Board Thread:Roleplaying/@comment-5792287-20150125104808/@comment-5792287-20150221121825

@Crazyzombie, the Robo Garg's rockets cause 60 damage to the Zombie Revern. However, turning into a ZOMBIE Weasel wasn't a smart move. Under normal circumstances, the Raid Boss can't take control over players, but you specifically turned into an undead creature there. Welcome to the dark side Crazyzombie, you work for the Raid Boss until you get KO'd.

@Repeater, the Mining Zombies are still undergound.

@WikiBoy, the Mining Zombies take 12 damage from the Earthquake, then manage to reach the surface with the Wither Skeletons.

@Crayon, 10 damage to all Raid Boss minions, except Crazyzombie the Zombie Weasel, who's too fast for you. The Mining Zombies dropped a lot of Soul Sand that they were carrying. The Wither Skeletons pick up the Soul Sand and take it to the Necromancer. Six of the Wither Skeletons take off their heads and give them to the Necromancer. He uses the Soul Sand and Skulls to build two Withers, both under his control.

@Eongaming, you kill the remaining Wither Skeletons, and then get hit by two Wither Skulls shot from the two Withers that the Necromancer built. This easily breaks through your armour and KOs you for six turns.

@Revern, you hide in the shelter, with a Plant Army. The two Withers the Necromancer built gang up on the Guardian of Craziness, very quickly dealing 123 damage, more than negating its healing, and making it slowly wither away, taking constant damage every turn.

@JemCel, the tornado causes 28 damage to the Necromancer.