Plants vs. Zombies Heroes

Unreleased

Plants vs. Zombies Heroes is a collectible mobile card game announced on March 10, 2016, through PopCap Games' official YouTube channel and soft released in certain countries on the same day. It is set to be fully released later in 2016, but no concrete date was given.

Description
''It's the lawn of a new battle! Plants vs. Zombies Heroes mobile lets you collect and choose from hundreds of characters across the PvZ Universe in this epic collectible card game that takes you beyond the backyard.''

For the first time ever on mobile, play as either plants or zombies and unlock their lawn-inspiring super powers. Collect hundreds of characters, including new roster favorites from Plants vs. Zombies: Garden Warfare 2 like Super Brainz, Z-Mech, Citron, and Rose, and adventure through an all new PvZ Universe with a unique, comic-style narrative. Pick your favorite hero, assemble your team, and use your heroic skills to outwit your opponents in battle.

Battle and adventure by yourself against AI in the single player campaign, or battle against other players in real-time multiplayer! Challenge your friends or test your powers and strategy against the rest of the world in casual or ranked multiplayer battles – all in real time. Complete Daily Quests to earn rewards to expand your roster of Heroes and sidekicks.

In adventure mode, lead your favorite plant and zombies on epic missions to battle and take down all opposing Heroes across locations as zany and diverse as the Heroes who inhabit them. Experience the story of Plants vs. Zombies Heroes via comic-styled story sequences revealed as your adventure progresses. Use the adventure mode to tone your skills and fine-tune your strategy, experimenting with different heroes and powerful teammate combinations along the way.

Game modes
On this game it is possible to play as both the zombies and the plants, with the main game modes being:
 * Plants Mission - Where the player progresses through the plants campaign;
 * Zombies Mission - Where the player progresses through the zombies campaign;
 * Multiplayer - Where the player fights against other real life players as either the plants or the zombies.

Glitches
Check this page to find the various glitches of this game.

2016

 * 10 March: Plants vs. Zombies Heroes was announced, while being soft released in the same day.
 * 13 April: The 1.17 version was released to fix some bugs, and reducing the time needed for new quests and reducing their gem rewards.

Gameplay
The main objective of this game is to defeat the opposing side Hero by reducing its health to 0. That is done via the cards played on the field. There are three types of cards: Plants/Zombies; Tricks and Superpowers. In the battle phase, each one attacks. The strength points is the damage they are gonna give, and the health points is how much strength points they can take before being destroyed. If there are no opposing cards on the same lane, the hero is targeted instead. Each hero has 20 points of health plus a Mega-Block charger. When suffered damage, the Super-Block Meter will fill up randomly, with a 10% chance for Mini-Charge (1/2 a normal Charge), a 55% chance for a normal Charge, a 30% chance to Double Charge, and a 5% chance to Mega Charge (instant block), where a Charge is roughly one-sixth (1/6) of a full charge. When the Mega-Block charger becomes full, the Hero will block the attack, and receive a superpower that can be saved or deployed immediately for free. Each Hero can block attacks a total of 3 times per game.
 * Plants and Zombies are cards that stay on the field until destroyed. They all have three stats: Strength ; Health and Cost (/), plus some have special abilities that can't be ignored and makes each one unique. The player must know how to use those in their favor in order to win tougher opponents.
 * Tricks are cards that affect directly the plants/zombies played, and sometimes the hero, giving or retiring them strength or health; destroying or summoning them, etc. If on the zombies side, they can only be played on the third phase of the turn. If on the plants side, they can be deployed immediatly on their phase. They only have an cost associated with them.
 * Superpowers are powerful trick cards that cost 1 brain/sun each. They are only obtained by filling the block meter and one is given at the start of each game, so the max of superpowers in a deck is four.

During a game, each turn has four phases.

At the start of each turn, the total amount of sun/brains received from the last turn plus one is given, allowing that the more powerful cards are only played later on the game, so the player must not only rely on them otherwise they have nothing to play on the first turns.
 * The first one is the Zombies Play phase, where only zombies are permitted to play;
 * The second one is the Plants Play phase, where the player can plant both tricks and plants;
 * The third one is the Zombie Tricks phase, where only zombie tricks are allowed;
 * And the last one is the battle phase, where each card played battle from left to the right, so the ones on the very left lane attack first, and the very right lane attack last;

Each deck needs to have at least 40 cards with the max of 60, shared between tricks and plants/zombies, plus 4 superpowers in which one is the signature superpower of the hero. Also take note that the more cards the player has in one deck, the lower the chances of getting a specific card, so it is not advised to use 60 cards on a deck. Also it is only allowed to have four copies of each card, and they are separated in basic and premium, followed by their rarity.

