Board Thread:Plants vs. Zombies 2/@comment-27744487-20170302152443/@comment-25230228-20170322023232

Coollittlepeashooter wrote: Snapdragon717 wrote: The Determined Mine wrote:

TheHugeDude wrote: This is what can be the hitpoints for zombies:

Basic zombie- 1 nds                                                 Conehead zombie-2 nds

Buckethead Zombie- 4 nds                                         Knight Zombie- 8 nds

Gargantuar Prime-24 nds                                                  Disco Tron-12 nds

Disco jetpack- 1 nds                                   Holohead-10 nds

Mecha-Football- 14 nds                                     Punk ZOmbie- 2 nds

That's it for now. Let me know if it is possible or requires way too much work. 1) Preseting level in Not O.K Coral is not possible. Only in Locked and Loaded and normal Conveyor Belt.

2) Yes, setting HP for zombies is possible. Do be quick though - only available for the next 1.5 weeks.

"only available for the next 1.5 weeks." What does this mean? We can submit more levels? No, he's busy then I guess, that's where I come and waste my time make levels. I need help with Thyme Twist 3. I'm trying to make it so that the player has up to 3 Potato Mines, 15 Cabbages, and the cabbage is common and the Potato is uncommon-rare. I don't know what byte does what. I also want to set the Cabbage to a level 1 Melonpult, because level 20 Cabbage is only slightly more damage.