Board Thread:Plants vs. Zombies Heroes/@comment-25029082-20170629131349/@comment-26988423-20170630123237

Thinklogic wrote: Anyone else love it when Zombies without Overshoot are granted the ability (via Moon Base Z), so they play glitchy attack animations in a attempt to use the Overshoot ability.

I played around with the enviroment on various zombies.

Examples:

-Imposter will play its death animation, while throwing his brief case at the plant hero at the sametime.

-Syncronized Swimmer will do her "copy routine", then shoot a fish with her foot.

-Yeti will show you his lunch box, then it randomly flies forward.

-Portal Technician like Imposter, will die during the Overshoot animation, sucking himself into his own portal. Upon being sucked in, a random object flies out (his attack) then he spawns from his own portal.

-Exploding Imp slaps himself in the head, somehow damaging the plant hero.

-Imp-Throwing Gargantuar literally throws a Imp at the plant hero, but it doesnt spawn a Imp. Similarly, if you place a Gargantuar-Throwing Imp on Moon Base, he throws a Gargantuar at the plant hero to deal the Overshoot damage. Still doesnt spawn a Gargantuar unless damaged.

-Cyborg Zombie explodes and his parts fly off screen. Then he just appears in his original spot after damaging the plant hero I think Bonus Track Buckethead's animation is glitchy as well, but I've never seen the actual one and I forgot what it was.

Jester will do its ability for Overshoot.