Board Thread:Roleplaying/@comment-28569945-20160312233007

WeLL, ThIS sucKS. SoMEThing IS GOINg on. WelL, TIME to PrePare. =ClASSes= ThEre Are 5 ClASseS: FiGhTER: Base HP: 50 | BASE MP: 10 | BASe SpeEd: 15 | BASE luck: 2 | BasE AttacK: 5 | base dEfense: 0 | Base SPEcIal ATTACK: 5 | Base special DEFESNS3: 0 | BASE AccUrACY: 10 | AbIIIIIILity: Anger RISE - WHEn They have less ThaN 30% Hp, THEIr AttaCK IncreASE By 2x. I will try to trick the glitch. Defender: Base HP: 200 | Base MP: 25 | Base Speed: 5 | Base Luck: 0 | Base Attack: 2 | Base Defense: 10 | Base Special Attack: 0 | Base Special Defense: 5 | Base Accuracy: 5 | Ability: Defending Armor - When Armor bar Reaches 100%, Adds 50 Armor. Murderer: Base HP: 1 | Base MP: 5 | Base Speed: 20 | Base LUCK: 15 | Base Attack: 20 | Base Defense: 0 | Base Special Attack: 10 | Base Special Defense: 0 | Base Accuracy: 10 | Ability: Stronger Than What They Seem - Dodges every attack before 22 Turns. Thief: Base HP: 10 | Base MP: 15 | Base Speed: 50 | Base Luck: 3 | Base Attack: 5 | Base Defense: 0 | Base Special Attack: 1 | Base Special Defense: - 5 | Base Accuracy: 20 |  Ability: Pickpocketer - When attacks hit (And They Will), You have a 30% chance to steal an item. Sniper: Base HP: 15 | Base MP: 5 | Base Speed 15 | Base Luck: 5 | Base Attack: 15 | Base Defense: 0 | Base Special Attack: 25 | Base Special Defense: 1 | Base Accuracy: 50 | Ability: Seen, But Unseen - Raises Evation by 3 when hurt. Elemental: Base HP: 20 | Base MP: 50 | Base Speed: 10 | Base Luck: 10 | Base Attack: Physical Elemental Moves (Fire Punch, Earth Jab, etc.) - 15, Special Elemental Moves (Thunderstrike, Blizzard, etc.) - 20 | Base Defense: 5 | Base Special Defense: 5 | Base Accuracy: 15 | Ability: Elemental Strike - When using an attack with the same Element as yours, it deals 1.5x Damage. =Shop= 8x Scope: SNIPER ONLY - Increases Accuracy by 10. - 50 G Fertilizer: Heals you by 15 HP - 10 G Magical Seeds: Recovers 15 MP - 10 G   =World= Field: A Basic place with little Zombies. - Level: 1 - 10  