Board Thread:Plants vs. Zombies 2/@comment-5760976-20160703165212/@comment-28028046-20160707040933

Dekagamer7X9 wrote:

Strimes49 wrote:

Dekagamer7X9 wrote:

Strimes49 wrote:

Dalek2653 wrote: Step 5 then. Gold Tiles at night. Oh good, sun doesn't fall from the sky at night this time. Popcap forgot to do that for NMT, but honestly i'm glad cause it would've been a nightmare 0_0 Still, it would've been logical, just make the levels slightly easier. They didn't forget, it was purposeful. Due to the "play the worlds in any order" progression system, they didn't want to have more than one night or water world. Makes sense, as what would you do if you unlocked the second night world before Dark Ages (Where you get Sun-shroom)? Use Sunflower...



Well, if I don't have anything else of course. Well, if sun didn't fall from the sky in NMT, it'd be like Dark Ages without sun graves. Also have you ever tried playing a Dark Ages level without using Sun-shroom? It's not easy. Yeah i've tried it...... on an easy level. This is why Popcap shouldn't have made the Imps do you-know-what and kept the levels like those up to DA, where the pacing was perfect. If they had done that with NMT, we could've had a world similar to DA, but of course it's harder than DA so no sun graves is fine.