Basic cards are obtained at the end of the game regardless if the player lost or won, or via packs at the store. Premium cards are only obtained at the store though Premium Packs, and their rarity means the chances of obtaining them, as the player can't buy a specific one, unless there is a limited time offer that offers specific cards.

Heroes
Heroes are the main playable characters in Plants vs. Zombies Heroes, and the ones required to be defeated so the game can end.

Heroes have unique superpowers, tricks, classes and teammates who they can lead, making each one different from the others.

At the end of each mission there is a Boss Battle against one of the Heroes. Those have a unique strategy and start with bonus advantages (like a change on the number of Teammates, Health risen or pre-planted teammates) that makes them more challenging adversaries.

Classes
Each heroes can lead two different classes and has different set of attacks.

Special effects

 * Afterlife - When the zombie is defeated, it can be played again. Zombies like the Haunting Zombie or the Octo Zombie must be defeated twice before getting destroyed.
 * Anti-Hero - Does more damage when attacking the enemy Hero. Extra Strength equivalent to Anti-Hero value.
 * Armored - Reduces damage from attacks equal to its Armored value. Can reduce damage to 0.
 * Amphibious - Can be placed in water lanes.
 * Bounce - Sends the Bounced Plant/Zombie back into the player's deck.
 * Deadly - Automatically kills the damaged plant after battling.
 * Extra Sun / Brains - Gives extra Sun/Brains to the player.
 * Extra Stats - Increases Strength/Health by given values during the first turn played.
 * Freeze - Frozen enemy cannot attack this turn.
 * Frenzy - Does a bonus attack if it defeats a plant.
 * Gravestone - Hides under a Gravestone until the Zombie Tricks phase. Any "When played" abilities happen at the beginning of the Zombie Tricks phase. Can be prematurely destroyed before any effects take place with Grave Buster.
 * Shielded - Cannot take damage from battle this turn.
 * Splash - Deals damage to enemies next door. Splash Strength is Splash value.
 * Strikethrough - Penetrates multiple foes to deal damage to the Hero and all other enemies in the way.
 * Truestrike - Does not charge the Super-Block Meter if a successful hit is landed on the enemy Hero.
 * Team-Up - Can be placed in front or behind another teammate, or a teammate can be placed in front of or behind itself.

Teammates and Tricks
Teammates and Tricks are used to create your hero's decks. In each deck, you choose 40 Teammates and Tricks, and 4 Superpowers.

Plants

 * Peashooter - Attacks zombies by shooting a pea at them.

Superpowers

 * Flick-a-Zombie - Deal 1 to a zombie
 * Inspire - Give +1 /+1 to a plant.
 * Rejuvenate - Heal 2 to the hero or to a plant.

Plants

 * Cactus - Has 5 and shoots weak spikes. Has the  Truestrike trait.
 * Guacodile - Attacks by shooting its pits at zombies - If defeated, deals 4 to every zombie in the lane. Has the Amphibious trait.
 * Hibernating Beary - When hurt, this gets +4.
 * Jugger-Nut - Acts like an attacking Wall-Nut with lower.
 * Mirror-Nut - When your nut plants are damaged, deal 2 to the zombie hero.
 * Pea-Nut - Has Team-Up trait.
 * Pismashio - Shoots pistachios at zombies.
 * Poppin' Poppies - Creates a here and next door.
 * Potato Mine - If killed, does 2 to every zombie in the lane.
 * Prickly Pear - Does not attack. When attacked by a zombie, does damage to it.
 * Sea-Shroom - Has Amphibious trait.
 * Smackadamia - Attacks zombies by jumping up and hitting them.
 * Soul Patch - When the hero is damaged, this will get hurt instead.
 * Spineapple - Attacks zombies by shooting spikes at them. If this is played, all plants with no attack gain +2.
 * Steel Magnolia - All plants here and next door gains +2.
 * Sting Bean - Has Amphibious and Truestrike traits.
 * Tough Beets - Attacks zombies by headbutting them.
 * Wall-Nut - Does not attack, but instead is a defensive plant with 6.
 * Water Chestnut - Has Amphibious and Team-Up traits.

