Board Thread:Plants vs. Zombies 2/@comment-26348973-20160209035618/@comment-4024597-20160210100818

TheHandsomePlant wrote: Dung Dinh Anh wrote:

TheHandsomePlant wrote:

Dung Dinh Anh wrote: Why is Day 29 so different from THP's version? Well... the zombie setup is totally unchanged and identical to the one I posted. I was just little not focused on posting these level datas, so I forgot to note that gravestones are also here. The final wave. 2 Gargs, 3 Breakdancers, 3 MC Zom-B and a bunch of others were missing. I mean, the final wave only consists of 4 zombies in Ginta version! Oh, I just noticed! The programmers made quite a major mistake in the coding. It says this:

WaveCount: 10 (even though there is coding for 12 waves)

WaveFlagInterval: 4 (intended for the 12 waves)

They forgot to change 10 to 12 and the error is the fact that two last waves went missing in the level and it ends on Wave 10 instead of 12. Makes me wonder if Popcap put all GW devs to work on PvZ2.