Board Thread:Plants vs. Zombies Heroes/@comment-28629991-20171009060954/@comment-30314322-20171018170320

My mods Zombies  ( And if something is not balanced, then just say where) (Class: Robot) Part 7.4 (Super-Rare)

Tech Power
Mechanism Environment| Brain: 3| Zombies here gets +2/+2 and  Double Power | Super-Rare| Caution, technological work is under way

Fly Mechanism Head
Mechanism Zombie| Brain: 5| Stats: 4/4|  Strikethrough,  Mechanism Evolution: all plants here and next door gets -2/-2| Super-Rare| Flying head, no one surprises?

Tech Yeti
Mechanism Pet Zombie| Brain: 3| Stats: 3/4|  Double Power, When played: gain a Tech Box, When hurt: Bounce this yeti| Super-Rare| Works on Zomboss since 1499

Tech Ball
Mechanism Trick| Brain: 5| A zombie gets +3[at] and  Double Power | Super-Rare| Small version of the ball

Zombie-through imp
Imp Zombie| Brain: 4| Stats: 1/3|  Armor 1,  When hurt: make a random imp in random lane| Super-Rare| Imp on the zombies, it’s okay

Lava Zombie
Monster Zombie| Brain: 4| Stats: 4/3|  Double Power, When this does damage: draw two card| Super-Rare| One touch to it, will kill you

Hammer Zombie
History Zombie| Brain: 6| Stats: 6/1| When destroyed: do 6 damage to Plant Hero, History Evolution: do 3 damage| Super-Rare| Works in the forge of zombies