Board Thread:Plants vs. Zombies 2/@comment-25089892-20160831212144/@comment-24735666-20160906230604

TheHandsomePlant wrote: Master3530 wrote: TheHandsomePlant wrote: The Determined Mine wrote:

TheHandsomePlant wrote: I decided to take a look at the new Big Brainz parties, and I got quite dissapointed.

It looks like all the parties appear to be just normal MD levels but turned to Special Delivery levels instead. First party for example is the same as Modern Day - Day 1, except it's now SD. Same with next parties. Second party is second level of MD except made with conveyor-belt and so on. Welp. Lazy Popcap is lazy, as expected. They made 250+ parties so far. It's like someone forcing you to write down 250 ways to do X. I'm not sure what do you mean but most of pinata party potential is wasted by popcap's laziness and they prefer to put out repeats. There's so much things they could do, just look at those fan made levels. They'd be too hard. They are looking for making levels with can be fairly beaten on the first try. This does not apply to FMW. And what do you mean by wasted PP potential? Out of all these 250+ parties, they only didn't use like - 10 of them or less. I mean that they could make a lot of awesome parties but they keep repeating them. They don't have to be hard, but again what's the point of easy levels? That's a discrimination of experienced players. Make it so new players can replay for free or I don't know, cost depends on progress in game.