Tricks

 * Doom-Shroom - Destroys all plants and zombies with more than 4.
 * Gardening Gloves - Move a plant and gain a teammate.
 * Grave Buster - Destroy a gravestone.
 * Wall-Nut Bowling - Make a in every ground lane. Then each one attacks dealing 6.

Superpowers

 * Bubble Up - Moves a plant. It gets +3.
 * Nut Signal - Make a and gains a Teammate.
 * Root Wall - A plant is shielded for a turn. Gains a Teammate.

Plants

 * Buff-Shroom - Attacks zombies by shooting a purple cloud at them. When played, he gives +1/+1 to all Mushrooms currently on the field.
 * Bluesberry - Deals 2 to a zombie when played.
 * Dandy Lion King - When placed, it removes half of the zombie hero's health. It attacks by shooting dandelion seeds.
 * Grapes of Wrath - Deals 6 to the zombie hero when killed.
 * Kernel Corn - Does 4 to every zombie when played.
 * Mushroom Ringleader - Gains +2 from every plant in the lawn and when you just played.
 * Pair of Pears - Summon a Pear Pal in front of it.
 * Pineclone - Transforms all plants into clones of himself.
 * Poison Ivy - Attacks zombies by hitting them with its leaves. Has Anti-Hero 4 trait.
 * Poison Mushroom - Has Anti-Hero 2 trait.
 * Poison Oak - Has Anti-Hero 5 trait.
 * Punish-Shroom - When a Mushroom-Type plant is dead, it will do 2 to a random zombie or the zombie hero.
 * Seedling - At the end of the turn, transforms into a random plant that costs 6 or less.
 * Sergeant Strongberry - Doubles every berry type plant's.
 * Shroom for Two - When played, it will summon a above it.
 * Sour Grapes - Attacks zombies by shooting grapes at them. When played, it deals 1 to all zombies on the field.
 * Wild Berry - When played, it will move to a random lane.
 * Zapricot - Attacks zombies by electrocuting them using purple electricity.

Tricks

 * Berry Angry - Gives every plant on the lawn +2.
 * Berry Blast - Does 3 to a zombie.
 * Cherry Bomb - Does 4 to each zombie here and next door.
 * Petal-Morphosis - Transforms a plant into a random plant.
 * Sizzle - Deals 5.

Superpowers

 * Meteor Strike - Does 3 to a Zombie.
 * More Spore - Creates 2 in two random lanes.
 * Storm Front - All plants receive +1 /+1.

Plants

 * Bananasaurus Rex - Gains +1 /+1 when you gain a teammate. After combat, it will do a bonus attack.
 * Black-Eyed Pea - Gains +2 /+2 when a zombie trick is played.
 * Bonk Choy - Attacks zombies by punching them. When it is placed, it gaisn 1 for the turn.
 * Cabbage-Pult - Attacks zombies by lobbing weak cabbages at them, but gets +1 /+1 when placed on heights.
 * Doubled Mint - Doubles its and  at the end of every turn.
 * Fire Peashooter - Attacks zombies by shooting a fire pea at them.
 * Grow-Shroom - Attacks zombies by shooting a yellow cloud of spores at them.
 * Muscle Sprout - Gains +1 /+1 when you play a plant.
 * Party Thyme - When a plant does a bonus attack, gain a teammate.
 * Pea Pod - Initially only has +1 /+1, but gains another 1 /+1 after the end of every turn.
 * Potted Powerhouse - While on your deck, it will gain +1 /+1 every time a plant you already played gains +1  or.
 * Repeater - Attacks zombies by shooting two peas at them, and does a bonus attack after attacking.
 * Re-Peat Moss - When one does a trick, do a bonus attack.
 * Skyshooter - When played on heights, it will gain +2 /+2.
 * Super Phat Beets - Attacks zombies by playing a turntable and shooting musical notes at the zombies. It gets +1 /+1 for every plant and zombie on the lawn when played.
 * Sweet Potato - Move a zombie from another lane to here.
 * The Podfather - When you play a Pea-Type plant, that plant gets +2 /+2.
 * Torchwood - Any peashooter behind it gains +2.
 * Whipvine - When played, move a Zombie to another lane.

