Board Thread:Roleplaying/@comment-26826553-20151123122340/@comment-26826553-20151226065922

Fairy27 wrote: The Ancient Pult Ancestor wrote: Fairy27 wrote: I changed my mind about the plot twist.

Right now, Ellise's story is just the beginning. Nothing special to her happened yet. A plot twist could fix that. Once it starts, her prologue chapter ends. Then, new main characters will join her. What's the change? It's to the fact that I will start it a bit slowly.

Arch-enemies? Sure. I need to look more on PvZ: Garden Warfare though, since I don't play the game. I'll be looking at its zombie variants and I'll choose certain ones. I don't have plans for plant characters from that game, but I may change my mind. Sure the GW zombies have great powers, but then again, you could just get any zombie from PvZ 1 & 2 & give them special powers, like teleportation or invisibility or something (I did that to a bunch of normal plants). Just saying, though yep, GW soldiers are the best to take enemies from. Their backstory could be something like a personal goals (like for research, experimentation, or power-taking), Zomboss's orders due to his own goals, revenge, hate, or just pure evil.

BTW, sorry for the mess in Feastivus, but some guy invaded & trolled, & I have to get him out. I know. While I was reading the comments about what happened on the Feastivus RP, I was worried that it would break into pieces, but it calmed down.

BTW,  you're kinda right about adding more powers to the zombies. I'll give it a go. I'll post characters soon, especially the Toadstool. You could, for example, say: One night, Brian's flag was struck with lightning, then he discovered it granted him the power to teleport.

Or: one day, a Weasel zombie got herself stuck in an old log, which turns out to be sared. She soon discovered that she could use her sacred log to summon animals long dead, like weasels or dodos.

One more thing. Not all plants are good, not all zombies are bad. You could make good zombies & bad plants.