Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25928375-20150418072324/@comment-24760547-20150425202334

SquashCake wrote: TheGollddMAN wrote: Мит бой wrote: Becuse it will be stupidly better than cherry bomb? Cherry bomb is good balanced plant so why we can't check its stats first?

As I said, Crater was nothing and still will be nothing. Doom Shroom was 125 sun and Cherry Bomb was 150 sun in the first game. Nobody undermined Cherry Bomb and nobody complained either. So why does Doom Shroom need more sun cost if he comes back in PvZ2 when he had 25 less sun cost in PvZ1? As I've said, there's no point in changing the sun costs to that higher degree when there's no need and the first game had them.

As for the crater, that's the main thing stopping people from spamming Doom Shrooms on the lawn. Each crater lasts for 3 mins and most levels in PvZ2 will be over by then (compunded even more so by the Turbo feature). Since craters are beneficial for the zombies but not the plants, players cannot just mindlessly use DMs. So it is something. Fume-shroom is now 125 sun but used to be 75. They added 75 beacuse it dosen't sleep during the day anymore. They added 75 beacuse coffee bean costs 75. Doom-shroom is waaaaaay more powerful then cherry bomb, so it would make sence if they added 75 sun to doom shroom, which is 200. 200 and 125 have 3 letters. 75 has 3 25's in it. Triangles have 3 sides.