Board Thread:General discussion/@comment-24956639-20150608073157/@comment-26303621-20160312040434

Gmanpizza wrote: Blizzardblade wrote: Welp, I'm not going to be plants anytime soon, because the final level of Mission 5 is near impossible. You start with three Wall-nuts already planted and "Immortica" starts with three ghosts in the same spot (they have 2 attack and 1 health.) But that's not the problem, they play a card that gives them three team mates no matter what. And uses a zombie to get 3 brains from simply putting it down. AND she puts down trick cards of a helicopter imp with 5 HEALTH AND 6 ATTACK, AT THE THIRD ROUND, AAAND buffs them so they can deal 9 damage in one round plus spamming weak zombies everywhere.

Sorry, needed to get that out. That was the easiest level I ever had, and I finished it without my hero (Solar Flare) losing a single heart. It was because I had Angry Berry in the first turn, which increases every plant's attack by 2. INCLUDING the Wall-nuts. So, I had three attacking plants behind three attacking Wall-nuts. The boss was a cakewalk from then on. I guess it depends on the person, my brother beat her 2nd try with Wall-Knight.