Plant Family (PvZ2)

Plant families are a feature in Plants vs. Zombies 2. Plants are divided into families which are mostly there to indicate which plant is influenced by which Power Mints. A colored circle with the appropriate family icon can be seen in the upper-left corner of seed packets. Plants that are currently not in any family do not have any icon or circle on their seed packet.

Families
Each family is named after the power mint with which it is associated. There are currently 5 families in game and 14 can be found in the game's code.

Fila-Mint
The fila-mint family is mainly composed of electric plants which are affected by the Fila-mint. Citron and Magnifying Grass are the 2 only plants which can be considered not electric. This family can currently be seen in the almanac.

Plants:

 * Lightning Reed​​​​​​
 * Citron
 * E.M. Peach
 * Magnifying Grass
 * Electric Blueberry
 * Electric Currant
 * Electric Peashooter

Reinforce-Mint
The reinforce-mint family is entirely composed of defensive plants which are affected by the Reinforce-mint. This family can currently be seen in the almanac.

Plants:

 * Wall-nut
 * Tall-nut
 * Infi-nut
 * Pea-nut
 * Chard Guard
 * Endurian
 * Primal Wall-nut
 * Sweet Potato
 * Aloe
 * Holly Barrier

Bombard-Mint
The bombard-mint family is entirely composed of explosive plants which are affected by the Bombard-mint. This family can currently be seen in the almanac but its power mint isn't yet released.

Plants:

 * Potato Mine
 * Cherry Bomb
 * Grapeshot
 * Primal Potato Mine
 * Strawburst
 * Escape Root
 * Explode-O-Nut
 * Bombegranate

Contain-Mint
The contain-mint family seams composed of plants that do not directly damage zombies, but rather slow them down or are simply independent from them (like the Grave Buster and the Lily Pad). These plants are affected by the Contain-mint. This family can currently be seen in the almanac but its power mint isn't yet released.

Plants:

 * Grave Buster
 * Spring Bean
 * Magnet-shroom
 * Lily Pad
 * Hurrikale
 * Stunion
 * Stallia
 * Sap-fling

Arma-Mint
The arma-mint family is mainly composed of lobbed-shot plants which are affected by the Arma-mint. The only non-lobbed-shot plant is the Coconut Cannon. Note the Winter Melon isn't in here since it will probably be in the Winter-Mint family. This family can currently be seen in the almanac but its power mint isn't yet released.

Plants:

 * Cabbage-pult
 * Kernel-pult
 * Coconut Cannon
 * Melon-pult
 * Banana Launcher
 * A.K.E.E.
 * Apple Mortar
 * Sap-fling
 * Blooming Heart

Pepper-Mint
The pepper-mint family is mainly composed of fire based plants which are affected by the Pepper-mint. Except for the Snapdragon, Hot Potato and Pepper-pult, all of these are premium plants.This family and its power mint haven't yet been fully implemented in the game.

Plants:

 * Snapdragon
 * Torchwood
 * Jalapeno
 * Hot Potato
 * Pepper-pult
 * Fire Peashooter
 * Lava Guava
 * Wasabi Whip
 * Ghost Pepper
 * Jack O' Lantern
 * Hot Date

Spear-Mint
The spear-mint family is mainly composed of spikey plants which are affected by the Spear-mint. Bloomerang and Laser Bean are the 2 only plants which do not have or throw spikes. This family and its power mint haven't yet been fully implemented in the game.

Plants:

 * Bloomerang
 * Spikeweed
 * Spikerock
 * Laser Bean
 * Homing Thistle
 * Cactus

Enchant-Mint
The enchant-mint family seams composed of plants that either hypnotize, shrink or tranform zombies or that do not interact with them (like the Imitater and Intensive Carrot) These plants are affected by the Enchant-mint. This family and its power mint haven't yet been fully implemented in the game.

Plants:

 * Power Lily
 * Imitater
 * Tile Turnip
 * Hypno-shroom
 * Intensive Carrot
 * Shrinking Violet
 * Caulipower
 * Witch Hazel

Enlighten-Mint
The enlighten-mint family will probably be composed of sun producing plants which are affected by the Enlighten-mint. This family and its power mint haven't yet been fully implemented in the game.

Predicted plants:

 * Sunflower
 * Twin Sunflower
 * Sun-shroom
 * Sun Bean
 * Toadstool
 * Gold Leaf
 * Primal Sunflower
 * Moonflower
 * Gold Bloom
 * Solar Tomato

Winter-Mint
The winter-mint family will probably be composed of plants that freeze and/or slow down zombies with their chilling powers. These plants are affected by the Winter-mint. This family and its power mint haven't yet been fully implemented in the game.

Predicted plants:

 * Iceberg Lettuce
 * Snow Pea
 * Winter Melon
 * Hurrikale
 * Cold Snapdragon
 * Missile Toe

All-Mint
The all-mint family will maybe be composed of plants that poison zombies. These plants are affected by the All-mint. This family and its power mint haven't yet been fully implemented in the game.

Predicted plants:

 * Shadow-shroom

Conceal-Mint
The conceal-mint family will probably be composed of shadow plants. These plants are affected by the Conceal-mint. This family and its power mint haven't yet been fully implemented in the game.

Predicted plants:

 * Moonflower
 * Nightshade
 * Shadow-shroom
 * Dusk Lobber
 * Grimrose

Appease-Mint
The appease-mint family will probably be composed of pea shooting plants. These plants are affected by the Appease-mint. This family and its power mint haven't yet been fully implemented in the game.

Predicted plants:

 * Peashooter
 * Repeater
 * Snow Pea
 * Threepeater
 * Split Pea
 * Pea Pod
 * Pea-nut
 * Fire Peashooter
 * Primal Peashooter
 * Electric Peashooter

Enforce-Mint
The enforce-mint family will probably be composed of plants that either do slash damage or thump the ground. These plants are affected by the Enforce-mint. This family and its power mint haven't yet been fully implemented in the game.

Predicted plants:

 * Bonk Choy
 * Squash
 * Phat Beet
 * Celery Stalker
 * Shrinking Violet
 * Kiwibeast
 * Parsnip

Gallery
Trivia
 * The first power mint to be added to the game was Fila-mint, followed by Reinforce-mint