Tricks

 * Espresso Fiesta - When used on a plant, that plant does three bonus attacks.
 * Fertilize - Give +3 /+3 to a plant.
 * Flourish - Item - When played, the player gains two teammates.
 * Plant Food - Give +1 /+1 to a plant and a double attack.

Superpowers

 * Embiggen - Give +2 /+2 to a plant.
 * Holo-Flora - Gain two Teammates.
 * Time to Shine - Makes a plant do an bonus attack.

Plants

 * Admiral Navy Bean - Attacks zombies by shooting a very strong water splash. When another bean plant is planted, this does two to the zombie hero.
 * Bean Counter - Gains +1 /+1 when you play a bean. Also gives the player two Weenie Beanies that cost one sun and have 1 /1.
 * Brainana - When played, the enemy loses all their brains.
 * Carrotillery - Has Team-up trait
 * Cattail - Has Amphibious trait.
 * Chilly Pepper - Freezes a selected zombie.
 * Jumping Bean - Bounce a zombie when played.
 * Lightning Reed - Attacks by shooting electricity. Can attack both lanes next to it. Has Amphibious trait.
 * Navy Bean - Attacks zombies by shooting a weak water splash.
 * Rescue Radish - When played, take a plant back to your deck.
 * Shellery - Attacks by shooting celery mortar shells. Has Team-Up trait.
 * Smoosh-Shroom - Attacks zombies by banging its head on the ground, sending a shockwave at the zombies.
 * Snapdragon - Shoots fire blasts which hits here and next door.
 * Snowdrop - Gains +2 /+2 when a zombie is frozen.
 * Snow Pea - When it attacks a zombie, it is frozen for the turn.
 * The Great Zucchini - When played, it will transform every zombie into.
 * Threepeater - Can attack zombies here and next door.
 * Vanilla - Attacks zombies by shooting a white cloud at them.
 * Winter Melon - Has Splash Damage 4 trait. The zombies who get hurt become frozen.
 * Winter Squash - Destroys any zombie that is frozen.

Tricks

 * Iceberg Lettuce - Freezes a chosen zombie so that it cannot attack for one turn.
 * Sow Magic Bean - Sends to the deck 4 . When played, the beans will give you a teammate.
 * Spring Bean - Bounces a zombie.

Superpowers

 * Big Chill - Freezes a Zombie and gains a teammate.
 * Transmogrify - Transforms a Zombie into another random zombie that costs 2 or less.
 * Whirlwind - Bounces a random zombie.

Plants

 * Bloomerang- Has Strikethrough trait.
 * Chomper - Destroys a zombie with 2 or below.
 * Cornucopia - Creates random plants in other lanes.
 * Fume-Shroom - Shoots piercing fumes that can hit zombies in its lane and the opposing hero.
 * Laser Bean - Shoots a piercing laser beam.
 * Magnifying Grass - Gains strength from how much you have this turn.
 * Metal Petal Sunflower - Acts like a sunflower, it gives sun at the start of each turn, except it can attack zombies and doesn't have the Team-up trait.
 * Mixed Nuts - Attacks zombies by shooting pistachios at them. Gains +2 /+2 if there is a plant with Team-up on its lane when played.
 * Morning Glory - This gets +1 /+1 if the hero has more than 6.
 * Pepper M.D. - Attacks by throwing a small medical hammer. Gains +2 /+2 when a hero or plant is healed.
 * Power Flower - Attacks by shooting a beam of energy at the zombies. This plant has the trait, and heals your hero by 1  for each flower you have on the lawn.
 * Rose Thorn - Destroys a zombie when a Flower-Type plant is destroyed.
 * Sage Sage - Grants an extra card if you have 6 or more this turn.
 * Smashing Pumpkin - Attacks zombies by creating an earthquake.
 * Sunflower - Does not attack, but instead gives a at the start of each turn.
 * Three-Headed Chomper - At the end of a turn, it will destroy a zombie in its lane and in the lanes next to it.
 * Twin Sunflower - Does not attack, but instead produces 2 at the start of the turn.
 * Venus Flytrap - Attack zombies by shooting spikes at them. When this plant deals damage, it heals the selected Hero by that much.

