Board Thread:Plants vs. Zombies 2: It's About Time/@comment-26216140-20141110051138/@comment-24431770-20141116082916

A couple of notes before I post my opinion:

Day 25: Way too hard. Forced to use almost 9000 coins on power-ups and plant foods just to beat this level. The sun spending limit should be removed (the kill ratio should be made slightly tougher, though).

Day 32 (Boss Battle): Pretty luck-based. First playthrough I have to restart when the third stage turns foul so badly (thanks to a runaway Deep Sea Gargantuar that spawns at the beginning of the third stage), second playthrough last stage is too easy due to lack of formidable or great number of zombies... Even the Dark Ages Night 20 battle (which is just as crazy) is not that luck-based.

Tiki Torch-er: Might try it out, but could fail miserably; so far I have never got over 20 levels in Big Bad Butte and Arthur's Challenge, though I got 44 levels and counting in Terror from Tomorrow, and just over half in both Pyramid of Doom and Dead Man's Booty - and counting :D

Levels that have Fisherman Zombies: Use Infi-nuts. Then PF boost them in-game. It helps to stop Fisherman Zombies from grappling your plants.

As for the world itself:

Let's see... you start near a beach with water up to few tiles to the left. You utilize Lily Pads to win the level. You do that until you meet Chomper. Then you play around with Chomper.

Thereafter you found yourself with Tangle Kelp and Snorkel Zombie. You managed to stay afloat for a while, before getting yourselves on a couple of bowling bulbs and having yourself seeing the Colossus in the battle. Then you meet the plant yourself, as well as Surfer Zombie. Then a massive attack at your lawn.

You managed to hang ten, but then the Giant Pacific Octopi invade your lawn (pun intended). Then the fishermen decided to fish your plants out and you counter that with Infi-nuts. Then you get Guacodile which goes overboard with zombies. Literally. And then you go BANANAS with Banana Launchers and you slug out with Homing Thistle to the boss battle. And then you the dentist pull the shark's teeth out and Dr. Zomboss retreats.

Couple of things in this level are pretty bad built, but even they aren't as bad (though I do agree that Octo Zombie should be nerfed slightly or given a weakness that the zombie itself don't use as an advantage). Some of the plants are awesome (though they will be even more awesome if the Pirate Seas is updated to support aquatic plants), including Guacodile (Blik blik chomp chomp) and Banana Launcher (Banana banana banana!), and zombies are beatable though sometimes requiring the player to think outside the box or the unthinkable (let the fishermen hook up the force field for eternity or until the last mobile zombie dies, afterwards they die in droves, that's so funny XD). So...

Note: I do not have any premiums or gemiums throughout the course of any world gameplay in PvZ2.