User blog:YammaYamer21/The Solar Droplet: Characters/Allies

This list will contain all player characters, allies that have fought with the players, and other important NPCs in plot or other function.

Characters
1) Neath​(PumpkinPro)

Plant Species: Ghost Pepper

Gender: Male

​Class: Spellbinder Solar Burst: Cursed Hell - Takes away 20% health of all allies and enemies, including himself, to stun all enemies and remove their buffs as well as purge debuffs from himself and allies.
 * Nightmarish Curse- Deals 20 damage to all enemies at the price of hurting himself or one ally for 10(his choice).
 * Ghost Agility - Allows target ally to attack twice.
 * Ghoul Plague- Neath infects target enemy with a plague that makes them lose 5% of their health(max: 25) and heal Neath for the damage dealt. The target also loses 5 defense and 7 attack.

Personality: Neath is quite mean to those he considers threats or neutral. He likes casting down his dark themed spells to light up the battlefield. Neath may not seem like a kind ally at first but he's genuinely kind once he gets used to you being an "ally".

2) Jaquail(Fairy27)

Zombie Type: Jester

Gender: Male

Class: Destroyer Unlife Fever: Explosive Return - If Jaquail gets hurt, his attacks are increased by 7% (15% chance for doubled buff) and has a 50% chance to do a bonus attack. Lasts 3-5 turns.
 * Pummeling Smackdown - A normal attack that deals 28 damage.
 * Tornado of Agility - An attack that deals 16 damage. Increases Jaquail's accuracy and makes him have a 35% chance to evade attacks.
 * Powered Breeze - Increase an ally's attack by 7. Lasts 3 turns.

Personality/Bio: Jaquail tends to prank anyone, anytime, anywhere. He has his daily pranking and fun routines to check and do. Little did they know, he mastered acrobatics, but he doesn't seem to prove this to anyone.

3) Syaku(BoltBlizard)

Plant Species: Repeater

Gender: Female

Class:Spellsword (Destoyer + Spellbinder) Solar Burst: Soul Pausing - Syaku casts a time freeze spell on all of the enemies and then does a vicious and merciless onslaught of slashes with her sword, dealing 50 damage across the board and making enemies 30% less likely to evade or block your attacks or hit their attacks the next turn.
 * Inanimate Cut - Syaku pulls out her trusty sword from the sheathe on her back and slices through the middle of the enemy horde. This hits three enemies at once for 17 damage.
 * Severing Minute - Syaku casts a time control spell on one ally. Said ally has their chance of dodging increased by 55%. If they are to be attacked, regardless of if they are hit or not, Syaku will strike back with 1.5 times the damage of the attack at the enemy via her sword.
 * Natural Selection - Syaku singles out the enemy with the highest health and casts a spell on them which drains their life. For the next 3 turns, that enemy's health will be drained away by 10% at a time(max of 50 damage) and will heal Syaku half of the dealt damage. If this is used while one is active on another enemy, the previous target for life draining is removed of the debuff.

Personality: Syaku is one of those people who keeps things to herself. She hates talking to others and only speaks up when she figures something out. She's calm, silent and intelligent, but loses her temper quickly if people out-right neglect her existence.

4) Zigby(PrimalClash62)

