Board Thread:Plants vs. Zombies 2: It's About Time/@comment-25200219-20141010042918/@comment-24275721-20141011140921

Xenons wrote: TheGollddMAN wrote: Coastal Calamity will be difficult IMHO (now that AC has become easier with Ghost Pepper) If you say this, you definitely didn't get to taste the OP-ness of the Wizards during +100 levels.

Ghost Pepper had potential to be a good counter for Wizards, but those a55hole5 can turn plants into sheep even twice before entering the lawn. I know what Wizards can do but if you plant Ghost Peppers at the right most lawn (and since they can't transform GPs into sheep), things will work out (plus GPs explode).

So, I can't see the problem in transforming other plants twice or thrice when your counter can still counter them, Jesters and Imp Dragons (even if they come all at the same time).