Board Thread:Plants vs. Zombies Heroes/@comment-28629991-20180410152015/@comment-24745670-20180415080643

Coffee Drinker


 * Class: Crazy
 * Tribe: Party Gourmet Zombie
 * Brain cost: 4
 * Health: 3
 * Strength: 2
 * Rarity: Super rare

Frenzy / All zombies (including itself) here always attack first

Fog Machine


 * Class: Sneaky
 * Tribe: Trick
 * Brain cost: 5
 * Rarity: Rare

Start of turn: Make a fog enviromment here

Fog


 * Class: Sneaky
 * Tribe: Environment
 * Rarity: rare

Zombies here get Evade 1 (Avoid tricks here for 1 turn)

Magnifying Grass


 * Class: Solar
 * Tribe: Leafy Plant
 * Sun cost: 3
 * Rarity: Rare
 * Health: 4

Attack for equal to total sun gained in this turn

Power Snow


 * Class: Smarty
 * Tribe: Trick
 * Sun cost: 2
 * Rarity: Uncommon

Deal 3 damage and freeze this zombie

Tangle Kelp


 * Class: Mega-Grow
 * Tribe: Leafy Trick
 * Sun cost: 2
 * Rarity: Uncommon

Aquatic / Destroy this zombie

Chocolate


 * Class: Mega-Grow
 * Tribe: Trick
 * Sun cost: 5
 * Rarity: Rare

Get a +2 strength boost this turn, do a bonus attack

Camper Van


 * Class: Beastly
 * Tribe: Trick
 * Brain cost: 7
 * Rarity: Super rare

Destroy all plants here On heights: Prevent this lane from being planted on

Holly Barrier


 * Class: Guardian
 * Tribe: Leafy Berry plant
 * Sun cost: 5
 * Rarity: Event
 * Health: 8

Make a Holly Leaf with Team-up here / When hurt, attack that zombie for 3 damage

Holly Leaf


 * Class: Guardian
 * Tribe: Leafy Berry plant
 * Sun cost: 1
 * Rarity: Rare
 * Health: 4

When hurt, attack that zombie for 2 damage

Aloe


 * Class: Mega-Grow or Guardian
 * Tribe: Cactus plant
 * Sun cost: 3
 * Rarity: uncommon
 * Health: 2

Team-Up / Start of turn: Heal plants here for 2

Ice Ball


 * Class: Crazy
 * Tribe: trick
 * Brain cost: 5
 * Rarity: super rare

Destroy front plant here / Freeze other plant here

Fire Ball


 * Class: Beastly
 * Tribe: Trick
 * Brain cost: 5
 * Rarity: Super rare

Destroy front plant here / Other plant gets -3 strength, -3 health

Troglobite


 * Class: Beastly
 * Tribe: History Mustache Zombie
 * Brain cost: 5
 * Rarity: Super rare
 * Strength: 4
 * Health: 6

When played: Make a frozen Yeti Imp with Team-Up and 3 health-3 strength here

Ice Queen Pea

Class: Mega-Grow Tribe: Pea plant Sun cost: 6 Rarity: Legendary
 * Strength: 5
 * Health: 6

Strikethrough, Bullseye, Overshoot 3 / When attacking, freeze that zombie

Popcorn


 * Class: Guardian
 * Tribe: Corn plant
 * Sun cost: 1
 * Rarity: Uncommon
 * Health: 1

If destroyed this turn, deal 2 damage to zombie here / Start of turn: deal 4 damage to zombies here

Wizard


 * Class: sneaky
 * Tribe: Professional Mustache Zombie
 * Brain cost: 6
 * Rarity: Super rare
 * Strength: 3
 * Health: 5

When played: Transform a plant here into a Sheep

Holo Head


 * Class: Hearty
 * Tribe: Science Zombie
 * Brain cost: 5
 * Rarity: Super rare
 * Strength: 3
 * Health: 5

