Board Thread:Plants vs. Zombies 2/@comment-5760976-20160909231821/@comment-28028046-20160914022333

The Determined Mine wrote:

Strimes49 wrote:

Happy-shroom wrote: The Determined Mine wrote:

Happy-shroom wrote:

Strimes49 wrote: Welcome back to the Animal Show, where today we're gonna take a look at some more disproportionately giant-headed zombies.

The Giant-headed Balloon Zombie must have a really light head, despite it being huge, because from what we can observe, their Balloons should not be able to withstand the weight of the head and body all together. Kinda reminds me of bees. #savethebeesandballoonzombies. Perhaps the theory is true: The Balloon Zombie (big-headed and common) actually does have a Balloon head. So when this zombie eats brains, where do they go? Nowhere. Their throats get filled quite easily, but because they don't know this, many of them have died from throat explosion.

The Giga-headed All-star zombies are the biggest pros in the big leagues. Because these monstrocities have heads like diamonds, they're nearly unbreakale. Still easy to make them fall off though. The helmuts are just there to protect their heads from sunburn. It's not very effective. It's also worth mentioning that an All-star Zombie with a big head has an uncontrollable right hand that levetates as it sprints, most of the time ending up near, or even inside the zombie's mouth. There have been reported cases of these abominations having accidentally choking themselves to death from a day of excercise, because they had no control of their right hand after it started floating.

Balloon zombies exploding from the throat, and All-star's levetating hands choking themselves. These creatures will not survive. First undersized glasses, now this? GOD DAMN IT POPCAP YOU HAVE ONE. FREAKING. JOB. I feel it's more EA's fault. Popcap designed PvZ 2, then EA bought them right? Far future was probably already planned, and Dark Ages was when things got unbalanced, world seperated into two parts, two premium plants, only 1 free plant in part 2, only 20 levels, etc. Not to mention it was the hardest world in the game at the time. Until... well... you know.

This is designing's fault - the one thing I can't blame on EA. Most of the things, yes, but not that one.

I mean, come on - at least if you're going to make a pointless event than at least do it freaking properly Popcap :/

EA is partially know for their pay-to-win schemes. Perhaps that had something to do with the design.

Popcap thinks that because the game's over means they can do whatever they want with the game. That includes these pointless events, more unnecesary premiums. and god-awful game changing mechanics. The worst part? They can be lazy towards all of this. They don't have to make an event properly if they don't feel like it. Think back to a few of the Beghouled Beyond levels.