Board Thread:Roleplaying/@comment-28270366-20160709115053/@comment-28270366-20160717222412

//@Jel-LOL, I know where you get that personality...😁

I almost forgot about your potted plants. In this RPG, every end of the turn the plants will charge their abilities. See below for your potted plants. Some potted plants expire after frequent use.

End Round:

PumpkinPro: -10, -10, -10 to conehead A.

Yappat: Because of your excess damage, I think I should nerf you a bit. Anyway, -7 HP to you and -40 to all the zombies.

DDP: -25 HP to flag zombie. -30% to him too.

Fairy: Again your not picking a target. Next time you so that again, your attacks will miss. But for now, -16 to conehead B.

SolarQuartz: Please improve your grammar. No need to change their names because I already gave them default names. -30 to flag zombie and -20 to the rest.

BoltBlizard: One ability per turn please. Also, Bloom Tease activated! All zombies are forced to attack you.

Jel-LOL: -40 to all zombies, you have vanquished the flag zombie for 30 coins and 3 EXP. To all that attacked the flag zombie, you all get 2 EXP too. You also vanquished bothe basic zombies! Amazing! +40 coins and +4 EXP to you. +2 EXP to all others who attacked them. Because you got a triple kill, +10% to your PF Bar.

Jel-LOL has leveled up! +10% to all his stats.

All zombies are attacking Camilla, -40 to him. -10 coins to him too.

6 turns until nighttime

Current Weather: Cloudy

Current Location: The Great Seas

Current Stats:

BoltBlizard - HP: 60/100. EXP: 6/10 (Level 1). PFB: 9%

Jel-LOL FTW - HP: 88/88. EXP: 3/20 (Level 2). PFB: 26%

Fairy27 - HP: 100/100. EXP: 3/10 (Level 1). PFB: 2%

DatDramaPlant - HP: 100/100. EXP: 6/10 (Level1). PFB: 6%

PrimalClash62 - HP: 120/120. EXP: 3/10 (Level 1). PFB: 2%

SolarQuartz2809 - HP: 80/80. EXP: 4/10 (Level 1). PFB: 8%

Yappat - HP: 63/70. EXP: 4/10 (Level 1). PFB: 8%

PumpkinPro - HP: 100/100. EXP: 0/10 (Level 1). PFB: 0%

Conehead Zombie A - HP: 70/200

Conehead Zombie B - HP: 84/200
 * Bite: Deals 10 damage to a target.
 * Road Safety: Spawns a Traffic Cone with 80 HP. As long as the cone is on the ground, all zombies get 15% defense.

Power Lily (BoltBlizard): 1/3 Ready. 3 Lifetime Left.

Diamond Marigold (Jel-LOL): 1/3 Ready. 3 Lifetime Left.

Marigold 3x (Fairy27): 1/3 Ready. 5 Lifetime Left.

Marigold (DatDramaPlant): 1/3 Ready. 5 Lifetime Left.

Heal Flower (DatDramaPlant): 1/3 Ready. 5 Lifetime Left.

Marigold (PrimalClash62): 1/3 Ready. 5 Lifetime Left.

Heal Flower (PrimalClash62): 1/3 Ready. 5 Lifetime Left.

Marigold (The other players): 1/3 Ready. 5 Lifetime Left.

Active Effects:


 * None

PS: Fairy and DDP, see the RP Database. I have a message for you too.