Board Thread:Plants vs. Zombies: Garden Warfare/@comment-24739261-20140328050658/@comment-5792287-20140917091753

Jetpack Zombie: A low health zombie (100) that moves as fast as a Sunflower and has a Future Laser as his main weapon. This has three shots, medium-slow rate-of-fire and a lot of damage. It also has a fairly slow reload.

The Jetpack Zombie's main ability is (obviously) the Jetpack, which allows it to fly. Once activated, he will control like Drones, but moving a little slower. The Jetpack deactivates if he touches the ground, if you press the ability button again, or after 20 seconds, when it runs out of fuel. The alt version of this ability would be the Energy Jetpack, which allows much faster movement (think Hot Rod Chomper that's just eaten but flying), but only lasts 10 seconds.

It also has a Forcefield Ability, which makes a Forcefield in front of it which absorbs 150 damage and blocks all plant projectiles, but lets zombie projectiles through. Plants can attack from behind or walk through the Forcefield to vanquish the Jetpack Zombie without having to take out the forcefield however. The alt version would be the Invincifield, which is completely unbreakable but only lasts for five seconds.

Lastly, it would have the Robo-cone Ability. This makes it unmovable, but has 300 health. Sort of like Pea Gatling or Sunbeam but instead of giving a better weapon until it runs out of ammo, it stops him moving until it's destroyed. Alt version has only 150 health, but causes an explosion when the Robo-cone is destroyed.

Now for the variants!

Martian Jetpack Zombie: an alien that has an Energy Rifle. This shoots about twice as fast as a Football Cannon and does the same damage, but overheats quickly and takes a long time to cool down.

Disco Jetpack Zombie: Uses a Mirrorball Laser to attack. This has five shots and each shot fires dozens of low-damage lasers in random directions, although one of them will always go straight where you're aiming at.

Prime Jetpack Zombie: Uses a laser beam weapon similar to that of the Garg Primes. This is kind of like the Solar Flare Beam in terms of damage and fire speed, but it only has ten ammo, so it reloads often, and it takes a while to reload.

Egyptian Jetpack Zombie: Not Ancient Egypt. Futuristic Egypt. Has a Sand Laser which is similar to the default weapon, but takes a little longer to reload and has a burn effect.

Nuclear Jetpack Zombie: Works in nuclear power stations and stuff, making it and its weapon toxic.

Space Pirate Zombie: Uses a Laser Sword, and has 50 more health to compensate for using a short-ranged weapon. By default, this weapon does a slash attack that inflicts about 50 damage, and it can slash twice in a second. Get behind an enemy and you can stab them to insta-kill, like a Chomper's chomp, but without having to chew.