Tricks

 * 2nd-Best Taco of All Time - Heal a plant by 4 and gain a teammate.
 * Lawnmower - Destroys a zombie on ground terrain.
 * Squash - Destroys a selected zombie.
 * Water Balloons - A zombie loses -1 /-1 . If the player made at least 6 this turn, the zombie loses -2 /-2.
 * Whack-a-Zombie - Destroys a selected zombies with 3 or less.

Superpowers

 * Geyser - Heal the hero and all plants for 4.
 * Scorched Earth - All Zombies on the ground lose -1 /-1.
 * Weed Whack - A Zombie gets -2 /-2.

Zombies

 * Zombie - Attacks plants by whipping them with his tie.

Tricks

 * Flick-a-Plant - A plant will lose 1.
 * Get Well - Heal a zombie or the Zombie Hero for 4.
 * Motivate - A zombie will gain +1 /+1.

Zombies

 * Cat Lady - Gains +3 for one turn when the player plays a Pet-Type zombie.
 * Deep Sea Gargantuar - Has Amphibious trait.
 * Dog Walker - This will move to the plant played in that lawn.
 * Dolphin Rider - Has Amphibious status.
 * Haunting Zombie - Has Afterlife trait.
 * Kangaroo Rider - When damaged, take this teammate back to the deck.
 * Loudmouth - A chosen Zombie gains +2 /+2.
 * Nurse Gargantuar - When this zombie does damage, it heals the zombie hero by that much.
 * Octo Zombie - Has Amphibious, Frenzy and Afterlife traits.
 * Pied Piper - Has Gravestone trait. When revealed, a plant gets -1 /-1.
 * Smashing Gargantuar - All Gargantuars get Frenzy.
 * Snorkel Zombie - Attacks plants by spitting water at them. Has Amphibious status.
 * Squirrel Herder - Destroys a Nut or a Berry on the lawn.
 * Vimpire - Has Frenzy Trait.
 * Zombie Yeti - Gain a Yeti Lunchbox that costs 1 and says "A zombie gets +1 /+1 ". At the end of the turn, "Bounce" this Yeti.
 * Zombot 1000 - When played, destroy every plant.
 * Zookeeper - When you play another pet, all pets get +1.

Tricks

 * B-flat - Destroys a random plant.
 * Locust Swarm - Destroys a plant
 * Maniacal Laugh - A zombie gets +5 /+5 and Frenzy.
 * Nibble - A plant loses -1 /-1 and heal two to the Zombie Hero.
 * Vitamin Z - A Zombie gets +3 /+3.
 * Yeti Lunchbox - A zombie gains +1 /+1.

Superpowers

 * Acid Rain -. All plants on the ground get -1 /-1.
 * Evaporate - Destroys a damaged plant.
 * Galvanize - A zombie gains +2 /+2.

Zombies

 * Brain Vendor - Attacks plants by squirting them with mustard. Gives the Zombie Hero +3.
 * Cell Phone Zombie - Attacks plants by throwing its cell phone as a boomerang. When played the hero gains a teammate.
 * Chimney Sweep - Attacks plants by shooting a cloud of ash at them. Gains +1 /+1 when on heights.
 * Drum Major - Attacks plants by throwing its baton at them.
 * Electrician - Has the Gravestone trait. When revealed, a zombie will do a bonus attack.
 * Gadget Scientist - When played, all Science-Type zombies do a bonus attack.
 * Gentleman Zombie - When the zombie tricks phase has started, gain +2.
 * Kite Flyer - Has the Gravestone trait. When revealed, it will give you a teammate when it attacks.
 * Mad Chemist - When you play your first trick at the start of each zombie trick, gain a random trick.
 * Mountain Climber - Truestrike. Gets +2 /+2 on Heights.
 * Paparazzi Zombie - Attacks plants by taking a photograph of them, hurting them with the camera flash. Gets +1 /+1 when you play a trick.
 * Pool Shark - Attacks plants by using its stick to hit them with a billiard ball.
 * Portal Technician - When killed, summon a zombie here.
 * Shieldcrusher Viking - When the Plant Hero gets hurt, empty their block meter.
 * Trickster - While still at the deck, its cost will decrease by -1 every time the player plays a trick. When played, does a bonus attack.
 * Wizard Gargantuar - Attacks plants by throwing books at them. All Gargantuars gain Truestrike status.
 * Zombot Drone Engineer - Whenever a Science Zombie does damage, that Zombie gets +1.