When played: Cannot be hurt this turn (protected) / Start of next turn: Cannot be hurt this turn (protected) / Start of next next turn: Armored 1

Ice Floe


 * Class: Sneaky
 * Tribe: Trick
 * Brain cost: 4
 * Rarity: Rare

When played: Move this zombie to the left or right, get Team-Up and Amphibious

Jurassic Bully


 * Class: Beastly
 * Tribe: History Mustache Zombie
 * Brain cost: 6
 * Rarity: Rare
 * Strength: 4
 * Health: 5

When played: Make a Jurassic Imp with Team-Up here or next door / Cannot be Bounced

Perfume-shroom


 * Class: Kabloom
 * Tribe: Mushroom trick
 * Sun cost: 5
 * Rarity: Super rare

All Pets on the ground get -3 Strength, -2 Health

E.M.Peach


 * Class: Solar
 * Tribe: Fruit plant
 * Sun cost: 4
 * Rarity: rare
 * Strength: 2
 * Health: 4

If there is a Science Zombie here, get +4 strength

Rally Banner


 * Class: Crazy
 * Tribe: Trick
 * Brain cost: 8
 * Rarity: Legendary

Make a Smashing Gargantuar with Team-Up and Frenzy here / Conjure 3 zombie cards that cost over 4 brains

Shield Machine


 * Class: Hearty
 * Tribe: Science Zombie
 * Brain cost: 5
 * Rarity: rare
 * Strength: 1
 * Health: 6

When played: zombies here and next door are shielded for this turn

Cooking Pot Hat


 * Class: Guardian
 * Tribe: Trick
 * Sun cost: 10
 * Rarity: Legendary

Destroy all zombies

Wrecking Rex


 * Class: Crazy
 * Tribe: History Pet Zombie
 * Brain cost: 5
 * Rarity: Legendary
 * Strength: 6
 * Health: 6

Team-Up, Frenzy / Dino-Roar: Zombies here get +2 strength and do a bonus attack

PteroSoar


 * Class: Sneaky
 * Tribe: History Pet Zombie
 * Brain cost: 6
 * Rarity: Legendary
 * Strength: 5
 * Health: 5

Team-Up, Overshoot 3, Amphibious / When played: Attack and move to a random lane Dino-Roar: Activate "When played" ability

Regrowth


 * Class: Any
 * Tribe: Trick
 * Sun cost: 5
 * Rarity: Super rare

Gain an extra Block, shuffle a Regrowth with double the cost of this card

Repair


 * Class: Any
 * Tribe: Trick
 * Brain cost: 5
 * Rarity: Super rare

Gain an extra Block, shuffle a Repair with double the cost of this card

Sprout of Wisdom


 * Class: Mega-Grow
 * Tribe: Tree Plant
 * Sun cost: 6
 * Rarity: Legendary
 * Strength: 2
 * Health: 2

Start of turn: Grow into Sapling of Wisdom with +2 Health, +2 Strength, Armored 1 / If Fertilized this turn: Advance into Sapling of Wisdom

Sapling of Wisdom


 * Class: Mega-Grow
 * Tribe: Tree Plant
 * Rarity: Legendary

Start of turn: Grow into Shrub of Wisdom with +4 Health, +4 Strength, Armored 2 / If Fertilized this turn: Advance into Shrub of Wisdom

Shrub of Wisdom


 * Class: Mega-Grow
 * Tribe: Tree Plant
 * Rarity: Legendary

Start of turn: Grow into Tree of Wisdom with +4 Health, +4 Strength, Armored 2, Untrickable / If Fertilized this turn: Advance into Tree of Wisdom

Tree of Wisdom


 * Class: Mega-Grow
 * Tribe: Tree Plant
 * Rarity: Legendary

Start of turn: Get +1 Health, +1 Strength / When grown into: Shielded for this turn / When Fertilized: Give a random trait to itself and a random plant