Board Thread:Plants vs. Zombies 2/@comment-5760976-20150805194841/@comment-26303621-20150806214129

Cowko wrote: And about the music, it seems whe have something like this:

First wave (same as my first wave, see my original mix)

Pop tune (DJish and is the other finished track from the previous version) - for the MC DJombie guy

Disco Tune - is harder to track, I found two versions (maybe one of them is something else - for some other zombie in part 2?) - for the glitter gurl

Rock tunes - lotta them, I beggin to question if maybe they are actually the normal wave - 2A, 2B, Final  and  the other two just appear randomly

Intro props - relaxing a bit hippie intro sound and seed choser which better suit that neutral first wave as a continuation than a rock wave

So I think the music will be like:

Intro props

First wave - neutral, so it will give the player some time to buid up defenses

Rock waves 2A 2B Final - activates punkers, impunkers and heavy metal lov...gargs

Pop DJ Mix and HippieGirl Tune randomly appear and give powers to MC and Glitter respectively - the rock assaulters take a break.

The times at which the two other tunes than rock appear will be chaging from level to level, and surely they'll be the gimmick, and I would expect the corespondent zombies to enter the stage in a band just right then And the world is night time to add up with that. Which is why the plants sun cost are so low.