User blog:BlueEyesRobotDragon/World Idea: Mongol Ages

Here's my world idea... Mongol Ages Description: It's the 1200s, and Zombie Mongols are on the rise! Do you have what it takes to crush the enemy? 25 Levels (Garg at level 8) Brain Buster: Great Walls (Zombies can only be hurt after they advance past the walls, but there is no ceiling to these walls, so they are still vulnerable to certain plants) Ambush: Trojan Horses! Zombies will come in riding a trojan horse, which deposits them on either of its sides. Modifier: Power Tiles (Just like the ones in the Chinese level: Kung Fu World.) Endless Zone name: Brutal Barracks

New/Returning Plants: Avocado-Pult: Lobs Avocados at Zombies that do more damage than Cabbage-pult, but less than Pepper-Pult. Cost: 150 Sun Vocaloid Snapdragon: MIKU WANTS IN PVZ! Hah heh. Anyway, the shots only travel in front of her, but she does more damage and has as much range as possible. Cost: 150 Sun Cactus: Needs no introduction. Cost: 125 Sun Umbrella Leaf: Works just like it would back in PVZ1. Cost: 75 Sun Cherry Chain: Flings Cherries in a straight path, doing damage to and wrapping around Zombies, slowing them down. Cost: 225 Sun Oleander: Shoots poisonous clouds at zombies, which stay around for 3 seconds. Cost: 175 Sun Guardichoke - Functions just like the Pumpkin from PVZ1. Cost: 150 Sun <span style="color:rgb(51,51,51);font-family:arial,sans-serif;font-size:13px;line-height:18.2000007629395px;">Spaz-Shroom (Premium Plant, for $2.99) - Reflects projectiles thrown at it back at Zombies. If it reflects a projectile that a Jester threw back, the Jester will not counter. Cost: 100 Sun

<span style="color:rgb(51,51,51);font-family:arial,sans-serif;font-size:13px;line-height:18.2000007629395px;">Zombies: <span style="color:rgb(51,51,51);font-family:arial,sans-serif;font-size:13px;line-height:18.2000007629395px;">Mongol Zombie <span style="color:rgb(51,51,51);font-family:arial,sans-serif;font-size:13px;line-height:18.2000007629395px;">Mongol Conehead <span style="color:rgb(51,51,51);font-family:arial,sans-serif;font-size:13px;line-height:18.2000007629395px;">Mongol Buckethead <span style="color:rgb(51,51,51);font-family:arial,sans-serif;font-size:13px;line-height:18.2000007629395px;">Mongol Flag Zombie <span style="color:rgb(51,51,51);font-family:arial,sans-serif;font-size:13px;line-height:18.2000007629395px;">Edge Zombie: Can throw his blade like a boomerang. <span style="color:rgb(51,51,51);font-family:arial,sans-serif;font-size:13px;line-height:18.2000007629395px;">Smoke Signal Zombie: Can summon more Zombies (Unless it is the final wave, and they are either regular, coneheaded or bucketheaded) to the field. <span style="color:rgb(51,51,51);font-family:arial,sans-serif;font-size:13px;line-height:18.2000007629395px;">Cannon Zombie: Functions just like the first game's Catapult Zombie. <span style="color:rgb(51,51,51);font-family:arial,sans-serif;font-size:13px;line-height:18.2000007629395px;">Commander Zombie: Will come in riding a Zombie Horse at first, and has a one-use sword that will instantly kill a plant. Once it uses this, it behaves like a Buckethead. <span style="color:rgb(51,51,51);font-family:arial,sans-serif;font-size:13px;line-height:18.2000007629395px;">Zombie Horse: Commander Zombies come in riding these, but after a few hits, they get super pissed, rear up, drop off the Commander Zombie and proceed forward at an alarming rate. <span style="color:rgb(51,51,51);font-family:arial,sans-serif;font-size:13px;line-height:18.2000007629395px;">Mongol Imp <span style="color:rgb(51,51,51);font-family:arial,sans-serif;font-size:13px;line-height:18.2000007629395px;">Mongol Gargantuar <span style="color:rgb(51,51,51);font-family:arial,sans-serif;font-size:13px;line-height:18.2000007629395px;">Zombot Sapphire Dracodon: Can destroy Power Tiles, and can also aim for specific plants. Other than that, it behaves just as you'd expect. It is actually a walker (like the bosses of the first 4 worlds) with a one-eyed dragon head, and a tail at its rear.

What do you think, and got any other ideas for this concept? Comment below. :)