Board Thread:Roleplaying/@comment-28270366-20170406111602/@comment-28270366-20170407021227

//Err, everyone should know that their gear doesn't start with any type of special effects. You will get them once you upgraded them. And like typical talent systems in most RPGs and a MOBA I know, you are get to choose to which your gear will become. Can't really stick on the same old thing ya know.

Also, here are a list of stats that your hero can have.

Main Stats:

Health - Displayed as HP. When this reaches zero, you'll die (obviously). Can be improved by upgrading your head and body gear.

Energy - Displayed as EP. This is the resource you need to cast spells. You can also choose a different type of secondary bar (depending of your character's playstyle), like rage, stamina, ammo, etc. Can be improved by upgrading your head and body gear.

Physical Attack - Refers to your basic attack damage. This can also modify your abilities that focuses more on physical attack. Can be improved by upgrading your weapon and certain gear.

Magical Power - Refers to your magical attack. Usually involves your abilities. This can also be your magic attack (it depends on the user), but gradually negated by magic resistance. Can be improved by upgrading your weapon and certain gear.

Physical Defense - Your resistance from physical attacks. The higher the number, the more resisted you are. Can be improved by upgrading your head and body gear.

Magical Resistance -  Your resistance from magic attacks. The higher the number, the more resisted you are. Can be improved by upgrading your head and body gear.

Movement Speed - Refers to your speed while moving. The higher this is, the quicker you run, escape, and engage. For every 10 of this, you can move one step ahead. This can be improved by purchasing footwear or rootwear.

Attack Speed - Refers to the number of hits you can land for a turn. For every 10 of this, you can land 1 attack. But sometimes this will be overridden by low or high speeds, cast delays, etc. Example: If you have 50 speed, you can land 5 attacks on a target or two, but if someone has a 30 speed, he/she can land his/her attack before the other one land his 3rd attack. If you have a 5 cast delay, you are tend to be outran by someone slower than you. Very confusing, huh? Well, I'll explain further in the tutorial.

Other Stats:

Attack Range - Refers to how many blocks you can reach in a range attack. Melee attackers can have 1-2 range, but range ones can have more. Improved by weapon upgrades and adjustments.

Accuracy' - Usually, range attackers are less accurate compared to melee ones. They tend to miss a lot when attacking farther units. This can be increased by your range or other methods.

Evasion - Evasion is sometimes present in some heroes, with gear or no. Certain items and abilities can give you this stat. Accurate shots can override this.

Critical Chance - Is this even necessary? I mean, look at Yasuo!? But anyway, this determine the chance you can deal bonus damage to an enemy. Certain abilities carry this and also apply it.

Well, there are a lot more stats other than those, but these are the important ones to modify your skills. Go ahead and tweak them while I decide your fate.