Board Thread:Roleplaying/@comment-28270366-20170501115831/@comment-28270366-20170529102325

(Top Lane Brawl...)

//@Papyrus, you were frozen for 2 turns. You can't move.

Jamie casts Mind Block. That stunned him and all nearby enemies, including Fenix and Felix.

Papyrus is frozen and cannot attack.

All the plants in this area are stunned. They can now attack for the next turn.

All Mummies attacked Fenix, total of 14 damage to him.

Plant Heroes:

1. Felix, the Ice Explorer

HP: 350/350 (+4) EP: 300/300 (+4)

Phys Armor: 4 Mag Resist: 6

2. Fenix, the Praetor

HP: 167/500 (+5) EP: 106/200 (+2)

Phys Armor: 8 (+10) Mag Resist: 3

Zombie Heroes:

1. Jamie Dystoperia, the Psychic Runner

HP: 151/350 (+3) EP: 208/300 (+3)

Phys Armor: 4 Mag Resist: 6

2. Papyrus, the Great Skeleton Pal

HP: 318/385 (+2.75) EP: 142/396 (+4.4)

Phys Armor: 3.3 Mag Resist: 11

3. Crash Slamilton, the Offensive Start

HP: 239/650 (+5) MP: 145/250 (+3)

Phys Armor: 11 Mag Resist: 3

Plant Minions:

Weed Warrior B - HP: 131/300 Atk: 25 Def: 5

Weed Warrior C - HP: 300/300 Atk: 25 Def: 5

Zombie Minions:

Mummy Zombie A - HP: 170/300 Atk: 25 Def: 5

Mummy Zombie B - HP: 300/300 Atk: 25 Def: 5

Mummy Zombie C - HP: 300/300 Atk: 25 Def: 5

Ra Zombie - HP: 300/300 Atk: 30 Def: 5

Map Activity:
 * The plants defeated the invading mummies. But a new wave is approaching...


 * Fenix and Felix engaged Jamie. Papyrus and Crash are within the proximity of the battle.

Vanquished Heroes

None...

Abilities on Cooldown:
 * Bone Barrier (1 turn left)
 * Charge (3 turns left)
 * Mind Block (5 turns left.. )

Status Effects:

Fenix
 * Blue Cage - Is trapped inside a cage of blue bones. If he moves, he will be dealt magical damage. (1 turn)

Papyrus
 * Cryo Manipulation 4x - Is frozen. Cannot act for some turn. (1 turn)

Jamie
 * Regeneration - Regenerates 40 HP per turn. (1 turn)
 * Stunned - Cannot move for a turn. (1 turn)

(Bottom Lane Brawl...)

Satori takes a Red Pill, regenerating 40 HP every turn. Satori moved forward and tosses out a magical card which exploded into a mist. It dealt 78 damage (-75 to Zoldier, -74 to Keth Raz) to the zombies in the area and all of them are silenced for 3 turns.

Zoldier 67 attempts to launch a smoke grenade, but the mystical smoked jammed his weapon's specialty. He moves north and fires 3 bullets at the Rose, -51, -51, and -51 to the rose.

Keth Raz throws magical pulses at Weed A, -25 and -25 to him.

All Mummies attacked Weed A, total of 170 damage to him.

All Weeds attacked Mummy A, total of 170 damage to him.

All Zombie Towers attacked Mummy A, total of 110 damage to him.

Mummy A is vanquished, +45 EXP to Zoldier and Keth Raz.

Plant Heroes:

1. Grappan Corize, the Modern Striker (VANQUISHED!)

HP: 0/505 (+4.4) EP: 175/275 (+3.3)

Phys Armor: 1 Mag Resist: 1

2. Satori Komeji, the Mind Infiltrator

HP: 250/250 (+4) Spell Cards: 1/5

Phys Armor: 4 Mag Resist: 8

Zombie Heroes:

1. Keth Raz, the High Vizier of Ra

HP: 400/400 (+5) EP: 300/300 (+5)

Phys Armor: 4 Mag Resist: 4

2.Zoldier 67, the Zuper Zoldier

HP:420/420 (+6) Ammo: 3/30

Phys Armor: 6 Mag Resist: 3.6

Plant Minions:

Weed Warrior B - HP: 300/300 Atk: 25 Def: 5

Weed Warrior C - HP: 300/300 Atk: 25 Def: 5

Apprentice Rose - HP: 47/200 Atk: 40 Def: 0

Zombie Minions:

Mummy Zombie A - HP: 130/300 Atk: 25 Def: 5

Mummy Zombie B - HP: 300/300 Atk: 25 Def: 5

Mummy Zombie C - HP: 300/300 Atk: 25 Def: 5

Ra Zombie - HP: 200/200 Atk: 40 Def: 0

Structures:

Zombie Tower A - Heavily fortified structure guarding the base.

HP: 150/1000 Phys Atk: 60

Phys Armor: 20

Zombie Tower B - Heavily fortified structure guarding the base.

HP: 1000/1000 Phys Atk: 60

Phys Armor: 20

Zombie Gate - ''Fortified door. Only allowing ally units to pass through.

HP: 1000/1000 Phys Armor: 20

Map Activity:
 * The mummy horde are now fighting a new wave of plants. All within the tower's range.


 * Satori is with the wave.


 * Keth Raz abd Zoldier are joining forces in defending the towers.

Vanquished Heroes:
 * Grappan (2 turns left...)

Abilities on Cooldown:
 * Terrible Souvenir (5 turns...)

Status Effects:

All Enemies
 * Silenced - Cannot cast their abilities. (3 turns)