Tricks

 * Beam Me Up - Summons a.
 * Fun-Dead Raiser - Gains two teammates.
 * Hail-a-Copter - Summons a.
 * Lurch for Lunch - A zombie will do a bonus attack.
 * Rocket Science - Destroys a plant with 4 or more.
 * Teleport - Allows the Zombie Hero to play a zombie in the tricks phase, gain a teammate.

Superpowers

 * Cut Down to Size - Destroys a plant with 5 or more.
 * Summoning - Makes a zombie here that costs 2.
 * Telepathy - When played, gains two teammates.

Zombies

 * Abracadaver - Has the Gravestone trait. When this hurts the Plant Hero, deals 3 to a random plant.
 * Aerobics Instructor- All Dancing Zombies will get +2.
 * Barrel of Deadbeards - When destroyed, does 1 to every plant and zombies, then create a  here.
 * Disco Zombie - Spawns in a when played.
 * Exploding Imp - At the end of turn, this does 1 to itself.
 * Conga Zombie - Attacks by playing her bongos.
 * Cuckoo Zombie - Attacks plants by hurting them with the Cuckoo Clock he holds.
 * Disco-Tron 3000 - When played, make a that says "When played, make a ".
 * Fireworks Zombie - When played, deals 1 to every plant and zombie.
 * Flamenco Zombie - When played, it does 2 to the Hero for every Dancing Zombie on the lawn.
 * Foot Soldier Zombie - When played on heights, it does 3.
 * Imp-Throwing Gargantuar - When hurt, it will summon a.
 * Jester Zombie - When hurt, do 2 to the plant hero.
 * Newspaper Zombie - When hurt, this zombie gains 4.
 * Orchestra Conductor - When played, all zombies get +2.
 * Tennis Champ - Attacks plants by using a tennis racket to hit a tennis ball at them. For the first turn its summoned, it gains +3.
 * Unlife of the Party - Attacks plants by throwing confetti at them. Gains +1 /+1 for a played Zombie.
 * Valkyrie - While in the zombie hero's hand, it gains +2 for every zombie destroyed.

Tricks

 * Bungee Plumber - Does 2 to a selected plant.
 * Cakesplosion - Does 4 to a plant selected.
 * Gargantuars' Feast - Makes a random Gargantuar in three random lanes.
 * The Chickening - Deals 2 to all plants.
 * Zombot's Wrath - Deals 2 . When there is a zombie in every lane, it will deal 6 instead.

Superpowers

 * Brute Strength - A zombie gains +3.
 * Dance Off - Creates two s in random lanes.
 * Electrobolt - Deals 3.

Zombies

 * Arm Wrestler - Gains +2 /+2 when a plant is played on his lane.
 * Buckethead - Attacks by taking off its bucket and throwing the fish that are inside at plants. Has Armored trait.
 * Coffee Zombie - All zombies get Frenzy for as long as he lives.
 * Conehead - Attacks by throwing its cone at plants.
 * Flag Zombie - Reduces the brains' cost of the zombies by one.
 * Football Zombie - Has Armored 1 and  Frenzy traits.
 * Knight of the Living Dead - Has Armored status.
 * Landscaper - Has the Gravestone trait. When revealed, a plant gets -2.
 * Medic - Heal 4 to a zombie or the Zombie Hero.
 * Ra Zombie - The plant hero loses 2 this turn.
 * Rodeo Gargantuar - Attacks plants with his branding iron. He can move a plant on the turn he emerges from his tombstone.
 * Sumo Wrestler - Has the Gravestone trait. When revealed, move a plant.
 * Team Mascot - At the start of the turn, all Sports Zombies gain +1 /+1.
 * Trash Can Zombie - Attacks plants by throwing a trash can lid at them. Is temporarily invincible on the turn he emerges from his tombstone.
 * Undying Pharaoh - The Zombie Hero will never die as long as this zombie lives.
 * Wannabe Hero - When played, this zombie will gain health from how much health the Zombie Hero has.
 * Zombie Coach- All Sports Zombies are Shielded this turn.
 * Zombie King - Transforms a random zombie at the end of the turn into a.

