User blog:Milesprower2/GW2 Predictions, Theories, etc...

So, I thought I should make a blog to discuss GW2...here it is.

First, I'll discuss the existing GW1 classes and what I think is happening to them, then I'll move onto the GW2 classes and see what they're like. And then I'll discuss other things.

Peashooter
The Peashooter doesn't appear to be getting any changes, aside from a possible alteration to Pea Gatling's appearance, so not much to talk about here.

That said, Rock Pea could be a new variant for Peashooter, since we've caught some glimpses of it. If so, it's about freakin' time! My guess is it'll either be A: A Peashooter version of Tank Commander or B: A new version of Berry Shooter (hopefully buffed). Since after all, even if the promo characters aren't returning, they could have, shall we say, spiritual successors? They could return in a new form!

Sunflower
Stuffy Sunflower looks cool. And creepy. And probably can heal plants in some way using her unique attack. In what way, I don't know.

Chomper
Okay, fave class now. Yeti Chomper looks like it'll be a great variant, and possibly there'll be three types of Chompers now? Regular, spray and projectile? Yeti Chomper's mid-range freezing attack makes it better than other Chompers at ranged combat, however most other Chompers are likely much better at close-combat, which is the downside to balance Yeti Chomper out. Yeti Chomper vs. Super Brainz at point blank range, Super Brainz would likely win.

Also, some people think that Chomper's Burrow will be replaced with a Sprint Tackle style move. I hope not, as that would actually be horrible for Chomper, the Burrow is it's most important move. My guess is that if the Chomper dashing forwards in that trailer wasn't a glitch, it's an ALT Burrow ability. One that I'll likely never use except to try it out when I unlock it.

Cactus
Zen Cactoos looks like it's a cross between Camo Cactoos and Jade Cactoos. High damage, low rate-of-fire, explosive projectiles. I might actually like it unlike Camo Cactoos. Other than that, I don't think there's anything much to say about Cacti.

Foot Soldier
Likely getting a general nerf, unless every other class is going to get a general buff, because man is this guy overused because of his DPS.

Park Ranger now, that guy hasn't been confirmed as a Toxic Variant. We don't see any proof that his attacks deal toxic damage and his projectiles may be green, but so are several other Foot Soldier projectiles, so it's rather inconclusive unless PopCap themselves confirmed it somewhere I haven't seen (like on Twitter).

Engineer
Zombot Drone is gonna be scrapped. 99% sure of that due to Parrot Pal being an exact clone of the ability. We've seen him controlling some kind of turret, so it's likely he will have a Pea Gatling style ability now, which is cool since he's the most defensive of the zombie classes from GW1, so it's the sort of ability he should have.

We know pretty much nothing about his variants, even though one has been named, and the other can be assumed, based on appearance, to be an ice variant.

Scientist
He's getting a Heal Beam? I honestly hope it would replace Sticky Explody Ball rather than Heal Station, since I didn't like the Sticky Explody Balls and the Heal Bombs were tricky to use effectively sometimes, so really I'd like Scientist to be like Sunflower. Heal Beam plus Heal Station/Flower plus a more offensive-oriented ability.

Computer Techinican (or whatever it gets called) is gonna be OP. Why? Cause he'll hack the game to make himself OP. MWAHAHAHA!

All-star
Nothing much to talk about, we know little about his variants and little about any changes he's receiving...

GW2 Classes
Aaand I don't have time to finish this blog right now, probably in an hour or so this section will be added. If not, then tomorrow.