Board Thread:Plants vs. Zombies 2/@comment-25089892-20160622064826/@comment-25546049-20160625190623

TheHandsomePlant wrote: Ballistic Planet wrote:

TheGollddMAN wrote: SO in a nutshell, we can agree on the fact that Aloe sucks. A plant that was so hyped for because of it's unique ability to heal others turned out to be utter garbage because of the developers' poor decisions. PopCap making bad decisions? Since when? 1. It would take half a year to probably beat PvZ2 if it was kept in pre-1.7 design with all the current worlds, as opposed to about a week, which is fine for a mobile game.

3. You can only blame BWB for it's sixteenth day. Others are rather fair and have their true challenge.

6. Modern Day can be only blamed for not being well thought when being developed. What it only lacked, was the "actual" five-jalapeno difficulty, and climactic ending. Day 25 is still pretty bs tbh