Board Thread:Roleplaying/@comment-25152847-20170826030438/@comment-28270366-20170827023219

//I have some suggestions. As what I've seen, ranger and sniper are a bit same (logically and statistically). Also, if you make an RPG class, they must be based on role and not just stats. For example, warriors have high health, so they focus more on tanking some damage. Healers support the team, giving them equal durability but less offense. Rangers are the damage dealers. Also, I would like you to add a mage/spellcaster, who's role is to inflict effects, both helpful to team and harmful to foes.

//I'll join later once I thought of a good character.