kidding either. I couldn't beat Day 28 even with five Plant Food to start, like I have in most levels of the Endless Zone.

@Brainy, yeah, that would help.

@Boss-inator, how should difficulty not affect the rating of a game? Think of Candy Crush, which is unfairly hard and luck-based. That's not a good game. And neither is Big Wave Beach. Stop comparing EZ with regular levels..you can't get objectives like "don't lose more than 5 plants" in EZ can you? They are completely different things..And yes the first 50 levels of EZ are easier, you know why? Because you can just use the same strategy involving the same plants in EZ whereas in regular levels with objectives you are required to "think" and change your strategies using trial and error.

Popcap said that's what they want players to do. They noticed in the first game players would just use one strategy that works to beat every level and they would just sit back and relax. The first game was too easy. They wanted PvZ 2 to be more chaotic (plant food), more action, more interaction with the game (coconut cannons, magnifying grasses) and the same strategy doesn't work for every single level and the difficulty level has been ramped up..just what a sequel needs..(also turbo button speeds us the action)

Yes I admit that sometimes you do get lucky and because of that you win just like in PvZ 1 but the game is definitely not entirely luck based and with a good strategy you're good to go..(BWB day 16...I haven't figured out this one yet)