Board Thread:Plants vs. Zombies: Garden Warfare 1 & 2/@comment-27053902-20170924215635/@comment-27053902-20180115171505

IronCitron21 wrote: GamesterD wrote: IronCitron21 wrote: GamesterD wrote: IronCitron21 wrote: GamesterD wrote: IronCitron21 wrote: GamesterD wrote: IronCitron21 wrote: GamesterD wrote: OK, I got it and tested it out with my brother. It dropped him in 2 seconds WITH Backyard Protection and he was a Citron...holy moly. Well, you probably used the Eggsplosion then used the Future Parrot's weapon, and even then if in multiplayer people are gonna try and shoot you down and you're pretty slow so yeaaaa I didn't use Eggsplosion. And I found the slow speed to be an advatage as you can aim better with it. Well, then it took more than 2 seconds, note that the Future Parrot has a slower rate of fire to compensate for the higher damage. And while yes, the slow speed does allow better aim, it also not makes it easier for the plants to shoot you down, but also makes it harder to get away if they do decide to try and shoot your drone down, something the Red Artichoke does exceptionally well, despite the dog sh*t damage. Also, I got 109 kills with Cpt OP. Why am I not even suprised. Cause he's OP? Pretty much. Nerf him more. He was balanced from the start imo, they just overbuffed him. I would complain but I'm a pirate main so I'm not complaining...yet. Although he is a high skill-high reward charcter, I feel like the reward you get for mastering Captain Cannon's shots is a but too high  And when I say a bit too high I mean it's disgusting, this guy's better than every legendary character COMBINED; he needs a nerf. I wouldn't say he's that OP but he does need a nerf. What other units would you nerf and how BTW?