Board Thread:Plants vs. Zombies 2/@comment-5760976-20150905233630/@comment-4009269-20150906161530

Gaming Center wrote: Dekagamer7X9 wrote: TheGollddMAN wrote: Xenons wrote: TheGollddMAN wrote: Мит бой wrote: Oscartheorca wrote:

some plants buffed (Puff Shroom, Bowling Bulb, etc.) Puff Shroom is INCREDIBLY good plant, It just seems to be bad becaus of Ghost Pepper :\ Actually Puff Shroom is a worthless just because it disappears AND it belongs to a world I most certainly despise for existing in the first place.

Also, it isn't bad because of Ghost Pepper. It's bad because it is bad. Limited range and limited time in the lawn; all in all it could have been a great plant but PopCap made it worthless (what a shock) just like Bowling Bulb. It's bad because it belongs to a world you don't like? What kind of argument is that?

I know it's not an argument but that's just how I personally feel. For me, everything related to Dark Ages is a mess. That's the world where these craps started happening.

Dark Ages is actually my favorite world. Despite the fact it was the first of the worlds that I call "freeemium", it's actually the last world that was developed before 1.7. Honestly the only thing I hate about Dark Ages is it destroys consistency with the first game by introducing mushrooms, that can be planted during the day. (I still only use them in Dark Ages, Neon Mixtape Tour, or when the game forces me to) Things are always changing. Mushrooms are actually plantable during the day in all PvZ games except PvZ 1. Seriously why you don't using them in day worlds? Sunshroom is pretty useful in PvZ 2 (since I have it I forgot about all sun producing plants). Also Fumeshroom. But also deal with it: there are some piñata parties and Lost City levels (yes Toadstool is a mushroom) where you are forced to use mushrooms. :P Every world Dark Ages and up has at least one level where you're forced to use a mushroom.