Board Thread:Plants vs. Zombies Heroes/@comment-5760976-20160714172601/@comment-25982947-20160714192758

Xenons wrote: @Zombotanist, dunno about you, but I've never had a match where Power Flower was that big of a threat that broke the game. Don't forget it still costs 5 and has relatively low attack, so Zombies can get prepared for something like it.

In the end, how would you want it to get nerfed? Plus, are you saying that Threepeater should also get nerfed, since it can easily get out of hand in Green Shadow's hand? Believe me, I've had plenty. It costs 5 yes, but any good counter for it also costs 5 or more, since more common and cheaper counters that Zombies have, (like Rolling Rock or Rocket Science) don't work on it, so it forces the zombie hero to use multiple cards just to have a chance of dealing with it. I'd say the only consistant counter to it is Locust Swarm, but unless you didn't use any brains on the turn that the plant hero played their Power Flower, you'll have to wait at least one turn to use it, so the other player will guaranteed do three damage and get some healing next turn.

Also, Threepeater might be pretty scary in a Green Shadow deck like you said, but unlike Power Flower, Threepeater can only become that strong with one hero, while Power Flower is good on every Solar deck. And also, Threepeater can be destroyed by Rolling Rock when it's not powered up and most likely can be destroyed by Rocket Science when it is, so the zombie hero has options to deal with it, again unlike Power Flower.