Board Thread:Plants vs. Zombies: Garden Warfare/@comment-26209257-20141124034220/@comment-4583969-20150204004826

Pro- -cell wrote: Goopking wrote: Here are my concepts for Variants:==Beeshooter (Peashooter)==

Similar to the PvZAdventures plant, the Beeshooter variant fires out honeycombs filled with agitated bees. If the attack is a direct hit, no special effect. However if the attack misses and hits a wall or floor, it will leave behind a cloud of bees that will follow and attack nearby zombies. I know it isn't totally medieval-themed, but I like it.

Dragon Chomper (Chomper)
My own version of the Dragon Chomper (previously mentioned by Ninja Penguins), the Dragon Chomper would gain a stat boost upon eating a zombie (similar to Hot Rod Chomper and Count Chompula). Instead of regaining health or gaining super speed, the Dragon Chomper would gain temporary access to his tiny wings (his Organic), allowing him to jump very high for a short time. Think of it as the Super Pea Jump to Hot Rod Chomper's Hyper.

Clown Cactus (Cactus)
This court jester-inspired Cactus fires devastating exploding cream pies at the zombie hordes! This weapon is very similar to the Engineer's Concrete Launcher, in that it fires a medium-distance projectile in an arc that explodes after traveling a certain distance. It's very powerful at close to mid-range, making this the best Cactus up close.

Witch Flower (Sunflower)
This character is sure to get Revival Master! This Sunflower variant is not designed for combat at all, preferring to take an almost exclusively-supportive role. This is because she only has 90 health, 10 less than a regular Sunflower. So why use her? The Necro Flower has been studying the less-than-light arts and has discovered a way to bring downed teammates back to life at full health! She revives no faster than a regular Sunflower, but teammates have full health when revived instead of half health.

Knight (Foot Soldier)
The Knight is sort of the heavier, slower-moving Foot Soldier variant. Because of his heavy suit of armor, the Knight zombie moves relatively slow but makes up for it with his whopping 175 health! His Broadsword Crossbow is made from two swords magically combined (actually duct-taped together) and he uses it to fire Dragon Hearts at his enemies. High health, lower rate of fire, high damage, and slow moving speed.

Jousting Star (All-Star)
The Jousting Star has given up jousting to join the zombie horde. The Jousting Star's Horseshoe Cannon is made of two hobby horses taped together and fires smelly horseshoes, giving this All-Star variant a toxic weapon and toxic aura. His health is unchanged from a regular All-Star and his rate of fire is comparable to the Cricket Star.

Alchemist (Scientist)
The Alchemist is tired of the plants calling his trade "pseudoscience", so now he's ready to show them the Midas Touch! His Silver Spread launches nuggets of homemade silver at the plants, acting like a cross between the Astronaut (in terms of long range) and the Chemist (in terms of up-close damage). This Scientist variant is a danger at any range, meaning the plants should make him top priority.

Farmer (Engineer)
The Farmer variant decided to take all of the excess dragon manure in his stables and put it to good use. This Engineer variant differs greatly from the typical Engineer, preferring a close-range shotgun-like weapon similar to the basic Scientist. He moves somewhat faster than the basic Engineer and wears ragged, stain peasant clothes. Someone give this man a prize!!! Thank you! :D I really appreciate it!