Board Thread:Plants vs. Zombies 2/@comment-25546049-20151206051217/@comment-24275721-20151208184013

ShroomstagramUser wrote: Coolyoyo33 wrote: Dekagamer7X9 wrote: Sigh... Anyone mind if I vent here?

Jurassic Marsh's premiums... They irk me. They aren't bad plants by any means. What makes me get angry at them, is the fact that they are direct upgrades to Cherry Bomb and Snapdragon, yet have the same sun cost as them. At least with Twin Sunflower, Primal plants, Winter Melon, Spikerock, etc, those are higher in sun cost. Grapeshot and Cold Snapdragon literally give you no reason to use Cherry Bomb and Snapdragon. The excuse that "they're premium" doesn't really work, as all plants should be balanced. One shouldn't completely trump another simply because it needs to be bought. All plants are unique, and even in the case of, say, Wall-nut and Primal Wall-nut, at least Wall-nut could still be worth using because of it's lower sun cost. I honestly feel Grapeshot should be 225 sun, and Cold Snapdragon should be 200, or have it's damage changed to 1 NDS.

TL;DR: I don't like that Grapeshot and Cold Snapdragon give you no reason to use Cherry Bomb and Snapdragon. I completely agree with you, this bothers me too. It's just how uncreative popcap can be by just making direct upgrades which are completely unbalanced. Hate to say it, but this is why Gold Leaf and Thyme Warp are exclusive to their worlds. They aren't direct upgrades, no, but like Grapeshto and Cold Snapdragon, they break the game. They break nothing at all. If anything this concept is pretty stupid and farfetched in itself when a tile plant that can create multiple copies of a single plant food isn't game breaking, just sending back zombies (and healing them in the process) for just 7 seconds or creating more sun but then stop working after the plant is killed is game breaking. Both of these plants have their limitations and are pretty controllable under all situations. They are not game breaking at all.