Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25154254-20150201102333/@comment-27557697-20150210203120

Xenons wrote: RetroBowser wrote: There's no chance in hell that I'll call that abomination of a minigame the Chinese I, Zombie. Actually, Zomboss Test Lab is one of the best things ever released in the Chinese version.

Every minigame is better than Zomboss Test Lab. Aside from playing as the zombies there are a few things that made it worse than I, Zombie:

1) No sunflowers meaning that a viable strategy is just wasting a basic on a zombie to kill that potato mine and get sun.

2) Every plant now gives sun (Yeah because killing plants wasn't already a requirement to win)

3) Zombie packets have a recharge. (No more utilizing common methods found in I, Zombie such as stacking unless u want to put them further back and lessen the distance they can get to)

4) Goal is to eat all plants. To be honest, one of the best things about I, Zombie Endless was the fact that you had to survive as long as possible and in doing so you had to minimize sun cost. Sure you could beat level 3 by using the 1000 sun you collected but what made it strategic is that you wanted to get the most optimum solution. In Zomboss test lab the only thinking required is which zombies is the cheapest that can get the job done.

Overall: Lack of strategy needed, great concepts revoked, Techniques removed.

That abomination can in no way be the Chinese I, Zombie.

One by itself is a better minigame and also in Far Future. Heck even Powder Keg was better than Zomboss Test lab.