Board Thread:Wiki Management/@comment-25089892-20150418094003/@comment-26895425-20150423102544

1Zulu wrote:

ZombieNinja723 wrote: I still disagree with this whole "critical point" thing. I tested it and the zombie disappeares always at the same time, no matter how many shots it absorbs after its head falls off. How are you measuring this? Because a zombie that takes exactly 10 pea shots dies in less than 1.2 seconds. Easiest way to notice the difference is by comparing:

A) Feeding PF to a peashooter on a zombie. You'll notice it will fall and die immediately, before it's able to take another step.

B) Dig up peashooter (or better yet, Lightning Reed) after the zombie loses its head. Now it will stumble forward for a bit before falling and dying. Oh, know I understand. Thank you. So, how should we formatt the "health" section of zombie pages? Here's what I think:

A normal zombie absorbs 13.5 Normal Damage Shots. It loses its arm upon absorbing 4.75 normal damage shots, and it loses its head upon absorbing 9.25 normal damage shots, before going into a critical point and dying at 13.5 normal damage shots.

I think we should create a page explaining what a critical point is.