Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25468432-20141219232629/@comment-24860884-20150103123654

TehInsanePlant wrote: So pros and cons? Thank Math! If you use Torchwood+Peashooter, then space-wise, Fire Pea is better. But, any other Peashooting plant (If you count Snow Pea, then you'd need to go to an asylum, no "you" as the reader not just TehInsanePlant) is more space efficient. For maximum space efficiency, use Pea Pod. But, Threepeater/Repeater are good when you don't have much time to plant Pea Pods.

Having FirePea isn't that good, as you'd pay more than than Peashooting plant+Torchwood, if you want more NDS. FirePea is only better if you expect to need less than 6NDS when going against Torchwood+ Threepeater/Repeater/Peashooter. Going back to space, it saves a seed slot, however.

Fire Pea:


 * Most likely, a non-money premium


 * Cost less, when needing less firepower


 * Saves a seed slot

TorchPea (Idk what to call it):


 * Costs less when needing great firepower


 * Boosting Torchwood/Pf-ing TORCHWOOD greatly affects damage. It could theoretically be better than PF-ing the peashhoting plant, though thus is unlikely.


 * As only 1 or 2(depends with Split Pea) out of the 5 non-ice peashooting plants makes it less space efficient compared to Fire Pea, it can be said that this lawn space efficient.

Other non-defensive plants to pair with 4 both sides (IMO):


 * Sap-Fling


 * Laser Bean (for crowd control)


 * SpikeRock (for crowd control)(Imp control, additionally)


 * Coconut Cannon (Heavy damage, and semi crowd control)


 * Cherry Bomb


 * Magnet-Shroom

Notes:

You'd need something, preferably SpikeRock, to kill Jesters and Dragon Imps, if playing DA/AC.

If you have Imitater, using Pea Pod as the imitated plant, set up at least 3 rows of maxed-out PP. And, Torchwood. 30NDS per second... Gargs gonna hate, hate, hate, hate, hate... 6 seconds to kill a garg, too bad that the Imp will probably land. Sucks no splash, though.