Board Thread:Roleplaying/@comment-28270366-20160709115053/@comment-18464102-20160714055755

To all players:

100% chance to remove all helpful effects from target = 30-40 damage (if spy, adjust for variants) or 40-50 damage (if pirate, adjust for variants). Damage dealt cannot be outside this range.

You can also have a support skill that removes all harmful effects from all allies. If you want a second effect, then it must be something like: Gives all allies a 10% Attack boost for 3 turns or recovers 1% of their max. hp.