Board Thread:Roleplaying/@comment-32632608-20170921045012/@comment-32632608-20171101082717

The monobugs manage to cover the ground with traps. This deals a starting 25 damage to all Psyches (Except Serebug), and will continue to deal 25 damage for 3 turns. Because there are 4 Psyches with Reflecting Defense, they do not take damage, but instead reflect it to Serebug.

Serebug suffers 75 damage.

Serebug v.s. Psyches

Serebug's Goal: Eliminate all enemy Psyches.

Psyches' Goal: Hold their ground until their users escape. 4 Turns.)

Pestilence: 150/175 Lifeforce

Therian: 450 Lifeforce

Chronos: 300 Lifeforce

Katrina: 250 Lifeforce

Lux: 250/275 Lifeforce

Perseus: 150 Lifeforce

Serebug: 1825 Lifeforce (Power Up) (Defense Up) (Disease: Takes 75 Damage every turn, and is vulnerable to Phys attacks.)

Environment:

Mosquitos: 100 Lifeforce (Gives everyone a 20% chance to be infected. Every 2 turns, they multiply, increasing the chance of being infected)

Traps: Not the anime kind Deals 25 damage to all apart from the one who set them up for 3 turns.