Tricks

 * Camel Crossing - All zombies gain +2.
 * Monster Mash - All zombies get +2 /+2.
 * Rolling Stone - Destroys a plant with 2 or less.
 * Terrify - Moves a plant, gains a teammate.
 * Weed Spray - Destroys plants with or less than 2.

Superpowers

 * Heroic Health - Heals your hero for 6.
 * Possessed - A zombie gains +2 and Frenzy.
 * Rock Wall - A zombie gains +5.

Zombies

 * Barrel Roller Zombie - Attacks by throwing its barrel back and forth. Has Deadly trait.
 * Do-si-do Zombie - Has the Gravestone trait. When revealed, it moves to random lane.
 * Firefighter- Has the Gravestone trait. When revealed, bounce a zombie.
 * Fishy Imp - Attacks plants by leaping out of its fish and ramming into the plants. Has "Amphibious" status.
 * Headstone Carver - Gives Gravestone zombies +1 / +1.
 * Imp - Attacks plants by throwing a stone at them.
 * Imp Commander - When an Imp damages the Plant Hero, gain a teammate.
 * Mini-Ninja - Attacks plants by throwing a golden shuriken at them. Has Anti-Hero trait.
 * Mixed-Up Gravedigger - All zombies will hide in a Gravestone and get mixed up.
 * Pogo Bouncer - When Revealed it bounces a Plant
 * Smelly Zombie - Gets summoned from a gravestone. Attacks plants with its terrible breath. Has Deadly trait.
 * Stealthy Imp - Has Gravestone and Anti-Hero 4 traits.
 * Surprise Gargantuar - Has Gravestone trait.
 * Swashbuckler Zombie - When a Pirate Zombie attacks the Zombie Hero, that zombie gains +1 /+1.
 * Tomb Raiser Zombie - Has the Gravestone trait. When this hurts the opposing hero, make a Gravestone in a random lane.
 * Toxic Waste Imp - Gives all Imps Deadly trait.
 * Walrus Rider - Has Amphibious and Anti-Hero 3 traits.
 * Zombie Chicken - When a plant is played here, this zombie moves to another random lane.
 * Zombot Plank Walker - All pirates get +2 /+2 . When played, make a with Amphibious in every lane.
 * Zombot Sharktronic Sub - When a plant is hurt, destroy it. When a plant is destroyed, this get +1 /+1.

Tricks

 * Backyard Bounce - Bounces a plant.
 * Smoke Bomb - A zombie will gain +1 after getting moved.
 * Zombot Stomp - Bounces every plant and zombie on-screen.

Superpowers

 * Dolphinado - Bounces a random plant.
 * In-Crypted - A zombie hides in a Gravestone, gain a teammate.
 * Super Stench - All zombies are Deadly.

Cameo
Imposter Zombie - Appears in the multiplayer menu screen.

Trivia

 * It appears that the art style for this game was originally meant to be the one in Plants vs. Zombies Adventures, as shown on a beta gameplay photo, but ultimately took on a more toonish art style resembling the one from Plants vs. Zombies 2.
 * The icon of the 1.0.11 update marks the first time where a plant (Green Shadow) is featured on the game's icon instead of a zombie.
 * As noted by the official website game wise, this is the third mobile game and mode where you can play as both the plants and zombies after Plants vs. Zombies and the Chinese version of Plants vs. Zombies 2.
 * In later missions, like "Zombies on Ice!", the boss hero may start with a completely different hero's Superpower (i.e. Brain Freeze with Eureka, Professor Brainstorm's Superpower). It is unknown if this is a bug or not.
 * Plants vs. Zombies Heroes is the only mobile Plants vs. Zombies game to be played vertically.
 * Whenever a Legendary teammate is placed on the field, the opposing Hero will have a shocked or surprised animation different from their hurt or worried animation.
 * This game shares many similarities with the Cartoon Network productions game Card Wars and Plants vs. Zombies All Stars.
 * All the new playable characters on Plants vs. Zombies: Garden Warfare 2 appear on this game as heroes, with the exception of, strangely, Kernel Corn and Captain Deadbeard who are legendary teammates.