Board Thread:Plants vs. Zombies 2/@comment-27557697-20150616150818/@comment-25206613-20150617102955

Birdpool wrote: Gargantuar333 wrote:

Actually, I'm pretty sure the changes in PvZ2 were EA's doing. PopCap was creating PvZ2, and had almost made all of Pirate Seas when EA bought PopCap. (Theorizing begins here) EA let PopCap continue making the rest of PvZ2 without involvement (WW and FF), and PopCap wanted to finish the game there (Temporal-tron). But then, Evil Arts (EA) wanted to gain a ton of profits off of this game and used some of their marketing techiques (two part worlds, less plants so you have to buy premiums, more premiums, no upgrades to spend more money on powerups and premiums) to leech even more money off of the consumer, and dragged PvZ2 out to gain more $$$s. That's why the first four worlds, the ones overseen by PopCap, were awesome, and the next four, overseen by EA, were, well, not as good. It was all EA's fault. It was just another step in EA's plan to take over the world. I hate EA. They even promised not to do anything, but here we are. PopCap should never have accepted the deal. but then again, if Popcap hadn't accepted the deal, there wouldn't have been a PVZ 2 for us. so yeah. back to the topic, lost city boss battle be a normal level with 500 sun, since what would be the point of sun tile if they weren't used in Zomboss battles? Gimmicks in each world are used in that world's boss battle. The only exception is FC.