Board Thread:Plants vs. Zombies Heroes/@comment-28629991-20170910081256/@comment-28629991-20170918100419

Zombiecrab wrote: RandomzSunfish23901 wrote:

Zombiecrab wrote:

RandomzSunfish23901 wrote: Giga-Torchwood

Mega Grow

Tree Root Plant

6 cost, 4/6

Double Strike

Tree Evolution: Gain a Blazing Bark Just realized... that sort of breaks the game (or at least the "Signature Superpoweris unique to a Hero" thing), because that means that any Mega-Grow Hero can get Blazing Bark, which is Captain Combustible's Signature Superpower.

Also, I wonder what Green Shadow, Grass Knuckles, and Chompzila would look like when they use Blazing Bark. The animation would be weird. They would magically become cc, just like with zombie superpowers I meant if PopCap actually made an animation for it, not just lazily reusing the CC animation. Maybe have the corresponding hero come out of a portal?

New trait:

Name: Critical Hit

Effect: Do X more damage against Armored or shielded fighters. Bypass the aforementioned traits. (Bypasses Uncrackable as well)

Name: Scope's Streak Academy

Class: Brainy

Tribe: Professional Environment

Cost: 4

Ability: Professionals here get Critical Hit 2. 5 turns later: Make an Ultimate Scope here.

Set - Rarity: Galactic - Legendary

''You're not set for life. Not in HERE.''

Name: Neo Archipelago

Class: Crazy

Tribes: Science Vacation Environment

Cost: 4

Ability: Vacation and Party Zombies here get Amphibious and +1 Strength. 5 turns later: Make an AI Guardian here.

Set - Rarity: Galactic - Legendary

This is exactly how it was supposed to be...and not at the same time.

Name: Construction Signs

Class: Hearty

Tribe: Trick

Cost: 4

Ability: Start of next turn: The Environment in this lane can't be overridden for 2 turns.

Set - Rarity: Galactic - Rare

I can't believe these actually work.