Zombie Type: Lil' Drake

Gender: Male

Class: Destroyer Unlife Fever: Drake's Wrath - Zigby calls in his Drake Mech. For 5 turns, Zibgy will be in his Drake Mech, which has twice the health and defence of Zigby and has the following abilities: Personality: Zigby is a little mischevious. He gets confused easily, yet is very brave for an imp.
 * Basilisk Buster - Zigby fires off 2-5 shots from his Basilisk Blasters, dealing 7 damage each. Each shot has a 10% chance to ignite an enemy for 5 damage per turn(2 turns).
 * Wildfire - Zigby fires off 10 shots at random foes, burning them and dealing 5 damage per shot. If less than 3 foes are present, shots have a 50% chance to miss.
 * Dragon Storm - Zigby calls out in a foreign zombie language and a turn later, 3 meteors crash down on random enemies, dealing 22 damage and possibly stunning them(55% chance).
 * Drake Jet - Zigby's Drake Mech sets off a jet of fire, igniting all enemies(see Basilisk Blast) and dealing 18 damage.
 * Dragon Tackle - Zigby's Mech rams into a foe, dealing 35 damage and stunning them.
 * Storm Shield - Zigby blows up a shield of dust that halves damage directed to him. Zigby may also use it to protect two allies.
 * Escaping Explosion - Zigby can evacuate the mech earlier, causing the mech to self-destruct, dealing 50 damage to all foes. A less accurate version of this move occurs when the battery runs out, too.

5) Ink Sans(SansyBonkChoy)

Plant Species: Rose

Gender: Male

Class: Spellbinder

* Ink Splash - Deals 14 damage to all enemies.

* Inky Drinky - Gives 5 Attack and Defense to all allies

* De-Invincify Ink - After 2 turns under this effect, an enemy will lose their strongest buff.

Solar Burst: Colourful Thorn - Does 34 damage to all enemies and has a 50% to Freeze or Time Stretch foes. Time Stretched foes take 15 damage a turn and are less likely to hit shots.

Personality/Bio: Ink sans is the guardian of Sanses. HE LIKE TO PAINT.

6) Chaor(ThingOfTheStrangeMan)

Zombie Type: Gargantuar

Gender: Male

Class: Tank Unlife Fever: Unending Rage - Chaor turns invincible and taunts all enemies for a turn. All enemy attacks are met with a counter-attack of 30 damage and a 2-turn lava burn(-10 per turn).
 * Fiery Shout - Chaor taunts the enemy, forcing all attacks on him. If, somehow, any allies are hurt while Chaor is taunting, he hurls a flaming rock at the foe, doing 20 damage and sets the enemy on fire(-5 every turn).
 * Lava Charge - This attack charges for 5 turns. During the charge up time, if Chaor is hurt, he will charge up one turn sooner. When fully charged, Chaor charges at an enemy, causing 70 damage to one enemy and burning all opponents for 2 turns.
 * Raging Strikes Chaor hits an enemy for 14 damage. If Chaor has 50% health or more, he draws attention to himself, causing most opponents to be more likely to target him. If below 50% HP, Chaor hits the target a second time, and a third if at 25% HP or less.

Personality/Bio: Unheard experiments fused the pure heat energy of lava into the veins of a Gargantuar. The power had to be contained by icy shackles maintained by the highest quality Z-Tech. Due to his tortured upbringing, he is extremely violent & is not afraid to use any means necessary to get what he desires.

NPCs
​Mark​, the Scardey-shroom

Gender: Male

History: An unusual shroom with a mysterious Ice-shroom father who rarely appears but can seemingly provide what even riches cannot. Although technically beyond rich, Mark rode around the city on a skateboard and got into plenty of fights before. He lead his friends to save some enslaved Puff-shrooms, but was knocked out cold by the boss, Mr. Fives. It is currently unknown where he is.

As an Ally:

Class: Knight

Solar Burst: Mega-Cap - Hurts all enemies for 30 damage and grants +50 armor to all allies. Lasts 3 turns
 * Fungal Spore - Shoots a weak spore with an armor-breaking fungus, dealing 12 damage and weakening the target's armor by 3 for 2 turns.
 * Undercut - Does 19 damage to two enemies, making them 45% less likely to hit thier attacks that turn and causing himself to be 15% harder to hit.
 * Somersault Intercept - Chooses a target. Mark will have a 55% chance of intercepting said target's attack.

David, the Lost City Zombie

Gender: Male

Personality/Bio: One of the zombies that left Zomboss, he and his fellow zombies attend to pacifist behaviors to all plants and zombies. They grow (non-sentient) plants to make tofu brainz to satisfy any cravings. He is considering partnering with a local zombie to expand his land.