Board Thread:Chinese content/@comment-25546049-20160621044431/@comment-11660317-20160628040332

ElPrimordial wrote: Lebar wrote: ShroomstagramUser wrote: Phantom of Ra wrote: ShroomstagramUser wrote: Lebar wrote: Phantom of Ra wrote: ShroomstagramUser wrote: Lebar wrote: Ballistic Planet wrote: Reposting Phan's post.

Cam, I think you may want to see this. It's official news from... Not QQ anymore, it's PopCap and EA!!! (I swear myself that this is from them) After translating the main idea with Google Translate, I know this is about the massive update. (Plz, call a translator *cough*) It basically reads:

Dear players, to ensure that you benefit the most from the upcoming version, we’ll repeat a recommendation three times:

- We recommend that you collect all stars from the worlds you opened.

- We recommend that you collect all stars from the worlds you opened.

- We recommend that you collect all stars from the worlds you opened.

For nearly three years, Plants vs Zombies 2 released 10 worlds with more than 300 levels, including Lost City, Castle in the Sky and Frostbite Caves. You might not have been able to unlock all of them, but that’s not a problem in the upcoming version. In the new update, you will have the option to choose from any world to begin your adventure. We carefully reworked every level and every world. Worlds now have compact storylines and rewards to give you the best playing experience.

As a result of the new progression mechanism, there are some small changes. If you have collected all stars from any specific world, it will be recognized as an open world and you will benefit from the rewards of having opened that world. If you have not collected all stars from a world, that will be locked after the update and you will have to unlock it  with stars or gems  before being allowed to play it. Upgrades acquired in the previous version will be carrier over to the new one.

We look forward to this new version in July. Thank you for playing PvZ2 and supporting us. Enjoy the game. So, I'll only have Big Wave Beach reset. And the upgrade system remains. Man, I'll have Kung-Fu World (Those damn stars on Day 23!), Far Future, and of course, Dark Ages reset... Those level 23 stars were the last ones I got. Must have played it over 500 times to time it right and get lucky with a wave that had lots of zombies to kill them all at the same time. Couldn't believe it when it finally happened. What was Day 23? What were the stars? Day 23 is considered one of the hardest days ever in Kung-Fu World, it's just behind Day 29, but if you're lucky, you'll see it's very easy, which makes the difficulty "Easy-medium".

Day 23 is a Locked and Loaded + Last Stand level. The first star is to kill 15 zombies in 10 seconds (or is it 10 zombies in 15 sec? I can't remember.) I found it easy....then again, I had lvl 4 plants. Beating the level itself was very easy, but getting the first star became even harder with level 4 plants, which was exactly my problem.

Zombies came in waves and any of the level 4 plants available would kill them quickly, which made it impossible to kill 15 zombies in under 10 seconds as I couldn't group them all together before they got killed. Besides, the black hole thing that popped up between waves took longer than 10 seconds, meaning you'd have to get lucky with one large wave of 15+ zombies (they usually came in waves of 7-12), and also hope they came in quickly, without long long gaps. Yep its true, lvl 4 plants are too strong. Even with lvl 1 was difficult precisely for the reason that you stated. My advice is use the weakest plants that you have and press the flag to get a wave of zombies fast before the 10 sec ends.

Perhaps use iceberg lettuce + white radish combo, or even better fire gourd + heavenly peach to hold the line until there are enough zombies in screen to kill them all fast. Let me say this for ONE LAST TIME, the level, has no Iceberg Lettuces given! And, it's a Locked and Loaded level, so it's given with only Twin Sunflowers, White Radish, Cabbage-pult, Fire Gourd and... What's the last one? Oh right, Potato Mines. That's the problem...