Board Thread:Plants vs. Zombies 2/@comment-25546049-20160116212443/@comment-26825778-20160121141953

TheGollddMAN wrote: Coolyoyo33 wrote: TheGollddMAN wrote: Мит бой wrote: TheGollddMAN wrote: Мит бой wrote: Ballistic Planet wrote: Imo this is the reason why Phat Beet fails. What? Since when Phat Beet fails? Since its introduction in Neon Mixtape Tour- Day 2. Phat Beet is good. Only if you've never experienced the power that is Gloom Shroom. It takes a week long crap on Phat beet's phat butt. Actually, they just work completely differently. Understand that ffs.

One is meant to be spammable and weak and the other, strong. (recharge is slow so not spammable too, also without pumpkin it's just meh) At its core, they work the same: attack in a 3 x 3 area with all zombies being affected in that area. Even though the exceution is obviously different, it can be comprehended in a couple of ways


 * Gloom Shroom won't require Fume Shroom anymore


 * Gloom Shroom can be a bit buffed by giving it a faster seed packet recharge or increasing the damage


 * Increase sun cost a bit

And there you go, a very better Gloom Shroom that can be further complemented via Garlic and /or Sweet Potato and/ or Primal Wall nut. There are a lot of choices that could have been given to us via Gloom Shroom instead of another wannabe crapper. Even though Phat beet can be spammed, that spamming rate isn't quite high as it still costs 150 sun. I have used both plants and Phat beet just has a short shoot to give a seed for. PFFT

You expect popcap to give us that for free??? well we can dream. They gave us what a 'free' plant version of gloomshroom would be in this game, also imagine if those buffs weren't givena nd gloom shroom was the same as the first game (except the fume shroom one) people would be shitting on about how useless and nerfed they made him (even though he's the same but the game difficulty has just changed) just like garlic.